Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.26 @ 22:31:44 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (228) 1140 Value Destroyed (9905) 9905 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (4531) 4531 TOTAL SCORE: 22076 Bonus ------- High Alert Combat Kills 1625 Follower Combat Kills 86 Entered Garrisons 1000 Used RIF Installer 2500 Friendly Fire -680 Cogmind --------- Core Integrity 1055/1150 Matter 246/300 Energy 101/170 System Corruption 10% Temperature Cool (0) Movement Treading (200) Ox2 Location -4/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Improved Medium Treads > --- UTILITY (12) ----- Large Storage Unit Large Storage Unit Large Storage Unit Core Analyzer Relay Coupler [NC] (30) Relay Coupler [Duelist] (32) > --- WEAPON (2) ------- Gauss Rifle Coil Gun > --- INVENTORY (22) --- High-capacity Matter Pod (200) Improved Target Analyzer Improved Light Armor Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Relay Coupler [NC] (41) Relay Coupler [Grunt] (41) System Backup Module Tesla Rifle Tesla Rifle Proton Cannon HERF Cannon Heavy Phase Cannon Heavy Phase Cannon Flak Gun Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Advanced Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Core Analyzer Precision Matter Filter Medium Reactive Plating Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Gauss Rifle Coil Gun > --- INVENTORY -------- High-capacity Matter Pod Improved Target Analyzer Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] System Backup Module Tesla Rifle Tesla Rifle Proton Cannon HERF Cannon Heavy Phase Cannon Heavy Phase Cannon Flak Gun Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Advanced EMP Blaster Remote Datajack [Rating: 86] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Relay Coupler [Sentry] Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Slots Evolved 12 | . . . . . 4 . . . 2 . . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 10 | . . . . . 2 . . . 2 . . 2 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 244 | 6 . . 1 2 31 18 10 3 4 41 63 19 9 11 5 21 Power 17 | 1 . . . . 1 2 . . . 4 5 . 1 2 1 . Engine 9 | 1 . . . . 1 . . . . 4 2 . . 1 . . Core 8 | . . . . . . 2 . . . . 3 . 1 1 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 63 | 2 . . . . 11 6 3 . 1 12 19 5 1 1 1 1 Treads 51 | 2 . . . . 11 6 3 . 1 5 14 5 1 1 1 1 Leg 12 | . . . . . . . . . . 7 5 . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 56 | 1 . . 1 . 5 3 2 . 2 8 13 4 3 6 2 6 Device 7 | . . . . . 1 1 . . 1 1 1 . . . . 2 Storage 10 | 1 . . 1 . 4 . . . . . 1 2 . 1 . . Processor 1 | . . . . . . . . . . . 1 . . . . . Hackware 11 | . . . . . . . . . . . 1 2 1 4 2 1 Protection 27 | . . . . . . 2 2 . 1 7 9 . 2 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 108 | 2 . . . 2 14 7 5 3 1 17 26 10 4 2 1 14 Energy Gun 12 | 2 . . . . 4 . . . . . 4 2 . . . . Energy Cannon 16 | . . . . . 6 2 2 . . 2 . 1 . . . 3 Ballistic Gun 54 | . . . . 2 4 2 3 1 1 9 16 5 2 1 . 8 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 16 | . . . . . . 3 . 2 . 5 4 1 . . . 1 Special Weapon 6 | . . . . . . . . . . . 1 1 1 . 1 2 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . 1 1 . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 3 . . . . . 6 . . . . 1 Parts Lost 39 | . . . . . 2 2 . . . 8 9 1 5 1 1 10 Power 6 | . . . . . . . . . . 2 1 1 1 . 1 . Propulsion 15 | . . . . . . 1 . . . 4 6 . 1 . . 3 Utility 11 | . . . . . . . . . . 2 1 . 2 . . 6 Weapon 7 | . . . . . 2 1 . . . . 1 . 1 1 . 1 Highest Loss Streak 8 | . . . . . 2 1 . . . 4 6 1 5 1 1 8 Average Slot Usage (%) 94 | . 85 85 91 100 93 99 100 100 99 92 93 95 95 93 98 94 Engine 3 | . 14 14 14 14 9 1 . . . 5 4 . . . . . Core 3 | . . . . . . 7 9 9 7 . 2 5 4 1 4 5 Treads 26 | . 28 28 28 28 34 35 36 36 30 17 18 26 25 23 23 20 Leg 2 | . . . . . . . . . . 8 7 . . . . . Device 2 | . . . . . 6 6 . . 7 4 . . . . . 1 Storage 22 | . 14 14 20 28 25 27 27 27 23 23 23 20 20 16 17 15 Processor 2 | . . . . . . . . . . . 4 6 6 5 5 5 Hackware 5 | . . . . . . . . . . . . 9 13 20 27 26 Protection 8 | . . . . . . 2 9 9 14 15 16 13 11 11 6 8 Energy Gun 3 | . 28 28 28 6 1 6 . . . . 2 2 . . . . Energy Cannon 3 | . . . . . 12 7 . . . 3 . . . . . . Ballistic Gun 7 | . . . . 21 3 2 16 12 14 9 10 8 6 10 8 6 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 98 | 12 12 12 20 20 57 56 60 60 68 77 75 74 69 87 87 98 Greatest Support 120 | 40 40 40 40 40 104 104 80 80 88 88 80 108 108 110 90 120 Greatest Overweight (x) 16 | . . . . . . . . . . 4 16 . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 6 6 6 10 10 20 20 20 20 20 20 20 22 22 22 22 22 Average Capacity 18 | 5 6 6 7 10 13 20 20 20 20 20 20 20 22 21 22 22 Most Carried 22 | 4 5 6 6 10 16 20 20 20 20 20 20 22 22 22 22 22 Average Carried 17 | 2 4 5 6 8 12 17 19 19 18 19 19 20 21 20 21 21 Final Capacity 22 | 6 6 6 10 10 20 20 20 20 20 20 20 22 22 22 22 22 Final Carried 22 | 4 5 6 6 10 14 20 20 20 20 20 20 22 21 22 22 21 Class Distribution -------------------- 41% | Scavenger-Mutant 19% | Hauler-Mutant 17% | Mutant 11% | Bothacker-Mutant 10% | Botlord-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hauler-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Matter Collected 5496 | 260 . 99 153 35 420 277 377 260 . 1018 1512 282 46 250 120 387 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9286 | 85 . 18 . 99 1187 504 672 305 . 979 3088 937 . 265 321 826 Parts 477 | 3 . . . 11 71 43 35 25 . 41 146 46 . 10 12 34 Haulers Intercepted 12 | . . . . . 3 . 2 . . . 5 1 . 1 . . Recyclers Shooed 5 | . . . . . 1 . . . . . 3 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Combat Hostiles Destroyed 188 | . . 1 . 7 22 21 11 16 . 30 42 17 . 1 8 12 Melee 8 | . . . . . . . . . . 2 5 . . . 1 . Guns 99 | . . 1 . 7 11 6 11 5 . 14 30 3 . 1 7 3 Cannons 18 | . . . . . 10 3 . . . 1 . . . . . 4 AOE 55 | . . . . . . 12 . 11 . 12 5 12 . . . 3 Classes Destroyed 18 | 2 . 1 . . 6 . . 1 . 2 5 1 . . . . Worker 6 | . . . . . . . . . . . 2 2 . . . 2 Builder 2 | . . . . . . . . . . . 1 1 . . . . Tunneler 3 | 1 . . . . 1 . . . . . . . . 1 . . Hauler 12 | . . . . . 3 . 2 . . . 5 1 . 1 . . Recycler 9 | 1 . . . . . . 1 . . . 5 1 . 1 . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . Watcher 4 | . . . . . 1 1 1 . . . 1 . . . . . Swarmer 61 | . . 1 . 7 4 11 2 11 . 11 . 8 . . 6 . Saboteur 2 | . . . . . . . . . . 2 . . . . . . Grunt 71 | . . . . . 9 7 3 2 . 11 26 4 . 1 3 5 Brawler 5 | . . . . . . . . 1 . 1 2 1 . . . . Duelist 2 | . . . . . 1 . 1 . . . . . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . Sentry 27 | . . . . . 5 3 4 2 . 3 10 . . . . . Demolisher 1 | . . . . . . . . . . . . 1 . . . . Specialist 2 | . . . . . . . . . . 2 . . . . . . Hunter 10 | . . . . . 3 . 1 . . . 1 3 . . . 2 Programmer 7 | . . . . . . . . . . . 2 . . . . 5 Thug 2 | . . . . . . . . . . . 2 . . . . . Best Kill Streak 15 | 2 . 1 . 7 4 8 6 8 . 11 10 15 . 2 5 7 Combat Bots Only 13 | . . 1 . 7 4 7 5 8 . 11 9 13 . 1 5 5 Max Kills in Single Turn 6 | 1 . 1 . 2 1 4 1 4 . 3 4 6 . 1 2 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . Exploded 6 | . . . . . . 4 . 4 . 3 3 6 . . . 2 Melee 1 | . . . . . . . . . . 1 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Damage Taken 13781 | . . 23 . 82 1624 835 507 264 . 2450 3711 647 1422 169 352 1695 Core 1517 | . . 10 . . 250 93 81 45 . 224 272 89 304 18 36 95 Absorbed by Shields 108 | . . . . . . . . . . 70 . . . . 38 . Core Remaining (%) 64 | 100 . . . 96 . . . 14 . . 29 . 53 . 94 . Volleys Fired 547 | 2 . 2 . 7 108 49 33 27 . 82 139 21 4 9 26 38 Largest 2 | 2 . 2 . 2 2 2 2 2 . 2 2 2 1 2 2 2 Hottest 196 | 90 . 90 . 90 136 129 126 58 . 126 110 95 30 58 58 196 Shots Fired 981 | 4 . 4 . 14 216 85 65 46 . 130 265 34 4 18 36 60 Gun 728 | 4 . 4 . 14 114 36 63 37 . 91 256 26 . 18 29 36 Cannon 179 | . . . . . 102 38 2 . . 25 . 1 . . . 11 Launcher 50 | . . . . . . 11 . 9 . 14 6 3 . . . 7 Special 24 | . . . . . . . . . . . 3 4 4 . 7 6 Kinetic 606 | . . . . 5 100 8 63 37 . 91 201 18 . 18 29 36 Thermal 197 | 4 . 4 . 9 106 66 . . . . . . . . . 8 Explosive 40 | . . . . . . 11 . 9 . 14 6 . . . . . Electromagnetic 114 | . . . . . 10 . 2 . . 25 55 12 . . . 10 Robot Hit Streak 26 | 1 . 2 . 4 23 26 14 8 . 12 18 16 1 12 6 11 Robot Miss Streak 6 | 2 . 3 . 2 4 2 2 4 . 5 6 3 2 2 2 4 Penetration Max 1 | . . . . . . . 1 1 . 1 . . . 1 1 . Secondary Targets 23 | . . 1 . 4 1 . . 1 . 5 8 . . . 2 1 Max Gunslinging Chain 1 | . . 1 . 1 1 . . 1 . 1 1 . . . 1 1 Shots Hit Robots 704 | 1 . 1 . 9 162 57 49 19 . 78 222 29 3 16 23 35 Core Hits 458 | 3 . 1 . 7 59 34 23 24 . 53 146 55 . 16 10 27 Critical Hits 25 | . . . . . 11 7 1 1 . . 3 . . . 1 1 Critical Kills 6 | . . . . . 1 1 1 . . . 1 . . . 1 1 Critical Parts Destroyed 19 | . . . . . 10 6 . 1 . . 2 . . . . . Melee Attacks 57 | . . . . . . . . . . 3 11 . 38 5 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 57 | . . . . . . . . . . 3 11 . 38 5 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 1 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 20106 | 34 . 14 . 95 2376 2066 1091 930 . 3101 5791 1929 93 439 429 1718 Guns 10479 | 34 . 14 . 95 894 630 1025 470 . 1553 3880 547 . 375 413 549 Cannons 2698 | . . . . . 1466 431 55 . . 383 . 31 . . . 332 Explosions 6285 | . . . . . . 1000 . 460 . 1165 1547 1313 . . . 800 Melee 519 | . . . . . . . . . . . 362 . 93 64 . . Ramming 125 | . . . . . 16 5 11 . . . 2 38 . . 16 37 Kinetic 8611 | . . . . 18 716 128 1025 470 . 1553 2985 379 . 375 413 549 Thermal 3995 | 34 . 14 . 77 1526 933 . . . 101 223 877 . . . 210 Explosive 3950 | . . . . . . 1000 . 460 . 1064 1324 . . . . 102 Electromagnetic 2906 | . . . . . 118 . 55 . . 383 895 635 . . . 820 Impact . | . . . . . . . . . . . . . . . . . Slashing 519 | . . . . . . . . . . . 362 . 93 64 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . 4 . 10 1 1 10 Average Corruption 1 | . . . . . . . . . . . 2 . 8 1 1 10 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 19 | . . . . . . . . . . . 14 . 3 . 2 . Message Errors 7 | . . . . . . . . . . . 6 . 1 . . . Matter Fused 3 | . . . . . . . . . . . 2 . 1 . . . Energy Discharges 3 | . . . . . . . . . . . 1 . . . 2 . Data Loss (minor) 2 | . . . . . . . . . . . 2 . . . . . Misdirections 1 | . . . . . . . . . . . . . 1 . . . Targeting Errors 3 | . . . . . . . . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 114 | . . . . . 20 13 . . . 34 7 29 . . . 11 Projectiles 31 | . . . . . 20 . . . . . . . . . . 11 Explosions 83 | . . . . . . 13 . . . 34 7 29 . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 352 | . . . . . . 14 . . . 36 148 . . . . 154 Shots 12 | . . . . . . 1 . . . 2 5 . . . . 4 Rammed 15 | . . . . . 7 2 2 . . . . 2 . . 1 1 Targets Rammed 18 | . . . . . 7 2 2 . . . 1 3 . . 2 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . 1 1 . . 1 . Highest Temperature 369 | 30 . 60 . 90 369 204 72 8 . 39 368 45 . 3 . 60 Average Temperature 60 | 18 . 33 . 39 84 61 14 4 . 12 66 17 . 3 . 26 Received Heat Transfer 3610 | . . . . . 702 351 144 81 . 696 1371 30 . 81 34 120 Effects 1 | . . . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . 1 2 2 . . . 2 Combat Hostiles 7 | . . . . . . . . . . 1 2 2 . . . 2 Parts Fried 22 | . . . . . . . 1 . . 4 5 4 . . . 8 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . Parts Melted 9 | . . . . . 4 1 . . . . . 1 . . 2 1 Heat Transferred 6095 | 87 . 37 . 210 2812 1664 . . . 100 300 700 . . . 185 Parts Sabotaged 11 | . . . . . . . . . . 11 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . 2 3 3 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Peak Influence 1063 | 10 37 88 . 160 388 945 851 779 422 1063 984 695 549 303 290 244 Average Influence 438 | 4 24 24 . 138 136 542 623 633 412 719 712 448 528 212 202 131 Maximum Alert Level 3 | . . . . . 1 3 3 3 2 3 3 2 2 1 1 1 Low Security (%) 29 | 100 100 100 . 100 80 3 . . . . . . . 42 50 89 Level 1 14 | . . . . . 19 15 . . . 11 . 19 . 57 49 10 Level 2 38 | . . . . . . 63 78 78 100 46 50 80 100 . . . Level 3 17 | . . . . . . 16 21 21 . 41 49 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . . . . . 7 . . . . . 9 2 . 1 . 2 Investigation 3 | . . . . . 2 . . . . . 1 . . . . . Extermination 3 | . . . . . . . . . . . 2 . . . . 1 Reinforcement 7 | . . . . . 2 . . . . . 3 . . 1 . 1 Assault 4 | . . . . . . . . . . . 3 1 . . . . Garrison 4 | . . . . . 3 . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Distress Signals 15 | . . . . . 7 . 1 . . . 3 2 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 266 | . 2 3 . 8 43 29 12 11 . 35 58 20 4 2 17 22 Peak Tracking Total 11 | . 2 3 . 4 6 5 4 5 . 8 8 11 3 1 10 8 Tactical Retreats 22 | . . . . . 5 9 . . . 3 2 . 1 . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Traps Triggered 11 | . . . . . . 1 . . . 4 2 . . 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Machines Disabled 26 | . . . . . . 5 4 . . 3 4 4 1 . 2 3 Max in Single Turn 4 | . . . . . . 2 1 . . 1 2 4 1 . 1 2 Garrison Relay 9 | . . . . . . 3 . . . 3 . . 1 . 2 . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Machines Accessed 28 | . 3 . 1 . 7 . 3 . 2 . 5 2 . 3 . 2 Terminals 18 | . 3 . . . 5 . 2 . 1 . 4 . . 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 1 . . . . . 1 1 . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . . 1 . 1 . . Total Hacks 76 | . 13 . 1 . 28 . 7 . 3 . 11 3 . 5 . 5 Successful 45 | . 6 . 1 . 20 . 2 . 2 . 4 3 . 4 . 3 Failed 31 | . 7 . . . 8 . 5 . 1 . 7 . . 1 . 2 Catastrophic 1 | . . . . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 41 | . 13 . . . 10 . 4 . 1 . 7 . . 2 . 4 Terminals 54 | . 13 . . . 17 . 6 . 2 . 9 . . 2 . 5 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 16 | . . . . . 10 . . . . . 2 2 . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . . 1 . 1 . . Terminal Hacks 14 | . 3 . 1 . 6 . . . 1 . 1 . . 1 . 1 Record 1 | . . . 1 . . . . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . . . . . . . . . . . . . . 1 Prototype ID Bank 3 | . . . . . 2 . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 15 | . . . . . 9 . . . . . 2 2 . 2 . . Scan Component 8 | . . . . . 5 . . . . . 1 1 . 1 . . Repair 7 | . . . . . 4 . . . . . 1 1 . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . 1 . . 1 . 1 . . Unlock Access 5 | . . . . . 1 . 1 . 1 . . 1 . 1 . . Unauthorized Hacks 34 | . 8 . . . 11 . 4 . . . 5 . . 1 . 5 Terminals 11 | . 3 . . . 4 . 1 . . . 1 . . . . 2 Botnet 11 | . 3 . . . 4 . 1 . . . 1 . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 3 . . . 6 . 2 . 2 . 5 1 . 2 . 2 Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . 4 . . . . . 1 1 . 1 . . Time 255 | . . . . . 182 . . . . . 38 22 . 13 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Used RIF Installer 5 | . . . . . . 1 . 1 . 1 . . 1 . 1 . Coupler Efficiency 2 | . . . . . . . . 1 . . . . 1 . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . 1 . Robots Hacked 15 | . . . . . . . . . . . 1 3 2 . 6 3 Non-combat 2 | . . . . . . . . . . . 1 . . . . 1 Combat 13 | . . . . . . . . . . . . 3 2 . 6 2 Robot Hacks Applied 17 | . . . . . . . . . . . 3 3 2 . 6 3 purge_threat 3 | . . . . . . . . . . . 3 . . . . . map_route 1 | . . . . . . . . . . . . . . . . 1 overwrite_iff 11 | . . . . . . . . . . . . 3 2 . 5 1 formatsys_high 2 | . . . . . . . . . . . . . . . 1 1 Relay Couplers Released 35 | . . . . . . 12 . . . 10 . . 5 . 8 . Machine Destruction 35 | . . . . . . 12 . . . 10 . . 5 . 8 . Attached 11 | . . . . . . . . . . . 1 2 1 4 2 1 Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Total Allies 16 | . . 1 . . . . . . . . 2 3 2 . 6 2 Largest Group 2 | . . 1 . . . . . . . . 2 1 1 . 2 1 Highest-Rated Group 62 | . . 31 . . . . . . . . 62 29 10 . 57 56 Highest-Rated Ally 56 | . . 31 . . . . . . . . 31 29 10 . 47 56 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 46 | . . 6 . . . . . . . . 8 8 2 . 11 11 Total Damage 1086 | . . 105 . . . . . . . . 149 150 18 . 157 507 Kills 4 | . . 2 . . . . . . . . . . 1 . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Robot Analysis Total 3 | . 2 . . . . . . . . . . . . . . 1 Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Turns Passed 10180 | 95 77 270 394 103 1318 1248 474 399 85 1431 1391 513 438 694 409 841 Spaces Moved 4685 | 51 48 158 245 48 464 667 214 190 47 641 493 242 197 348 196 436 Core 6 | 4 . . . . . . . . . . 2 . . . . . Treads 4426 | 47 48 158 245 48 464 667 214 190 47 504 375 242 197 348 196 436 Legs 253 | . . . . . . . . . . 137 116 . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 162 162 150 120 160 160 160 160 155 Average Speed 163 | 151 160 160 160 160 160 160 161 162 162 174 166 160 160 177 164 157 Slowest Speed 850 | 160 160 160 160 160 160 160 162 162 162 240 850 160 160 180 180 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 6 | . . . . . . . . . . . . . 5 . . 1 Exploration Rate (%) 34 | 4 18 35 61 16 48 75 29 36 2 77 67 8 34 11 51 18 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . 1 . . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . 1 . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . . . . Spaces Dug 54 | . . . . . . . . . . 23 2 . 27 2 . . Terrain Destroyed 393 | . . . . . . 144 3 24 . 95 46 6 27 4 4 40 Melee 31 | . . . . . . . . . . . 2 . 27 2 . . Projectile 18 | . . . . . . . 3 . . 5 . . . 2 4 4 AOE 344 | . . . . . . 144 . 24 . 90 44 6 . . . 36 Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Total 6198 | 62 48 172 249 60 842 761 284 234 55 814 847 334 261 398 249 528 Wait 381 | . . 10 . . 178 1 2 13 . 19 76 34 3 13 9 23 Move 4669 | 50 47 157 244 47 464 666 214 189 47 640 492 242 191 348 195 436 Hop . | . . . . . . . . . . . . . . . . . Pick Up 125 | 4 1 2 2 4 24 14 9 1 3 14 20 6 5 9 4 3 Fast Attach 67 | 6 . . 1 . 7 2 . . . 18 24 1 2 4 . 2 Attach 45 | . . . . . 4 6 . . 3 7 9 2 3 6 2 3 Detach . | . . . . . . . . . . . . . . . . . Swap 132 | . . . . 2 20 10 10 3 1 16 30 16 4 1 3 16 Drop 144 | . . 1 2 . 30 11 14 1 1 13 45 9 6 3 3 5 Fire 547 | 2 . 2 . 7 108 49 33 27 . 82 139 21 4 9 26 38 Melee 57 | . . . . . . . . . . 3 11 . 38 5 . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 18 | . . . . . 7 2 2 . . . 1 3 . . 2 1 Escape Stasis 11 | . . . . . . . . . . 2 . . 5 . 4 . Rewire 2 | . . . . . . . . . . . . . . . 1 1 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Sto x3) -7/Storage -6/Factory (discovered 2 exits: [*Ext] / Gar) -6/Garrison -5/Factory -5/Garrison -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 8) 173 | -10/Materials | Entered Mines 176 | -10/Mines | Received a Mining Laser from a helpful Derelict 253 | -10/Mines | Learned location of Zion (-7) 305 | -10/Mines | Build established: Mutant 437 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 437 | -10/Mines | Discovered new exit (range 5) 443 | -10/Mines | Entered Exiles 482 | -10/Exiles | Met 8R-AWN 511 | -10/Exiles | Met EX-HEX 594 | -10/Exiles | Met EX-DEC 735 | -10/Exiles | Met EX-BIN 823 | -10/Exiles | Discovered new exit (range 10) 837 | -10/Exiles | Entered Mines 886 | -9/Mines | Destroyed 7 combat bots 919 | -9/Mines | Discovered new exit (range 14) 928 | -9/Mines | Assembled infested the area 940 | -9/Mines | Entered Materials 940 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1488 | -8/Materials | Discovered new exit (range 15) 1500 | -8/Materials | Build established: Scavenger-Mutant 1911 | -8/Materials | Repaired Gauss Rifle 1915 | -8/Materials | Build established: Mutant 1938 | -8/Materials | Repaired Lgt. Treads 1991 | -8/Materials | Repaired Adv. Beam Cannon 2040 | -8/Materials | Garrison activated, responded to threat 2053 | -8/Materials | Repaired Broken Gauss Rifle 2258 | -8/Materials | Identified exit to Garrison 2258 | -8/Materials | Entered Garrison 2297 | -8/Garrison | Triggered checkpoint 2306 | -8/Garrison | Core integrity fell below 50% 2327 | -8/Garrison | Destroyed 7 combat bots 2404 | -8/Garrison | Discovered new exit (range 9) 2465 | -8/Garrison | Build established: Hauler-Mutant 2471 | -8/Garrison | Triggered checkpoint 2610 | -8/Garrison | Discovered new exit (range 10) 2636 | -8/Garrison | Installed Relay Interface Framework 2718 | -8/Garrison | Triggered checkpoint 2912 | -8/Garrison | Garrison Relay disabled 2914 | -8/Garrison | Triggered checkpoint 3104 | -8/Garrison | Triggered checkpoint 3167 | -8/Garrison | Garrison Relay disabled 3239 | -8/Garrison | Build established: Scavenger-Mutant 3349 | -8/Garrison | Phase Generator disabled 3374 | -8/Garrison | Triggered checkpoint 3377 | -8/Garrison | Garrison Relay disabled 3506 | -8/Garrison | Entered Materials 3719 | -8/Materials | Discovered new exit (range 11) 3980 | -8/Materials | Identified exit to Garrison 3980 | -8/Materials | Entered Garrison 4042 | -8/Garrison | Core integrity fell below 20% 4130 | -8/Garrison | Triggered checkpoint 4170 | -8/Garrison | Destroyed 8 combat bots 4209 | -8/Garrison | Discovered new exit (range 13) 4293 | -8/Garrison | Triggered checkpoint 4350 | -8/Garrison | Discovered new exit (range 8) 4372 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 4379 | -8/Garrison | Entered Factory 4379 | -7/Factory | Evolved 2 slots: Utility x2 4464 | -7/Factory | Identified exit to Garrison 4464 | -7/Factory | Entered Garrison 4496 | -7/Garrison | Triggered checkpoint 4592 | -7/Garrison | Triggered checkpoint 4617 | -7/Garrison | Triggered checkpoint 4692 | -7/Garrison | Destroyed 11 combat bots 4699 | -7/Garrison | Lost 4 parts (1p2n1u) 4741 | -7/Garrison | Build established: Hauler-Mutant 4800 | -7/Garrison | Discovered new exit (range 8) 4939 | -7/Garrison | Discovered new exit (range 9) 5009 | -7/Garrison | Triggered checkpoint 5188 | -7/Garrison | Discovered new exit (range 14) 5217 | -7/Garrison | Expanded RIF knowledge: Robot Detection 5380 | -7/Garrison | Triggered checkpoint 5390 | -7/Garrison | Garrison Relay disabled 5415 | -7/Garrison | Build established: Scavenger-Mutant 5512 | -7/Garrison | Garrison Relay disabled 5762 | -7/Garrison | Triggered checkpoint 5851 | -7/Garrison | Garrison Relay disabled 5895 | -7/Garrison | Entered Storage 6370 | -7/Storage | Repaired Imp. Light Armor Plating 6493 | -7/Storage | Destroyed 7 combat bots 6634 | -7/Storage | Met a pair of Derelict thieves 6693 | -7/Storage | Core integrity fell below 50% 6762 | -7/Storage | Lost 6 parts (1p4n1w) 6773 | -7/Storage | Destroyed 9 combat bots 7095 | -7/Storage | First assault squad dispatched 7279 | -7/Storage | Discovered new exit (range 5) 7286 | -7/Storage | Entered Factory 7286 | -6/Factory | Evolved 2 slots: Utility x2 7384 | -6/Factory | Repaired Flak Gun 7482 | -6/Factory | Discovered new exit (range 13) 7636 | -6/Factory | First assault squad dispatched 7742 | -6/Factory | Destroyed 13 combat bots 7747 | -6/Factory | Garrison activated, responded to threat 7799 | -6/Factory | Identified exit to Garrison 7799 | -6/Factory | Entered Garrison 7807 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 7894 | -6/Garrison | Triggered checkpoint 7912 | -6/Garrison | Garrison Relay disabled 8002 | -6/Garrison | Triggered checkpoint 8002 | -6/Garrison | Spotted B-75 Beast 8168 | -6/Garrison | Crushed by falling debris 8183 | -6/Garrison | Crushed by falling debris 8197 | -6/Garrison | Crushed by falling debris 8201 | -6/Garrison | Crushed by falling debris 8202 | -6/Garrison | System corruption reached 10% 8207 | -6/Garrison | Crushed by falling debris 8223 | -6/Garrison | Build established: Bothacker-Mutant 8226 | -6/Garrison | Discovered new exit (range 8) 8232 | -6/Garrison | Lost 5 parts (1p1n2u1w) 8237 | -6/Garrison | Entered Factory 8237 | -5/Factory | Evolved 2 slots: Utility x2 8384 | -5/Factory | Repaired Lrg. Storage Unit 8931 | -5/Factory | Identified exit to Garrison 8931 | -5/Factory | Entered Garrison 8940 | -5/Garrison | Expanded RIF knowledge: Structural Interface 8972 | -5/Garrison | Triggered checkpoint 9011 | -5/Garrison | Garrison Relay disabled 9114 | -5/Garrison | Spotted B-75 Beast 9160 | -5/Garrison | Triggered checkpoint 9196 | -5/Garrison | Triggered checkpoint 9238 | -5/Garrison | Triggered checkpoint 9255 | -5/Garrison | Garrison Relay disabled 9266 | -5/Garrison | Triggered checkpoint 9276 | -5/Garrison | Triggered checkpoint 9300 | -5/Garrison | Discovered new exit (range 12) 9318 | -5/Garrison | Build established: Botlord-Mutant 9340 | -5/Garrison | Entered Factory 9340 | -4/Factory | Accompanied by 1 ally 9340 | -4/Factory | Evolved 2 slots: Utility x2 10180 | -4/Factory | Crushed by falling debris 10180 | -4/Factory | System corruption reached 10% 10181 | -4/Factory | Self-destructed Last Messages --------------- 10173_ U-05 Engineer lays Concrete. 10174_ Relay Coupler [Hunter] destroyed. 10174_ U-05 Engineer lays Concrete. 10174_ Adv. Heat Sink fried. 10174_ G-67 Veteran destroyed. 10175_ U-05 Engineer lays Concrete. 10177_ U-05 Engineer builds a Wall. 10178_ Slug penetrates Earth. 10178_ Slug penetrates Wall. 10178_ U-05 Engineer lays Concrete. 10180_ The unstable cave ceiling collapses. 10180_ Crushed by falling debris. 10180_ Relay Coupler [Grunt] destroyed. 10180_ System corrupted by crushing effect (+4). 10180_ Relay Coupler [Swarmer] destroyed. 10180_ System corrupted by crushing effect (+2). 10180_ Relay Coupler [Sentry] destroyed. 10180_ System corrupted by crushing effect (+4). 10180_ Adv. Heat Sink crushed. 10180_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ?????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# [ ????????????????????????? | | ???????????????????# [%!????????????????????????? | | ???????????????????# = ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ???##?#?????????????????? | | ???????????????????# ??# # ##????????????????? | | ???????????????????# ## # ###??????????????? | | ????????????##?????# #??????????????? | | ???????????? =???# [ ##?????????????? | | ????????????? ?# #?????????????? | | ????????????" " # #?????????????? | | ????????????" =/% % #????????????## | | ???????????????????# =[%= #???????????#? | | ???????????"" # %%#* = #???????????# | | ????????????"" /*% [@# === ####????????# | | ?????????? #% u # == ???????# | | ???????????#####???# u u## u # # | | ????????????????? ?# """ # """ #+## | | ????????????????###### ?# """ # """ # | | ?????????????????????# ?# """ # """ # "" | | ?????????????????????+ ?+ # # "" | | ?????????????????????### ####+### """" # "" | | ???????????????????????# """" # | | ???????????????????????# """" # | | ???????????????????????# # | | ?????????????????????### + | | ???????????????? #### | | ???????????????? ###### ### #### | | ????????????????? ??# #?# # | | ?????????????????? ????# #?# # | | ???????????????????????# ##### # | | ???????????????????????# / # [ | | ???????????????????????# ##### + | | ???????????????????????# ?# # | | ???????????????????????# ## # | | ???????????????????????+ ## #### | | ???????????????????????# ## | | ???????????????????????# ## | | ???????????????????????# % ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Resistance: EM 15 Propulsion Shielding 33 Evasion (%) 40 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunShadingCloak Manual? 0 Play Time 01:00:07 Cumulative 400.7 hours Start 2019.12.26 @ 21:33:10 End 2019.12.26 @ 22:31:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 710 Rogue 710 Adventurer 0 Explorer 0 Win Type - Total 29 Types 22/0/3/3/1/0/0 Lore% 93 Gallery% 91 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43a8baad-2092-47d6-b4c1-2abc45ef28ef