Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 20:53:24 Player: s0lid Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (159) 795 Value Destroyed (5671) 5671 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1391) 1391 TOTAL SCORE: 12397 Bonus ------- High Alert Combat Kills 923 Follower Combat Kills 168 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 144/300 Energy 76/100 System Corruption 10% Temperature Hot (249) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (7) ------ Advanced Heat Sink Large Storage Unit Enhanced Optical Array Improved Target Analyzer Hacking Suite > --- WEAPON (3) ------- Hypervelocity Gauss Rifle > --- INVENTORY (15) --- Heavy Deuterium Engine Light Fission Core Cooled Nuclear Pulse Thruster Advanced Energy Well (500) Matter Compressor (250) Focal Shield Experimental Thermal Shield EM Disruption Field Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Heavy Machine Gun Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Advanced Energy Well Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Experimental Thermal Shield Corruption Screen > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle Heavy Flak Cannon > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved Heat Sink Compact Matter Pod Improved Light Armor Plating Heavy Machine Gun Magnetic Acceleration Cannon Remote Datajack [Rating: 74] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Airjet Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Utility Shielding Weapon Minigun Energy Gun Shock Rifle Energy Cannon Phase Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Flak Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 2 2 . . . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 1 | . . . . 1 . . . . . . Utility 5 | . . . 2 1 1 . . . . 1 Weapon 1 | . . . . . . . . . . 1 Parts Attached 194 | 4 1 1 23 25 10 5 5 . 24 96 Power 32 | . 1 . 4 2 3 1 1 . 4 16 Engine 22 | . 1 . 4 2 2 1 1 . 3 8 Core 10 | . . . . . 1 . . . 1 8 Reactor . | . . . . . . . . . . . Propulsion 49 | 2 . 1 5 9 1 . 1 . 8 22 Treads 4 | 2 . . 2 . . . . . . . Leg 26 | . . . . . . . . . 6 20 Wheel 17 | . . 1 3 9 1 . 1 . 2 . Hover 1 | . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . 1 Utility 46 | . . . 8 4 5 . . . 5 24 Device 18 | . . . 2 . 3 . . . 3 10 Storage 3 | . . . 1 . . . . . . 2 Processor 13 | . . . 3 1 1 . . . . 8 Hackware 3 | . . . . . 1 . . . . 2 Protection 9 | . . . 2 3 . . . . 2 2 Artifact . | . . . . . . . . . . . Weapon 67 | 2 . . 6 10 1 4 3 . 7 34 Energy Gun 16 | . . . 3 3 . 1 1 . 1 7 Energy Cannon 6 | . . . . . . . . . . 6 Ballistic Gun 24 | 2 . . 3 4 . 1 2 . 2 10 Ballistic Cannon 4 | . . . . . . . . . . 4 Launcher 11 | . . . . 2 1 1 . . 3 4 Special Weapon 2 | . . . . . . 1 . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . . . 1 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . . . 1 9 Corrupted Parts 2 | . . . . . . . . . 1 1 System Corruption 3 | . . . . . . . . . 1 2 Parts Lost 85 | . . . 6 16 1 1 1 . 19 41 Power 16 | . . . 1 2 . 1 . . 4 8 Propulsion 24 | . . . 2 4 . . 1 . 7 10 Utility 22 | . . . 1 2 1 . . . 5 13 Weapon 23 | . . . 2 8 . . . . 3 10 Highest Loss Streak 9 | . . . 3 6 1 1 1 . 9 8 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 61 57 93 89 97 91 91 92 79 91 Engine 8 | . 4 . 9 8 10 6 15 15 2 7 Core 1 | . . . . . 4 7 . . 5 1 Treads 1 | . 28 21 3 . . . . . . . Leg 9 | . . . . . . . . . 18 19 Wheel 9 | . . 7 18 24 21 15 14 15 1 . Device 9 | . . . 4 . 10 15 15 15 8 11 Storage 7 | . . . 9 9 7 7 7 7 7 6 Processor 17 | . . . 14 21 17 15 15 15 15 19 Hackware 2 | . . . . . 5 7 7 7 1 . Protection 4 | . . . 10 9 2 . . . 4 3 Energy Gun 4 | . . . 10 7 . . 5 7 1 5 Energy Cannon 1 | . . . . . . . . . . 3 Ballistic Gun 7 | . 28 28 11 4 14 6 7 7 1 5 Peak Build Rating 74 | 4 5 4 26 34 47 48 47 46 56 74 Average Rating 44 | 2 4 4 15 28 41 46 46 46 40 62 On Entrance 28 | . 4 4 4 26 34 47 47 46 46 56 Naked Turns . | . . . . . . . . . . . Heaviest Build 128 | 3 8 3 97 99 113 117 109 109 120 128 Greatest Support 68 | 40 40 10 24 36 40 40 40 40 63 68 Greatest Overweight (x) 9 | . . . 9 7 3 2 2 2 7 3 Average Overweight (x) 1 | . . . 3 2 2 2 2 2 1 . Largest Inventory Capacity 25 | 5 5 5 25 25 25 25 25 25 25 25 Average Capacity 22 | 5 5 5 22 25 25 25 25 25 25 20 Most Carried 25 | 5 5 5 25 25 25 25 25 25 25 25 Average Carried 19 | 1 4 4 17 23 24 24 24 25 15 18 Final Capacity 25 | 5 5 5 25 25 25 25 25 25 25 15 Final Carried 25 | 5 5 5 25 24 24 25 25 25 13 12 Class Distribution -------------------- 55% | Mutant 18% | Scavenger-Gunner 16% | Scavenger-Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Matter Collected 4513 | 240 14 38 683 206 529 326 134 . 302 2041 Remotely 26 | . . . 26 . . . . . . . Salvage Created 7532 | . 19 . 598 1126 327 388 209 . 468 4397 Parts 336 | . 6 . 37 76 17 12 5 . 17 166 Haulers Intercepted 5 | . . . 2 . . . . . . 3 Recyclers Shooed 3 | . . . 1 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . 12 5 . 16 . Prevented 5 | . . . . . . . . . 5 . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 121 | . 3 . 14 19 7 8 6 . 10 54 Melee 4 | . . . . 3 . . . . 1 . Guns 58 | . . . 14 11 6 1 6 . 5 15 Cannons 21 | . . . . . . . . . . 21 AOE 36 | . 3 . . 5 1 7 . . 4 16 Classes Destroyed 17 | . 2 . 4 4 1 . 1 . . 5 Worker 12 | . . . . 1 1 . . . . 10 Builder 5 | . . . . 3 . . . . . 2 Hauler 5 | . . . 2 . . . . . . 3 Recycler 10 | . . . . . . . . . . 10 Carrier 1 | . . . . . . . . . . 1 Mechanic 2 | . . . . 1 . . . . . 1 Operator 5 | . 1 . 1 . 1 . . . . 2 Watcher 5 | . . . 1 3 . . . . . 1 Swarmer 23 | . 3 . 7 3 3 1 3 . 3 . Saboteur 1 | . . . . . . . . . . 1 Grunt 50 | . . . 4 7 2 2 2 . 2 31 Brawler 11 | . . . . . 1 3 . . 2 5 Duelist 5 | . . . . 2 . 1 . . . 2 Protector 1 | . . . . . . . . . . 1 Sentry 14 | . . . 3 7 1 1 . . 1 1 Hunter 8 | . . . . . . . 1 . 2 5 Programmer 8 | . . . . . . . . . . 8 Best Kill Streak 13 | . 4 . 3 8 4 7 3 . 3 13 Combat Bots Only 8 | . 3 . 3 4 3 7 3 . 3 8 Max Kills in Single Turn 5 | . 3 . 1 3 2 4 1 . 1 5 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 3 . . 1 1 4 . . 1 3 Melee 1 | . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 1060 | . 36 8 101 155 93 12 47 . 153 455 Missed 333 | . 11 4 27 41 45 5 13 . 43 144 Damage Taken 12091 | . 275 62 713 2097 457 206 368 . 2000 5913 Core 2109 | . 71 . 139 467 114 35 28 . 388 867 Absorbed by Shields 393 | . . . . . 91 75 144 . 83 . Redirected to Shielding 64 | . . . 9 55 . . . . . . Ignored by Resistances 66 | . . . . . . . . . . 66 Regen/Repaired (Parts) 211 | . . . . 211 . . . . . . Core Remaining (%) 54 | 100 . 71 65 15 . . . . 19 . Volleys Fired 350 | . 8 . 53 49 33 9 18 . 23 157 Largest 3 | . 2 . 2 2 2 2 2 . 2 3 Hottest 183 | . 40 . 100 115 64 88 88 . 103 183 Shots Fired 714 | . 16 . 105 71 60 17 36 . 34 375 Gun 542 | . 16 . 105 63 57 10 36 . 27 228 Cannon 133 | . . . . . . . . . . 133 Launcher 38 | . . . . 8 3 6 . . 7 14 Special 1 | . . . . . . 1 . . . . Kinetic 343 | . 16 . 56 13 57 5 18 . 11 167 Thermal 183 | . . . 29 14 . 5 18 . 16 101 Explosive 22 | . . . . . 3 3 . . 2 14 Electromagnetic 165 | . . . 20 44 . 3 . . 5 93 Robot Hit Streak 26 | . 2 . 13 22 26 23 5 . 21 19 Robot Miss Streak 6 | . 3 . 6 3 3 1 3 . 1 4 Penetration Max 2 | . . . . . . . . . 1 2 Secondary Targets 9 | . . . 4 1 1 . 2 . 1 . Max Gunslinging Chain 1 | . . . 1 1 1 . 1 . 1 . Shots Hit Robots 523 | . 5 . 65 77 47 14 20 . 30 265 Core Hits 341 | . 5 . 25 55 17 21 12 . 20 186 Critical Kills 7 | . . . . . . . . . . 7 Critical Parts Destroyed 10 | . . . . . . . . . . 10 Critical Strikes 36 | . . . 2 1 . 2 . . 2 29 Burn 6 | . . . 2 . . 2 . . 1 1 Destroy 17 | . . . . . . . . . . 17 Blast 5 | . . . . . . . . . . 5 Corrupt 5 | . . . . . . . . . . 5 Sever 3 | . . . . 1 . . . . 1 1 Melee Attacks 22 | . . . . 15 . . . . 4 3 Impact . | . . . . . . . . . . . Slashing 22 | . . . . 15 . . . . 4 3 Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16644 | . 501 . 869 1993 1060 773 346 . 1135 9967 Guns 6447 | . 73 . 832 957 749 139 346 . 479 2872 Cannons 2686 | . . . . . . . . . . 2686 Explosions 6874 | . 428 . 37 582 311 634 . . 541 4341 Melee 637 | . . . . 454 . . . . 115 68 Ramming . | . . . . . . . . . . . Kinetic 4085 | . 73 . 316 193 749 53 107 . 221 2373 Thermal 5161 | . 428 . 254 336 . 208 239 . 258 3438 Explosive 3672 | . . . . . 311 312 . . 266 2783 Electromagnetic 3089 | . . . 299 1010 . 200 . . 275 1305 Impact . | . . . . . . . . . . . Slashing 637 | . . . . 454 . . . . 115 68 Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . . 3 3 3 10 10 Average Corruption 3 | . . . . . . 3 3 3 4 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 14 | . . . . . . . . . . 14 Effects 90 | . . . . . . 5 12 2 19 52 Message Errors 17 | . . . . . . . 2 . 6 9 Matter Fused 22 | . . . . . . 1 4 1 6 10 Heat Flow Errors 13 | . . . . . . 1 2 . 1 9 Energy Discharges 11 | . . . . . . 1 . . 2 8 Parts Rejected 3 | . . . . . . . . . 1 2 Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 7 | . . . . . . . . 1 . 6 Data Loss (major) 5 | . . . . . . . . . 2 3 Misfires 6 | . . . . . . 1 1 . 1 3 Alerts 3 | . . . . . . . 2 . . 1 Weapon Failures 2 | . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 590 | . 18 . 27 54 18 . . . 18 455 Projectiles 72 | . . . . . . . . . . 72 Explosions 467 | . 18 . 27 3 18 . . . 18 383 Melee 51 | . . . . 51 . . . . . . Knockbacks 25 | . . . . . . . . . . 25 Impact . | . . . . . . . . . . . Kinetic 22 | . . . . . . . . . . 22 Secondary 3 | . . . . . . . . . . 3 Self-Inflicted Damage 853 | . 85 . 27 163 46 83 . . 78 371 Shots 28 | . 1 . 1 5 2 5 . . 5 9 Rammed 1 | . . . 1 . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 600 | . . 2 254 237 55 248 235 18 400 600 Average Temperature 102 | . . 2 42 72 14 61 90 13 192 133 Received Heat Transfer 3119 | . . 54 135 729 159 12 81 . 421 1528 Effects 15 | . . . . . . . . . . 15 Shutdowns 6 | . . . . . . . . . . 6 Energy Bleed 4 | . . . . . . . . . . 4 Interference 4 | . . . . . . . . . . 4 Damage (major) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Fried 17 | . . . 3 7 . . . . 1 6 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . . . 1 1 . . 1 . . 5 Heat Transferred 7182 | . 250 . 753 435 . 483 518 . 685 4058 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 9 | . . . 1 5 . 1 . . . 2 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Peak Influence 1213 | . 167 79 271 459 212 . . . . 1213 Initial 612 | . . 64 30 75 96 . . . . 612 Average 410 | . 56 77 128 257 119 . . . . 648 Maximum Alert Level 4 | . . . 1 2 1 . . . . 4 Low Security (%) 35 | 100 100 100 82 33 91 . . . . 2 Level 1 28 | . . . 17 59 8 . . . . 28 Level 2 16 | . . . . 6 . . . . . 30 Level 3 13 | . . . . . . . . . . 26 Level 4 6 | . . . . . . . . . . 12 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . . . 1 3 1 . . . . 13 Investigation . | . . . . . . . . . . . Extermination 4 | . . . . . . . . . . 4 Reinforcement 8 | . . . 1 . 1 . . . . 6 Assault 3 | . . . . . . . . . . 3 Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 2 Data Miner Redirects 2 | . . . . . . . . . . 2 Construction Impeded 3 | . . . 1 . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Distress Signals 5 | . . . 2 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 190 | . 5 2 25 32 11 7 7 . 20 81 Peak Tracking Total 7 | . 3 2 4 7 3 7 3 . 4 7 Tactical Retreats 18 | . . . 3 4 . . 1 . 1 9 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 2 | . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 Most Traps Carried 2 | . . 2 2 2 2 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 19 | . 3 . . . . 1 . . . 15 Max in Single Turn 4 | . 3 . . . . 1 . . . 4 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 30 | . 3 . 5 10 6 . . 4 . 2 Terminals 21 | . 3 . 5 7 5 . . . . 1 Fabricators 1 | . . . . . 1 . . . . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 119 | . 11 . 21 40 11 . . 28 . 8 Successful 82 | . 6 . 15 25 4 . . 28 . 4 Failed 36 | . 5 . 5 15 7 . . . . 4 Catastrophic 5 | . . . . 2 3 . . . . . Database Lockouts 1 | . . . 1 . . . . . . . Manual 31 | . 6 . 10 12 . . . . . 3 Terminals 78 | . 11 . 21 30 10 . . . . 6 Fabricators 1 | . . . . . 1 . . . . . Repair Stations 6 | . . . . 6 . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers 3 | . . . . 3 . . . . . . Garrison Access 2 | . . . . . . . . . . 2 Terminal Hacks 64 | . 5 . 13 12 3 . . 28 . 3 Record 12 | . . . 1 . . . . 11 . . Part Schematic 10 | . . . . . . . . 10 . . Robot Schematic 4 | . . . . . . . . 4 . . Robot Analysis 1 | . . . 1 . . . . . . . Prototype ID Bank 6 | . . . 2 1 . . . 3 . . Branch Access Points 2 | . . . 1 1 . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Repair Station Index 1 | . . . . 1 . . . . . . Alert Level 7 | . 1 . 1 2 1 . . . . 2 Unreport Threat 2 | . . . . 1 . . . . . 1 Locate Traps 4 | . 2 . . 2 . . . . . . Dispatch Records 2 | . 1 . 1 . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . Patrol Status 1 | . . . 1 . . . . . . . Transport Status 1 | . . . 1 . . . . . . . Hauler Manifests 4 | . 1 . 1 1 1 . . . . . Registered Components 3 | . . . 1 1 1 . . . . . Zone Layout 2 | . . . 2 . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 6 | . . . . 6 . . . . . . Scan Component 3 | . . . . 3 . . . . . . Repair 3 | . . . . 3 . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . Insert Component 1 | . . . . 1 . . . . . . Analyze 1 | . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 7 | . 1 . 2 4 . . . . . . Terminals 7 | . 1 . 2 4 . . . . . . Botnet 6 | . 1 . 1 4 . . . . . . Operators 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 23 | . 3 . 5 8 6 . . . . 1 Full Trace Events 2 | . 1 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . . Parts Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 95 | . . . . . 95 . . . . . Total Part Build Rating 10 | . . . . . 10 . . . . . Parts Repaired 3 | . . . . 3 . . . . . . Time 96 | . . . . 96 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Total Allies 5 | . . 3 . . . 1 . . 1 . Largest Group 3 | . . 3 3 . . 1 1 . 1 . Highest-Rated Group 96 | . . 40 40 . . 32 32 . 96 . Highest-Rated Ally 96 | . . 16 16 . . 32 32 . 96 . Total Orders . | . . . . . . . . . . . Ally Attacks 32 | . . . 18 . . . 1 . 13 . Total Damage 509 | . . . 174 . . . 56 . 279 . Kills 7 | . . . 3 . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . 3 . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Turns Passed 7936 | 52 135 80 972 971 673 478 571 114 889 3001 Spaces Moved 4161 | 46 135 117 511 521 402 314 394 92 383 1246 Core 228 | 31 127 65 5 . . . . . . . Treads 24 | 15 8 . 1 . . . . . . . Legs 1547 | . . . . . . . . . 301 1246 Wheels 2362 | . . 52 505 521 402 314 394 92 82 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 120 120 125 125 125 125 120 Average Speed 143 | 85 56 63 136 121 125 125 125 125 201 174 Slowest Speed 480 | 160 160 80 480 195 135 125 125 125 345 330 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 3 25 37 43 55 14 49 54 75 61 31 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . 1 1 . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . 1 . . . 3 5 . . . Spaces Dug 3 | . . . . . . . . . . 3 Terrain Destroyed 430 | . 47 . . 17 23 40 . . 31 272 Melee . | . . . . . . . . . . . Projectile 24 | . . . . . . . . . . 24 AOE 406 | . 47 . . 17 23 40 . . 31 248 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Total 5472 | 55 179 123 684 769 522 382 442 91 459 1766 Wait 482 | 1 33 . 56 135 52 15 15 . 20 155 Move 4151 | 45 134 116 510 520 401 313 393 91 382 1246 Hop . | . . . . . . . . . . . Pick Up 120 | 5 1 3 25 18 11 2 6 . 6 43 Fast Attach 68 | 4 . . 16 8 3 . . . 3 34 Attach 71 | . 1 . 3 15 4 1 1 . 18 28 Detach 24 | . 1 . 5 1 3 . . . . 14 Swap 55 | . . 1 4 2 3 4 4 . 3 34 Drop 90 | . 1 3 11 6 12 . 5 . . 52 Fire 350 | . 8 . 53 49 33 9 18 . 23 157 Melee 22 | . . . . 15 . . . . 4 3 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 38 | . . . . . . 38 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: [*Fac] / Low) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 13) 188 | -10/Materials | Entered Mines 220 | -10/Mines | Found a hidden stash of uninstalled traps 238 | -10/Mines | Learned Materials garrison access intel 242 | -10/Mines | Discovered new exit (range 11) 251 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 268 | -10/Mines | Entered Materials 268 | -9/Materials | Accompanied by 3 allies 268 | -9/Materials | Evolved 2 slots: Utility x2 338 | -9/Materials | Build established: Mutant 459 | -9/Materials | Identified exit to Mines 553 | -9/Materials | Lost 3 allies 720 | -9/Materials | Lost 3 parts (1p1n1u) 1034 | -9/Materials | Central database locked down 1145 | -9/Materials | Discovered new exit (range 12) 1240 | -9/Materials | Entered another Materials area 1240 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1241 | -8/Materials | Loaded intel: 1 garrison access location 1639 | -8/Materials | Garrison activated, responded to threat 1733 | -8/Materials | Lost 6 parts (2n1u3w) 1762 | -8/Materials | Core integrity fell below 50% 1913 | -8/Materials | Core integrity fell below 20% 1940 | -8/Materials | Lost 4 parts (2p2w) 2068 | -8/Materials | Repaired Arm. Wheel 2101 | -8/Materials | Repaired Arm. Wheel 2135 | -8/Materials | Repaired Arm. Wheel 2205 | -8/Materials | Discovered new exit (range 5) 2211 | -8/Materials | Entered Factory 2211 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2780 | -7/Factory | Fabricated Imp. Core Shielding? 2868 | -7/Factory | Discovered new exit (range 11) 2884 | -7/Factory | Entered Lower Caves 3086 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3114 | -7/Lower Caves | Destroyed 7 combat bots 3270 | -7/Lower Caves | Encountered a Warlord checkpoint 3329 | -7/Lower Caves | Discovered new exit (range 7) 3362 | -7/Lower Caves | Entered another Lower Caves area 3362 | -7/Lower Caves | Accompanied by 1 ally 3500 | -7/Lower Caves | Learned Factory garrison access intel 3582 | -7/Lower Caves | Learned Factory terminal intel 3890 | -7/Lower Caves | Discovered new exit (range 12) 3933 | -7/Lower Caves | Entered Data Miner 3933 | -7/Data Miner | Discovered new exit (range 6) 3958 | -7/Data Miner | Met Data Miner 3981 | -7/Data Miner | Learned location of Section 7 (-2) 3981 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4006 | -7/Data Miner | Received God Mode back door access code from Data Miner 4047 | -7/Data Miner | Entered Proximity Caves 4123 | -6/Proximity Caves | Spotter reported a threat 4187 | -6/Proximity Caves | Lost 5 parts (1p3n1w) 4195 | -6/Proximity Caves | Core integrity fell below 50% 4254 | -6/Proximity Caves | Escorted by Enhanced Grunt 4280 | -6/Proximity Caves | Lost 9 parts (3p2n3u1w) 4373 | -6/Proximity Caves | Learned Factory stockpile data 4459 | -6/Proximity Caves | Spotter reported a threat 4477 | -6/Proximity Caves | Spotter reported a threat 4516 | -6/Proximity Caves | Core integrity fell below 20% 4519 | -6/Proximity Caves | Spotter reported a threat 4538 | -6/Proximity Caves | Found Corrupted Prototype Device 4548 | -6/Proximity Caves | Lost 3 parts (2n1w) 4814 | -6/Proximity Caves | Build established: Scavenger-Mutant 4832 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4850 | -6/Proximity Caves | System corruption reached 10% 4913 | -6/Proximity Caves | Discovered new exit (range 7) 4936 | -6/Proximity Caves | Entered Factory 4936 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4937 | -6/Factory | Identified exit to Lower Caves 4939 | -6/Factory | Loaded intel: 26 terminal locations 4940 | -6/Factory | Loaded intel: 4 garrison access locations 5286 | -6/Factory | Search patrols dispatched 5384 | -6/Factory | Build established: Scavenger-Gunner 5636 | -6/Factory | Search patrols dispatched 5771 | -6/Factory | Lost 3 parts (2u1w) 5846 | -6/Factory | Lost 8 parts (2p3n2u1w) 5941 | -6/Factory | Cargo convoy interrupted 6541 | -6/Factory | Identified Exp. Thermal Shield 6796 | -6/Factory | Destroyed 8 combat bots 6837 | -6/Factory | Lost 5 parts (1n3u1w) 7036 | -6/Factory | First assault squad dispatched 7121 | -6/Factory | Build established: Scavenger-Skirmisher 7634 | -6/Factory | Core integrity fell below 50% 7707 | -6/Factory | Lost 7 parts (1p3n2u1w) 7765 | -6/Factory | Incoming assault squad redirected 7889 | -6/Factory | Discovered new exit (range 22) 7903 | -6/Factory | Incoming assault squad redirected 7922 | -6/Factory | System corruption reached 10% 7923 | -6/Factory | Core integrity fell below 20% 7937 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- area. 07923_ Prc. Rocket Launcher destroyed. 07923_ Knocked back. 07924_ U-05 Engineer lays Concrete. <x2> 07925_ Carbon-fiber Leg destroyed. 07926_ U-05 Engineer lays Concrete. 07927_ Hvy. Deuterium Engine destroyed. 07927_ Knocked back. 07927_ U-05 Engineer lays Concrete. <x2> 07929_ The unstable cave ceiling collapses. 07929_ U-05 Engineer lays Concrete. 07931_ Flexi-carbon Leg destroyed. 07931_ Knocked back. 07931_ U-05 Engineer lays Concrete. <x3> 07933_ Penetrated by Slug. 07934_ System corrupted: Heat flow error (+285). 07934_ U-05 Engineer lays Concrete. 07935_ Critical hit (Burn: +37). 07935_ U-05 Engineer lays Concrete. 07937_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | """ """ """ #?????????????????????? | | """ """ """ #?????????????????????? | | """ """ """ #?????????????????????? | | """ """ """ #?????????????????????? | | #?????????????????????? | | """ """ """ #?????????????????????? | | """ """ """ #?????????????????????? | | """ """ """ +????????????????????T? | | """ """ """ #?????????????????????? | | #?????????????????????? | | """ """ """ #????????????????????#? | | """ """ """ #?????????????""???? #? | | """ """ """ #?????????????T???? #? | | "%" """ """ #?????????????????? #? | | ] #????????????????? #? | | *= #???????????????? #? | | %[ #???????????????? #? | | ######### #??????????????? #? | | #???# ################ #? | | """ #???# t #? | | """ #???# #? | | """ #???# % g #? | | """ #???# g #? | | #???# u < #? | | """ ########+# # g% H ;### ????? | | """ ## % g @##????????? | | """ ##! //%= #????????? | | """ ## * ##????????? | | ## #?????????? | | """ ## "" "" %% ; #?????????? | | """ ## ""R"" # % ; #?????????? | | """ ## """" #! Y * ###?????????? | | """ ## # """ #???????????? | | ? ############ [#???????????? | | ?####??????????########;#???????????? | | ??????????????????????###???????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 225 Resistance: TH 30 Core Shielding 20 Utility Shielding 33 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 2 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Railgun | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Imp. Core Shielding | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralTiamatShielding Manual? 0 Play Time 01:34:43 Cumulative 160.6 hours Start 2024.08.10 @ 15:29:31 End 2024.08.10 @ 20:53:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 166 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 53 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f813dbd-f434-4eaa-b55f-d729199a8e38