Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.23 @ 21:31:32 Player: Peace Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (6) 30 Value Destroyed (187) 187 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2880) 2880 TOTAL SCORE: 9857 Bonus ------- Pacifist 2880 Cogmind --------- Core Integrity 0/1600 Matter 280/300 Energy 57/100 System Corruption 3% Temperature Cool (3) Movement Flying (40) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Field Propulsion Array > --- UTILITY (20) ----- Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Xenon Bombardment Thruster Improved ECM Suite Missile Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array > --- UTILITY ---------- Advanced Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Xenon Bombardment Thruster Improved ECM Suite Missile Launcher [Rating: 32] Favorites ----------- Power Quantum Reactor Engine Heavy Deuterium Engine Reactor Quantum Reactor Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility Visual Processing Unit Device Advanced Sensor Array Storage Experimental Energy Well Processor Visual Processing Unit Hackware Hacking Suite Weapon Greatsword Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 2 2 2 2 2 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 18 | . . 2 . 2 2 2 2 2 2 2 2 Weapon . | . . . . . . . . . . . . Parts Attached 33 | . 1 1 . 5 7 3 1 2 2 5 6 Power 3 | . . . . . . 1 . . . 1 1 Engine 1 | . . . . . . 1 . . . . . Core . | . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . 1 1 Propulsion 8 | . . . . . 1 . . . . 3 4 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 8 | . . . . . 1 . . . . 3 4 Utility 14 | . . 1 . 3 5 2 . 1 1 . 1 Device 4 | . . . . 1 3 . . . . . . Storage 1 | . . . . . . . . . 1 . . Processor 7 | . . 1 . 2 2 1 . 1 . . . Hackware 2 | . . . . . . 1 . . . . 1 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 8 | . 1 . . 2 1 . 1 1 1 1 . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . . . . 1 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 4 | . 1 . . 2 1 . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . 1 1 . . Parts Lost 14 | . . . . . 1 3 . 2 2 3 3 Power 2 | . . . . . . . . . . 1 1 Propulsion 5 | . . . . . . 1 . . . 2 2 Utility 6 | . . . . . 1 2 . 1 2 . . Weapon 1 | . . . . . . . . 1 . . . Highest Loss Streak 3 | . . . . . 1 3 . 2 2 3 3 Average Slot Usage (%) 30 | . 7 8 11 22 36 56 35 27 17 1 6 Flight 1 | . . . . . . 5 . . . 1 3 Device 3 | . . . . 6 8 5 . . . . . Processor 22 | . . 4 11 14 26 39 33 24 15 . . Hackware 1 | . . . . . . 3 . . . . 2 Naked Turns 172 | . 33 11 . . . . . . 2 99 27 Heaviest Build 20 | . 2 2 . 3 5 2 5 5 2 12 20 Greatest Support 27 | 3 3 3 3 3 3 3 3 3 3 14 27 Greatest Overweight (x) 1 | . . . . . 1 . 1 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 1 1 1 4 4 4 4 4 3 4 4 Average Carried 3 | . . . 1 2 3 3 3 2 2 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . . 1 1 4 4 4 4 3 3 4 3 Class Distribution -------------------- 59% | Mutant 37% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 433 | 200 . . . . . 22 . 129 . 16 66 Remotely . | . . . . . . . . . . . . Salvage Created 209 | . . . . . . . . 132 . 77 . Parts 13 | . . . . . . . . 3 . 10 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 4 | . . . . . . . . . . 4 . AOE 4 | . . . . . . . . . . 4 . Classes Destroyed 3 | . . . . . . . . 2 . 1 . Builder 1 | . . . . . . . . 1 . . . Recycler 1 | . . . . . . . . 1 . . . Swarmer 4 | . . . . . . . . . . 4 . Best Kill Streak 4 | . . . . . . . . 2 . 4 . Combat Bots Only 4 | . . . . . . . . . . 4 . Max Kills in Single Turn 2 | . . . . . . . . 1 . 2 . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 6081 | . . 14 39 374 262 330 607 690 482 1296 1987 Core 5114 | . . 14 39 350 215 254 598 538 362 1124 1620 Absorbed by Shields 8 | . . . . . . 8 . . . . . Core Remaining (%) 64 | 100 100 . 86 36 69 70 40 53 72 22 . Volleys Fired 3 | . . . . . . . . . 1 2 . Largest 1 | . . . . . . . . . 1 1 . Hottest 36 | . . . . . . . . . 36 36 . Shots Fired 3 | . . . . . . . . . 1 2 . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . . . . . . 1 2 . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 3 | . . . . . . . . . 1 2 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak 2 | . . . . . . . . . . 2 . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 6 | . . . . . 3 . . 3 . . . Core Hits 16 | . . . . 1 . 2 1 2 . 9 1 Critical Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks 22 | . 1 . . 6 5 . 6 4 . . . Impact 12 | . 1 . . 6 5 . . . . . . Slashing 10 | . . . . . . . 6 4 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 978 | . . . . 15 63 14 18 387 . 476 5 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 462 | . . . . . . . . . . 462 . Melee 450 | . . . . . 63 . . 387 . . . Ramming 66 | . . . . 15 . 14 18 . . 14 5 Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 462 | . . . . . . . . . . 462 . Electromagnetic . | . . . . . . . . . . . . Impact 63 | . . . . . 63 . . . . . . Slashing 387 | . . . . . . . . 387 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 4 . 1 5 . 3 Average Corruption 1 | . . . . . . 2 . 1 2 . 2 Corruption Purged . | . . . . . . . . . . . . Effects 2 | . . . . . . 1 . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 153 | . . . . . . . . 128 . 25 . Projectiles . | . . . . . . . . . . . . Explosions 25 | . . . . . . . . . . 25 . Melee 128 | . . . . . . . . 128 . . . Knockbacks 2 | . . . . . . 1 . . . 1 . Impact 2 | . . . . . . 1 . . . 1 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 30 | . . . . 7 . 7 9 . . 5 2 Shots . | . . . . . . . . . . . . Rammed 14 | . . . . 3 . 3 1 . . 6 1 Targets Rammed 14 | . . . . 3 . 3 1 . . 6 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 270 | . . . . . . . . 270 . . 235 Average Temperature 140 | . . . . . . . . 141 . . 139 Received Heat Transfer 546 | . . 9 . 99 72 75 99 30 27 117 18 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 402 | . 39 46 17 131 95 91 93 267 173 331 402 Initial 207 | . . 16 17 6 59 46 . 45 139 91 207 Average 101 | . 19 28 17 37 75 61 43 108 151 208 267 Maximum Alert Level 2 | . . . . . . . . 1 . 1 2 Low Security (%) 82 | 100 100 100 100 100 100 100 100 87 100 29 . Level 1 16 | . . . . . . . . 12 . 70 95 Level 2 . | . . . . . . . . . . . 4 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . . 1 . 1 . 3 2 1 . . 2 Investigation 4 | . . . . . . 1 1 1 . . 1 Extermination 1 | . . . . . . 1 . . . . . Reinforcement 5 | . . 1 . 1 . 1 1 . . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 5 | . . . . . . . . 3 . 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 117 | . 4 2 4 16 2 9 11 18 4 20 27 Peak Tracking Total 18 | . 4 1 4 15 2 6 9 17 4 11 18 Tactical Retreats 12 | . . . . 2 1 1 . 2 . 3 3 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 6 | . . . . . 1 3 1 . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 14 | . 1 . . 1 1 2 2 4 . 1 2 Terminals 13 | . 1 . . 1 1 2 2 4 . 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 31 | . 2 . . 2 1 3 6 12 . 2 3 Successful 9 | . 1 . . 2 . . 1 3 . 2 . Failed 22 | . 1 . . . 1 3 5 9 . . 3 Catastrophic 8 | . . . . . 1 1 3 2 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 24 | . 2 . . 1 1 3 6 10 . 1 . Terminals 30 | . 2 . . 2 1 3 6 12 . 2 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Terminal Hacks 9 | . 1 . . 2 . . 1 3 . 2 . Level Access Points 3 | . 1 . . 1 . . . . . 1 . Branch Access Points 1 | . . . . 1 . . . . . . . Terminal Index 2 | . . . . . . . 1 1 . . . Locate Traps 1 | . . . . . . . . . . 1 . Zone Layout 2 | . . . . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 1 . . . 1 2 2 3 . . 2 Full Trace Events 4 | . . . . . . 1 1 1 . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 1507 | 11 59 53 7 98 224 401 70 259 59 120 146 Spaces Moved 2408 | 23 108 102 14 135 331 617 92 353 108 207 318 Core 2145 | 23 108 102 14 135 331 617 92 353 108 182 80 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 263 | . . . . . . . . . . 25 238 Fastest Speed 37 | 50 50 50 50 50 50 50 50 50 50 37 40 Average Speed 51 | 50 50 50 50 50 51 50 53 66 50 48 42 Slowest Speed 120 | 50 50 50 50 50 100 50 100 100 50 120 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . 2 14 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 14 | 4 26 20 11 22 14 26 4 18 5 8 14 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . 1 . . 1 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 . . . . . 1 . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 13 | . 1 . . 4 1 . 6 1 . . . Terrain Destroyed 47 | . 1 . . 4 1 . 6 1 9 25 . Melee 13 | . 1 . . 4 1 . 6 1 . . . Projectile . | . . . . . . . . . . . . AOE 34 | . . . . . . . . . 9 25 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Total 2598 | 22 110 103 13 155 375 709 100 367 111 219 314 Wait 70 | . . . . 2 7 53 . 7 . 1 . Move 2367 | 22 107 101 13 134 330 616 92 352 107 202 291 Hop 15 | . . . . . . . . . . 2 13 Pick Up 13 | . 1 . . 3 5 2 . 1 . . 1 Fast Attach 19 | . . 1 . 3 4 2 . 1 1 3 4 Attach 13 | . 1 . . 2 3 1 1 1 1 1 2 Detach 9 | . . 1 . 2 1 . 1 1 1 1 1 Swap 1 | . . . . . . . . . . 1 . Drop 9 | . . . . . 5 3 . . . . 1 Fire 3 | . . . . . . . . . 1 2 . Melee 22 | . 1 . . 6 5 . 6 4 . . . Ram 13 | . . . . 3 . 3 . . . 6 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 44 | . . . . . 15 29 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -4/Factory -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 12 | -11/Scrapyard | Entered Materials 27 | -10/Materials | Identified exit to Materials 71 | -10/Materials | Entered another Materials area 71 | -9/Materials | Evolved 2 slots: Utility x2 122 | -9/Materials | Discovered new exit (range 5) 124 | -9/Materials | Entered Mines 125 | -9/Mines | Discovered new exit (range 13) 131 | -9/Mines | Entered Materials 131 | -8/Materials | Evolved 2 slots: Utility x2 175 | -8/Materials | Identified exit to Factory 217 | -8/Materials | Core integrity fell below 50% 229 | -8/Materials | Entered Factory 229 | -7/Factory | Evolved 2 slots: Utility x2 416 | -7/Factory | Discovered new exit (range 14) 422 | -7/Factory | Identified exit to Factory 453 | -7/Factory | Entered another Factory area 453 | -6/Factory | Evolved 2 slots: Utility x2 670 | -6/Factory | Build established: Scout 731 | -6/Factory | Discovered new exit (range 10) 738 | -6/Factory | Identified exit to Lower Caves 794 | -6/Factory | Discovered exit to Lower Caves (range 4) 846 | -6/Factory | Discovered new exit (range 15) 854 | -6/Factory | Identified exit to Factory 854 | -6/Factory | Entered another Factory area 854 | -5/Factory | Evolved 2 slots: Utility x2 873 | -5/Factory | Lost 3 parts (1n2u) 917 | -5/Factory | Discovered new exit (range 14) 918 | -5/Factory | Core integrity fell below 50% 923 | -5/Factory | Identified exit to Factory 924 | -5/Factory | Entered another Factory area 924 | -4/Factory | Evolved 2 slots: Utility x2 1110 | -4/Factory | Build established: Mutant 1165 | -4/Factory | Discovered new exit (range 17) 1183 | -4/Factory | Identified exit to Research 1183 | -4/Factory | Entered Research 1183 | -3/Research | Evolved 2 slots: Utility x2 1224 | -3/Research | Discovered new exit (range 12) 1242 | -3/Research | Entered another Research area 1242 | -2/Research | Evolved 2 slots: Utility x2 1265 | -2/Research | Identified exit to Access 1317 | -2/Research | Spotted B-90 Cyclops 1322 | -2/Research | Core integrity fell below 50% 1332 | -2/Research | Lost 3 parts (1p2n) 1362 | -2/Research | Entered Access 1362 | -1/Access | Evolved 2 slots: Utility x2 1477 | -1/Access | Core integrity fell below 50% 1486 | -1/Access | Core integrity fell below 20% 1502 | -1/Access | Lost 3 parts (1p2n) 1508 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 01474_ Slug penetrates Wall. 01474_ S-43 Plague destroyed. 01477_ Slug penetrates Wall. 01479_ Slammed into S-43 Plague. 01481_ Penetrated by Slug. 01483_ Slug penetrates Wall. 01483_ R-10 Processor collects Xenon Bombardment Thruster. 01484_ Penetrated by Slug. 01484_ R-10 Processor destroyed. 01484_ Acquired 66 matter. 01485_ Acquired Xenon Bombardment Thruster. 01486_ Slug penetrates Wall. 01488_ R-10 Processor collects Com. Wheel. 01492_ System corrupted: Heat flow error (+282). 01497_ Acquired Field Propulsion Array. 01502_ Slug penetrates Wall. 01503_ P-80 Master resets S-43 Plague, system corruption cleaned. 01505_ P-80 Master resets P-80 Master, system corruption cleaned. 01508_ S-43 Plague suffers critical hit. 01508_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##???????????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????????????# #??????????????????????? | | ??????????????######????# #??????????????????????? | | ??????????????# ????# #??????????????????????? | | ??????????????# !???# #??????????????????????? | | ??????????????# !! #### ####???????????????????? | | ??????????????# !! + s@ #???????????????????? | | ??????????????# #### #???????????????????? | | ??????????????# ???#s #???????????????????? | | ???????????##############ss #???????????????????? | | ???????????# # #???????????????????? | | ???????????# # ####????????????????? | | ???????????# ! # #????????????????? | | ???????????# #p= #????????????????? | | ???????????# "" #*% #????????????????? | | ???????????# "" + +????????????????? | | ???????????# """""" # p #????????????????? | | ???????????# """""" # p #????????????????? | | ???????????# "" # #################+ | | ???????????# "" # | | ???????????# # k | | ???????????# # | | ???????????############## | | ????????????????????????# | | ????????????????????????# | | ???????????????????? | | ????????????????????########+########## #### | | ??????????????????????????????????????# %%= #??? | | ??????????????????????????????????????# !=! #### | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 62 Core Analysis 6 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedGodClaws Manual? 0 Play Time 00:30:39 Cumulative 75.3 hours Start 2021.10.23 @ 21:04:15 End 2021.10.23 @ 21:31:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 55 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a5f76eb-8806-4feb-900c-6b536f39a2f3