Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.13 @ 03:35:33 Player: cptwinky Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (231) 1155 Value Destroyed (10298) 10298 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1729) 1729 TOTAL SCORE: 19622 Bonus ------- High Alert Combat Kills 1729 Cogmind --------- Core Integrity 0/1450 Matter 178/300 Energy 80/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Experimental Targeting Computer Core Analyzer > --- WEAPON (4) ------- Powered Hammer > --- INVENTORY (5) ---- Advanced Heat Sink Matter Compressor (112) Advanced Particle Charger Advanced Transmission Jammer Powered Hammer Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Core Analyzer Advanced Transmission Jammer Advanced Powered Armor Graphene Brace Experimental Hacking Suite Improved System Shield > --- WEAPON ----------- Heavy Wave Gun Heavy Neutron Cannon Nova Cannon Railgun > --- INVENTORY -------- High-density Centrium Wheel Advanced Cryofiber Web Advanced Heat Sink Experimental Energy Well Matter Compressor Advanced Sensor Array Advanced Recoil Stabilizer Advanced Particle Charger Advanced Weapon Cycler Advanced Transmission Jammer Advanced Phase Shifter Improved Cloaking Device Heavy Armor Plating Advanced Force Field Component Analysis Suite Long-range Proton Cannon Enhanced Nova Cannon Enhanced Nova Cannon Gamma Bomb Array Smartbomb Launcher Micro-nuke Launcher Improved Datajack Chainsword [Rating: 169] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Improved System Shield Protection Hardened Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Pulse Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Powered Hammer Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 . . 2 2 2 Power 2 | . . . . . . 1 . . . . 1 Propulsion 2 | . . . . 1 . . . . 1 . . Utility 10 | . . . 2 1 2 1 . . 1 2 1 Weapon 2 | . . 2 . . . . . . . . . Parts Attached 171 | 6 3 8 19 22 6 4 . 14 3 52 34 Power 26 | 1 . 1 2 3 . 1 . . . 8 10 Engine 8 | 1 . 1 2 3 . . . . . . 1 Core 3 | . . . . . . 1 . . . 2 . Reactor 15 | . . . . . . . . . . 6 9 Propulsion 24 | 2 . . 1 3 1 . . 2 2 10 3 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 24 | 2 . . 1 3 1 . . 2 2 10 3 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 73 | 1 2 4 9 6 5 1 . 8 1 24 12 Device 34 | . . 1 5 1 1 1 . 4 . 13 8 Storage 5 | 1 1 1 . 1 . . . . . . 1 Processor 10 | . 1 . 1 . 3 . . . 1 4 . Hackware 7 | . . . . 1 1 . . 3 . 2 . Protection 17 | . . 2 3 3 . . . 1 . 5 3 Artifact . | . . . . . . . . . . . . Weapon 48 | 2 1 3 7 10 . 2 . 4 . 10 9 Energy Gun 10 | 1 1 2 3 2 . . . . . . 1 Energy Cannon 11 | . . . . 1 . . . 2 . 4 4 Ballistic Gun 16 | 1 . 1 4 3 . 2 . 1 . 3 1 Ballistic Cannon 1 | . . . . 1 . . . . . . . Launcher 6 | . . . . 1 . . . 1 . 2 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . . 1 Slashing Weapon 1 | . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . Unidentified Prototypes 9 | . . . 1 2 1 . . . . 3 2 Corrupted Parts 3 | . . . . . . . . 1 . . 2 System Corruption 19 | . . . . . . . . 5 . . 14 Parts Lost 63 | . . . 1 2 2 . . . . 30 28 Power 12 | . . . . . . . . . . 6 6 Propulsion 9 | . . . . . . . . . . 4 5 Utility 22 | . . . . 1 1 . . . . 10 10 Weapon 20 | . . . 1 1 1 . . . . 10 7 Highest Loss Streak 18 | . . . 1 2 2 . . . . 10 18 To Critical Strikes . | . . . . . . . . . . . . Average Backups 19 | 1 4 10 19 22 21 18 19 21 20 20 19 Power . | . 1 1 1 1 1 . . . 1 . . Propulsion 1 | . . . 1 . 1 2 2 2 1 2 1 Utility 10 | . 2 4 11 12 12 10 10 9 10 8 11 Weapon 5 | . 1 1 4 6 5 5 6 7 7 6 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 36 | . . 1 3 10 4 . . 2 . 2 14 Power 5 | . . 1 . 2 . . . . . . 2 Propulsion . | . . . . . . . . . . . . Utility 22 | . . . . 6 4 . . 1 . 1 10 Weapon 7 | . . . 2 2 . . . 1 . . 2 Tool/Special 2 | . . . 1 . . . . . . 1 . Average Slot Usage (%) 89 | . 88 97 99 92 83 86 88 88 81 88 79 Engine 4 | . 14 11 9 7 6 5 5 5 5 . . Core 1 | . . . . . . 5 5 5 5 1 . Reactor 2 | . . . . . . . . . . 4 9 Wheel 15 | . 28 22 18 19 13 11 11 11 9 14 13 Device 9 | . . 3 9 6 6 10 11 7 5 12 13 Storage 6 | . 14 11 9 7 6 5 5 5 5 4 4 Processor 8 | . 2 1 2 . 8 11 11 11 14 16 13 Hackware 6 | . . . . 6 8 5 5 8 10 9 8 Protection 6 | . . 6 15 11 6 5 5 5 5 4 2 Energy Gun 5 | . 14 29 18 4 . . . . . . 1 Energy Cannon 2 | . . . . . . . . . . 7 7 Ballistic Gun 14 | . 14 12 17 23 21 21 19 22 21 7 2 Peak Build Rating 169 | 6 7 13 30 54 61 71 72 85 92 141 169 Average Rating 74 | 4 6 9 24 45 57 69 71 75 88 118 127 On Entrance 51 | . 6 7 13 30 51 59 71 72 82 88 135 Naked Turns . | . . . . . . . . . . . . Heaviest Build 187 | 12 28 56 68 127 125 137 137 142 135 178 187 Greatest Support 68 | 32 32 32 32 42 38 38 38 44 56 64 68 Greatest Overweight (x) 9 | . . 1 2 3 3 3 3 3 2 4 9 Average Overweight (x) 2 | . . . 1 2 3 3 3 3 2 1 1 Largest Inventory Capacity 25 | 8 15 20 20 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 9 18 20 24 25 25 25 25 25 25 22 Most Carried 25 | 3 7 20 20 25 25 23 23 25 25 25 25 Average Carried 21 | 1 4 10 19 24 24 21 22 24 22 21 20 Final Capacity 25 | 8 15 20 20 25 25 25 25 25 25 25 5 Final Carried 25 | 3 6 20 20 24 24 22 23 25 23 23 5 Class Distribution -------------------- 43% | Tank 22% | Hacker-Gunner 9% | Scavenger-Gunner 6% | Mutant 5% | Hacker-Skirmisher 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Mutant | -6/Factory Tank | -5/Factory Tank | -5/Waste Tank | -5/Factory Hacker-Gunner | -4/Factory Hacker-Gunner | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Matter Collected 6938 | 245 . 360 444 1194 200 27 . 1222 . 2277 969 Remotely . | . . . . . . . . . . . . Salvage Created 11805 | 11 . 487 1023 1837 . 43 . 1314 . 3122 3968 Parts 607 | 2 . 33 57 83 . 3 . 67 . 178 184 Haulers Intercepted 10 | . . 1 2 3 . . . 1 . 2 1 Recyclers Shooed 10 | 1 . 2 . 2 . . . 2 . 1 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Combat Hostiles Destroyed 175 | . . 12 21 30 . . . 20 . 46 46 Guns 81 | . . 12 21 18 . . . 14 . 14 2 Cannons 33 | . . . . 2 . . . . . 17 14 AOE 41 | . . . . 8 . . . 6 . 14 13 Classes Destroyed 17 | 1 . 6 3 3 . . . 1 . 1 2 Worker 21 | . . . 1 2 . 1 . 2 . 3 12 Builder 9 | . . . 1 1 . . . . . 2 5 Tunneler 1 | 1 . . . . . . . . . . . Hauler 10 | . . 1 2 3 . . . 1 . 2 1 Recycler 9 | . . . . . . . . 3 . 5 1 Operator 3 | . . 1 1 . . . . . . 1 . Watcher 3 | . . . . 1 . 1 . . . . 1 Swarmer 40 | . . 4 6 1 . . . 8 . 14 7 Saboteur 1 | . . . . . . . . . . . 1 Grunt 65 | . . 6 8 20 . . . 6 . 6 19 Brawler 2 | . . 1 . . . . . . . . 1 Duelist 4 | . . . 1 1 . . . . . . 2 Sentry 16 | . . 1 6 2 . . . 2 . 2 3 Hunter 21 | . . . . 3 . . . . . 13 5 Programmer 24 | . . . . 3 . . . 4 . 10 7 Heavy 1 | . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . 1 . Best Kill Streak 17 | 1 . 5 7 7 . 2 . 7 . 10 17 Combat Bots Only 11 | . . 5 7 7 . . . 6 . 7 11 Max Kills in Single Turn 4 | 1 . 2 2 2 . 2 . 3 . 4 4 Gunslinging 1 | . . 1 1 . . . . 1 . . . Exploded 4 | . . . . 2 . . . 3 . 4 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Hostile Shots Fired 1292 | . . 47 61 161 . . . 72 4 504 443 Missed 464 | . . 14 16 65 . . . 19 1 174 175 Hits 828 | . . 33 45 96 . . . 53 3 330 268 Melee 5 | . . . 1 1 . . . . . . 3 Projectile 823 | . . 33 44 95 . . . 53 3 330 265 AOE 1 | . . . . . . . . . . . 1 Critical Strikes 35 | . . . . 2 . . . 2 . 16 15 Actively Blocked 15 | . . . . . . . . . . 13 2 Part Disruptions 1 | . . . . . . . . . . 1 . Damage Taken 15819 | . . 326 569 1275 253 . . 817 62 6092 6425 Core 2427 | . . 61 56 144 50 . . 88 24 544 1460 Absorbed by Shields 1049 | . . . . . . . . 210 . 839 . Redirected to Shielding 227 | . . . 37 106 . . . . . 84 . Regen/Repaired (Parts) 399 | . . . . . . . . 135 . . 264 Core Remaining (%) 88 | 100 100 84 89 79 94 . . 91 97 58 . Volleys Fired 465 | 3 . 23 47 116 . 2 . 36 . 135 103 Largest 4 | 2 . 4 4 4 . 4 . 4 . 4 4 Hottest 438 | 60 . 130 188 185 . 98 . 111 . 370 438 Shots Fired 1173 | 6 . 87 174 240 . 8 1 128 . 354 175 Gun 867 | 6 . 87 174 191 . 8 1 125 . 234 41 Cannon 237 | . . . . 28 . . . 1 . 107 101 Launcher 69 | . . . . 21 . . . 2 . 13 33 Special . | . . . . . . . . . . . . Kinetic 655 | 3 . 22 67 173 . 8 1 125 . 236 20 Thermal 407 | 3 . 65 107 22 . . . 1 . 92 117 Explosive 23 | . . . . . . . . 2 . 12 9 Electromagnetic 88 | . . . . 45 . . . . . 14 29 Robot Hit Streak 27 | 5 . 9 27 13 . 5 . 17 . 13 17 Robot Miss Streak 5 | 1 . 3 4 3 . 3 1 4 . 5 4 Penetration Max 2 | . . . . . . . . 1 . 1 2 Secondary Targets 16 | . . 3 3 3 . . . 4 . 3 . Max Gunslinging Chain 2 | . . 1 1 1 . . . 2 . 1 . Shots Hit Robots 726 | 5 . 53 106 147 . 4 . 85 . 216 110 Core Hits 493 | 3 . 25 49 75 . 3 . 52 . 122 164 Critical Kills 12 | . . . 2 . . . . 2 . 7 1 Critical Parts Destroyed 10 | . . . . . . . . 1 . 9 . Critical Strikes 30 | . . 2 4 . . . . 3 . 20 1 Burn 4 | . . 2 2 . . . . . . . . Destroy 24 | . . . 2 . . . . 3 . 18 1 Corrupt 2 | . . . . . . . . . . 2 . Melee Attacks 24 | . . . . 4 2 . 6 4 1 1 6 Impact 6 | . . . . . . . . . . . 6 Slashing 17 | . . . . 4 2 . 6 4 1 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . 1 . . . 1 . 1 1 Combat Hostiles 1 | . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 25632 | 50 . 573 1572 3687 . 82 . 2542 . 7656 9470 Guns 10048 | 50 . 573 1572 2388 . 82 . 1730 . 3058 595 Cannons 5733 | . . . . 124 . . . . . 2484 3125 Explosions 9546 | . . . . 1110 . . . 735 . 2114 5587 Melee 305 | . . . . 65 . . . 77 . . 163 Ramming . | . . . . . . . . . . . . Kinetic 7807 | 17 . 116 647 1842 . 82 . 1730 . 3081 292 Thermal 7905 | 33 . 457 925 474 . . . . . 2224 3792 Explosive 4742 | . . . . . . . . 735 . 2114 1893 Electromagnetic 4873 | . . . . 1306 . . . . . 237 3330 Impact 163 | . . . . . . . . . . . 163 Slashing 142 | . . . . 65 . . . 77 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 24 | . . . . 2 9 . 18 24 . 11 21 Average Corruption 8 | . . . . 1 2 . 10 16 . 5 15 Corruption Purged 5 | . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 146 | . . . . 13 5 . 6 63 . 33 26 Message Errors 30 | . . . . 2 1 . 2 14 . 4 7 Matter Fused 41 | . . . . 4 2 . . 20 . 10 5 Heat Flow Errors 17 | . . . . 2 1 . . 6 . 7 1 Energy Discharges 17 | . . . . 3 1 . 1 5 . 4 3 Parts Rejected 3 | . . . . . . . . 1 . . 2 Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 18 | . . . . 2 . . 2 7 . 3 4 Data Loss (major) 2 | . . . . . . . . . . 2 . Misfires 3 | . . . . . . . 1 2 . . . Alerts 2 | . . . . . . . . 1 . 1 . Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 11 | . . . . . . . . 7 . 1 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 439 | . . . . 43 . . . 41 . 125 230 Projectiles 207 | . . . . . . . . . . 35 172 Explosions 214 | . . . . 43 . . . 41 . 90 40 Melee 18 | . . . . . . . . . . . 18 Knockbacks 1 | . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 241 | . . . . 14 . . . . . 73 154 Shots 12 | . . . . 1 . . . . . 2 9 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 515 | 20 . 252 310 395 138 136 12 340 . 515 429 Average Temperature 118 | 15 . 74 98 167 78 68 12 96 . 123 158 Received Heat Transfer 2563 | . . 111 198 462 . . . 87 18 458 1229 Effects 16 | . . 3 . 2 . . . . . 4 7 Shutdowns 3 | . . . . . . . . . . 1 2 Interference 10 | . . 3 . . . . . . . 2 5 Matter Decay 1 | . . . . . . . . . . 1 . Damage (minor) 2 | . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . 1 2 Combat Hostiles 3 | . . . . . . . . . . 1 2 Robots Corrupted 21 | . . . . 2 . . . . . 1 18 Combat Hostiles 20 | . . . . 2 . . . . . 1 17 Parts Fried 28 | . . . . 7 . . . . . . 21 Impact Corruptions 2 | . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 11 | . . 4 3 2 . . . . . . 2 Heat Transferred 7804 | 75 . 1776 2568 948 . . . . . . 2437 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 12 | . . . . 5 . . . . . . 7 Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Maximum Alert Level 4 | . . 1 1 2 1 . . 1 . 3 4 Low Security (%) 48 | 100 100 78 8 59 69 100 100 92 100 33 . Level 1 30 | . . 21 91 23 30 . . 7 . 39 27 Level 2 12 | . . . . 16 . . . . . 14 36 Level 3 4 | . . . . . . . . . . 12 9 Level 4 4 | . . . . . . . . . . . 26 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1571 | 5 15 220 361 511 245 32 2 275 126 730 1571 Initial 401 | . . . 66 125 245 32 1 . 126 56 401 Average 270 | . 1 139 254 179 160 16 . 81 118 299 725 Influence Increases 6131 | 5 25 337 600 914 2 12 4 739 2 1547 1944 Destroy 0b10 Robot/C 3500 | . . 240 420 600 . . . 400 . 920 920 Destroy 0b10 Robot/NC 280 | 5 . 10 25 35 . 10 . 30 . 65 100 Destroy Leader 734 | . . 52 114 146 . 2 . 82 . 184 154 Allied During Kill 20 | . . . . . . . . . . 20 . Successful Hack 177 | . 10 20 9 59 . . . 20 . 45 14 Disable Machine 255 | . . . . 45 . . . 105 . 60 45 Destroy Structure 775 | . . . 2 29 2 . 4 102 2 238 396 Partial Spotted 30 | . . . . . . . . . . . 30 Lose Combat Pursuer 360 | . 15 15 30 . . . . . . 15 285 Influence Decreases 4560 | 5 25 180 481 690 435 75 8 480 153 941 1087 Entered New Map 1033 | . . . 91 151 255 35 3 . 133 52 313 Time Decay 2793 | 5 25 180 380 519 160 40 5 411 20 554 494 Lost Part 630 | . . . 10 20 20 . . . . 300 280 Lost Ally 20 | . . . . . . . . . . 20 . Purge Threat 84 | . . . . . . . . 69 . 15 . Squads Dispatched 52 | . 1 2 1 13 2 . . 3 1 15 14 Investigation 15 | . . 2 . 5 2 . . 1 1 3 1 Extermination 14 | . . . . 3 . . . 2 . 5 4 Reinforcement 12 | . 1 . 1 2 . . . . . 3 5 Assault 5 | . . . . . . . . . . 1 4 Garrison 6 | . . . . 3 . . . . . 3 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . 2 . . . . . 1 1 Haulers Reinforced 2 | . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Distress Signals 9 | . 1 1 1 1 . . . . . 1 4 Communications Jammed 16 | . . . . . . . . . . . 16 Distress Signals 11 | . . . . . . . . . . . 11 Times Spotted 271 | . 4 14 32 38 . 1 5 24 2 55 96 Peak Tracking Total 11 | . 3 8 5 4 . 1 5 5 4 8 11 Tactical Retreats 16 | . 1 1 1 . . . 1 . . 1 11 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Traps Triggered 22 | . . . . 10 . 1 . 3 . 7 1 Indirectly 9 | . . . . 4 . . . . . 5 . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Machines Disabled 17 | . . . . 3 . . . 7 . 4 3 Max in Single Turn 4 | . . . . 1 . . . 4 . 1 1 Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Machines Accessed 44 | . 2 4 3 12 4 . . 7 1 6 5 Terminals 23 | . 2 2 2 4 1 . . 4 1 5 2 Fabricators 5 | . . . . 2 1 . . 1 . . 1 Repair Stations 6 | . . 1 . . 2 . . 2 . . 1 Recycling Units 4 | . . . . 3 . . . . . . 1 Scanalyzers 3 | . . 1 1 1 . . . . . . . Garrison Access 3 | . . . . 2 . . . . . 1 . Total Hacks 118 | . 5 10 11 30 9 . . 19 3 17 14 Successful 43 | . 2 5 3 16 3 . . 7 . 3 4 Failed 74 | . 2 5 8 14 6 . . 12 3 14 10 Catastrophic 24 | . . . 1 6 2 . . 4 1 7 3 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 27 | . 4 2 6 4 . . . 3 . 2 6 Terminals 65 | . 5 6 6 13 2 . . 9 3 14 7 Fabricators 12 | . . . . 6 3 . . 1 . . 2 Repair Stations 18 | . . 3 . . 4 . . 9 . . 2 Recycling Units 8 | . . . . 5 . . . . . . 3 Scanalyzers 8 | . . 1 5 2 . . . . . . . Garrison Access 7 | . . . . 4 . . . . . 3 . Terminal Hacks 17 | . 2 3 1 6 . . . 2 . 3 . Part Schematic 2 | . . . . 1 . . . . . 1 . Robot Analysis 3 | . 1 1 1 . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . . 1 . 1 . Locate Traps 2 | . 1 . . 1 . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Zone Layout 3 | . . . . 1 . . . 1 . 1 . Fabricator Hacks 8 | . . . . 4 2 . . 1 . . 1 Network Status 3 | . . . . 1 . . . 1 . . 1 Load Schematic 2 | . . . . 1 1 . . . . . . Build 3 | . . . . 2 1 . . . . . . Repair Station Hacks 8 | . . 1 . . 1 . . 4 . . 2 Scan Component 5 | . . . . . 1 . . 3 . . 1 Repair 2 | . . . . . . . . 1 . . 1 Refit 1 | . . 1 . . . . . . . . . Recycling Unit Hacks 3 | . . . . 2 . . . . . . 1 Retrieve Components 3 | . . . . 2 . . . . . . 1 Scanalyzer 5 | . . 1 2 2 . . . . . . . Insert Component 3 | . . 1 1 1 . . . . . . . Analyze 2 | . . . 1 1 . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . Recompile 1 | . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . 1 . Hacking Detections 40 | . 2 4 3 10 4 . . 6 1 6 4 Full Trace Events 12 | . . 2 . 3 2 . . 1 1 2 1 Feedback Events 1 | . . . . . 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 2 . . . . . 1 . Parts Built 6 | . . . . 4 2 . . . . . . Authchips . | . . . . . . . . . . . . Time 98 | . . . . 56 42 . . . . . . Total Part Build Rating 24 | . . . . 16 8 . . . . . . Parts Repaired 2 | . . . . . . . . 1 . . 1 Time 130 | . . . . . . . . 76 . . 54 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 . Highest-Rated Group 64 | . . . . . . . . . . 64 . Highest-Rated Ally 64 | . . . . . . . . . . 64 . Total Orders 2 | . . . . . . . . . . 2 . STAY 1 | . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . 1 . Ally Attacks 3 | . . . . . . . . . . 3 . Total Damage 85 | . . . . . . . . . . 85 . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Active Infowar (turns) 2522 | . . . 155 . 262 95 126 735 41 332 776 Optics 155 | . . . 155 . . . . . . . . Sensors 1453 | . . . . . 262 95 126 735 41 194 . Cloaking 1 | . . . . . . . . . . . 1 Jamming 914 | . . . . . . . . . . 138 776 Robot Analysis Total 3 | . 1 1 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Turns Passed 8207 | 65 185 420 890 1744 332 95 126 1315 46 1670 1319 Spaces Moved 4870 | 45 170 245 570 1019 207 62 81 797 26 865 783 Core 235 | 3 . . . . . . . . . . 232 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 4635 | 42 170 245 570 1019 207 62 81 797 26 865 551 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 115 108 135 135 135 135 130 111 50 Average Speed 124 | 96 100 109 118 126 135 135 135 139 130 128 112 Slowest Speed 270 | 100 100 115 120 135 135 135 135 145 130 170 270 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . 4 . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . Exploration Rate (%) 25 | 4 46 27 36 30 6 2 77 20 1 24 28 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 97 | . . . . 20 2 . 6 20 1 21 27 Terrain Destroyed 415 | . . . . 35 2 . 7 56 1 171 143 Melee 14 | . . . . 3 2 . 6 1 1 . 1 Projectile 71 | . . . . 13 . . 1 6 . 28 23 AOE 330 | . . . . 19 . . . 49 . 143 119 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Total 6256 | 58 185 348 692 1325 258 71 88 929 37 1191 1074 Wait 327 | 2 6 40 26 72 27 1 . 37 3 43 70 Move 4860 | 44 169 244 569 1018 206 62 80 796 25 864 783 Hop . | . . . . . . . . . . . . Pick Up 128 | 3 3 16 12 23 7 . 1 10 1 37 15 Fast Attach 75 | 6 3 2 8 7 2 1 . 4 . 20 22 Attach 77 | . . 6 3 6 3 3 . 2 3 30 21 Detach 50 | . 2 9 1 2 2 1 . 2 1 12 18 Swap 116 | . . 3 8 27 3 1 1 28 2 29 14 Drop 110 | . 2 5 18 26 6 . . 10 1 20 22 Fire 465 | 3 . 23 47 116 . 2 . 36 . 135 103 Melee 24 | . . . . 4 2 . 6 4 1 1 6 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 24 | . . . . 24 . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -3/Research (discovered 3 exits: *Res / *Arm / *Tes) -2/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Central database locked down 194 | -10/Materials | Discovered new exit (range 11) 251 | -10/Materials | Entered another Materials area 251 | -9/Materials | Evolved 2 slots: Weapon x2 252 | -9/Materials | Discovered new exit (range 8) 666 | -9/Materials | Discovered new exit (range 3) 671 | -9/Materials | Entered another Materials area 671 | -8/Materials | Evolved 2 slots: Utility x2 767 | -8/Materials | Destroyed 7 combat bots 890 | -8/Materials | Build established: Tank 1010 | -8/Materials | Discovered new exit (range 7) 1561 | -8/Materials | Entered Factory 1561 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1827 | -7/Factory | Identified exit to Lower Caves 2475 | -7/Factory | Fabricated Kinecellerator (x2) 2503 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 2586 | -7/Factory | Destroyed 7 combat bots 2927 | -7/Factory | Garrison activated, responded to threat 2966 | -7/Factory | Identified exit to Factory 3305 | -7/Factory | Entered another Factory area 3305 | -6/Factory | Evolved 2 slots: Utility x2 3344 | -6/Factory | Discovered new exit (range 4) 3348 | -6/Factory | Identified exit to Factory 3500 | -6/Factory | Fabricated Arm. Huge Wheel (x2) 3520 | -6/Factory | Crushed by falling debris 3568 | -6/Factory | Found Prototype Processor 3568 | -6/Factory | Identified Exp. Targeting Computer 3572 | -6/Factory | Found Exp. Targeting Computer 3637 | -6/Factory | Entered another Factory area 3637 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3732 | -5/Factory | Sucked down chute 3732 | -5/Factory | Entered Waste 3740 | -5/Waste | Spotted C-40 Crusher 3742 | -5/Waste | Spotted C-40 Crusher 3747 | -5/Waste | EMP discharged 3747 | -5/Waste | System corruption reached 10% 3759 | -5/Waste | Spotted C-40 Crusher 3761 | -5/Waste | Spotted C-40 Crusher 3766 | -5/Waste | Spotted C-40 Crusher 3846 | -5/Waste | Discovered new exit (range 10) 3847 | -5/Waste | EMP discharged 3857 | -5/Waste | Identified exit to Factory 3858 | -5/Waste | Entered Factory 4028 | -5/Factory | Repaired Broken Enh. Autogun? 5022 | -5/Factory | Build established: Hacker-Skirmisher 5094 | -5/Factory | Discovered new exit (range 15) 5123 | -5/Factory | Identified exit to Factory 5173 | -5/Factory | Entered another Factory area 5173 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5212 | -4/Factory | Discovered new exit (range 5) 5218 | -4/Factory | Identified exit to Research 5219 | -4/Factory | Entered Research 5219 | -3/Research | Evolved 2 slots: Utility x2 5379 | -3/Research | Spotted B-86 Titan 5405 | -3/Research | Destroyed B-86 Titan 5526 | -3/Research | Build established: Hacker-Gunner 5728 | -3/Research | Lost 3 parts (2u1w) 5840 | -3/Research | Destroyed 7 combat bots 5853 | -3/Research | Found Gamma Bomb Array 5882 | -3/Research | Lost 10 parts (2p1n2u5w) 5926 | -3/Research | Discovered new exit (range 5) 5953 | -3/Research | Identified exit to Armory 6017 | -3/Research | Found Imp. Powered Armor 6135 | -3/Research | Discovered new exit (range 11) 6157 | -3/Research | Found Adv. Powered Armor 6194 | -3/Research | Identified exit to Testing 6205 | -3/Research | Found Prototype Hackware 6205 | -3/Research | Identified Exp. Hacking Suite 6468 | -3/Research | Spotted B-86 Titan 6516 | -3/Research | Garrison activated, responded to threat 6540 | -3/Research | Destroyed 7 combat bots 6574 | -3/Research | Lost 8 parts (3p1n3u1w) 6719 | -3/Research | First assault squad dispatched 6722 | -3/Research | System corruption reached 10% 6749 | -3/Research | Lost 4 parts (1n1u2w) 6852 | -3/Research | Discovered new exit (range 7) 6888 | -3/Research | Identified exit to Research 6889 | -3/Research | Entered another Research area 6889 | -2/Research | Evolved 2 slots: Power x1, Utility x1 7389 | -2/Research | First assault squad dispatched 7433 | -2/Research | Spotted B-90 Cyclops 7442 | -2/Research | Build established: Scavenger-Gunner 7539 | -2/Research | Destroyed 7 combat bots 7664 | -2/Research | Lost 3 parts (1p1n1w) 7785 | -2/Research | Destroyed 11 combat bots 7786 | -2/Research | Found Gamma Bomb Array 7817 | -2/Research | System corruption reached 10% 7890 | -2/Research | Lost 18 parts (4p2n7u5w) 8020 | -2/Research | Repaired Hds. Centrium Wheel? 8036 | -2/Research | Build established: Hacker-Mutant 8062 | -2/Research | Spotted B-90 Cyclops 8064 | -2/Research | Core integrity fell below 50% 8100 | -2/Research | Lost 4 parts (1n2u1w) 8145 | -2/Research | Core integrity fell below 20% 8208 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08159_ Triggered EM Surge Trap. 08159_ The floor emits a surge of raw power. 08159_ System corrupted (+3). 08171_ XA,BHAM,R#FNOSD2Q5B,P64=WW6G 08174_ Sneak attack on K-01 Serf. 08174_ Destroyed Lgt. Ion Engine. 08174_ K-01 Serf system corrupted by crushing effect. 08174_ K-01 Serf knocked back. 08175_ K-01 Serf system terminally corrupted. 08175_ Wheel fried. 08177_ Acquired 24 matter. 08181_ Connecting with Terminal... 08184_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 2D. 08189_ 62OOZ%==Z>VR4:ITAU4M3WOISSA|ERQT