Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.14 @ 19:45:06

Player: blelm

Result: Establishing 0b11!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (29)       5800
Robots Destroyed (394)     1970
Value Destroyed (21316)    21316
Prototype IDs (255)        5100
Alien Tech Used (3)        600
Bonus (30155)              30155
              TOTAL SCORE: 69441

 Bonus
-------
High Alert Combat Kills    1223
Follower Combat Kills      1044
Network Hubs Disabled      400
Aligned with FarCom        300
Met Data Miner             300
Used Data Conduit          3000
Met Imprinter              300
Built Enhanced Grunts      300
Met R17 at Cetus           500
Found Hidden Lab           3000
Decrypted A0 Command       3000
Pursued by Intercept       1000
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Destroyed MAIN.C           10000
Met Architect              300
Win                        3000
Friendly Fire              -8012

 Cogmind 
---------
Core Integrity             1104/1600
Matter                     20/300
Energy                     366/380
System Corruption          7%
Temperature                Cool (7)
Movement                   Treading (177) Ox1
Location                   0b11 Command

 Parts 
-------
>               --- POWER (2) --------
                Zero-point Reactor
                Zero-point Reactor
>               --- PROPULSION (4) ---
        Armored Heavy Treads
                Biometal Heavy Treads
>               --- UTILITY (15) -----
   Experimental Cooling System
  High-capacity Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
       Enhanced Optical Array
       Advanced Armor Integrity Analyzer
       Advanced Kinecellerator
       Advanced Weapon Cycler
                Centrium Heavy Armor Plating
         Medium Regenerative Plating
          Heavy Regenerative Plating
                AEGIS Remote Shield
>               --- WEAPON (4) -------
                Linked Autogun
                Multirail
>               --- INVENTORY (28) ---
        Armored Heavy Treads
       Advanced Heavy Siege Treads
   Experimental Coolant Injector
   Experimental Energy Well (1000)
   Experimental Energy Well (723)
   Experimental Matter Compressor (0)
          Heavy Regenerative Plating
                AEGIS Remote Shield
                System Purifier
     Long-range Tractor Beam
                Mobile Refinery Mk. CCLXVII
                Linked Autogun
                Helical Railgun
                Multirail
        Compact Linear Accelerator
       Advanced Remote Datajack

 Peak State 
------------
>               --- POWER ------------
                Vortex Chain Reactor
>               --- PROPULSION -------
                Biometal Heavy Treads
   Experimental Biometal Heavy Treads
>               --- UTILITY ----------
   Experimental Cooling System
  High-capacity Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
       Enhanced Optical Array
       Advanced Armor Integrity Analyzer
       Advanced Kinecellerator
       Advanced Weapon Cycler
                Centrium Heavy Armor Plating
         Medium Regenerative Plating
          Heavy Regenerative Plating
                AEGIS Remote Shield
                System Purifier
>               --- WEAPON -----------
                Multirail
                Multirail
                Omega Cannon
>               --- INVENTORY --------
                Zero-point Reactor
                Zero-point Reactor
        Armored Heavy Treads
        Armored Heavy Treads
       Advanced Heavy Siege Treads
   Experimental Coolant Injector
   Experimental Energy Well
   Experimental Energy Well
   Experimental Matter Compressor
       Improved Weapon Shielding
          Heavy Regenerative Plating
                AEGIS Remote Shield
     Long-range Tractor Beam
                Mobile Refinery Mk. CCLXVII
                Transdimensional Reconstructor
                Linked Autogun
                Linked Autogun
                Helical Railgun
                Multirail
        Compact Linear Accelerator
       Advanced Remote Datajack
[Rating: 232]

 Favorites 
-----------
Power                      Zero-point Reactor
  Engine                   Deuterium Engine
  Reactor                  Zero-point Reactor
Propulsion                 Medium Treads
  Treads                   Medium Treads
  Leg                      Aluminum Leg
  Wheel                    Armored Huge Wheel
Utility                    High-capacity Storage Unit
  Device                   Experimental Cooling System
  Storage                  High-capacity Storage Unit
  Processor                Advanced Terrain Scan Processor
  Hackware                 Deep Network Scanner
  Protection               Medium Regenerative Plating
Weapon                     EMDS
  Energy Gun               Lightning Gun
  Energy Cannon            EMDS
  Ballistic Gun            Flak Gun
  Ballistic Cannon         Omega Cannon
  Launcher                 Ragnarok Missile Launcher
  Special Weapon           Mining Laser
  Impact Weapon            Heavy Mace
  Slashing Weapon          Great Axe
  Piercing Weapon          CR-A16's Pointy Stick

 Build                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -3  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Ac0 
Slots Evolved              18   | .   .   .   .   .   4   2   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   2   .   .   2   2   2   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  13   | .   .   .   .   .   3   2   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   1   .   .   2   1   1   .   .   
  Weapon                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   
Parts Attached             735  | 2   9   8   6   4   23  43  16  13  21  17  22  14  60  4   10  5   15  39  22  9   12  23  31  25  55  36  11  146 34  
  Power                    25   | .   .   1   .   .   1   1   .   1   1   3   2   1   .   .   1   .   .   1   2   .   .   1   .   1   1   .   .   5   2   
    Engine                 10   | .   .   1   .   .   1   1   .   1   1   3   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Core                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                15   | .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   1   .   .   .   2   .   .   1   .   1   1   .   .   5   2   
  Propulsion               45   | 2   .   .   .   .   4   3   2   .   .   4   3   2   .   .   2   .   2   6   4   .   .   .   2   .   2   .   .   6   1   
    Treads                 42   | 2   .   .   .   .   4   3   2   .   .   4   3   1   .   .   1   .   2   5   4   .   .   .   2   .   2   .   .   6   1   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  411  | .   2   2   3   .   8   14  5   7   15  7   7   7   33  4   3   3   6   13  10  1   8   16  23  13  31  32  11  104 23  
    Device                 217  | .   .   .   .   .   4   1   4   2   4   3   5   5   21  3   1   2   4   7   4   1   2   9   13  7   12  15  5   62  21  
    Storage                24   | .   2   1   3   .   .   1   .   .   3   .   .   .   .   .   .   .   .   3   .   .   1   .   4   .   .   .   2   4   .   
    Processor              11   | .   .   .   .   .   .   .   1   .   3   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   3   .   
    Hackware               5    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   2   1   .   .   .   
    Protection             154  | .   .   1   .   .   4   12  .   5   5   4   2   1   9   1   2   1   2   3   6   .   4   7   6   6   16  16  4   35  2   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   254  | .   7   5   3   4   10  25  9   5   5   3   10  4   27  .   4   2   7   19  6   8   4   6   6   11  21  4   .   31  8   
    Energy Gun             29   | .   .   .   .   .   .   3   2   2   .   1   3   .   9   .   .   .   .   .   .   .   .   .   .   3   3   .   .   3   .   
    Energy Cannon          84   | .   .   .   1   .   1   6   .   .   3   1   5   .   12  .   .   1   3   8   2   4   1   4   4   4   14  4   .   6   .   
    Ballistic Gun          74   | .   4   4   2   1   6   8   .   1   .   .   .   2   6   .   .   .   2   6   .   3   3   1   .   3   4   .   .   12  6   
    Ballistic Cannon       7    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   1   
    Launcher               34   | .   3   1   .   2   1   2   4   .   .   1   1   .   .   .   2   1   2   5   3   .   .   1   2   .   .   .   .   3   .   
    Special Weapon         9    | .   .   .   .   1   2   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   1   
    Impact Weapon          2    | .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        8    | .   .   .   .   .   .   3   3   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        7    | .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   2   .   .   .   1   1   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  24   | .   .   .   .   .   .   2   .   .   2   .   1   .   2   .   .   .   .   .   1   .   .   .   .   5   4   .   .   6   1   
Parts Lost                 39   | .   .   1   .   .   .   5   2   2   .   2   .   .   1   .   1   1   2   6   2   .   2   1   1   .   .   .   .   4   6   
  Power                    8    | .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   2   1   
  Propulsion               5    | .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   1   
  Utility                  18   | .   .   .   .   .   .   3   .   1   .   1   .   .   .   .   .   1   2   4   .   .   2   .   .   .   .   .   .   2   2   
  Weapon                   8    | .   .   .   .   .   .   1   1   .   .   .   .   .   1   .   .   .   .   .   1   .   .   1   1   .   .   .   .   .   2   
  Highest Loss Streak      4    | .   .   1   .   .   .   2   2   2   .   2   .   .   1   .   1   1   1   2   2   .   2   1   1   .   .   .   .   2   4   
Average Slot Usage (%)     85   | .   94  99  99  100 94  92  91  98  92  99  100 82  80  92  93  92  92  93  92  87  86  87  83  84  78  76  75  77  75  
  Engine                   2    | .   14  14  14  14  9   6   7   6   6   6   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  4    | .   .   .   .   .   .   .   .   .   .   .   .   5   6   6   6   6   5   4   4   5   5   10  10  9   8   8   8   7   4   
  Treads                   13   | .   28  28  28  28  27  22  22  23  23  23  20  6   6   6   9   6   11  15  16  11  11  10  10  10  9   8   8   8   8   
  Device                   12   | .   .   .   .   .   8   7   9   4   6   6   17  9   12  19  9   19  9   14  13  17  16  12  13  13  12  15  12  17  19  
  Storage                  18   | .   22  26  28  28  18  23  23  23  20  23  20  20  20  20  20  20  17  19  18  17  17  15  19  21  19  17  16  14  12  
  Processor                6    | .   .   .   .   .   .   .   4   7   7   7   6   12  6   13  13  13  11  9   5   5   5   5   5   5   6   4   4   8   8   
  Protection               10   | .   .   1   .   .   13  15  7   16  13  15  15  5   7   6   16  6   16  10  18  17  9   16  11  12  6   4   11  10  12  
  Energy Cannon            5    | .   .   .   .   .   .   .   7   7   5   6   5   .   4   6   1   4   5   8   6   10  8   5   9   3   6   8   8   6   .   
  Ballistic Gun            4    | .   26  27  27  20  16  11  .   1   .   .   .   4   2   6   1   .   3   2   .   .   2   3   .   6   1   .   .   3   7   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             274  | 12  41  43  75  78  99  144 141 141 129 144 145 166 179 135 150 140 160 161 165 160 176 182 213 234 233 249 256 274 244 
  Greatest Support         160  | 40  40  40  40  40  84  84  84  78  78  88  88  28  28  28  70  28  28  121 160 160 160 160 160 150 150 130 130 160 160 
  Greatest Overweight (x)  52   | .   1   1   1   1   1   2   1   1   41  1   1   5   6   4   5   4   5   5   1   52  1   1   1   1   1   1   1   3   1   
  Average Overweight (x)   2    | .   .   .   .   1   .   1   1   1   2   1   1   4   5   4   3   4   5   3   .   28  .   1   1   1   1   1   1   1   1   
Largest Inventory Capacity 36   | 6   16  16  20  20  20  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  36  36  36  36  36  36  28  
  Average Capacity         29   | 6   12  15  17  20  20  28  28  28  25  28  28  28  28  28  28  28  28  28  28  28  28  28  34  36  36  36  36  32  28  
  Most Carried             36   | 6   7   16  18  18  20  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  36  36  36  36  36  36  28  
  Average Carried          28   | 6   6   13  16  18  17  26  27  25  25  27  27  27  27  27  26  27  24  26  27  27  27  25  31  35  35  34  35  32  26  
  Final Capacity           36   | 6   16  16  20  20  20  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  36  36  36  36  36  36  28  
  Final Carried            36   | 6   7   16  18  18  20  28  28  25  28  28  28  28  27  28  28  27  25  28  28  28  27  28  36  36  36  36  36  36  20  

 Class Distribution 
--------------------
 40% | Hauler-Mutant
 32% | Scavenger-Mutant
 10% | Scavenger-Skirmisher
  5% | Hacker-Mutant
  5% | Mutant

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
               Mutant | -10/Exiles
        Hauler-Mutant | -9/Mines
        Hauler-Mutant | -8/Materials
        Hauler-Mutant | -7/Factory
        Hauler-Mutant | -7/Lower Caves
        Hauler-Mutant | -7/Lower Caves
        Hauler-Mutant | -7/Zion
        Hauler-Mutant | -6/Proximity Caves
        Hauler-Mutant | -6/Factory
        Hauler-Mutant | -6/Waste
        Hauler-Mutant | -6/Factory
        Hauler-Mutant | -6/Lower Caves
        Hauler-Mutant | -6/Data Miner
        Hauler-Mutant | -5/Proximity Caves
     Scavenger-Mutant | -5/Factory
     Scavenger-Mutant | -5/Extension
     Scavenger-Mutant | -5/Cetus
 Scavenger-Skirmisher | -5/Archives
     Scavenger-Mutant | -5/Hub_04(d)
     Scavenger-Mutant | -4/Factory
        Hauler-Mutant | -4/Armory
        Hauler-Mutant | -4/Lab
        Hauler-Mutant | -3/Research
        Hacker-Mutant | -2/Research
        Hacker-Mutant | -1/Access
     Scavenger-Mutant | -1/Command
     Scavenger-Mutant | -1/Access_0

 Resources                       | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -3   -2   -1   -1   -1   
-----------                Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Arm  Lab  Res  Res  Acc  Com  Ac0  
Matter Collected           18380 | 220  93   181  20   194  488  1367 480  294  296  174  210  804  653  107  169  129  307  610  260  144  129  361  395  754  892  1665 310  4824 1850 
  Remotely                 5071  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    74   20   .    195  245  382  92   1028 220  2320 495  
Salvage Created            26017 | 84   129  65   .    80   439  1349 257  209  86   276  111  2835 1115 .    440  177  551  2049 705  514  565  1608 1203 244  1849 1770 810  6145 352  
  Parts                    1064  | 3    17   3    .    5    24   77   17   10   2    19   12   71   50   .    16   9    14   90   32   30   26   79   56   14   84   67   25   195  17   
Haulers Intercepted        3     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    
Recyclers Shooed           20    | .    2    1    .    .    1    1    .    .    .    .    .    .    2    .    .    .    .    6    .    .    .    4    .    .    1    .    .    2    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      39    | .    .    .    .    .    .    .    11   4    4    15   .    .    .    1    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                34    | .    .    .    .    .    .    .    3    4    .    21   .    .    .    2    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -3  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Ac0 
Combat Hostiles Destroyed  308  | .   6   3   .   19  6   26  14  6   .   5   3   6   13  .   4   6   9   23  7   .   2   13  21  3   19  22  8   57  7   
  Guns                     57   | .   1   2   .   .   4   15  .   2   .   .   .   6   8   .   .   .   4   3   .   .   2   .   .   3   2   .   .   2   3   
  Cannons                  86   | .   .   .   .   .   1   2   2   .   .   2   .   .   .   .   .   .   1   3   .   .   .   5   9   .   10  10  4   33  4   
  AOE                      85   | .   5   1   .   19  1   6   12  4   .   2   3   .   .   .   .   4   2   8   .   .   .   2   6   .   .   .   .   10  .   
Classes Destroyed          21   | 1   4   1   .   1   2   3   1   .   .   1   .   4   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   
  Worker                   18   | .   1   1   .   .   .   6   .   .   .   .   .   .   1   .   .   .   .   2   .   .   6   .   .   .   1   .   .   .   .   
  Builder                  8    | .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   3   .   .   1   2   .   .   .   .   .   .   .   
  Tunneler                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   
  Hauler                   3    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   
  Recycler                 21   | 1   1   .   .   .   1   2   .   .   .   .   .   .   2   .   .   .   .   3   .   .   1   3   .   .   1   .   .   6   .   
  Operator                 4    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   
  Watcher                  22   | .   1   .   .   .   1   2   .   .   .   .   2   .   1   .   .   .   .   2   2   .   1   .   1   .   4   1   1   3   .   
  Swarmer                  47   | .   6   .   .   .   .   9   5   2   .   2   3   .   .   .   .   4   .   4   .   .   .   .   3   .   .   .   .   9   .   
  Saboteur                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   
  Grunt                    68   | .   .   2   .   2   1   9   3   2   .   .   .   .   5   .   .   1   8   6   .   .   .   4   5   2   2   .   7   9   .   
  Duelist                  10   | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   1   .   1   .   .   .   .   3   .   .   .   .   3   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Sentry                   33   | .   .   .   .   .   4   2   1   .   .   1   .   .   4   .   .   .   .   5   .   .   .   4   .   .   4   6   .   2   .   
  Hunter                   22   | .   .   .   .   .   1   1   .   1   .   1   .   .   .   .   .   .   1   5   .   .   .   .   2   .   .   4   .   6   .   
  Programmer               55   | .   .   .   .   .   .   5   .   .   .   .   .   .   4   .   .   .   .   .   .   .   2   4   4   .   7   8   1   20  .   
  Behemoth                 5    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   1   .   
  Compactor                6    | .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cetus Guard              7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   
  M Guard                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Enhanced Grunt           12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   4   .   .   .   .   .   .   .   .   4   
  Enhanced Programmer      3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Tracker                  5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   2   .   .   .   
  Combat Programmer        7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   2   .   2   .   
  Assembled                17   | .   .   .   .   17  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Surgeon                  2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wasp                     6    | .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     11   | .   .   .   .   .   .   .   4   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Savage                   2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Martyr                   2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           17   | 1   4   3   .   17  2   9   6   3   .   2   3   2   3   .   2   4   5   11  5   2   12  12  4   3   4   6   6   8   2   
  Combat Bots Only         17   | .   3   2   .   17  1   4   6   3   .   2   3   2   3   .   2   4   5   9   4   .   2   7   4   3   4   5   5   6   2   
Max Kills in Single Turn   5    | 1   2   1   .   4   1   4   3   2   .   2   3   1   1   .   1   3   2   5   1   1   5   2   3   1   1   2   2   2   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   1   1   .   4   1   2   3   2   .   2   3   .   .   .   .   3   2   4   .   .   .   1   3   .   .   .   .   2   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     5    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   2   .   
  YI-UF0 (-10/Mines)
  A7 (-5/Cetus)
  A5 (-4/Lab)
  MAIN.C Shell (-1/Command)
  MAIN.C (-1/Command)

 Combat                          | -11   -10   -10   -10   -9    -8    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -5    -4    -4    -4    -3    -2    -1    -1    -1    
--------                   Run   | Scr   Mat   Min   Exi   Min   Mat   Fac   Low   Low   Zio   Pro   Fac   Was   Fac   Low   Dat   Pro   Fac   Ext   Cet   Arc   Hub   Fac   Arm   Lab   Res   Res   Acc   Com   Ac0   
Damage Taken               24272 | .     92    473   .     122   363   2178  673   395   .     870   62    .     1287  .     516   418   976   1808  399   .     1316  2484  556   313   1218  869   77    3075  3732  
  Core                     1555  | .     23    80    .     13    54    79    80    23    .     83    16    .     109   .     .     64    54    112   .     .     27    159   .     2     99    71    .     148   259   
  Absorbed by Shields      4822  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     337   189   .     .     152   71    .     .     .     .     .     1325  2748  
  Reduced by Siege Mode    739   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     59    .     .     61    6     .     1     162   26    24    48    65    1     185   101   
Core Remaining (%)         81    | 100   .     .     .     53    90    .     .     .     .     62    .     .     .     .     .     77    .     .     .     .     80    .     .     100   92    95    .     .     69    
Volleys Fired              1652  | 5     15    5     .     12    34    96    19    15    1     20    33    38    108   12    11    12    25    57    18    32    14    62    84    30    198   167   24    430   75    
  Largest                  3     | 2     2     2     .     1     2     2     2     2     1     2     2     2     2     1     2     2     2     2     2     2     2     2     2     2     1     1     1     3     3     
  Hottest                  190   | 40    40    40    .     100   100   124   124   124   65    124   145   56    145   35    78    78    81    150   81    150   68    108   180   60    88    120   120   120   190   
Shots Fired                2117  | 10    24    8     .     12    54    165   25    20    1     28    36    76    158   12    22    14    38    107   20    40    22    71    85    57    212   167   24    481   128   
  Gun                      722   | 10    18    6     .     .     40    138   3     7     .     8     2     76    92    .     .     .     22    36    .     14    16    11    .     54    14    .     .     91    64    
  Cannon                   1252  | .     .     .     .     .     4     20    7     5     1     19    31    .     66    12    .     4     12    61    10    26    6     55    82    3     198   167   24    378   61    
  Launcher                 128   | .     6     2     .     11    2     6     15    8     .     1     1     .     .     .     22    10    4     10    10    .     .     5     3     .     .     .     .     12    .     
  Special                  15    | .     .     .     .     1     8     1     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     
  Kinetic                  668   | 10    18    6     .     .     40    111   .     3     .     .     .     76    25    .     .     .     22    36    .     14    16    11    .     54    .     .     .     101   125   
  Thermal                  678   | .     .     .     .     1     8     5     .     .     1     .     31    .     54    12    .     4     6     2     .     1     6     23    46    3     119   87    7     262   .     
  Explosive                72    | .     6     2     .     11    2     6     15    8     .     1     1     .     .     .     .     4     .     1     .     .     .     .     3     .     .     .     .     12    .     
  Electromagnetic          693   | .     .     .     .     .     4     42    10    9     .     27    2     .     79    .     22    6     10    68    20    25    .     37    36    .     93    80    17    106   .     
  Robot Hit Streak         74    | 4     7     5     .     6     19    17    27    8     .     14    10    9     13    .     12    13    13    74    10    11    22    43    25    11    29    55    27    52    39    
  Robot Miss Streak        8     | 2     3     2     .     1     8     6     1     2     .     2     5     7     4     .     1     1     3     5     3     1     .     2     3     2     2     1     1     3     3     
  Penetration Max          1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     .     .     1     1     .     
  Secondary Targets        5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     1     .     .     .     .     .     .     1     1     
    Max Gunslinging Chain  1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     1     .     .     .     .     .     .     1     1     
  Capacitor                851   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     17    80    .     196   167   24    367   .     
  Autonomous               14    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     14    .     .     .     .     
Shots Hit Robots           1559  | 7     13    5     .     3     35    139   13    16    4     24    3     107   83    .     20    7     30    91    16    35    12    51    47    41    144   116   19    378   100   
  Core Hits                1013  | 2     12    7     .     31    25    113   31    13    3     13    6     99    42    .     15    10    36    104   15    16    16    32    31    16    66    31    6     173   49    
  Critical Hits            70    | .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     1     4     6     3     2     6     15    5     16    10    
  Critical Kills           12    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     1     .     1     2     3     2     1     
  Critical Parts Destroyed 44    | .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     .     3     6     2     2     1     8     2     12    6     
Melee Attacks              83    | .     .     .     .     .     .     3     5     4     28    1     .     38    .     .     1     .     .     .     2     1     .     .     .     .     .     .     .     .     .     
  Impact                   24    | .     .     .     .     .     .     2     .     .     22    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 12    | .     .     .     .     .     .     1     5     4     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 47    | .     .     .     .     .     .     .     .     .     4     1     .     38    .     .     1     .     .     .     2     1     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            39    | .     .     .     .     .     .     1     .     .     .     .     .     34    .     .     1     .     .     .     2     1     .     .     .     .     .     .     .     .     .     
    Combat Hostiles        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        3     | .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           69429 | 68    625   254   .     1451  734   3401  1705  1127  387   707   416   5087  1935  .     636   764   1081  4071  1004  1012  1377  1910  2507  1188  4241  3978  1163  20931 5669  
  Guns                     15005 | 50    127   43    .     .     534   2084  36    128   .     121   .     2205  1423  .     .     .     504   1047  .     374   245   97    .     1188  409   .     .     3303  1087  
  Cannons                  33542 | .     .     .     .     .     53    274   110   56    .     387   162   .     458   .     .     .     196   1563  96    539   .     1073  1778  .     3604  3944  1163  13504 4582  
  Explosions               15800 | .     489   173   .     1448  133   848   1559  781   .     199   254   .     54    .     536   764   381   1415  764   .     1096  687   729   .     212   34    .     3244  .     
  Melee                    3900  | .     .     .     .     .     .     135   .     162   387   .     .     2882  .     .     100   .     .     .     144   90    .     .     .     .     .     .     .     .     .     
  Ramming                  1182  | 18    9     38    .     3     14    60    .     .     .     .     .     .     .     .     .     .     .     46    .     9     36    53    .     .     16    .     .     880   .     
  Kinetic                  17691 | 50    127   43    .     .     534   1568  .     53    .     .     .     2205  427   .     .     .     504   1047  .     374   245   97    .     1188  .     .     .     3560  5669  
  Thermal                  16566 | .     .     .     .     .     .     .     .     .     .     .     162   .     321   .     81    .     .     146   .     22    .     419   935   .     2716  2103  166   9495  .     
  Explosive                9973  | .     489   173   .     1448  133   848   1559  781   .     199   254   .     .     .     .     327   .     224   .     .     .     .     488   .     .     34    .     3016  .     
  Electromagnetic          20117 | .     .     .     .     .     53    790   146   131   .     508   .     .     1187  .     455   437   577   2608  860   517   1096  1341  1084  .     1509  1841  997   3980  .     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 297   | .     .     .     .     .     .     135   .     162   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 3603  | .     .     .     .     .     .     .     .     .     387   .     .     2882  .     .     100   .     .     .     144   90    .     .     .     .     .     .     .     .     .     
Highest Corruption         12    | .     .     1     1     1     .     12    12    11    11    .     5     .     .     .     .     .     .     .     .     .     2     .     .     .     1     5     1     6     7     
  Average Corruption       4     | .     .     1     1     1     .     8     11    11    11    .     3     .     .     .     .     .     .     .     .     .     2     .     .     .     1     3     1     2     5     
  Corruption Purged        19    | .     .     .     .     .     .     .     1     .     .     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     9     4     
  Effects                  339   | .     .     1     4     4     .     108   42    28    6     .     14    .     .     .     .     .     .     .     .     .     .     .     .     .     2     26    2     85    17    
    Message Errors         84    | .     .     1     4     1     .     23    8     6     4     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     1     4     2     23    2     
    Matter Fused           64    | .     .     .     .     .     .     20    8     6     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     23    3     
    Heat Flow Errors       37    | .     .     .     .     .     .     11    6     4     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     11    .     
    Energy Discharges      44    | .     .     .     .     1     .     19    2     2     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     8     .     7     3     
    Parts Rejected         1     | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Data Loss (minor)      42    | .     .     .     .     2     .     12    8     2     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     1     3     .     11    1     
    Data Loss (major)      5     | .     .     .     .     .     .     1     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     
    Misfires               9     | .     .     .     .     .     .     2     4     1     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
    Alerts                 3     | .     .     .     .     .     .     2     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Misdirections          8     | .     .     .     .     .     .     5     1     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Targeting Errors       36    | .     .     .     .     .     .     8     4     1     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6     .     10    5     
    Weapon Failures        6     | .     .     .     .     .     .     5     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overload Shots             1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     
Overflow Damage            2426  | .     60    .     .     48    27    14    72    102   86    .     31    281   26    .     .     7     2     26    1     12    110   7     76    .     234   119   14    842   229   
  Projectiles              1299  | .     .     .     .     .     .     5     27    .     .     .     10    .     .     .     .     .     2     17    .     12    .     7     76    .     188   119   14    593   229   
  Explosions               714   | .     60    .     .     48    27    1     45    90    .     .     21    .     26    .     .     7     .     9     1     .     99    .     .     .     46    .     .     234   .     
  Melee                    413   | .     .     .     .     .     .     8     .     12    86    .     .     281   .     .     .     .     .     .     .     .     11    .     .     .     .     .     .     15    .     
Knockbacks                 48    | .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     13    32    
  Impact                   15    | .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     12    .     
  Kinetic                  32    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     31    
  Secondary                1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
Self-Inflicted Damage      632   | .     .     .     .     .     .     113   152   26    .     23    .     .     27    .     .     125   .     24    .     .     16    .     72    .     54    .     .     .     .     
  Shots                    24    | .     .     .     .     .     .     3     6     1     .     1     .     .     1     .     .     7     .     1     .     .     2     .     1     .     1     .     .     .     .     
  Rammed                   74    | 10    1     3     .     1     3     3     .     .     .     .     .     .     .     .     .     .     .     3     .     2     1     3     .     .     1     .     .     43    .     
Targets Rammed             76    | 10    1     3     .     1     3     3     .     .     .     .     .     .     .     .     .     .     .     5     .     2     1     3     .     .     1     .     .     43    .     
  Kicked                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        578   | .     .     2     .     20    .     269   363   250   .     276   173   .     351   .     .     .     34    395   60    70    23    468   321   17    352   216   215   578   38    
  Average Temperature      83    | .     .     1     .     10    .     85    65    63    .     82    29    .     77    .     .     .     13    95    29    34    23    131   114   8     112   103   82    96    6     
  Received Heat Transfer   3097  | .     .     54    .     9     81    465   162   33    .     114   .     .     447   .     66    45    380   276   36    .     287   324   42    51    63    18    .     93    51    
  Effects                  12    | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     4     .     .     .     3     1     .     1     .     .     2     .     
    Shutdowns              2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     1     .     
    Energy Bleed           6     | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     2     .     .     .     2     .     .     1     .     .     .     .     
    Interference           4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     1     .     .     .     .     1     .     
Siege Activations          79    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     6     1     1     1     3     9     1     9     13    2     23    9     
  Total Turns              4861  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     164   .     .     190   7     95    27    93    124   63    315   228   19    3435  101   
  Longest Duration         2722  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     164   .     .     78    7     95    27    56    35    63    123   86    16    2722  42    
Robots Corrupted           87    | .     .     .     .     .     .     4     .     .     .     1     .     .     5     .     4     2     2     9     7     4     3     6     6     .     5     10    5     14    .     
  Combat Hostiles          75    | .     .     .     .     .     .     3     .     .     .     1     .     .     5     .     4     2     2     9     7     .     .     6     6     .     4     10    4     12    .     
  Parts Fried              191   | .     .     .     .     .     1     13    .     .     .     9     .     .     6     .     9     2     4     22    11    5     5     9     19    1     8     12    10    45    .     
  Impact Corruptions       3     | .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     1     .     
Robots Melted              5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     2     .     .     .     
  Combat Hostiles          5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     2     .     .     .     
  Parts Melted             57    | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     1     4     .     24    14    .     13    .     
  Heat Transferred         11961 | .     .     .     .     .     .     .     .     .     .     .     250   .     450   .     100   .     .     200   .     50    .     450   975   .     3081  2222  111   4072  .     
Parts Sabotaged            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      11    | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     2     .     .     2     1     .     .     2     1     .     1     .     .     1     .     
Missiles Intercepted       1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     

 Alert                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -3   -2   -1   -1   -1   
-------                    Run  | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Arm  Lab  Res  Res  Acc  Com  Ac0  
Peak Influence             1026 | 5    201  55   .    80   179  515  .    .    .    .    235  82   437  .    .    .    490  670  784  415  1026 528  475  .    248  364  366  862  .    
  Initial                  497  | .    3    .    .    .    .    58   .    .    .    .    .    82   .    .    .    .    50   235  375  225  4    497  182  .    .    111  218  233  .    
  Average                  180  | 2    100  3    .    .    70   241  .    .    .    .    52   30   236  .    .    .    341  253  562  65   166  301  196  .    134  187  245  413  .    
Maximum Alert Level        4    | .    1    .    .    .    .    2    .    .    .    .    1    .    2    .    .    .    2    2    3    2    3    2    2    .    1    1    1    4    .    
  Low Security (%)         40   | 100  78   100  .    100  100  34   .    .    .    .    98   100  41   .    .    .    16   40   .    81   83   43   43   .    80   59   45   1    .    
  Level 1                  20   | .    21   .    .    .    .    57   .    .    .    .    1    .    57   .    .    .    45   44   10   10   .    13   49   .    19   40   54   7    .    
  Level 2                  6    | .    .    .    .    .    .    8    .    .    .    .    .    .    1    .    .    .    37   14   53   8    .    43   6    .    .    .    .    7    .    
  Level 3                  16   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    36   .    15   .    .    .    .    .    .    42   .    
  Level 4                  15   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    40   .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          63   | .    .    1    .    .    1    10   .    .    .    .    4    .    5    .    .    .    3    2    .    .    5    3    2    .    11   6    2    8    .    
  Investigation            11   | .    .    1    .    .    .    2    .    .    .    .    1    .    1    .    .    .    2    2    .    .    1    .    .    .    1    .    .    .    .    
  Extermination            30   | .    .    .    .    .    .    6    .    .    .    .    1    .    3    .    .    .    .    .    .    .    1    2    2    .    4    3    1    7    .    
  Reinforcement            12   | .    .    .    .    .    1    2    .    .    .    .    2    .    1    .    .    .    1    .    .    .    2    1    .    .    1    .    1    .    .    
  Assault                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Garrison                 1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Intercept                8    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    3    .    .    .    
Construction Impeded       7    | .    .    .    .    .    .    2    .    .    .    .    2    .    .    .    .    .    1    .    .    .    1    1    .    .    .    .    .    .    .    
Haulers Reinforced         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -3  -2  -1  -1  -1  
---------                  Run  | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Ac0 
Distress Signals           44   | .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   1   3   2   .   1   5   4   .   .   1   .   24  .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              437  | .   9   4   .   20  13  36  15  8   .   9   6   6   20  .   4   9   16  38  10  8   21  20  17  4   27  20  4   64  29  
  Peak Tracking Total      16   | .   3   2   .   15  3   6   4   3   .   3   4   2   3   .   2   4   7   11  5   .   16  6   4   4   4   3   5   5   4   
  Tactical Retreats        28   | .   .   .   .   .   2   5   1   1   .   .   .   .   3   .   .   2   .   2   .   .   2   .   1   .   .   .   1   6   2   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -3  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Ac0 
Traps Triggered            39   | .   .   .   .   .   .   8   .   .   .   .   6   .   3   .   .   .   1   .   .   .   1   1   .   .   .   1   .   18  .   
  Indirectly               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -3  -2  -1  -1  -1  
----------                 Run  | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Ac0 
Machines Disabled          69   | .   .   .   .   1   .   5   .   .   3   .   .   .   3   .   .   .   1   2   1   2   24  5   6   5   .   2   .   6   3   
  Max in Single Turn       13   | .   .   .   .   1   .   4   .   .   1   .   .   .   2   .   .   .   1   .   .   .   13  2   1   2   .   1   .   2   1   
  Garrison Access          6    | .   .   .   .   .   1   1   .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   
  Phase Generator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Network Hub              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Energy Cycler            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -3  -2  -1  -1  -1  
---------                  Run  | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Ac0 
Machines Accessed          86   | .   1   2   2   .   4   12  .   1   .   .   6   .   11  1   4   .   1   4   1   .   4   2   5   1   6   5   5   8   .   
  Terminals                56   | .   1   .   .   .   3   10  .   .   .   .   3   .   7   .   .   .   .   4   1   .   3   2   3   .   4   4   4   7   .   
  Fabricators              3    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   
  Repair Stations          5    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   
  Recycling Units          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          7    | .   .   .   .   .   1   1   .   .   .   .   1   .   1   .   .   .   1   .   .   .   1   .   .   .   .   1   .   .   .   
Total Hacks                292  | .   5   2   2   .   14  33  .   1   .   .   11  .   23  1   27  .   2   11  1   .   10  16  28  19  21  15  16  34  .   
  Successful               160  | .   2   2   2   .   8   14  .   1   .   .   6   .   13  1   27  .   1   3   1   .   4   4   13  19  6   10  9   14  .   
  Failed                   131  | .   2   .   .   .   6   19  .   .   .   .   5   .   10  .   .   .   1   8   .   .   6   12  15  .   15  5   7   20  .   
    Catastrophic           26   | .   2   .   .   .   .   5   .   .   .   .   .   .   1   .   .   .   .   1   .   .   1   5   5   .   1   2   .   3   .   
  Database Lockouts        1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   133  | .   4   .   1   .   9   22  .   .   .   .   4   .   9   .   .   .   1   4   1   .   4   16  9   .   5   13  7   24  .   
  Terminals                182  | .   5   .   .   .   13  25  .   .   .   .   5   .   12  .   .   .   .   11  1   .   8   16  15  .   14  14  12  31  .   
  Fabricators              16   | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   4   .   .   
  Repair Stations          17   | .   .   .   .   .   .   4   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   3   .   7   .   .   .   .   
  Recycling Units          7    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
  Scanalyzers              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          13   | .   .   .   .   .   1   4   .   .   .   .   1   .   2   .   .   .   2   .   .   .   2   .   .   .   .   1   .   .   .   
Terminal Hacks             104  | .   2   2   2   .   6   6   .   1   .   .   1   .   2   1   27  .   .   1   1   .   3   3   4   19  4   6   5   8   .   
  Record                   31   | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   .   .   19  .   .   .   .   .   
  Part Schematic           12   | .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   1   2   .   .   .   
  Robot Schematic          7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        6    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Open Door                11   | .   .   2   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   1   1   .   .   .   1   .   .   .   3   1   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Branch Access Points     5    | .   .   .   .   .   1   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Machine Index            1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminal Index           3    | .   .   .   .   .   1   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   .   
  Unreport Threat          16   | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   3   2   .   2   1   1   3   .   
  Locate Traps             1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Components    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   
  Registered Prototypes    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Zone Layout              1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           10   | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   2   .   .   
  Load Schematic           5    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   1   .   .   
  Build                    5    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   1   .   .   
Repair Station Hacks       8    | .   .   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   
  Scan Component           5    | .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   
  Repair                   3    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Recycling Unit Hacks       4    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Retrieve Components      4    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Scanalyzer                 5    | .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Seal Access              2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Unauthorized Hacks         27   | .   .   .   .   .   1   4   .   .   .   .   2   .   3   .   .   .   1   2   .   .   1   1   2   .   .   3   2   5   .   
  Terminals                18   | .   .   .   .   .   1   3   .   .   .   .   1   .   2   .   .   .   .   2   .   .   1   1   .   .   .   3   1   3   .   
    Assimilate             6    | .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   2   .   
    Botnet                 12   | .   .   .   .   .   1   2   .   .   .   .   1   .   1   .   .   .   .   2   .   .   1   1   .   .   .   1   1   1   .   
  Fabricators              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   
    Prioritize             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   
    Siphon                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
    Reject                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Mask                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          4    | .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Jam                    4    | .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         57   | .   1   .   .   .   3   11  .   .   .   .   5   .   7   .   .   .   1   4   .   .   4   2   3   .   5   3   2   6   .   
  Full Trace Events        3    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   14   | .   1   .   .   .   .   2   .   .   .   .   .   .   2   .   6   .   .   .   .   .   .   .   .   .   1   2   .   .   .   
  Parts Built              6    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   1   .   .   
    Matter                 929  | .   .   .   .   .   .   .   .   .   .   .   168 .   .   .   .   .   .   .   .   .   .   .   527 .   .   .   234 .   .   
    Time                   334  | .   .   .   .   .   .   .   .   .   .   .   84  .   .   .   .   .   .   .   .   .   .   .   211 .   .   .   39  .   .   
  Total Part Build Rating  27   | .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   7   .   .   
Parts Repaired             3    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Time                     112  | .   .   .   .   .   .   88  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   24  .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     13   | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   
Parts Scanalyzed           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -3  -2  -1  -1  -1  
------------               Run  | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Ac0 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              4    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Non-combat               2    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Robot Hacks Applied        3    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  parse_system             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  find_chute               2    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Relay Couplers Released    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Destruction      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   3   .   .   .   .   .   .   
Allies Hacked              2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -3   -2   -1   -1   -1   
--------                   Run  | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Arm  Lab  Res  Res  Acc  Com  Ac0  
Total Allies               51   | .    .    3    .    .    .    1    .    .    5    .    3    19   4    .    .    .    .    5    5    .    .    .    3    .    .    1    .    2    .    
  Largest Group            19   | .    .    3    3    3    .    1    .    .    5    5    3    19   3    3    .    .    .    4    6    4    .    .    3    .    .    1    .    1    .    
  Highest-Rated Group      696  | .    .    40   40   40   .    10   .    .    110  110  93   696  93   93   .    .    .    156  614  376  .    .    148  .    .    10   .    44   .    
  Highest-Rated Ally       156  | .    .    16   16   16   .    10   .    .    31   31   31   50   31   31   .    .    .    156  144  94   .    .    56   .    .    10   .    44   .    
Total Orders               10   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    2    .    .    3    .    .    .    .    .    .    
  STAY                     7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    1    .    .    2    .    .    .    .    .    .    
  ROAM                     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  FOLLOW                   2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    
Ally Attacks               220  | .    .    .    .    9    .    .    .    .    .    26   37   .    .    9    .    .    .    69   28   19   .    .    23   .    .    .    .    .    .    
  Total Damage             5227 | .    .    .    .    85   .    .    .    .    .    507  640  .    .    179  .    .    .    1371 933  685  .    .    827  .    .    .    .    .    .    
  Kills                    34   | .    .    .    .    1    .    .    .    .    .    3    6    .    .    .    .    .    .    12   4    4    .    .    4    .    .    .    .    .    .    
Allies Corrupted           5    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -3  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Ac0 
Robot Analysis Total       116  | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   115 .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    10   | .   .   1   .   1   .   .   1   2   1   1   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11   -10   -10   -10   -9    -8    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -5    -4    -4    -4    -3    -2    -1    -1    -1    
-------------              Run   | Scr   Mat   Min   Exi   Min   Mat   Fac   Low   Low   Zio   Pro   Fac   Was   Fac   Low   Dat   Pro   Fac   Ext   Cet   Arc   Hub   Fac   Arm   Lab   Res   Res   Acc   Com   Ac0   
Turns Passed               51201 | 75    457   1420  812   858   729   3398  991   604   4149  810   1258  1085  2806  749   476   783   279   1519  400   4246  362   775   1558  621   2186  1490  347   15454 504   
Spaces Moved               19832 | 27    252   684   441   289   297   1552  342   304   1782  389   565   573   1486  498   165   495   121   632   177   254   162   219   400   272   689   550   131   5936  148   
  Core                     671   | .     .     .     .     .     .     .     .     .     533   .     .     .     .     .     .     .     .     .     .     138   .     .     .     .     .     .     .     .     .     
  Treads                   15443 | 27    252   684   441   289   297   1552  342   304   1249  389   565   .     .     .     26    .     .     226   177   116   162   219   400   272   689   550   131   5936  148   
  Legs                     .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Wheels                   3718  | .     .     .     .     .     .     .     .     .     .     .     .     573   1486  498   139   495   121   406   .     .     .     .     .     .     .     .     .     .     .     
  Hover                    .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Flight                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Fastest Speed            50    | 160   160   160   160   180   160   180   175   175   50    175   180   140   140   140   140   140   150   150   160   160   160   180   172   172   172   177   177   160   160   
  Average Speed            191   | 160   160   178   179   180   175   180   175   175   220   178   180   149   157   140   152   140   150   163   175   1512  161   180   172   172   174   177   177   171   161   
  Slowest Speed            2650  | 160   180   180   180   180   180   200   180   175   2100  180   180   150   160   140   200   140   150   220   185   2650  180   180   180   172   177   177   177   195   177   
  Overloaded Moves         .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Propulsion Burnouts      .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Robots Hopped            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Cave-ins Triggered       3     | .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     
  Teleports                1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
Exploration Rate (%)       50    | 4     39    99    66    58    32    33    58    52    84    69    17    94    38    73    77    73    5     68    74    73    26    10    33    98    21    16    5     94    15    
  Regions Visited          29
    Branch Regions         18
  Pre-discovered Areas     35    | .     .     1     1     .     .     .     1     2     4     .     .     .     .     .     26    .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Known Exits Taken        8     | .     .     .     .     .     .     1     .     .     .     1     .     .     1     1     1     1     1     .     .     .     .     .     .     .     .     1     .     .     .     
  Unknown Exits Taken      19    | 1     1     1     1     1     1     .     1     1     1     .     .     .     .     .     .     .     .     1     1     1     1     1     1     1     1     .     1     1     .     
Scrap Searched             18    | .     .     1     .     .     .     .     4     3     3     1     .     .     .     3     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     
Spaces Dug                 352   | .     4     8     .     1     3     4     25    2     2     17    25    .     46    12    .     18    4     2     .     .     6     14    19    .     35    23    4     75    3     
Terrain Destroyed          1525  | .     38    19    .     108   41    86    134   85    2     17    34    .     46    12    6     56    5     21    6     3     326   24    80    .     49    54    4     252   17    
  Melee                    9     | .     .     .     .     .     .     1     3     2     2     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Projectile               339   | .     .     .     .     1     8     3     .     .     .     .     26    .     46    12    .     4     5     2     .     3     10    16    19    .     40    29    4     94    17    
  AOE                      1177  | .     38    19    .     107   33    82    131   83    .     16    8     .     .     .     6     52    .     19    6     .     316   8     61    .     9     25    .     158   .     
Terrain Rammed             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Walls Destroyed          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Machines Disabled        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Actions                         | -11   -10   -10   -10   -9    -8    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -5    -4    -4    -4    -3    -2    -1    -1    -1    
---------                  Run   | Scr   Mat   Min   Exi   Min   Mat   Fac   Low   Low   Zio   Pro   Fac   Was   Fac   Low   Dat   Pro   Fac   Ext   Cet   Arc   Hub   Fac   Arm   Lab   Res   Res   Acc   Com   Ac0   
Total                      31904 | 43    280   879   463   610   435   1978  697   346   1945  472   776   683   1786  538   363   568   178   1000  254   630   249   567   1259  387   1691  1068  246   11182 331   
  Wait                     8540  | .     .     155   .     305   49    232   309   10    55    29    130   .     84    20    159   53    7     206   5     321   49    230   681   23    637   279   72    4386  54    
  Move                     19801 | 26    251   683   440   288   296   1551  341   303   1781  388   565   572   1485  497   164   494   120   631   176   253   161   218   399   271   688   549   130   5933  147   
  Hop                      .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Pick Up                  345   | .     2     16    6     .     11    25    3     1     34    6     9     6     12    1     8     2     4     16    9     5     3     10    13    12    38    10    3     70    10    
  Fast Attach              183   | .     1     2     3     .     7     17    2     1     14    6     5     4     18    4     1     .     .     5     6     2     3     4     4     11    16    9     1     36    1     
  Attach                   185   | .     .     2     .     .     4     7     2     4     6     3     5     2     7     .     2     1     5     12    3     .     4     12    4     6     21    11    4     48    10    
  Detach                   133   | .     .     1     .     .     2     2     .     .     7     1     1     6     3     .     1     .     3     6     2     .     3     11    5     4     22    11    3     37    2     
  Swap                     371   | 2     8     4     3     4     12    20    12    8     1     8     12    8     35    .     7     4     10    22    13    7     5     7     23    10    18    16    6     62    24    
  Drop                     430   | .     2     8     11    .     17    22    4     .     18    10    16    16    26    4     9     2     4     7     20    7     6     10    11    20    52    16    3     101   8     
  Fire                     1652  | 5     15    5     .     12    34    96    19    15    1     20    33    38    108   12    11    12    25    57    18    32    14    62    84    30    198   167   24    430   75    
  Melee                    76    | .     .     .     .     .     .     3     5     4     28    1     .     31    .     .     1     .     .     .     2     1     .     .     .     .     .     .     .     .     .     
  Ram                      .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kick                     .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crush                    76    | 10    1     3     .     1     3     3     .     .     .     .     .     .     .     .     .     .     .     5     .     2     1     3     .     .     1     .     .     43    .     
  Escape Stasis            42    | .     .     .     .     .     .     .     .     .     .     .     .     .     8     .     .     .     .     .     .     .     .     .     .     .     .     .     .     34    .     
  Rewire                   70    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     33    .     .     .     .     35    .     .     .     .     2     .     
  Trap                     .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Miscellaneous            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles
-9/Mines
-8/Materials (discovered 2 exits: *Fac / Sto)
-7/Factory (discovered 3 exits: *Fac / *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: Fac / [*Zio])
-7/Zion
-6/Proximity Caves
-6/Factory
-6/Waste
-6/Factory (discovered 4 exits: *Fac x2 / *Low x2)
-6/Lower Caves (discovered 2 exits: *Low / *Dat)
-6/Data Miner
-5/Proximity Caves
-5/Factory
-5/Extension (discovered 3 exits: *Fac x2 / *Cet)
-5/Cetus (discovered 2 exits: *Fac / *Arc)
-5/Archives (discovered 3 exits: *Fac / *Hub x2)
-5/Hub_04(d)
-4/Factory
-4/Armory (discovered 2 exits: *Res / *Lab)
-4/Lab
-3/Research (discovered 3 exits: *Res / Qua x2)
-2/Research (discovered 5 exits: *Acc x3 / *Tes x2)
-1/Access
-1/Command (discovered 3 exits: [*Sur x2] / [*Ac0])
-1/Access_0
0b11 Command

 History 
---------
  Turn | Location           | Event
     4 | -11/Scrapyard      | Discovered new exit (range 3)
    76 | -11/Scrapyard      | Entered Materials
   236 | -10/Materials      | Central database locked down
   314 | -10/Materials      | Build established: Mutant
   385 | -10/Materials      | Discovered new exit (range 14)
   533 | -10/Materials      | Entered Mines
   629 | -10/Mines          | Met a Derelict shopkeep closing up shop
   866 | -10/Mines          | Discovered new exit (range 15)
   895 | -10/Mines          | Learned location of Storage (-8)
  1049 | -10/Mines          | Destroyed YI-UF0
  1129 | -10/Mines          | Discovered new exit (range 9)
  1147 | -10/Mines          | Joined a pair of Derelicts in attacking an 0b10 outpost
  1191 | -10/Mines          | Learned 2 Materials zone layouts
  1220 | -10/Mines          | Crushed by falling debris
  1504 | -10/Mines          | Met a Derelict who couldn't figure out how to use a Trap Extractor
  1600 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  1805 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
  1945 | -10/Mines          | Discovered new exit (range 5)
  1953 | -10/Mines          | Entered Exiles
  1953 | -10/Exiles         | Accompanied by 3 allies
  1998 | -10/Exiles         | Met 8R-AWN
  2024 | -10/Exiles         | Met EX-HEX
  2165 | -10/Exiles         | Met EX-BIN
  2185 | -10/Exiles         | Aligned with FarCom system
  2187 | -10/Exiles         | Given EX-Vault access code
  2230 | -10/Exiles         | Opened EX-Vault
  2243 | -10/Exiles         | Found Firepult
  2258 | -10/Exiles         | Found AWS/Thermal
  2295 | -10/Exiles         | Warned to stay clear of 0b10 Research branches
  2351 | -10/Exiles         | Met EX-DEC
  2363 | -10/Exiles         | Learned location of Zion (-7)
  2729 | -10/Exiles         | Build established: Hauler-Mutant
  2748 | -10/Exiles         | Discovered new exit (range 10)
  2765 | -10/Exiles         | Left Exiles lab with AWS/Thermal
  2765 | -10/Exiles         | Entered Mines
  2765 | -9/Mines           | Accompanied by 3 allies
  2779 | -9/Mines           | Met a Derelict bent on vengeance
  2884 | -9/Mines           | Assembled infested the area
  2934 | -9/Mines           | Destroyed 17 combat bots
  3572 | -9/Mines           | Learned Materials emergency access door positions
  3597 | -9/Mines           | Discovered new exit (range 15)
  3623 | -9/Mines           | Entered Materials
  3623 | -8/Materials       | Evolved 4 slots: Propulsion x1, Utility x3
  4112 | -8/Materials       | Identified exit to Storage
  4195 | -8/Materials       | Discovered new exit (range 16)
  4352 | -8/Materials       | Entered Factory
  4352 | -7/Factory         | Evolved 2 slots: Utility x2
  6654 | -7/Factory         | System corruption reached 10%
  6696 | -7/Factory         | Identified exit to Lower Caves
  6881 | -7/Factory         | Repaired Flak Gun
  6926 | -7/Factory         | Repaired Med. Treads
  7614 | -7/Factory         | Discovered new exit (range 15)
  7750 | -7/Factory         | Entered Lower Caves
  8152 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
  8464 | -7/Lower Caves     | Discovered new exit (range 19)
  8632 | -7/Lower Caves     | Ambushed by wild Derelicts
  8741 | -7/Lower Caves     | Entered another Lower Caves area
  8768 | -7/Lower Caves     | Discovered new exit (range 18)
  9272 | -7/Lower Caves     | Discovered new exit (range 17)
  9293 | -7/Lower Caves     | Spotted B-75 Beast
  9317 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
  9345 | -7/Lower Caves     | Entered Zion
  9383 | -7/Zion            | Given the Hacking Drone Bay
  9453 | -7/Zion            | Learned location of Warlord (-4)
  9519 | -7/Zion            | System corruption cleaned by Quarantine Array
  9574 | -7/Zion            | Discovered new exit (range 12)
  9691 | -7/Zion            | Learned location of 1 exit from Proximity Caves
  9775 | -7/Zion            | Found Prototype Device
  9775 | -7/Zion            | Identified Phasing AFG
  9981 | -7/Zion            | Gained Derelict followers
 10189 | -7/Zion            | Rebuked by Imprinter
 10453 | -7/Zion            | Learned location of Data Miner (-6)
 10625 | -7/Zion            | Found Prototype Device
 10625 | -7/Zion            | Identified Mobile Refinery Mk. CCLXVII
 11193 | -7/Zion            | Build established: Mutant
 11245 | -7/Zion            | Found CR-A16's Pointy Stick
 11571 | -7/Zion            | Build established: Hauler-Mutant
 13494 | -7/Zion            | Entered Proximity Caves
 13494 | -6/Proximity Caves | Accompanied by 5 allies
 13495 | -6/Proximity Caves | Identified exit to Factory
 13657 | -6/Proximity Caves | Spotted B-75 Beast
 13697 | -6/Proximity Caves | Destroyed B-75 Beast
 13986 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 14080 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves
 14304 | -6/Proximity Caves | Entered Factory
 14304 | -6/Factory         | Accompanied by 1 ally
 14304 | -6/Factory         | Evolved 2 slots: Utility x2
 14524 | -6/Factory         | Allied Derelicts emerged from ambush trap array
 14606 | -6/Factory         | Build established: Scavenger-Mutant
 14955 | -6/Factory         | Build established: Hauler-Mutant
 15396 | -6/Factory         | Fabricated Spear (x2)
 15562 | -6/Factory         | Sucked down chute
 15562 | -6/Factory         | Entered Waste
 15574 | -6/Waste           | Spotted C-40 Crusher
 15592 | -6/Waste           | Destroyed C-40 Crusher
 15610 | -6/Waste           | Destroyed C-40 Crusher
 15628 | -6/Waste           | Spotted C-40 Crusher
 15645 | -6/Waste           | Destroyed C-40 Crusher
 15655 | -6/Waste           | Found Unknown Protection
 15668 | -6/Waste           | Destroyed C-40 Crusher
 15671 | -6/Waste           | Spotted C-40 Crusher
 15720 | -6/Waste           | Destroyed C-40 Crusher
 15736 | -6/Waste           | Found Unknown Protection
 15736 | -6/Waste           | Identified Damper Plating
 15763 | -6/Waste           | Spotted C-40 Crusher
 15781 | -6/Waste           | Destroyed C-40 Crusher
 15869 | -6/Waste           | Discovered new exit (range 12)
 15916 | -6/Waste           | Warlord forces began an assault
 16647 | -6/Waste           | Entered Factory
 17079 | -6/Factory         | Identified exit to Lower Caves
 17982 | -6/Factory         | Discovered new exit (range 7)
 18325 | -6/Factory         | Discovered new exit (range 16)
 19370 | -6/Factory         | Allied Derelicts emerged from ambush trap array
 19453 | -6/Factory         | Entered Lower Caves
 19453 | -6/Lower Caves     | Accompanied by 3 allies
 19454 | -6/Lower Caves     | Identified exit to Lower Caves
 19618 | -6/Lower Caves     | Spotted B-75 Beast
 19903 | -6/Lower Caves     | Learned Factory interactive machine intel
 19983 | -6/Lower Caves     | Encountered a Warlord checkpoint
 20154 | -6/Lower Caves     | A Derelict revealed a hidden shortcut to meet someone special
 20160 | -6/Lower Caves     | Identified exit to Data Miner
 20202 | -6/Lower Caves     | Entered Data Miner
 20202 | -6/Data Miner      | Discovered new exit (range 6)
 20229 | -6/Data Miner      | Met Data Miner
 20258 | -6/Data Miner      | Learned location of Section 7 (-3)
 20258 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 20279 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 20324 | -6/Data Miner      | Identified exit to Proximity Caves
 20376 | -6/Data Miner      | Interfaced with the Data Conduit
 20678 | -6/Data Miner      | Entered Proximity Caves
 20943 | -5/Proximity Caves | Learned location of 1 exit from Factory
 21254 | -5/Proximity Caves | Discovered new exit (range 20)
 21460 | -5/Proximity Caves | Identified exit to Factory
 21461 | -5/Proximity Caves | Entered Factory
 21461 | -5/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 21462 | -5/Factory         | Identified exit to Extension
 21463 | -5/Factory         | Loaded intel: 279 machine locations
 21464 | -5/Factory         | Loaded intel: 46 interactive machine locations
 21740 | -5/Factory         | Entered Extension
 21741 | -5/Extension       | Loaded intel: 29 machine locations
 21747 | -5/Extension       | Build established: Scavenger-Mutant
 22509 | -5/Extension       | Build established: Scavenger-Skirmisher
 22531 | -5/Extension       | Spotted B-75 Beast
 22552 | -5/Extension       | Destroyed B-75 Beast
 22654 | -5/Extension       | Destroyed B-75 Beast
 22768 | -5/Extension       | Discovered new exit (range 11)
 22810 | -5/Extension       | Build established: Scavenger-Mutant
 22877 | -5/Extension       | Rescued A7
 22905 | -5/Extension       | Energy Cycler disabled
 22905 | -5/Extension       | Rescued a captive Derelict
 22906 | -5/Extension       | Rescued a captive Derelict
 22907 | -5/Extension       | Rescued a captive Derelict
 22907 | -5/Extension       | Rescued a captive Derelict
 22909 | -5/Extension       | Rescued a captive Derelict
 22919 | -5/Extension       | Rescued a captive Derelict
 22990 | -5/Extension       | Disrupted transfer network
 23077 | -5/Extension       | Destroyed 9 combat bots
 23154 | -5/Extension       | Discovered new exit (range 16)
 23158 | -5/Extension       | Discovered new exit (range 16)
 23175 | -5/Extension       | Build established: Scavenger-Skirmisher
 23259 | -5/Extension       | Entered Cetus
 23259 | -5/Cetus           | Accompanied by 1 ally (A7)
 23260 | -5/Cetus           | Loaded intel: 24 machine locations
 23264 | -5/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 23291 | -5/Cetus           | Spotted Cetus Guard
 23291 | -5/Cetus           | Spotted Cetus Guard
 23293 | -5/Cetus           | Spotted Cetus Guard
 23296 | -5/Cetus           | Destroyed Cetus Guard
 23299 | -5/Cetus           | Destroyed Cetus Guard
 23299 | -5/Cetus           | Spotted Cetus Guard
 23300 | -5/Cetus           | Destroyed Cetus Guard
 23302 | -5/Cetus           | Destroyed Cetus Guard
 23409 | -5/Cetus           | Started Cetus Manufacturing Module
 23434 | -5/Cetus           | Manufactured an Enhanced Grunt
 23459 | -5/Cetus           | Manufactured an Enhanced Grunt
 23461 | -5/Cetus           | Discovered new exit (range 15)
 23484 | -5/Cetus           | Manufactured an Enhanced Grunt
 23497 | -5/Cetus           | Spotted Cetus Guard
 23497 | -5/Cetus           | Spotted Cetus Guard
 23501 | -5/Cetus           | Spotted Cetus Guard
 23501 | -5/Cetus           | Spotted Cetus Guard
 23507 | -5/Cetus           | Allies destroyed Cetus Guard
 23509 | -5/Cetus           | Manufactured an Enhanced Grunt
 23510 | -5/Cetus           | Destroyed Cetus Guard
 23512 | -5/Cetus           | Destroyed Cetus Guard
 23513 | -5/Cetus           | Destroyed Cetus Guard
 23526 | -5/Cetus           | Discovered new exit (range 15)
 23534 | -5/Cetus           | Manufactured an Enhanced Grunt
 23535 | -5/Cetus           | Met Revision 17
 23579 | -5/Cetus           | Build established: Scavenger-Mutant
 23641 | -5/Cetus           | Destroyed A7
 23644 | -5/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
 23650 | -5/Cetus           | Found Prototype Protection
 23650 | -5/Cetus           | Identified Med. Regenerative Plating
 23659 | -5/Cetus           | Entered Archives
 23659 | -5/Archives        | Accompanied by 4 allies
 23660 | -5/Archives        | Loaded intel: 8 machine locations
 23708 | -5/Archives        | Discovered new exit (range 16)
 23723 | -5/Archives        | Discovered new exit (range 21)
 23807 | -5/Archives        | Discovered new exit (range 19)
 24006 | -5/Archives        | Build established: Scavenger-Skirmisher
 27316 | -5/Archives        | Unable to access archive contents
 27905 | -5/Archives        | Entered Hub_04(d)
 27906 | -5/Hub_04(d)       | Loaded intel: 125 machine locations
 27985 | -5/Hub_04(d)       | Build established: Scavenger-Mutant
 28135 | -5/Hub_04(d)       | Discovered new exit (range 20)
 28207 | -5/Hub_04(d)       | Network Hub disabled
 28210 | -5/Hub_04(d)       | Network Hub disabled
 28210 | -5/Hub_04(d)       | Garrison activated, responded to threat
 28248 | -5/Hub_04(d)       | Spotted B-75 Beast
 28260 | -5/Hub_04(d)       | Spotted Lightning
 28267 | -5/Hub_04(d)       | Entered Factory
 28267 | -4/Factory         | Evolved 2 slots: Power x1, Utility x1
 28268 | -4/Factory         | Loaded intel: 304 machine locations
 28609 | -4/Factory         | Spotted B-86 Titan
 28691 | -4/Factory         | Destroyed B-86 Titan
 28851 | -4/Factory         | Found Quantum Capacitor
 28919 | -4/Factory         | Discovered new exit (range 16)
 28986 | -4/Factory         | Destroyed 7 combat bots
 29042 | -4/Factory         | Entered Armory
 29043 | -4/Armory          | Loaded intel: 81 machine locations
 29411 | -4/Armory          | Fabricated Hcp. Storage Unit (x1)
 29489 | -4/Armory          | Fabricated Exp. Terrain Scanner (x1)
 29573 | -4/Armory          | Fabricated Mni. Smartbomb Launcher (x1)
 29705 | -4/Armory          | Build established: Hauler-Mutant
 29967 | -4/Armory          | Found Gamma Bomb Array
 29974 | -4/Armory          | Found Fusion Bomb Launcher
 30346 | -4/Armory          | Discovered new exit (range 30)
 30346 | -4/Armory          | Discovered new exit (range 8)
 30491 | -4/Armory          | Found Antimissile System
 30600 | -4/Armory          | Entered Lab
 30600 | -4/Lab             | Discovered new exit (range 9)
 30619 | -4/Lab             | Hidden lab's door opened automatically
 30619 | -4/Lab             | Sensor layout match revealed
 30620 | -4/Lab             | Gained access to the hidden lab's interior
 30639 | -4/Lab             | Detected by scanners
 30645 | -4/Lab             | Confronted by A5
 30667 | -4/Lab             | Disabled Active System Cloaker
 30680 | -4/Lab             | MAIN.C forces arrive to investigate
 30707 | -4/Lab             | Destroyed A5
 30885 | -4/Lab             | Found Med. Regenerative Plating
 30930 | -4/Lab             | Decrypted terminal
 30930 | -4/Lab             | Acquired modification code for an L2 power cell
 30969 | -4/Lab             | Found Alien Artifact
 30979 | -4/Lab             | Found Alien Artifact
 30979 | -4/Lab             | Identified Integrated Reactor
 30979 | -4/Lab             | Installed Integrated Reactor, increased core energy generation (+10)
 30989 | -4/Lab             | Found Alien Artifact
 30989 | -4/Lab             | Identified Core Regenerator
 30989 | -4/Lab             | Used Core Regenerator, restored core integrity (+161)
 31035 | -4/Lab             | Found Prototype Protection
 31044 | -4/Lab             | Identified Hvy. Regenerative Plating
 31055 | -4/Lab             | Found Prototype Energy Gun
 31055 | -4/Lab             | Identified Tachyon Dispersion Ray
 31061 | -4/Lab             | Found Tachyon Dispersion Ray
 31084 | -4/Lab             | Found Prototype Hackware
 31120 | -4/Lab             | Found Prototype Special Weapon
 31165 | -4/Lab             | Identified Gui. Remote Datajack
 31189 | -4/Lab             | Found Exp. Hacking Suite
 31221 | -4/Lab             | Entered Research
 31221 | -3/Research        | Evolved 2 slots: Utility x2
 31221 | -3/Research        | Identified Deep Network Scanner
 31222 | -3/Research        | Loaded intel: 111 machine locations
 31803 | -3/Research        | Found Exp. Hacking Suite
 31814 | -3/Research        | Identified exit to Quarantine
 32007 | -3/Research        | Discovered new exit (range 19)
 32100 | -3/Research        | Build established: Hacker-Mutant
 32244 | -3/Research        | Intercept squad dispatched
 32265 | -3/Research        | Spotted Tracker
 32266 | -3/Research        | Spotted Tracker
 32273 | -3/Research        | Destroyed Tracker
 32279 | -3/Research        | Destroyed Tracker
 32363 | -3/Research        | Spotted Combat Programmer
 32363 | -3/Research        | Spotted Combat Programmer
 32368 | -3/Research        | Destroyed Combat Programmer
 32412 | -3/Research        | Destroyed Combat Programmer
 32429 | -3/Research        | Found Prototype Energy Cannon
 32452 | -3/Research        | Found Exp. Targeting Computer
 32462 | -3/Research        | Identified EMDS
 32494 | -3/Research        | Found Prototype Energy Gun
 32494 | -3/Research        | Identified Immobilizer
 32519 | -3/Research        | Build established: Hauler-Mutant
 32837 | -3/Research        | Repaired Quantum Reactor
 32902 | -3/Research        | Found Exp. Signal Interpreter
 33046 | -3/Research        | Intercept squad dispatched
 33085 | -3/Research        | Spotted Tracker
 33088 | -3/Research        | Destroyed Tracker
 33196 | -3/Research        | Spotted Combat Programmer
 33228 | -3/Research        | Destroyed Combat Programmer
 33254 | -3/Research        | Found EMDS
 33260 | -3/Research        | Found Exp. Focal Shield
 33407 | -3/Research        | Entered another Research area
 33407 | -2/Research        | Evolved 2 slots: Utility x1, Weapon x1
 33408 | -2/Research        | Loaded intel: 102 machine locations
 33631 | -2/Research        | Identified exit to Testing
 33877 | -2/Research        | Identified exit to Access
 34248 | -2/Research        | Intercept squad dispatched
 34281 | -2/Research        | Spotted Tracker
 34290 | -2/Research        | Destroyed Tracker
 34290 | -2/Research        | Spotted Tracker
 34300 | -2/Research        | Destroyed Tracker
 34332 | -2/Research        | Spotted Combat Programmer
 34387 | -2/Research        | Destroyed Combat Programmer
 34387 | -2/Research        | Spotted Combat Programmer
 34392 | -2/Research        | Destroyed Combat Programmer
 34409 | -2/Research        | Found EMDS
 34428 | -2/Research        | Build established: Hacker-Mutant
 34897 | -2/Research        | Entered Access
 34897 | -1/Access          | Evolved 2 slots: Utility x1, Weapon x1
 34898 | -1/Access          | Loaded intel: 110 machine locations
 35116 | -1/Access          | Discovered new exit (range 23)
 35136 | -1/Access          | Fabricated Adv. Armor Integrity Analyzer (x1)
 35244 | -1/Access          | Entered Command
 35245 | -1/Command         | Loaded intel: 58 machine locations
 36243 | -1/Command         | Destroyed M Guard
 36243 | -1/Command         | Spotted M Guard
 36250 | -1/Command         | Destroyed M Guard
 36255 | -1/Command         | Spotted Combat Programmer
 36257 | -1/Command         | Spotted Combat Programmer
 36285 | -1/Command         | Destroyed Combat Programmer
 36317 | -1/Command         | Destroyed Combat Programmer
 36317 | -1/Command         | All MAIN.C guards destroyed
 36350 | -1/Command         | Found Zero-point Reactor
 36359 | -1/Command         | Found Prototype Device
 36359 | -1/Command         | Identified AEGIS Remote Shield
 36362 | -1/Command         | Found Prototype Energy Cannon
 36362 | -1/Command         | Identified Cld. Nova Cannon
 36378 | -1/Command         | Found Ragnarok Missile Launcher
 36406 | -1/Command         | Found Zero-point Reactor
 37071 | -1/Command         | Build established: Scavenger-Mutant
 37524 | -1/Command         | P-80 Master assimilated allied Director 10b
 37590 | -1/Command         | Discovered new exit (range 25)
 37618 | -1/Command         | Spotted B-99 Colossus
 37635 | -1/Command         | Destroyed B-99 Colossus
 37657 | -1/Command         | Found Prototype Ballistic Gun
 37787 | -1/Command         | First assault squad dispatched
 37936 | -1/Command         | Identified Multirail
 37957 | -1/Command         | Met MAIN.C
 37987 | -1/Command         | 0b10 Conduit disabled
 37987 | -1/Command         | Destroyed MAIN.C Shell
 37989 | -1/Command         | MAIN.C activated Command garrisons
 38015 | -1/Command         | Destroyed MAIN.C
 38040 | -1/Command         | Found Prototype Ballistic Cannon
 38045 | -1/Command         | Found Zero-point Reactor
 38265 | -1/Command         | Identified Omega Cannon
 41892 | -1/Command         | Discovered new exit (range 7)
 42055 | -1/Command         | Found System Purifier
 42067 | -1/Command         | Found AEGIS Remote Shield
 42159 | -1/Command         | Build established: Scavenger-Skirmisher
 42490 | -1/Command         | Build established: Scavenger-Mutant
 43146 | -1/Command         | Found Multirail
 43148 | -1/Command         | Found Multirail
 43434 | -1/Command         | Found Adv. Kinecellerator
 43448 | -1/Command         | Found Adv. Kinecellerator
 44426 | -1/Command         | Phase Generator disabled
 47159 | -1/Command         | Discovered new exit (range 27)
 47691 | -1/Command         | Found Vortex Chain Reactor
 47714 | -1/Command         | Found Zero-point Reactor
 47767 | -1/Command         | Found Hvy. Regenerative Plating
 49807 | -1/Command         | Found Centrium Heavy Armor Plating
 50466 | -1/Command         | Found Centrium Heavy Armor Plating
 50650 | -1/Command         | Crushed by falling debris
 50658 | -1/Command         | Crushed by falling debris
 50698 | -1/Command         | Entered Access_0
 50699 | -1/Access_0        | Loaded intel: 54 machine locations
 50699 | -1/Access_0        | Met Architect
 50699 | -1/Access_0        | Destroyed A8 with decrypted code from the hidden lab
 50712 | -1/Access_0        | Architect warped through subspace
 50743 | -1/Access_0        | Architect warped through subspace
 50773 | -1/Access_0        | Architect warped through subspace
 50810 | -1/Access_0        | Architect warped through subspace
 50832 | -1/Access_0        | Subspace Access Node disabled
 50840 | -1/Access_0        | Architect warped through subspace
 50881 | -1/Access_0        | Architect warped through subspace
 50909 | -1/Access_0        | Architect warped through subspace
 50913 | -1/Access_0        | Spotted Enhanced Programmer
 50915 | -1/Access_0        | Spotted Enhanced Programmer
 50926 | -1/Access_0        | Spotted Enhanced Programmer
 50931 | -1/Access_0        | Destroyed Enhanced Programmer
 50946 | -1/Access_0        | Destroyed Enhanced Programmer
 50951 | -1/Access_0        | Spotted Enhanced Programmer
 50965 | -1/Access_0        | Architect warped through subspace
 51005 | -1/Access_0        | Destroyed Enhanced Programmer
 51010 | -1/Access_0        | Architect warped through subspace
 51038 | -1/Access_0        | Architect warped through subspace
 51044 | -1/Access_0        | Subspace Access Node disabled
 51076 | -1/Access_0        | Architect warped through subspace
 51094 | -1/Access_0        | Architect warped through subspace
 51124 | -1/Access_0        | Architect warped through subspace
 51136 | -1/Access_0        | A6 warped into view
 51139 | -1/Access_0        | Destroyed A6 with decrypted code from the hidden lab
 51142 | -1/Access_0        | Architect warped through subspace
 51160 | -1/Access_0        | Architect warped through subspace
 51178 | -1/Access_0        | Spotted Enhanced Programmer
 51190 | -1/Access_0        | Lost 4 parts (1p1n1u1w)
 51190 | -1/Access_0        | Identified Transdimensional Reconstructor
 51190 | -1/Access_0        | Warped through subspace to slip node
 51190 | -1/Access_0        | Discovered new exit (range 8)
 51202 | ***                | Establishing 0b11!

 Last Messages 
---------------
51176_ Penetrated by Quantum Shear.
51177_ Acquired 1 matter.
51177_ Activated siege mode.
51179_ Penetrated by Quantum Shear. <x2>
51179_ Helical Railgun severed.
51180_ Acquired Helical Railgun.
51181_ Dropped Exp. Energy Well.
51181_ Quantum Shear penetrates Wall.
51182_ Extracted 349 energy.
51182_ Acquired Exp. Energy Well.
51183_ Ended siege mode.
51184_ Penetrated by Quantum Shear. <x2>
51186_ System corrupted: Component data lost.
51186_ Penetrated by Quantum Shear. <x2>
51188_ Quantum Shear penetrates Wall.
51188_ Penetrated by Quantum Shear.
51190_ Identified Transdimensional Reconstructor.
51190_ Warped through subspace, drawn to slip node.
51190_ EXIT=FOUND
[Achievement: Data Run]

 Map 
-----
+----------------------------------------------------+
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| ??????????????????????#    #?????????????????????? |
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| ??????????????????????# <  #?????????????????????? |
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| ???????????????????????####??????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           128
Coolant Potential          65
Energy Generation          71
Energy Capacity            1400
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           16
Terrain Scan Range         30
Terrain Scan Density       210
Armor Coverage             2850
Resistance: KI             30
Resistance: TH             15
Resistance: EM             90
Core Shielding             20
Weapon Shielding           66
Point Defense Rating       240
Weapon Cycling             25
Evasion (%)                50
Armor Integrity Analysis   66
Recoil Reduction           4
Kinecelleration            50
Salvage Targeting          4
Offensive Hacking          41
Defensive Hacking          12

 Item Schematics 
-----------------
               Hcp. Storage Unit | -10/Materials | Hacked
                           Spear | -7/Factory    | Hacked
        Armor Integrity Analyzer | -7/Factory    | Hacked
                     Hvy. Treads | -6/Factory    | Scanalyzed
 Mak. Salvage Targeting Computer | -6/Factory    | Scanalyzed
                Combat Drone Bay | -6/Data Miner | Free
            Exp. Terrain Scanner | -6/Data Miner | Free
     Tactical Coordination Suite | -6/Data Miner | Free
                  Exp. ECM Suite | -6/Data Miner | Free
                 Cloaking Device | -6/Data Miner | Free
         Mni. Smartbomb Launcher | -6/Data Miner | Free
   Imp. Armor Integrity Analyzer | -3/Research   | Hacked
     Exp. Terrain Scan Processor | -2/Research   | Hacked
   Adv. Armor Integrity Analyzer | -2/Research   | Hacked

 Robot Schematics 
------------------
     S-27 Virus | -6/Data Miner | Free
   G-50 Soldier | -6/Data Miner | Free
   L-41 Fighter | -6/Data Miner | Free
    H-66 Slayer | -6/Data Miner | Free
      P-70 Sage | -6/Data Miner | Free
     I-36 Angel | -6/Data Miner | Free
 I-47 Archangel | -6/Data Miner | Free

 Fabricated
------------
                         Spear | x2 | -6/Factory 
             Hcp. Storage Unit | x1 | -4/Armory  
          Exp. Terrain Scanner | x1 | -4/Armory  
       Mni. Smartbomb Launcher | x1 | -4/Armory  
 Adv. Armor Integrity Analyzer | x1 | -1/Access  

 Alien Tech Used 
-----------------
Integrated Reactor
Core Regenerator
Transdimensional Reconstructor

 Achievements 
--------------
Data Run
Decrypted!

 Challenges 
------------
None

 Game 
------
Seed              ShadeFocalSink
  Manual?         0
Play Time         08:02:12
  Cumulative      306.3 hours
  Start           2021.01.13 @ 22:45:04
  End             2021.01.14 @ 19:45:06
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          149
  Rogue           149
  Adventurer      0
  Explorer        0
Win Type          1
  Total           7
  Types           1/4/0/0/0/0/2/0/0
Lore%             79
Gallery%          83
Achievement%      66
Wizard Run        0

 Options 
---------
ASCII             1
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        1
Font              16/Terminus
Map View          75x55
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: a0e26ec0-7e1b-496d-966d-d388b1ac3840