Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.08 @ 21:19:08 Player: Ape Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (30085) 30085 TOTAL SCORE: 36835 Bonus ------- Pacifist 10869 Win 3000 Win Speed 16216 Cogmind --------- Core Integrity 1291/1600 Matter 23/300 Energy 15/100 System Corruption 18% Temperature Cool (18) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (17) -- Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (5) ------ Advanced Terrain Scanner Hacking Suite Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- Nanosword > --- INVENTORY (4) ---- Improved Sensor Array Cloaking Device Hacking Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Advanced Medium Treads Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Terrain Scanner Improved Melee Analysis Suite Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Nanosword > --- INVENTORY -------- Biometal Heavy Treads Improved Sensor Array Cloaking Device [Rating: 172] Favorites ----------- Power None Propulsion Armored Leg Treads Biometal Heavy Treads Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Cooled Linear Gravjet Flight Unit Impulse Thruster Array Utility Improved Sensor Array Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Nanosword Ballistic Gun Assault Rifle Slashing Weapon Nanosword Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . 2 2 2 2 2 Power . | . . . . . . . . . . . . Propulsion 15 | . . 2 2 2 2 . 1 . 2 2 2 Utility 3 | . . . . . . . 1 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 39 | . 2 2 . . 2 . 5 1 5 9 13 Power . | . . . . . . . . . . . . Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 26 | . . 2 . . 2 . 4 . 1 8 9 Treads 18 | . . 2 . . 2 . 1 . . 4 9 Leg 4 | . . . . . . . 3 . . 1 . Wheel 1 | . . . . . . . . . . 1 . Hover 1 | . . . . . . . . . . 1 . Flight 2 | . . . . . . . . . 1 1 . Utility 12 | . 2 . . . . . 1 1 3 1 4 Device 3 | . 1 . . . . . 1 . . . 1 Storage . | . . . . . . . . . . . . Processor 3 | . 1 . . . . . . 1 1 . . Hackware 6 | . . . . . . . . . 2 1 3 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 1 | . . . . . . . . . 1 . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 1 . Parts Lost 17 | . . . . . . . . 4 7 2 4 Power . | . . . . . . . . . . . . Propulsion 13 | . . . . . . . . 4 3 2 4 Utility 4 | . . . . . . . . . 4 . . Weapon . | . . . . . . . . . . . . Highest Loss Streak 7 | . . . . . . . . 2 7 2 2 Average Slot Usage (%) 57 | . 61 77 63 53 58 60 70 62 52 42 57 Treads 20 | . . 22 18 15 24 26 28 21 12 8 32 Leg 13 | . 28 22 18 15 13 13 24 22 14 10 1 Flight 1 | . . . . . . . . . 4 5 . Device 6 | . 11 11 9 7 6 6 11 10 5 4 4 Processor 4 | . 7 11 9 7 6 6 5 6 7 4 1 Hackware 4 | . . . . . . . . . 4 1 13 Ballistic Gun 1 | . 14 11 9 7 6 6 . . . . . Slashing Weapon 2 | . . . . . . . . . 2 4 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 3 | 2 3 3 3 3 3 3 2 2 3 3 3 Greatest Support 75 | 3 3 3 3 3 3 3 3 3 27 3 75 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 6 4 3 3 3 4 4 4 4 4 4 4 Average Carried 3 | 4 3 2 2 3 3 4 3 4 3 4 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 2 3 3 4 4 4 4 4 4 3 Class Distribution -------------------- 69% | Mutant 30% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Matter Collected 235 | 200 . 20 . . . . . . . . 15 Remotely . | . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . Parts . | . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Damage Taken 8569 | . . 57 97 39 142 238 66 1223 751 1359 4597 Core 717 | . . 12 19 7 11 91 24 85 113 46 309 Absorbed by Shields 76 | . . . . . 48 . . 28 . . . Core Remaining (%) 94 | 100 100 97 96 99 . 88 97 92 91 96 80 Volleys Fired . | . . . . . . . . . . . . Largest . | . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . Critical Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks 17 | . . . . . . . . . 7 1 9 Impact . | . . . . . . . . . . . . Slashing 17 | . . . . . . . . . 7 1 9 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 42 | . . . . . . . . . . . 42 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 42 | . . . . . . . . . . . 42 Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 42 | . . . . . . . . . . . 42 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . 3 6 2 17 Average Corruption 4 | . . . . . . . . 1 6 1 6 Corruption Purged . | . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . 5 Message Errors 1 | . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 12 | . . . . . . . . . . . 12 Projectiles . | . . . . . . . . . . . . Explosions 12 | . . . . . . . . . . . 12 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 113 | . . . . . . . . . . . 113 Shots 1 | . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . Received Heat Transfer 635 | . . 30 18 12 38 48 18 48 9 81 333 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Peak Influence 301 | . 30 30 15 34 16 29 87 57 41 106 301 Average Influence 63 | . 8 22 10 16 16 9 32 47 19 61 145 Maximum Alert Level 1 | . . . . . . . . . . . 1 Low Security (%) 94 | 100 100 100 100 100 100 100 100 100 100 100 78 Level 1 5 | . . . . . . . . . . . 21 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 19 | . 1 2 2 . . 2 1 2 5 1 3 Investigation 8 | . . 2 1 . . . . 1 3 1 . Extermination 2 | . . . . . . . . . . . 2 Reinforcement 9 | . 1 . 1 . . 2 1 1 2 . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Distress Signals 5 | . 1 . . . 1 . . 1 1 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 123 | . 5 4 12 1 2 5 7 20 10 20 37 Peak Tracking Total 22 | . 6 4 9 1 2 7 6 12 9 10 22 Tactical Retreats 19 | . . . 2 . . . 2 3 1 5 6 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Traps Triggered 4 | . . . . . 1 . . 2 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Machines Disabled 1 | . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Machines Accessed 16 | . 1 3 2 2 . 1 1 . 2 2 2 Terminals 15 | . 1 3 2 2 . 1 1 . 2 2 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 55 | . 4 13 6 4 . 2 3 . 9 9 5 Successful 19 | . 2 1 2 2 . 1 2 . 4 3 2 Failed 36 | . 2 12 4 2 . 1 1 . 5 6 3 Catastrophic 8 | . . 3 2 1 . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . Manual 38 | . 4 13 5 1 . . 2 . 5 6 2 Terminals 53 | . 4 13 6 4 . 2 3 . 9 9 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 Terminal Hacks 16 | . 2 . 2 2 . 1 2 . 4 2 1 Open Door 1 | . . . . . . 1 . . . . . Level Access Points 7 | . 1 . 1 1 . . 1 . 1 1 1 Emergency Access Points 1 | . . . . . . . . . 1 . . Unreport Threat 1 | . . . 1 . . . . . . . . Locate Traps 3 | . . . . 1 . . 1 . 1 . . Zone Layout 3 | . 1 . . . . . . . 1 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks 5 | . . 2 . . . . 1 . . 2 . Terminals 2 | . . 1 . . . . . . . 1 . Track 2 | . . 1 . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 1 3 2 2 . 1 1 . 2 2 2 Full Trace Events 7 | . . 3 1 . . . . . 2 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 1 | . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Turns Passed 1413 | 4 59 40 44 38 76 48 131 202 139 267 365 Spaces Moved 2489 | 2 108 76 86 76 116 95 240 363 219 500 608 Core 2484 | 2 108 76 86 76 116 95 240 363 215 500 607 Treads 1 | . . . . . . . . . . . 1 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 4 | . . . . . . . . . 4 . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 51 50 50 Slowest Speed 150 | 50 50 50 50 50 50 50 50 50 150 50 145 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . Exploration Rate (%) 16 | 1 42 19 17 4 4 25 13 12 9 24 30 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 16 | . . . . . . . . . 7 1 8 Terrain Destroyed 34 | . . . . . . . . . 7 1 26 Melee 16 | . . . . . . . . . 7 1 8 Projectile . | . . . . . . . . . . . . AOE 18 | . . . . . . . . . . . 18 Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Total 2604 | 6 111 77 86 75 132 94 248 382 230 511 652 Wait 30 | . . . . . 7 . 2 8 . . 13 Move 2472 | 1 107 75 85 75 115 94 239 362 213 499 607 Hop 2 | . . . . . . . . . 2 . . Pick Up 7 | 1 1 . 1 . 1 . 1 . . . 2 Fast Attach 33 | . 2 . . . 2 . 4 1 5 9 10 Attach 5 | . . 2 . . . . 1 . . . 2 Detach 2 | . . . . . . . . . 1 . 1 Swap 1 | . . . . . . . . . . . 1 Drop 16 | 4 1 . . . . . 1 . 1 2 7 Fire . | . . . . . . . . . . . . Melee 17 | . . . . . . . . . 7 1 9 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 18 | . . . . . 7 . . 10 1 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Extension -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Identified exit to Materials 49 | -10/Materials | Discovered new exit (range 8) 64 | -10/Materials | Entered another Materials area 64 | -9/Materials | Evolved 2 slots: Propulsion x2 97 | -9/Materials | Discovered new exit (range 14) 104 | -9/Materials | Identified exit to Materials 104 | -9/Materials | Entered another Materials area 104 | -8/Materials | Evolved 2 slots: Propulsion x2 137 | -8/Materials | Identified exit to Factory 148 | -8/Materials | Entered Factory 148 | -7/Factory | Evolved 2 slots: Propulsion x2 163 | -7/Factory | Identified exit to Factory 186 | -7/Factory | Entered another Factory area 186 | -6/Factory | Evolved 2 slots: Propulsion x2 228 | -6/Factory | Discovered new exit (range 6) 262 | -6/Factory | Identified exit to Extension 262 | -6/Factory | Entered Extension 301 | -6/Extension | Spotted B-75 Beast 304 | -6/Extension | Spotted B-75 Beast 309 | -6/Extension | Discovered new exit (range 3) 309 | -6/Extension | Identified exit to Factory 310 | -6/Extension | Entered Factory 310 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 332 | -5/Factory | Build established: Mutant 408 | -5/Factory | Identified exit to Factory 441 | -5/Factory | Entered another Factory area 441 | -4/Factory | Evolved 2 slots: Utility x2 636 | -4/Factory | Discovered new exit (range 15) 643 | -4/Factory | Identified exit to Research 643 | -4/Factory | Entered Research 643 | -3/Research | Evolved 2 slots: Propulsion x2 652 | -3/Research | Identified exit to Research 695 | -3/Research | Found Prototype Slashing Weapon 695 | -3/Research | Identified Nanosword 754 | -3/Research | Crushed by falling debris 768 | -3/Research | Spotted B-86 Titan 782 | -3/Research | Entered another Research area 782 | -2/Research | Evolved 2 slots: Propulsion x2 807 | -2/Research | Lost 7 parts (3n4u) 883 | -2/Research | Spotted B-90 Cyclops 933 | -2/Research | Identified exit to Access 1049 | -2/Research | Entered Access 1049 | -1/Access | Evolved 2 slots: Propulsion x2 1255 | -1/Access | Identified exit to Surface 1286 | -1/Access | Spotted B-99 Colossus 1345 | -1/Access | Build established: Hacker-Mutant 1375 | -1/Access | Energy Cycler disabled 1381 | -1/Access | System corruption reached 10% 1414 | *** | Escaped! Last Messages --------------- 01388_ Critical hit. 01388_ Adv. Medium Treads destroyed. 01389_ K-01 Serf collects debris. 01389_ P-80 Master resets K-01 Serf, system corruption cleaned. 01389_ K-01 Serf collects debris. 01390_ Penetrated by Slug. 01390_ Slug penetrates Wall. 01390_ R-10 Processor collects Med. Matter Pod. 01394_ K-01 Serf cleans the Sealed Freight Elevator. 01396_ Sealed Freight Elevator disabled. 01400_ P-80 Master suffers critical hit. 01403_ K-01 Serf collects debris. 01404_ P-80 Master resets P-80 Master, system corruption cleaned. 01405_ Hvy. Siege Treads destroyed. 01405_ U-05 Engineer builds a Wall. 01407_ P-80 Master resets P-80 Master, system corruption cleaned. 01407_ K-01 Serf cleans the Terminal. 01411_ The Access Shell folds into the floor. 01412_ System corrupted: Energy discharge (-9). [Achievement: Pacifist] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????#??????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ?????#??????????????????????????????? | | ??????????# ????????????????????????????????????? | | ???#??????# ??????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??#???????# k""" """ "??????????????????? | | ??????????# g "??????????????????? | | ??????????#k "??????????????????? | | ??????????#k "" "??????????????????? | | ??????????# g @" "??????????????????? | | ??????????# u "??????????????????? | | ??????????# gp "??????????????????? | | ##?????#??# p "??????????????????? | | ?#????????# pp "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ########### #???#??????#????????????????????????? | | = * # #???????????????????????????????????? | | # #???????????????????????????????????? | | """""" / #???????????????????????????????????? | | """""" # #???????????????????????????????????? | | """"" # #?????? ????????????????????????????? | | """""" # #???????????????????????????????????? | | " "" " =# #???????????????????????????????????? | | # #???????????????????????????????????? | | # #????????"??????????????????????????? | | # /???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | ########### #???????????????????????????????????? | | ?#????????? ????????????????????????????????????? | | ??????????? #???????????????????????????????????? | | ??????????? ???????????? ???????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 10 Evasion (%) 50 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Pacifist Challenges ------------ None Game ------ Seed CombatNuclearTriangulator Manual? 0 Play Time 00:38:29 Cumulative 206.5 hours Start 2020.04.08 @ 20:41:44 End 2020.04.08 @ 21:19:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type 0 Total 12 Types 8/0/4/0/0/0/0 Lore% 74 Gallery% 82 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ec50814-39de-4d30-9d60-0bd0b8d6b8af