Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.06 @ 23:20:43 Player: Horse Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (195) 975 Value Destroyed (7108) 7108 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2981) 2981 TOTAL SCORE: 14844 Bonus ------- High Alert Combat Kills 531 Follower Combat Kills 150 Entered Garrisons 800 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/700 Matter 99/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (150) Ox2 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Core Shielding Relay Coupler [Swarmer] (24) Relay Coupler [Grunt] (1) > --- WEAPON (4) ------- Long-range Missile Launcher > --- INVENTORY (4) ---- Heavy Armor Plating System Shield Relay Coupler [Brawler] (23) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Armored Wheel Improved Airjet > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] > --- WEAPON ----------- Katana Scythe Scythe Scythe > --- INVENTORY -------- Compact Matter Pod Advanced Terrain Scanner Improved Terrain Scan Processor Melee Analysis Suite Melee Analysis Suite Core Analyzer Microactuators Core Shielding Heavy Armor Plating Improved Shield Generator System Shield Relay Coupler [Grunt] Relay Coupler [Brawler] System Backup Module Recalibrator Improved Datajack Remote Datajack Scythe [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Airjet Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Relay Coupler [Swarmer] Protection Core Shielding Weapon Scythe Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Slots Evolved 6 | . . 2 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . Utility 3 | . . . 1 . . . 2 . . . Weapon 2 | . . 1 1 . . . . . . . Parts Attached 221 | 6 5 43 69 15 22 13 15 14 2 17 Power 7 | 1 . 2 1 1 . 1 . 1 . . Engine 6 | 1 . 2 1 1 . 1 . . . . Core 1 | . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 41 | 2 2 12 11 . 6 1 4 1 . 2 Treads 1 | . . . . . . . . . . 1 Leg 26 | 2 2 12 8 . . . . 1 . 1 Wheel 13 | . . . 3 . 6 1 3 . . . Hover 1 | . . . . . . . 1 . . . Flight . | . . . . . . . . . . . Utility 68 | 1 2 4 25 4 5 5 8 8 2 4 Device 26 | . . 3 14 3 1 2 . 3 . . Storage 9 | 1 1 . 5 1 1 . . . . . Processor 2 | . . . . . . . 1 . . 1 Hackware 14 | . . . . . . 1 6 4 2 1 Protection 17 | . 1 1 6 . 3 2 1 1 . 2 Artifact . | . . . . . . . . . . . Weapon 105 | 2 1 25 32 10 11 6 3 4 . 11 Energy Gun 21 | . . 8 6 2 2 2 . . . 1 Energy Cannon 24 | . 1 13 10 . . . . . . . Ballistic Gun 22 | 2 . 4 10 1 4 1 . . . . Ballistic Cannon 3 | . . . 3 . . . . . . . Launcher 6 | . . . . . . 1 . . . 5 Special Weapon 3 | . . . . . . 1 . 2 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 25 | . . . 3 7 5 1 3 2 . 4 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 Unidentified Prototypes 9 | . . 5 3 . . . 1 . . . Parts Lost 60 | . . 9 18 1 2 8 1 2 . 19 Power 5 | . . 1 . 1 . 1 . 1 . 1 Propulsion 19 | . . 5 4 . 1 2 1 1 . 5 Utility 5 | . . . 1 . . 1 . . . 3 Weapon 31 | . . 3 13 . 1 4 . . . 10 Highest Loss Streak 13 | . . 2 4 1 1 8 1 1 . 13 Average Slot Usage (%) 94 | . 97 97 97 98 98 81 86 98 100 74 Engine 8 | . 14 10 8 7 9 8 7 1 . . Leg 15 | . 28 31 25 . . . . 4 7 5 Wheel 9 | . . . 1 27 25 21 16 17 15 2 Device 5 | . . 10 8 1 . 5 . 3 . . Storage 15 | . 14 11 16 25 21 18 15 15 15 13 Hackware 4 | . . . . . . . 19 16 22 16 Protection 2 | . 11 . 2 . 5 2 . 1 . 4 Energy Gun 3 | . . 4 8 1 7 . . . . . Energy Cannon 9 | . 6 26 13 . . . . . . . Ballistic Gun 6 | . 21 1 12 19 7 . . . . . Special Weapon 1 | . . . . . . 4 4 5 7 1 Slashing Weapon 9 | . . . . 14 20 17 19 24 23 21 Naked Turns . | . . . . . . . . . . . Heaviest Build 100 | 13 28 37 100 100 100 89 80 81 79 80 Greatest Support 43 | 20 20 36 43 36 36 34 38 32 22 22 Greatest Overweight (x) 23 | . 1 1 7 2 4 6 3 3 3 23 Average Overweight (x) 1 | . . . 1 2 2 2 2 2 3 2 Largest Inventory Capacity 26 | 6 10 10 26 26 26 20 20 20 20 20 Average Capacity 16 | 5 7 10 15 25 22 20 20 20 20 18 Most Carried 26 | 1 9 10 26 26 26 20 20 20 20 20 Average Carried 15 | . 4 9 13 25 21 19 19 19 19 17 Final Capacity 26 | 6 10 10 26 26 20 20 20 20 20 4 Final Carried 26 | 1 9 10 26 26 20 20 19 20 19 4 Class Distribution -------------------- 26% | Bothacker-Mutant 18% | Gunner 15% | Hauler-Gunner 14% | Scavenger-Gunner 12% | Hauler-Mutant 9% | Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Hauler-Gunner | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Matter Collected 3994 | 314 111 557 1473 517 311 48 322 250 . 91 Remotely 348 | . . . 186 162 . . . . . . Salvage Created 7381 | 88 199 2288 2042 534 903 92 594 228 . 413 Parts 386 | 1 20 113 116 35 35 13 23 9 . 21 Haulers Intercepted 13 | . . 4 5 . 3 . 1 . . . Recyclers Shooed 2 | . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 153 | . 8 41 36 16 15 10 8 6 . 13 Melee 29 | . . . . 3 8 2 8 6 . 2 Guns 50 | . 5 6 15 13 7 1 . . . 3 Cannons 47 | . 3 29 15 . . . . . . . AOE 20 | . . 1 4 . . 7 . . . 8 Classes Destroyed 15 | 1 2 7 2 1 . 1 1 . . . Worker 9 | . . 4 2 . 1 . 2 . . . Builder 2 | . . . 2 . . . . . . . Hauler 13 | . . 4 5 . 3 . 1 . . . Recycler 7 | 1 . 2 2 . . . 2 . . . Mechanic 2 | . . 1 1 . . . . . . . Operator 4 | . . 2 2 . . . . . . . Watcher 5 | . . 1 4 . . . . . . . Swarmer 42 | . 5 7 8 8 2 8 1 3 . . Grunt 78 | . 3 22 21 3 10 . 5 3 . 11 Brawler 1 | . . . . 1 . . . . . . Duelist 7 | . . 2 1 3 . . . . . 1 Protector 1 | . . . . . . 1 . . . . Sentry 20 | . . 10 5 1 2 . 1 . . 1 Hunter 3 | . . . 1 . 1 1 . . . . Programmer 1 | . . . . . . . 1 . . . Best Kill Streak 8 | 1 3 7 8 6 4 6 4 3 . 7 Combat Bots Only 8 | . 3 3 8 6 4 6 2 3 . 7 Max Kills in Single Turn 5 | 1 1 3 5 2 1 2 1 1 . 2 Gunslinging 1 | . . . . 1 . . . . . . Exploded 3 | . . 1 3 . . 2 . . . 2 Melee 1 | . . . . 1 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Damage Taken 8244 | . 345 1085 2228 743 274 905 360 434 . 1870 Core 1392 | . 18 190 250 102 12 113 81 89 . 537 Absorbed by Shields 30 | . . . . 30 . . . . . . Core Remaining (%) 64 | 100 92 52 . . . 13 . . . . Volleys Fired 341 | 9 36 97 97 28 16 9 6 24 1 18 Largest 4 | 2 2 3 4 4 4 4 1 1 1 2 Hottest 224 | 40 76 168 224 122 172 183 30 30 30 123 Shots Fired 915 | 18 72 262 329 102 64 17 6 24 1 20 Gun 552 | 18 57 83 214 102 64 8 . . . 6 Cannon 309 | . 15 179 115 . . . . . . . Launcher 18 | . . . . . . 8 . . . 10 Special 36 | . . . . . . 1 6 24 1 4 Kinetic 379 | 18 57 24 154 92 32 2 . . . . Thermal 119 | . . 51 14 10 32 6 . . . 6 Explosive 18 | . . . . . . 8 . . . 10 Electromagnetic 363 | . 15 187 161 . . . . . . . Robot Hit Streak 18 | 3 4 18 17 10 11 4 4 9 1 13 Robot Miss Streak 7 | 2 4 6 7 4 3 1 1 1 . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 12 | . 2 1 1 8 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . Shots Hit Robots 657 | 10 33 156 204 76 64 17 33 32 1 31 Core Hits 286 | 2 12 62 98 24 25 19 12 6 . 26 Critical Hits 13 | . . 3 1 . 5 . 2 1 . 1 Critical Kills 5 | . . 1 1 . 2 . 1 . . . Critical Parts Destroyed 8 | . . 2 . . 3 . 1 1 . 1 Melee Attacks 229 | . . . 4 27 40 28 52 56 3 19 Impact . | . . . . . . . . . . . Slashing 225 | . . . 4 27 40 28 52 56 3 15 Piercing . | . . . . . . . . . . . Sneak Attacks 21 | . . . . . 7 . 8 5 . 1 Combat Hostiles 6 | . . . . . . . . 5 . 1 Follow-up Attacks 31 | . . . . 3 10 3 10 4 . 1 Damage Inflicted 16887 | 132 537 3411 5032 1212 1818 867 1395 732 . 1751 Guns 4686 | 132 299 596 2106 935 397 69 . . . 152 Cannons 4178 | . 188 2393 1597 . . . . . . . Explosions 3551 | . 50 417 1284 . . 546 . . . 1254 Melee 4458 | . . . 36 277 1421 252 1395 732 . 345 Ramming 14 | . . 5 9 . . . . . . . Kinetic 3198 | 132 299 163 1580 798 226 . . . . . Thermal 2789 | . 50 806 1404 137 171 69 . . . 152 Explosive 1800 | . . . . . . 546 . . . 1254 Electromagnetic 4628 | . 188 2437 2003 . . . . . . . Impact . | . . . . . . . . . . . Slashing 4458 | . . . 36 277 1421 252 1395 732 . 345 Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . 1 . . . . . . . . Average Corruption 1 | . . 1 . . . . . . . . Corruption Purged . | . . . . . . . . . . . Effects 4 | . . 4 . . . . . . . . Data Loss (minor) 2 | . . 2 . . . . . . . . Weapon Failures 2 | . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1056 | . 3 46 227 . 240 59 272 110 . 99 Projectiles 58 | . . 46 12 . . . . . . . Explosions 303 | . 3 . 193 . . 8 . . . 99 Melee 695 | . . . 22 . 240 51 272 110 . . Knockbacks 13 | . . . 13 . . . . . . . Impact . | . . . . . . . . . . . Kinetic 12 | . . . 12 . . . . . . . Secondary 1 | . . . 1 . . . . . . . Self-Inflicted Damage 334 | . . 56 210 . . . . . . 68 Shots 8 | . . 2 4 . . . . . . 2 Rammed 2 | . . 1 1 . . . . . . . Targets Rammed 3 | . . 1 2 . . . . . . . Kicked 1 | . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 574 | . 84 324 419 456 574 250 2 30 3 80 Average Temperature 104 | . 33 76 120 163 171 166 2 5 3 38 Received Heat Transfer 2457 | . 114 381 873 72 81 . 84 126 . 726 Effects 19 | . . 1 3 6 8 1 . . . . Shutdowns 2 | . . . 1 . 1 . . . . . Energy Bleed 4 | . . 1 1 . 2 . . . . . Interference 10 | . . . . 6 3 1 . . . . Matter Decay 3 | . . . 1 . 2 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 7 | . . 5 2 . . . . . . . Combat Hostiles 7 | . . 5 2 . . . . . . . Parts Fried 22 | . . 15 7 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . 2 . . 1 . . . . . Heat Transferred 3893 | . 100 1351 1322 296 370 129 . . . 325 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 17 | . 1 7 9 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Peak Influence 896 | 5 157 425 896 868 711 476 291 296 177 326 Average Influence 338 | 1 82 266 503 587 537 375 181 216 166 130 Maximum Alert Level 3 | . . 2 3 3 3 2 1 1 . 1 Low Security (%) 30 | 100 100 25 8 . . 10 60 39 100 81 Level 1 37 | . . 68 32 21 18 27 39 60 . 18 Level 2 21 | . . 5 26 47 77 62 . . . . Level 3 9 | . . . 32 30 3 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . 1 5 5 . 4 . 7 . 1 . Investigation 12 | . . 3 3 . 1 . 5 . . . Extermination 2 | . . . . . . . 2 . . . Reinforcement 8 | . 1 2 2 . 2 . . . 1 . Assault 1 | . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Distress Signals 10 | . 3 . 4 . 2 . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 292 | . 16 74 79 16 26 14 17 28 1 21 Peak Tracking Total 11 | . 3 5 8 6 4 6 5 11 1 6 Tactical Retreats 42 | . 2 8 21 1 2 1 1 5 . 1 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Traps Triggered 22 | . . 4 . 4 . 3 1 7 . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . . . Reused 1 | . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . 2 . . . 1 . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Machines Disabled 24 | . . 5 11 1 1 2 . 3 . 1 Max in Single Turn 6 | . . 1 6 1 1 1 . 1 . 1 Garrison Relay 6 | . . . . 1 . 2 . 3 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Machines Accessed 47 | . 5 11 11 . 6 . 11 . 3 . Terminals 30 | . 5 8 7 . 3 . 7 . . . Fabricators 2 | . . . . . . . 2 . . . Repair Stations 5 | . . 2 1 . 1 . 1 . . . Recycling Units 2 | . . . 1 . . . . . 1 . Scanalyzers 4 | . . 1 1 . 1 . . . 1 . Garrison Access 4 | . . . 1 . 1 . 1 . 1 . Total Hacks 176 | . 19 38 35 . 25 . 35 . 24 . Successful 93 | . 8 18 19 . 16 . 12 . 20 . Failed 83 | . 11 20 16 . 9 . 23 . 4 . Catastrophic 10 | . 1 2 2 . 2 . 2 . 1 . Database Lockouts . | . . . . . . . . . . . Manual 66 | . 17 8 19 . 10 . 12 . . . Terminals 108 | . 19 27 27 . 12 . 23 . . . Fabricators 6 | . . . . . . . 6 . . . Repair Stations 18 | . . 7 2 . 5 . 4 . . . Recycling Units 3 | . . . 1 . . . . . 2 . Scanalyzers 33 | . . 4 2 . 6 . . . 21 . Garrison Access 8 | . . . 3 . 2 . 2 . 1 . Terminal Hacks 30 | . 4 10 8 . 4 . 4 . . . Robot Schematic 1 | . 1 . . . . . . . . . Robot Analysis 2 | . . . 1 . 1 . . . . . Prototype ID Bank 3 | . . 1 1 . 1 . . . . . Branch Access Points 3 | . . 1 1 . . . 1 . . . Machine Index 1 | . . . . . . . 1 . . . Terminal Index 1 | . . 1 . . . . . . . . Garrison Index 1 | . . . 1 . . . . . . . Alert Level 2 | . . 1 1 . . . . . . . Unreport Threat 7 | . . 3 2 . 2 . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . Dispatch Records 1 | . 1 . . . . . . . . . Patrol Status 2 | . 1 1 . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . Hauler Manifests 2 | . . 1 . . . . 1 . . . Registered Components 2 | . . 1 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . Load Schematic 1 | . . . . . . . 1 . . . Build 2 | . . . . . . . 2 . . . Repair Station Hacks 11 | . . 3 2 . 4 . 2 . . . Scan Component 6 | . . 2 1 . 2 . 1 . . . Repair 5 | . . 1 1 . 2 . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 28 | . . 3 2 . 4 . . . 19 . Insert Component 15 | . . 2 1 . 2 . . . 10 . Analyze 13 | . . 1 1 . 2 . . . 9 . Garrison Access Hacks 4 | . . . 1 . 1 . 1 . 1 . Unlock Access 4 | . . . 1 . 1 . 1 . 1 . Unauthorized Hacks 54 | . 11 7 17 . 6 . 13 . . . Terminals 14 | . 4 2 6 . 1 . 1 . . . Track 3 | . 1 . 2 . . . . . . . Botnet 10 | . 3 2 3 . 1 . 1 . . . Operators 1 | . . . 1 . . . . . . . Fabricators 1 | . . . . . . . 1 . . . Report 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Extract 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Reprogram 1 | . . . . . 1 . . . . . Data Cores Recovered 3 | . . 1 1 . . . 1 . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 47 | . 5 11 11 . 6 . 11 . 3 . Full Trace Events 10 | . . 3 1 . 2 . 4 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . Robots Built 3 | . . . . . . . 3 . . . Matter 405 | . . . . . . . 405 . . . Time 148 | . . . . . . . 148 . . . Total Robot Build Rating 9 | . . . . . . . 9 . . . Part Schematics Acquired 24 | . . 1 1 . 13 . . . 9 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 5 | . . 1 1 . 2 . 1 . . . Time 163 | . . 32 51 . 64 . 16 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 13 | . . 2 1 . 2 . . . 8 . Part Schematics Acquired 13 | . . 1 1 . 2 . . . 9 . Parts Damaged 2 | . . . . . 1 . . . 1 . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Used RIF Installer 3 | . . . . 1 . 1 . 1 . . Robot Detection 1 | . . . . . . . . 1 . . Program Shield 1 | . . . . . . 1 . . . . Robots Hacked 28 | . . . . . . 1 2 20 1 4 Non-combat 3 | . . . . . . . 2 . 1 . Combat 25 | . . . . . . 1 . 20 . 4 Robot Hacks Applied 35 | . . . . . . 1 5 22 1 6 parse_system 1 | . . . . . . . . . . 1 check_alert 1 | . . . . . . . . . 1 . purge_threat 1 | . . . . . . . 1 . . . summon_haulers 1 | . . . . . . . 1 . . . map_route 1 | . . . . . . . 1 . . . mark_security 1 | . . . . . . . 1 . . . relay_feed 1 | . . . . . . . 1 . . . link_fov 1 | . . . . . . . . 1 . . disrupt_area 1 | . . . . . . . . 1 . . spike_heat 3 | . . . . . . . . 2 . 1 overload_power 1 | . . . . . . . . 1 . . disable_weapons 1 | . . . . . . . . 1 . . reboot_system 3 | . . . . . . . . 3 . . overwrite_iff 15 | . . . . . . . . 13 . 2 streamctrl_high 2 | . . . . . . . . . . 2 formatsys_high 1 | . . . . . . 1 . . . . Relay Couplers Released 25 | . . . . 4 . 9 . 12 . . Machine Destruction 25 | . . . . 4 . 9 . 12 . . Attached 10 | . . . . . . 1 3 4 1 1 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Total Allies 21 | . . . . . . 1 3 13 . 4 Largest Group 3 | . . . . . . 1 2 3 . 2 Highest-Rated Group 76 | . . . . . . 15 76 52 . 64 Highest-Rated Ally 38 | . . . . . . 15 38 29 . 32 Total Orders 25 | . . . . . . . 8 15 . 2 STAY 3 | . . . . . . . 1 2 . . GOTO 13 | . . . . . . . 4 8 . 1 FOLLOW 5 | . . . . . . . 1 3 . 1 AID 4 | . . . . . . . 2 2 . . Ally Attacks 62 | . . . . . . . 14 40 . 8 Total Damage 932 | . . . . . . . 347 419 . 166 Kills 7 | . . . . . . . 3 3 . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Robot Analysis Total 2 | . . . 1 . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Turns Passed 8961 | 84 541 2024 2022 557 944 471 797 814 156 551 Spaces Moved 4790 | 41 307 1001 871 329 531 306 530 514 124 236 Core 65 | 3 . . . . . . . . . 62 Treads 125 | . . . . . . . . . . 125 Legs 2165 | 38 307 1001 815 . . . . . . 4 Wheels 2435 | . . . 56 329 531 306 530 514 124 45 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 110 110 100 106 103 103 115 50 Average Speed 131 | 114 131 146 155 110 110 112 113 111 115 169 Slowest Speed 1200 | 120 150 150 185 110 130 150 115 115 115 1200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 5 55 90 66 53 38 59 15 89 3 31 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 18 | . . . 2 . 2 . 8 4 2 . Terrain Destroyed 283 | . 6 14 137 . 2 55 8 4 2 55 Melee 18 | . . . 2 . 2 . 8 4 2 . Projectile . | . . . . . . . . . . . AOE 265 | . 6 14 135 . . 55 . . . 55 Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Total 6609 | 57 370 1352 1359 455 814 385 663 679 133 342 Wait 786 | 1 13 163 252 27 198 1 66 20 . 45 Move 4782 | 40 306 1000 871 328 530 305 529 513 124 236 Hop . | . . . . . . . . . . . Pick Up 123 | 1 8 21 41 7 14 8 8 9 2 4 Fast Attach 49 | 6 1 12 11 1 6 2 4 2 . 4 Attach 55 | . . 7 21 . 1 3 8 5 . 10 Detach 17 | . . 2 8 . . . 4 2 . 1 Swap 118 | . 4 25 37 14 15 8 3 7 2 3 Drop 65 | . 2 24 15 1 9 5 1 3 2 3 Fire 341 | 9 36 97 97 28 16 9 6 24 1 18 Melee 161 | . . . 4 20 25 20 34 38 2 18 Ram . | . . . . . . . . . . . Kick 3 | . . 1 2 . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 109 | . . . . 29 . 24 . 56 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: Sto x2 / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 584 | -10/Materials | Discovered new exit (range 12) 626 | -10/Materials | Entered another Materials area 626 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1188 | -9/Materials | Identified exit to Mines 1309 | -9/Materials | Build established: Scavenger-Gunner 1819 | -9/Materials | Discovered new exit (range 16) 1980 | -9/Materials | Repaired Lgt. EM Pulse Cannon 2600 | -9/Materials | Discovered new exit (range 16) 2650 | -9/Materials | Entered another Materials area 2650 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2699 | -8/Materials | Build established: Gunner 3048 | -8/Materials | Build established: Tank 3304 | -8/Materials | Lost 3 parts (1n2w) 3447 | -8/Materials | Build established: Gunner 3473 | -8/Materials | Destroyed 8 combat bots 3475 | -8/Materials | Lost 4 parts (1n1u2w) 3624 | -8/Materials | Lost 3 parts (3w) 3905 | -8/Materials | Discovered new exit (range 5) 4060 | -8/Materials | Repaired Hvy. Ion Engine 4275 | -8/Materials | Build established: Hauler-Gunner 4520 | -8/Materials | Lost 3 parts (1n2w) 4672 | -8/Materials | Identified exit to Garrison 4672 | -8/Materials | Entered Garrison 4814 | -8/Garrison | Triggered checkpoint 4827 | -8/Garrison | Triggered checkpoint 4828 | -8/Garrison | Core integrity fell below 50% 4945 | -8/Garrison | Discovered new exit (range 10) 4990 | -8/Garrison | Triggered checkpoint 5057 | -8/Garrison | Garrison Relay disabled 5195 | -8/Garrison | Discovered new exit (range 15) 5224 | -8/Garrison | Installed Relay Interface Framework 5229 | -8/Garrison | Entered Materials 5376 | -8/Materials | Repaired Arm. Wheel 5416 | -8/Materials | Repaired Arm. Wheel 5526 | -8/Materials | Discovered new exit (range 10) 5629 | -8/Materials | First assault squad dispatched 6005 | -8/Materials | Build established: Hauler-Mutant 6107 | -8/Materials | Identified exit to Garrison 6173 | -8/Materials | Entered Garrison 6222 | -8/Garrison | Garrison Relay disabled 6284 | -8/Garrison | Triggered checkpoint 6344 | -8/Garrison | Triggered checkpoint 6371 | -8/Garrison | Core integrity fell below 20% 6407 | -8/Garrison | Lost 8 parts (1p2n1u4w) 6412 | -8/Garrison | Triggered checkpoint 6450 | -8/Garrison | Garrison Relay disabled 6489 | -8/Garrison | Discovered new exit (range 15) 6615 | -8/Garrison | Discovered new exit (range 15) 6638 | -8/Garrison | Expanded RIF knowledge: Program Shield 6644 | -8/Garrison | Entered Factory 6644 | -7/Factory | Accompanied by 1 ally 6644 | -7/Factory | Evolved 2 slots: Utility x2 6760 | -7/Factory | Build established: Bothacker-Mutant 6915 | -7/Factory | Repaired Arm. Wheel 6942 | -7/Factory | Fabricated X-62 Marksman (x2) 7252 | -7/Factory | Fabricated M-13 Machinist? 7309 | -7/Factory | Identified exit to Storage 7309 | -7/Factory | Identified exit to Lower Caves 7434 | -7/Factory | Identified exit to Garrison 7441 | -7/Factory | Entered Garrison 7441 | -7/Garrison | Accompanied by 1 ally 7567 | -7/Garrison | Garrison Relay disabled 7616 | -7/Garrison | Triggered checkpoint 7662 | -7/Garrison | Triggered checkpoint 7664 | -7/Garrison | Triggered checkpoint 7818 | -7/Garrison | Triggered checkpoint 7847 | -7/Garrison | Garrison Relay disabled 7891 | -7/Garrison | Discovered new exit (range 10) 8064 | -7/Garrison | Discovered new exit (range 14) 8179 | -7/Garrison | Garrison Relay disabled 8228 | -7/Garrison | Discovered new exit (range 15) 8250 | -7/Garrison | Expanded RIF knowledge: Robot Detection 8255 | -7/Garrison | Entered Factory 8411 | -7/Factory | Identified exit to Garrison 8411 | -7/Factory | Entered Garrison 8528 | -7/Garrison | Lost 6 parts (1p2n1u2w) 8784 | -7/Garrison | Triggered checkpoint 8803 | -7/Garrison | Triggered checkpoint 8809 | -7/Garrison | Triggered checkpoint 8828 | -7/Garrison | Core integrity fell below 50% 8886 | -7/Garrison | Core integrity fell below 20% 8898 | -7/Garrison | Destroyed 7 combat bots 8904 | -7/Garrison | Triggered checkpoint 8942 | -7/Garrison | Lost 13 parts (3n2u8w) 8962 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 08852_ Lrn. Missile Launcher destroyed. 08852_ Destroyed Lrn. Missile Launcher. 08856_ G-47 Trooper destroyed. 08859_ Lrn. Missile Launcher destroyed. 08867_ Scythe destroyed. 08868_ G-47 Trooper destroyed. 08877_ L-41 Fighter destroyed. 08889_ The unstable cave ceiling collapses. 08893_ Scythe destroyed. 08894_ Acquired Aluminum Leg. 08900_ G-47 Trooper destroyed. 08904_ Destroyed Particle Gun. 08904_ G-50 Soldier destroyed. 08907_ Gatling Laser destroyed. 08907_ G-47 Trooper destroyed. 08909_ Aluminum Leg destroyed. 08911_ Lrn. Missile Launcher destroyed. 08912_ Dropped Hcp. Storage Unit. 08927_ Acquired 4 matter. 08935_ Acquired Lrn. Missile Launcher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????#######????????????????????? | | ??????????????????# # ##???????????????????? | | ???################## ###?????????????????? | | ???#] !!# ##! !!# ##! #?????????????????? | | ???#] !!# ##! !!# ##! #?????????????????? | | ???#] # ##! ^# ##! #?????????????????? | | ???# #?????????????????? | | ???##!!## ###!!## ## ! #?????????????????? | | ????###?# #?##### # # #?????????????????? | | ????????# #?????# ####### #?????????????????? | | ????????# #?????# #?????# ##?????????????????? | | ????????# #?????# #?????# #??????????????????? | | ????????# #?????# #?????# #??????????????????? | | ????????# #?????# #????## ###????????????????? | | ????????# #?????# #??###! ##???????????????? | | ????????? ??????# #??# # #???????????????? | | ????????? ??????# #??# # ## #???????????????? | | ????????? ??????# #??# # ####?#####?????????? | | ????????? ??????#^#??# #* #?# #?????????? | | #########+#######+##### @ #### #?????????? | | #?????????? | | #?????????? | | Y Y #?????????? | | ######## ##################?????????? | | #???????? ?????????????????????????????? | | #????????##???????????????????????????????? | | #?###?? #????????????????????????????????? | | !! # ?????????????????????????????????? | | !! #????????????????????????????????????????? | | !!! ##???????????????????????????????????????? | | %! #???????????????????????????????????????? | | !!% #???????????????????????????????????????? | | ????????????????????????????????????? | | #????????????????????????????????? | | [ ## #####????????????????????????????????? | | % ###? #????????????????????????????????????? | | = =???#????????????????????????????????????? | | %#???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | = ###???????????????????????????????????????? | | [%! ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 50 Melee Accuracy 5 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Adv. Terrain Scanner | -8/Materials | Scanalyzed Melee Analysis Suite | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Extracted Assault Cannon | -8/Materials | Extracted Hacking Suite | -8/Materials | Extracted Cesium-ion Thruster | -8/Materials | Extracted Imp. Light Armor Plating | -8/Materials | Extracted Target Analyzer | -8/Materials | Extracted Lgt. Nuclear Core | -8/Materials | Extracted Hardlight Generator | -8/Materials | Extracted Imp. Targeting Computer | -8/Materials | Extracted Katana | -8/Materials | Extracted Imp. ECM Suite | -8/Materials | Extracted System Shield | -7/Factory | Scanalyzed System Backup Module | -7/Factory | Scanalyzed Microactuators | -7/Factory | Scanalyzed Recalibrator | -7/Factory | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Core Analyzer | -7/Factory | Scanalyzed Imp. Shield Generator | -7/Factory | Scanalyzed Imp. Terrain Scan Processor | -7/Factory | Scanalyzed Scythe | -7/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ X-62 Marksman | x2 | -7/Factory | Preloaded M-13 Machinist | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumLauncherCharger Manual? 0 Play Time 02:00:36 Cumulative 866.7 hours Start 2020.01.06 @ 21:15:36 End 2020.01.06 @ 23:20:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 327 Rogue 327 Adventurer 0 Explorer 0 Win Type - Total 12 Types 11/0/1/0/0/0/0 Lore% 77 Gallery% 87 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99a2b512-eb00-46b9-b25a-0ac45ceb32ca