Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.25 @ 13:37:22 Player: Alexbot Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (88) 440 Value Destroyed (3402) 3402 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (1684) 1684 TOTAL SCORE: 11626 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 540 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -171 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 973/2100 System Corruption 2% Temperature Cool (13) Movement Hovering (76) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Combat Airjet Combat Airjet > --- UTILITY (8) ------ Large Storage Unit Large Storage Unit Superbattery Experimental Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Melee Analysis Suite > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (16) --- Combat Airjet Combat Airjet Coolant Injector Long-range Terrain Scanner Experimental Armor Integrity Analyzer Microactuators Hacking Suite Experimental Hacking Suite System Shield Phasing AFG Mini Assault Cannon Remote Datajack Axe Master Tearclaws Spear Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Superbattery Experimental Sensor Array Advanced Signal Interpreter Improved Propulsion Shielding > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Pick > --- INVENTORY -------- Light Angular Momentum Engine Combat Airjet Coolant Injector Long-range Terrain Scanner Experimental Targeting Computer Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Microactuators Force Field Hacking Suite Experimental Hacking Suite System Shield Phasing AFG Heavy Plasma Cannon YOLO Cannon Mini Assault Cannon Improved Proton Missile Launcher Guided Missile Launcher Long-range Missile Launcher Remote Datajack Master Tearclaws Spear [Rating: 73] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Propulsion Armored Treads Treads Armored Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Makeshift Terrain Scanner Storage Large Storage Unit Processor Makeshift Terrain Scan Processor Hackware Hacking Suite Protection Heavy Armor Plating Weapon Mini Assault Cannon Energy Gun Precision Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Guided Missile Launcher Special Weapon Mining Laser Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Slots Evolved 8 | . . . . . 4 . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . 2 . . . Utility 6 | . . . . . 4 . 2 . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 174 | 6 5 18 4 1 9 37 4 . . 8 2 30 11 19 20 Power 10 | 1 2 2 . . . 2 . . . . . 1 1 1 . Engine 8 | 1 2 2 . . . 1 . . . . . . 1 1 . Core 2 | . . . . . . 1 . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 31 | 2 . 6 . . 2 5 2 . . . . 7 1 6 . Treads 10 | . . 2 . . 2 4 2 . . . . . . . . Leg 3 | . . 1 . . . . . . . . . . . 2 . Wheel 5 | 2 . 3 . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . 6 1 4 . Flight 2 | . . . . . . 1 . . . . . 1 . . . Utility 65 | 1 . 5 3 . 6 6 2 . . 3 . 16 5 4 14 Device 30 | . . 4 . . 1 2 . . . 1 . 10 2 2 8 Storage 15 | 1 . 1 3 . 2 2 1 . . . . . 1 1 3 Processor 5 | . . . . . 1 . . . . 1 . 1 . 1 1 Hackware 1 | . . . . . . . 1 . . . . . . . . Protection 14 | . . . . . 2 2 . . . 1 . 5 2 . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 68 | 2 3 5 1 1 1 24 . . . 5 2 6 4 8 6 Energy Gun 14 | 1 2 . . . . 6 . . . 3 1 1 . . . Energy Cannon 7 | . . . . . . 2 . . . . . . 1 3 1 Ballistic Gun 17 | 1 1 4 1 1 1 7 . . . . . 1 . . . Ballistic Cannon 4 | . . . . . . 1 . . . 1 . . . 1 1 Launcher 16 | . . . . . . 5 . . . 1 1 2 1 3 3 Special Weapon 4 | . . 1 . . . 3 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . 2 2 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 . . . 9 . . . 1 . 1 . . . Parts Lost 27 | . 2 6 . . 1 3 . . . . . 1 1 9 4 Power 5 | . . 1 . . . 1 . . . . . . 1 2 . Propulsion 6 | . . 2 . . 1 . . . . . . . . 1 2 Utility 3 | . . . . . . 1 . . . . . . . 2 . Weapon 13 | . 2 3 . . . 1 . . . . . 1 . 4 2 Highest Loss Streak 9 | . 2 4 . . 1 1 . . . . . 1 1 9 2 Average Slot Usage (%) 89 | . 83 70 87 85 86 92 87 92 92 90 92 95 97 83 87 Engine 6 | . 13 12 14 14 9 8 7 7 7 7 7 2 5 2 . Treads 10 | . . 3 . . 14 18 15 15 15 15 15 1 . . . Wheel 3 | . 28 19 28 28 3 . . . . . . . . . . Hover 5 | . . . . . . . . . . . . 23 25 19 13 Device 7 | . . 7 3 . 6 9 7 7 7 7 7 10 9 12 5 Storage 26 | . 14 8 24 28 26 27 29 30 30 30 30 26 27 25 28 Processor 4 | . . . . . 2 . . . . 5 7 11 7 7 14 Hackware 1 | . . . . . . . 3 7 7 1 . . . . . Protection 5 | . . . . . 8 11 7 7 7 7 7 1 5 2 1 Energy Gun 4 | . 13 . . . . 5 7 7 7 5 6 1 . . . Ballistic Gun 3 | . 14 12 8 14 15 9 . . . . . 1 . . . Ballistic Cannon 3 | . . . . . . . 7 7 7 5 7 4 . 1 3 Naked Turns 50 | . . 50 . . . . . . . . . . . . . Heaviest Build 107 | 10 12 12 45 45 67 78 94 94 94 98 99 96 107 87 86 Greatest Support 88 | 32 32 40 26 26 40 40 40 40 40 40 40 88 88 88 56 Greatest Overweight (x) 3 | . . . 1 1 1 3 2 2 2 2 2 2 1 3 2 Average Overweight (x) . | . . . . 1 1 1 1 2 2 2 2 . . . 1 Largest Inventory Capacity 28 | 6 6 6 16 16 22 22 28 28 28 28 28 28 28 28 28 Average Capacity 23 | 5 6 5 11 16 21 22 27 28 28 28 28 28 28 26 24 Most Carried 28 | 4 6 6 16 16 18 22 28 28 28 28 28 28 28 27 19 Average Carried 22 | 2 4 4 9 14 16 21 25 26 26 27 27 27 25 21 17 Final Capacity 28 | 6 6 6 16 16 22 22 28 28 28 28 28 28 28 28 16 Final Carried 28 | 4 6 6 14 15 17 22 28 26 28 28 28 28 26 18 16 Class Distribution -------------------- 35% | Hauler-Mutant 31% | Messiah-Mutant 8% | Scavenger-Mutant 8% | Commander-Mutant 7% | Messiah-Scout 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -8/Storage Commander-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Scout | -6/Factory Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Data Miner Messiah-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Matter Collected 3018 | 204 135 183 60 10 56 784 40 42 42 80 60 433 351 77 461 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3521 | . 379 122 . 127 56 1106 . 20 120 . 40 395 444 263 449 Parts 145 | . 22 2 . 9 5 65 . . 3 . 3 13 12 2 9 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . 8 18 . 3 . 3 . 5 Prevented 11 | . . . . . . . . . . . . . 11 . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Combat Hostiles Destroyed 79 | . 11 4 . 3 1 25 . . 2 . 3 9 8 4 9 Melee 5 | . . 1 . . . . . . . . . . 1 . 3 Guns 42 | . 11 3 . 3 1 19 . . 1 . . 4 . . . Cannons 10 | . . . . . . 4 . . 1 . . 2 1 . 2 AOE 20 | . . . . . . 2 . . . . 3 3 5 3 4 Classes Destroyed 13 | . 3 1 . 1 1 4 . . 1 . . 1 1 . . Worker 2 | . . . . . . 1 . . . . . 1 . . . Hauler 1 | . . . . . . 1 . . . . . . . . . Recycler 2 | . 1 . . . . 1 . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . Watcher 2 | . . . . . . 2 . . . . . . . . . Swarmer 20 | . 6 . . . . 9 . . . . 3 . . . 2 Grunt 39 | . 5 2 . 2 . 12 . . 1 . . 6 6 . 5 Brawler 4 | . . . . 1 . . . . . . . 2 1 . . Duelist 2 | . . . . . . . . . . . . . 1 . 1 Sentry 6 | . . . . . 1 4 . . . . . . . . 1 Programmer 1 | . . . . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . 4 . Decomposer 1 | . . . . . . . . 1 . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . Best Kill Streak 6 | . 6 2 . 3 1 5 . . 1 . 3 5 5 3 3 Combat Bots Only 5 | . 5 2 . 3 1 5 . . 1 . 3 4 5 3 3 Max Kills in Single Turn 3 | . 1 1 . 1 1 1 . 1 1 . 2 2 3 2 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 1 . . . . 2 2 3 2 1 Melee 1 | . . 1 . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Damage Taken 7423 | . 346 527 . 98 100 1246 18 46 272 . 97 809 1056 2238 570 Core 1222 | . 62 126 . 23 14 87 . . 31 . 29 152 67 497 134 Absorbed by Shields 140 | . . . . . . . . . . . . . . 140 . Core Remaining (%) 71 | 100 . . . 15 . 81 . . . . 91 . . . . Volleys Fired 299 | . 35 38 . . 6 105 . 7 7 . 5 43 8 17 28 Largest 2 | . 2 2 . . 1 2 . 2 2 . 1 2 1 1 2 Hottest 138 | . 60 60 . . 20 100 . 109 109 . 80 128 69 100 138 Shots Fired 490 | . 70 52 . 12 6 187 . 14 14 . 5 74 8 17 31 Gun 337 | . 70 52 . 12 6 150 . 7 7 . 1 32 . . . Cannon 109 | . . . . . . 22 . 7 7 . 2 38 1 8 24 Launcher 39 | . . . . . . 10 . . . . 2 4 7 9 7 Special 5 | . . . . . . 5 . . . . . . . . . Kinetic 267 | . 35 51 . 12 6 96 . 7 7 . 2 48 . . 3 Thermal 154 | . 11 1 . . . 81 . 7 7 . 1 22 . 3 21 Explosive 30 | . . . . . . 10 . . . . 2 4 3 4 7 Electromagnetic 39 | . 24 . . . . . . . . . . . 5 10 . Robot Hit Streak 18 | . 15 9 . 8 10 18 . 4 5 . 2 10 8 9 7 Robot Miss Streak 6 | . 5 5 . 1 3 6 . 1 4 . 2 4 . 1 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 6 | . 3 . . . . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . Autonomous 12 | . . . . 12 . . . . . . . . . . . Shots Hit Robots 326 | . 46 32 . 10 3 116 . 9 7 . 1 52 9 13 28 Core Hits 189 | . 19 16 . 3 2 47 . 4 3 . 3 33 16 21 22 Critical Hits 4 | . . . . . . 3 . . . . . . . . 1 Critical Kills 2 | . . . . . . 1 . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . 2 . . . . . . . . . Melee Attacks 39 | . . . . . . . . . . . . 16 5 1 17 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 39 | . . . . . . . . . . . . 16 5 1 17 Sneak Attacks 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 10102 | . 495 317 . 276 27 2292 . 211 198 . 291 1862 976 1554 1603 Guns 3502 | . 495 289 . 276 27 1646 . 66 67 . 23 613 . . . Cannons 1846 | . . . . . . 329 . 145 131 . . 598 30 243 370 Explosions 4076 | . . . . . . 283 . . . . 268 604 871 1227 823 Melee 616 | . . . . . . . . . . . . 47 75 84 410 Ramming 28 | . . 28 . . . . . . . . . . . . . Kinetic 2765 | . 235 277 . 276 27 896 . 145 131 . . 706 . . 72 Thermal 2701 | . 55 12 . . . 1113 . 66 67 . 23 505 . 562 298 Explosive 2900 | . . . . . . 283 . . . . 268 604 376 546 823 Electromagnetic 1092 | . 205 . . . . . . . . . . . 525 362 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 616 | . . . . . . . . . . . . 47 75 84 410 Highest Corruption 2 | . . 2 2 2 . 2 . . . . . 2 2 2 2 Average Corruption 1 | . . 2 2 2 . 1 . . . . . 1 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 54 | . . 5 1 2 . 17 . . . . . 16 . 3 10 Message Errors 21 | . . 2 . 1 . 5 . . . . . 10 . 1 2 Heat Flow Errors 10 | . . . . 1 . 7 . . . . . 1 . . 1 Energy Discharges 6 | . . 1 1 . . . . . . . . 2 . . 2 Data Loss (minor) 7 | . . 2 . . . . . . . . . 1 . . 4 Targeting Errors 9 | . . . . . . 5 . . . . . 1 . 2 1 Weapon Failures 1 | . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 216 | . . . . . . 4 . . . . 13 12 10 79 98 Projectiles . | . . . . . . . . . . . . . . . . Explosions 146 | . . . . . . 4 . . . . 13 . . 55 74 Melee 70 | . . . . . . . . . . . . 12 10 24 24 Knockbacks 11 | . . . . . . . . 5 . . . 6 . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . 4 . . . 6 . . . Secondary 1 | . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 197 | . . 11 . . . 20 . . . . . 61 105 . . Shots 8 | . . . . . . 1 . . . . . 3 4 . . Rammed 15 | . . 15 . . . . . . . . . . . . . Targets Rammed 15 | . . 15 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 285 | . 188 30 . 208 3 249 . 33 15 . 30 285 49 142 130 Average Temperature 71 | . 95 12 . 108 3 75 . 20 9 . 16 90 31 59 48 Received Heat Transfer 2024 | . 120 185 . 54 36 504 . 15 72 . . 234 282 288 234 Effects 1 | . . . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . . . . 1 1 . Parts Fried 4 | . . . . . . . . . . . . . 1 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . . . . . . Heat Transferred 4791 | . 125 25 . . . 2109 . 148 148 . 50 936 . 800 450 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . 2 1 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Peak Influence 744 | . 283 119 . 70 68 305 179 . . . . 744 . . . Average Influence 195 | . 127 51 . 62 57 136 104 . . . . 408 . . . Maximum Alert Level 3 | . 1 . . . . 1 . . . . . 3 . . . Low Security (%) 63 | 100 70 100 . 100 100 78 100 . . . . 5 . . . Level 1 19 | . 29 . . . . 21 . . . . . 37 . . . Level 2 15 | . . . . . . . . . . . . 50 . . . Level 3 1 | . . . . . . . . . . . . 5 . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . . . . 6 2 . . . . 3 . . . Investigation 2 | . 1 . . . . . 1 . . . . . . . . Extermination 2 | . . . . . . . 1 . . . . 1 . . . Reinforcement 4 | . 1 . . . . 2 . . . . . 1 . . . Assault 1 | . . . . . . . . . . . . 1 . . . Garrison 4 | . . . . . . 4 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Distress Signals 7 | . . 1 . . . 5 . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 157 | . 17 13 . 3 2 46 6 4 9 . 4 22 9 4 18 Peak Tracking Total 9 | . 6 9 . 3 1 6 3 2 4 . 3 5 6 4 7 Tactical Retreats 12 | . . 1 . . . 6 . . . . . 4 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Traps Triggered 5 | . 1 . . . . 2 . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Machines Disabled 11 | . . . . . . 7 . . . . . 3 . 1 . Max in Single Turn 2 | . . . . . . 2 . . . . . 1 . 1 . Garrison Access 1 | . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Machines Accessed 24 | . 3 . 1 . 1 6 4 . . . . 6 . 3 . Terminals 10 | . 3 . . . . 6 1 . . . . . . . . Fabricators 3 | . . . . . . . 2 . . . . 1 . . . Repair Stations 3 | . . . . . . . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . 1 . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . Total Hacks 86 | . 5 . 1 . 6 20 11 . . . . 23 . 20 . Successful 67 | . 1 . 1 . 6 13 7 . . . . 19 . 20 . Failed 19 | . 4 . . . . 7 4 . . . . 4 . . . Catastrophic 7 | . 3 . . . . 2 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 38 | . 5 . 1 . . 17 2 . . . . 13 . . . Terminals 29 | . 5 . . . . 20 4 . . . . . . . . Fabricators 8 | . . . . . . . 6 . . . . 2 . . . Repair Stations 12 | . . . . . . . . . . . . 12 . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . 6 . . . . . . 8 . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . Terminal Hacks 31 | . 1 . 1 . . 8 1 . . . . . . 20 . Record 6 | . . . . . . . . . . . . . . 6 . Part Schematic 6 | . . . . . . . . . . . . . . 6 . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . Open Door 2 | . . . . . . 2 . . . . . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . Locate Traps 3 | . . . . . . 3 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 4 . . . . 2 . . . Load Schematic 3 | . . . . . . . 2 . . . . 1 . . . Build 3 | . . . . . . . 2 . . . . 1 . . . Repair Station Hacks 10 | . . . . . . . . . . . . 10 . . . Scan Component 5 | . . . . . . . . . . . . 5 . . . Repair 5 | . . . . . . . . . . . . 5 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . 6 . . . . . . 6 . . . Insert Component 8 | . . . . . 3 . . . . . . 5 . . . Analyze 4 | . . . . . 3 . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . Unauthorized Hacks 16 | . . . . . . 12 4 . . . . . . . . Terminals 5 | . . . . . . 5 . . . . . . . . . Track 1 | . . . . . . 1 . . . . . . . . . Botnet 3 | . . . . . . 3 . . . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . Fabricators 2 | . . . . . . . 2 . . . . . . . . Siphon 2 | . . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 11 | . 2 . . . 1 3 2 . . . . 3 . . . Full Trace Events 2 | . 1 . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 3 . . . . . . 9 . 6 . Parts Built 6 | . . . . . . . 4 . . . . 2 . . . Matter 474 | . . . . . . . 284 . . . . 190 . . . Time 285 | . . . . . . . 190 . . . . 95 . . . Total Part Build Rating 30 | . . . . . . . 20 . . . . 10 . . . Parts Repaired 5 | . . . . . . . . . . . . 5 . . . Time 223 | . . . . . . . . . . . . 223 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 3 . . . . . . 2 . . . Part Schematics Acquired 4 | . . . . . 3 . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Total Allies 15 | . . . . . . 10 1 . . 4 . . . . . Largest Group 11 | . . . . . . 10 11 7 3 7 7 6 . . . Highest-Rated Group 217 | . . . . . . 173 205 141 64 217 217 192 . . . Highest-Rated Ally 41 | . . . . . . 29 32 32 32 41 41 39 . . . Zionite Dispatches 1 | . . . . . . . . . . . . 1 . . . Recon 1 | . . . . . . . . . . . . 1 . . . Total Orders 6 | . . . . . . 2 . . . 2 . 2 . . . STAY 2 | . . . . . . 1 . . . 1 . . . . . FOLLOW 2 | . . . . . . 1 . . . 1 . . . . . EXPLORE 2 | . . . . . . . . . . . . 2 . . . Ally Attacks 182 | . . . . . . . 53 58 31 . 21 19 . . . Total Damage 3039 | . . . . . . . 718 726 441 . 449 705 . . . Kills 25 | . . . . . . . 9 4 5 . 3 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . 1 . 1 . . 2 . 1 Drone Launches 2 | . . . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . 2 . . . Prototype Schematics 1 | . . . . . . . . . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Turns Passed 12880 | 52 268 874 425 95 300 1783 599 713 438 3626 518 1739 212 238 1000 Spaces Moved 7294 | 41 149 740 426 91 160 639 263 318 197 1652 236 1565 227 115 475 Core 104 | 3 . 101 . . . . . . . . . . . . . Treads 3542 | . . 76 . . 128 639 263 318 197 1652 236 33 . . . Legs 423 | . . . . . . . . . . . . . . 22 401 Wheels 1299 | 38 149 563 426 91 32 . . . . . . . . . . Hover 1926 | . . . . . . . . . . . . 1532 227 93 74 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 50 90 100 100 180 190 210 210 210 210 68 68 68 76 Average Speed 145 | 96 100 92 95 100 164 189 209 210 210 210 210 72 71 114 155 Slowest Speed 290 | 100 100 160 100 100 180 230 210 210 210 210 210 210 142 290 180 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 31 99 63 26 14 87 5 51 45 87 45 43 48 77 54 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 9 | . . . . . . . . . . 2 . 4 1 1 1 Known Exits Taken 7 | . 1 . . . . 1 1 . . . 1 1 1 1 . Unknown Exits Taken 8 | 1 . 1 1 1 1 . . 1 1 1 . . . . . Scrap Searched 9 | . . 1 . . . . . 3 2 3 . . . . . Spaces Dug 40 | . . . . . . 15 . . . . 1 12 . . 12 Terrain Destroyed 305 | . . . . 9 . 101 . . 2 . 23 29 13 17 111 Melee 15 | . . . . . . . . . . . . 12 . . 3 Projectile 28 | . . . . 9 . . . . 2 . 1 3 . 1 12 AOE 262 | . . . . . . 101 . . . . 22 14 13 16 96 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Total 9048 | 50 201 884 448 95 193 1040 312 354 208 1814 254 2067 261 198 669 Wait 974 | . 8 63 . 3 10 206 31 14 2 131 6 343 . 34 123 Move 7279 | 40 148 739 425 90 159 638 262 317 196 1651 235 1564 226 114 475 Hop . | . . . . . . . . . . . . . . . . Pick Up 108 | 4 4 8 10 . 6 15 10 8 3 11 3 19 3 3 1 Fast Attach 43 | 6 2 6 1 . 3 13 . . . 1 . 8 2 1 . Attach 67 | . 2 8 1 1 6 5 2 . . 4 . 13 7 15 3 Detach 49 | . . 1 3 1 3 14 . . . 3 . 9 5 8 2 Swap 64 | . 1 4 2 . . 19 2 . . 3 2 9 2 3 17 Drop 86 | . 1 2 6 . . 25 4 8 . 10 3 19 3 2 3 Fire 299 | . 35 38 . . 6 105 . 7 7 . 5 43 8 17 28 Melee 38 | . . . . . . . . . . . . 15 5 1 17 Ram 15 | . . 15 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . 24 . . . Rewire 1 | . . . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Data Miner -5/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered Mines 380 | -10/Mines | Lost 4 parts (2n2w) 464 | -10/Mines | Assembled infested the area 469 | -10/Mines | Assisted by a Guerilla fighting off Assembled 488 | -10/Mines | Released all parts (6) 492 | -10/Mines | Core integrity fell below 50% 497 | -10/Mines | Learned 4 Materials zone layouts 748 | -10/Mines | Discovered new exit (range 10) 812 | -10/Mines | Identified exit to Materials 872 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 878 | -10/Mines | Found Prototype Device 1091 | -10/Mines | Identified Exp. Sensor Array 1131 | -10/Mines | Build established: Scavenger-Mutant 1190 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1191 | -10/Mines | Discovered new exit (range 5) 1195 | -10/Mines | Entered Exiles 1217 | -10/Exiles | Met 8R-AWN 1232 | -10/Exiles | Met EX-HEX 1259 | -10/Exiles | Met EX-BIN 1269 | -10/Exiles | Aligned with FarCom system 1270 | -10/Exiles | Given EX-Vault access code 1292 | -10/Exiles | Opened EX-Vault 1298 | -10/Exiles | Found Superbattery 1302 | -10/Exiles | Found YOLO Cannon 1309 | -10/Exiles | Found AWS/Gauss 1327 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1354 | -10/Exiles | Met EX-DEC 1608 | -10/Exiles | Discovered new exit (range 10) 1620 | -10/Exiles | Stole three prototypes: AWS/Gauss, Superbattery, YOLO Cannon 1620 | -10/Exiles | Entered Mines 1632 | -9/Mines | Core integrity fell below 20% 1698 | -9/Mines | Discovered new exit (range 16) 1715 | -9/Mines | Entered Materials 1715 | -8/Materials | Evolved 4 slots: Utility x4 1716 | -8/Materials | Identified exit to Factory 1982 | -8/Materials | Discovered new exit (range 4) 2015 | -8/Materials | Entered Storage 2517 | -8/Storage | Build established: Hauler-Mutant 2574 | -8/Storage | Garrison activated, responded to threat 3100 | -8/Storage | Garrison activated, responded to threat 3392 | -8/Storage | Discovered exit to Factory (range 5) 3562 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3798 | -8/Storage | Entered Factory 3798 | -7/Factory | Accompanied by 10 allies 3798 | -7/Factory | Evolved 2 slots: Utility x2 3800 | -7/Factory | FarCom data flow suspended 3863 | -7/Factory | Build established: Commander-Mutant 3962 | -7/Factory | Discovered new exit (range 9) 4155 | -7/Factory | Identified exit to Lower Caves 4225 | -7/Factory | Fabricated Cmb. Airjet? 4236 | -7/Factory | Fabricated Cmb. Airjet? 4397 | -7/Factory | Entered Lower Caves 4397 | -7/Lower Caves | Accompanied by 7 allies 4515 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4541 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4564 | -7/Lower Caves | Spotted PW-QAR(f) 4565 | -7/Lower Caves | Encountered a Master Thief 4571 | -7/Lower Caves | Allies destroyed PW-QAR(f) 4600 | -7/Lower Caves | Spotted 84-YX5(f) 4600 | -7/Lower Caves | Spotted DR-XTP(f) 4601 | -7/Lower Caves | Encountered a Master Thief 4601 | -7/Lower Caves | Encountered a Master Thief 4606 | -7/Lower Caves | Cmb. Airjet stolen by Master Thief 4610 | -7/Lower Caves | Cmb. Airjet stolen by Master Thief 4890 | -7/Lower Caves | Build established: Hauler-Mutant 5092 | -7/Lower Caves | Discovered new exit (range 5) 5110 | -7/Lower Caves | Entered another Lower Caves area 5110 | -7/Lower Caves | Accompanied by 4 allies 5111 | -7/Lower Caves | Encountered a Warlord checkpoint 5294 | -7/Lower Caves | Spotted D2-6A7(f) 5295 | -7/Lower Caves | Encountered a Master Thief 5295 | -7/Lower Caves | Allies destroyed D2-6A7(f) 5310 | -7/Lower Caves | Spotted YA-X8G(f) 5312 | -7/Lower Caves | Encountered a Master Thief 5312 | -7/Lower Caves | AWS/Gauss stolen by Master Thief 5376 | -7/Lower Caves | Spotted B-75 Beast 5386 | -7/Lower Caves | Destroyed B-75 Beast 5525 | -7/Lower Caves | Discovered new exit (range 11) 5548 | -7/Lower Caves | Entered Zion 5548 | -7/Zion | Accompanied by 3 allies 5689 | -7/Zion | Discovered new exit (range 10) 5819 | -7/Zion | Found Prototype Device 5937 | -7/Zion | Learned Factory emergency access door positions 6023 | -7/Zion | Received a visual enhancement algorithm 6675 | -7/Zion | Learned Factory non-interactive machine intel 6892 | -7/Zion | Found Prototype Launcher 6892 | -7/Zion | Identified Gui. Missile Launcher 7422 | -7/Zion | Found Prototype Processor 7426 | -7/Zion | Found Prototype Hackware 7429 | -7/Zion | Found Prototype Processor 7432 | -7/Zion | Found Prototype Processor 7439 | -7/Zion | Found Prototype Processor 7723 | -7/Zion | Imprinted 7725 | -7/Zion | Declared Zion's savior 8020 | -7/Zion | Build established: Messiah-Mutant 9174 | -7/Zion | Entered Proximity Caves 9174 | -6/Proximity Caves | Accompanied by 7 allies 9175 | -6/Proximity Caves | Identified exit to Factory 9516 | -6/Proximity Caves | Spotted XJ-W62(f) 9517 | -6/Proximity Caves | Encountered a Master Thief 9518 | -6/Proximity Caves | Allies destroyed XJ-W62(f) 9692 | -6/Proximity Caves | Entered Factory 9692 | -6/Factory | Accompanied by 6 allies 9692 | -6/Factory | Evolved 2 slots: Propulsion x2 9694 | -6/Factory | Loaded intel: 208 non-interactive machine locations 9793 | -6/Factory | Local fabrication network quarantined 9848 | -6/Factory | Fabricated Cmb. Airjet (x2) 10042 | -6/Factory | First assault squad dispatched 10089 | -6/Factory | Repaired Exp. Sensor Array? 10146 | -6/Factory | Discovered new exit (range 5) 10154 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 10171 | -6/Factory | Identified exit to Factory 10403 | -6/Factory | Repaired Cld. Ion Engine 10556 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 10557 | -6/Factory | Zion Recon squad teleported in 10636 | -6/Factory | Build established: Messiah-Scout 10875 | -6/Factory | Discovered exit to Factory (range 12) 10927 | -6/Factory | Terminal network hard line cut 10949 | -6/Factory | Discovered exit to Factory (range 3) 10984 | -6/Factory | Identified Exp. Melee Analysis Suite 10984 | -6/Factory | Identified Exp. Targeting Computer 10984 | -6/Factory | Identified Exp. Armor Integrity Analyzer 10984 | -6/Factory | Identified Exp. Target Analyzer 10984 | -6/Factory | Identified Exp. Hacking Suite 10998 | -6/Factory | Discovered new exit (range 25) 11040 | -6/Factory | Identified exit to Lower Caves 11152 | -6/Factory | Discovered exit to Factory (range 15) 11188 | -6/Factory | Repaired Lrn. Terrain Scanner 11239 | -6/Factory | Repaired Cmb. Airjet? 11297 | -6/Factory | Repaired Imp. Propulsion Shielding 11431 | -6/Factory | Entered Lower Caves 11433 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11600 | -6/Lower Caves | Learned 12 Factory zone layouts 11613 | -6/Lower Caves | Learned location of Extension (-4) 11626 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 11632 | -6/Lower Caves | Identified exit to Data Miner 11643 | -6/Lower Caves | Entered Data Miner 11643 | -6/Data Miner | Discovered new exit (range 6) 11656 | -6/Data Miner | Met Data Miner 11678 | -6/Data Miner | Learned location of Section 7 (-2) 11678 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11686 | -6/Data Miner | Received God Mode back door access code from Data Miner 11709 | -6/Data Miner | Data Conduit disabled 11728 | -6/Data Miner | Core integrity fell below 50% 11752 | -6/Data Miner | Core integrity fell below 20% 11781 | -6/Data Miner | Lost 9 parts (2p1n2u4w) 11783 | -6/Data Miner | Build established: Messiah-Mutant 11880 | -6/Data Miner | Identified exit to Proximity Caves 11881 | -6/Data Miner | Entered Proximity Caves 12030 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12873 | -5/Proximity Caves | Discovered exit to Factory (range 12) 12881 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12636_ Adv. Heat Sink fries itself beyond repair. 12636_ Acquired 69 matter. 12645_ Acquired 4 matter. 12646_ Acquired 1 matter. 12652_ The unstable cave ceiling collapses. 12654_ System corrupted: Heat flow error (+166). 12666_ The unstable cave ceiling collapses. 12783_ Enh. Flexi-carbon Leg destroyed. 12794_ The unstable cave ceiling collapses. 12797_ Hvy. Plasma Cannon destroyed. 12801_ Destroyed Carbon-fiber Leg. 12801_ Destroyed Hvy. Laser. 12804_ G-50 Soldier destroyed. 12807_ Acquired 32 matter. 12809_ The unstable cave ceiling collapses. 12814_ Acquired 23 matter. 12817_ The unstable cave ceiling collapses. 12846_ Dropped Lrg. Storage Unit. 12855_ Acquired 2 matter. 12873_ EXIT=FOUND: FACTORY Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ?????????????????????????????#????????#?????????? | | ???#??????????????????????##????????????????????? | | ???????####??######?#????????####????????????#??? | | ######## #?### ##????????? ##?#??????#?????# | | % !% %#?## # #?#####??? #??????????????? | | % %### # ### ##??# #?????#???#????? | | ##### # ### #### #??????????????? | | ##### %# # ""# ##??????#???????? | | ! ## ### #????????????????? | | !### ### g ## #????????????????? | | !### # # bg ##????????????????? | | ## # ## ###g #?????????????????? | | # % # ### ##?# ##???????#????????? | | # ##?###??# ##???????????????? | | #####% #???????# #???????????????? | | ##??###### ######???????## #??????????????#? | | ##??????# #??????#???#?## #??#??????????#?? | | % ##?????# #???????????## ##???????????????? | | ##????# #???????????# #????????????????? | | #???? ???#??????## ##????#??????????# | | #???? ?#????????# #???????????????? | | ##### #???????## #???????????????? | | #?????## #?#?????????????? | | # ?????# #???????????????? | | ######### ???????#g @ ## #?#?????????????? | | #????????##??????# g <%##? #???????????????? | | ##?????????????? g% #?? #???????????????? | | ##???????????? ##?? #???????????????? | | ##??????????? #??? #???????????????? | | ##??????????= #?#? #???????????????? | | ????????????%% ???? #???????????????? | | ????????????### ?????????????????????? | | ??????????????# ?????????????#???????? | | ??????????????# #### ?????????????????????? | | ??????????????## #???# ????????????????????? | | ???????????????## ????# ##????????#???????????? | | ????????????????#?????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????? % ??????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 18 Energy Capacity 2280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 135 Armor Coverage 600 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 51 Targeting Accuracy 12 Melee Accuracy 12 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Hvy. Deuterium Engine | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Exp. Target Analyzer | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackGravmagBay Manual? 0 Play Time 01:41:51 Cumulative 766.7 hours Start 2019.11.25 @ 10:57:34 End 2019.11.25 @ 13:37:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 214 Adventurer 0 Explorer 0 Win Type - Total 40 Types 31/0/2/3/2/1/1 Lore% 96 Gallery% 98 Achievement% 94 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33f77c56-769b-4851-a98c-4749f57bdf2e