Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.20 @ 21:20:01 Player: Drosophila Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (149) 745 Value Destroyed (3726) 3726 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1433) 1433 TOTAL SCORE: 8024 Bonus ------- High Alert Combat Kills 603 Follower Combat Kills 145 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -15 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 44/100 System Corruption 0% Temperature Cool (57) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (4) ------- Particle Gun Particle Gun Heavy Mace > --- INVENTORY (15) --- Deuterium Engine Aluminum Leg Machine Analyzer Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Recoil Stabilizer Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Relay Coupler [NC] (21) Advanced Assault Cannon Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Cooling System Huge Storage Unit > --- WEAPON ----------- Particle Gun Improved Assault Rifle Improved Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Cooling System Cooling System Cooling System Structural Scanner Sensor Array Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Particle Charger Propulsion Shielding Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced EMP Blaster Improved Grenade Launcher Improved Datajack Plasma Cutter Heavy Mace [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Cooling System Device Cooling System Storage Huge Storage Unit Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility . | . . . . . . Weapon 2 | . . 1 1 . . Parts Attached 95 | 7 8 11 15 21 33 Power 9 | 1 . 2 1 2 3 Engine 5 | 1 . 2 . 1 1 Core 4 | . . . 1 1 2 Reactor . | . . . . . . Propulsion 20 | 2 1 5 5 4 3 Treads 9 | 2 1 5 1 . . Leg 11 | . . . 4 4 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 2 2 . . 7 4 Device 10 | 1 1 . . 5 3 Storage 3 | 1 1 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 51 | 2 5 4 9 8 23 Energy Gun 12 | . 3 4 3 . 2 Energy Cannon 3 | . . . . . 3 Ballistic Gun 7 | 2 . . 4 . 1 Ballistic Cannon 13 | . . . 1 6 6 Launcher 6 | . 2 . 1 . 3 Special Weapon . | . . . . . . Impact Weapon 5 | . . . . 1 4 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 5 | . . . . 1 4 Unidentified Prototypes 5 | . . 2 1 . 2 Parts Lost 22 | . . 1 1 7 13 Power 4 | . . . . 1 3 Propulsion 6 | . . . . 2 4 Utility 3 | . . . . 1 2 Weapon 9 | . . 1 1 3 4 Highest Loss Streak 5 | . . 1 1 3 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 100 99 99 98 95 Engine 4 | . 14 11 4 . . Core 5 | . . . 4 8 7 Treads 8 | . 28 32 5 . . Leg 24 | . . . 30 35 34 Device 9 | . 14 11 9 7 8 Storage 10 | . 14 11 9 9 9 Energy Gun 10 | . 21 32 17 2 1 Ballistic Gun 4 | . 4 . 17 4 . Ballistic Cannon 14 | . . . . 28 23 Peak Build Rating 40 | 9 13 18 39 40 36 Average Rating 28 | 5 12 16 34 36 31 On Entrance 18 | . 9 13 17 36 36 Naked Turns . | . . . . . . Heaviest Build 112 | 14 94 96 102 112 111 Greatest Support 80 | 40 40 60 80 80 44 Greatest Overweight (x) 3 | . 2 2 2 3 2 Average Overweight (x) 1 | . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 22 | 7 24 25 25 25 18 Most Carried 25 | 2 25 25 25 25 25 Average Carried 20 | 1 17 24 24 21 18 Final Capacity 25 | 8 25 25 25 25 15 Final Carried 25 | 2 25 25 25 25 15 Class Distribution -------------------- 37% | Gunner 23% | Scavenger-Gunner 19% | Mutant 10% | Bothacker-Gunner 5% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 3527 | 325 107 120 517 774 1684 Remotely . | . . . . . . Salvage Created 4369 | 142 439 612 1120 571 1485 Parts 251 | 6 34 41 60 30 80 Haulers Intercepted 12 | . 1 2 4 . 5 Recyclers Shooed 6 | . 1 . 1 . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 88 | . 7 11 15 20 35 Melee 4 | . . . . . 4 Guns 41 | . 3 11 15 9 3 Cannons 24 | . . . . 11 13 AOE 19 | . 4 . . . 15 Classes Destroyed 16 | 2 7 2 . 2 3 Worker 13 | . 3 . 6 . 4 Builder 6 | . 1 . . . 5 Tunneler 5 | 3 . . . . 2 Hauler 12 | . 1 2 4 . 5 Recycler 9 | 1 1 1 2 . 4 Mechanic 1 | . . 1 . . . Operator 3 | . 2 . 1 . . Watcher 12 | . 2 3 3 . 4 Swarmer 30 | . 5 4 4 6 11 Grunt 39 | . 2 3 9 9 16 Protector 1 | . . . . . 1 Sentry 14 | . . 4 2 3 5 Specialist 1 | . . . . 1 . Hunter 1 | . . . . . 1 Programmer 1 | . . . . 1 . Heavy 1 | . . . . . 1 Best Kill Streak 10 | 4 4 10 5 7 7 Combat Bots Only 9 | . 2 9 4 7 5 Max Kills in Single Turn 7 | 1 2 2 2 1 7 Gunslinging . | . . . . . . Exploded 3 | . 1 . . . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 393 | . 30 30 66 108 159 Missed 102 | . 10 7 14 25 46 Damage Taken 4376 | . 188 285 745 1092 2066 Core 610 | . 16 28 119 131 316 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 223 | . . . . . 223 Core Remaining (%) 95 | 100 93 93 . . . Volleys Fired 308 | 14 41 30 65 40 118 Largest 4 | 2 2 3 4 4 4 Hottest 232 | 40 130 195 201 192 232 Shots Fired 861 | 28 74 90 252 138 279 Gun 528 | 28 66 90 249 58 37 Cannon 312 | . . . 3 80 229 Launcher 21 | . 8 . . . 13 Special . | . . . . . . Kinetic 478 | 28 2 . 128 118 202 Thermal 362 | . 64 90 124 20 64 Explosive 13 | . . . . . 13 Electromagnetic 8 | . 8 . . . . Robot Hit Streak 15 | 8 14 15 15 9 11 Robot Miss Streak 8 | 2 5 4 5 4 8 Penetration Max . | . . . . . . Secondary Targets 4 | . . 1 3 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 502 | 19 38 55 156 78 156 Core Hits 211 | 7 17 23 53 29 82 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 17 | . 1 2 5 2 7 Burn 9 | . 1 2 4 . 2 Destroy 1 | . . . 1 . . Blast 7 | . . . . 2 5 Melee Attacks 23 | . . . . 4 19 Impact 14 | . . . . 2 12 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 12 | . . . . 2 10 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11791 | 196 809 906 2478 1832 5570 Guns 5158 | 196 573 906 2446 607 430 Cannons 4201 | . . . 31 1225 2945 Explosions 1950 | . 236 . . . 1714 Melee 481 | . . . . . 481 Ramming 1 | . . . 1 . . Kinetic 5746 | 196 15 . 1256 1617 2662 Thermal 3990 | . 596 906 1221 215 1052 Explosive 1375 | . . . . . 1375 Electromagnetic 198 | . 198 . . . . Impact 481 | . . . . . 481 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 369 | . 20 . 13 52 284 Projectiles 106 | . . . 13 52 41 Explosions 218 | . 20 . . . 198 Melee 45 | . . . . . 45 Knockbacks 25 | . . . 1 8 16 Impact 1 | . . . . . 1 Kinetic 24 | . . . 1 8 15 Secondary . | . . . . . . Self-Inflicted Damage 164 | . 26 . . . 138 Shots 6 | . 2 . . . 4 Rammed . | . . . . . . Targets Rammed 1 | . . . 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 475 | . 24 432 213 428 475 Average Temperature 84 | . 10 96 60 121 97 Received Heat Transfer 1686 | . 18 75 360 414 819 Effects 12 | . . 1 . 4 7 Energy Bleed 3 | . . 1 . . 2 Interference 4 | . . . . 1 3 Damage (minor) 5 | . . . . 3 2 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions 3 | . . . . . 3 Robots Melted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Melted 19 | . 3 6 8 . 2 Heat Transferred 9352 | . 1456 2331 3219 481 1865 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 964 | 20 114 348 291 964 923 Initial 469 | . 13 . 45 90 469 Average 408 | 6 30 183 141 637 652 Maximum Alert Level 3 | . . 1 1 3 3 Low Security (%) 37 | 100 100 50 79 5 . Level 1 9 | . . 50 20 9 . Level 2 33 | . . . . 44 70 Level 3 19 | . . . . 40 29 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 2 2 3 . 6 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 8 | . 2 1 1 . 4 Assault 2 | . . . . . 2 Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 4 | . . 1 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 130 | . 16 17 29 21 47 Peak Tracking Total 8 | . 4 5 8 7 5 Tactical Retreats 8 | . 2 3 . 2 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 9 | . . 2 . 7 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 8 | . . . 5 1 2 Max in Single Turn 1 | . . . 1 1 1 Garrison Relay 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 25 | . 4 2 6 3 10 Terminals 19 | . 3 1 5 3 7 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 3 | . 1 . . . 2 Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 77 | . 10 13 13 8 33 Successful 40 | . 4 10 9 1 16 Failed 36 | . 6 3 4 7 16 Catastrophic 5 | . 1 1 2 . 1 Database Lockouts 1 | . . . . . 1 Manual 35 | . 6 3 7 . 19 Terminals 56 | . 8 5 12 8 23 Fabricators . | . . . . . . Repair Stations 5 | . . . . . 5 Recycling Units 7 | . 2 . . . 5 Scanalyzers 8 | . . 8 . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 16 | . 2 2 5 1 6 Robot Analysis 4 | . 2 . 1 . 1 Emergency Access Points 1 | . . . . . 1 Terminal Index 1 | . . . . . 1 Alert Level 1 | . . . 1 . . Unreport Threat 4 | . . 1 1 . 2 Locate Traps 1 | . . . 1 . . Zone Layout 3 | . . 1 1 . 1 Garrison Registry 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . . 4 Scan Component 2 | . . . . . 2 Repair 2 | . . . . . 2 Recycling Unit Hacks 3 | . 1 . . . 2 Report Inventory 2 | . . . . . 2 Retrieve Components 1 | . 1 . . . . Scanalyzer 8 | . . 8 . . . Insert Component 4 | . . 4 . . . Analyze 4 | . . 4 . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 8 | . 1 . 3 . 4 Terminals 8 | . 1 . 3 . 4 Botnet 6 | . 1 . 2 . 3 Operators 2 | . . . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 24 | . 4 2 5 3 10 Full Trace Events 3 | . . 1 . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 4 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . . 2 Time 88 | . . . . . 88 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed 4 | . . 4 . . . Part Schematics Acquired 4 | . . 4 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked 3 | . . . . . 3 Non-combat 3 | . . . . . 3 Combat . | . . . . . . Robot Hacks Applied 4 | . . . . . 4 parse_system 1 | . . . . . 1 no_distress 2 | . . . . . 2 ignore_parts 1 | . . . . . 1 Relay Couplers Released 9 | . . . . 9 . Machine Destruction 5 | . . . . 5 . Programmers 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . . 2 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 1 Highest-Rated Group 51 | . . . . 51 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 33 | . . . . 8 25 Total Damage 584 | . . . . 209 375 Kills 6 | . . . . 2 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total 4 | . 2 . 1 . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 7591 | 129 1353 692 1115 1988 2314 Spaces Moved 2686 | 52 373 227 389 781 864 Core 4 | 4 . . . . . Treads 692 | 48 373 227 44 . . Legs 1990 | . . . 345 781 864 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 200 195 105 Average Speed 222 | 151 312 240 204 221 193 Slowest Speed 338 | 160 320 320 270 338 265 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 4 61 23 34 78 78 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . 1 1 2 Terrain Destroyed 254 | . 7 . 1 1 245 Melee 2 | . . . . 1 1 Projectile 87 | . . . 1 . 86 AOE 165 | . 7 . . . 158 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 3633 | 74 486 308 553 938 1274 Wait 360 | . 37 21 47 50 205 Move 2681 | 51 372 226 389 779 864 Hop . | . . . . . . Pick Up 72 | 2 25 10 17 9 9 Fast Attach 31 | 7 . 3 5 3 13 Attach 14 | . . 3 2 7 2 Detach 1 | . . . . . 1 Swap 51 | . 8 6 8 11 18 Drop 62 | . 3 9 20 5 25 Fire 308 | 14 41 30 65 40 118 Melee 23 | . . . . 4 19 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 30 | . . . . 30 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 918 | -10/Materials | Discovered new exit (range 12) 1378 | -10/Materials | Discovered new exit (range 16) 1483 | -10/Materials | Entered another Materials area 1483 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1704 | -9/Materials | Destroyed 9 combat bots 1775 | -9/Materials | Build established: Gunner 1993 | -9/Materials | Discovered new exit (range 3) 2175 | -9/Materials | Entered another Materials area 2175 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2526 | -8/Materials | Garrison activated, responded to threat 3180 | -8/Materials | Identified exit to Garrison 3283 | -8/Materials | Garrison activated, responded to threat 3290 | -8/Materials | Entered Garrison 3316 | -8/Garrison | Triggered checkpoint 3388 | -8/Garrison | Triggered checkpoint 3494 | -8/Garrison | Lost 3 parts (1p1n1u) 3495 | -8/Garrison | Destroyed 7 combat bots 3925 | -8/Garrison | Discovered new exit (range 10) 4285 | -8/Garrison | Discovered new exit (range 10) 4312 | -8/Garrison | Triggered checkpoint 4360 | -8/Garrison | Garrison Relay disabled 4476 | -8/Garrison | Triggered checkpoint 4626 | -8/Garrison | Discovered new exit (range 8) 4644 | -8/Garrison | Discovered new exit (range 9) 4644 | -8/Garrison | Discovered new exit (range 91) 4644 | -8/Garrison | Discovered new exit (range 39) 4760 | -8/Garrison | Triggered checkpoint 4786 | -8/Garrison | Build established: Scavenger-Gunner 4832 | -8/Garrison | Triggered checkpoint 4859 | -8/Garrison | Installed Relay Interface Framework 5278 | -8/Garrison | Entered Materials 5278 | -8/Materials | Accompanied by 1 ally 5481 | -8/Materials | Core integrity fell below 50% 5534 | -8/Materials | Build established: Bothacker-Gunner 5760 | -8/Materials | Repaired Adv. Assault Cannon 5821 | -8/Materials | Repaired Adv. Assault Cannon 6387 | -8/Materials | Build established: Scavenger-Gunner 6478 | -8/Materials | First assault squad dispatched 6952 | -8/Materials | Discovered new exit (range 5) 6982 | -8/Materials | Discovered new exit (range 9) 7188 | -8/Materials | Core integrity fell below 20% 7228 | -8/Materials | Lost 5 parts (1p2n2w) 7438 | -8/Materials | Central database locked down 7485 | -8/Materials | Build established: Scavenger-Mutant 7592 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07550_ S-10 Pest destroyed. 07556_ R-06 Scavenger destroyed. 07556_ Aluminum Leg destroyed. 07561_ Missile Launcher destroyed. 07563_ The unstable cave ceiling collapses. 07564_ Critical hit (Burn: +37). 07567_ Y-45 Defender heat spikes uncontrollably. 07568_ Y-45 Defender heat damages Hvy. Assault Rifle. 07568_ Y-45 Defender suffers critical hit (Burn). 07570_ Lgt. Nuclear Core destroyed. 07572_ Y-45 Defender heat damages core (-4). 07572_ Beam Rifle melted. 07572_ Y-45 Defender destroyed. 07577_ Acquired 31 matter. 07580_ Acquired Particle Gun. 07581_ Acquired 33 matter. 07582_ VSS Leg destroyed. 07590_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ## #??????????# # # """ #??? | | ## #??????????# + """ #??? | | ############??????????# % # # [ R" #??? | | ##??????????######????# #% ## ## """ #??? | | ##??????????# ???# ## ### ##! #??? | | #??###### ??? """ ######?#####?# ############??? | | #? ???# """ ] # ########## ###???????????? | | #? ""????# """ + ! # #???????????? | | # ""????# # *##### ##!#####???????????? | | # """ S"???########## ##"###+####???????????????? | | + """ ???????##! # ##?????????????????? | | # """ ===???????#!! / "#?????????????????? | | # ==????????#!!! # "#?????????????????? | | #? ! ===???????#!!! # ! 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" ## !] #???????????????????? | | ## # != / ## /] """ #???????????????????? | | ## # = #=## / "T" ##??????????????????? | | ## ######### ## #??????????????????? | | ## #??????# ## % #####???????????????? | | ## #??????# ! @ +???????????? | | ### #??????# ## %= ##########???????????? | | ??# ############# * = [ #?????????????????? | | ####### ## #????## # = #?????????????????? | | ####### # | #?????????????????? | | # g ????????????????? | | / ##########![ ###???????????????? | | ########## #?????????[/ ! #?????????????????? | | ?????????#######?????????#######?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowAssaultTorch Manual? 0 Play Time 01:05:06 Cumulative 99.0 hours Start 2025.02.20 @ 14:54:08 End 2025.02.20 @ 21:20:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 114 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 54 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a113fefc-9710-45b0-aa3f-b9779bbcc562