Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.28 @ 13:24:29 Player: weedlord420 Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (474) 474 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (373) 373 TOTAL SCORE: 2282 Bonus ------- Follower Combat Kills 73 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 284/300 Energy 160/160 System Corruption 0% Temperature Cool (37) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (10) --- Improved Ion Engine Improved Ion Engine Heat Sink Improved Heat Sink Weapon Shielding Hacking Suite Trap Reconfigurator Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Heat Sink Improved Heat Sink Weapon Shielding Light Armor Plating Hacking Suite Trap Reconfigurator Datajack [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 16 | 1 7 7 . 1 Power 2 | . 1 1 . . Engine 1 | . 1 . . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 6 | . 2 4 . . Treads 6 | . 2 4 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | . 3 . . 1 Device . | . . . . . Storage 2 | . 2 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 4 | 1 1 2 . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 1 1 . . Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . 2 . 1 Power 1 | . . 1 . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . 1 . 1 Highest Loss Streak 1 | . . 1 . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 97 99 100 100 Engine 10 | . 14 9 . . Core 3 | . . 4 14 14 Treads 28 | . 28 28 28 28 Storage 14 | . 14 14 14 14 Processor 13 | . 12 14 14 . Ballistic Gun 27 | . 28 25 28 28 Naked Turns . | . . . . . Heaviest Build 20 | 2 19 20 18 . Greatest Support 40 | 3 40 40 40 . Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 Most Carried 10 | 5 10 10 9 9 Average Carried 7 | 3 5 9 8 8 Final Capacity 10 | 5 10 10 10 10 Final Carried 10 | 5 10 8 9 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 771 | 208 360 203 . . Remotely . | . . . . . Salvage Created 573 | . 421 152 . . Parts 41 | . 32 9 . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 4 | . 2 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 14 | . 9 5 . . Guns 10 | . 9 1 . . Cannons 4 | . . 4 . . Classes Destroyed 5 | . 5 . . . Hauler 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 5 | . 3 2 . . Grunt 9 | . 6 3 . . Best Kill Streak 4 | . 4 2 . . Combat Bots Only 4 | . 4 2 . . Max Kills in Single Turn 1 | . 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 102 | . 51 35 . 16 Missed 25 | . 16 7 . 2 Damage Taken 980 | . 385 361 . 234 Core 258 | . 82 125 . 51 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 76 | . 48 23 . 5 Largest 2 | . 2 2 . 2 Hottest 55 | . 40 55 . 40 Shots Fired 146 | . 96 43 . 7 Gun 135 | . 96 32 . 7 Cannon 11 | . . 11 . . Launcher . | . . . . . Special . | . . . . . Kinetic 146 | . 96 43 . 7 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 8 13 . 4 Robot Miss Streak 4 | . 4 3 . 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 87 | . 53 28 . 6 Core Hits 39 | . 28 9 . 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1177 | . 725 395 . 57 Guns 1024 | . 725 242 . 57 Cannons 153 | . . 153 . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1177 | . 725 395 . 57 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . 3 . . Impact . | . . . . . Kinetic 3 | . . 3 . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 35 | . 8 30 . 35 Average Temperature 11 | . 2 11 . 18 Received Heat Transfer 420 | . 156 204 . 60 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 160 | . 160 145 . . Initial 3 | . . 3 . . Average 38 | . 30 49 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 17 10 . 3 Peak Tracking Total 4 | . 4 3 . 3 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 7 | . 5 1 1 . Terminals 6 | . 5 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 10 2 1 . Successful 7 | . 6 . 1 . Failed 6 | . 4 2 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 7 | . 4 2 1 . Terminals 12 | . 10 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 6 . 1 . Prototype ID Bank 3 | . 3 . . . Emergency Access Points 1 | . 1 . . . Locate Traps 2 | . 2 . . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 4 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 1 . Highest-Rated Group 55 | . . 55 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 10 | . . 10 . . Total Damage 148 | . . 148 . . Kills 3 | . . 3 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2385 | 24 1078 921 350 12 Spaces Moved 1318 | 35 562 502 219 . Core 35 | 35 . . . . Treads 1283 | . 562 502 219 . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 . Average Speed 157 | 50 160 160 160 . Slowest Speed 160 | 50 160 160 160 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 4 84 97 60 3 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1487 | 41 645 576 219 6 Wait 55 | . 16 39 . . Move 1314 | 34 561 501 218 . Hop . | . . . . . Pick Up 21 | 6 12 2 1 . Fast Attach 2 | . . 2 . . Attach 8 | 1 6 1 . . Detach . | . . . . . Swap 6 | . 1 4 . 1 Drop 5 | . 1 4 . . Fire 76 | . 48 23 . 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 25 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 10) 556 | -10/Materials | Discovered new exit (range 16) 1019 | -10/Materials | Discovered new exit (range 3) 1049 | -10/Materials | Discovered new exit (range 16) 1103 | -10/Materials | Entered Mines 1162 | -10/Mines | Core integrity fell below 50% 1367 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1511 | -10/Mines | Discovered new exit (range 5) 1671 | -10/Mines | Learned 4 Materials zone layouts 1674 | -10/Mines | Discovered new exit (range 8) 1693 | -10/Mines | Discovered new exit (range 10) 1733 | -10/Mines | Core integrity fell below 20% 2012 | -10/Mines | Discovered new exit (range 5) 2024 | -10/Mines | Entered Exiles 2024 | -10/Exiles | Accompanied by 1 ally 2054 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2064 | -10/Exiles | Met 8R-AWN 2090 | -10/Exiles | Met EX-HEX 2136 | -10/Exiles | Met EX-BIN 2164 | -10/Exiles | Aligned with FarCom system 2165 | -10/Exiles | Given EX-Vault access code 2207 | -10/Exiles | Opened EX-Vault 2218 | -10/Exiles | Found Trap Reconfigurator 2253 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2301 | -10/Exiles | Met EX-DEC 2360 | -10/Exiles | Discovered new exit (range 11) 2374 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2374 | -10/Exiles | Entered Mines 2386 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 02303_ EX-DEC: "Oops, I hope HEX didn't hear that..." 02360_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02374_ Receiving FarCom transmissions... 02377_ Discarded Targeting Computer. 02380_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????????########??????????? | | ?????????????????????# #??????????? | | ?????????????????????# """ ??????????? | | ?????????????????????# """ #??????????? | | ?????????????????????# """ #??????????? | | ?????????????????????# g #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# gl #??????????? | | ?????????????????????# @ #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????########??????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainHoverLattice Manual? 0 Play Time 00:10:40 Cumulative 45.6 hours Start 2024.07.28 @ 13:13:42 End 2024.07.28 @ 13:24:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 88 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19784d20-e0bf-4ce9-83b1-dcc03e9a3cdb