Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.22 @ 00:11:38 Player: TLFP Result: Destroyed by as-46956 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (153) 765 Value Destroyed (6265) 6265 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (3695) 3695 TOTAL SCORE: 15865 Bonus ------- High Alert Combat Kills 1268 Follower Combat Kills 527 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/850 Matter 121/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (1100) Ox21 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Salvage Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (24) --- Neutrino Core Zionite Light DM Reactor Zionite Light DM Reactor Zionite Biocell (1000) Zionite Biocell (1000) Zionite Biocell (1000) Large Matter Pod (0) Makeshift Terrain Scanner 0b10 Decoder Chip [Skirmisher] Makeshift Armor Plating Makeshift Hacking Suite System Backup Module Long-range Tractor Beam Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Armored Treads Zionite Glidesys I Zionite Glidesys I Zionite Glidesys II > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Zionite Biocell Zionite Metafield Generator Improved Salvage Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Zionite Laser-S Zionite Laser-M Heavy Machine Gun > --- INVENTORY -------- Fission Core Neutrino Core Armored Treads Large Matter Pod Makeshift Terrain Scanner 0b10 Decoder Chip [Skirmisher] Zionite Weapon Casing Zionite Light Carapace Makeshift Armor Plating Makeshift Armor Plating Makeshift Hacking Suite System Backup Module Long-range Tractor Beam Gatling Laser Plasma Rifle Gauss Rifle Gauss Rifle Flak Gun Flak Gun Heavy Battle Rifle Heavy Machine Gun Heavy Machine Gun Heavy Missile Launcher Power Maul [Rating: 85] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Zionite Glidesys I Utility Large Storage Unit Device Long-range Terrain Scanner Storage Large Storage Unit Processor Improved Salvage Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . 2 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . Utility 5 | . . 2 . 1 . . . . 2 . . . . Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 141 | . 4 4 13 33 1 4 . 5 21 12 4 . 40 Power 13 | . . 1 1 2 . . . 1 2 2 . . 4 Engine 5 | . . 1 1 2 . . . . . 1 . . . Core 2 | . . . . . . . . . . 1 . . 1 Reactor 6 | . . . . . . . . 1 2 . . . 3 Propulsion 42 | . 2 . 4 12 . 2 . . 4 2 3 . 13 Treads 26 | . 1 . 2 12 . 2 . . 4 2 2 . 1 Leg 4 | . . . . . . . . . . . 1 . 3 Wheel 1 | . 1 . . . . . . . . . . . . Hover 11 | . . . 2 . . . . . . . . . 9 Flight . | . . . . . . . . . . . . . . Utility 44 | . 2 2 4 8 1 . . 4 6 4 1 . 12 Device 15 | . . . . 3 1 . . 2 3 2 . . 4 Storage 9 | . 2 . 3 . . . . . . 1 1 . 2 Processor 2 | . . . . . . . . . 2 . . . . Hackware 2 | . . 1 1 . . . . . . . . . . Protection 16 | . . 1 . 5 . . . 2 1 1 . . 6 Artifact . | . . . . . . . . . . . . . . Weapon 42 | . . 1 4 11 . 2 . . 9 4 . . 11 Energy Gun 5 | . . . . . . . . . 2 . . . 3 Energy Cannon 4 | . . 1 1 2 . . . . . . . . . Ballistic Gun 29 | . . . 3 9 . 1 . . 7 3 . . 6 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . . . . 1 . . . 1 . . 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . . . . 1 . . . . 12 Parts Lost 47 | . . 2 1 2 . . . . 8 4 2 . 28 Power 5 | . . . . . . . . . 1 1 . . 3 Propulsion 16 | . . . 1 1 . . . . 2 2 2 . 8 Utility 13 | . . 1 . 1 . . . . 3 1 . . 7 Weapon 13 | . . 1 . . . . . . 2 . . . 10 Highest Loss Streak 11 | . . 1 1 1 . . . . 7 2 2 . 11 Average Slot Usage (%) 96 | . 98 91 94 99 100 99 100 100 99 97 93 86 89 Engine 4 | . 14 11 9 7 7 7 7 1 . 4 . . . Reactor 1 | . . . . . . . . 5 5 . . . 3 Treads 23 | . 9 11 21 27 30 29 30 30 25 24 20 13 4 Leg 1 | . 8 . . . . . . . . . 1 6 8 Wheel 1 | . 9 11 9 . . . . . . . . . . Hover 1 | . . . 4 1 . . . . . . . . 9 Device 9 | . . . . 9 15 15 15 15 19 13 5 . 1 Storage 16 | . 26 22 13 15 15 15 15 15 13 13 17 20 21 Processor 4 | . . . . . . . . . 6 13 13 13 12 Hackware 1 | . . 3 9 5 . . . . . . . . . Protection 6 | . . 10 9 6 7 7 7 7 5 6 6 6 4 Ballistic Gun 19 | . 28 19 8 21 23 22 23 23 19 18 20 20 12 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 97 | 9 29 45 56 64 68 71 68 75 82 82 97 95 95 Greatest Support 96 | 20 20 10 40 93 88 88 88 88 96 88 80 40 88 Greatest Overweight (x) 21 | . 2 4 5 6 . 1 . . . 1 4 2 21 Average Overweight (x) . | . 1 3 3 . . . . . . . 1 2 1 Largest Inventory Capacity 24 | . 14 14 16 16 16 16 16 16 16 18 24 24 24 Average Capacity 17 | . 12 14 12 16 16 16 16 16 16 17 22 24 24 Most Carried 24 | . 8 14 15 16 16 16 16 16 16 18 21 19 24 Average Carried 16 | . 7 11 11 15 16 15 16 15 15 16 18 19 21 Final Capacity 24 | 6 14 14 16 16 16 16 16 16 16 18 24 24 24 Final Carried 19 | 6 8 14 15 16 16 16 16 16 16 18 19 19 14 Class Distribution -------------------- 25% | Tank 16% | Skirmisher 15% | Hauler-Gunner 14% | Hacker-Tank 8% | Scavenger-Gunner 7% | Mutant 6% | Hacker-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Zion Hauler-Gunner | -6/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 4550 | 196 43 115 117 1428 70 121 . 395 1042 409 270 . 344 Remotely . | . . . . . . . . . . . . . . Salvage Created 7334 | . 73 424 327 2233 173 175 . 408 2137 489 458 . 437 Parts 411 | . 11 30 14 96 11 7 . 28 128 24 21 . 41 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 89 | . . . . . 11 7 . 28 . 21 20 2 . Prevented 1 | . . . . . . . . . . 1 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 133 | . 4 8 6 38 3 3 . 10 28 14 10 . 9 Melee 1 | . . . . 1 . . . . . . . . . Guns 113 | . 4 6 2 37 3 3 . 10 24 9 10 . 5 Cannons 5 | . . 2 3 . . . . . . . . . . AOE 12 | . . . . . . . . . 3 5 . . 4 Classes Destroyed 18 | . 2 2 2 6 . . . 1 2 . 1 . 2 Worker 7 | . . . . 4 . . . . 3 . . . . Builder 3 | . . . . . . . . . 3 . . . . Hauler 1 | . . . . 1 . . . . . . . . . Recycler 3 | . . . . 2 . . . . 1 . . . . Mechanic 1 | . . . . . . . . . 1 . . . . Operator 3 | . . 1 . 1 . . . . 1 . . . . Watcher 4 | . . . 1 1 . . . . 2 . . . . Swarmer 31 | . 3 . . 5 . . . 7 3 9 4 . . Grunt 55 | . 1 4 5 20 2 2 . . 16 2 3 . . Brawler 3 | . . . . 1 . 1 . . . 1 . . . Duelist 3 | . . . . 1 . . . . . 1 1 . . Sentry 15 | . . 4 . 5 1 . . 1 3 1 . . . Hunter 8 | . . . 1 3 . . . 1 3 . . . . Programmer 7 | . . . . 3 . . . . 3 . 1 . . Behemoth 1 | . . . . . . . . 1 . . . . . Z-Light 6 | . . . . . . . . . . . . . 6 Thief 1 | . . . . . . . . . . . 1 . . Assembled 2 | . . . . . . . . . . . . . 2 Best Kill Streak 7 | . 2 2 3 6 2 3 . 3 7 5 4 . 3 Combat Bots Only 7 | . 2 2 3 5 2 3 . 3 7 5 4 . 3 Max Kills in Single Turn 3 | . 2 1 1 3 1 1 . 2 2 3 2 . 1 Gunslinging 2 | . 1 . . 2 . . . 1 1 2 1 . . Exploded 3 | . . . . . . . . . 2 3 . . 1 Melee 1 | . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 10406 | . 71 463 337 1690 59 137 . 438 2164 589 590 . 3868 Core 1297 | . 23 109 72 181 . . . 28 146 59 44 . 635 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 90 72 86 . . . . 70 . . . . . Volleys Fired 317 | . 10 31 17 70 5 17 . 20 82 18 20 . 27 Largest 3 | . 2 2 2 3 3 3 . 3 3 3 3 . 3 Hottest 163 | . 40 83 126 154 84 95 . 84 133 133 86 . 163 Shots Fired 843 | . 20 61 28 210 15 39 . 60 243 48 60 . 59 Gun 805 | . 20 58 11 202 15 36 . 60 243 45 60 . 55 Cannon 28 | . . 3 17 8 . . . . . . . . . Launcher 10 | . . . . . . 3 . . . 3 . . 4 Special . | . . . . . . . . . . . . . . Kinetic 789 | . 20 58 11 202 15 36 . 60 240 39 60 . 48 Thermal 16 | . . . . . . . . . 3 6 . . 7 Explosive 10 | . . . . . . 3 . . . 3 . . 4 Electromagnetic 28 | . . 3 17 8 . . . . . . . . . Robot Hit Streak 52 | . 6 26 27 52 30 13 . 16 32 41 32 . 46 Robot Miss Streak 4 | . 3 1 4 4 1 3 . 1 3 2 1 . 1 Penetration Max 1 | . . . . 1 . 1 . . 1 1 1 . 1 Secondary Targets 28 | . 1 . . 8 1 1 . 3 8 4 2 . . Max Gunslinging Chain 2 | . 1 . . 2 1 1 . 1 1 2 1 . . Shots Hit Robots 651 | . 13 56 21 179 13 25 . 51 159 39 50 . 45 Core Hits 411 | . 5 22 17 168 7 9 . 17 87 32 18 . 29 Critical Hits 7 | . . . . . 1 . . . 5 1 . . . Critical Kills 2 | . . . . . . . . . 1 1 . . . Critical Parts Destroyed 5 | . . . . . 1 . . . 4 . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15662 | . 99 484 637 4159 271 549 . 929 4463 1283 1183 . 1605 Guns 13423 | . 99 416 150 3748 271 549 . 929 4052 913 1183 . 1113 Cannons 701 | . . 68 438 195 . . . . . . . . . Explosions 1504 | . . . 49 182 . . . . 411 370 . . 492 Melee . | . . . . . . . . . . . . . . Ramming 34 | . . . . 34 . . . . . . . . . Kinetic 13132 | . 99 416 150 3748 271 549 . 929 3983 781 1183 . 1023 Thermal 522 | . . . 49 182 . . . . 69 132 . . 90 Explosive 1036 | . . . . . . . . . 174 370 . . 492 Electromagnetic 938 | . . 68 438 195 . . . . 237 . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 3 3 . . . Average Corruption 2 | . . . . . . . . . 1 2 . . . Corruption Purged 3 | . . . . . . . . . . 3 . . . Effects 21 | . . . . . . . . . 12 9 . . . Message Errors 5 | . . . . . . . . . 2 3 . . . Matter Fused 1 | . . . . . . . . . . 1 . . . Heat Flow Errors 1 | . . . . . . . . . . 1 . . . Energy Discharges 4 | . . . . . . . . . 2 2 . . . Data Loss (minor) 4 | . . . . . . . . . 3 1 . . . Targeting Errors 5 | . . . . . . . . . 4 1 . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 118 | . . . 12 38 . . . . 41 8 . . 19 Projectiles 13 | . . . 9 4 . . . . . . . . . Explosions 105 | . . . 3 34 . . . . 41 8 . . 19 Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 183 | . . . 44 . . 21 . . 118 . . . . Shots 5 | . . . 1 . . 1 . . 3 . . . . Rammed 8 | . . . . 8 . . . . . . . . . Targets Rammed 8 | . . . . 8 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 361 | . 6 88 361 87 41 86 . 248 166 148 166 . 328 Average Temperature 59 | . 6 22 145 19 21 33 . 74 49 45 79 . 108 Received Heat Transfer 2946 | . 12 243 189 570 9 36 . 78 558 180 225 . 846 Effects 3 | . . . 3 . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . . 1 . . . . Combat Hostiles 2 | . . . 1 . . . . . 1 . . . . Parts Fried 5 | . . . 2 3 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . 2 1 . . . Heat Transferred 811 | . . . 100 150 . . . . 150 300 . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . 1 . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 1164 | . 120 303 130 839 . . . . 1164 . . . . Initial 50 | . . 43 40 50 . . . . 18 . . . . Average 392 | . 21 142 67 459 . . . . 584 . . . . Maximum Alert Level 4 | . . 1 . 3 . . . . 4 . . . . Low Security (%) 48 | . 100 71 100 41 . . . . 20 . . . . Level 1 3 | . . 28 . . . . . . 3 . . . . Level 2 24 | . . . . 35 . . . . 29 . . . . Level 3 21 | . . . . 22 . . . . 40 . . . . Level 4 1 | . . . . . . . . . 6 . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 27 | . . 3 2 9 . . . . 13 . . . . Investigation 4 | . . . . 2 . . . . 2 . . . . Extermination 6 | . . . . 3 . . . . 3 . . . . Reinforcement 11 | . . 3 2 3 . . . . 3 . . . . Assault 6 | . . . . 1 . . . . 5 . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 3 | . . 1 2 . . . . . . . . . . Communications Jammed 28 | . . . . 6 . . . . 22 . . . . Distress Signals 28 | . . . . 6 . . . . 22 . . . . Times Spotted 216 | . 7 22 14 54 3 6 . 19 52 14 10 . 15 Peak Tracking Total 9 | . 3 9 3 5 1 3 . 3 5 6 4 . 5 Tactical Retreats 21 | . 1 1 3 2 . 2 . 5 3 4 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 6 | . . . 2 3 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 5 | . . 5 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . 1 . . . . 1 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 25 | . . . . 11 . . . . 12 . . . 2 Max in Single Turn 10 | . . . . 10 . . . . 4 . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . 1 . . . . 1 . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 27 | . 1 1 2 9 3 . 4 . 5 2 . . . Terminals 11 | . 1 1 2 4 . . . . 2 1 . . . Fabricators 2 | . . . . 1 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . Scanalyzers 4 | . . . . 2 . . . . 2 . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Total Hacks 98 | . 3 3 19 20 11 . 27 . 13 2 . . . Successful 74 | . 1 2 14 12 11 . 27 . 5 2 . . . Failed 24 | . 2 1 5 8 . . . . 8 . . . . Catastrophic 1 | . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 40 | . 3 2 10 10 . . . . 10 1 . 4 . Terminals 41 | . 3 3 19 11 . . . . 4 1 . . . Fabricators 7 | . . . . 2 . . . . 5 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . Scanalyzers 8 | . . . . 4 . . . . 4 . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Terminal Hacks 52 | . . 1 10 1 11 . 27 . . 2 . . . Record 22 | . . . 1 . 9 . 11 . . 1 . . . Part Schematic 7 | . . . . . . . 7 . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . Robot Analysis 3 | . . . 3 . . . . . . . . . . Prototype ID Bank 5 | . . . 2 . . . 3 . . . . . . Open Door 3 | . . . . . 2 . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . 1 . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 2 | . . . . 1 . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 15 | . 1 1 4 6 . . . . 3 . . . . Terminals 10 | . 1 1 4 4 . . . . . . . . . Track 3 | . . . 1 2 . . . . . . . . . Assimilate 3 | . 1 1 1 . . . . . . . . . . Botnet 2 | . . . 1 1 . . . . . . . . . Operators 2 | . . . 1 1 . . . . . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Prioritize 1 | . . . . . . . . . 1 . . . . Siphon 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . Tunnel 1 | . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . 1 . . . . Extract 2 | . . . . 1 . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 1 1 2 8 . . . . 3 . . . . Full Trace Events 2 | . . 1 . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . Robots Built 3 | . . . . 1 . . . . 2 . . . . Matter 471 | . . . . 153 . . . . 318 . . . . Time 209 | . . . . 40 . . . . 169 . . . . Total Robot Build Rating 13 | . . . . 1 . . . . 12 . . . . Part Schematics Acquired 14 | . . . . 5 . . 7 . 2 . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 11 | . . 1 1 1 . . . 1 2 . . 4 1 Largest Group 4 | . . 1 1 1 . . . 1 2 . . 4 4 Highest-Rated Group 231 | . . 10 10 6 . . . 94 108 . . 150 231 Highest-Rated Ally 118 | . . 10 10 6 . . . 94 54 . . 38 118 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 60 | . . . . . . . . 7 25 . . . 28 Total Damage 4371 | . . . . . . . . 233 928 . . . 3210 Kills 25 | . . . . . . . . 1 13 . . . 11 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 3 | . . . 3 . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 1 . 1 . 1 1 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 13593 | . 383 530 661 2675 842 1748 131 1532 1613 871 342 1134 1131 Spaces Moved 6904 | 1 321 344 340 1410 453 698 79 872 717 455 139 541 534 Core 1 | . . . . . . . . . . . . . 1 Treads 5366 | . . . 32 1214 453 698 79 872 717 455 139 541 166 Legs 401 | 1 100 . . . . . . . . . . . 300 Wheels 1068 | . 221 344 307 196 . . . . . . . . . Hover 68 | . . . 1 . . . . . . . . . 67 Flight . | . . . . . . . . . . . . . . Fastest Speed 94 | 120 100 100 110 130 167 167 167 167 163 167 187 210 94 Average Speed 162 | 120 106 112 124 157 167 167 167 167 166 173 196 210 183 Slowest Speed 1100 | 120 120 120 275 220 167 190 167 167 167 190 250 210 1100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 51 | 2 59 50 26 48 64 65 69 84 26 67 28 59 70 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 5 | . . . . 1 2 . 1 . . . 1 . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 16 | . . . . . 3 4 . 3 . 3 2 1 . Spaces Dug 16 | . . . . . . 16 . . . . . . . Terrain Destroyed 197 | . . . 6 49 2 43 . 2 59 2 . . 34 Melee . | . . . . . . . . . . . . . . Projectile 9 | . . . . 1 2 . . 2 3 . . . 1 AOE 188 | . . . 6 48 . 43 . . 56 2 . . 33 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 8606 | . 345 438 551 1714 528 1242 78 904 964 498 165 540 639 Wait 1076 | . 9 44 167 144 69 519 . . 124 . . . . Move 6891 | . 320 343 339 1409 452 697 78 871 716 454 138 540 534 Hop . | . . . . . . . . . . . . . . Pick Up 91 | . 2 12 8 19 . 3 . 2 10 9 3 . 23 Fast Attach 21 | . 1 1 2 5 . 1 . 3 3 1 1 . 3 Attach 47 | . . 2 4 5 . 1 . . 9 4 2 . 20 Detach . | . . . . . . . . . . . . . . Swap 73 | . 3 1 7 23 1 2 . 2 9 7 1 . 17 Drop 81 | . . 4 7 31 1 2 . 6 11 5 . . 14 Fire 317 | . 10 31 17 70 5 17 . 20 82 18 20 . 27 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 8 | . . . . 8 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: [*Fac] / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 5) 384 | -10/Materials | Entered another Materials area 384 | -9/Materials | Evolved 2 slots: Utility x2 384 | -9/Materials | Discovered new exit (range 8) 566 | -9/Materials | Discovered new exit (range 5) 896 | -9/Materials | Discovered new exit (range 16) 914 | -9/Materials | Entered another Materials area 914 | -8/Materials | Evolved 2 slots: Propulsion x2 1043 | -8/Materials | Build established: Hacker-Mutant 1566 | -8/Materials | Discovered new exit (range 7) 1575 | -8/Materials | Entered Factory 1575 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1868 | -7/Factory | Build established: Hacker-Tank 2643 | -7/Factory | Fabricated K-01 Serf (x1) 2681 | -7/Factory | Local fabrication network quarantined 3575 | -7/Factory | First assault squad dispatched 3810 | -7/Factory | Build established: Tank 4206 | -7/Factory | Discovered new exit (range 4) 4250 | -7/Factory | Entered Lower Caves 4335 | -7/Lower Caves | Learned location of Extension (-5) 4335 | -7/Lower Caves | Learned Factory emergency access door positions 4335 | -7/Lower Caves | Learned Armory stockpile data 4335 | -7/Lower Caves | Learned Factory terminal intel 4335 | -7/Lower Caves | Learned Research garrison access intel 4937 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5070 | -7/Lower Caves | Discovered new exit (range 13) 5092 | -7/Lower Caves | Entered another Lower Caves area 5136 | -7/Lower Caves | Discovered new exit (range 11) 6559 | -7/Lower Caves | Med. Treads stolen by Master Thief 6630 | -7/Lower Caves | Learned 8 Factory zone layouts 6644 | -7/Lower Caves | Encountered a Warlord checkpoint 6683 | -7/Lower Caves | Discovered new exit (range 10) 6840 | -7/Lower Caves | Entered Data Miner 6840 | -7/Data Miner | Discovered new exit (range 6) 6872 | -7/Data Miner | Met Data Miner 6904 | -7/Data Miner | Learned location of Section 7 (-2) 6904 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6932 | -7/Data Miner | Received God Mode back door access code from Data Miner 6971 | -7/Data Miner | Entered Proximity Caves 7309 | -6/Proximity Caves | Escorted by Enhanced Grunt 7392 | -6/Proximity Caves | Found Prototype Device 7392 | -6/Proximity Caves | Identified Exp. Thermal Shield 7426 | -6/Proximity Caves | Spotted B-75 Beast 7453 | -6/Proximity Caves | Destroyed B-75 Beast 7512 | -6/Proximity Caves | Build established: Skirmisher 7535 | -6/Proximity Caves | Learned Factory interactive machine intel 8401 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8478 | -6/Proximity Caves | Discovered new exit (range 16) 8503 | -6/Proximity Caves | Entered Factory 8503 | -6/Factory | Evolved 2 slots: Utility x2 8506 | -6/Factory | Loaded intel: 44 interactive machine locations 8507 | -6/Factory | Loaded intel: 20 terminal locations 8888 | -6/Factory | Local fabrication network quarantined 8969 | -6/Factory | Fabricated P-70 Sage (x2) 9150 | -6/Factory | Build established: Scavenger-Skirmisher 9203 | -6/Factory | First assault squad dispatched 9218 | -6/Factory | Incoming assault squad redirected 9260 | -6/Factory | Discovered new exit (range 23) 9453 | -6/Factory | Discovered new exit (range 14) 9576 | -6/Factory | Incoming assault squad redirected 9711 | -6/Factory | Build established: Skirmisher 9761 | -6/Factory | Incoming investigation squad redirected 9877 | -6/Factory | Destroyed 7 combat bots 9926 | -6/Factory | Incoming assault squad redirected 10048 | -6/Factory | Lost 7 parts (1p2n3u1w) 10116 | -6/Factory | Entered Lower Caves 10214 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10496 | -6/Lower Caves | Learned location of 1 exit from Factory 10556 | -6/Lower Caves | Build established: Scavenger-Gunner 10850 | -6/Lower Caves | Encountered a Warlord checkpoint 10948 | -6/Lower Caves | Discovered new exit (range 16) 10987 | -6/Lower Caves | Entered another Lower Caves area 10995 | -6/Lower Caves | Lgt. Treads stolen by Master Thief 11240 | -6/Lower Caves | Learned location of Zion (-6) 11299 | -6/Lower Caves | Discovered new exit (range 15) 11329 | -6/Lower Caves | Entered Zion 11400 | -6/Zion | Build established: Hauler-Gunner 11468 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11632 | -6/Zion | Learned Factory terminal intel 11857 | -6/Zion | Learned Factory interactive machine intel 12249 | -6/Zion | Imprinted 12251 | -6/Zion | Declared Zion's savior 12419 | -6/Zion | Opened final containment barrier to the Deep Caves 12453 | -6/Zion | Discovered new exit (range 3) 12453 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12463 | -6/Zion | Entered Deep Caves 12463 | -6/Deep Caves | Accompanied by 4 allies 12466 | -6/Deep Caves | Met 5H-AD0 12630 | -6/Deep Caves | Z-Facility disabled 12657 | -6/Deep Caves | Attacked by Z-Imprinter 12669 | -6/Deep Caves | Destroyed Z-Imprinter 12727 | -6/Deep Caves | Found Prototype Protection 12728 | -6/Deep Caves | Identified Zio. Weapon Casing 12759 | -6/Deep Caves | Found Prototype Device 12759 | -6/Deep Caves | Identified Zio. Metafield Generator 12911 | -6/Deep Caves | Lost 7 parts (1p3n3w) 13035 | -6/Deep Caves | Found Prototype Protection 13035 | -6/Deep Caves | Identified Zio. Heavy Carapace 13474 | -6/Deep Caves | Spotted as-46956 13520 | -6/Deep Caves | Spotted as-81730 13524 | -6/Deep Caves | Core integrity fell below 50% 13561 | -6/Deep Caves | Lost 11 parts (1p3n4u3w) 13584 | -6/Deep Caves | Core integrity fell below 20% 13594 | -6/Deep Caves | Destroyed by as-46956 with Assembled Focal Cannon Last Messages --------------- 13521_ as-81730: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 13523_ Attempting to rewire UF-8ML(g). 13523_ UF-8ML(g) is broken beyond repair. 13523_ Zio. Metafield Generator destroyed. 13524_ Zio. Glidesys I destroyed. 13527_ Mak. Armor Plating destroyed. 13530_ Hvy. Machine Gun destroyed. 13530_ PO-8WM(s) destroyed. 13554_ as-46956: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 13562_ Zio. Light Carapace destroyed. 13562_ Destroyed Prototype Device. 13563_ as-81730 GOLEM Unit beginning Prototype Device integration. 13564_ as-81730 Prototype Device integration complete. 13566_ Zio. Weapon Casing destroyed. 13572_ Zio. Composite Leg I destroyed. 13575_ Fission Core destroyed. 13575_ Flak Gun destroyed. 13578_ Zio. Biocell destroyed. 13583_ Flak Gun destroyed. 13588_ Zio. Composite Leg I destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????""###???????????????????????????????? | | ????????? ??????????????????????????????? | | ?????????" ?????????????????????????????? | | ????????""" ????????????????????????????? | | ????????" #?###??????????????????????? | | ????????" # # #??????????????????????? | | ????????"" # # #??????????????????????? | | ????????" # ####???????????????????? | | ????????"" # ## #???????????????????? | | ????????" @## #???????????????????? | | ????????""" #" ##??????????????????? | | ????????" G#" "#??????????????????? | | ????????" " #####???????????????? | | ????????" ! #???????????????? | | ????????# ###???????????????? | | ????????"" "#?????????????????? | | ?????????" G "###?????????????????? | | ?????????" #??????????????????? | | ?????????" ;####?????????????????? | | ????????"" g### #?????????????????? | | ????????# ### ####??????????????? | | ????????# [ [[ # #??????????????? | | ????????# ###???????????????? | | ????????# ""#??????????????? | | ????????# #??????????????? | | ????????# ] ###??????????????? | | ????????# ##????????? ????? | | ????????# #??????? ????? | | ????????# ] #?????? ????? | | ????????# ! #?????? ????? | | ????????? ! ] #??????? ????? | | ?????????" ! ##??????# ????? | | ?????????? "#?????## #???? | | ??????????? "#?????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 27 Energy Capacity 1310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 100 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Evasion (%) 41 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- Gauss Rifle | -7/Factory | Scanalyzed Imp. Reclamation Unit | -7/Factory | Extracted Shield Generator | -7/Factory | Extracted Hacking Suite | -7/Factory | Extracted Maneuvering Thrusters | -7/Factory | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Coil Gun | -6/Factory | Extracted Sml. Matter Pod | -6/Factory | Extracted Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ K-01 Serf | x1 | -7/Factory | Preloaded P-70 Sage | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Fist Fight Gunslinger Challenges ------------ None Game ------ Seed SuspensionHardcellCycler Manual? 0 Play Time 01:23:38 Cumulative 54.2 hours Start 2021.12.21 @ 22:41:32 End 2021.12.22 @ 00:11:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 41 Rogue 11 Adventurer 25 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8272d4d6-b455-4920-b7e2-c7d4e816da1e