Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.30 @ 18:00:08 Player: Vadymaus Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (109) 545 Value Destroyed (2832) 2832 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (3331) 3331 TOTAL SCORE: 14508 Bonus ------- High Alert Combat Kills 56 Aligned with FarCom 300 Win 3000 Friendly Fire -25 Cogmind --------- Core Integrity 1540/1600 Matter 215/300 Energy 243/290 System Corruption 3% Temperature Cool (15) Movement Flying (30) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Nuclear Core Micro Nuclear Core Light Quantum Reactor > --- PROPULSION (8) --- Nuclear Pulse Array Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (12) ----- Experimental Cooling System Medium Storage Unit Advanced Weight Redist. System Structural Scanner Spectral Analyzer Advanced Reaction Control System Advanced Phase Shifter Layered Light Armor Plating Improved Hacking Suite Advanced Hacking Suite Improved System Shield Advanced Component Analysis Suite > --- WEAPON (2) ------- Kinetic Spear > --- INVENTORY (10) --- Light Quantum Reactor Experimental Power Amplifier Advanced Cooling System Advanced Cloaking Device Enhanced Nova Cannon Mini Smartbomb Launcher Fusion Bomb Launcher Kinetic Spear Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Cooling System Medium Storage Unit Advanced Weight Redist. System Structural Scanner Spectral Analyzer Advanced Reaction Control System Layered Light Armor Plating Improved Hacking Suite Advanced Hacking Suite System Shield Improved System Shield Advanced Component Analysis Suite > --- WEAPON ----------- Fusion Bomb Launcher Kinetic Spear > --- INVENTORY -------- Light Quantum Reactor Experimental Power Amplifier Advanced Cooling System Advanced Phase Shifter Advanced Cloaking Device Enhanced Nova Cannon Mini Smartbomb Launcher Kinetic Spear [Rating: 158] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Targeting Computer Device Structural Scanner Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Autogun Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Launcher Grenade Launcher Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 2 | . . . . . . 1 . . . 1 . . Propulsion 6 | . . . . . 2 1 . . 1 1 . 1 Utility 10 | . . . . . 2 . 2 2 1 . 2 1 Weapon . | . . . . . . . . . . . . . Parts Attached 181 | 7 17 3 . 4 70 16 11 5 8 16 10 14 Power 16 | 1 1 . . 1 5 3 3 . . 1 1 . Engine 6 | 1 1 . . 1 3 . . . . . . . Core 9 | . . . . . 2 3 3 . . 1 . . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 52 | 4 3 . . 2 23 5 3 1 4 5 . 2 Treads 22 | . 3 . . 2 17 . . . . . . . Leg 2 | 2 . . . . . . . . . . . . Wheel 7 | 2 . . . . 5 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 21 | . . . . . 1 5 3 1 4 5 . 2 Utility 57 | . 4 3 . 1 11 5 5 3 3 10 5 7 Device 29 | . 1 1 . . 3 2 1 2 2 10 3 4 Storage 5 | . 3 1 . . . 1 . . . . . . Processor 7 | . . 1 . 1 1 1 2 . . . 1 . Hackware 7 | . . . . . . 1 2 . 1 . . 3 Protection 9 | . . . . . 7 . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 56 | 2 9 . . . 31 3 . 1 1 . 4 5 Energy Gun 9 | . 1 . . . 8 . . . . . . . Energy Cannon 4 | . . . . . 3 . . . . . . 1 Ballistic Gun 25 | 2 7 . . . 16 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 11 | . 1 . . . 4 2 . 1 . . 2 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . 1 . . 1 . 2 3 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . 2 . . . 4 1 . 1 . . . . Corrupted Parts 5 | . . . . . 5 . . . . . . . System Corruption 27 | . . . . . 27 . . . . . . . Parts Lost 26 | . . . . . 18 2 1 . . 2 . 3 Power 2 | . . . . . 2 . . . . . . . Propulsion 14 | . . . . . 11 2 . . . . . 1 Utility 7 | . . . . . 2 . 1 . . 2 . 2 Weapon 3 | . . . . . 3 . . . . . . . Highest Loss Streak 5 | . . . . . 5 1 1 . . 1 . 2 To Critical Strikes 1 | . . . . . 1 . . . . . . . Average Slot Usage (%) 90 | . 78 95 100 100 97 72 88 91 81 81 82 82 Engine 7 | . 14 14 14 14 5 . . . . . . . Core 4 | . . . . . 3 12 13 11 10 13 11 8 Treads 17 | . 20 28 28 28 28 . . . . . . . Wheel 1 | . . . . . 5 . . . . . . . Flight 8 | . . . . . . 23 28 29 23 21 17 16 Device 5 | . . 6 . . 1 6 10 13 15 17 21 20 Storage 9 | . 13 14 14 14 9 7 6 5 5 4 4 4 Processor 10 | . . 3 14 14 18 7 7 11 10 9 8 5 Hackware 3 | . . . . . . 6 13 11 10 10 8 12 Protection 2 | . . . . . 7 . . . . . 4 4 Ballistic Gun 15 | . 27 28 28 28 16 . . . . . . . Piercing Weapon 1 | . . . . . . 4 6 5 5 4 3 7 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 109 | 5 29 89 89 93 109 23 25 29 31 42 55 62 Greatest Support 85 | 20 40 40 40 40 85 28 36 37 38 53 62 70 Greatest Overweight (x) 6 | 1 . 2 2 2 6 1 . . . . . . Average Overweight (x) . | . . . 2 2 1 . . . . . . . Largest Inventory Capacity 25 | 5 15 25 25 25 25 25 10 10 10 10 10 10 Average Capacity 17 | 5 12 17 25 25 25 10 10 10 10 10 10 10 Most Carried 25 | 4 15 16 17 25 25 25 10 10 10 10 10 10 Average Carried 15 | 2 11 15 16 24 24 9 9 9 9 9 9 9 Final Capacity 25 | 5 15 25 25 25 25 10 10 10 10 10 10 10 Final Carried 25 | 4 15 16 17 25 25 10 10 10 10 10 10 8 Class Distribution -------------------- 54% | Mutant 19% | Hacker-Scout 13% | Scavenger-Mutant 5% | Hacker-Ninja 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 3971 | 280 798 86 . 64 1824 157 157 . 120 40 316 129 Remotely . | . . . . . . . . . . . . . Salvage Created 4490 | 34 260 203 . 134 2624 169 182 20 148 200 292 224 Parts 256 | 3 18 7 . 8 136 16 11 2 8 7 24 16 Haulers Intercepted 8 | . 2 . . . 3 1 . . . . 1 1 Recyclers Shooed 4 | . . . . . 3 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 55 | 1 5 2 . . 34 3 2 . . . 5 3 Melee 4 | . . . . . . 1 2 . . . . 1 Guns 31 | 1 2 2 . . 26 . . . . . . . AOE 19 | . 3 . . . 7 2 . . . . 5 2 Classes Destroyed 14 | 1 4 2 . . 4 2 . . . . . 1 Worker 15 | . . 1 . 2 5 . 1 1 1 . 3 1 Builder 6 | . 2 . . . 2 1 . . . . . 1 Tunneler 2 | . . . . . 1 . . . . . 1 . Hauler 8 | . 2 . . . 3 1 . . . . 1 1 Recycler 13 | . . 1 . 1 9 . . . 1 1 . . Operator 1 | . . . . . . 1 . . . . . . Watcher 9 | . 1 . . . 4 1 2 . . 1 . . Swarmer 14 | . 3 . . . 4 2 . . . . 5 . Cutter 2 | . . . . . . . . . . . . 2 Grunt 28 | 1 2 2 . . 23 . . . . . . . Sentry 4 | . . . . . 4 . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . Programmer 4 | . . . . . . 1 2 . . . . 1 Heavy 1 | . . . . . 1 . . . . . . . Best Kill Streak 15 | 1 4 1 . 1 15 2 1 1 1 1 6 2 Combat Bots Only 11 | 1 3 1 . . 11 2 1 . . . 5 2 Max Kills in Single Turn 5 | 1 1 1 . 1 5 2 1 1 1 1 3 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 1 . . . 3 2 . . . . 3 1 Melee 1 | . . . . . . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 405 | 4 16 3 . . 280 12 31 . 6 7 9 37 Missed 135 | 1 6 1 . . 77 3 18 . 5 3 5 16 Damage Taken 4549 | 35 127 32 . . 3389 158 113 . 23 100 74 498 Core 693 | 11 35 16 . . 488 14 48 . . 21 . 60 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 19 | . . . . . . 19 . . . . . . Core Remaining (%) 86 | 95 . . . 75 11 98 94 100 100 98 100 96 Volleys Fired 215 | 5 28 7 . 3 161 1 . . . . 5 5 Largest 2 | 2 2 2 . 2 2 1 . . . . 1 1 Hottest 120 | 40 46 46 . 46 108 39 . . . . 80 120 Shots Fired 409 | 10 53 14 . 6 315 1 . . . . 5 5 Gun 384 | 10 50 14 . 6 304 . . . . . . . Cannon 10 | . . . . . 7 . . . . . . 3 Launcher 15 | . 3 . . . 4 1 . . . . 5 2 Special . | . . . . . . . . . . . . . Kinetic 371 | 10 50 14 . 6 291 . . . . . . . Thermal 3 | . . . . . . . . . . . . 3 Explosive 15 | . 3 . . . 4 1 . . . . 5 2 Electromagnetic 20 | . . . . . 20 . . . . . . . Robot Hit Streak 16 | 5 6 4 . 5 16 . . . . . . . Robot Miss Streak 6 | 3 3 1 . . 6 . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . . . . . 6 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . Shots Hit Robots 318 | 6 29 10 . 4 229 7 8 3 3 2 8 9 Core Hits 162 | 2 15 5 . 3 108 6 3 . 2 2 9 7 Critical Kills 3 | . . . . . 3 . . . . . . . Critical Parts Destroyed 4 | . . . . . 4 . . . . . . . Critical Strikes 16 | . . . . . 7 2 3 1 1 . 2 . Destroy 7 | . . . . . 7 . . . . . . . Impale 9 | . . . . . . 2 3 1 1 . 2 . Melee Attacks 194 | . . . . . . 27 42 22 19 16 26 42 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 194 | . . . . . . 27 42 22 19 16 26 42 Sneak Attacks 20 | . . . . . . 2 3 2 3 1 6 3 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 Damage Inflicted 8444 | 51 417 154 . 66 4373 485 408 165 221 153 1153 798 Guns 4035 | 51 314 154 . 66 3450 . . . . . . . Cannons 137 | . . . . . 137 . . . . . . . Explosions 1652 | . 103 . . . 786 135 . . . . 394 234 Melee 2620 | . . . . . . 350 408 165 221 153 759 564 Ramming . | . . . . . . . . . . . . . Kinetic 3886 | 51 314 154 . 66 3301 . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 1652 | . 103 . . . 786 135 . . . . 394 234 Electromagnetic 286 | . . . . . 286 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 2620 | . . . . . . 350 408 165 221 153 759 564 Highest Corruption 27 | . . . . . 27 . . . . . . 3 Average Corruption 12 | . . . . . 18 . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 25 | . . . . . 22 . . . . . . 3 Message Errors 3 | . . . . . 2 . . . . . . 1 Matter Fused 8 | . . . . . 7 . . . . . . 1 Heat Flow Errors 3 | . . . . . 2 . . . . . . 1 Energy Discharges 5 | . . . . . 5 . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . Data Loss (minor) 3 | . . . . . 3 . . . . . . . Weapon Failures 2 | . . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 858 | . . . . . 29 50 148 92 66 . 360 113 Projectiles . | . . . . . . . . . . . . . Explosions 79 | . . . . . 29 . . . . . . 50 Melee 779 | . . . . . . 50 148 92 66 . 360 63 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 229 | . . . . . 151 30 . . . . . 48 Shots 6 | . . . . . 4 1 . . . . . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 246 | 6 6 30 . 8 246 . 122 95 . . . 201 Average Temperature 28 | 6 4 10 . 6 35 . 28 17 . . . 74 Received Heat Transfer 1425 | 18 15 18 . . 1332 . 24 . 9 9 . . Effects 3 | . . . . . 3 . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . Interference 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Fried 4 | . . . . . 4 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 524 | 20 164 55 . 5 448 225 196 158 155 172 338 524 Initial 191 | . 13 . . . 1 103 11 21 9 81 9 191 Average 116 | 11 65 12 . 2 200 85 77 88 66 86 166 362 Maximum Alert Level 2 | . . . . . 2 1 . . . . 1 2 Low Security (%) 77 | 100 100 100 . 100 50 98 100 100 100 100 45 2 Level 1 18 | . . . . . 45 1 . . . . 54 57 Level 2 3 | . . . . . 4 . . . . . . 40 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 23 | . . . . . 4 2 4 1 5 2 2 3 Investigation 9 | . . . . . . 1 2 . 2 2 1 1 Extermination 5 | . . . . . . 1 1 . 1 . 1 1 Reinforcement 9 | . . . . . 4 . 1 1 2 . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . 1 . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 13 | . 2 1 . . 3 . 2 . . . 1 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 162 | 1 14 2 . . 51 12 13 5 9 11 24 20 Peak Tracking Total 12 | 1 4 1 . . 12 4 3 1 8 4 5 10 Tactical Retreats 24 | . . . . . 3 2 4 1 2 3 7 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 3 | . 1 . . . . 1 . . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 4 | . . . . . . . . . . . 2 2 Max in Single Turn 1 | . . . . . . . . . . . 1 1 Garrison Access 2 | . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 88 | . 7 1 5 . 9 16 15 11 3 5 7 9 Terminals 62 | . 7 1 . . 6 11 10 9 1 3 7 7 Fabricators 11 | . . . . . . 3 2 2 2 1 . 1 Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . Scanalyzers 4 | . . . . . 1 1 2 . . . . . Garrison Access 3 | . . . . . . . 1 . . 1 . 1 Total Hacks 250 | . 28 3 50 . 21 30 32 27 12 11 16 20 Successful 164 | . 14 1 50 . 10 14 17 20 8 6 12 12 Failed 82 | . 11 2 . . 11 16 15 6 4 5 4 8 Catastrophic 14 | . 1 . . . 1 6 2 . 1 1 . 2 Database Lockouts 4 | . 3 . . . . . . 1 . . . . Manual 106 | . 9 3 1 . 13 18 16 21 6 2 9 8 Terminals 167 | . 28 3 . . 14 24 26 25 6 7 16 18 Fabricators 16 | . . . . . . 3 2 2 6 2 . 1 Repair Stations 2 | . . . . . . 2 . . . . . . Recycling Units 5 | . . . . . 5 . . . . . . . Scanalyzers 6 | . . . . . 2 1 3 . . . . . Garrison Access 4 | . . . . . . . 1 . . 2 . 1 Terminal Hacks 107 | . 11 . 50 . 3 5 7 9 3 3 8 8 Record 73 | . 9 . 49 . 1 . 3 3 . 1 3 4 Part Schematic 2 | . . . . . . . 1 . 1 . . . Robot Analysis 2 | . 1 . . . . . . 1 . . . . Open Door 1 | . . . . . . . . . . . . 1 Level Access Points 7 | . . . . . 1 1 1 1 1 . 1 1 Branch Access Points 2 | . . . . . . . . . . 1 . 1 Terminal Index 6 | . . . . . . 1 1 1 1 . 1 1 Unreport Threat 4 | . . . . . 1 1 . . . 1 1 . Locate Traps 6 | . 1 . . . . 1 1 3 . . . . Recall Extermination 2 | . . . . . . 1 . . . . 1 . Zone Layout 1 | . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 12 | . . . . . . 3 2 2 3 1 . 1 Network Status 7 | . . . . . . 2 1 1 1 1 . 1 Load Schematic 1 | . . . . . . . . . 1 . . . Build 4 | . . . . . . 1 1 1 1 . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . Repair 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . Retrieve Components 2 | . . . . . 2 . . . . . . . Scanalyzer 3 | . . . . . 2 . 1 . . . . . Insert Component 3 | . . . . . 2 . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . 1 Seal Access 2 | . . . . . . . 1 . . . . 1 Unauthorized Hacks 36 | . 3 1 . . 3 4 6 9 2 2 4 2 Terminals 36 | . 3 1 . . 3 4 6 9 2 2 4 2 Assimilate 13 | . . . . . 1 2 2 6 . . 2 . Botnet 14 | . 2 1 . . 2 1 2 2 1 1 1 1 Operators 9 | . 1 . . . . 1 2 1 1 1 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 72 | . 6 1 . . 7 13 11 12 3 5 7 7 Full Trace Events 9 | . . . . . . 1 2 . 2 2 1 1 Feedback Events 1 | . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . 1 . . . Parts Built 4 | . . . . . . 2 1 1 . . . . Authchips . | . . . . . . . . . . . . . Time 303 | . . . . . . 47 53 69 134 . . . Total Part Build Rating 25 | . . . . . . 10 6 9 . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . Time 8 | . . . . . . 8 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 12 | . . . . . 12 . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 12 | . . . . 3 1 2 1 3 . . 2 . Largest Group 3 | . . . . 3 3 2 2 3 1 . 1 1 Highest-Rated Group 62 | . . . . 40 40 36 36 62 26 . 45 45 Highest-Rated Ally 45 | . . . . 16 26 26 26 26 26 . 45 45 Total Orders 6 | . . . . . 2 . 2 . . . 2 . STAY 3 | . . . . . 1 . 1 . . . 1 . FOLLOW 3 | . . . . . 1 . 1 . . . 1 . Ally Attacks 10 | . . . . . 10 . . . . . . . Total Damage 112 | . . . . . 112 . . . . . . . Kills 1 | . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 2 | . 1 . . . . . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 12206 | 124 1035 1108 1777 1035 2894 997 822 461 361 437 614 541 Spaces Moved 12463 | 117 571 589 556 317 1067 1979 1947 1225 765 941 1217 1172 Core 30 | 30 . . . . . . . . . . . . Treads 2794 | . 537 589 556 317 795 . . . . . . . Legs 63 | 29 34 . . . . . . . . . . . Wheels 330 | 58 . . . . 272 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 9246 | . . . . . . 1979 1947 1225 765 941 1217 1172 Fastest Speed 22 | 50 120 160 320 320 115 26 24 25 22 28 33 30 Average Speed 79 | 83 157 183 320 320 212 37 25 25 27 29 33 32 Slowest Speed 570 | 120 160 320 320 320 570 103 26 26 29 33 33 33 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . 2 2 2 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 51 | 8 88 98 93 61 62 49 46 35 22 29 45 38 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . 1 . . Scrap Searched 4 | . . 1 . 3 . . . . . . . . Spaces Dug 227 | . 13 . . . . 23 31 18 13 12 70 47 Terrain Destroyed 310 | . 13 . . . 29 23 31 18 13 12 98 73 Melee 125 | . . . . . . 15 31 18 13 12 13 23 Projectile 3 | . . . . . . . . . . . . 3 AOE 182 | . 13 . . . 29 8 . . . . 85 47 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 14049 | 134 669 606 556 334 1430 2193 2210 1337 881 1070 1367 1262 Wait 774 | . 12 5 . 2 79 139 192 79 80 70 96 20 Move 12437 | 116 570 588 555 316 1066 1978 1946 1224 760 937 1212 1169 Hop 6 | . . . . . . . . . 2 1 2 1 Pick Up 111 | 4 20 1 1 7 22 11 9 3 3 14 9 7 Fast Attach 58 | 5 8 2 . . 22 4 1 2 4 4 1 5 Attach 46 | 2 . . . . 16 12 3 1 2 5 2 3 Detach 12 | 2 1 . . . 4 2 . . 1 1 . 1 Swap 78 | . 9 1 . 4 32 1 7 2 2 7 7 6 Drop 122 | . 21 2 . 2 28 18 10 4 8 15 7 7 Fire 215 | 5 28 7 . 3 161 1 . . . . 5 5 Melee 190 | . . . . . . 27 42 22 19 16 26 38 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 44 | -11/Scrapyard | Discovered new exit (range 8) 125 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Met 8R-AWN 227 | -10/Materials | Found Prototype Ballistic Gun 227 | -10/Materials | Identified 8R-AWN's Boregun 261 | -10/Materials | Discovered new exit (range 7) 284 | -10/Materials | Central database locked down 293 | -10/Materials | Central database locked down 293 | -10/Materials | Central database locked down 302 | -10/Materials | Build established: Mutant 705 | -10/Materials | Discovered new exit (range 8) 745 | -10/Materials | Discovered new exit (range 15) 975 | -10/Materials | Discovered new exit (range 5) 1160 | -10/Materials | Entered Mines 1162 | -10/Mines | Followed 8R-AWN into the Mines 1275 | -10/Mines | Discovered new exit (range 5) 1351 | -10/Mines | Identified exit to Materials 1352 | -10/Mines | Discovered exit to Materials (range 9) 1831 | -10/Mines | Found a hidden stash of uninstalled traps 2130 | -10/Mines | Discovered new exit (range 6) 2268 | -10/Mines | Entered Exiles 2345 | -10/Exiles | Welcomed by 8R-AWN 2396 | -10/Exiles | Learned about 8R-AWN's background 2400 | -10/Exiles | Met EX-HEX 2563 | -10/Exiles | Met EX-DEC 2621 | -10/Exiles | Visited The Gauntlet 3292 | -10/Exiles | Learned location of Zion (-7) 3392 | -10/Exiles | Met EX-BIN 3446 | -10/Exiles | Aligned with FarCom system 3449 | -10/Exiles | Given EX-Vault access code 3667 | -10/Exiles | Opened EX-Vault 3696 | -10/Exiles | Found Modified TNC 3770 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4001 | -10/Exiles | Discovered new exit (range 14) 4045 | -10/Exiles | Left Exiles lab with Modified TNC 4045 | -10/Exiles | Entered Mines 4071 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4371 | -9/Mines | Discovered new exit (range 13) 4416 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5054 | -9/Mines | Discovered new exit (range 5) 5080 | -9/Mines | Entered Materials 5080 | -8/Materials | Accompanied by 3 allies 5080 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6078 | -8/Materials | Destroyed 11 combat bots 6083 | -8/Materials | Lost 4 parts (1p2n1w) 6505 | -8/Materials | Build established: Scavenger-Mutant 6630 | -8/Materials | Discovered new exit (range 16) 6762 | -8/Materials | Identified exit to Factory 7022 | -8/Materials | Core integrity fell below 50% 7062 | -8/Materials | Lost 5 parts (1p3n1w) 7199 | -8/Materials | Discovered new exit (range 15) 7453 | -8/Materials | Core integrity fell below 20% 7526 | -8/Materials | System corruption reached 10% 7584 | -8/Materials | Lost 3 parts (1n1u1w) 7974 | -8/Materials | Entered Factory 7974 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 8249 | -7/Factory | Discovered new exit (range 15) 8463 | -7/Factory | Repaired Structural Scanner 8577 | -7/Factory | Discovered new exit (range 11) 8585 | -7/Factory | Fabricated Matter Compressor? 8648 | -7/Factory | Identified exit to Factory 8673 | -7/Factory | Build established: Scavenger-Sprinter 8971 | -7/Factory | Entered another Factory area 8971 | -6/Factory | Accompanied by 2 allies 8971 | -6/Factory | Evolved 2 slots: Utility x2 9415 | -6/Factory | Fabricated Adv. System Shield? 9440 | -6/Factory | Build established: Hacker-Scout 9703 | -6/Factory | Identified exit to Factory 9793 | -6/Factory | Entered another Factory area 9793 | -5/Factory | Accompanied by 1 ally 9793 | -5/Factory | Evolved 2 slots: Utility x2 9859 | -5/Factory | Identified exit to Factory 9859 | -5/Factory | Central database locked down 9923 | -5/Factory | Fabricated Enh. Nova Cannon? 10038 | -5/Factory | Discovered new exit (range 15) 10254 | -5/Factory | Entered another Factory area 10254 | -4/Factory | Accompanied by 1 ally 10254 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10273 | -4/Factory | Identified exit to Research 10615 | -4/Factory | Entered Research 10615 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 10628 | -3/Research | Identified exit to Quarantine 10701 | -3/Research | Hacking Suite fried by hacking feedback 10731 | -3/Research | Found Prototype Device 10741 | -3/Research | Identified Exp. Focal Shield 10895 | -3/Research | Found Prototype Processor 10973 | -3/Research | Identified Exp. Signal Interpreter 11009 | -3/Research | Discovered new exit (range 19) 11010 | -3/Research | Found Prototype Launcher 11022 | -3/Research | Identified Mni. Smartbomb Launcher 11029 | -3/Research | Build established: Hacker-Ninja 11052 | -3/Research | Entered another Research area 11052 | -2/Research | Evolved 2 slots: Utility x2 11130 | -2/Research | Identified exit to Access 11224 | -2/Research | Spotted B-90 Cyclops 11306 | -2/Research | Spotted B-90 Cyclops 11499 | -2/Research | Spotted B-90 Cyclops 11580 | -2/Research | Found Prototype Processor 11622 | -2/Research | Identified Spectral Analyzer 11662 | -2/Research | Build established: Hacker-Scout 11666 | -2/Research | Entered Access 11666 | -1/Access | Accompanied by 1 ally 11666 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11733 | -1/Access | Identified exit to Command 11816 | -1/Access | Found Fusion Bomb Launcher 12094 | -1/Access | Identified exit to Surface 12104 | -1/Access | Found Prototype Processor 12109 | -1/Access | Identified Exp. Terrain Scan Processor 12131 | -1/Access | Spotted B-99 Colossus 12166 | -1/Access | Search patrols dispatched 12207 | *** | Escaped! Last Messages --------------- 12190_ Terminal disabled. 12190_ Q-thruster destroyed. 12190_ Destroyed Q-thruster. 12190_ Destroyed Adv. Reaction Control System. 12190_ C-57 Dissector destroyed. 12191_ Penetrated by Slug. 12191_ Slug penetrates Earth. 12193_ Acquired 8 matter. 12198_ R-10 Processor collects Mic. Fission Core. 12198_ Discarded System Shield. 12201_ R-10 Processor collects Dual-blade Saw. 12202_ The unstable cave ceiling collapses. 12205_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 12206_ The Access Shell folds into the floor. [Achievement: 5k Club] [Achievement: 10k Club] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ??????????????????????????????????+### ########## | | ?????????????????????????????????? # ########## | | ?????????????????????????????????????????????????? | | ????????????????????????????????"""??????????????? | | ????????????????????????????????"""??????????????? | | ?????????????????????????????????R"??????????????? | | ????????????????????????????????"""??? ?????????? | | ?????????????????????????????????????? # ???????? | | ?????????????????????????????????????? + ???????? | | ?????????????????????????????????????? # ???????? | | ?????????????????????????????????????? # ???????? | | ?????????????????????????????????????? # ???????? | | ???????????????????????????????????? # ##???????? | | ???????????????????????????????????? # ##???????? | | ???????????????????????????????????? # ##???????? | | ???????????????????????????????????? + ##???????# | | ???????????????????????????????????? # ##???????# | | ???????????????????????????????????? # ##???????# | | ????????????????????????????#####???## ##???????# | | ""?????????????????################### ##???????# | | ""?????????????????########### ####### ##???????# | | ???????????????????"" k ##???????# | | ??????????????BB????" ##???????# | | ??????????????BB????" ##???????# | | ????????????????????" ##???????# | | ????????????????????" 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""T"" ########## ] ###### ####+##+## | | # ] / ####H #### ## | | " ####### #### | | # " # ####### #### | | ???? # """ ## ###??## ### | | ??????? # """ ## ###??## "" | | ????????? + " ## ##???## T" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 45 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 225 Phase Shifting 15 Evasion (%) 76 Targeting Accuracy 5 Recoil Reduction 4 Particle Charging 15 Salvage Targeting 1 Offensive Hacking 32 Defensive Hacking 22 Item Schematics ----------------- Imp. Surge Thruster | -6/Factory | Hacked Cld. VTOL Module | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Matter Compressor | x2 | -7/Factory | Preloaded Adv. System Shield | x1 | -6/Factory | Preloaded Enh. Nova Cannon | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Can't Catch Me Crack Shot Dangerous Findings Denied? Dodgeball, But With Guns Epsilon Run Everything Is Under Control GoHome() Just What I Needed Let's See Who's Tougher Librarian Loot Pinata Made in Tau Ceti IV One Hack Too Far Origins Part-time Mechanic Power Corrupts Respectable Loadout Risk Taker Rockin' Loadout Serviceable Loadout Storm Trooper System Compromised Tourist True Hacker Uninvited Guest Watch This! root@ Challenges ------------ None Game ------ Seed CoolingFluxLeg Manual? 0 Play Time 03:29:48 Cumulative 3.4 hours Start 2024.06.30 @ 00:10:41 End 2024.06.30 @ 18:00:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 7 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c69812ae-0d4e-4fcf-bd82-11b3d602fc8c