Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 10:22:37 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1372) 1372 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3987 Bonus ------- None Cogmind --------- Core Integrity 527/700 Matter 300/300 Energy 340/340 System Corruption 7% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Micro Nuclear Core > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (4) ------ Medium Storage Unit Force Booster Improved Light Armor Plating > --- WEAPON (3) ------- Improved Light Cannon Great Axe Great Axe > --- INVENTORY (10) --- Light Nuclear Core Armored Huge Wheel Advanced ECM Suite Hardened Light Armor Plating Precision Beam Rifle Improved Light Cannon Mace Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Compact Battery Improved Signal Interpreter Force Booster Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Great Axe Great Axe > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Advanced ECM Suite [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Compact Battery Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Flail Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Impact Weapon Flail Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 1 . 1 Utility 2 | . . . 1 1 Weapon 1 | . . 1 . . Parts Attached 104 | 6 13 19 43 23 Power 20 | 1 2 1 9 7 Engine 14 | 1 2 1 6 4 Core 6 | . . . 3 3 Reactor . | . . . . . Propulsion 29 | 2 4 4 14 5 Treads . | . . . . . Leg 2 | 2 . . . . Wheel 3 | . . . . 3 Hover 4 | . . 4 . . Flight 20 | . 4 . 14 2 Utility 24 | 1 3 5 8 7 Device 10 | . 2 3 4 1 Storage 4 | 1 1 . . 2 Processor 3 | . . 1 1 1 Hackware 1 | . . . 1 . Protection 6 | . . 1 2 3 Artifact . | . . . . . Weapon 31 | 2 4 9 12 4 Energy Gun 10 | . 3 3 4 . Energy Cannon 2 | . . 1 . 1 Ballistic Gun 10 | 2 1 5 2 . Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 3 | . . . 3 . Slashing Weapon 4 | . . . 2 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 2 . Parts Lost 7 | . 1 . 4 2 Power 4 | . . . 3 1 Propulsion 1 | . 1 . . . Utility 2 | . . . 1 1 Weapon . | . . . . . Highest Loss Streak 2 | . 1 . 2 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 83 92 95 84 Engine 9 | . 14 11 10 6 Core 4 | . . . 6 5 Leg 1 | . 14 . . . Wheel 2 | . . . . 6 Hover 3 | . . 13 2 . Flight 18 | . 14 12 24 14 Device 9 | . 5 16 11 6 Storage 2 | . 7 . . 4 Processor 3 | . . 1 6 2 Hackware 2 | . . . 3 5 Protection 4 | . . 2 5 5 Energy Gun 8 | . 7 16 7 4 Energy Cannon 1 | . . 1 . 2 Ballistic Gun 7 | . 20 15 6 . Impact Weapon 4 | . . . 6 6 Slashing Weapon 3 | . . . 3 8 Naked Turns . | . . . . . Heaviest Build 59 | 14 14 13 27 59 Greatest Support 56 | 20 20 24 27 56 Greatest Overweight (x) 4 | 4 1 . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 5 5 10 Average Capacity 5 | 7 6 5 5 6 Most Carried 9 | 4 8 5 5 9 Average Carried 4 | 1 5 4 4 4 Final Capacity 10 | 8 5 5 5 10 Final Carried 8 | 4 4 5 4 8 Class Distribution -------------------- 30% | Mutant 24% | Sprinter 14% | Scavenger-Sprinter 13% | Gladiator 6% | Scavenger-Gunner 5% | Scavenger-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Sprinter | -8/Materials Gladiator | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1398 | 194 202 146 610 246 Remotely . | . . . . . Salvage Created 1783 | . 217 267 706 593 Parts 106 | . 14 23 45 24 Haulers Intercepted 5 | . . 1 3 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 37 | . 5 7 15 10 Melee 14 | . . . 9 5 Guns 14 | . 5 4 4 1 Cannons 3 | . . 1 . 2 AOE 3 | . . 2 1 . Classes Destroyed 12 | . 3 2 4 3 Builder 2 | . . . 2 . Hauler 5 | . . 1 3 1 Recycler 2 | . 1 . 1 . Operator 1 | . . . . 1 Watcher 4 | . . 2 2 . Swarmer 12 | . 2 4 6 . Cutter 3 | . . . 3 . Grunt 13 | . 3 3 2 5 Brawler 1 | . . . . 1 Sentry 5 | . . . 2 3 Hunter 2 | . . . 2 . Programmer 1 | . . . . 1 Best Kill Streak 7 | . 3 5 7 4 Combat Bots Only 4 | . 3 4 3 4 Max Kills in Single Turn 2 | . 2 2 2 1 Gunslinging . | . . . . . Exploded 2 | . . 2 1 . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 289 | . 31 18 88 152 Missed 116 | . 16 5 34 61 Damage Taken 2512 | . 178 123 1101 1110 Core 511 | . 28 20 290 173 Absorbed by Shields . | . . . . . Redirected to Shielding 105 | . . 7 52 46 Regen/Repaired (Parts) 122 | . . 19 26 77 Core Remaining (%) 82 | 100 88 95 47 . Volleys Fired 82 | . 21 19 23 19 Largest 3 | . 2 3 3 1 Hottest 129 | . 60 129 129 80 Shots Fired 164 | . 42 54 49 19 Gun 144 | . 42 51 45 6 Cannon 19 | . . 3 3 13 Launcher 1 | . . . 1 . Special . | . . . . . Kinetic 71 | . 26 18 23 4 Thermal 70 | . . 33 22 15 Explosive . | . . . . . Electromagnetic 23 | . 16 3 4 . Robot Hit Streak 8 | . 6 8 2 7 Robot Miss Streak 6 | . 6 2 4 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 141 | . 21 27 52 41 Core Hits 69 | . 12 12 30 15 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 3 | . . . 1 2 Critical Strikes 12 | . . . 5 7 Burn 2 | . . . . 2 Blast 1 | . . . . 1 Smash 4 | . . . 2 2 Sever 5 | . . . 3 2 Melee Attacks 97 | . . . 58 39 Impact 47 | . . . 26 21 Slashing 50 | . . . 32 18 Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks 6 | . . . 2 4 Damage Inflicted 3654 | . 274 384 1601 1395 Guns 954 | . 274 276 298 106 Cannons 311 | . . 39 38 234 Explosions 365 | . . 69 296 . Melee 2024 | . . . 969 1055 Ramming . | . . . . . Kinetic 427 | . 128 86 135 78 Thermal 684 | . . 259 163 262 Explosive 261 | . . . 261 . Electromagnetic 258 | . 146 39 73 . Impact 1044 | . . . 603 441 Slashing 980 | . . . 366 614 Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 315 | . . 10 203 102 Projectiles 3 | . . . 3 . Explosions 129 | . . 10 119 . Melee 183 | . . . 81 102 Knockbacks 6 | . . . 3 3 Impact 5 | . . . 3 2 Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 216 | . . . 216 . Shots 3 | . . . 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 223 | . 54 190 223 72 Average Temperature 42 | . 18 52 56 23 Received Heat Transfer 429 | . 48 42 72 267 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 12 | . 2 . 4 6 Impact Corruptions 10 | . . . 6 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 2 1 1 Heat Transferred 1563 | . . 523 370 670 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 345 | . 175 340 284 345 Initial 143 | . . 69 143 128 Average 177 | . 70 188 186 226 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 46 | 100 100 40 43 24 Level 1 53 | . . 59 56 75 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 1 5 1 Investigation 3 | . . 1 2 . Extermination . | . . . . . Reinforcement 4 | . . . 3 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 9 10 22 13 Peak Tracking Total 6 | . 6 4 4 4 Tactical Retreats 4 | . 1 1 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . . 6 . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . 1 . 4 . Max in Single Turn 2 | . 1 . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 13 | . 1 4 7 1 Terminals 8 | . . 3 5 . Fabricators . | . . . . . Repair Stations 3 | . . 1 1 1 Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 38 | . 1 13 19 5 Successful 21 | . 1 7 9 4 Failed 17 | . . 6 10 1 Catastrophic 2 | . . 1 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 23 | . . 10 13 . Fabricators . | . . . . . Repair Stations 11 | . . 3 3 5 Recycling Units 4 | . 1 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . . 5 6 . Record 1 | . . 1 . . Robot Analysis 1 | . . 1 . . Branch Access Points 1 | . . 1 . . Unreport Threat 2 | . . . 2 . Locate Traps 1 | . . . 1 . Reprogram Traps 1 | . . . 1 . Surveillance Status 1 | . . . 1 . Transport Status 1 | . . 1 . . Recall Reinforcements 1 | . . . 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . . 2 3 4 Scan Component 5 | . . 1 2 2 Repair 4 | . . 1 1 2 Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . . 3 7 1 Full Trace Events 4 | . . 1 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . 1 1 2 Time 146 | . . 26 38 82 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1882 | 77 216 298 754 537 Spaces Moved 1898 | 51 169 251 988 439 Core 12 | 12 . . . . Treads . | . . . . . Legs 106 | 39 67 . . . Wheels 146 | . . . . 146 Hover 89 | . . 80 9 . Flight 1545 | . 102 171 979 293 Fastest Speed 29 | 50 37 37 29 31 Average Speed 44 | 127 70 41 32 54 Slowest Speed 250 | 250 120 56 114 115 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . 1 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 29 23 43 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 4 | . . . 2 2 Terrain Destroyed 18 | . . 3 13 2 Melee 4 | . . . 2 2 Projectile . | . . . . . AOE 14 | . . 3 11 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2636 | 60 227 403 1282 664 Wait 325 | . 4 92 119 110 Move 1890 | 50 168 250 985 437 Hop 2 | . . . 1 1 Pick Up 59 | 4 9 8 19 19 Fast Attach 42 | 6 4 8 15 9 Attach 16 | . 1 2 6 7 Detach 2 | . . . 1 1 Swap 46 | . 8 9 22 7 Drop 84 | . 12 15 37 20 Fire 82 | . 21 19 23 19 Melee 88 | . . . 54 34 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 16) 294 | -10/Materials | Entered another Materials area 294 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 297 | -9/Materials | Identified exit to Mines 347 | -9/Materials | Repaired Heat Sink 569 | -9/Materials | Discovered new exit (range 10) 592 | -9/Materials | Entered another Materials area 592 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 857 | -8/Materials | Repaired Blade Saw 1180 | -8/Materials | Discovered new exit (range 10) 1201 | -8/Materials | Core integrity fell below 50% 1346 | -8/Materials | Entered Factory 1346 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1454 | -7/Factory | Repaired Deuterium Engine 1500 | -7/Factory | Repaired Xenon Bombardment Thruster 1883 | -7/Factory | Self-destructed Last Messages --------------- 01828_ Acquired Mace. 01830_ Dropped Plasma Cannon. 01832_ K-01 Serf collects debris. 01832_ Acquired 10 matter. 01833_ K-01 Serf destroyed. 01834_ Acquired 4 matter. 01837_ R-06 Scavenger collects Com. Matter Pod. 01837_ Great Axe follow-up attack on P-70 Sage. 01841_ R-06 Scavenger collects Com. Matter Pod. 01844_ System corrupted: Arm. Huge Wheel rejected. 01844_ R-06 Scavenger collects Com. Matter Pod. 01845_ P-70 Sage knocked back. 01856_ P-70 Sage suffers critical hit (Blast). 01856_ Destroyed Hpw. Shock Rifle. 01856_ P-70 Sage destroyed. 01860_ Acquired Arm. Huge Wheel. 01864_ Acquired 22 matter. 01876_ K-01 Serf collects debris. 01882_ W-25 Informer sends out distress signal. 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[=% # #????????????????????????? | | # ][ # ""G"" #????????????????????????? | | # # " " #????????????????????????? | | # !!# " " #????????????????????????? | | # !%+% #????????????????????????? | | # !!# """ #????????????????????????? | | # % # """"" #????????????????????????? | | # # """"" #????????????????????????? | | # # #????????????????????????? | | # # """ #????????????????????????? | | # # """"" #????????????????????????? | | # # """"???? #????????????????????????? | | ####+######### ???????????????????????????????? | | ???# #???????# ?????????????????????????????????? | | ???# #???????# ????????????????????????????????? | | ???# #???????###?????????????????????????????????? | | ???# #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 26 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 20 Propulsion Shielding 66 Evasion (%) 72 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed NeutrinoForceHumpback Manual? 0 Play Time 00:40:09 Cumulative 39.7 hours Start 2024.04.24 @ 09:44:13 End 2024.04.24 @ 10:22:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 46 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82cf4854-17f6-4b44-8bf0-ec43c428b5d4