Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.04 @ 18:33:15 Player: chromeatic Result: Destroyed by as-96557 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (608) 608 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2093 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 225/300 Energy 11/100 System Corruption 18% Temperature Cool (0) Movement Rolling (80) Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Kinecellerator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Hardlight Generator Improved Trap Extractor (0/6) Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Trap Extractor > --- WEAPON ----------- Particle Gun High-powered Shotgun Proton Missile Launcher > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Kinecellerator Hardlight Generator High-powered Shotgun High-powered Shotgun [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 46 | 9 8 . 16 13 Power 7 | 1 . . 5 1 Engine 6 | 1 . . 5 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 18 | 5 4 . 2 7 Treads 3 | . 3 . . . Leg 11 | 2 1 . 2 6 Wheel 4 | 3 . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 . 2 2 Device 5 | 1 . . 2 2 Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 2 3 . 7 3 Energy Gun 9 | 2 2 . 5 . Energy Cannon . | . . . . . Ballistic Gun 3 | . . . 1 2 Ballistic Cannon . | . . . . . Launcher 3 | . 1 . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 15 | . . . 3 12 Power 3 | . . . 1 2 Propulsion 4 | . . . . 4 Utility 2 | . . . 1 1 Weapon 6 | . . . 1 5 Highest Loss Streak 12 | . . . 1 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 98 100 90 80 Engine 14 | . 14 14 15 11 Treads 10 | . 7 28 10 . Leg 13 | . 20 . 11 20 Device 10 | . 14 14 9 8 Storage 11 | . 12 14 11 9 Energy Gun 18 | . 15 14 25 10 Ballistic Gun 3 | . . . 2 10 Launcher 7 | . 13 14 4 3 Peak Build Rating 26 | 6 11 11 17 26 Average Rating 12 | 3 7 11 14 16 On Entrance 8 | . 6 11 11 16 Naked Turns . | . . . . . Heaviest Build 39 | 7 20 20 34 39 Greatest Support 46 | 20 46 46 46 28 Greatest Overweight (x) 3 | . . . 3 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 Average Capacity 9 | 5 9 10 10 9 Most Carried 10 | 5 8 7 10 10 Average Carried 6 | 2 5 7 7 6 Final Capacity 10 | 5 10 10 10 10 Final Carried 8 | 4 7 7 8 8 Class Distribution -------------------- 47% | Mutant 36% | Gunner 15% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 754 | 290 . 5 205 254 Remotely . | . . . . . Salvage Created 615 | 74 . 14 305 222 Parts 37 | 5 . . 24 8 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 23 | 1 . 2 10 10 Melee 2 | . . . . 2 Guns 12 | 1 . . 4 7 AOE 9 | . . 2 6 1 Classes Destroyed 8 | 2 . . 4 2 Worker 1 | 1 . . . . Hauler 2 | . . . 2 . Watcher 1 | . . . 1 . Swarmer 3 | . . . 3 . Grunt 10 | 1 . 2 4 3 Brawler 1 | . . . . 1 Sentry 3 | . . . 3 . Assembled 6 | . . . . 6 Best Kill Streak 9 | 1 . 2 9 4 Combat Bots Only 7 | 1 . 2 7 4 Max Kills in Single Turn 2 | 1 . 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . 1 1 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 241 | 7 . 23 81 130 Missed 65 | 4 . 7 18 36 Damage Taken 2345 | 31 . 237 506 1571 Core 444 | . . 36 44 364 Absorbed by Shields 130 | . . . 130 . Core Remaining (%) 92 | 100 . 85 . . Volleys Fired 51 | 5 . 7 23 16 Largest 3 | 2 . 2 3 3 Hottest 186 | 80 . 95 186 155 Shots Fired 113 | 10 . 12 53 38 Gun 95 | 10 . 5 45 35 Cannon . | . . . . . Launcher 18 | . . 7 8 3 Special . | . . . . . Kinetic 26 | . . . 6 20 Thermal 64 | 5 . 5 39 15 Explosive 15 | . . 7 8 . Electromagnetic 8 | 5 . . . 3 Robot Hit Streak 15 | 3 . 7 15 11 Robot Miss Streak 7 | 5 . 1 7 6 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 67 | 4 . 9 28 26 Core Hits 51 | 3 . 4 19 25 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Burn 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2081 | 91 . 319 1040 631 Guns 994 | 48 . 83 369 494 Cannons . | . . . . . Explosions 1069 | 43 . 236 671 119 Melee . | . . . . . Ramming 18 | . . . . 18 Kinetic 372 | . . . 42 330 Thermal 748 | 78 . 83 423 164 Explosive 811 | . . 236 575 . Electromagnetic 132 | 13 . . . 119 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 18 | . . . . 18 Average Corruption 12 | . . . . 12 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Message Errors 2 | . . . . 2 Energy Discharges 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Misdirections 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 36 | . . . 34 2 Projectiles . | . . . . . Explosions 36 | . . . 34 2 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 40 | . . 11 . 29 Shots 4 | . . 2 . 2 Rammed 1 | . . . . 1 Targets Rammed 9 | . . . . 9 Kicked 8 | . . . . 8 Crushed . | . . . . . Highest Temperature 436 | 48 . 51 376 436 Average Temperature 122 | 21 . 20 126 153 Received Heat Transfer 955 | 18 . 126 208 603 Effects 4 | . . . 3 1 Interference 2 | . . . 2 . Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1729 | 125 . 185 864 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 303 | 25 16 86 303 191 Initial 91 | . 16 6 33 91 Average 107 | 6 16 71 160 154 Maximum Alert Level 1 | . . . 1 . Low Security (%) 85 | 100 100 100 63 100 Level 1 14 | . . . 36 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 2 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | 1 1 4 13 26 Peak Tracking Total 11 | 1 3 2 5 11 Tactical Retreats 7 | . . . 1 6 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 5 | . 1 . 3 1 Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 3 . 7 1 Successful 6 | . 1 . 4 1 Failed 5 | . 2 . 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 3 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 2 1 Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . . . 1 Alert Level 1 | . 1 . . . Security Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Recycle Component 1 | . . . 1 . Process 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 3 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . 1 . Recycled Matter 106 | . . . 106 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1588 | 145 276 221 631 315 Spaces Moved 881 | 120 192 127 296 146 Core 35 | 32 . . . 3 Treads 315 | . 44 127 144 . Legs 463 | 38 148 . 152 125 Wheels 68 | 50 . . . 18 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 120 80 Average Speed 147 | 84 129 160 176 153 Slowest Speed 330 | 120 160 160 330 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 6 27 24 26 25 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 16 | . . 16 . . Terrain Destroyed 104 | . . 37 67 . Melee . | . . . . . Projectile . | . . . . . AOE 104 | . . 37 67 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1085 | 154 225 133 367 206 Wait 22 | 8 6 . 5 3 Move 877 | 119 191 126 295 146 Hop . | . . . . . Pick Up 30 | 8 9 . 8 5 Fast Attach 18 | 4 1 . 10 3 Attach 24 | 5 6 . 5 8 Detach 22 | 3 5 . 9 5 Swap 4 | . 1 . 1 2 Drop 27 | 2 6 . 11 8 Fire 51 | 5 . 7 23 16 Melee . | . . . . . Ram 2 | . . . . 2 Kick 8 | . . . . 8 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 103 | -11/Scrapyard | Discovered new exit (range 8) 146 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 7) 422 | -10/Materials | Entered Mines 444 | -10/Mines | Met a Derelict bent on vengeance 565 | -10/Mines | Discovered new exit (range 9) 643 | -10/Mines | Entered Materials 643 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 924 | -9/Materials | Destroyed 7 combat bots 1218 | -9/Materials | Build established: Gunner 1260 | -9/Materials | Discovered new exit (range 7) 1274 | -9/Materials | Entered Mines 1301 | -9/Mines | Learned Materials stockpile data 1351 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1435 | -9/Mines | Assembled infested the area 1501 | -9/Mines | Core integrity fell below 50% 1514 | -9/Mines | System corruption reached 10% 1527 | -9/Mines | Core integrity fell below 20% 1589 | -9/Mines | Destroyed by as-96557 with Assembled Rifle Last Messages --------------- Kicked as-50211. as-50211 destroyed. Hpw. Shotgun destroyed. 4MRFGIWEGX&6#MFC Aluminum Leg destroyed. System corrupted: Energy discharge (-22). Acquired Wheel. Acquired 26 matter. Extracted 50 matter. Slammed into as-55243. as-55243 destroyed. [Achievement: Fist Fight] Destabilizing: System corrupted (+1). Acquired 14 matter. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????# ??????????????????????? | | ???????????????###??????# ???????????????????????? | | ??????????????? #??### ???????????????????????? | | ???????????????# #?? ???????????????????????? | | ???????????????# #?? ???????????????????????? | | ???????????????# ?? ???????????????????????? | | ???????????????# #?? ????????????????????????? | | ???????????????# #?? ! ????????????????????????? | | ???????????????# #??#!%#????????????????????????? | | ???????????????# %#??# #????????????????????????? | | ???????????????# ##?# #????????????????????????? | | ???????????????# ### #????????????????????????? | | ???????????????# !!## #????????????????????????? | | ???????????????# *%##% #????????????????????????? | | ???????????????# ==! #???####?????????????????? | | ???????????????# % #??## ##????????????????? | | ???????????????# ####??# ##???????????????? | | ???????????????#* ##????# ##?###??????????? | | ??????????????##%= ##???# #?# ??????????? | | ??????????????#== ##### a #?# #??????????? | | ????###########%! @ aa ##?# #??????????? | | ??? != a # ##??# #??????????? | | ??? */[ #### ### #???# #??????????? | | ????###### #####%!= ##?# #?# #???# #??????????? | | ?????????#?????#=! ### = ### ##### ######?????? | | ???????????###### = ## *%! ! #?????? | | ???????????#"!# # =! ################ #?????? | | ???????????#"/ #X ##??????????????# #?????? | | ???????????#" [ #######??????????# #?????? | | ???????????#"= ! ###[! ##????????## #####?? | | ???????????#"!*=# # ## / = #????????# #?? | | ???????????#"]### # ##! #????????# """" #?? | | ???????????######## ### #????????# """" #?? | | ??????????????????# #?### ##????????# """" #?? | | ?????????????????## ###### #?????????# #?? | | ?????????????????# #?????????########?? | | ?????????????????# #??????????????????? | | ?????????????????## ## ####??????????????????? | | ??????????????????## ### #?????????????????????? | | ???????????????????# #?# #?????????????????????? | | ??????????????????# ##?# #?????????????????????? | | ??????????????????# ##??# ?????????????????????? | | ??????????????????# #??? ?????????????????????? | | ??????????????????# ??? ?????????????????????? | | ??????????????????# ????# ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 22 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Kinecelleration 30 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Fist Fight Let's See Who's Tougher Loot Pinata One Hack Too Far Risk Taker Storm Trooper System Compromised Uninvited Guest Challenges ------------ None Game ------ Seed ShadeActuatorChip Manual? 0 Play Time 00:54:30 Cumulative 0.8 hours Start 2024.11.04 @ 17:32:20 End 2024.11.04 @ 18:33:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b533f5a7-5d6b-4f4d-8cd6-39b27fac8c65