Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 17:54:02 // AFD2020/Player2 Player: Minty Result: Destroyed by AL-46M(g) with Heavy Beamcaster Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (91) 455 Value Destroyed (3254) 3254 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2927) 2927 TOTAL SCORE: 12336 Bonus ------- High Alert Combat Kills 414 Follower Combat Kills 1791 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -78 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 312/315 System Corruption 0% Temperature Cool (2) Movement Walking (190) Ox1 Location -4/Upper Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (5) --- Flexi-carbon Leg VTOL Module > --- UTILITY (11) ----- Advanced Heat Sink Advanced Signal Interpreter Advanced Terrain Scan Processor Target Analyzer > --- WEAPON (2) ------- Heavy Beamcaster Heavy Beamcaster > --- INVENTORY (5) ---- Compact Battery (200) Compact Matter Pod (150) Energy Filter Improved Transmission Jammer Heavy Beamcaster Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Wheel Wheel Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Target Analyzer Improved Transmission Jammer Advanced Thermal Shield Hacking Suite > --- WEAPON ----------- Mass Driver Precision Rocket Launcher > --- INVENTORY -------- Compact Matter Pod IFF Parser Energy Filter Improved Arc Projector Heavy Laser Heavy Laser Thermic Laser Thermic Laser Heavy Machine Gun Improved Heavy Machine Gun Improved Proton Missile Launcher Improved Proton Missile Launcher [Rating: 77] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Flight Unit VTOL Module Utility Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Utility Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Mass Driver Launcher Precision Rocket Launcher Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Slots Evolved 12 | . . 2 . 2 . . . 4 2 2 . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . 1 2 . Utility 9 | . . 2 . 2 . . . 4 1 . . Weapon . | . . . . . . . . . . . . Parts Attached 102 | . 6 9 3 5 3 2 8 39 4 10 13 Power 13 | . . 2 . . 1 . 1 4 1 1 3 Engine 5 | . . 2 . . 1 . . 2 . . . Core 7 | . . . . . . . 1 2 1 . 3 Reactor 1 | . . . . . . . . . . 1 . Propulsion 23 | . 2 . 3 . 2 . 4 3 . 5 4 Treads . | . . . . . . . . . . . . Leg 6 | . 2 . . . 2 . 1 . . . 1 Wheel 13 | . . . 3 . . . 3 3 . 4 . Hover . | . . . . . . . . . . . . Flight 4 | . . . . . . . . . . 1 3 Utility 39 | . 1 4 . 3 . 1 1 21 3 3 2 Device 18 | . 1 2 . . . . 1 9 2 1 2 Storage 2 | . . . . 1 . . . 1 . . . Processor 10 | . . 1 . . . 1 . 6 1 1 . Hackware 4 | . . 1 . 1 . . . 1 . 1 . Protection 5 | . . . . 1 . . . 4 . . . Artifact . | . . . . . . . . . . . . Weapon 27 | . 3 3 . 2 . 1 2 11 . 1 4 Energy Gun 13 | . . 2 . 2 . 1 . 5 . . 3 Energy Cannon 2 | . 2 . . . . . . . . . . Ballistic Gun 6 | . . 1 . . . . 2 2 . . 1 Ballistic Cannon 1 | . . . . . . . . . . 1 . Launcher 5 | . 1 . . . . . . 4 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . 2 . . . . . 2 . . . Parts Lost 44 | . . . . . 2 2 . 16 2 13 9 Power 7 | . . . . . . . . 2 1 2 2 Propulsion 12 | . . . . . 1 1 . 1 1 5 3 Utility 20 | . . . . . . . . 11 . 5 4 Weapon 5 | . . . . . 1 1 . 2 . 1 . Highest Loss Streak 6 | . . . . . 1 2 . 4 2 6 6 To Critical Strikes . | . . . . . . . . . . . . Average Backups 9 | . 5 6 7 7 11 9 9 12 13 12 4 Power . | . . . 2 2 1 . . . 1 . . Propulsion . | . 2 . . . 4 2 . 1 . . . Utility 3 | . . 1 2 1 2 2 4 4 4 3 3 Weapon 4 | . 1 3 3 4 3 4 4 6 8 8 . Tool/Special . | . . . . . . . . . . . . Unused Backups 29 | . 12 4 . . . 4 . 4 . 3 2 Power 2 | . 2 . . . . . . . . . . Propulsion 13 | . 4 2 . . . 4 . 3 . . . Utility 6 | . 1 . . . . . . 1 . 2 2 Weapon 8 | . 5 2 . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 69 90 99 96 95 91 97 90 90 70 38 Engine 4 | . 14 11 11 9 9 9 2 1 . . . Core 3 | . . . . . . . 6 3 5 3 2 Leg 8 | . 28 22 19 . 2 9 16 . . . . Wheel 5 | . . . 1 18 12 4 1 12 7 6 . Device 11 | . 2 11 11 6 9 9 9 17 20 19 4 Storage 7 | . 14 11 11 9 9 9 9 7 5 4 . Processor 12 | . . 5 11 9 9 9 9 16 25 17 15 Hackware 11 | . . 6 11 17 18 18 18 10 5 6 . Protection 4 | . . . . 8 9 9 6 4 5 1 . Energy Gun 10 | . 1 7 22 17 18 14 16 7 . . 3 Energy Cannon 1 | . 6 13 . . . . . . . . . Ballistic Gun 2 | . 1 . . . . . 1 3 11 6 2 Peak Build Rating 77 | . 12 19 18 20 25 27 42 64 62 77 57 Average Rating 35 | . 6 15 17 19 20 23 31 52 58 59 29 On Entrance 26 | 6 6 12 18 16 20 20 23 41 55 61 45 Naked Turns . | . . . . . . . . . . . . Heaviest Build 56 | 11 17 22 20 36 36 36 40 56 48 52 25 Greatest Support 34 | 20 26 26 26 20 34 34 34 20 20 30 23 Greatest Overweight (x) 11 | . . . 1 1 3 3 2 3 4 11 2 Average Overweight (x) 1 | . . . . . 1 2 1 2 2 2 . Largest Inventory Capacity 15 | . 8 8 8 15 15 15 15 15 15 15 5 Average Capacity 12 | . 8 8 8 8 15 15 15 15 15 13 5 Most Carried 15 | . 8 8 8 8 13 15 15 15 15 15 5 Average Carried 10 | . 4 6 7 7 11 10 11 13 14 13 4 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 5 5 Final Carried 15 | 6 8 8 8 8 12 10 14 15 15 5 5 Class Distribution -------------------- 30% | Commander-Mutant 22% | Mutant 13% | Scavenger-Skirmisher 10% | Scavenger-Mutant 10% | Hacker-Mutant 4% | Scavenger-Scrapper 3% | Commander-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Matter Collected 2891 | 199 . 258 33 . 102 262 77 1167 . 406 387 Remotely . | . . . . . . . . . . . . Salvage Created 2922 | . 29 334 214 . 234 150 . 1478 . 410 73 Parts 163 | . 1 35 13 . 10 1 . 66 . 33 4 Haulers Intercepted 2 | . . 1 . . . . . . . 1 . Recyclers Shooed 10 | . . . 2 . . 2 . 4 . 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . 14 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Combat Hostiles Destroyed 62 | . 1 9 2 . 6 3 . 25 . 13 3 Guns 22 | . . 1 2 . 5 3 . 7 . 1 3 Cannons 6 | . . 5 . . . . . . . 1 . AOE 31 | . 1 3 . . 1 . . 15 . 11 . Classes Destroyed 13 | . 1 5 1 . . 1 . 5 . . . Worker 12 | . . 2 2 . . . . 4 . 4 . Builder 6 | . . . . . . . . 3 . 3 . Hauler 2 | . . 1 . . . . . . . 1 . Recycler 5 | . . . 2 . . 1 . 2 . . . Operator 1 | . . 1 . . . . . . . . . Watcher 2 | . . . . . . . . 2 . . . Swarmer 17 | . . 3 . . . 1 . 3 . 7 3 Grunt 31 | . 1 5 2 . 4 . . 13 . 6 . Sentry 5 | . . 1 . . 2 . . 2 . . . Specialist 2 | . . . . . . . . 2 . . . Hunter 4 | . . . . . . . . 4 . . . Programmer 3 | . . . . . . 2 . 1 . . . Heavy 1 | . . . . . . . . 1 . . . Best Kill Streak 8 | . 1 4 2 . 2 3 . 8 . 8 1 Combat Bots Only 6 | . 1 3 2 . 2 3 . 6 . 4 1 Max Kills in Single Turn 4 | . 1 2 1 . 1 1 . 4 . 3 1 Gunslinging 1 | . . . . . . . . 1 . . . Exploded 4 | . 1 2 . . 1 . . 4 . 3 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Hostile Shots Fired 524 | . 20 42 12 . 28 23 . 193 . 144 62 Missed 197 | . 7 17 4 . 7 11 . 75 . 49 27 Hits 327 | . 13 25 8 . 21 12 . 118 . 95 35 Melee 3 | . . . . . . . . . . 3 . Projectile 324 | . 13 25 8 . 21 12 . 118 . 92 35 Critical Strikes 17 | . . . 1 . 2 1 . 4 . 9 . Actively Blocked 2 | . . . . . . . . 2 . . . Damage Taken 6231 | . 170 341 108 . 341 182 . 2317 214 1966 592 Core 1510 | . 77 41 22 . 46 76 . 428 48 565 207 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 108 | . . . . . 10 5 . 64 29 . . Ignored by Resistances 206 | . . . . . . . . . . 206 . Regen/Repaired (Parts) 99 | . . . . 69 . . 10 20 . . . Core Remaining (%) 63 | 100 25 . 81 . . . 69 22 83 . . Volleys Fired 215 | . 2 27 11 1 19 9 . 76 . 31 39 Largest 2 | . 1 2 2 1 2 2 . 2 . 2 2 Hottest 170 | . 30 136 130 30 130 130 . 170 . 47 99 Shots Fired 341 | . 2 48 22 1 37 18 . 125 . 41 47 Gun 254 | . . 14 22 . 36 18 . 97 . 20 47 Cannon 39 | . . 31 . . . . . . . 8 . Launcher 48 | . 2 3 . 1 1 . . 28 . 13 . Special . | . . . . . . . . . . . . Kinetic 99 | . . . . . . . . 34 . 28 37 Thermal 189 | . . 45 22 . 36 17 . 59 . . 10 Explosive 33 | . 2 3 . 1 1 . . 17 . 9 . Electromagnetic 20 | . . . . . . 1 . 15 . 4 . Robot Hit Streak 20 | . . 8 7 . 6 7 . 20 . 7 8 Robot Miss Streak 8 | . . 7 8 . 7 5 . 4 . 2 5 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 2 | . . . . . . 1 . 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 . 1 . . . Shots Hit Robots 232 | . . 32 19 . 33 18 . 82 . 31 17 Core Hits 252 | . 2 30 29 . 37 27 . 75 . 48 4 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 2 . . 1 Critical Strikes 9 | . . . . . . . . 7 . 1 1 Burn 5 | . . . . . . . . 5 . . . Destroy 3 | . . . . . . . . 2 . . 1 Blast 1 | . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9768 | . 46 868 253 . 501 349 . 4440 . 2979 332 Guns 3291 | . . 142 253 . 422 349 . 1461 . 332 332 Cannons 568 | . . 365 . . . . . . . 203 . Explosions 5906 | . 46 358 . . 79 . . 2979 . 2444 . Melee . | . . . . . . . . . . . . Ramming 3 | . . 3 . . . . . . . . . Kinetic 1324 | . . . . . . . . 572 . 535 217 Thermal 2510 | . . 507 253 . 422 333 . 845 . 35 115 Explosive 4865 | . 46 358 . . 79 . . 2430 . 1952 . Electromagnetic 1066 | . . . . . . 16 . 593 . 457 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 2 2 4 . . . Average Corruption 3 | . . . . . . 1 2 3 . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 24 | . . . . . . 6 . 18 . . . Message Errors 5 | . . . . . . . . 5 . . . Matter Fused 4 | . . . . . . 1 . 3 . . . Heat Flow Errors 3 | . . . . . . 1 . 2 . . . Energy Discharges 2 | . . . . . . 1 . 1 . . . Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 5 | . . . . . . 2 . 3 . . . Data Loss (major) 3 | . . . . . . 1 . 2 . . . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 144 | . . . . . 9 . . 38 . 97 . Projectiles 17 | . . . . . . . . . . 17 . Explosions 127 | . . . . . 9 . . 38 . 80 . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 90 | . 26 31 . . . . . 26 . 7 . Shots 5 | . 1 1 . . . . . 2 . 1 . Rammed . | . . . . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . . Kicked 2 | . . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 250 | . 1 219 33 . 23 232 . 250 . 23 38 Average Temperature 59 | . 1 85 15 . 8 73 . 63 . 23 18 Received Heat Transfer 1545 | . 75 129 75 . 198 54 . 441 . 534 39 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . . . 3 . . . Parts Melted 9 | . . 1 . . 1 . . 6 . . 1 Heat Transferred 4638 | . . 809 320 . 525 356 . 2406 . . 222 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Maximum Alert Level 4 | . 1 2 . . 1 . . 4 2 3 . Low Security (%) 61 | . 97 55 100 100 72 100 . 45 . 36 . Level 1 12 | . 2 33 . . 27 . . 13 . 27 . Level 2 24 | . . 11 . . . . . 35 100 34 . Level 3 . | . . . . . . . . 2 . 2 . Level 4 1 | . . . . . . . . 3 . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1248 | . 208 501 195 82 239 189 . 1248 607 705 . Initial 607 | . . 66 195 41 17 85 . . 607 224 . Average 257 | . 81 194 129 34 123 140 . 346 533 342 . Influence Increases 5396 | . 245 625 111 81 372 434 . 2203 41 915 369 Destroy 0b10 Robot/C 2440 | . 80 320 60 20 180 180 . 980 . 360 260 Destroy 0b10 Robot/NC 235 | . 10 40 20 . 10 10 . 90 . 55 . Destroy Leader 482 | . 32 100 10 10 54 . . 212 . 34 30 Allied During Kill 845 | . 8 106 21 7 80 172 . 325 . 62 64 Trap Triggered on 0b10 40 | . . . . . . . . 10 20 10 . Successful Hack 148 | . 12 16 . 5 16 12 . 28 21 38 . Select Force Hacks 60 | . . . . . . 60 . . . . . Disable Machine 345 | . 30 30 . 30 30 . . 180 . 45 . Anti-Garrison Action 150 | . . . . . . . . 150 . . . Destroy Structure 456 | . 43 13 . 9 2 . . 213 . 176 . Lose Combat Pursuer 195 | . 30 . . . . . . 15 . 135 15 Influence Decreases 5030 | . 87 282 504 147 195 556 97 963 823 704 672 Entered New Map 1836 | . . 92 306 67 25 134 97 . 633 234 248 Time Decay 2043 | . 77 190 198 60 130 262 . 482 160 230 254 Lost Part 720 | . 10 . . 20 20 20 . 210 30 240 170 Lost Ally 181 | . . . . . 20 40 . 121 . . . Purge Threat 250 | . . . . . . 100 . 150 . . . Squads Dispatched 32 | . 1 3 . 2 6 . . 13 3 4 . Investigation 9 | . 1 . . 1 2 . . 3 1 1 . Extermination 2 | . . . . . . . . 2 . . . Reinforcement 11 | . . 3 . . 1 . . 5 1 1 . Assault 5 | . . . . . . . . 2 1 2 . Garrison 5 | . . . . 1 3 . . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . 2 . . . . . 2 . . . Haulers Reinforced 2 | . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Distress Signals 11 | . 2 4 . 1 1 . . 1 . 2 . Communications Jammed 12 | . . . . . . . . . . 12 . Distress Signals 12 | . . . . . . . . . . 12 . Times Spotted 156 | . 6 23 3 1 11 8 . 55 . 33 16 Peak Tracking Total 13 | . 6 5 3 1 4 6 . 9 . 13 5 Tactical Retreats 8 | . 1 . . . . . . 1 . 3 3 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Traps Triggered 6 | . 1 . . . . . . 4 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . 6 . . Reused 4 | . . . . . . . . 1 2 1 . Traps Extracted . | . . . . . . . . . . . . Installed 2 | . . . . . . . . 1 . 1 . Triggered 4 | . . . . . . . . 1 2 1 . Most Traps Carried 2 | . . . . . . . 2 2 1 1 . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Machines Disabled 25 | . 2 3 . 2 2 . . 13 . 3 . Max in Single Turn 4 | . 2 1 . 1 1 . . 4 . 1 . Garrison Access 2 | . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Machines Accessed 32 | . 3 2 . 2 5 6 1 7 3 3 . Terminals 22 | . 3 2 . 1 4 4 . 5 2 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . 1 . . . Recycling Units 5 | . . . . . . 2 . 1 1 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . Total Hacks 92 | . 10 11 . 8 12 14 1 18 7 11 . Successful 54 | . 3 7 . 7 10 8 1 7 5 6 . Failed 38 | . 7 4 . 1 2 6 . 11 2 5 . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 48 | . 5 8 . 3 7 4 . 13 3 5 . Terminals 75 | . 10 11 . 5 10 11 . 16 5 7 . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . . 3 . . . 1 . . . Recycling Units 8 | . . . . . . 3 . 1 2 2 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . . . 2 . Terminal Hacks 37 | . 2 6 . 3 9 5 1 5 3 3 . Part Schematic 3 | . . . . . 3 . . . . . . Robot Schematic 2 | . . . . . 1 1 . . . . . Robot Analysis 3 | . 1 1 . . . . . 1 . . . Prototype ID Bank 4 | . . 1 . . 1 2 . . . . . Open Door 1 | . . . . . 1 . . . . . . Branch Access Points 4 | . . 1 . 1 1 . . . . 1 . Terminal Index 1 | . . . . . . 1 . . . . . Recycling Unit Index 2 | . . . . . . . . 1 . 1 . Scanalyzer Index 1 | . 1 . . . . . . . . . . Alert Level 5 | . . 1 . . . . . 2 1 1 . Unreport Threat 2 | . . . . . . 1 . 1 . . . Locate Traps 2 | . . . . 1 . . . . 1 . . Reprogram Traps 1 | . . . . . . . . . 1 . . Dispatch Records 1 | . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . Hauler Manifests 2 | . . 1 . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . Repair 1 | . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 14 | . 1 1 . 2 1 2 . 2 2 3 . Terminals 6 | . 1 1 . 1 . . . 1 1 1 . Botnet 5 | . 1 1 . 1 . . . . 1 1 . Disrupt 1 | . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . . 1 . . . 1 1 1 . Patch 1 | . . . . 1 . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . Tunnel 2 | . . . . . . 2 . . . . . Fedlink 3 | . . . . . . . . 1 1 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . Broadcast 1 | . . . . . . . . . . 1 . Reprogram 1 | . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 3 2 . 2 5 4 . 6 2 2 . Full Trace Events 7 | . 1 . . . 1 3 . 2 . . . Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 1 1 . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . Time 32 | . . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 2 . 2 . Machine Destruction 4 | . . . . . . . . 2 . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 5 . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Total Allies 19 | . 1 . . . 13 5 . . . . . Largest Group 15 | . 1 1 1 1 13 15 15 12 1 1 1 Highest-Rated Group 299 | . 56 64 64 64 272 285 299 257 113 118 94 Highest-Rated Ally 118 | . 56 64 64 64 67 72 86 107 113 118 94 Total Orders . | . . . . . . . . . . . . Ally Attacks 270 | . 18 16 3 5 34 36 . 106 . 22 30 Total Damage 8105 | . 200 343 72 82 549 534 . 4399 . 836 1090 Kills 82 | . 5 11 1 1 5 7 . 31 . 8 13 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Active Infowar (turns) 1875 | . 43 254 . . . . . 598 325 420 235 Optics 356 | . . . . . . . . 215 141 . . Sensors 1631 | . 43 254 . . . . . 567 325 420 22 IFF 220 | . . . . . . . . 7 . . 213 Terrain 668 | . . . . . . . . 131 325 212 . Jamming 525 | . . . . . . . . . 184 341 . ECM 1 | . . . . . . . . . . . 1 Robot Analysis Total 3 | . 1 1 . . . . . 1 . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 74 | . . . . . . . . 50 13 11 . Items 74 | . . . . . . . . 50 13 11 . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Turns Passed 6113 | . 241 398 409 124 266 571 1389 1344 325 487 559 Spaces Moved 4159 | 1 170 196 294 60 135 286 718 1042 262 310 685 Core 2 | . . . . . . . . . . 2 . Treads . | . . . . . . . . . . . . Legs 1387 | 1 170 196 255 . 11 109 589 . . . 56 Wheels 2096 | . . . 39 60 124 177 129 1042 262 263 . Hover . | . . . . . . . . . . . . Flight 674 | . . . . . . . . . . 45 629 Fastest Speed 29 | 120 120 120 80 80 95 125 90 90 95 40 29 Average Speed 113 | 120 120 120 115 92 114 146 178 93 114 109 64 Slowest Speed 600 | 120 120 120 120 95 270 200 200 125 140 600 195 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . 6 . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 2 33 24 66 9 31 82 41 29 6 9 72 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 4 | . . . 1 . . 2 . . 1 . . Known Exits Taken 9 | . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 5 | . . . 1 . . . 2 . . . 2 Spaces Dug 9 | . . . . . . . . 9 . . . Terrain Destroyed 326 | . 50 14 . 9 1 . . 157 . 95 . Melee . | . . . . . . . . . . . . Projectile 20 | . . . . . . . . 17 . 3 . AOE 306 | . 50 14 . 9 1 . . 140 . 92 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Total 5192 | . 208 308 343 125 208 422 822 1298 286 410 762 Wait 486 | . 14 45 25 53 41 95 73 67 16 46 11 Move 4137 | . 169 195 293 59 134 285 717 1041 261 298 685 Hop 5 | . . . . . . . . . . 5 . Pick Up 59 | . 6 8 4 2 4 2 8 18 3 2 2 Fast Attach 54 | . 3 4 3 2 2 1 2 19 . 7 11 Attach 38 | . 1 . . 1 1 2 5 15 2 5 6 Detach 32 | . 3 2 . . 2 2 2 14 . 4 3 Swap 72 | . 2 14 . 5 4 1 9 27 3 6 1 Drop 70 | . 8 11 7 2 1 5 6 20 1 5 4 Fire 215 | . 2 27 11 1 19 9 . 76 . 31 39 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 2 | . . 2 . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 20 | . . . . . . 20 . . . . . Trap 2 | . . . . . . . . 1 . 1 . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 11) 135 | -10/Materials | Core integrity fell below 50% 242 | -10/Materials | Entered another Materials area 242 | -9/Materials | Evolved 2 slots: Utility x2 279 | -9/Materials | Identified exit to Mines 304 | -9/Materials | Build established: Mutant 640 | -9/Materials | Entered Mines 641 | -9/Mines | Learned location of Storage (-8) 780 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 781 | -9/Mines | Discovered new exit (range 5) 876 | -9/Mines | Learned Materials stockpile data 1038 | -9/Mines | Discovered new exit (range 6) 1045 | -9/Mines | Identified exit to Materials 1049 | -9/Mines | Entered Materials 1049 | -8/Materials | Evolved 2 slots: Utility x2 1076 | -8/Materials | Identified exit to Storage 1117 | -8/Materials | Repaired Cooling System 1135 | -8/Materials | Garrison activated, responded to threat 1173 | -8/Materials | Entered Storage 1188 | -8/Storage | Garrison activated, responded to threat 1303 | -8/Storage | Identified exit to Recycling 1322 | -8/Storage | Garrison activated, responded to threat 1350 | -8/Storage | Build established: Hacker-Mutant 1382 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1403 | -8/Storage | Used back door to open Recycling access 1439 | -8/Storage | Entered Recycling 1439 | -8/Recycling | Accompanied by 11 allies 1662 | -8/Recycling | Build established: Commander-Mutant 1665 | -8/Recycling | Discovered new exit (range 14) 1901 | -8/Recycling | Scanned before Scraplab entrance 1958 | -8/Recycling | Entered Scraplab 1969 | -8/Recycling | Discovered new exit (range 2) 1969 | -8/Recycling | Identified exit to Scraptown 2010 | -8/Recycling | Entered Scraptown 2010 | -8/Scraptown | Accompanied by 14 allies 2018 | -8/Scraptown | System corruption cleaned by C-Scrubber 2148 | -8/Scraptown | Visited UFD Registry 2148 | -8/Scraptown | Registered with UFD as "Technoranger" 2214 | -8/Scraptown | Visited Modified Component R&D 2300 | -8/Scraptown | Visited Infowarlord's Domain 2376 | -8/Scraptown | Visited Junk Repository 2492 | -8/Scraptown | Visited Curators Association 2550 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2558 | -8/Scraptown | Found DCF Scrap (30 items) 2700 | -8/Scraptown | Visited Science Guys 2821 | -8/Scraptown | Visited Research Penetration Think Tank 3057 | -8/Scraptown | Visited Scrap Suit Storage 3066 | -8/Scraptown | Found Scrap Suit 3306 | -8/Scraptown | Met Optimus 3306 | -8/Scraptown | Accepted into 0bPrime 3357 | -8/Scraptown | Discovered new exit (range 5) 3360 | -8/Scraptown | Identified exit to Factory 3399 | -8/Scraptown | Entered Factory 3399 | -6/Factory | Accompanied by 11 allies 3399 | -6/Factory | Evolved 4 slots: Utility x4 3499 | -6/Factory | Lost 9 allies 3537 | -6/Factory | Lost 3 parts (3u) 3670 | -6/Factory | Discovered new exit (range 4) 3673 | -6/Factory | Identified exit to Factory 3889 | -6/Factory | Build established: Hacker-Mutant 4075 | -6/Factory | Discovered new exit (range 7) 4435 | -6/Factory | Core integrity fell below 50% 4477 | -6/Factory | Lost 4 parts (1p2u1w) 4574 | -6/Factory | Discovered exit to Factory (range 13) 4649 | -6/Factory | Loaded intel: 8 recycling unit locations 4658 | -6/Factory | Garrison activated, responded to threat 4676 | -6/Factory | Cargo convoy interrupted 4742 | -6/Factory | Build established: Scavenger-Skirmisher 4743 | -6/Factory | Entered another Factory area 4743 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4812 | -5/Factory | Loaded intel: 8 recycling unit locations 4812 | -5/Factory | Learned location of Protoforge (-3) 4955 | -5/Factory | Discovered new exit (range 15) 5024 | -5/Factory | Identified exit to Factory 5043 | -5/Factory | First assault squad dispatched 5068 | -5/Factory | Entered another Factory area 5068 | -4/Factory | Evolved 2 slots: Propulsion x2 5297 | -4/Factory | Identified exit to Upper Caves 5297 | -4/Factory | Identified exit to Armory 5341 | -4/Factory | Loaded intel: 8 recycling unit locations 5415 | -4/Factory | Lost 5 parts (1p3n1u) 5499 | -4/Factory | Core integrity fell below 50% 5528 | -4/Factory | Lost 6 parts (1p2n2u1w) 5555 | -4/Factory | Entered Upper Caves 5635 | -4/Upper Caves | Core integrity fell below 20% 5651 | -4/Upper Caves | Lost 6 parts (1p2n3u) 5734 | -4/Upper Caves | Learned Research stockpile data 5858 | -4/Upper Caves | Lost 3 parts (1p1n1u) 5878 | -4/Upper Caves | Ambushed by wild Derelicts 6114 | -4/Upper Caves | Destroyed by AL-46M(g) with Heavy Beamcaster Last Messages --------------- 05995_ Player 2 attaches Adv. Heat Sink. Player 2: "Have an extra propulsion unit?" 05998_ Player 2 attaches Flexi-carbon Leg. 05998_ Acquired 7 matter. 05998_ Acquired 62 matter. 06003_ Player 2 attaches Flexi-carbon Leg. 06004_ Acquired 10 matter. 06004_ Acquired Flexi-carbon Leg. 06007_ Acquired Hvy. Beamcaster. Player 2: "Could I borrow your Adv. Terrain Scan Processor when you're done with it?" 06016_ Acquired Neutrino Core. 06021_ Acquired Adv. Heat Sink. 06025_ Dropped Autogun. 06025_ Acquired Hvy. Beamcaster. 06027_ Acquired 26 matter. 06032_ Acquired 34 matter. 06050_ Player 2 attaches Particle Gun. 06059_ Player 2 acquires Particle Gun. 06062_ Player 2 acquires Autogun. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ????????????????????????# g ?????????????????????# | | #######?###??????####???#@##########?????????????# | | # ## ##????## ##??## # ##???????????## | | #?##?# #??### ##?????????## | | # ### ### ## ##?# #?????????# | | ###?# ## ### #?????????# | | ???## ## #?????????# | | ???# ## #########?## | | ??## ### #??## | | ?## #####?## #???? | | ?# ##?????#### #### ###?# ####? | | ?# #????????## ##??## ### #??## ## ## | | ?# #?????????# ####??###?# #?## # | | ## ######????## #??????# ## #?# | | # ###### #??????# ## #?#### | | #??????# #?#### ## | | ## ## ###????# ### ## | | ### #### #????# ##" #? | | ###### ##??## ##????# ### ## | | # ##??## ##????# ##?????# % % | | # #???####?????# #####??## %! # | | ## ##????????????# # ##??### # ##### | | ?##### ##???####?????# #????#### #???#### | | ?????# ##??# ##???## ###??????## #??###?## | | ?????# ##?# ##### ##???????## ###? ##?### | | ?????# #??# ###???????## ## # ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 315 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 600 Resistance: TH 30 Propulsion Shielding 33 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 64 Targeting Accuracy 10 Target Analysis 5 Particle Charging 20 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- Gauss Rifle | -8/Storage | Hacked Particle Charger | -8/Storage | Hacked Adv. Terrain Scanner | -8/Storage | Hacked Robot Schematics ------------------ M-14 Sweeper | -8/Storage | Hacked B-36 Bruiser | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Cooling System | 20% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Slots Evolved 12 | . 2 . 2 . . . 4 2 2 . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . Utility 9 | . 2 . 2 . . . 2 2 1 . . Weapon 2 | . . . . . . . 2 . . . . Parts Attached 97 | . 10 14 2 . 3 2 5 30 6 9 16 Parts Lost 28 | . 1 . . 2 . . . 5 1 11 8 Damage Taken 4575 | . 460 72 32 223 47 39 . 1508 227 1158 809 Core 897 | . 110 . 10 31 . 14 . 229 114 189 200 Player 2/Cogmind (%) 37 | . 58 . 31 100 . 15 . 34 70 25 49 Absorbed by Shields 186 | . . . . . . . . . . 126 60 Damage Inflicted 6689 | . 200 343 72 82 248 125 . 3693 . 836 1090 Player 2/Cogmind (%) 40 | . 81 28 22 100 33 26 . 45 . 21 76 Combat Hostiles Destroyed 57 | . 3 7 1 1 2 4 . 21 . 5 13 Player 2/Cogmind (%) 47 | . 75 43 33 100 25 57 . 45 . 27 81 Game ------ Seed GravjetBarrageBrace Manual? 0 Play Time 00:53:21 Cumulative 1022.6 hours Start 2025.05.07 @ 16:58:46 End 2025.05.07 @ 17:54:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 1252 Rogue 970 Adventurer 124 Explorer 158 Win Type - Total 44 Types 31/0/8/3/1/0/0/1/0/0 Lore% 91 Gallery% 85 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a6f1de7-7b2e-40b4-bfb4-f29065cb9d42