Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.10 @ 20:35:44 Player: jam Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (67) 67 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 512 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 392/400 Energy 250/250 System Corruption 7% Temperature Cool (6) Movement Hovering (80) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Combat Airjet > --- UTILITY (2) ------ Medium Matter Pod Structural Scanner > --- WEAPON (2) ------- EM Pulse Gun Light Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Aluminum Leg Aluminum Leg Medium Matter Pod (100) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Combat Airjet > --- UTILITY ---------- Medium Matter Pod Launcher Guidance Computer > --- WEAPON ----------- Mining Laser Mining Laser > --- INVENTORY -------- Light Treads Medium Matter Pod [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Launcher Guidance Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | 21 8 . Power 5 | 3 2 . Engine 5 | 3 2 . Core . | . . . Reactor . | . . . Propulsion 8 | 7 1 . Treads 2 | 2 . . Leg 3 | 2 1 . Wheel 2 | 2 . . Hover 1 | 1 . . Flight . | . . . Utility 8 | 6 2 . Device 5 | 3 2 . Storage 2 | 2 . . Processor 1 | 1 . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 5 3 . Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | 2 . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | 1 . . System Corruption 2 | 2 . . Parts Lost 11 | 9 2 . Power 2 | 2 . . Propulsion 2 | 2 . . Utility 2 | 2 . . Weapon 5 | 3 2 . Highest Loss Streak 5 | 5 2 . To Critical Strikes . | . . . Average Backups 4 | 4 3 4 Power . | . . 1 Propulsion 1 | 1 1 2 Utility . | . 1 1 Weapon . | . . . Tool/Special . | . . . Unused Backups 3 | . . 3 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 83 | . 82 85 Engine 14 | . 14 14 Hover 14 | . 14 14 Device 10 | . 8 14 Storage 14 | . 14 14 Processor 2 | . 4 . Energy Gun 6 | . 2 14 Ballistic Gun 16 | . 18 14 Special Weapon 2 | . 4 . Peak Build Rating 14 | 14 13 10 Average Rating 7 | 7 10 10 On Entrance 7 | . 13 10 Avg Prop Armor Cover (%) 6 | 6 . . Naked Turns . | . . . Heaviest Build 14 | 14 11 11 Greatest Support 40 | 40 12 12 Greatest Overweight (x) 3 | 3 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 5 5 Average Capacity 7 | 7 5 5 Most Carried 5 | 5 5 5 Average Carried 4 | 4 3 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 2 5 4 Class Distribution -------------------- 96% | Scavenger-Mutant 3% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 896 | 775 86 35 Remotely . | . . . Salvage Created 296 | 206 64 26 Parts 22 | 8 13 1 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 15 | 12 3 . Guns 12 | 10 2 . Cannons 3 | 2 1 . Classes Destroyed 6 | 3 3 . Worker 2 | 1 . 1 Builder 1 | . 1 . Tunneler 2 | 2 . . Watcher 1 | . 1 . Swarmer 3 | . 3 . Assembled 12 | 12 . . Best Kill Streak 5 | 5 4 1 Combat Bots Only 5 | 5 3 . Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 109 | 66 35 8 Missed 25 | 14 6 5 Hits 84 | 52 29 3 Melee 10 | 10 . . Projectile 74 | 42 29 3 Critical Strikes 3 | . 3 . Damage Taken 1200 | 883 285 32 Core 256 | 140 96 20 Absorbed by Shields . | . . . Core Remaining (%) 44 | 44 . . Volleys Fired 64 | 47 15 2 Largest 2 | 2 2 2 Hottest 200 | 200 100 60 Shots Fired 116 | 90 21 5 Gun 110 | 86 19 5 Cannon . | . . . Launcher . | . . . Special 6 | 4 2 . Kinetic 63 | 41 19 3 Thermal 32 | 30 2 . Explosive . | . . . Electromagnetic 21 | 19 . 2 Robot Hit Streak 6 | 6 3 4 Robot Miss Streak 4 | 4 2 1 Penetration Max . | . . . Secondary Targets 5 | 4 1 . Max Gunslinging Chain 1 | 1 1 . Shots Hit Robots 68 | 51 13 4 Core Hits 38 | 28 9 1 Critical Kills . | . . . Critical Parts Destroyed 1 | 1 . . Critical Strikes 2 | 2 . . Burn 1 | 1 . . Destroy 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 795 | 605 138 52 Guns 723 | 557 114 52 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 301 | 162 114 25 Thermal 284 | 260 24 . Explosive . | . . . Electromagnetic 210 | 183 . 27 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 7 | 7 7 7 Average Corruption 2 | 2 7 7 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 63 | 53 5 5 Message Errors 10 | 10 . . Matter Fused 19 | 15 1 3 Heat Flow Errors 10 | 7 3 . Energy Discharges 10 | 9 . 1 Parts Rejected 1 | 1 . . Parts Fused 2 | 2 . . Data Loss (minor) 5 | 5 . . Data Loss (major) 1 | 1 . . Misfires 2 | . 1 1 Alerts 2 | 2 . . Weapon Failures 1 | 1 . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 410 | 410 278 26 Average Temperature 102 | 99 127 11 Received Heat Transfer 327 | 240 69 18 Effects 8 | 8 . . Shutdowns 1 | 1 . . Energy Bleed 1 | 1 . . Matter Decay 1 | 1 . . Short Circuit 1 | 1 . . Damage (minor) 1 | 1 . . Damage (major) 3 | 3 . . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | 1 . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 853 | 803 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 74 | 5 74 21 Initial 21 | . . 21 Average 2 | . 32 4 Influence Increases 194 | 15 174 5 Destroy 0b10 Robot/C 60 | . 60 . Destroy 0b10 Robot/NC 30 | 15 10 5 Destroy Leader 12 | . 12 . Successful Hack 16 | . 16 . Destroy Structure 1 | . 1 . Partial Spotted 15 | . 15 . Lose Combat Pursuer 60 | . 60 . Influence Decreases 194 | 15 120 59 Entered New Map 33 | . . 33 Time Decay 146 | 10 110 26 Lost Part 15 | 5 10 . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | 16 11 2 Peak Tracking Total 8 | 6 8 2 Tactical Retreats 4 | 2 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed 1 | . . 1 Triggered . | . . . Most Traps Carried 1 | . . 1 Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 2 | . 2 . Failed 8 | . 8 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Recall Investigation 1 | . 1 . Recall Reinforcements 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 3647 | 3348 165 134 Terrain 134 | 132 2 . Structural 297 | . 163 134 Seismic 3216 | 3216 . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 4077 | 3702 241 134 Spaces Moved 1185 | 793 236 156 Core 25 | 25 . . Treads 541 | 541 . . Legs 4 | 4 . . Wheels 49 | 49 . . Hover 566 | 174 236 156 Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 117 | 135 80 80 Slowest Speed 200 | 200 80 80 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 64 | 101 48 45 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 3 | 2 1 . Melee . | . . . Projectile 3 | 2 1 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 3749 | 3320 267 162 Wait 2450 | 2450 . . Move 1183 | 792 235 156 Hop . | . . . Pick Up 10 | 7 2 1 Fast Attach 22 | 16 6 . Attach 5 | 5 . . Detach 2 | . 2 . Swap 2 | . 2 . Drop 10 | 3 5 2 Fire 64 | 47 15 2 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 1 | . . 1 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 3140 | -11/Scrapyard | Assembled infested the area 3448 | -11/Scrapyard | Core integrity fell below 50% 3478 | -11/Scrapyard | Released all parts (2) 3507 | -11/Scrapyard | Lost 5 parts (1p1n1u2w) 3703 | -11/Scrapyard | Entered Materials 3704 | -10/Materials | Build established: Scavenger-Mutant 3753 | -10/Materials | Core integrity fell below 20% 3798 | -10/Materials | Discovered new exit (range 14) 3845 | -10/Materials | Discovered new exit (range 12) 3927 | -10/Materials | Discovered new exit (range 7) 3944 | -10/Materials | Entered Mines 3991 | -10/Mines | Discovered new exit (range 6) 4065 | -10/Mines | Found a hidden stash of uninstalled traps 4078 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 03991_ Found 53 Matter. 03991_ EXIT=FOUND 03992_ Acquired 29 matter. 03998_ System corrupted: Matter fused (-6). 04009_ Acquired 6 matter. 04025_ System corrupted: Energy discharge (-65). 04048_ K-01 Serf collects debris. 04052_ System corrupted: Matter fused (-5). 04055_ K-01 Serf collects debris. 04063_ K-01 Serf destroyed. 04065_ A stash of uninstalled traps is collected here! 04066_ Dropped Lgt. Assault Rifle. 04067_ Acquired Shock Trap. 04071_ R-06 Scavenger collects Lgt. Assault Rifle. 04074_ R-06 Scavenger collects Lgt. Ion Engine. 04075_ Dropped Shock Trap. 04075_ Installed Shock Trap. 04076_ System corrupted: FCS attempts to trigger Lgt. Assault Rifle. 04076_ System corrupted: Lgt. Assault Rifle misfires. Map ----- +----------------------------------------------------+ | ????????????????????????????????## ###????? | | ????????????????????????????????###### ###????? | | ???????????????????????????????####### ##????? | | ???????????????????????????? ######## ##????? | | ???????????????????????????###### ###????? | | ??????????????????????????#### ####????? | | ????????????????? ????##### ####?????? | | ?????????????????## ???##### ####??##### | | ?????????????????## ???### ###?####### | | ????????????????### #### ### ####### | | ????????????????### #### """ #### ##### | | ?????????????##### ## """ ###### | | ???????? ? #### """ ####### | | ??????? ##??### | | ???????## ###???### | | ???????## # ########## ###???#### | | ???????## ############### ##?????#### #### | | ???????## ##?????????##### ###??????##### #### | | ???????## ???????????### ####??????#### ##?? | | ???????## ????????????## ###????????## ##?? | | ???????### ##?????????### ##????????## ##?? | | ????????## #######????### ##????????## ##?? | | ????????### ############ ##????????## ##?? | | ????####### g ######## ###????????## ##?? | | ????####### &%g #### ######????????## ##?? | | ????## r ^ @ #####???????#### ##?? | | ????## & #######??????????#### ##?? | | ????## #### ########??????????## [ ##?? | | ????## ###### ####???????????????##%#####?? | | ?????????##### ###???????????????### #####?? | | ???????????### ###?????????????#### ###??? | | ??????????### ###????????????### ###?? | | ??????????## ###???????????## ###?? | | ??????????## ##???????????## < #### | | ?????????? ##???????????### #### | | ????????? ###??????????##### ## | | ????????? ### ## ##???????????######## ## | | ????????? ########## ?????????????###### ## | | ???????????######### ???????????????????## ## | | ???????????????????? ?????????????????????## ## | | ???????????????????? ???????????????????????## ## | | ?????????????????????????????????????????????## ## | | ?????????????????????????????????????????????## ## | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 49 Launcher Accuracy 20 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Curiosity Killed The Cat Challenges ------------ None Game ------ Seed TimingLightningMeganuke Manual? 0 Play Time 00:12:55 Cumulative 24.9 hours Start 2026.01.10 @ 12:23:59 End 2026.01.10 @ 20:35:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 43 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 26 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 65x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73e94818-96d1-4b4f-9f0a-615adb65a3f8