Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 16:57:03 Player: chebyrekser Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (144) 720 Value Destroyed (3460) 3460 Prototype IDs (47) 940 Alien Tech Used (1) 200 Bonus (11867) 11867 TOTAL SCORE: 26487 Bonus ------- High Alert Combat Kills 67 Follower Combat Kills 7000 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 208 Win 3000 Friendly Fire -8 Cogmind --------- Core Integrity 1280/1600 Matter 34/300 Energy 325/340 System Corruption 24% Temperature Cool (14) Movement Treading (247) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Heavy Antimatter Reactor > --- PROPULSION (6) --- Heavy Siege Treads Advanced Heavy Treads > --- UTILITY (9) ------ Huge Storage Unit Advanced Signal Interpreter Improved Transmission Jammer Improved Hacking Suite Improved Hacking Suite > --- WEAPON (7) ------- Enhanced Nova Cannon 1B-0RG's Assimilator Companion Sword > --- INVENTORY (25) --- Vortex Chain Reactor Advanced Heavy Treads Advanced Heavy Treads Advanced Coolant Injector Deep Structural Scanner Advanced Sensor Array Advanced Particle Charger Improved Utility Shielding Advanced Remote Shield Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Improved Potential Cannon BFG-9k Vortex Edition Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Armored Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Layered Heavy Armor Plating Advanced Remote Force Field Improved Hacking Suite Mapping Drone Bay > --- WEAPON ----------- Enhanced Nova Cannon Mini Smartbomb Launcher 1B-0RG's Assimilator > --- INVENTORY -------- Vortex Chain Reactor Advanced Heavy Treads Advanced Heavy Treads Advanced Coolant Injector Deep Structural Scanner Advanced Particle Charger Improved Utility Shielding Advanced Remote Shield Improved Hacking Suite Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Improved Potential Cannon BFG-9k Vortex Edition Companion Sword [Rating: 217] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon 1B-0RG's Assimilator Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Companion Sword Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . . . 8 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Propulsion 4 | . . . . . 3 . . . . . . . . . 1 . . . . . . . . . Utility 7 | . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . 2 . . Weapon 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . 1 Parts Attached 117 | 9 9 13 5 14 4 4 5 . . 3 5 2 4 4 7 . . 5 2 6 5 6 4 1 Power 12 | 2 1 1 . 2 . . . . . . 2 . 2 . . . . . . . . 1 1 . Engine 6 | 2 1 1 . 2 . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . Propulsion 33 | 3 . 3 4 4 1 . . . . . 3 1 1 4 5 . . 2 . . . 2 . . Treads 22 | 2 . 3 4 3 1 . . . . . . . . 3 3 . . 1 . . . 2 . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 10 | 1 . . . 1 . . . . . . 3 1 . 1 2 . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Utility 43 | 2 3 2 . 3 1 2 5 . . 3 . 1 1 . 2 . . 2 2 6 2 3 2 1 Device 20 | 1 . 1 . 2 1 1 . . . 2 . 1 1 . 1 . . 2 2 1 1 2 1 . Storage 9 | 1 3 . . . . . 4 . . . . . . . . . . . . 1 . . . . Processor 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Hackware 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 Protection 9 | . . 1 . 1 . 1 1 . . 1 . . . . . . . . . 2 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 5 7 1 5 2 2 . . . . . . . . . . . 1 . . 3 . 1 . Energy Gun 4 | . . 2 . . . . . . . . . . . . . . . 1 . . 1 . . . Energy Cannon 3 | . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . Ballistic Gun 12 | 2 3 3 1 2 . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Launcher 4 | . 1 1 . . 1 . . . . . . . . . . . . . . . 1 . . . Special Weapon 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 1 1 1 . . . . . . 4 . . . . 3 . . 1 . . . Corrupted Parts 4 | . . . . . . . . . . . . . . 3 . . . 1 . . . . . . System Corruption 17 | . . . . . . . . . . . . . . 13 . . . 4 . . . . . . Parts Lost 16 | . 3 4 . . . . . . . . 3 . . . . . . . . . . . 1 5 Power 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . 1 . . . . . . . . 2 . . . . . . . . . . . . 1 Utility 6 | . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 3 Weapon 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . 2 2 . . . . . . . . 2 . . . . . . . . . . . 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 4 12 15 13 10 16 17 16 17 17 18 17 17 17 18 17 16 17 12 11 14 15 14 15 15 Power . | . . . . . 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Propulsion 1 | 2 3 2 2 1 1 1 . 1 1 2 2 3 3 3 1 1 1 1 1 1 1 1 2 2 Utility 6 | . 4 6 5 3 7 8 8 8 8 9 8 8 8 8 7 7 8 5 4 7 8 6 5 5 Weapon 4 | 1 3 5 5 3 5 5 4 6 6 5 3 3 3 3 3 4 4 3 3 4 3 4 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 63 | . 3 14 . 13 1 1 3 . 3 2 3 . . . . . . 6 . 2 . 1 . 11 Power 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 Propulsion 9 | . 2 2 . 2 . . 1 . . . . . . . . . . . . . . . . 2 Utility 22 | . 1 7 . 4 1 . 1 . 1 1 . . . . . . . 2 . 1 . 1 . 2 Weapon 22 | . . 5 . 5 . 1 . . 2 1 3 . . . . . . 2 . 1 . . . 2 Tool/Special 7 | . . . . 1 . . . . . . . . . . . . . 2 . . . . . 4 Average Slot Usage (%) 74 | . 98 99 98 76 61 68 72 73 73 69 68 70 69 70 68 63 57 59 57 57 57 64 64 62 Engine 6 | . 13 13 14 12 6 6 6 6 6 5 . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 4 5 4 5 5 5 5 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 2 5 4 4 7 8 7 Treads 23 | . 28 28 28 23 31 33 33 33 33 29 17 11 11 11 20 21 21 19 15 14 14 12 13 11 Wheel 2 | . . . . 3 1 . . . . . 10 17 17 17 6 . . . . . . . . . Device 9 | . 12 12 12 11 1 8 5 6 6 9 7 5 5 11 10 5 5 7 8 13 12 12 16 10 Storage 9 | . 14 14 14 10 6 6 10 6 6 5 7 11 10 5 6 10 5 6 6 4 4 4 4 4 Hackware 1 | . . . . . . . . . . . . . . . 3 5 5 5 5 3 . 3 4 7 Protection 2 | . . 1 . . . . 2 6 5 5 5 5 5 5 4 5 5 5 5 4 5 8 4 4 Ballistic Gun 5 | . 25 15 13 7 2 . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . 1 9 . 7 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 3 5 6 6 6 5 4 5 5 4 5 3 5 4 4 3 3 4 1 2 Special Melee Weapon 3 | . . . . . 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Peak Build Rating 217 | 7 9 19 19 30 92 104 102 98 99 114 115 115 119 119 143 143 138 166 167 176 178 197 210 217 Average Rating 90 | 6 8 15 18 16 88 94 98 98 98 108 113 114 115 114 130 141 138 150 161 169 174 190 205 212 On Entrance 105 | . 7 9 18 16 25 92 93 98 98 99 109 115 115 115 118 143 143 138 162 159 176 173 197 210 Avg Prop Armor Cover (%) 11 | . . . . 16 8 . . . . . 6 9 9 8 16 . . 14 . . . 5 . 6 Naked Turns 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . Heaviest Build 233 | 14 47 58 58 57 109 110 121 117 117 125 141 141 141 130 135 134 129 147 147 187 195 211 229 233 Greatest Support 200 | 40 40 40 40 44 107 107 107 107 107 107 107 20 20 28 183 183 183 200 200 200 200 200 200 200 Greatest Overweight (x) 43 | . 1 1 1 5 1 1 1 1 1 1 13 7 7 43 6 . . 6 . . . 1 1 1 Average Overweight (x) 1 | . . 1 1 1 . . . 1 1 1 4 6 6 5 3 . . . . . . . 1 . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Capacity 19 | 7 13 20 20 16 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 Most Carried 25 | 8 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Carried 19 | 4 12 19 20 14 16 19 18 18 19 19 19 20 19 20 19 19 19 19 19 23 24 24 24 24 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Final Carried 25 | 8 20 20 20 20 20 19 18 18 20 20 20 20 20 20 20 19 20 20 20 25 25 25 25 25 Class Distribution -------------------- 41% | Scavenger-Mutant 27% | Derelict-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Derelict-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Mutant | -2/Quarantine Hacker-Mutant | -1/Access Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Matter Collected 20988 | 415 822 950 165 547 1155 1075 2356 . 402 421 1967 761 350 331 1173 1217 782 983 470 1146 790 882 221 1607 Remotely 38 | . . . . . . . . . . . . 38 . . . . . . . . . . . . Salvage Created 8469 | 285 839 479 232 . 523 324 854 . . 123 185 80 370 133 876 212 272 48 25 677 434 418 168 912 Parts 343 | 23 50 33 8 . 24 6 16 . . 3 5 9 1 1 35 13 6 3 1 27 20 11 8 40 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 18 | . 6 . 2 . 3 . . . . . . . . . 1 . . . . 1 1 1 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 120 | . . 8 . . . 7 11 . 11 . 24 13 1 7 . 20 8 . 10 . . . . . Prevented 5 | . . . . . . 1 . . . . 1 . . 1 . 2 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 67 | . 9 15 3 . 9 . 1 . . . 2 . . 1 2 6 1 2 2 4 . 1 3 6 Melee 11 | . . . . . 2 . 1 . . . . . . . 2 1 1 . . . . 1 . 3 Guns 22 | . 9 7 1 . 5 . . . . . . . . . . . . . . . . . . . Cannons 4 | . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 AOE 30 | . . 7 . . 2 . . . . . 2 . . 1 . 5 . 2 2 4 . . 3 2 Classes Destroyed 20 | 3 5 3 1 . . 1 . . . . 2 . . . 2 1 . 1 . 1 . . . . Worker 18 | 1 3 . . . 1 . . . . . . . . . 4 . . . . 2 3 2 . 2 Builder 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Tunneler 11 | 8 . . . . 2 . . . . . . . . . . . . . . . . . . 1 Hauler 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Recycler 26 | 1 4 . 1 . 2 . . . . 1 . . . . 5 . . . . 3 3 2 1 3 Minesweeper 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 4 | . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Watcher 6 | . 3 . . . . . . . . . . . . . . . . . . 2 . . . 1 Swarmer 37 | . 3 6 . . 9 . . . . . 2 . . 1 1 5 . 1 2 4 . . 3 . Grunt 11 | . 6 . . . . . 1 . . . . . . . . . 1 . . 1 . . . 2 Sentry 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Programmer 5 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . 3 Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . Scrapoid 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Decomposer 9 | . . . . . . 1 . . . . 3 5 . . . . . . . . . . . . Packrat 5 | . . . . . . 2 . . . . . . . 2 . 1 . . . . . . . . Samaritan 8 | . . . . . . 2 3 . . . . . . . . . 3 . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 5 | 3 4 4 2 . 3 1 1 . . 1 2 . . 1 2 5 1 1 2 4 2 2 3 3 Combat Bots Only 5 | . 2 4 1 . 3 . 1 . . . 2 . . 1 1 5 1 1 2 4 . 1 3 2 Max Kills in Single Turn 3 | 1 1 3 1 . 2 1 1 . . 1 2 1 . 1 1 3 1 1 2 2 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . 2 . . . . . 2 . . 1 . 3 . 1 2 2 . . 2 1 Melee 1 | . . . . . 1 . 1 . . . . . . . 1 1 1 . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Hostile Shots Fired 693 | . 75 66 14 . 40 3 10 . 3 . 15 2 . 4 13 28 7 13 5 20 49 42 16 268 Missed 208 | . 18 27 4 . 8 1 2 . . . 6 . . 1 5 12 2 7 1 10 20 11 3 70 Hits 485 | . 57 39 10 . 32 2 8 . 3 . 9 2 . 3 8 16 5 6 4 10 29 31 13 198 Melee 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Projectile 482 | . 57 39 10 . 32 2 8 . 3 . 7 2 . 3 8 15 5 6 4 10 29 31 13 198 AOE 4 | . . 3 . . . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 31 | . . . 1 . 2 . 1 . . . 1 . . 1 2 2 . 2 . 2 2 2 . 13 Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Damage Taken 9124 | . 589 594 144 . 491 58 246 . 70 22 232 67 . 146 271 516 171 122 61 376 622 601 255 3470 Core 1429 | . 90 50 15 . 41 13 33 . 12 22 60 16 . 40 72 133 48 14 . 147 126 127 50 320 Absorbed by Shields 2082 | . . . . . . . . . . . . . . . . . . 70 59 127 145 341 169 1171 Redirected to Shielding 67 | . . . . . . . . . . . . . . . . . . . . . 11 19 . 37 Regen/Repaired (Parts) 1460 | . . . . . 89 29 38 . 18 . . . . 43 432 30 54 8 . 33 83 402 11 190 Core Remaining (%) 79 | 100 . . . 38 . . . . 88 . . . . 86 . . . . 76 . 79 . 87 80 Volleys Fired 320 | 35 87 90 15 . 28 5 . . . . 1 . . 4 . 4 . 5 2 3 4 1 15 21 Largest 2 | 2 2 2 2 . 1 1 . . . . 1 . . 1 . 1 . 1 1 1 1 1 1 1 Hottest 140 | 40 100 140 110 . 33 33 . . . . 33 . . 33 . 33 . 33 33 33 113 80 120 120 Shots Fired 475 | 65 171 114 28 . 28 5 . . . . 1 . . 4 . 4 . 5 2 3 4 1 16 24 Gun 314 | 65 167 41 15 . 26 . . . . . . . . . . . . . . . . . . . Cannon 51 | . . 4 13 . . . . . . . . . . . . . . . . . 3 . 14 17 Launcher 55 | . 1 17 . . 2 5 . . . . 1 . . 4 . 4 . 5 2 3 1 1 2 7 Special 55 | . 3 52 . . . . . . . . . . . . . . . . . . . . . . Kinetic 302 | 65 167 29 15 . 26 . . . . . . . . . . . . . . . . . . . Thermal 118 | . 3 68 13 . . . . . . . . . . . . . . . . . 3 . 14 17 Explosive 55 | . 1 17 . . 2 5 . . . . 1 . . 4 . 4 . 5 2 3 1 1 2 7 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 30 | 11 17 30 6 . 6 . . . . . . . . . . 1 . 2 3 6 . . 1 5 Robot Miss Streak 5 | 2 5 1 2 . 2 . . . . . 1 . . . . . . . . . . . 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 391 | 40 97 41 21 . 26 8 22 . . 1 5 6 9 3 17 4 9 1 1 15 18 14 3 30 Core Hits 251 | 18 37 34 6 . 18 5 9 . . 1 4 2 3 3 10 12 5 13 8 16 7 7 5 28 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | 1 2 . . . . . . . . . . . . . . . . . . . . . . 4 Destroy 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 203 | . . . . . 7 9 23 . 1 2 5 9 9 5 23 3 9 . . 22 22 20 4 30 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 203 | . . . . . 7 9 23 . 1 2 5 9 9 5 23 3 9 . . 22 22 20 4 30 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 79 | . . . . . 2 6 5 . . 1 5 6 . 3 13 2 4 . . 9 12 5 1 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 18395 | 412 1168 1353 536 . 913 638 1629 . . 72 508 481 707 332 1165 655 703 502 319 1328 1202 836 519 2417 Guns 2663 | 412 1168 550 211 . 322 . . . . . . . . . . . . . . . . . . . Cannons 862 | . . 113 306 . . . . . . . . . . . . . . . . . . . 41 402 Explosions 4275 | . . 666 . . 234 . . . . . 139 . . 104 . 421 . 502 319 495 . 67 369 959 Melee 10552 | . . . . . 357 638 1629 . . 72 369 481 707 228 1165 234 703 . . 833 1202 769 109 1056 Ramming 19 | . . . 19 . . . . . . . . . . . . . . . . . . . . . Kinetic 2515 | 412 1168 402 211 . 322 . . . . . . . . . . . . . . . . . . . Thermal 1034 | . . 285 306 . . . . . . . . . . . . . . . . . . . 41 402 Explosive 4275 | . . 666 . . 234 . . . . . 139 . . 104 . 421 . 502 319 495 . 67 369 959 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10552 | . . . . . 357 638 1629 . . 72 369 481 707 228 1165 234 703 . . 833 1202 769 109 1056 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . 2 2 2 . . . . . . . . . . 13 1 1 1 4 . . 3 4 4 24 Average Corruption 2 | . 2 2 2 . . . . . . . . . . 8 1 1 1 1 . . 2 3 4 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 188 | . 23 56 27 . . . . . . . . . . 1 2 6 5 . . . 2 8 20 38 Message Errors 41 | . 6 10 3 . . . . . . . . . . 1 2 3 1 . . . . 2 2 11 Matter Fused 47 | . 3 14 10 . . . . . . . . . . . . 1 . . . . . 3 9 7 Heat Flow Errors 29 | . 5 9 5 . . . . . . . . . . . . 2 1 . . . 1 1 1 4 Energy Discharges 25 | . 4 7 4 . . . . . . . . . . . . . 1 . . . . . 6 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 17 | . . 9 1 . . . . . . . . . . . . . 1 . . . 1 . . 5 Data Loss (major) 8 | . 1 3 1 . . . . . . . . . . . . . 1 . . . . 2 . . Misfires 10 | . 2 3 1 . . . . . . . . . . . . . . . . . . . 1 3 Alerts 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3036 | . . 42 5 . 42 175 810 . . . 242 156 219 119 177 . 227 . . 236 210 156 39 181 Projectiles 13 | . . 8 5 . . . . . . . . . . . . . . . . . . . . . Explosions 98 | . . 34 . . 5 . . . . . 5 . . . . . . . . 53 . . . 1 Melee 2925 | . . . . . 37 175 810 . . . 237 156 219 119 177 . 227 . . 183 210 156 39 180 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 162 | . . . . . . 29 . . . . . . . 17 . . . . . . . . 95 21 Shots 5 | . . . . . . 1 . . . . . . . 1 . . . . . . . . 2 1 Rammed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 269 | . 265 239 269 . . . 2 . . . . . . . . 132 197 . . 6 143 184 175 266 Average Temperature 78 | . 77 75 112 . . . 2 . . . . . . . . 57 111 . . 6 50 74 62 69 Received Heat Transfer 918 | . 198 81 63 . . . 108 . . . 21 9 . 9 21 72 21 18 . 21 18 62 8 188 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1150 | . . 373 407 . . . . . . . . . . . . . . . . . . . 37 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Maximum Alert Level 2 | . . . . . . . . . . . . . . . 2 . . . . 2 1 . 1 2 Low Security (%) 79 | 100 100 . 100 . 100 . . . . 100 . . . . 76 . . . . 27 10 100 68 64 Level 1 13 | . . . . . . . . . . . . . . . 10 . . . . 35 89 . 31 15 Level 2 6 | . . . . . . . . . . . . . . . 12 . . . . 36 . . . 19 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 578 | 10 66 . 174 . 137 . . . . 129 . . . . 578 . . . . 512 392 118 347 447 Initial 281 | . . . 130 . . . . . . . . . . . 47 . . . . . 281 118 . 63 Average 104 | 2 11 . 49 . 54 . . . . 46 . . . . 154 . . . . 292 254 23 148 159 Influence Increases 8821 | 50 345 440 249 . 383 51 146 . 212 288 354 184 21 230 1049 354 77 728 378 1137 352 209 623 961 Destroy 0b10 Robot/C 4280 | . 180 160 60 . 240 20 80 . 120 160 220 120 . 140 440 200 40 400 180 520 180 80 320 420 Destroy 0b10 Robot/NC 485 | 50 65 . 5 . 25 10 5 . . 5 5 . 15 . 65 5 10 . . 80 35 30 10 65 Destroy Leader 602 | . 50 10 . . 30 10 . . 20 30 20 10 . 10 70 30 10 . 30 92 10 12 32 126 Allied During Kill 2030 | . . . . . 15 11 46 . 72 87 79 54 6 80 323 89 17 298 168 339 88 27 88 143 Successful Hack 123 | . 13 . 30 . 18 . . . . . . . . . 4 . . . . 14 . 12 14 18 Select Force Hacks 180 | . . . 150 . . . . . . . . . . . 30 . . . . . . . . . Disable Machine 210 | . 15 . . . 30 . . . . . . . . . 45 . . . . 15 15 . 75 15 Destroy Structure 461 | . 7 . 4 . 10 . . . . 6 . . . . 42 . . . . 62 24 48 84 174 Lose Combat Pursuer 450 | . 15 270 . . 15 . 15 . . . 30 . . . 30 30 . 30 . 15 . . . . Influence Decreases 8423 | 50 345 168 521 . 370 64 72 74 212 224 418 184 21 154 559 822 175 78 1028 636 642 420 517 669 Entered New Map 1510 | . . . 142 . . 5 . 74 . . 25 . . . 29 210 19 . 650 . 220 93 . 43 Time Decay 5389 | 50 315 158 379 . 330 59 52 . 172 204 309 164 21 114 410 452 156 78 378 366 302 247 297 376 Lost Part 120 | . 30 10 . . . . . . . . 20 . . . . . . . . . . . 10 50 Lost Ally 1104 | . . . . . 40 . 20 . 40 20 64 20 . 40 120 160 . . . 120 120 80 60 200 Purge Threat 300 | . . . . . . . . . . . . . . . . . . . . 150 . . 150 . Squads Dispatched 33 | . 1 . . . 2 . . . . 1 . . . . 4 . . . . 8 4 2 2 9 Investigation 4 | . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . Extermination 15 | . . . . . 1 . . . . 1 . . . . 2 . . . . 3 1 2 1 4 Reinforcement 10 | . 1 . . . . . . . . . . . . . . . . . . 3 3 . 1 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Distress Signals 13 | . 2 . . . . . . . . . . . . . . . . 1 . 7 2 . . 1 Communications Jammed 238 | . . . . . . . . . . . . . . . . . . . . . . . 1 237 Distress Signals 238 | . . . . . . . . . . . . . . . . . . . . . . . 1 237 Times Spotted 285 | . 16 26 2 . 13 1 7 . 6 4 15 5 . 8 16 20 7 20 10 28 16 10 11 44 Peak Tracking Total 7 | . 3 4 1 . 3 1 3 . 5 2 5 4 . 3 4 7 4 7 4 7 4 3 5 6 Tactical Retreats 13 | . 1 3 . . 1 . 1 . . . 2 . . . 1 1 . 2 . 1 . . . . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Traps Triggered 7 | . 3 . . . 1 . . . . . . . . . . . . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . 1 1 1 . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Disabled 18 | . 1 4 . . 2 . . . . . . . . . 3 . . . . 1 1 . 5 1 Max in Single Turn 1 | . 1 1 . . 1 . . . . . . . . . . . . . . 1 1 . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Accessed 62 | . 5 . 10 6 3 2 2 4 . 2 1 . 4 . 7 . . 1 . 4 . 2 4 5 Terminals 30 | . 5 . 5 . 2 1 . . . 2 . . . . 4 . . . . 3 . 1 3 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Recycling Units 8 | . . . 5 . 1 . . . . . . . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Total Hacks 186 | . 17 . 32 33 6 2 4 28 . 3 1 . 16 . 14 . . 5 . 5 . 4 7 9 Successful 141 | . 10 . 19 33 4 2 4 28 . . 1 . 16 . 7 . . 5 . 4 . 3 4 1 Failed 45 | . 7 . 13 . 2 . . . . 3 . . . . 7 . . . . 1 . 1 3 8 Catastrophic 11 | . . . 4 . . . . . . 1 . . . . 2 . . . . 1 . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 45 | . 15 . 18 . 5 . . . . 1 . . . . 4 . . . . . . . 2 . Terminals 67 | . 17 . 17 . 5 1 . . . 3 . . . . 6 . . . . 4 . 2 5 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . 3 . . . . . . 2 . . Recycling Units 21 | . . . 15 . 1 . . . . . . . . . 5 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 Terminal Hacks 105 | . 3 . 3 33 2 2 4 28 . . 1 . 16 . 1 . . 5 . 3 . 1 2 1 Record 46 | . . . . 31 . 1 3 7 . . . . 4 . . . . . . . . . . . Part Schematic 16 | . . . . . . . . 12 . . . . 4 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . 1 . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 12 | . . . . . . . . 3 . . . . 4 . . . . 5 . . . . . . Open Door 4 | . . . . 1 . 1 1 . . . 1 . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Terminal Index 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . 2 . . . . . . 2 . . Scan Component 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Repair 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Recycling Unit Hacks 5 | . . . 4 . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 5 | . . . 4 . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Unauthorized Hacks 25 | . 7 . 12 . 2 . . . . . . . . . 3 . . . . . . . 1 . Terminals 17 | . 7 . 7 . 1 . . . . . . . . . 1 . . . . . . . 1 . Botnet 6 | . 1 . 2 . 1 . . . . . . . . . 1 . . . . . . . 1 . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 10 | . 5 . 5 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . 5 . 1 . . . . . . . . . 2 . . . . . . . . . Tunnel 6 | . . . 5 . . . . . . . . . . . 1 . . . . . . . . . Scrapoids 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 33 | . 4 . 8 . 2 . . . . 2 . . . . 4 . . . . 3 . 2 3 5 Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . 12 . . . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Time 112 | . . . . . . . . . . . . . . . 50 . . . . . . 62 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . 11 . . . . . . . . . . . 9 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . 2 . 5 . . . . . . Allies Hacked 15 | . . . . . . . . . . 1 . . . . . 1 1 . . 5 1 . . 6 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total Allies 17 | . . . . . 5 . . . . . . . . . 5 2 . 5 . . . . . . Largest Group 5 | . . . . . 5 . . . . . . . . . 5 2 . 5 2 2 . . . . Highest-Rated Group 271 | . . . . . 140 . . . . . . . . . 235 95 . 271 120 120 . . . . Highest-Rated Ally 64 | . . . . . 28 . . . . . . . . . 47 48 . 64 64 64 . . . . Initial UFD Resources 32 | . . . . . 24 21 21 21 24 24 24 24 24 26 26 23 23 23 25 25 25 28 28 32 Total Orders 97 | . . . . . 3 14 28 . . 2 . 2 . . 4 2 5 2 6 9 1 5 4 10 STAY 40 | . . . . . 2 8 15 . . 1 . 1 . . 2 1 2 1 2 2 . 2 . 1 ROAM 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 33 | . . . . . 1 6 12 . . 1 . 1 . . 1 1 3 1 1 3 . 1 . 1 DROP 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . RETURN 21 | . . . . . . . . . . . . . . . . . . . 3 3 1 2 4 8 Ally Attacks 1022 | . . . . . 29 10 17 . 18 48 69 26 . 37 121 28 12 132 43 148 51 45 80 108 Total Damage 32235 | . . . . . 459 208 313 . 370 1359 1950 697 . 1073 3112 955 328 3759 1752 5685 1798 1191 2819 4407 Kills 175 | . . . . . 3 1 3 . 6 8 9 6 . 6 23 4 1 19 7 32 9 4 14 20 Allies Corrupted 16 | . . . . . . . . . . 2 2 . . . 2 1 . . . 2 1 2 . 4 Allies Melted 5 | . . . . . . . . . . . . . . . . 1 1 1 . . . 1 1 . Borg Created 82 | . . . . . 7 3 4 . 1 . 8 3 . 1 3 9 5 3 1 7 7 8 . 12 Largest Collective 8 | . . . . . 4 5 8 . 6 . 6 6 . 5 6 4 4 6 6 5 4 3 . 4 Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Active Infowar (turns) 25788 | 152 1996 4052 1412 2859 203 1530 3655 227 857 525 1116 . 2 536 953 . . 457 1115 1089 439 906 813 894 Sensors 2340 | . . . . . . . . . . . . . . . . . . . . 116 439 637 703 445 Terrain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Structural 1467 | . . . . . 56 . . . . . . . . . 953 . . 457 . . . . 1 . Seismic 19910 | 152 1996 4052 1412 2858 202 1530 3655 227 857 525 356 . . . . . . . 1115 973 . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Jamming 3415 | . . . . . . 1 . . . . 760 . 2 536 90 . . 311 . . . 323 813 579 Robot Analysis Total 6 | . 1 . . . 1 . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 4 . 1 . . 1 . 1 2 . . . 2 . . . . . . . . Drone Launches 22 | . . . . . . . . . . . . . . . . . . . 3 3 1 2 4 9 Drone Recoveries 22 | . . . . . . . . . . . . . . . . . . . 3 3 1 2 4 9 Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Turns Passed 35827 | 261 2164 4617 1565 4129 964 1537 4190 227 857 530 2239 1198 416 540 1176 1137 817 1067 1478 1118 676 966 813 1145 Spaces Moved 16218 | 91 955 1741 614 2413 363 613 1723 98 353 213 1038 621 198 300 647 607 444 545 803 557 317 325 277 362 Core 563 | 2 . . . 560 . . . . . . . . . 1 . . . . . . . . . . Treads 13063 | 88 955 1741 614 1399 363 613 1723 98 353 213 417 . . . 253 607 444 541 803 557 317 325 277 362 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2592 | 1 . . . 454 . . . . . . 621 621 198 299 394 . . 4 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 50 154 154 154 234 234 234 170 170 170 128 150 167 167 130 170 170 170 170 248 165 Average Speed 199 | 156 183 240 240 160 218 233 232 234 234 234 204 184 178 172 163 167 167 170 170 170 170 248 248 246 Slowest Speed 2200 | 160 240 240 240 240 240 234 234 234 234 234 315 185 185 2200 170 167 167 270 170 170 170 260 248 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 97 92 86 83 7 62 86 74 62 6 73 83 61 58 11 83 59 69 82 22 36 14 45 11 Regions Visited 24 Branch Regions 17 Pre-discovered Areas 21 | . . 2 5 8 . . . 1 . . . 1 3 . 1 . . . . . . . . . Known Exits Taken 18 | . 1 . . 1 1 1 1 . 1 1 1 1 . 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 . . . . 1 . . . . 1 . . . 1 . . . . . . . Scrap Searched 29 | . . 4 . 5 . 4 4 . 1 . 4 1 . 1 . 2 . . 3 . . . . . Spaces Dug 55 | . 1 10 . . . . 1 . 1 1 . 3 . 2 3 6 . . 3 6 4 1 6 7 Terrain Destroyed 368 | . 4 64 4 . 9 51 1 . 1 1 11 3 . 22 3 23 . 9 10 13 16 14 32 77 Melee 24 | . . . . . . . 1 . 1 1 . 3 . 2 3 . . . . 6 3 1 1 2 Projectile 35 | . 1 8 4 . . . . . . . . . . . . . . . . . 3 . 12 7 AOE 309 | . 3 56 . . 9 51 . . . . 11 . . 20 . 23 . 9 10 7 10 13 19 68 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total 18722 | 148 1198 1962 676 2684 487 700 1875 97 382 244 1135 652 247 327 727 696 497 676 910 675 402 437 381 507 Wait 1124 | 6 100 49 29 146 58 46 75 . 15 17 60 14 24 11 27 27 34 27 94 56 30 59 64 56 Move 16193 | 90 954 1740 613 2412 362 612 1722 97 352 212 1037 620 197 299 646 606 443 544 802 556 316 324 276 361 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 180 | 7 21 18 . 53 9 4 17 . 5 3 7 . 1 . 3 . 1 4 2 12 3 4 5 1 Fast Attach 71 | 8 8 3 2 9 . 5 1 . . 3 2 2 7 . 4 . . 7 . 1 3 5 1 . Attach 40 | . 4 3 . 6 5 2 3 . . 1 2 . . . 2 . . 3 . 1 1 3 3 1 Detach 10 | . . . . . 2 1 2 . . 1 . . . . . . 1 1 . . . 1 1 . Swap 153 | 1 10 34 8 4 4 2 10 . 2 . 5 1 2 6 7 4 . 3 7 10 8 5 9 11 Drop 211 | 1 14 25 7 53 4 10 17 . 4 5 8 3 7 1 10 1 1 17 2 6 7 5 3 . Fire 320 | 35 87 90 15 . 28 5 . . . . 1 . . 4 . 4 . 5 2 3 4 1 15 21 Melee 201 | . . . . . 7 9 23 . 1 2 5 9 9 5 23 3 9 . . 22 22 20 4 28 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Rewire 117 | . . . . . 1 1 . . 2 . . . . . 2 39 3 62 . . 1 1 . 5 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 96 | . . . . 1 7 3 5 . 1 . 8 3 . 1 3 12 5 3 1 8 7 9 . 19 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x3 / *Low x2 / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 262 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 667 | -10/Materials | Discovered new exit (range 14) 822 | -10/Materials | Discovered new exit (range 11) 946 | -10/Materials | Discovered new exit (range 14) 1505 | -10/Materials | Discovered new exit (range 7) 1802 | -10/Materials | Discovered new exit (range 10) 1885 | -10/Materials | Learned Storage security intel 1929 | -10/Materials | Learned 2 Mines zone layouts 1997 | -10/Materials | Learned Storage stockpile data 1998 | -10/Materials | Learned Storage stockpile data 2012 | -10/Materials | Identified exit to Subcaves 2033 | -10/Materials | Learned Storage non-interactive machine intel 2426 | -10/Materials | Entered Subcaves 2490 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2500 | -10/Subcaves | Learned Materials terminal intel 2663 | -10/Subcaves | Learned location of Zion (-7) 2663 | -10/Subcaves | Met a Zionite searching for "candidates" 2721 | -10/Subcaves | Build established: Scavenger-Mutant 2872 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2902 | -10/Subcaves | Discovered new exit (range 13) 2928 | -10/Subcaves | Discovered new exit (range 4) 3024 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3730 | -10/Subcaves | Ambushed by Subdweller buried in earth 3959 | -10/Subcaves | Visited 4L-MR0's lab 3988 | -10/Subcaves | Found Prototype Special Melee Weapon 3995 | -10/Subcaves | Found Prototype Protection 4489 | -10/Subcaves | Ambushed by Subdweller buried in earth 4489 | -10/Subcaves | Ambushed by Subdweller buried in earth 5153 | -10/Subcaves | Core integrity fell below 50% 5158 | -10/Subcaves | Discovered new exit (range 13) 5994 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 5994 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 6385 | -10/Subcaves | Disturbed a concealed Subdweller 7043 | -10/Subcaves | Entered Recycling 8140 | -8/Recycling | Discovered new exit (range 15) 8548 | -8/Recycling | Scanned before Scraplab entrance 8584 | -8/Recycling | Entered Scraplab 8603 | -8/Recycling | Discovered new exit (range 3) 8608 | -8/Recycling | Entered Scraptown 8608 | -8/Scraptown | System corruption cleaned by C-Scrubber 8935 | -8/Scraptown | Visited The Evicted 8968 | -8/Scraptown | Visited CPS Storage 9014 | -8/Scraptown | Visited Spacefarers 9028 | -8/Scraptown | Visited Assassins FH 9048 | -8/Scraptown | Visited Cyclists 9276 | -8/Scraptown | Discovered new exit (range 11) 9386 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 9391 | -8/Scraptown | Learned location of Testing (-3) 9393 | -8/Scraptown | Learned Factory security intel 9396 | -8/Scraptown | Learned Factory machine intel 9398 | -8/Scraptown | Learned location of Armory (-4) 9549 | -8/Scraptown | Learned location of Extension (-6) 9828 | -8/Scraptown | Visited UFD Registry 9828 | -8/Scraptown | Registered with UFD as "Chaincoil" 9907 | -8/Scraptown | Visited Scrapoid Research Area 9945 | -8/Scraptown | Visited Chapter 10 9984 | -8/Scraptown | Visited DA-N13 Charitable Foundation 9993 | -8/Scraptown | Found DCF Scrap (29 items) 10053 | -8/Scraptown | Visited Cartography Club 10080 | -8/Scraptown | Visited Supply Room 10113 | -8/Scraptown | Visited Scrap Suit Storage 10147 | -8/Scraptown | Visited Abandonware Association 10171 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 10171 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 10219 | -8/Scraptown | Visited Sword Containment 10252 | -8/Scraptown | Visited Science Guys 10329 | -8/Scraptown | Visited Curators Association 10578 | -8/Scraptown | Delivered Scrap Shield to a Scientist 10655 | -8/Scraptown | Entered Cyclist Reading Room 10836 | -8/Scraptown | Build established: Mutant 10854 | -8/Scraptown | Learned location of Mines (-8) 10854 | -8/Scraptown | Learned location of Storage (-8) 10854 | -8/Scraptown | Learned location of Lower Caves (-7) 10854 | -8/Scraptown | Learned location of Cetus (-6) 10854 | -8/Scraptown | Learned 8 Materials zone layouts 10854 | -8/Scraptown | Learned 8 Factory zone layouts 10854 | -8/Scraptown | Learned 12 Research zone layouts 10854 | -8/Scraptown | Learned 8 Access zone layouts 10854 | -8/Scraptown | Learned 4 Recycling zone layouts 10854 | -8/Scraptown | Learned 8 Lower Caves zone layouts 10854 | -8/Scraptown | Learned 16 Lower Caves zone layouts 10854 | -8/Scraptown | Learned 8 Upper Caves zone layouts 10854 | -8/Scraptown | Learned 20 Upper Caves zone layouts 10854 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 10854 | -8/Scraptown | Learned Factory emergency access door positions 10854 | -8/Scraptown | Learned location of 2 exits from Factory 10854 | -8/Scraptown | Learned location of 1 exit from Upper Caves 10854 | -8/Scraptown | Learned location of 3 exits from Proximity Caves 10854 | -8/Scraptown | Identified exit to Factory 10858 | -8/Scraptown | Found Deep Structural Scanner 11975 | -8/Scraptown | Build established: Derelict-Mutant 12000 | -8/Scraptown | Found Prototype Slashing Weapon 12120 | -8/Scraptown | Identified Companion Sword 12654 | -8/Scraptown | Met Optimus 12654 | -8/Scraptown | Accepted into 0bPrime 12737 | -8/Scraptown | Entered Factory 12737 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x1, Weapon x4 12738 | -6/Factory | Identified exit to Factory 12738 | -6/Factory | Identified exit to Lower Caves 12739 | -6/Factory | Identified exit to Extension 12741 | -6/Factory | Identified 1B-0RG's Assimilator 12743 | -6/Factory | Loaded intel: 266 machine locations 12952 | -6/Factory | Assimilating Virus 5a into Collective. 13304 | -6/Factory | Assimilating Hacker 5a into Collective. 13540 | -6/Factory | Scrapoid reinforcements arrived 13567 | -6/Factory | Assimilating 06F06-D into Collective. 13570 | -6/Factory | Assimilating 06F03-D into Collective. 13575 | -6/Factory | Assimilating 06F04-D into Collective. 13637 | -6/Factory | Lost 3 allies 13650 | -6/Factory | Found Scrap Suit 13661 | -6/Factory | Assimilating 06F02-D into Collective. 13668 | -6/Factory | Assimilating 06F05-D into Collective. 13701 | -6/Factory | Entered Lower Caves 13701 | -6/Lower Caves | Accompanied by 3 allies 13702 | -6/Lower Caves | Identified exit to Lower Caves 13703 | -6/Lower Caves | UFD Scientist delivered a prototype 13706 | -6/Lower Caves | Found Prototype Protection 13706 | -6/Lower Caves | Identified Enh. Scrap Shield 13746 | -6/Lower Caves | Learned 12 Factory zone layouts 14380 | -6/Lower Caves | Assimilating YL-DY5(r) into Collective. 14660 | -6/Lower Caves | Encountered a Warlord checkpoint 14685 | -6/Lower Caves | Assimilating XV-6NP(M) into Collective. 14927 | -6/Lower Caves | Found DCF Scrap (10 items) 14948 | -6/Lower Caves | Assimilating Extractor 5a into Collective. 15238 | -6/Lower Caves | Entered another Lower Caves area 15238 | -6/Lower Caves | Accompanied by 5 allies 15239 | -6/Lower Caves | Identified exit to Data Miner 15281 | -6/Lower Caves | Discovered exit to Factory (range 10) 16010 | -6/Lower Caves | Entered an active Warlord outpost 16042 | -6/Lower Caves | Learned Armory trap positions 16042 | -6/Lower Caves | Learned Research garrison access intel 16299 | -6/Lower Caves | Assimilating Veteran 5a into Collective. 16765 | -6/Lower Caves | Assimilating Extractor 5b into Collective. 17142 | -6/Lower Caves | Assimilating 6K-AIO(M) into Collective. 19132 | -6/Lower Caves | Assimilating P2-8FS(h) into Collective. 19342 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19359 | -6/Lower Caves | Found Corrupted Scrap Suit 19428 | -6/Lower Caves | Entered Data Miner 19428 | -6/Data Miner | Accompanied by 7 allies 19428 | -6/Data Miner | Discovered new exit (range 6) 19473 | -6/Data Miner | Met Data Miner 19513 | -6/Data Miner | Learned location of Section 7 (-2) 19513 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19553 | -6/Data Miner | Received God Mode back door access code from Data Miner 19655 | -6/Data Miner | Entered Proximity Caves 19655 | -5/Proximity Caves | Accompanied by 7 allies 20134 | -5/Proximity Caves | Found Scrap Suit 20161 | -5/Proximity Caves | Assimilating Slayer 6a into Collective. 20512 | -5/Proximity Caves | Entered Factory 20512 | -5/Factory | Accompanied by 6 allies 20512 | -5/Factory | Evolved 2 slots: Utility x2 20513 | -5/Factory | Identified exit to Upper Caves 20514 | -5/Factory | Identified exit to Factory 21042 | -5/Factory | Entered Upper Caves 21042 | -5/Upper Caves | Accompanied by 4 allies 21043 | -5/Upper Caves | Identified exit to Upper Caves 21397 | -5/Upper Caves | Spotted B-75 Beast 21418 | -5/Upper Caves | Allies destroyed B-75 Beast 21449 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 21528 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21529 | -5/Upper Caves | Assimilating Sentinel 6a into Collective. 21545 | -5/Upper Caves | Lost 4 allies 21742 | -5/Upper Caves | Encountered a Warlord checkpoint 21774 | -5/Upper Caves | Assimilating SB-08Q(M) into Collective. 21777 | -5/Upper Caves | Assimilating M7-WER(l) into Collective. 21842 | -5/Upper Caves | Assimilating JP-SZX(g) into Collective. 21880 | -5/Upper Caves | Build established: Scavenger-Mutant 21989 | -5/Upper Caves | Assimilating A8-KY5(b) into Collective. 22063 | -5/Upper Caves | Assimilating Fighter 6a into Collective. 22308 | -5/Upper Caves | Assimilating Q1-49W(b) into Collective. 22356 | -5/Upper Caves | Assimilating 0S-C0K(k) into Collective. 23281 | -5/Upper Caves | Entered another Upper Caves area 23281 | -5/Upper Caves | Accompanied by 6 allies 23281 | -5/Upper Caves | Discovered exit to Factory (range 11) 23282 | -5/Upper Caves | Identified exit to Zhirov 23586 | -5/Upper Caves | Assimilating 3M-6SN(k) into Collective. 23851 | -5/Upper Caves | Encountered a Warlord checkpoint 23902 | -5/Upper Caves | Assimilating 3D-TTU(M) into Collective. 23979 | -5/Upper Caves | Learned 12 Factory zone layouts 24120 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24205 | -5/Upper Caves | Assimilating IZ-9FF(l) into Collective. 24479 | -5/Upper Caves | Entered Zhirov 24479 | -5/Zhirov | Accompanied by 6 allies 24479 | -5/Zhirov | Discovered new exit (range 3) 24550 | -5/Zhirov | Learned location of Quarantine (-2) 24597 | -5/Zhirov | Found Alien Artifact 24597 | -5/Zhirov | Identified Integrated Reactor 24597 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24783 | -5/Zhirov | Found Alien Artifact 24895 | -5/Zhirov | Entered Proximity Caves 24895 | -4/Proximity Caves | Accompanied by 6 allies 25290 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25328 | -4/Proximity Caves | Assimilating Assassin 7a into Collective. 25433 | -4/Proximity Caves | System corruption reached 10% 25435 | -4/Proximity Caves | Entered Factory 25435 | -4/Factory | Accompanied by 5 allies 25435 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25512 | -4/Factory | Repaired Imp. Heavy Armor Plating? 25693 | -4/Factory | Assimilating Conveyor 7a into Collective. 25970 | -4/Factory | Discovered new exit (range 16) 25982 | -4/Factory | Identified exit to Upper Caves 25982 | -4/Factory | Identified exit to Armory 26310 | -4/Factory | Scrapoids reinforcements arrived? 26381 | -4/Factory | Assimilating 04F11-D into Collective. 26412 | -4/Factory | Assimilating 04F09-D into Collective. 26489 | -4/Factory | P-70 Sage assimilated allied 04F07-D 26517 | -4/Factory | Lost 4 allies 26611 | -4/Factory | Entered Upper Caves 26611 | -4/Upper Caves | Accompanied by 1 ally 26625 | -4/Upper Caves | Identified exit to Upper Caves 26688 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 26730 | -4/Upper Caves | Assimilating Swordsman 7a into Collective. 26733 | -4/Upper Caves | Assimilating Warden 7a into Collective. 26736 | -4/Upper Caves | Assimilating Warrior 7a into Collective. 26743 | -4/Upper Caves | Assimilating Swordsman 7b into Collective. 26749 | -4/Upper Caves | Assimilating Warrior 7b into Collective. 26779 | -4/Upper Caves | Lost 4 allies 26793 | -4/Upper Caves | Assimilating Veteran 7a into Collective. 26800 | -4/Upper Caves | Assimilating Veteran 7b into Collective. 26867 | -4/Upper Caves | Learned 4 Research zone layouts 26874 | -4/Upper Caves | Assimilating Swordsman 7c into Collective. 26940 | -4/Upper Caves | Allies destroyed B-86 Titan 26940 | -4/Upper Caves | Assimilating Veteran 7c into Collective. 27748 | -4/Upper Caves | Entered another Upper Caves area 27748 | -4/Upper Caves | Accompanied by 2 allies 27954 | -4/Upper Caves | Assimilating CX-H0V(c) into Collective. 28109 | -4/Upper Caves | Encountered a Warlord checkpoint 28126 | -4/Upper Caves | Assimilating Sage 7a into Collective. 28320 | -4/Upper Caves | Assimilating Veteran 7d into Collective. 28334 | -4/Upper Caves | Assimilating Veteran 7e into Collective. 28341 | -4/Upper Caves | Assimilating Veteran 7f into Collective. 28365 | -4/Upper Caves | Lost 4 allies 28500 | -4/Upper Caves | Discovered new exit (range 12) 28565 | -4/Upper Caves | Entered Warlord 28565 | -4/Warlord | Accompanied by 3 allies 28566 | -4/Warlord | Identified exit to Proximity Caves 28622 | -4/Warlord | System corruption cleaned by Quarantine Array 28630 | -4/Warlord | System corruption cleaned by Quarantine Array 28808 | -4/Warlord | Visited the Vortex Lab 28834 | -4/Warlord | Warlord's base attacked by MAIN.C 28834 | -4/Warlord | Found Prototype Energy Gun 28834 | -4/Warlord | Identified Vortex Shotgun 28850 | -4/Warlord | Met EX-DEC 28854 | -4/Warlord | Found Prototype Energy Cannon 29168 | -4/Warlord | Found Prototype Device 29168 | -4/Warlord | Identified Exp. Cloaking Device 29182 | -4/Warlord | Found Prototype Reactor 29184 | -4/Warlord | Warlord forces counterattacked 29298 | -4/Warlord | Assimilating Disruptor 7a into Collective. 29312 | -4/Warlord | Assimilating Assassin 7b into Collective. 29327 | -4/Warlord | Assimilating Sentinel 7a into Collective. 29378 | -4/Warlord | Spotted B-90 Cyclops 29390 | -4/Warlord | Lost 7 allies 29392 | -4/Warlord | Allies destroyed B-90 Cyclops 29396 | -4/Warlord | Allies destroyed Executioner 29406 | -4/Warlord | Allies destroyed B-86 Titan 29509 | -4/Warlord | Warlord base infiltrated, sounded retreat 29533 | -4/Warlord | Allies destroyed Executioner 29570 | -4/Warlord | Spotted Executioner 29574 | -4/Warlord | Spotted Executioner 29578 | -4/Warlord | Allies destroyed Executioner 29605 | -4/Warlord | Lost 4 allies 29613 | -4/Warlord | Build established: Mutant 29632 | -4/Warlord | Entered Proximity Caves 29632 | -3/Proximity Caves | Accompanied by 7 allies 29633 | -3/Proximity Caves | Identified exit to Research 29636 | -3/Proximity Caves | Assimilating Veteran 8a into Collective. 29688 | -3/Proximity Caves | Spotted B-86 Titan 29692 | -3/Proximity Caves | Allies destroyed B-86 Titan 29854 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 31110 | -3/Proximity Caves | Entered Research 31110 | -3/Research | Accompanied by 8 allies 31110 | -3/Research | Evolved 2 slots: Power x1, Utility x1 31111 | -3/Research | Identified exit to Research 31112 | -3/Research | Loaded intel: 4 garrison access locations 31364 | -3/Research | Assimilating Assassin 8a into Collective. 31427 | -3/Research | Assimilating Assassin 7c into Collective. 31433 | -3/Research | Assimilating Master 8a into Collective. 31435 | -3/Research | P-80 Master assimilated allied Archangel 7a 31463 | -3/Research | Assimilating Master 8b into Collective. 31556 | -3/Research | Allies destroyed B-86 Titan 31575 | -3/Research | Found Mni. Smartbomb Launcher 31648 | -3/Research | Assimilating Conveyor 8a into Collective. 31866 | -3/Research | Assimilating Engineer 8a into Collective. 32006 | -3/Research | Incoming investigation squad redirected 32056 | -3/Research | Assimilating Excavator 8a into Collective. 32075 | -3/Research | Identified exit to Testing 32110 | -3/Research | First assault squad dispatched 32228 | -3/Research | Entered Testing 32228 | -3/Testing | Accompanied by 3 allies 32242 | -3/Testing | Assimilating Warden 8a into Collective. 32248 | -3/Testing | Assimilating Warden 8b into Collective. 32381 | -3/Testing | Assimilating Processor 8a into Collective. 32612 | -3/Testing | Assimilating Assassin 8b into Collective. 32623 | -3/Testing | Assimilating Assassin 8c into Collective. 32629 | -3/Testing | Lost 3 allies 32659 | -3/Testing | Assimilating Artificer 8a into Collective. 32686 | -3/Testing | Discovered exit to Research (range 10) 32709 | -3/Testing | Assimilating Master 8c into Collective. 32750 | -3/Testing | Found Prototype Energy Cannon 32813 | -3/Testing | Found Prototype Energy Gun 32813 | -3/Testing | Identified Tachyon Dispersion Ray 32904 | -3/Testing | Entered Research 32904 | -2/Research | Accompanied by 2 allies 32904 | -2/Research | Evolved 2 slots: Utility x2 33027 | -2/Research | Assimilating Conveyor 9a into Collective. 33106 | -2/Research | Assimilating Swordsman 9a into Collective. 33130 | -2/Research | Assimilating Warden 9a into Collective. 33140 | -2/Research | Lost 4 allies 33156 | -2/Research | Assimilating Enforcer 9a into Collective. 33302 | -2/Research | Assimilating Serf 9a into Collective. 33382 | -2/Research | Repaired Hvy. Siege Treads 33434 | -2/Research | Lost 3 allies 33457 | -2/Research | Assimilating Master 9a into Collective. 33612 | -2/Research | Assimilating Warden 9b into Collective. 33760 | -2/Research | Assimilating Engineer 9a into Collective. 33847 | -2/Research | Discovered new exit (range 10) 33867 | -2/Research | Identified exit to Quarantine 33870 | -2/Research | Entered Quarantine 33870 | -2/Quarantine | Accompanied by 3 allies 33940 | -2/Quarantine | Found Alien Artifact 34078 | -2/Quarantine | Cryocooling Duct disabled 34093 | -2/Quarantine | Ambient heat levels rising (+20) 34093 | -2/Quarantine | Non-combat units ordered to evacuate 34214 | -2/Quarantine | Watched by a mysterious "MATRIX" hacker. 34299 | -2/Quarantine | Found Alien Artifact 34307 | -2/Quarantine | Found Alien Artifact 34596 | -2/Quarantine | Discovered new exit (range 9) 34643 | -2/Quarantine | Identified exit to Access 34683 | -2/Quarantine | Entered Access 34683 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 34684 | -1/Access | Identified exit to Surface 35014 | -1/Access | Assimilating Master 10a into Collective. 35051 | -1/Access | System corruption reached 10% 35069 | -1/Access | Assimilating Terminator 10a into Collective. 35085 | -1/Access | Assimilating Terminator 10b into Collective. 35110 | -1/Access | Build established: Hacker-Mutant 35248 | -1/Access | Assimilating Engineer 10a into Collective. 35316 | -1/Access | Assimilating Engineer 10b into Collective. 35497 | -1/Access | Assimilating Engineer 10c into Collective. 35510 | -1/Access | Garrison activated, responded to threat 35548 | -1/Access | Assimilating Enforcer 10a into Collective. 35553 | -1/Access | Assimilating Enforcer 10b into Collective. 35565 | -1/Access | Lost 5 allies 35619 | -1/Access | Assimilating Enforcer 10c into Collective. 35638 | -1/Access | Assimilating Enforcer 10d into Collective. 35683 | -1/Access | Assimilating Smith 10a into Collective. 35699 | -1/Access | Assimilating Engineer 10d into Collective. 35777 | -1/Access | Lost 4 allies 35828 | *** | Escaped! Last Messages --------------- 35792_ Companion Sword surprise attacks H-88 Terminator. Companion Sword: "Tag team!" 35792_ H-88 Terminator destroyed. Companion Sword: "You point, I kill. Just point straight and everything is good." 35793_ K-01 Serf collects debris. 35797_ System corrupted: Component data lost. 35797_ P-80 Master Imp. Antigrav System severed. 35800_ Lyr. Heavy Armor Plating destroyed. 35805_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 8I. 35805_ Arm. Heavy Treads destroyed. 35816_ The Access Shell folds into the floor. 35817_ System corrupted: Component data lost. 35822_ R-10 Processor collects Corrupted Biometal Leg. 35826_ R-10 Processor collects Hpw. Tractor Beam. Map ----- +----------------------------------------------------+ | ?????????????????? ?? #??? ? # # | | ??????????????? ?? ? ##??#?######### # | | ?????????????????? ??###?#?#?###### "" # | | ?????????????? ????##????##?######### "" # | | ??????????????? ??#???###??########## """""" !# | | ?????????????? ##?#??######?####### """""" # | | ?????????????# ###?#?#??##?######## " = / | | ???????????? # # ##??#?###?####### ] ""%! # | | ??????# ??? # ?##?# ######## %* # | | ??????###??### # # ###!% ## # =%== ] # | | ??????## = ## ##########################+###### | | ??? # ## % p %R%*|*[*=*!%[!!%=!|=! ### | | ??? # " %[*H!!%|=!!*%%=*[ ### | | ??? #### #########pp R[!*!;############# ### | | ??????###??########## !![[# !# # ### | | ????????????? # # *## # # # | | ????????????? ### #### + # | | ?????????????? ### #### # # | | ???????????? ### "#### # # | | ?????????????? ### "#### ? # / | | ???????????#?? ## p ### # # | | ?????????????? ### #### ? # # | | ????????????? ### ############## # | | ?????????????? ### #####???#????? # ? | | ?????????????? ### ###?#####??### #?# | | ?????????????? ### @" ##?##?#?####?? ##? | | ?????????????? ### "" ##?????#?????# ##? | | ?????????????? ### ##????#????#??????? | | ?????????????? ### ##?#???#????##????? | | ??????????????####### ###???###???#?????? | | ???????????????????##""""""""""##???????????# ### | | ???????????????????##"????????"##???????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# + | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# ### | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 55 Energy Capacity 590 Matter Stores 850 Matter Capacity 850 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 800 Utility Shielding 66 Evasion (%) 50 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 24 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Imp. Plasma Cutter | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Heavy Armor Plating | 31% | -4/Factory Hvy. Siege Treads | 19% | -2/Research Studied --------- None Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Executioner Survival Of The Most Covered Challenges ------------ None Game ------ Seed PlexusResetMicrothruster Manual? 0 Play Time 04:08:18 Cumulative 371.4 hours Start 2026.02.14 @ 13:52:20 End 2026.02.15 @ 16:57:03 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 98 Adventurer 0 Explorer 6 Win Type 0 Total 23 Types 11/1/4/1/1/0/2/1/1/1 Lore% 89 Gallery% 76 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0e85edd-1fda-4374-9669-25aa1e3868fd