Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.21 @ 19:40:27 Player: Wicz Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (578) 578 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2483 Bonus ------- None Cogmind --------- Core Integrity 445/550 Matter 125/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Small Storage Unit Signal Interpreter ECM Suite > --- WEAPON (3) ------- Advanced Beam Cannon Hammer > --- INVENTORY (8) ---- Ion Engine Light Nuclear Core Authchip [R/Combat] EM Pulse Gun Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter ECM Suite > --- WEAPON ----------- Advanced Beam Cannon Heavy Particle Cannon Hammer > --- INVENTORY -------- Ion Engine Light Nuclear Core Authchip [R/Combat] EM Pulse Gun Light Assault Rifle Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Weapon Hammer Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Parts Attached 21 | 6 1 2 4 8 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . . 2 Treads 2 | 2 . . . . Leg 2 | . . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 1 1 . Device 1 | . . . 1 . Storage 1 | 1 . . . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 . 1 3 6 Energy Gun 1 | 1 . . . . Energy Cannon 4 | . . . 1 3 Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon . | . . . . . Launcher 3 | . . . 1 2 Special Weapon . | . . . . . Impact Weapon 2 | . . 1 . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 6 | . . 1 . 5 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 1 | . . 1 . . Weapon 2 | . . . . 2 Highest Loss Streak 5 | . . 1 . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 92 98 87 72 Engine 12 | . 14 14 11 7 Treads 22 | . 28 28 22 . Leg 1 | . . . . 15 Device 5 | . . . 10 9 Storage 12 | . 14 14 11 9 Processor 10 | . 7 12 11 9 Energy Gun 7 | . 14 14 . . Energy Cannon 4 | . . . 8 13 Ballistic Gun 3 | . 14 1 . . Impact Weapon 9 | . . 12 11 7 Naked Turns . | . . . . . Heaviest Build 25 | 13 13 14 18 25 Greatest Support 40 | 40 40 40 40 20 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 5 8 8 8 8 Most Carried 8 | 4 6 7 8 8 Average Carried 5 | 1 4 6 7 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 3 5 6 8 5 Class Distribution -------------------- 96% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 320 | 96 . 194 30 . Remotely . | . . . . . Salvage Created 623 | . . 273 103 247 Parts 35 | . . 13 8 14 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 12 | . . 4 3 5 Melee 3 | . . 1 . 2 Guns 3 | . . 3 . . Cannons 3 | . . . 1 2 AOE 2 | . . . 1 1 Classes Destroyed 8 | . . 3 2 3 Tunneler 1 | . . 1 . . Hauler 1 | . . . . 1 Recycler 1 | . . 1 . . Watcher 2 | . . . 2 . Swarmer 1 | . . . . 1 Grunt 7 | . . 4 1 2 Brawler 1 | . . . . 1 Sentry 3 | . . . 2 1 Best Kill Streak 5 | . . 3 2 5 Combat Bots Only 4 | . . 2 2 4 Max Kills in Single Turn 2 | . . 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 106 | . . 26 28 52 Missed 29 | . . 6 10 13 Damage Taken 1186 | . . 257 257 672 Core 204 | . . 57 42 105 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 . 77 89 . Volleys Fired 38 | . . 21 12 5 Largest 3 | . . 1 1 3 Hottest 173 | . . 40 68 173 Shots Fired 43 | . . 21 12 10 Gun 21 | . . 21 . . Cannon 11 | . . . 3 8 Launcher 11 | . . . 9 2 Special . | . . . . . Kinetic . | . . . . . Thermal 11 | . . . 3 8 Explosive 11 | . . . 9 2 Electromagnetic 21 | . . 21 . . Robot Hit Streak 10 | . . 3 6 10 Robot Miss Streak 4 | . . 4 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 45 | . . 14 21 10 Core Hits 25 | . . 8 9 8 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 4 | . . 1 2 1 Smash 4 | . . 1 2 1 Melee Attacks 22 | . . 5 14 3 Impact 22 | . . 5 14 3 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . 2 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1226 | . . 369 502 355 Guns 160 | . . 160 . . Cannons 172 | . . . 40 132 Explosions 417 | . . 40 219 158 Melee 477 | . . 169 243 65 Ramming . | . . . . . Kinetic . | . . . . . Thermal 212 | . . 40 40 132 Explosive 377 | . . . 219 158 Electromagnetic 160 | . . 160 . . Impact 477 | . . 169 243 65 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 77 | . . 33 18 26 Projectiles . | . . . . . Explosions . | . . . . . Melee 77 | . . 33 18 26 Knockbacks 2 | . . 1 . 1 Impact 2 | . . 1 . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 155 | . . 26 9 120 Shots 5 | . . 1 1 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 255 | . . 72 44 255 Average Temperature 54 | . . 33 16 93 Received Heat Transfer 492 | . . 132 36 324 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 2 . . Impact Corruptions 4 | . . 1 2 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 346 | . . 50 74 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 319 | . . 121 264 319 Initial 111 | . . . 46 111 Average 78 | . . 69 99 203 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 91 | 100 100 100 92 48 Level 1 8 | . . . 7 51 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 2 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . . . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . . 5 12 11 Peak Tracking Total 9 | . . 2 4 9 Tactical Retreats 5 | . . 1 3 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 6 | . . . 2 4 Max in Single Turn 4 | . . . 1 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . . 1 . Successful . | . . . . . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 852 | 65 136 262 290 99 Spaces Moved 399 | 39 83 121 116 40 Core 10 | 10 . . . . Treads 349 | 29 83 121 116 . Legs 40 | . . . . 40 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 120 Average Speed 155 | 131 160 160 160 139 Slowest Speed 190 | 160 160 160 160 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 26 38 17 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 110 | . . 6 53 51 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 109 | . . 6 53 50 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 549 | 53 86 159 183 68 Wait 51 | . . 9 35 7 Move 395 | 38 82 120 115 40 Hop . | . . . . . Pick Up 18 | 9 3 2 3 1 Fast Attach . | . . . . . Attach 13 | 6 1 1 1 4 Detach 2 | . . . . 2 Swap 8 | . . 1 3 4 Drop 2 | . . . . 2 Fire 38 | . . 21 12 5 Melee 22 | . . 5 14 3 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 8) 202 | -10/Materials | Entered Mines 289 | -10/Mines | Learned 2 Materials zone layouts 303 | -10/Mines | Build established: Mutant 438 | -10/Mines | Discovered new exit (range 5) 446 | -10/Mines | Identified exit to Materials 464 | -10/Mines | Entered Materials 464 | -9/Materials | Evolved 2 slots: Utility x2 711 | -9/Materials | Discovered new exit (range 15) 753 | -9/Materials | Identified exit to Materials 754 | -9/Materials | Entered another Materials area 754 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 853 | -8/Materials | Self-destructed Last Messages --------------- 00830_ Grenade Launcher destroyed. 00832_ Critical hit (Burn: +37). 00832_ Ion Engine destroyed. 00834_ Critical hit (Burn: +37). 00837_ Lgt. Nuclear Core melted. 00837_ G-47 Trooper destroyed. 00839_ Critical hit (Burn: +37). 00839_ Aluminum Leg destroyed. 00840_ G-47 Trooper suffers critical hit (Smash). 00840_ Destroyed Aluminum Leg. 00840_ G-47 Trooper system corrupted by crushing effect. 00840_ G-47 Trooper destroyed. 00841_ Overheating: Energy bleed (-1). 00844_ G-47 Trooper knocked back. 00847_ S-10 Pest destroyed. 00847_ Aluminum Leg destroyed. 00850_ Hvy. Particle Cannon destroyed. 00850_ M-13 Machinist repairs Imp. Heat Sink. 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