Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 12:26:17 Player: Minty Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1077) 1077 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (6150) 6150 TOTAL SCORE: 8642 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 1150 Cogmind --------- Core Integrity 0/325 Matter 92/300 Energy 100/100 System Corruption 0% Temperature Cool (-666) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Mini Grenade Launcher Mini Grenade Launcher Mace > --- INVENTORY (15) --- Light Ion Engine Structural Scanner Improved Targeting Computer Light Armor Plating Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer X0-1V1's Piety Tracker > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Structural Scanner Improved Targeting Computer Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Plasma Cutter [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 29 | . 15 . 14 Power 5 | . 2 . 3 Engine 5 | . 2 . 3 Core . | . . . . Reactor . | . . . . Propulsion 3 | . 2 . 1 Treads 2 | . 2 . . Leg . | . . . . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 10 | . 5 . 5 Device 4 | . 2 . 2 Storage 1 | . 1 . . Processor 4 | . 2 . 2 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 11 | . 6 . 5 Energy Gun 1 | . 1 . . Energy Cannon 4 | . 2 . 2 Ballistic Gun 2 | . 1 . 1 Ballistic Cannon . | . . . . Launcher 3 | . 2 . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 14 | . 1 . 13 Power 3 | . . . 3 Propulsion 3 | . . . 3 Utility 3 | . . . 3 Weapon 5 | . 1 . 4 Highest Loss Streak 6 | . 1 . 6 To Critical Strikes . | . . . . Average Backups 10 | 6 9 14 12 Power . | 1 . . . Propulsion . | 4 . . . Utility 2 | . 3 4 2 Weapon 6 | 1 5 10 7 Tool/Special . | . . . . Unused Backups 21 | . 14 . 7 Power 2 | . 2 . . Propulsion 9 | . 9 . . Utility 2 | . 1 . 1 Weapon 7 | . 2 . 5 Tool/Special 1 | . . . 1 Average Slot Usage (%) 94 | . 98 100 81 Engine 12 | . 14 14 8 Treads 19 | . 21 28 11 Leg 4 | . 6 . . Device 4 | . 3 14 5 Storage 13 | . 14 14 11 Processor 9 | . 9 . 12 Energy Cannon 19 | . 20 26 15 Ballistic Gun 4 | . 6 . 1 Launcher 2 | . . 1 7 Peak Build Rating 28 | 6 23 23 28 Average Rating 13 | 6 11 23 19 On Entrance 14 | 6 6 23 23 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 39 | 13 34 34 39 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 7 | . . . 7 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 8 12 15 15 Most Carried 15 | 6 15 14 14 Average Carried 10 | 6 9 14 12 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 6 14 14 12 Class Distribution -------------------- 88% | Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 726 | 200 338 7 181 Remotely . | . . . . Salvage Created 1154 | . 621 39 494 Parts 82 | . 47 5 30 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 2 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 36 | . 20 3 13 Guns 12 | . 11 . 1 Cannons 10 | . 5 2 3 AOE 14 | . 4 1 9 Classes Destroyed 8 | . 5 . 3 Worker 7 | . 2 . 5 Builder 6 | . 1 . 5 Tunneler 1 | . 1 . . Recycler 1 | . . . 1 Swarmer 15 | . 9 3 3 Grunt 14 | . 11 . 3 Sentry 5 | . . . 5 Hunter 2 | . . . 2 Best Kill Streak 13 | . 6 3 13 Combat Bots Only 7 | . 5 3 7 Max Kills in Single Turn 4 | . 3 1 4 Gunslinging . | . . . . Exploded 3 | . 3 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 184 | . 98 10 76 Missed 51 | . 29 7 15 Hits 133 | . 69 3 61 Projectile 133 | . 69 3 61 Critical Strikes 5 | . 1 . 4 Damage Taken 1990 | . 754 26 1210 Core 472 | . 113 10 349 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 . 72 . Volleys Fired 82 | . 52 4 26 Largest 3 | . 2 2 3 Hottest 168 | . 112 112 168 Shots Fired 138 | . 90 7 41 Gun 67 | . 61 . 6 Cannon 41 | . 24 6 11 Launcher 30 | . 5 1 24 Special . | . . . . Kinetic 67 | . 61 . 6 Thermal . | . . . . Explosive 30 | . 5 1 24 Electromagnetic 41 | . 24 6 11 Robot Hit Streak 15 | . 15 1 14 Robot Miss Streak 3 | . 3 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 86 | . 57 3 26 Core Hits 67 | . 28 3 36 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . 1 . 1 Corrupt 1 | . 1 . . Smash 1 | . . . 1 Melee Attacks 4 | . . . 4 Impact 4 | . . . 4 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 4 | . . . 4 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3359 | . 1385 178 1796 Guns 524 | . 454 . 70 Cannons 663 | . 425 59 179 Explosions 1832 | . 470 119 1243 Melee 272 | . . . 272 Ramming 68 | . 36 . 32 Kinetic 524 | . 454 . 70 Thermal 58 | . . . 58 Explosive 1774 | . 470 119 1185 Electromagnetic 663 | . 425 59 179 Impact 272 | . . . 272 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 238 | . 54 10 174 Projectiles 27 | . 27 . . Explosions 49 | . 27 10 12 Melee 162 | . . . 162 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 434 | . 112 . 322 Shots 17 | . 4 . 13 Rammed 7 | . 3 . 4 Targets Rammed 11 | . 7 . 4 Kicked 3 | . 3 . . Crushed 1 | . 1 . . Highest Temperature 216 | . 216 6 129 Average Temperature 57 | . 61 4 56 Received Heat Transfer 474 | . 213 . 261 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles . | . . . . Parts Fried 8 | . 2 . 6 Impact Corruptions 6 | . . . 6 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 100 | . . . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . 1 . 1 Low Security (%) 91 | 100 89 100 95 Level 1 8 | . 10 . 4 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 224 | . 224 132 219 Initial 57 | . . 57 39 Average 116 | . 133 104 71 Influence Increases 1261 | . 597 95 569 Destroy 0b10 Robot/C 720 | . 400 60 260 Destroy 0b10 Robot/NC 75 | . 20 . 55 Destroy Leader 170 | . 90 10 70 Successful Hack 17 | . 15 . 2 Disable Machine 60 | . . . 60 Destroy Structure 174 | . 42 10 122 Lose Combat Pursuer 45 | . 30 15 . Influence Decreases 950 | . 450 140 360 Entered New Map 153 | . . 90 63 Time Decay 680 | . 440 50 190 Lost Part 117 | . 10 . 107 Squads Dispatched 5 | . 5 . . Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 31 4 16 Peak Tracking Total 5 | . 5 3 4 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . . . 4 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 4 . 1 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 17 | . 13 . 4 Successful 6 | . 3 . 3 Failed 11 | . 10 . 1 Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Prototype ID Bank 1 | . 1 . . Maintenance Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . . 3 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Retrieve Study 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . . 1 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 109 | . 15 . 94 Good Acts 3 | . 1 . 2 Bad Acts 3 | . 1 . 2 Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 142 | . 134 . 8 Structural 142 | . 134 . 8 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1703 | 15 1186 107 395 Spaces Moved 892 | 13 646 59 174 Core 13 | . . . 13 Treads 681 | . 520 59 102 Legs 139 | 13 126 . . Wheels 59 | . . . 59 Hover . | . . . . Flight . | . . . . Fastest Speed 110 | 120 120 160 110 Average Speed 154 | 120 152 160 162 Slowest Speed 400 | 120 160 160 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 3 91 31 28 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 25 | . . . 25 Terrain Destroyed 191 | . 49 13 129 Melee . | . . . . Projectile . | . . . . AOE 191 | . 49 13 129 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1075 | 12 763 64 236 Wait 12 | . 7 . 5 Move 889 | 12 645 58 174 Hop . | . . . . Pick Up 24 | . 18 . 6 Fast Attach 9 | . 5 . 4 Attach 9 | . 2 . 7 Detach 3 | . 3 . . Swap 17 | . 10 2 5 Drop 15 | . 14 . 1 Fire 82 | . 52 4 26 Melee 4 | . . . 4 Ram . | . . . . Kick 3 | . 3 . . Crush 8 | . 4 . 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 16 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 16) 330 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 12) 603 | -10/Materials | Discovered new exit (range 16) 789 | -10/Materials | Discovered new exit (range 15) 1070 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1153 | -10/Materials | Heat dissipation permanently improved by X0-1V1 (+15) 1202 | -10/Materials | Entered Mines 1211 | -10/Mines | Met a Derelict bent on vengeance 1280 | -10/Mines | Discovered new exit (range 15) 1309 | -10/Mines | Entered Materials 1309 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1311 | -9/Materials | X0-1V1 enhanced Transport squad support 1473 | -9/Materials | Lost 4 parts (1p1u2w) 1526 | -9/Materials | Core integrity fell below 50% 1561 | -9/Materials | Lost 6 parts (1p2n1u2w) 1660 | -9/Materials | X0-1V1 sent you into danger 1670 | -9/Materials | Core integrity fell below 20% 1704 | -9/Materials | Destroyed self with Mini Grenade Launcher Last Messages --------------- 01683_ X0-1V1 is interested. 01683_ Destroyed Lgt. Ion Engine. 01684_ X0-1V1: "Don't spend it all in one place." (+28 energy generation) 01686_ G-34 Mercenary destroyed. 01689_ U-05 Engineer builds a Wall. 01691_ The unstable cave ceiling collapses. 01693_ U-05 Engineer builds a Wall. 01694_ The unstable cave ceiling collapses. 01694_ 21 Matter crushed. 01694_ K-01 Serf collects debris. 01696_ U-05 Engineer builds a Wall. 01697_ Sneak attack on U-05 Engineer. 01697_ U-05 Engineer suffers critical hit (Smash). 01697_ Destroyed Structural Scanner. 01697_ U-05 Engineer system corrupted by crushing effect. 01697_ U-05 Engineer destroyed. 01700_ Acquired 7 matter. 01704_ S-10 Pest destroyed. 01704_ Electrolysis Chamber disabled. 01704_ X0-1V1 bursts into laughter! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#????????? ???????????????????? | | ???????????????? ??????? #?????????????????? | | ?????????????? ???????Y #?????????????????? | | ???????????? ??????? ??????????????????? | | ????????????# ##?##?? ??????????????????? | | ???????????# ?? #??????????????????? | | ???????????# " ?? #??????????????????? | | ??????????? 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Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. EM Pulse Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PartitionMiniShockpuncher Manual? 0 Play Time 00:11:32 Cumulative 1325.1 hours Start 2026.06.23 @ 11:55:25 End 2026.06.23 @ 12:26:17 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1621 Rogue 1337 Adventurer 124 Explorer 160 Win Type - Total 65 Types 51/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 83 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99a4c4c7-2684-4b3a-a690-83c37b0a45ec