Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 14:42:46 Player: shockman27 Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (254) 1270 Value Destroyed (6701) 6701 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (855) 855 TOTAL SCORE: 13846 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 80 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -147 Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 98/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ 0b10 Decoder Chip [Skirmisher] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Zionite Biocell Makeshift ECM Suite Zionite Heavy Carapace Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Precision Beam Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Advanced Targeting Computer Hardened Medium Armor Plating Shield Generator Precision Beam Rifle Precision Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Latent Energy Streamer Heavy Particle Cannon Heavy Assault Rifle Enhanced Autogun Advanced EMP Blaster Rocket Launcher Katana [Rating: 59] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 2 | . . . 1 . . . . . 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 164 | 8 17 1 23 2 1 3 19 39 39 7 3 2 . Power 22 | 2 2 . 1 . . . 2 6 4 5 . . . Engine 14 | 2 2 . 1 . . . 2 4 3 . . . . Core 8 | . . . . . . . . 2 1 5 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 49 | 2 5 . 7 . . . 8 15 12 . . . . Treads 35 | 2 5 . 3 . . . 7 8 10 . . . . Leg 6 | . . . . . . . 1 5 . . . . . Wheel 4 | . . . 4 . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . Flight 3 | . . . . . . . . 1 2 . . . . Utility 39 | 2 5 . 5 . . 1 3 7 11 2 1 2 . Device 16 | 1 1 . 2 . . . . 4 5 1 1 1 . Storage 8 | 1 2 . . . . 1 1 . 2 1 . . . Processor 3 | . . . . . . . . . 2 . . 1 . Hackware . | . . . . . . . . . . . . . . Protection 12 | . 2 . 3 . . . 2 3 2 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 54 | 2 5 1 10 2 1 2 6 11 12 . 2 . . Energy Gun 20 | . 4 . 4 . . . 3 7 1 . 1 . . Energy Cannon 6 | . . . 2 . 1 . . . 2 . 1 . . Ballistic Gun 13 | 2 1 . 3 1 . 1 1 2 2 . . . . Ballistic Cannon 5 | . . . . . . . . . 5 . . . . Launcher 6 | . . 1 . 1 . . 2 1 1 . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 3 . . . 2 6 6 . . 2 . Corrupted Parts 3 | . . . . . . 1 . 2 . . . . . System Corruption 6 | . . . . . . 2 . 4 . . . . . Parts Lost 36 | . . . 1 . . . 1 21 2 7 2 1 1 Power 7 | . . . . . . . 1 4 . 2 . . . Propulsion 12 | . . . . . . . . 9 1 2 . . . Utility 8 | . . . 1 . . . . 4 . 2 . 1 . Weapon 9 | . . . . . . . . 4 1 1 2 . 1 Highest Loss Streak 8 | . . . 1 . . . 1 8 1 7 2 1 1 To Critical Strikes 3 | . . . . . . . . 1 . 2 . . . Average Backups 15 | 3 11 14 14 15 12 13 16 16 16 16 13 18 16 Power 1 | . 1 1 1 1 1 1 1 . 1 . 1 1 . Propulsion 2 | 1 3 4 4 3 1 1 1 1 1 2 2 1 . Utility 3 | . 2 3 1 3 3 4 4 4 4 3 2 9 8 Weapon 7 | . 4 6 7 8 6 6 9 9 10 8 6 7 5 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 30 | . 3 . 3 . 1 1 2 5 4 . 1 . 10 Power 4 | . . . . . . 1 . 2 1 . . . . Propulsion 6 | . 1 . 1 . 1 . . . 1 . 1 . 1 Utility 9 | . . . 1 . . . 1 . 1 . . . 6 Weapon 11 | . 2 . 1 . . . 1 3 1 . . . 3 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 100 100 100 97 93 95 97 99 91 68 Engine 10 | . 14 14 11 11 11 11 9 7 12 6 . 7 5 Core 1 | . . . . . . . . 1 . 7 13 7 5 Treads 23 | . 28 28 18 11 3 . 28 16 28 29 30 30 23 Leg 1 | . . . . . . . 1 15 . . . . . Wheel 5 | . . . 14 22 29 33 4 . . . . . . Device 10 | . 8 13 13 11 11 11 9 9 14 11 7 3 . Storage 10 | . 14 14 11 11 11 11 9 9 7 8 15 10 5 Processor 2 | . . . . . . . . . 6 6 . 6 7 Protection 4 | . 5 . 7 11 11 11 9 6 . 1 7 . . Energy Gun 15 | . 15 27 11 14 21 20 24 16 12 10 8 15 12 Energy Cannon 2 | . . . 4 . . . . . 3 3 . 7 5 Ballistic Gun 3 | . 12 . 5 5 . . 1 8 . . . . . Ballistic Cannon 1 | . . . . . . . . . 4 6 12 . . Peak Build Rating 59 | 7 10 10 22 21 32 33 37 42 59 57 51 58 47 Average Rating 32 | 5 8 9 18 21 24 25 31 35 47 51 49 51 39 On Entrance 27 | . 7 10 10 21 21 25 27 32 34 52 51 46 47 Avg Prop Armor Cover (%) 8 | . . . 9 7 7 . 9 8 6 . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 102 | 15 34 34 44 44 50 70 75 68 102 86 81 99 69 Greatest Support 88 | 40 40 40 60 24 36 36 82 82 88 84 84 84 84 Greatest Overweight (x) 15 | . . . 3 1 1 1 5 15 1 1 . 1 . Average Overweight (x) . | . . . 1 1 1 1 1 . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 11 15 15 15 15 19 20 20 20 20 20 20 16 Most Carried 20 | 6 15 15 15 15 15 17 20 20 20 20 17 20 20 Average Carried 16 | 3 11 14 14 15 14 16 19 19 19 18 16 18 16 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 6 15 14 15 15 15 17 20 19 20 17 14 20 5 Class Distribution -------------------- 40% | Mutant 27% | Skirmisher 9% | Gunner 8% | Tank 4% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Tank | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Tank | -7/Lower Caves Gunner | -7/Zion Gunner | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Matter Collected 5608 | 316 602 80 570 274 . 110 520 1136 1151 581 214 54 . Remotely . | . . . . . . . . . . . . . . Salvage Created 9445 | 96 1389 163 1525 233 . 436 867 2401 1817 363 155 . . Parts 552 | 11 77 18 117 14 . 24 66 114 84 22 5 . . Haulers Intercepted 18 | . 2 . 5 . . . 3 5 3 . . . . Recyclers Shooed 7 | . 1 . 1 1 . . . 1 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . 20 5 . . Prevented 1 | . . . . . . . . . . . 1 . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 163 | . 22 5 27 17 . 5 17 29 24 13 4 . . Melee 1 | . . . . . . . . 1 . . . . . Guns 90 | . 22 3 20 5 . 2 9 21 8 . . . . Cannons 28 | . . . 5 . . . . . 10 9 4 . . AOE 39 | . . 2 2 12 . 3 7 4 5 4 . . . Classes Destroyed 16 | 1 7 1 2 1 . 1 . 1 1 1 . . . Worker 19 | . 4 1 3 1 . 3 . 5 2 . . . . Builder 7 | . 1 . 1 . . . . 3 2 . . . . Tunneler 13 | 4 1 3 3 . . 1 . . 1 . . . . Hauler 18 | . 2 . 5 . . . 3 5 3 . . . . Recycler 20 | . 2 . 1 1 . 1 2 5 8 . . . . Operator 7 | . 2 . 2 . . . 1 1 1 . . . . Watcher 13 | . 3 . 4 . . . 3 1 2 . . . . Swarmer 43 | . . 3 11 8 . . 11 . 4 6 . . . Grunt 57 | . 22 2 6 3 . 2 1 12 5 1 3 . . Brawler 7 | . . . 1 . . 1 . 3 . 2 . . . Duelist 2 | . . . . . . . . . . 1 1 . . Protector 1 | . . . . . . . . 1 . . . . . Sentry 28 | . . . 9 . . . 4 11 3 1 . . . Hunter 9 | . . . . . . 2 1 2 2 2 . . . Programmer 10 | . . . . . . . . . 10 . . . . Assembled 6 | . . . . 6 . . . . . . . . . Best Kill Streak 8 | 2 6 3 5 7 . 3 6 8 6 7 2 . . Combat Bots Only 7 | . 4 3 5 6 . 3 5 5 5 7 2 . . Max Kills in Single Turn 4 | 1 1 2 2 4 . 3 3 2 4 2 1 . . Gunslinging 1 | . . . 1 . . . 1 . . . . . . Exploded 3 | . . 2 1 3 . 3 3 1 3 2 . . . Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Hostile Shots Fired 787 | . 101 10 70 24 . 10 50 212 125 105 37 . 43 Missed 233 | . 20 4 26 7 . 2 12 62 51 22 9 . 18 Hits 554 | . 81 6 44 17 . 8 38 150 74 83 28 . 25 Melee 34 | . . . 1 . . . . 9 . 11 10 . 3 Projectile 520 | . 81 6 43 17 . 8 38 141 74 72 18 . 22 Critical Strikes 19 | . . . 3 . . . . 7 2 7 . . . Part Disruptions 1 | . . . . . . . . . 1 . . . . Damage Taken 8939 | . 944 55 541 206 . 97 742 2791 1103 1455 325 . 680 Core 1356 | . 118 14 95 8 . 12 60 317 137 90 29 . 476 Absorbed by Shields 74 | . . . . . . . . 74 . . . . . Regen/Repaired (Parts) 363 | . 147 . 38 . . . 32 . . . . 146 . Core Remaining (%) 62 | 100 . 47 . . . 71 . 31 . . . . . Volleys Fired 585 | 6 94 9 107 23 . 12 43 105 79 60 45 2 . Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 3 3 . Hottest 205 | 40 130 130 130 130 . 90 167 183 197 176 141 205 . Shots Fired 1205 | 12 188 16 194 30 . 23 105 244 231 85 71 6 . Gun 893 | 12 188 15 132 17 . 22 90 233 152 14 14 4 . Cannon 247 | . . . 43 . . 1 1 . 76 67 57 2 . Launcher 46 | . . 1 . 13 . . 14 11 3 4 . . . Special 19 | . . . 19 . . . . . . . . . . Kinetic 462 | 12 124 . 26 7 . . 12 104 66 54 57 . . Thermal 425 | . 22 4 69 8 . . 19 114 144 27 14 4 . Explosive 26 | . . 1 . 13 . . 4 1 3 4 . . . Electromagnetic 292 | . 42 11 99 2 . 23 70 25 18 . . 2 . Robot Hit Streak 28 | 7 19 8 20 10 . 15 9 20 28 10 5 . . Robot Miss Streak 5 | 1 5 3 5 3 . 2 3 4 5 2 3 . . Penetration Max 1 | . . . . . . . . . . 1 . . . Secondary Targets 10 | . 1 . 2 . . . 1 5 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 1 . . . . Shots Hit Robots 707 | 7 120 14 116 17 . 12 53 161 142 41 24 . . Core Hits 413 | 5 71 13 77 31 . 12 33 80 64 19 8 . . Critical Kills 1 | . . . . . . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 1 . . . . Critical Strikes 34 | . 2 . 2 . . . 3 13 9 3 2 . . Burn 19 | . . . . . . . 2 10 5 2 . . . Destroy 3 | . . . . . . . 1 1 1 . . . . Blast 6 | . . . . . . . . . 3 1 2 . . Corrupt 5 | . 2 . 2 . . . . 1 . . . . . Sever 1 | . . . . . . . . 1 . . . . . Melee Attacks 25 | . . . . . . 2 3 15 5 . . . . Impact 5 | . . . . . . 2 3 . . . . . . Slashing 20 | . . . . . . . . 15 5 . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 1 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17238 | 88 1838 350 2176 980 . 537 1363 4306 3688 1282 630 . . Guns 9583 | 88 1699 204 1335 212 . 210 899 2697 1865 223 151 . . Cannons 3016 | . . . 647 . . . . . 1079 822 468 . . Explosions 4107 | . 139 142 189 768 . 327 431 1316 558 237 . . . Melee 479 | . . . . . . . . 293 186 . . . . Ramming 53 | . . 4 5 . . . 33 . . . 11 . . Kinetic 4658 | 88 1064 . 294 93 . . 95 1111 823 622 468 . . Thermal 5776 | . 350 41 798 117 . . 224 1644 2028 423 151 . . Explosive 2163 | . . 142 . 736 . . 324 307 417 237 . . . Electromagnetic 4109 | . 424 163 1079 34 . 537 687 951 234 . . . . Impact . | . . . . . . . . . . . . . . Slashing 479 | . . . . . . . . 293 186 . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . . 5 7 29 3 11 11 11 . Average Corruption 6 | . . . . . . 3 2 18 2 5 11 11 . Corruption Purged 1 | . . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 248 | . . . . . . 12 32 76 58 32 33 5 . Message Errors 62 | . . . . . . 3 6 26 8 11 6 2 . Matter Fused 53 | . . . . . . 4 9 13 14 4 7 2 . Heat Flow Errors 33 | . . . . . . 2 3 9 13 3 2 1 . Energy Discharges 27 | . . . . . . . 5 4 8 3 7 . . Parts Rejected 3 | . . . . . . . . 2 . . 1 . . Parts Fused 5 | . . . . . . . . 2 . 2 1 . . Data Loss (minor) 21 | . . . . . . . 4 3 8 3 3 . . Data Loss (major) 15 | . . . . . . 3 . 5 2 3 2 . . Misfires 10 | . . . . . . . 3 1 4 1 1 . . Alerts 6 | . . . . . . . . 3 1 1 1 . . Weapon Failures 13 | . . . . . . . 2 8 . 1 2 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 230 | . . 28 17 16 . . 7 10 126 20 6 . . Projectiles 52 | . . . 10 . . . . . 40 . 2 . . Explosions 103 | . . 28 7 16 . . 7 10 15 20 . . . Melee 75 | . . . . . . . . . 71 . 4 . . Knockbacks 10 | . . . . . . . . . 3 . 7 . . Impact . | . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . 3 . 7 . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 511 | . . . 2 46 . . 229 234 . . . . . Shots 16 | . . . . 1 . . 5 10 . . . . . Rammed 3 | . . . 1 . . . 1 . . . 1 . . Targets Rammed 4 | . . 1 1 . . . 1 . . . 1 . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . Highest Temperature 540 | . 423 123 264 312 . 281 174 540 430 467 403 212 15 Average Temperature 95 | . 137 43 46 117 . 62 45 127 66 144 112 87 8 Received Heat Transfer 2677 | . 528 15 183 33 . . 72 1128 159 144 162 . 253 Effects 26 | . 6 . . . . . . 13 1 3 3 . . Shutdowns 8 | . 2 . . . . . . 3 . 2 1 . . Energy Bleed 3 | . 1 . . . . . . 2 . . . . . Interference 4 | . . . . . . . . 2 . . 2 . . Matter Decay 1 | . . . . . . . . 1 . . . . . Short Circuit 3 | . 1 . . . . . . . 1 1 . . . Damage (minor) 2 | . 2 . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . 4 . . . . . Damage (core) 1 | . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . . 1 1 . . . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . . . Parts Fried 21 | . . . 10 . . . 5 6 . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . Robots Melted 3 | . . . . . . . . 2 1 . . . . Combat Hostiles 3 | . . . . . . . . 2 1 . . . . Parts Melted 31 | . . . . 1 . . 2 12 14 2 . . . Heat Transferred 11721 | . 415 50 1131 215 . . 568 4012 4072 925 333 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 6 | . . . . . . . . . . . 6 . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 14 | . 3 . 3 . . . 1 6 1 . . . . Latent Energy Used 400 | . . . . . . 200 200 . . . . . . LE Corruption 6 | . . . . . . 3 3 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Maximum Alert Level 2 | . 1 . 2 1 . . 1 2 1 . . . . Low Security (%) 79 | 100 99 100 68 16 . 100 99 44 78 . . . . Level 1 18 | . . . 26 83 . . . 41 21 . . . . Level 2 2 | . . . 4 . . . . 14 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 431 | 10 200 116 413 329 . 125 202 431 336 . . . . Initial 184 | . . 70 . 156 . . . 70 184 . . . . Average 136 | . 75 21 184 242 . 27 71 262 167 . . . . Influence Increases 5740 | 20 778 170 1014 403 . 227 678 1151 919 290 90 . . Destroy 0b10 Robot/C 3160 | . 440 100 540 220 . 100 340 600 480 260 80 . . Destroy 0b10 Robot/NC 500 | 20 75 20 95 10 . 25 45 115 95 . . . . Destroy Leader 852 | . 100 20 178 30 . 30 92 192 170 30 10 . . Allied During Kill 9 | . . . . . . . . 9 . . . . . Successful Hack 165 | . 48 . 51 . . . 19 19 28 . . . . Select Force Hacks 120 | . 60 . 60 . . . . . . . . . . Disable Machine 390 | . 15 30 15 15 . 60 75 120 60 . . . . Destroy Structure 334 | . 25 . 30 83 . 12 92 66 26 . . . . Partial Spotted 15 | . . . . . . . . . 15 . . . . Lose Combat Pursuer 195 | . 15 . 45 45 . . 15 30 45 . . . . Influence Decreases 5740 | 20 598 350 611 603 203 227 511 913 996 610 98 . . Entered New Map 1002 | . . 110 . 247 203 . . 97 221 122 2 . . Time Decay 4357 | 20 585 240 601 356 . 227 501 556 755 420 96 . . Lost Part 318 | . . . 10 . . . 10 210 20 68 . . . Lost Ally 60 | . 10 . . . . . . 50 . . . . . Purge Threat 3 | . 3 . . . . . . . . . . . . Squads Dispatched 30 | . 5 . 5 . . . 1 5 14 . . . . Investigation 9 | . 3 . 3 . . . . 1 2 . . . . Extermination 8 | . . . . . . . . . 8 . . . . Reinforcement 10 | . 2 . 1 . . . 1 2 4 . . . . Assault 3 | . . . 1 . . . . 2 . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Distress Signals 9 | . 1 . 3 . . . 2 1 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 228 | . 33 5 42 17 . 2 19 41 35 13 8 . 13 Peak Tracking Total 12 | . 4 3 5 8 . 1 5 6 4 7 4 . 12 Tactical Retreats 13 | . 1 . 3 2 . . 1 2 3 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Traps Triggered 15 | . . . . . . . 6 6 3 . . . . Indirectly 5 | . . . . . . . 2 3 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . Triggered . | . . . . . . . . . . . . . . Fabricated Traps 1 | . . . . . . . . . . . . 1 . Most Traps Carried 1 | . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Disabled 27 | . 1 2 1 1 . 4 5 8 4 1 . . . Max in Single Turn 3 | . 1 2 1 1 . 3 2 2 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Accessed 46 | . 8 . 13 . 3 . 9 6 7 . . . . Terminals 26 | . 5 . 9 . . . 7 4 1 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 6 | . 1 . 1 . . . 1 1 2 . . . . Recycling Units 5 | . 2 . 2 . . . . . 1 . . . . Scanalyzers 3 | . . . 1 . . . 1 . 1 . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . Total Hacks 128 | . 31 . 38 . 3 . 28 13 15 . . . . Successful 76 | . 21 . 24 . 3 . 17 6 5 . . . . Failed 50 | . 10 . 13 . . . 11 7 9 . . . . Catastrophic 9 | . . . 2 . . . 3 1 3 . . . . Database Lockouts 2 | . . . 1 . . . . . 1 . . . . Manual 72 | . 23 . 19 . 1 . 12 5 3 . . 9 . Terminals 84 | . 24 . 28 . . . 21 10 1 . . . . Fabricators 4 | . . . . . . . . . 4 . . . . Repair Stations 15 | . 4 . 2 . . . 2 2 5 . . . . Recycling Units 6 | . 3 . 2 . . . . . 1 . . . . Scanalyzers 13 | . . . 6 . . . 5 . 2 . . . . Garrison Access 3 | . . . . . . . . 1 2 . . . . Terminal Hacks 32 | . 11 . 10 . 3 . 5 3 . . . . . Record 2 | . . . . . 2 . . . . . . . . Robot Analysis 6 | . 4 . 1 . . . . 1 . . . . . Prototype ID Bank 4 | . 1 . 2 . . . 1 . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . Locate Traps 5 | . 2 . 2 . . . 1 . . . . . . Hauler Manifests 5 | . 1 . 2 . . . 1 1 . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . Registered Prototypes 2 | . . . 1 . . . 1 . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 10 | . 4 . 2 . . . 2 . 2 . . . . Scan Component 6 | . 2 . 1 . . . 1 . 2 . . . . Repair 4 | . 2 . 1 . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 11 | . . . 5 . . . 5 . 1 . . . . Insert Component 1 | . . . . . . . 1 . . . . . . Retrieve Study 10 | . . . 5 . . . 4 . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 21 | . 6 . 7 . . . 5 2 1 . . . . Terminals 16 | . 4 . 5 . . . 5 2 . . . . . Assimilate 2 | . 1 . . . . . 1 . . . . . . Botnet 13 | . 3 . 4 . . . 4 2 . . . . . Operators 1 | . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Report 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . Hacking Detections 38 | . 6 . 11 . . . 8 6 7 . . . . Full Trace Events 4 | . 2 . . . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . 5 . . . 3 . 1 . . . . Parts Repaired 4 | . 2 . 1 . . . 1 . . . . . . Time 116 | . 52 . 32 . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total Allies 12 | . 1 . . . . . . 2 . . . 9 . Largest Group 9 | . 1 . . . . . . 2 . . . 9 5 Highest-Rated Group 274 | . 10 . . . . . . 62 . . . 274 123 Highest-Rated Ally 40 | . 10 . . . . . . 31 . . . 40 28 Total Orders 1 | . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . 1 . . . . . Ally Attacks 38 | . . . . . . . . 25 . . . . 13 Total Damage 850 | . . . . . . . . 341 . . . . 509 Kills 8 | . . . . . . . . 4 . . . . 4 Allies Corrupted 1 | . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Active Infowar (turns) 13976 | 85 1375 1119 1755 805 427 865 . 255 3614 853 883 1668 272 Sensors 4340 | . . . . . . . . . 3614 726 . . . Seismic 7800 | 85 1375 1119 1755 805 427 865 . 255 . 127 881 106 . Decoding 1834 | . . . . . . . . . . . . 1562 272 Jamming 2 | . . . . . . . . . . . 2 . . Robot Analysis Total 6 | . 4 . 1 . . . . 1 . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . 1 2 . . Drone Launches 1 | . . . . . . . . 1 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Turns Passed 19902 | 191 2328 1153 2421 805 427 865 2126 1631 4083 1049 883 1668 272 Spaces Moved 11442 | 98 1101 694 1548 738 437 771 1176 770 2026 477 477 893 236 Core 102 | 2 . . . . . . . 1 . . . . 99 Treads 7342 | 96 1101 694 269 . . . 841 331 2026 477 477 893 137 Legs 438 | . . . . . . . . 438 . . . . . Wheels 3560 | . . . 1279 738 437 771 335 . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 95 95 95 95 95 120 145 157 157 157 50 Average Speed 143 | 157 160 160 113 95 95 95 151 147 165 175 157 182 112 Slowest Speed 800 | 160 160 160 160 95 95 95 160 800 240 250 157 237 157 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . . . . . . 13 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 75 | 7 98 99 98 91 89 98 71 95 49 66 62 89 51 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 10 | . 2 . 2 . 1 . . . . . 1 4 . Known Exits Taken 3 | . . 1 . . . . . . 1 1 . . . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 1 1 . . 1 1 . Scrap Searched 9 | . . 1 . 3 . 2 . . . 1 1 1 . Spaces Dug 117 | . . . 17 36 . 2 3 . 2 23 34 . . Terrain Destroyed 458 | . 21 . 26 121 . 18 99 61 22 44 46 . . Melee 5 | . . . . . . 2 3 . . . . . . Projectile 113 | . . . 18 . . . . . 14 35 46 . . AOE 340 | . 21 . 8 121 . 16 96 61 8 9 . . . Terrain Rammed 1 | . . . . . . . 1 . . . . . . Walls Destroyed 1 | . . . . . . . 1 . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total 13822 | 119 1480 718 1968 807 450 874 1436 1056 2585 610 544 926 249 Wait 1197 | 3 232 8 221 35 2 79 145 50 350 46 7 19 . Move 11429 | 97 1100 693 1547 737 436 770 1175 769 2025 476 476 892 236 Hop . | . . . . . . . . . . . . . . Pick Up 114 | 5 15 . 20 1 3 3 15 19 16 4 6 5 2 Fast Attach 60 | 7 2 . 1 . . . 5 19 20 3 2 1 . Attach 33 | . . . 3 . . . 4 11 6 6 3 . . Detach 18 | . . . . . . . 1 5 9 1 1 1 . Swap 206 | 1 22 6 47 10 3 6 23 38 36 10 2 2 . Drop 147 | . 15 1 21 1 6 2 20 23 39 4 1 3 11 Fire 585 | 6 94 9 107 23 . 12 43 105 79 60 45 2 . Melee 25 | . . . . . . 2 3 15 5 . . . . Ram 2 | . . . 1 . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . Crush 3 | . . 1 . . . . 1 . . . 1 . . Escape Stasis 2 | . . . . . . . . 2 . . . . . Rewire . | . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 3 exits: *Fac / [*Rec] / Gar) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 192 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 781 | -10/Materials | Discovered new exit (range 16) 821 | -10/Materials | Repaired Assault Rifle 924 | -10/Materials | Discovered new exit (range 14) 1118 | -10/Materials | Build established: Scavenger-Mutant 1137 | -10/Materials | Discovered new exit (range 9) 1453 | -10/Materials | Discovered new exit (range 10) 1579 | -10/Materials | Discovered new exit (range 5) 1666 | -10/Materials | Discovered new exit (range 12) 1834 | -10/Materials | Build established: Mutant 2444 | -10/Materials | Repaired Lgt. Armor Plating 2520 | -10/Materials | Entered Mines 2644 | -10/Mines | Discovered new exit (range 13) 2875 | -10/Mines | Core integrity fell below 50% 3057 | -10/Mines | Discovered new exit (range 8) 3083 | -10/Mines | Identified exit to Materials 3150 | -10/Mines | Learned Materials terminal intel 3673 | -10/Mines | Entered Materials 3673 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3674 | -9/Materials | Loaded intel: 12 terminal locations 4094 | -9/Materials | Discovered new exit (range 13) 4822 | -9/Materials | Discovered new exit (range 15) 4916 | -9/Materials | Central database locked down 5053 | -9/Materials | Discovered new exit (range 12) 5517 | -9/Materials | Discovered new exit (range 9) 5635 | -9/Materials | Discovered new exit (range 8) 5897 | -9/Materials | Repaired Hvy. EM Pulse Gun+ 6073 | -9/Materials | First assault squad dispatched 6094 | -9/Materials | Entered Mines 6187 | -9/Mines | Assembled infested the area 6192 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6259 | -9/Mines | Discovered new exit (range 14) 6445 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6476 | -9/Mines | Found a hidden stash of uninstalled traps 6680 | -9/Mines | Discovered new exit (range 9) 6729 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6729 | -9/Mines | Discovered new exit (range 5) 6899 | -9/Mines | Entered Exiles 6915 | -9/Exiles | Discovered new exit (range 15) 6940 | -9/Exiles | Met 8R-AWN 6954 | -9/Exiles | Met EX-HEX 6987 | -9/Exiles | Met EX-BIN 7001 | -9/Exiles | Aligned with FarCom system 7002 | -9/Exiles | Given EX-Vault access code 7028 | -9/Exiles | Opened EX-Vault 7041 | -9/Exiles | Found Flying Fortress v7 7045 | -9/Exiles | Found Latent Energy Streamer 7070 | -9/Exiles | Found Supersonic Drone Bay 7095 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7122 | -9/Exiles | Met EX-DEC 7127 | -9/Exiles | Learned location of Zion (-7) 7174 | -9/Exiles | Visited The Gauntlet 7316 | -9/Exiles | Discovered new exit (range 14) 7326 | -9/Exiles | Stole three prototypes: Supersonic Drone Bay, Flying Fortress v7, Latent Energy Streamer 7326 | -9/Exiles | Entered Mines 7564 | -8/Mines | Discovered new exit (range 11) 7917 | -8/Mines | Discovered new exit (range 15) 8191 | -8/Mines | Entered Materials 8191 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 8738 | -8/Materials | Discovered new exit (range 6) 8891 | -8/Materials | Repaired Hvy. EM Pulse Gun+ 9003 | -8/Materials | Build established: Skirmisher 9324 | -8/Materials | Discovered new exit (range 13) 10317 | -8/Materials | Entered Storage 10319 | -8/Storage | FarCom data flow suspended 10363 | -8/Storage | Identified exit to Garrison 10751 | -8/Storage | Core integrity fell below 50% 10819 | -8/Storage | Lost 4 parts (1p2n1w) 10949 | -8/Storage | Met a pair of Derelict thieves 11057 | -8/Storage | System corruption reached 10% 11149 | -8/Storage | Lost 8 parts (1p3n2u2w) 11192 | -8/Storage | Discovered new exit (range 52) 11486 | -8/Storage | Used back door to open Recycling access 11486 | -8/Storage | Discovered new exit (range 5) 11926 | -8/Storage | Build established: Scavenger-Tank 11948 | -8/Storage | Entered Factory 11948 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 12075 | -7/Factory | Discovered new exit (range 8) 12169 | -7/Factory | Discovered new exit (range 13) 12475 | -7/Factory | Identified exit to Lower Caves 12883 | -7/Factory | Build established: Scavenger-Skirmisher 13494 | -7/Factory | Build established: Skirmisher 14321 | -7/Factory | Discovered new exit (range 14) 14380 | -7/Factory | Identified exit to Factory 15879 | -7/Factory | Central database locked down 16031 | -7/Factory | Entered Lower Caves 16087 | -7/Lower Caves | Encountered a Warlord checkpoint 16562 | -7/Lower Caves | Learned Factory trap positions 16565 | -7/Lower Caves | Discovered new exit (range 8) 16586 | -7/Lower Caves | Identified exit to Lower Caves 16752 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 16811 | -7/Lower Caves | System corruption reached 10% 16835 | -7/Lower Caves | Destroyed 7 combat bots 16844 | -7/Lower Caves | Lost 7 parts (2p2n2u1w) 17080 | -7/Lower Caves | Entered another Lower Caves area 17206 | -7/Lower Caves | Learned 4 Factory zone layouts 17261 | -7/Lower Caves | Build established: Tank 17599 | -7/Lower Caves | Encountered a Warlord checkpoint 17831 | -7/Lower Caves | Discovered new exit (range 15) 17834 | -7/Lower Caves | Encountered a Master Thief 17834 | -7/Lower Caves | Encountered a Master Thief 17835 | -7/Lower Caves | Encountered a Master Thief 17835 | -7/Lower Caves | Encountered a Master Thief 17840 | -7/Lower Caves | Latent Energy Streamer stolen by Master Thief 17843 | -7/Lower Caves | Flying Fortress v7 stolen by Master Thief 17844 | -7/Lower Caves | Neutrino Core stolen by Master Thief 17853 | -7/Lower Caves | Lgt. Treads stolen by Master Thief 17963 | -7/Lower Caves | Entered Zion 18073 | -7/Zion | Found Prototype Processor 18073 | -7/Zion | Identified Exp. Signal Interpreter 18129 | -7/Zion | System corruption cleaned by Quarantine Array 18247 | -7/Zion | Discovered new exit (range 15) 18360 | -7/Zion | Build established: Gunner 18399 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 18650 | -7/Zion | Learned location of Quarantine (-3) 18689 | -7/Zion | Found Prototype Device 18689 | -7/Zion | Identified Bomb Factory No. 2 18729 | -7/Zion | Warned about trapping Zion interior 18748 | -7/Zion | Learned Factory emergency access door positions 18812 | -7/Zion | Learned location of Data Miner (-6) 18890 | -7/Zion | Met Imprinter 18938 | -7/Zion | Imprinted 18940 | -7/Zion | Declared Zion's savior 19154 | -7/Zion | Learned location of Armory (-3) 19323 | -7/Zion | Gained Derelict followers 19578 | -7/Zion | Opened final containment barrier to the Deep Caves 19607 | -7/Zion | Discovered new exit (range 3) 19607 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 19631 | -7/Zion | Entered Deep Caves 19631 | -7/Deep Caves | Accompanied by 9 allies 19836 | -7/Deep Caves | Attacked by Z-Imprinter 19861 | -7/Deep Caves | Z-Facility disabled 19868 | -7/Deep Caves | Core integrity fell below 50% 19877 | -7/Deep Caves | Found Prototype Protection 19882 | -7/Deep Caves | Core integrity fell below 20% 19903 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 19634_ XY-JEI(M) slips into the shadows. 19635_ 05-2FA(M) slips into the shadows. 19827_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 19839_ CN-IU0(b) destroyed. 19847_ Dropped Hcp. Storage Unit. 19847_ QV-HM6(o) critical meltdown. 19847_ Dropped Imp. Deuterium Engine. 19848_ Dropped Arm. Treads. 19849_ Dropped Adv. Treads. 19850_ Dropped Imp. EM Pulse Cannon. 19850_ Prc. Beam Rifle destroyed. 19850_ Dropped Imp. Spread Laser. 19851_ Dropped Mic. Nuclear Core. 19861_ Z-Facility disabled. 19876_ Dropped Bomb Factory No. 2. 19877_ Acquired Prototype Protection. 19878_ Dropped Imp. Shield Generator. 19879_ Acquired Prototype Storage. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ???????????????????????###??????????????????## # | | ??????????????????????? #??????????????????# | | ???????????????????????# #????####?????????## | | ???????????????????????# ###?## ##????????# | | ???????????????????????# ##"## #?######## | | ??????????????????????## #?# | | ?????????????????????## ### ##### | | ???????????????????### ##" ;# #???# | | ??????????????????## #### z z #???## | | ??????????????????# #### z I #????# | | ??????????????????## ### #???## ## | | ???????????????????##### #???# #? | | ??????????????????????# @ #???# #? | | ?????????????????????# ## ##???# #? | | ?????????????????????# #### ##???? #? | | ????????????????????# #??# #????? #? | | ??????????????????? #??# #???? ? | | ?????????????????? ??# #???? ? | | ???????????????? ?## ##??? ? | | ??????????????? #?## #???? ###? | | ?????????????? ##??## ??? ???? | | ????????????? ##?????# ??? ???? | | ?????????????? #???????###???? ???? | | ?????????????? ???????????????????? | | ???????????????? ???????????????????? | | ?????????????????? ???????????????????? | | ????????????????????? ## ???????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 33 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 31% | -10/Materials Lgt. Armor Plating | 13% | -10/Materials Hvy. EM Pulse Gun | 24% | -9/Materials Hvy. EM Pulse Gun | 36% | -8/Materials Studied --------- Hvy. EM Pulse Gun | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Spread Laser | -8/Materials | Hacked Maul | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Hvy. Particle Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Consequences Morally Flexible Signs Are For Wimps Challenges ------------ None Game ------ Seed ScatterReactionMultitool Manual? 0 Play Time 02:25:27 Cumulative 168.2 hours Start 2026.02.10 @ 12:42:30 End 2026.02.15 @ 14:42:46 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 97 Adventurer 4 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 57 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8f369a8-093b-4932-bd2e-07e0fb426e37