Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.08.24 @ 12:17:45 Player: Scyralis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (275) 1375 Value Destroyed (7330) 7330 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1468) 1468 TOTAL SCORE: 13013 Bonus ------- High Alert Combat Kills 1071 Follower Combat Kills 544 Friendly Fire -147 Cogmind --------- Core Integrity 422/700 Matter 280/300 Energy 287/500 System Corruption 3% Temperature Cool (0) Movement Walking (155) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION (2) --- Carbon-fiber Leg Titanium Leg > --- UTILITY (7) ------ Coolant Injector Large Storage Unit Compact Battery Enhanced Optical Array Advanced Targeting Computer Core Analyzer > --- WEAPON (2) ------- Arc Projector Improved EM Pulse Cannon > --- INVENTORY (10) --- Titanium Leg Particle Charger Heavy Ion Cannon Shock Bomb Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Coolant Injector Large Storage Unit Compact Battery Enhanced Optical Array Advanced Targeting Computer Core Analyzer Energy Filter > --- WEAPON ----------- Lightning Gun Remote Datajack > --- INVENTORY -------- Micro Nuclear Core Titanium Leg Improved Shield Generator Light EM Pulse Cannon Heavy Ion Cannon EMP Blaster Shock Bomb Launcher [Rating: 49] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Insulated Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Launcher EMP Blaster Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 5 | . . 2 1 . 2 Weapon . | . . . . . . Parts Attached 173 | 4 9 32 46 31 51 Power 16 | 1 . 3 3 4 5 Engine 9 | 1 . . 1 4 3 Core 7 | . . 3 2 . 2 Reactor . | . . . . . . Propulsion 19 | 2 2 6 4 3 2 Treads . | . . . . . . Leg 19 | 2 2 6 4 3 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 32 | . 2 7 9 5 9 Device 11 | . . . 4 1 6 Storage 3 | . 2 . 1 . . Processor 5 | . . 1 1 1 2 Hackware . | . . . . . . Protection 13 | . . 6 3 3 1 Artifact . | . . . . . . Weapon 106 | 1 5 16 30 19 35 Energy Gun 52 | 1 5 11 18 6 11 Energy Cannon 21 | . . . 2 6 13 Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 31 | . . 5 10 7 9 Special Weapon 2 | . . . . . 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 43 | . 2 8 14 4 15 Power 11 | . . 1 4 2 4 Propulsion 4 | . . 2 1 . 1 Utility 9 | . . 1 4 1 3 Weapon 19 | . 2 4 5 1 7 Highest Loss Streak 5 | . 2 3 3 2 5 Average Slot Usage (%) 95 | . 93 94 94 97 98 Engine 7 | . 14 . 3 16 9 Core 5 | . . 10 10 . 4 Leg 19 | . 28 19 17 18 14 Device 5 | . . . 11 5 11 Storage 18 | . 23 22 15 18 15 Processor 11 | . . 10 9 14 23 Protection 6 | . . 9 8 5 2 Energy Gun 14 | . 25 19 15 8 5 Energy Cannon 3 | . . . 1 8 6 Launcher 1 | . . 2 . 1 1 Naked Turns . | . . . . . . Heaviest Build 49 | 7 27 39 44 46 49 Greatest Support 37 | 20 20 26 34 34 37 Greatest Overweight (x) 2 | . 1 2 2 1 2 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 10 | 4 10 10 10 10 10 Average Capacity 9 | 4 8 10 10 10 10 Most Carried 10 | 2 3 10 10 10 10 Average Carried 6 | . . 7 8 7 6 Final Capacity 10 | 4 10 10 10 10 10 Final Carried 10 | . 1 10 9 10 5 Class Distribution -------------------- 92% | Mutant 3% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Matter Collected 2384 | 240 90 407 534 496 617 Remotely . | . . . . . . Salvage Created 11237 | . 478 2380 3211 2291 2877 Parts 640 | . 34 160 157 114 175 Haulers Intercepted 20 | . 1 6 5 4 4 Recyclers Shooed 4 | . . . . . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Combat Hostiles Destroyed 169 | . 12 47 45 32 33 Guns 66 | . 10 29 16 6 5 Cannons 10 | . . . . 5 5 AOE 67 | . 1 16 23 15 12 Classes Destroyed 16 | . 5 5 3 2 1 Worker 23 | . . 3 4 4 12 Builder 24 | . 1 4 4 2 13 Hauler 20 | . 1 6 5 4 4 Recycler 8 | . . 1 2 2 3 Mechanic 2 | . . . 1 1 . Operator 11 | . . 3 5 3 . Watcher 18 | . 2 5 5 2 4 Swarmer 42 | . 6 18 6 4 8 Grunt 85 | . 6 22 24 15 18 Brawler 5 | . . . 3 2 . Duelist 4 | . . 1 2 1 . Protector 2 | . . . . 2 . Sentry 23 | . . 6 8 6 3 Demolisher 2 | . . . . 2 . Hunter 2 | . . . 2 . . Programmer 4 | . . . . . 4 Best Kill Streak 13 | . 5 7 13 11 12 Combat Bots Only 10 | . 3 7 10 8 4 Max Kills in Single Turn 5 | . 2 4 5 4 5 Gunslinging 1 | . 1 . . . . Exploded 4 | . 1 3 4 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Damage Taken 5570 | . 404 1150 1661 821 1534 Core 952 | . 98 191 264 121 278 Absorbed by Shields 158 | . . . . . 158 Core Remaining (%) 60 | 100 60 52 . 30 . Volleys Fired 490 | 1 37 132 112 74 134 Largest 2 | 1 2 2 2 2 2 Hottest 125 | 40 100 90 101 101 125 Shots Fired 846 | 1 65 226 217 119 218 Gun 572 | 1 65 198 177 39 92 Cannon 155 | . . . 12 59 84 Launcher 114 | . . 28 28 21 37 Special 5 | . . . . . 5 Kinetic . | . . . . . . Thermal 40 | . 15 . . . 25 Explosive . | . . . . . . Electromagnetic 801 | 1 50 226 217 119 188 Robot Hit Streak 39 | 1 15 29 30 12 39 Robot Miss Streak 3 | . 3 3 2 2 3 Penetration Max . | . . . . . . Secondary Targets 7 | . 2 3 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 662 | 1 49 177 169 91 175 Core Hits 411 | . 18 84 114 82 113 Critical Hits 5 | . . . . 4 1 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . . 2 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 18881 | 12 816 3599 5077 3711 5666 Guns 7586 | 12 685 2396 2472 667 1354 Cannons 2809 | . . . 150 1048 1611 Explosions 8486 | . 131 1203 2455 1996 2701 Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 3523 | . 296 445 934 611 1237 Explosive 125 | . . . 125 . . Electromagnetic 15233 | 12 520 3154 4018 3100 4429 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 5 5 3 Average Corruption 3 | . . . 2 5 1 Corruption Purged . | . . . . . . Effects 68 | . . . 7 53 8 Message Errors 16 | . . . 2 11 3 Matter Fused 14 | . . . . 14 . Heat Flow Errors 12 | . . . . 9 3 Energy Discharges 5 | . . . 1 3 1 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 7 | . . . 3 4 . Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . 1 . . Targeting Errors 11 | . . . . 10 1 Overload Shots . | . . . . . . Overflow Damage 308 | . 5 9 56 32 206 Projectiles 96 | . . . . 24 72 Explosions 212 | . 5 9 56 8 134 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 465 | . 25 61 126 84 169 Shots 36 | . 2 6 8 9 11 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 419 | . 304 282 168 419 199 Average Temperature 88 | . 74 68 32 138 77 Received Heat Transfer 2192 | . 207 405 738 297 545 Effects 21 | . 2 1 . 18 . Shutdowns 2 | . . . . 2 . Energy Bleed 3 | . . . . 3 . Interference 12 | . 2 1 . 9 . Short Circuit 2 | . . . . 2 . Damage (minor) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted 29 | . . 4 7 7 11 Combat Hostiles 25 | . . 2 6 6 11 Parts Fried 100 | . 2 26 29 23 20 Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 4 | . 1 . 1 . 2 Heat Transferred 4858 | . 581 650 1200 850 1577 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 65 | . 2 12 23 11 17 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Peak Influence 1111 | . 291 406 881 763 1111 Average Influence 398 | . 102 207 445 588 638 Maximum Alert Level 4 | . 1 2 3 3 4 Low Security (%) 29 | 100 89 39 28 . . Level 1 25 | . 10 56 18 11 15 Level 2 28 | . . 3 27 63 49 Level 3 16 | . . . 25 25 34 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 42 | . 4 7 9 8 14 Investigation 13 | . 4 3 2 3 1 Extermination 2 | . . . . . 2 Reinforcement 16 | . . 4 4 2 6 Assault 7 | . . . 2 3 2 Garrison 4 | . . . 1 . 3 Intercept . | . . . . . . Construction Impeded 5 | . . . 1 . 4 Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Distress Signals 11 | . . 1 4 3 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 264 | . 16 67 63 52 66 Peak Tracking Total 9 | . 5 6 9 9 6 Tactical Retreats 15 | . 2 3 3 2 5 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Traps Triggered 10 | . 2 3 2 3 . Indirectly 2 | . . . 1 1 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Machines Disabled 28 | . 4 7 7 5 5 Max in Single Turn 2 | . 1 1 2 1 2 Garrison Access 2 | . . . 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Machines Accessed 51 | . 9 11 10 12 9 Terminals 31 | . 7 7 6 8 3 Fabricators 2 | . . . . . 2 Repair Stations 6 | . . 1 2 2 1 Recycling Units 6 | . 2 1 1 1 1 Scanalyzers 4 | . . 2 . . 2 Garrison Access 2 | . . . 1 1 . Total Hacks 147 | . 27 38 27 35 20 Successful 91 | . 13 28 18 20 12 Failed 53 | . 13 9 9 14 8 Catastrophic 5 | . 1 1 2 1 . Database Lockouts 6 | . 1 3 . 2 . Manual 40 | . 14 9 3 12 2 Terminals 97 | . 24 25 16 26 6 Fabricators 3 | . . . . . 3 Repair Stations 18 | . . 2 9 5 2 Recycling Units 8 | . 3 1 1 2 1 Scanalyzers 18 | . . 10 . . 8 Garrison Access 3 | . . . 1 2 . Terminal Hacks 52 | . 12 15 8 14 3 Part Schematic 3 | . . . . 1 2 Robot Schematic 1 | . . . . 1 . Robot Analysis 6 | . 4 2 . . . Prototype ID Bank 14 | . 3 4 2 5 . Open Door 1 | . . . . 1 . Level Access Points 2 | . 1 1 . . . Branch Access Points 2 | . . 1 1 . . Machine Index 1 | . . . 1 . . Terminal Index 2 | . 1 1 . . . Fabricator Index 1 | . . . . . 1 Scanalyzer Index 1 | . . 1 . . . Unreport Threat 4 | . . 3 1 . . Dispatch Records 1 | . . . . 1 . Maintenance Status 1 | . . . . 1 . Transport Status 2 | . . . 1 1 . Recall Investigation 3 | . 2 . . 1 . Hauler Manifests 4 | . 1 1 1 1 . Registered Components 2 | . . . 1 1 . Registered Prototypes 1 | . . 1 . . . Fabricator Hacks 3 | . . . . . 3 Load Schematic 1 | . . . . . 1 Build 2 | . . . . . 2 Repair Station Hacks 15 | . . 2 8 4 1 Scan Component 8 | . . 1 4 2 1 Repair 6 | . . 1 3 2 . Refit 1 | . . . 1 . . Recycling Unit Hacks 5 | . 1 1 1 1 1 Retrieve Components 5 | . 1 1 1 1 1 Scanalyzer 14 | . . 10 . . 4 Insert Component 6 | . . 4 . . 2 Analyze 8 | . . 6 . . 2 Garrison Access Hacks 2 | . . . 1 1 . Seal Access 2 | . . . 1 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 1 1 . Used . | . . . . . . Hacking Detections 39 | . 8 9 7 7 8 Full Trace Events 8 | . 1 3 2 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built 4 | . . . . . 4 Matter 252 | . . . . . 252 Time 67 | . . . . . 67 Total Robot Build Rating 16 | . . . . . 16 Part Schematics Acquired 8 | . . 4 . 1 3 Parts Built 1 | . . . . . 1 Matter 168 | . . . . . 168 Time 84 | . . . . . 84 Total Part Build Rating 4 | . . . . . 4 Parts Repaired 6 | . . 1 3 2 . Time 150 | . . 32 54 64 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 23 | . 10 1 . 9 3 Parts Scanalyzed 6 | . . 4 . . 2 Part Schematics Acquired 5 | . . 4 . . 1 Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . 1 . Machine Destruction 1 | . . . . 1 . Robots Rewired 1 | . . . . . 1 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Total Allies 17 | . . . . 12 5 Largest Group 10 | . . . . 10 5 Highest-Rated Group 173 | . . . . 173 114 Highest-Rated Ally 99 | . . . . 99 99 Total Orders 4 | . . . . 3 1 ROAM 1 | . . . . 1 . EXPLORE 2 | . . . . 1 1 RETURN 1 | . . . . 1 . Ally Attacks 143 | . . . . 88 55 Total Damage 2215 | . . . . 1252 963 Kills 25 | . . . . 14 11 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Robot Analysis Total 6 | . 4 2 . . . Derelict Logs Recovered . | . . . . . . Drone Launches 14 | . . . . 14 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Turns Passed 7428 | 47 975 1942 1659 1472 1333 Spaces Moved 3497 | 42 594 934 789 598 540 Core 20 | 20 . . . . . Treads . | . . . . . . Legs 3477 | 22 594 934 789 598 540 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 150 125 125 130 Average Speed 151 | 86 142 154 150 155 159 Slowest Speed 190 | 120 150 180 190 160 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 62 | 3 77 80 86 96 33 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 180 | . 6 26 68 46 34 Melee . | . . . . . . Projectile . | . . . . . . AOE 180 | . 6 26 68 46 34 Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Total 4753 | 52 658 1202 1038 1017 786 Wait 412 | . 4 64 43 279 22 Move 3492 | 41 593 933 788 597 540 Hop . | . . . . . . Pick Up 126 | 5 10 33 33 20 25 Fast Attach . | . . . . . . Attach 80 | 4 7 18 19 13 19 Detach 1 | . . . . . 1 Swap 93 | . 2 14 27 18 32 Drop 51 | 1 4 8 16 9 13 Fire 490 | 1 37 132 112 74 134 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . 1 . . . . Trap . | . . . . . . Miscellaneous 7 | . . . . 7 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 15) 546 | -10/Materials | Central database locked down 659 | -10/Materials | Discovered new exit (range 6) 987 | -10/Materials | Identified exit to Materials 1023 | -10/Materials | Entered another Materials area 1023 | -9/Materials | Evolved 2 slots: Utility x2 1279 | -9/Materials | Lost 3 parts (1n2w) 1358 | -9/Materials | Discovered new exit (range 18) 1497 | -9/Materials | Discovered new exit (range 9) 1905 | -9/Materials | Repaired Imp. Aluminum Leg 2134 | -9/Materials | Destroyed 7 combat bots 2527 | -9/Materials | Central database locked down 2622 | -9/Materials | Identified exit to Mines 2622 | -9/Materials | Identified exit to Materials 2965 | -9/Materials | Entered another Materials area 2965 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3303 | -8/Materials | Discovered new exit (range 9) 3392 | -8/Materials | Repaired Hvy. EM Pulse Gun 3492 | -8/Materials | Garrison activated, responded to threat 3697 | -8/Materials | Lost 3 parts (1p1u1w) 3726 | -8/Materials | Identified exit to Storage 3773 | -8/Materials | Discovered new exit (range 3) 4052 | -8/Materials | Repaired Titanium Leg 4073 | -8/Materials | Repaired Insulated Plating 4144 | -8/Materials | Discovered new exit (range 7) 4165 | -8/Materials | First assault squad dispatched 4313 | -8/Materials | Lost 3 parts (1p1u1w) 4319 | -8/Materials | Destroyed 10 combat bots 4323 | -8/Materials | Crushed by falling debris 4354 | -8/Materials | Lost 3 parts (1p1n1u) 4624 | -8/Materials | Entered Storage 4749 | -8/Storage | Core integrity fell below 50% 4825 | -8/Storage | Repaired EMP Blaster 4932 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5024 | -8/Storage | First assault squad dispatched 5122 | -8/Storage | Destroyed 7 combat bots 5143 | -8/Storage | Central database locked down 5248 | -8/Storage | Repaired Lgt. EM Pulse Cannon 5549 | -8/Storage | Discovered new exit (range 39) 5692 | -8/Storage | Met 01-MTF 5897 | -8/Storage | Destroyed 8 combat bots 6096 | -8/Storage | Entered Factory 6096 | -7/Factory | Accompanied by 7 allies 6096 | -7/Factory | Evolved 2 slots: Utility x2 6101 | -7/Factory | 01-MTF left 6189 | -7/Factory | Garrison activated, responded to threat 6444 | -7/Factory | Discovered new exit (range 71) 6803 | -7/Factory | Fabricated S-27 Virus (x4) 6896 | -7/Factory | First assault squad dispatched 7012 | -7/Factory | Fabricated Arc Projector (x1) 7388 | -7/Factory | Discovered new exit (range 4) 7429 | -7/Factory | Self-destructed Last Messages --------------- 07408_ R-06 Scavenger collects Flak Gun. 07408_ U-05 Engineer lays Concrete. 07408_ T-07 Excavator is excavating. 07409_ EMP Blaster destroyed. 07410_ G-50 Soldier system terminally corrupted. 07410_ G-47 Trooper IFF system glitched. 07410_ U-05 Engineer destroyed. 07411_ R-06 Scavenger collects Wheel. 07412_ Imp. Titanium Leg destroyed. 07413_ T-07 Excavator is excavating. 07414_ G-47 Trooper system terminally corrupted. 07414_ Aluminum Leg fried. 07415_ R-06 Scavenger collects Hvy. Ion Cannon. 07416_ Acquired 8 matter. 07417_ T-07 Excavator is excavating. 07419_ Acquired Lgt. Angular Momentum Engine. 07425_ System corrupted: Energy discharge (-117). 07425_ Acquired Carbon-fiber Leg. 07426_ T-07 Excavator is excavating. 07428_ R-06 Scavenger collects Wheel. 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T | | ?? ???????????????????????#?????????????????? | | ?# #######???????????????????????????????????# | | ?# #?????????????????????##+########???# | | ?# #???####??????????????# #???# | | ?# #?#""""#??????????????# #???# | | ?# ###"F "####???????????# """ """ #???# | | ?# #???????????# """ """ ##### | | ?# #???????????# """ """ + | | ?# !! +???????????# # | | ?# ![ #???????????# """ """ # | | ?# """ """ #???????????# """ """ # | | ?# """ """ ############## """ """ # | | ?# """ """ # # + | | ?# "" / # ! """ # ## | | ?# "" # # """ # ## | | ?# / # #"" """ # ## | | ?## # % #"T # ## | | ### + #"" # ## | | # " ! # ## | | #######+### "# "######### ## | | #?????????# "# "######## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 31 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Energy Filtering 30 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed EMP Blaster | -9/Materials | Scanalyzed Nuclear Core | -9/Materials | Scanalyzed Insulated Plating | -9/Materials | Scanalyzed Lgt. Fission Core | -8/Storage | Hacked Shock Bomb Launcher | -7/Factory | Scanalyzed Arc Projector | -7/Factory | Hacked Hpw. Shock Rifle | -7/Factory | Hacked Robot Schematics ------------------ G-47 Trooper | -8/Storage | Hacked Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Arc Projector | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ManeuveringPrecisionModule Manual? 0 Play Time 00:59:51 Cumulative 503.5 hours Start 2020.08.23 @ 12:18:29 End 2020.08.24 @ 12:17:45 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 131 Rogue 1 Adventurer 130 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0 Lore% 46 Gallery% 69 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: c284e566-2c7c-4721-b137-b6e5de1cf604