Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 19:52:01 Player: useeikick Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (590) 590 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (464) 464 TOTAL SCORE: 3844 Bonus ------- Follower Combat Kills 164 Aligned with FarCom 300 Cogmind --------- Core Integrity 455/550 Matter 260/300 Energy 0/100 System Corruption 0% Temperature Warm (133) Movement Flying (37) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit Flight Unit > --- UTILITY (4) ------ Small Storage Unit Weight Redist. System Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Weight Redist. System Firepult Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Improved Targeting Computer > --- WEAPON ----------- Firepult Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Flight Unit Weight Redist. System [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Cannon Firepult Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 2 | . . 1 . . . 1 Weapon 1 | . . . . . . 1 Parts Attached 35 | 6 3 18 1 1 . 6 Power 4 | 1 1 2 . . . . Engine 4 | 1 1 2 . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 16 | 2 2 9 . . . 3 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover 4 | . 2 2 . . . . Flight 10 | . . 7 . . . 3 Utility 6 | 1 . 3 1 . . 1 Device 4 | . . 3 . . . 1 Storage 1 | 1 . . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 9 | 2 . 4 . 1 . 2 Energy Gun . | . . . . . . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 8 | 2 . 4 . 1 . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 12 | . . 5 . . . 7 Power 2 | . . 2 . . . . Propulsion 7 | . . 3 . . . 4 Utility 1 | . . . . . . 1 Weapon 2 | . . . . . . 2 Highest Loss Streak 7 | . . 2 . . . 7 To Critical Strikes . | . . . . . . . Average Backups 6 | 1 4 6 8 7 7 6 Power 1 | . 1 1 2 2 2 2 Propulsion 3 | . 2 2 4 3 3 2 Utility . | . . 1 1 1 1 1 Weapon . | . 1 . 1 . 1 . Tool/Special . | . . . . . . . Unused Backups 5 | . 2 1 . . . 2 Power 3 | . . 1 . . . 2 Propulsion 2 | . 2 . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 84 80 100 100 100 89 Engine 10 | . 13 10 11 11 11 9 Wheel 1 | . 13 . . . . . Hover 5 | . 14 10 . . . . Flight 23 | . . 19 33 33 33 25 Device 10 | . . 7 17 11 11 15 Storage 11 | . 14 11 11 11 11 9 Processor 4 | . . . 4 11 11 9 Ballistic Gun 22 | . 28 22 22 22 22 21 Peak Build Rating 30 | 6 6 12 12 14 14 30 Average Rating 11 | 4 5 8 11 13 14 16 On Entrance 9 | . 6 6 12 12 14 14 Avg Prop Armor Cover (%) 11 | 18 . 4 . . . . Naked Turns . | . . . . . . . Heaviest Build 16 | 12 12 12 12 12 12 16 Greatest Support 26 | 26 26 18 18 18 18 18 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 4 5 8 8 8 8 8 Average Carried 6 | 2 4 6 8 7 8 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 4 5 8 8 8 8 5 Class Distribution -------------------- 67% | Scavenger-Mutant 27% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 858 | 173 159 391 63 . 25 47 Remotely . | . . . . . . . Salvage Created 737 | . 97 489 . . 34 117 Parts 54 | . 7 40 . . 3 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 23 | . 3 15 . . 2 3 Guns 22 | . 3 15 . . 2 2 AOE 1 | . . . . . . 1 Classes Destroyed 6 | . 1 4 . . . 1 Recycler 1 | . . 1 . . . . Watcher 2 | . . 2 . . . . Swarmer 12 | . . 10 . . 2 . Cutter 1 | . . . . . . 1 Grunt 5 | . 3 2 . . . . Sentry 5 | . . 3 . . . 2 Best Kill Streak 6 | . 3 6 . . 2 2 Combat Bots Only 5 | . 3 5 . . 2 2 Max Kills in Single Turn 1 | . 1 1 . . 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 143 | . 12 103 . . 3 25 Missed 57 | . 4 43 . . 2 8 Hits 86 | . 8 60 . . 1 17 Melee 9 | . . . . . . 9 Projectile 77 | . 8 60 . . 1 8 AOE 1 | . . . . . . 1 Critical Strikes 4 | . . 1 . . . 3 Damage Taken 1117 | . 87 619 . . 6 405 Core 251 | . 11 139 . . 6 95 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 18 | . . . . . . 18 Core Remaining (%) 86 | 100 95 . . . 63 . Volleys Fired 94 | . 10 70 1 . 3 10 Largest 3 | . 2 2 2 . 2 3 Hottest 270 | . 40 43 43 . 43 270 Shots Fired 190 | . 20 140 2 . 6 22 Gun 189 | . 20 140 2 . 6 21 Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 189 | . 20 140 2 . 6 21 Thermal 1 | . . . . . . 1 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . 6 9 3 . 3 16 Robot Miss Streak 6 | . 2 6 . . 1 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 110 | . 12 76 2 . 4 16 Core Hits 52 | . 5 33 2 . 4 8 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1286 | . 148 809 22 . 61 246 Guns 1237 | . 148 809 22 . 61 197 Cannons . | . . . . . . . Explosions 49 | . . . . . . 49 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1237 | . 148 809 22 . 61 197 Thermal 49 | . . . . . . 49 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 5 | . . . . . . 5 Projectiles . | . . . . . . . Explosions 5 | . . . . . . 5 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 24 | . . . . . . 24 Shots 3 | . . . . . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 270 | . 1 26 5 . 5 270 Average Temperature 17 | . 1 4 4 . 2 76 Received Heat Transfer 228 | . 48 153 . . . 27 Effects 2 | . . . . . . 2 Interference 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . . 3 Heat Transferred 400 | . . . . . . 400 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 93 | 100 100 82 100 . 100 100 Level 1 6 | . . 17 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 254 | . 60 254 95 . 192 75 Initial 95 | . . 20 95 . . 61 Average 70 | . 7 112 37 . 147 41 Influence Increases 1064 | . 78 538 73 . 237 138 Destroy 0b10 Robot/C 580 | . 60 300 40 . 120 60 Destroy 0b10 Robot/NC 15 | . . 15 . . . . Destroy Leader 124 | . 10 64 10 . 20 20 Allied During Kill 34 | . . . 8 . 22 4 Successful Hack 21 | . 8 8 . . . 5 Disable Machine 30 | . . . 15 . . 15 Destroy Structure 5 | . . 1 . . . 4 Partial Spotted 90 | . . 45 . . 30 15 Lose Combat Pursuer 165 | . . 105 . . 45 15 Influence Decreases 1049 | . 28 342 276 43 80 280 Entered New Map 320 | . . 30 151 43 . 96 Time Decay 585 | . 28 262 125 . 80 90 Lost Part 84 | . . 50 . . . 34 Lost Ally 60 | . . . . . . 60 Squads Dispatched 2 | . 1 . . . . 1 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 3 | . . 2 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 5 25 2 . 7 9 Peak Tracking Total 7 | . 3 4 2 . 5 7 Tactical Retreats 6 | . . 4 . . 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 2 | . . . 1 . . 1 Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 22 | . 7 6 . 5 . 4 Terminals 13 | . 5 5 . . . 3 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . . 1 Recycling Units 2 | . 1 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 88 | . 16 14 . 50 . 8 Successful 63 | . 3 7 . 50 . 3 Failed 25 | . 13 7 . . . 5 Catastrophic 5 | . 2 2 . . . 1 Database Lockouts . | . . . . . . . Manual 21 | . 14 6 . 1 . . Terminals 29 | . 11 12 . . . 6 Fabricators . | . . . . . . . Repair Stations 4 | . 2 . . . . 2 Recycling Units 5 | . 3 2 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 55 | . . 4 . 50 . 1 Record 50 | . . 1 . 49 . . Branch Access Points 1 | . . 1 . . . . Locate Traps 1 | . . 1 . . . . Zone Layout 2 | . . 1 . . . 1 Proto ID Catalog 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 1 2 . . . . Terminals 2 | . 1 1 . . . . Assimilate 1 | . 1 . . . . . Operators 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Mask 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 7 5 . . . 4 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 26 | . . . . . . 26 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 3 3 3 Highest-Rated Group 40 | . . . 40 40 40 40 Highest-Rated Ally 16 | . . . 16 16 16 16 Total Orders . | . . . . . . . Ally Attacks 38 | . . . 8 . 20 10 Total Damage 438 | . . . 100 . 212 126 Kills 6 | . . . 2 . 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 1918 | 56 232 562 346 343 172 207 Spaces Moved 2434 | 53 258 544 296 711 307 265 Core 12 | 12 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 148 | 41 107 . . . . . Hover 312 | . 151 161 . . . . Flight 1962 | . . 383 296 711 307 265 Fastest Speed 34 | 50 56 34 34 34 34 34 Average Speed 40 | 80 70 39 34 34 34 34 Slowest Speed 90 | 90 90 56 34 34 34 37 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 7 | . . 3 2 . . 2 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 4 46 39 71 93 64 24 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 4 | . . . 3 . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 7 | . . . . . . 7 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 6 | . . . . . . 6 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 3202 | 62 289 772 537 812 369 361 Wait 599 | . 9 111 241 98 60 80 Move 2414 | 52 257 537 291 710 306 261 Hop 7 | . . 3 2 . . 2 Pick Up 29 | 4 6 18 . 1 . . Fast Attach 15 | 6 . 5 1 . . 3 Attach 15 | . 1 10 . . . 4 Detach 2 | . . 1 . . . 1 Swap 8 | . 2 5 . 1 . . Drop 19 | . 4 12 1 2 . . Fire 94 | . 10 70 1 . 3 10 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 13) 289 | -10/Materials | Entered another Materials area 289 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 311 | -9/Materials | Build established: Mutant 420 | -9/Materials | Identified exit to Mines 420 | -9/Materials | Identified exit to Storage 851 | -9/Materials | Entered Mines 853 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 886 | -9/Mines | Build established: Scavenger-Mutant 927 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 930 | -9/Mines | Discovered new exit (range 8) 1055 | -9/Mines | Discovered new exit (range 5) 1182 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1182 | -9/Mines | Discovered new exit (range 5) 1197 | -9/Mines | Entered Exiles 1197 | -9/Exiles | Accompanied by 3 allies 1218 | -9/Exiles | Discovered new exit (range 15) 1228 | -9/Exiles | Met 8R-AWN 1245 | -9/Exiles | Met EX-HEX 1281 | -9/Exiles | Met EX-BIN 1287 | -9/Exiles | Aligned with FarCom system 1288 | -9/Exiles | Given EX-Vault access code 1304 | -9/Exiles | Opened EX-Vault 1309 | -9/Exiles | Found Firepult 1317 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1327 | -9/Exiles | Met EX-DEC 1335 | -9/Exiles | Learned location of Zion (-6) 1350 | -9/Exiles | Visited The Gauntlet 1432 | -9/Exiles | Discovered new exit (range 14) 1540 | -9/Exiles | Left Exiles lab with Firepult 1540 | -9/Exiles | Entered Mines 1540 | -8/Mines | Accompanied by 3 allies 1621 | -8/Mines | Discovered new exit (range 16) 1712 | -8/Mines | Entered Materials 1712 | -8/Materials | Accompanied by 3 allies 1712 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1824 | -8/Materials | Repaired Flight Unit 1919 | -8/Materials | Self-destructed Last Messages --------------- 01911_ Autogun destroyed. 01912_ Lgt. Ion Engine severed. 01912_ Surge Thruster melted. 01912_ Concussive RPG melted. 01912_ C-17 Slicer destroyed. 01912_ Flight Unit destroyed. 01912_ Destroyed Flight Unit. 01912_ Flight Unit destroyed. 01912_ Destroyed Flight Unit. 01913_ U-05 Engineer lays Concrete. 01914_ Penetrated by Slug. 01914_ Terminal disabled. 01914_ U-05 Engineer builds a Wall. 01914_ Lgt. Assault Rifle destroyed. 01915_ Overheating: System interference. 01915_ Imp. Targeting Computer temporarily disabled. 01915_ Firepult temporarily disabled. 01915_ U-05 Engineer lays Concrete. 01918_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????? #???????????????????????????????????? | | ?????????? #???????????????????????????????????? | | ?????????? #???????????????????????????????????? | | ?????????? "#???????????????????????????????????? | | ?????????? "%#???????????????????????????????????? | | ?????????? "#???????????????????????????????????? | | ####+##### ###" ## ?????????????????????????? | | /# ????????????????????????? | | " ????????????????????????? | | # ????????????????????????? | | + ##+#####T#### !?????????????????????????? | | # # #??????H???????????????????????????? | | # # #?????? #??????????????????????????? | | ### # #?????? #??????????????????????????? | | # #?????? #??????????????????????????? | | # #?????? #??????????????????????????? | | " # #?????# #??????????????????????????? | | ########?????# #??????????????????????????? | | ^ #????????##### #??????????????????????????? | | #???###### # #??????????????????????????? | | ^! ######## # #??????????????????????????? | | !! [l u #??????????????????????????? | | ! [%=u r/ #######+###### #?????????? | | % w ????????? | | | =* ????????? | | ## % c@ ????????? | | ?###+############### ######+######???????????????? | | ???? ?????????????###???????????????????????????? | | ???? ??????????????????????????????????????????? | | ???? ?????????????????????????????????????????? | | ?????"" Y????????????????????????????????????????? | | ?????"" #????????????????????????????????????????? | | ????????#????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 10% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Myspace Sixth Sense Challenges ------------ None Game ------ Seed WaveAlloyDoublenader Manual? 0 Play Time 00:46:35 Cumulative 21.7 hours Start 2025.12.21 @ 18:48:27 End 2025.12.21 @ 19:52:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b1dc2a1-d99f-4f2b-bfd7-4a54daaf495a