Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.29 @ 21:38:58 Player: erfael Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (89) 445 Value Destroyed (3443) 3443 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (276) 276 TOTAL SCORE: 10444 Bonus ------- Aligned with FarCom 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/1150 Matter 245/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Large Storage Unit Advanced ECM Suite Improved System Guard Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Treads Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Machine Analyzer Advanced Targeting Computer Medium Reactive Plating Improved Focal Shield Shield Generator > --- WEAPON ----------- Plasma Rifle Gauss Rifle Coil Gun > --- INVENTORY -------- Improved Medium Treads Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Improved Heat Sink Large Storage Unit Enhanced Autogun Gauss Rifle AWS/Gauss Proton Missile Launcher Katana [Rating: 68] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Heavy Assault Rifle Launcher Proton Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 . . . 2 2 2 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 . . . 1 . 1 . . . . . 1 Utility 5 | . . 1 . . . 1 1 1 1 . . . . . Weapon 2 | . . . . . . . . . 1 . . . . 1 Parts Attached 100 | 8 3 18 5 . 7 14 18 3 6 7 2 . 4 5 Power 19 | 2 . 2 1 . 1 2 5 . 1 . 1 . 2 2 Engine 10 | 2 . 2 1 . 1 1 1 . . . . . 1 1 Core 9 | . . . . . . 1 4 . 1 . 1 . 1 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 29 | 2 . 7 1 . 4 5 5 1 . 4 . . . . Treads 13 | 2 . 5 1 . 2 1 . 1 . 1 . . . . Leg 16 | . . 2 . . 2 4 5 . . 3 . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 30 | 2 1 5 2 . 1 5 4 2 3 1 1 . 1 2 Device 11 | 1 . 1 . . . 2 1 2 1 . 1 . . 2 Storage 6 | 1 1 1 1 . 1 . . . . . . . 1 . Processor 5 | . . 1 1 . . 1 1 . . 1 . . . . Hackware . | . . . . . . . . . . . . . . . Protection 8 | . . 2 . . . 2 2 . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 22 | 2 2 4 1 . 1 2 4 . 2 2 . . 1 1 Energy Gun 3 | . . . . . . . 1 . 1 . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 16 | 2 2 3 1 . 1 1 2 . 1 2 . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . 1 . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 60 | . . 3 5 . 7 6 5 . 6 9 4 . 11 4 Power 10 | . . . . . 1 . 1 . 2 . 1 . 3 2 Propulsion 20 | . . 2 1 . 3 3 1 . 1 5 2 . 2 . Utility 16 | . . 1 2 . 1 2 . . 3 2 . . 4 1 Weapon 14 | . . . 2 . 2 1 3 . . 2 1 . 2 1 Highest Loss Streak 8 | . . 1 3 . 7 4 2 . 3 4 4 . 8 2 To Critical Strikes 2 | . . . . . . . . . 1 . . . 1 . Average Backups 11 | 3 8 14 10 13 9 11 13 12 12 7 6 7 6 4 Power . | . 1 1 1 1 . 1 1 1 . . . . . . Propulsion 2 | 1 2 4 3 3 1 . 3 3 4 1 . . . . Utility 3 | . 3 4 4 5 4 5 3 3 2 2 2 2 2 3 Weapon 4 | . 2 4 2 4 2 3 5 5 5 4 4 5 4 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 15 | . 2 5 . . . 1 3 . 1 . . . 1 2 Power . | . . . . . . . . . . . . . . . Propulsion 4 | . 1 3 . . . . . . . . . . . . Utility 5 | . . 1 . . . . 2 . . . . . . 2 Weapon 6 | . 1 1 . . . 1 1 . 1 . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 97 99 79 91 97 97 99 99 78 63 58 46 1 Engine 6 | . 14 10 11 11 10 6 5 . . . . . . 1 Core 4 | . . . . . . 2 8 13 10 5 5 5 4 . Treads 14 | . 28 31 32 33 18 14 . 5 5 4 5 5 3 . Leg 13 | . . 1 . . 13 20 28 26 22 18 8 5 3 . Device 6 | . 14 9 . . . 8 7 12 13 6 10 11 7 . Storage 8 | . 14 11 11 11 11 9 7 6 5 5 5 5 4 . Processor 12 | . . 9 12 11 11 12 15 13 11 15 17 17 14 . Protection 5 | . . . 8 11 10 5 6 6 7 2 . . . . Energy Gun 1 | . . . . . . . 3 . 3 . . . . . Ballistic Gun 11 | . 28 21 21 1 16 16 7 6 8 12 6 5 3 . Slashing Weapon 1 | . . . . . . 1 2 6 3 2 . . . . Peak Build Rating 68 | 7 11 16 14 14 20 33 46 54 68 57 65 51 56 14 Average Rating 30 | 5 7 13 13 10 16 28 41 52 64 51 53 51 40 2 On Entrance 28 | . 7 11 14 14 12 20 33 46 54 53 54 51 51 1 Naked Turns 402 | . . . . . . . . . . . . . 24 378 Heaviest Build 70 | 14 32 40 38 38 37 42 51 48 70 61 57 47 56 28 Greatest Support 71 | 40 40 60 60 60 60 42 71 71 71 71 45 30 30 3 Greatest Overweight (x) 12 | . . . . . 1 2 1 . 1 1 3 1 12 9 Average Overweight (x) . | . . . . . . . . . . . . 1 . . Largest Inventory Capacity 25 | 8 15 15 25 15 20 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 13 5 Most Carried 15 | 5 15 15 15 15 15 15 15 15 15 11 7 7 8 5 Average Carried 12 | 3 8 14 10 14 10 12 14 13 13 8 6 7 6 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 5 15 15 12 15 9 15 13 15 12 6 7 7 4 4 Class Distribution -------------------- 65% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Matter Collected 3237 | 241 45 757 175 . 328 526 595 . 4 459 43 . 47 17 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3970 | 51 92 1077 213 . 177 638 808 . 51 385 478 . . . Parts 204 | 8 4 75 10 . 5 25 46 . . 19 12 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . 17 13 . . . Prevented 8 | . . . . . . . . . . . 8 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 80 | . 2 25 6 . 4 11 16 . 1 6 9 . . . Guns 69 | . 2 22 6 . 3 11 9 . 1 6 9 . . . AOE 11 | . . 3 . . 1 . 7 . . . . . . . Classes Destroyed 15 | 1 1 5 3 . 1 2 2 . . . . . . . Worker 1 | . . 1 . . . . . . . . . . . . Builder 2 | . . . . . . . 2 . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . Recycler 4 | . . . 1 . . 1 2 . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . Watcher 1 | . . 1 . . . . . . . . . . . . Swarmer 15 | . . 4 . . . . 7 . . . 4 . . . Grunt 30 | . 2 10 2 . 3 8 2 . . 1 2 . . . Brawler 2 | . . . . . . 1 . . . . 1 . . . Duelist 5 | . . 3 . . . . . . . 2 . . . . Sentry 15 | . . 8 . . . 2 2 . . 1 2 . . . Demolisher 1 | . . . 1 . . . . . . . . . . . Hunter 3 | . . . . . 1 . . . . 2 . . . . Programmer 6 | . . . . . . . 5 . 1 . . . . . Assembled 3 | . . . 3 . . . . . . . . . . . Best Kill Streak 8 | 2 1 4 3 . 2 4 6 . 1 4 8 . . . Combat Bots Only 8 | . 1 4 2 . 2 3 4 . 1 4 8 . . . Max Kills in Single Turn 3 | 1 1 2 1 . 1 1 3 . 1 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . 1 . 2 . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 980 | . 11 125 42 . 79 67 184 2 46 152 48 . 130 94 Missed 320 | . 2 35 11 . 22 24 77 1 10 41 16 . 44 37 Hits 660 | . 9 90 31 . 57 43 107 1 36 111 32 . 86 57 Melee 15 | . . 3 7 . . . . . . 5 . . . . Projectile 645 | . 9 87 24 . 57 43 107 1 36 106 32 . 86 57 AOE 4 | . . . 3 . . . . . 1 . . . . . Critical Strikes 25 | . . 1 . . 4 2 2 . 4 1 . . 2 9 Part Disruptions 1 | . . . 1 . . . . . . . . . . . Damage Taken 11035 | . 126 1145 575 . 917 834 1271 28 920 1720 519 . 1325 1655 Core 2661 | . 27 113 59 . 161 139 95 . 114 176 54 . 568 1155 Absorbed by Shields 305 | . . . . . . . . 10 184 88 . . . 23 Ignored by Resistances 747 | . . . . . . . . . 101 478 99 . 69 . Regen/Repaired (Parts) 274 | . . 108 . . . . 166 . . . . . . . Core Remaining (%) 67 | 100 89 . . . 16 74 86 100 . . . . 8 . Volleys Fired 278 | 8 11 74 27 . 26 40 55 . 13 13 . . 6 5 Largest 3 | 2 2 2 2 . 2 2 2 . 3 3 . . 2 1 Hottest 133 | 40 40 46 46 . 56 58 102 . 133 83 . . 105 39 Shots Fired 576 | 16 22 142 41 . 45 78 104 . 27 42 47 . 7 5 Gun 559 | 16 22 136 41 . 44 78 95 . 27 42 47 . 7 4 Cannon . | . . . . . . . . . . . . . . . Launcher 17 | . . 6 . . 1 . 9 . . . . . . 1 Special . | . . . . . . . . . . . . . . . Kinetic 519 | 16 22 136 41 . 44 78 66 . 22 42 47 . 1 4 Thermal 40 | . . . . . . . 29 . 5 . . . 6 . Explosive 7 | . . 6 . . 1 . . . . . . . . . Electromagnetic 10 | . . . . . . . 9 . . . . . . 1 Robot Hit Streak 28 | 3 4 18 14 . 4 8 16 . 7 23 28 . 8 3 Robot Miss Streak 3 | 2 3 2 2 . 3 2 2 . 2 1 2 . . 1 Penetration Max 1 | . . . . . . . . . 1 . . . . . Secondary Targets 5 | . . 2 1 . . 1 . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . 1 . . . . . Autonomous 63 | . . . . . . . . . . 15 48 . . . Shots Hit Robots 408 | 8 13 96 30 . 25 53 82 . 13 39 39 . 7 3 Core Hits 165 | 4 7 40 13 . 11 23 31 . 3 14 17 . 1 1 Critical Kills 3 | . . 1 . . . 1 . . . . 1 . . . Critical Parts Destroyed 4 | . . 1 1 . . 1 . . . 1 . . . . Critical Strikes 8 | . . 2 1 . . 2 . . 1 1 1 . . . Burn 1 | . . . . . . . . . 1 . . . . . Destroy 7 | . . 2 1 . . 2 . . . 1 1 . . . Melee Attacks 80 | . . . . . . 5 24 5 45 1 . . . . Impact . | . . . . . . . . . . . . . . . Slashing 80 | . . . . . . 5 24 5 45 1 . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8782 | 76 128 1689 463 . 461 979 2137 . 368 903 1322 . 144 112 Guns 7875 | 76 128 1519 463 . 382 979 1589 . 298 870 1322 . 144 105 Cannons . | . . . . . . . . . . . . . . . Explosions 797 | . . 170 . . 79 . 548 . . . . . . . Melee 103 | . . . . . . . . . 70 33 . . . . Ramming 7 | . . . . . . . . . . . . . . 7 Kinetic 7152 | 76 128 1519 463 . 382 979 1104 . 191 870 1322 . 13 105 Thermal 849 | . . . . . . . 611 . 107 . . . 131 . Explosive 249 | . . 170 . . 79 . . . . . . . . . Electromagnetic 422 | . . . . . . . 422 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 103 | . . . . . . . . . 70 33 . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 6 6 6 . 2 . 6 6 6 6 6 12 Average Corruption 4 | . . . 5 6 6 . 1 . 5 6 6 6 6 8 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 193 | . . . 29 40 27 . 30 . 19 11 15 2 17 3 Message Errors 46 | . . . 9 4 11 . 3 . 8 2 4 1 4 . Matter Fused 45 | . . . 11 12 3 . 8 . 3 2 4 1 1 . Heat Flow Errors 37 | . . . 2 7 6 . 9 . 3 2 3 . 5 . Energy Discharges 25 | . . . 1 7 7 . 3 . 2 2 2 . 1 . Parts Rejected 2 | . . . . . . . . . . . . . . 2 Parts Fused 2 | . . . 1 . . . . . . . . . 1 . Data Loss (minor) 21 | . . . 4 8 . . 5 . . . 2 . 2 . Data Loss (major) 8 | . . . 1 1 . . 1 . 1 1 . . 3 . Misfires 3 | . . . . . . . 1 . 1 1 . . . . Alerts 2 | . . . . 1 . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . 2 . . . . . . 3 Shots 1 | . . . . . . . 1 . . . . . . . Rammed 1 | . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 270 | . 18 20 268 260 196 150 270 . 224 110 135 . 195 . Average Temperature 68 | . 9 4 82 96 67 61 69 . 73 40 68 . 83 . Received Heat Transfer 1954 | . 75 363 136 . 423 378 156 . 69 216 99 . 30 9 Effects 2 | . . . . . . . 2 . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . 3 . 4 . . . . . Heat Transferred 1675 | . . . . . . . 1075 . 300 . . . 300 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 5 . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Maximum Alert Level 3 | . . 1 . . . . 1 . . . . . . 3 Low Security (%) 89 | 100 100 91 100 . 100 100 86 100 100 . . . . . Level 1 5 | . . 8 . . . . 13 . . . . . . . Level 2 3 | . . . . . . . . . . . . . . 77 Level 3 . | . . . . . . . . . . . . . . 21 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 750 | 10 45 373 169 . 38 76 252 112 30 . . . . 750 Initial 750 | . . . 144 . . . 13 112 . . . . . 750 Average 62 | 1 7 77 24 . 2 20 49 25 . . . . . 595 Influence Increases 3401 | 15 65 843 76 . 110 290 480 5 93 220 190 . 15 999 Destroy 0b10 Robot/C 1540 | . 40 500 60 . 80 220 320 . 20 120 180 . . . Destroy 0b10 Robot/NC 60 | 15 . 10 5 . . 10 20 . . . . . . . Destroy Leader 332 | . 10 142 10 . 20 40 80 . 10 10 10 . . . Allied During Kill 1 | . . . 1 . . . . . . . . . . . Successful Hack 18 | . . 7 . . . 9 2 . . . . . . . Disable Machine 75 | . . 15 . . . . . . 15 . . . . 45 Destroy Structure 205 | . . 34 . . 10 11 43 5 48 . . . . 54 Advance Influence 750 | . . . . . . . . . . . . . . 750 Lose Combat Pursuer 420 | . 15 135 . . . . 15 . . 90 . . 15 150 Influence Decreases 2996 | 15 65 472 447 . 110 260 280 235 93 168 242 . 15 594 Entered New Map 373 | . . . 227 . . . 17 118 . . 11 . . . Time Decay 2022 | 15 65 452 161 . 72 240 233 117 69 128 211 . 5 254 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . 300 Lost Part 281 | . . 20 39 . 38 20 30 . 24 40 20 . 10 40 Lost Ally 20 | . . . 20 . . . . . . . . . . . Squads Dispatched 21 | . . 3 . . . 1 9 1 1 . 1 . 2 3 Investigation 2 | . . . . . . . 2 . . . . . . . Extermination 11 | . . . . . . . 7 1 1 . . . . 2 Reinforcement 5 | . . 3 . . . 1 . . . . . . . 1 Assault 3 | . . . . . . . . . . . 1 . 2 . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Distress Signals 5 | . . 4 . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 163 | . 4 43 20 . 4 12 20 1 4 12 10 . 19 14 Peak Tracking Total 15 | . 3 6 14 . 3 3 4 1 2 6 7 . 15 10 Tactical Retreats 20 | . 1 6 2 . . . 1 . . 5 . . 1 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 6 | . . 1 . . . . 2 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 5 | . . 1 . . . . . . 1 . . . . 3 Max in Single Turn 3 | . . 1 . . . . . . 1 . . . . 3 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 16 | . 2 4 . 2 . 2 4 1 1 . . . . . Terminals 7 | . . 1 . . . 2 3 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . 1 . . . . 1 . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 38 | . 3 11 . 7 . 3 11 2 1 . . . . . Successful 25 | . 3 8 . 7 . 1 4 2 . . . . . . Failed 13 | . . 3 . . . 2 7 . 1 . . . . . Catastrophic 4 | . . . . . . 2 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 15 | . . 2 . 2 . 3 7 . 1 . . . . . Terminals 13 | . . 2 . . . 3 7 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 10 | . . 6 . . . . 4 . . . . . . . Recycling Units 4 | . 3 1 . . . . . . . . . . . . Scanalyzers 4 | . . 2 . . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 8 | . . . . 7 . 1 . . . . . . . . Record 6 | . . . . 6 . . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . 5 . . . . 4 . . . . . . . Scan Component 5 | . . 3 . . . . 2 . . . . . . . Repair 4 | . . 2 . . . . 2 . . . . . . . Recycling Unit Hacks 4 | . 3 1 . . . . . . . . . . . . Report Inventory 3 | . 2 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . Scanalyzer 4 | . . 2 . . . . . 2 . . . . . . Insert Component 2 | . . 1 . . . . . 1 . . . . . . Analyze 2 | . . 1 . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 11 | . 1 3 . . . 2 4 1 . . . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 4 | . . 2 . . . . 2 . . . . . . . Time 146 | . . 76 . . . . 70 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . 1 . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Total Allies 2 | . . . 2 . . . . . . . . . . . Largest Group 2 | . . . 2 1 . . . . . . . . . . Highest-Rated Group 42 | . . . 42 11 . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 11 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 8 | . . . 8 . . . . . . . . . . . Total Damage 84 | . . . 84 . . . . . . . . . . . Kills 4 | . . . 4 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 9956 | 78 412 1912 14 . . 391 3861 546 1155 510 644 63 367 3 Seismic 2416 | 78 412 1912 14 . . . . . . . . . . . Machine Analysis 7537 | . . . . . . 391 3861 546 1155 510 644 63 367 . ECM 3 | . . . . . . . . . . . . . . 3 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . . 2 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Turns Passed 15247 | 149 412 2110 1299 1349 1045 1049 3861 546 1155 510 644 63 501 554 Spaces Moved 8533 | 72 219 705 718 842 476 449 2089 409 746 328 307 27 279 867 Core 997 | 3 . . . . . . . . . . . . 127 867 Treads 3208 | 69 219 705 718 842 267 7 . . . 14 188 27 152 . Legs 4328 | . . . . . 209 442 2089 409 746 314 119 . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 152 120 120 122 122 120 120 240 50 50 Average Speed 138 | 155 160 160 160 160 173 158 127 122 122 135 208 240 170 55 Slowest Speed 650 | 160 160 160 160 160 240 260 190 122 193 240 330 240 650 500 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 18 | . . . . . . . . . 18 . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . Exploration Rate (%) 41 | 5 31 41 99 93 70 27 38 10 16 55 48 7 48 30 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 . . . 1 . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 1 . 1 1 . . Scrap Searched 6 | . . . 1 . 1 . . . . 1 1 . 2 . Spaces Dug 82 | . . 7 . . . 5 23 5 42 . . . . . Terrain Destroyed 215 | . . 43 . . 10 8 41 5 44 6 23 . 1 34 Melee 74 | . . . . . . 5 23 5 41 . . . . . Projectile 39 | . . . . . 2 3 1 . 3 6 23 . 1 . AOE 102 | . . 43 . . 8 . 17 . . . . . . 34 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Total 11342 | 91 261 1546 825 845 650 703 3141 448 895 366 311 26 299 935 Wait 2194 | . 16 715 68 . 134 184 913 27 81 14 2 . . 40 Move 8519 | 71 218 704 717 841 475 448 2088 408 745 327 306 26 278 867 Hop . | . . . . . . . . . . . . . . . Pick Up 61 | 4 10 14 2 1 3 8 10 4 3 . 1 . 1 . Fast Attach 32 | 7 . 2 . . . 3 5 . . 3 2 . 4 6 Attach 49 | . . 4 5 . 10 6 7 2 5 6 . . 3 1 Detach 10 | . . . . 2 1 1 . . . 1 . . 4 1 Swap 64 | 1 3 18 5 . 1 6 26 1 2 1 . . . . Drop 40 | . 3 15 1 1 . 2 13 1 1 . . . 3 . Fire 278 | 8 11 74 27 . 26 40 55 . 13 13 . . 6 5 Melee 80 | . . . . . . 5 24 5 45 1 . . . . Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . . 14 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 6) 517 | -10/Materials | Discovered new exit (range 13) 562 | -10/Materials | Entered another Materials area 562 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1036 | -9/Materials | Repaired Imp. Ion Engine 1083 | -9/Materials | Repaired Broken Hvy. Assault Rifle 2613 | -9/Materials | Discovered new exit (range 8) 2638 | -9/Materials | Build established: Scavenger-Mutant 2672 | -9/Materials | Entered Mines 2717 | -9/Mines | Lost 3 parts (1n1u1w) 2731 | -9/Mines | Discovered new exit (range 5) 2737 | -9/Mines | Identified exit to Materials 2832 | -9/Mines | Discovered exit to Materials (range 16) 2849 | -9/Mines | Learned location of 1 exit from Proximity Caves 2919 | -9/Mines | Assembled infested the area 2999 | -9/Mines | Lost 3 parts (1n1u1w) 3150 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3152 | -9/Mines | Discovered new exit (range 5) 3348 | -9/Mines | Learned location of Storage (-8) 3784 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3971 | -9/Mines | Entered Exiles 3971 | -9/Exiles | Accompanied by 1 ally 3994 | -9/Exiles | Discovered new exit (range 15) 4010 | -9/Exiles | Met 8R-AWN 4042 | -9/Exiles | Met EX-HEX 4087 | -9/Exiles | Met EX-BIN 4139 | -9/Exiles | Aligned with FarCom system 4140 | -9/Exiles | Given EX-Vault access code 4302 | -9/Exiles | Met EX-DEC 4342 | -9/Exiles | Learned location of Zion (-6) 4440 | -9/Exiles | Discovered new exit (range 12) 4597 | -9/Exiles | Visited The Gauntlet 5072 | -9/Exiles | Opened EX-Vault 5085 | -9/Exiles | Found AWS/Gauss 5121 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5320 | -9/Exiles | Left Exiles lab with AWS/Gauss 5320 | -9/Exiles | Entered Mines 5588 | -8/Mines | Core integrity fell below 50% 5672 | -8/Mines | Lost 7 parts (1p3n1u2w) 5861 | -8/Mines | Build established: Mutant 6152 | -8/Mines | Core integrity fell below 20% 6353 | -8/Mines | Discovered exit to Materials (range 7) 6365 | -8/Mines | Entered Materials 6365 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7023 | -8/Materials | Lost 4 parts (3n1u) 7295 | -8/Materials | Build established: Scavenger-Mutant 7349 | -8/Materials | Identified exit to Factory 7414 | -8/Materials | Entered Factory 7414 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7471 | -7/Factory | Repaired Minigun 7504 | -7/Factory | Repaired Imp. Aluminum Leg 11144 | -7/Factory | Discovered new exit (range 11) 11275 | -7/Factory | Entered another Factory area 11275 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11809 | -6/Factory | Discovered new exit (range 5) 11821 | -6/Factory | Entered another Factory area 11821 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12390 | -5/Factory | Lost 3 parts (1p2u) 12663 | -5/Factory | Build established: Tank 12914 | -5/Factory | Crushed by falling debris 12950 | -5/Factory | Discovered new exit (range 10) 12971 | -5/Factory | Build established: Mutant 12976 | -5/Factory | Entered Upper Caves 12997 | -5/Upper Caves | Lost 3 parts (1p1n1u) 13002 | -5/Upper Caves | Identified exit to Upper Caves 13093 | -5/Upper Caves | Lost 4 parts (2n1u1w) 13161 | -5/Upper Caves | Spotted B-75 Beast 13217 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 13246 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13314 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13486 | -5/Upper Caves | Entered another Upper Caves area 13488 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13511 | -5/Upper Caves | Encountered a Warlord checkpoint 13665 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13712 | -5/Upper Caves | Lost 4 parts (1p2n1w) 13715 | -5/Upper Caves | AWS/Gauss suddenly broke down 13728 | -5/Upper Caves | Destroyed 8 combat bots 13970 | -5/Upper Caves | Build established: Scavenger-Mutant 14101 | -5/Upper Caves | Discovered new exit (range 14) 14130 | -5/Upper Caves | Entered Zhirov 14130 | -5/Zhirov | Discovered new exit (range 3) 14193 | -5/Zhirov | Entered Proximity Caves 14194 | -4/Proximity Caves | Identified exit to Factory 14244 | -4/Proximity Caves | Spotter reported a threat 14253 | -4/Proximity Caves | Spotter reported a threat 14325 | -4/Proximity Caves | Spotter reported a threat 14395 | -4/Proximity Caves | Spotter reported a threat 14584 | -4/Proximity Caves | Core integrity fell below 50% 14610 | -4/Proximity Caves | Learned Research terminal intel 14616 | -4/Proximity Caves | Derelict sapper outpost attacked 14626 | -4/Proximity Caves | Lost 8 parts (2p1n3u2w) 14635 | -4/Proximity Caves | Spotter reported a threat 14670 | -4/Proximity Caves | Core integrity fell below 20% 14694 | -4/Proximity Caves | Entered Factory 14694 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 14863 | -4/Factory | Build established: Mutant 14944 | -4/Factory | Search patrols dispatched 15055 | -4/Factory | Core integrity fell below 50% 15194 | -4/Factory | Search patrols dispatched 15223 | -4/Factory | Core integrity fell below 20% 15234 | -4/Factory | System corruption reached 10% 15248 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 15216_ Slug penetrates P-70 Sage. 15216_ U-05 Engineer lays Concrete. 15218_ System corrupted: Railgun rejected. 15218_ U-05 Engineer lays Concrete. 15219_ K-01 Serf collects debris. 15219_ U-05 Engineer lays Concrete. 15222_ K-01 Serf collects debris. 15222_ U-05 Engineer lays Concrete. 15225_ Acquired Railgun. 15225_ U-05 Engineer lays Concrete. 15226_ K-01 Serf collects debris. 15226_ Slug penetrates P-70 Sage. 15227_ U-05 Engineer lays Concrete. 15231_ K-01 Serf collects debris. 15232_ U-05 Engineer lays Concrete. 15236_ Rnf. Fission Core destroyed. 15237_ K-01 Serf collects debris. 15237_ U-05 Engineer lays Concrete. 15239_ System corrupted: Railgun rejected. 15239_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????? #???# # """ # | | ???????????????????????????? #???# # # | | ????????????????????????????? #???# ####### | | ????????????????????????????? #???# ####### | | ?????????????????????######### #???# | | ????????######+####### ?# #???# | | ????????# # ?# #???# | | ????????# # ??# #???# | | ????????# g# ??# #???# | | ????????# """ """g #? ???# #???# ####### | | ????????# """ """ #? ???# #???# # # | | ????????# """ """ ###+##### #???# # """ + | | ????????# g = #???# # """ # | | ????????# """ """ ## #???# # """ # | | ????????# """ """ ## ^ "" ##### # # | | ????????# """ """ ## "" "" / # | | ????????# ##"""[ """ ####### """ # | | ????????# % ##"F[^ " #?????# "F" # | | ????????###############"""[[ """ #?????# " # | | ??????????????????????# "" #?????# """ # | | ??????????????????????# = #?????# """ # | | ??????????????????????# #?????# # | | ??????????????????????#;;;; #+##############?# | | ??????????????????????# ; p k #?????? | | ??????????????????????# ; u p [ #?????? | | ??????????????????????# @ #?????? | | ??????????????????????# ! #?????? | | ??????????????????????# #?????? | | ??????????????????????# #?????? | | ??????????????????????# #?????? | | ??????????????????????### ! #?????? | | ????????????????????????#; ;;########?????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 3 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Enh. Autogun | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Ion Engine | 37% | -9/Materials Hvy. Assault Rifle | 44% | -9/Materials | Broken Minigun | 19% | -7/Factory Imp. Aluminum Leg | 35% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed AngularFactoryMiniperforator Manual? 0 Play Time 02:26:00 Cumulative 23.6 hours Start 2025.06.25 @ 22:13:56 End 2025.06.29 @ 21:38:58 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24ef5763-0812-4dad-9493-702eac3ea116