Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 21:23:54 Player: Bace Troncons Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (74) 370 Value Destroyed (1572) 1572 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (121) 121 TOTAL SCORE: 3243 Bonus ------- High Alert Combat Kills 121 Cogmind --------- Core Integrity 0/400 Matter 10/300 Energy 243/280 System Corruption 19% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (15) --- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Weight Redist. System Sensor Array Transport Network Coupler Improved Targeting Computer Improved EM Shotgun Assault Rifle Missile Launcher Missile Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Terrain Scan Processor Improved Propulsion Shielding > --- WEAPON ----------- Missile Launcher Heavy Flail > --- INVENTORY -------- Reinforced Ion Engine Reinforced Ion Engine Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Weight Redist. System Transport Network Coupler Improved Targeting Computer Recoil Stabilizer Assault Rifle Missile Launcher Datajack Heavy Flail [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Mining Claw Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 57 | 7 15 33 2 Power 9 | 1 3 4 1 Engine 7 | 1 1 4 1 Core 2 | . 2 . . Reactor . | . . . . Propulsion 11 | 3 2 6 . Treads 2 | 2 . . . Leg 9 | 1 2 6 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 4 7 . Device 6 | . 1 5 . Storage 2 | 1 1 . . Processor 2 | . 1 1 . Hackware 1 | . 1 . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 25 | 2 6 16 1 Energy Gun . | . . . . Energy Cannon 2 | . 2 . . Ballistic Gun 7 | 2 . 5 . Ballistic Cannon 1 | . . 1 . Launcher 8 | . 2 6 . Special Weapon . | . . . . Impact Weapon 2 | . . 2 . Slashing Weapon 3 | . 2 1 . Piercing Weapon . | . . . . Special Melee Weapon 2 | . . 1 1 Unidentified Prototypes . | . . . . Parts Lost 15 | . 3 8 4 Power 4 | . 1 2 1 Propulsion 3 | . 1 2 . Utility 5 | . . 3 2 Weapon 3 | . 1 1 1 Highest Loss Streak 4 | . 2 4 4 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 92 | . 94 92 92 Engine 7 | . 6 7 9 Core 3 | . 7 1 . Treads 1 | . 4 . . Leg 21 | . 22 21 22 Device 11 | . 2 16 17 Storage 12 | . 14 11 11 Processor 6 | . 4 8 11 Hackware 2 | . 5 . . Protection 1 | . . 3 . Energy Cannon 4 | . 10 . . Ballistic Gun 3 | . 4 2 . Launcher 4 | . 7 3 10 Impact Weapon 5 | . . 8 11 Slashing Weapon 5 | . 4 6 . Naked Turns . | . . . . Heaviest Build 42 | 13 32 42 41 Greatest Support 40 | 20 40 26 26 Greatest Overweight (x) 3 | . 1 3 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 12 15 15 Most Carried 15 | 5 12 15 15 Average Carried 11 | 3 9 13 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 12 15 14 Class Distribution -------------------- 85% | Mutant 8% | Infiltrator-Mutant 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Assassin | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1244 | 206 404 634 . Remotely . | . . . . Salvage Created 1726 | . 717 988 21 Parts 110 | . 54 52 4 Haulers Intercepted 5 | . 1 4 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 46 | . 13 27 6 Melee 9 | . 2 7 . Guns 3 | . 3 . . Cannons 5 | . 5 . . AOE 25 | . 3 16 6 Classes Destroyed 12 | . 8 4 . Worker 7 | . 3 3 1 Builder 2 | . 2 . . Tunneler 1 | . 1 . . Hauler 5 | . 1 4 . Operator 5 | . 2 3 . Watcher 8 | . 3 5 . Swarmer 18 | . 6 6 6 Grunt 19 | . 7 12 . Brawler 1 | . . 1 . Duelist 1 | . . 1 . Protector 1 | . . 1 . Sentry 6 | . . 6 . Best Kill Streak 9 | . 9 7 7 Combat Bots Only 6 | . 3 5 6 Max Kills in Single Turn 4 | . 4 3 2 Gunslinging . | . . . . Exploded 3 | . 1 3 2 Melee 1 | . 1 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 212 | . 68 111 33 Missed 71 | . 22 37 12 Damage Taken 2515 | . 838 1232 445 Core 510 | . 108 261 141 Absorbed by Shields . | . . . . Redirected to Shielding 116 | . . 116 . Regen/Repaired (Parts) 28 | . 11 17 . Core Remaining (%) 78 | 100 56 . . Volleys Fired 95 | . 59 31 5 Largest 2 | . 2 1 1 Hottest 93 | . 93 36 36 Shots Fired 104 | . 66 33 5 Gun 22 | . 20 2 . Cannon 27 | . 27 . . Launcher 55 | . 19 31 5 Special . | . . . . Kinetic 22 | . 20 2 . Thermal 27 | . 27 . . Explosive 36 | . . 31 5 Electromagnetic 19 | . 19 . . Robot Hit Streak 12 | . 12 12 6 Robot Miss Streak 2 | . 2 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 111 | . 40 63 8 Core Hits 84 | . 30 46 8 Critical Kills . | . . . . Critical Parts Destroyed 4 | . . 4 . Critical Strikes 4 | . . 4 . Smash 4 | . . 4 . Melee Attacks 91 | . 12 70 9 Impact 37 | . . 29 8 Slashing 49 | . 12 37 . Piercing . | . . . . Sneak Attacks 8 | . 1 7 . Combat Hostiles 1 | . . 1 . Follow-up Attacks 6 | . . 6 . Damage Inflicted 4853 | . 1236 2964 653 Guns 128 | . 128 . . Cannons 332 | . 332 . . Explosions 3031 | . 633 1892 506 Melee 1360 | . 143 1070 147 Ramming 2 | . . 2 . Kinetic 128 | . 128 . . Thermal 429 | . 429 . . Explosive 2398 | . . 1892 506 Electromagnetic 536 | . 536 . . Impact 770 | . . 623 147 Slashing 590 | . 143 447 . Piercing . | . . . . Highest Corruption 19 | . 8 7 19 Average Corruption 7 | . 7 6 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 119 | . 50 65 4 Message Errors 32 | . 15 16 1 Matter Fused 32 | . 12 19 1 Heat Flow Errors 7 | . 3 3 1 Energy Discharges 13 | . 5 8 . Parts Rejected 4 | . 1 3 . Data Loss (minor) 19 | . 6 12 1 Data Loss (major) 4 | . 4 . . Misfires 3 | . 1 2 . Alerts 4 | . 2 2 . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 458 | . 13 388 57 Projectiles 13 | . 13 . . Explosions 114 | . . 57 57 Melee 331 | . . 331 . Knockbacks 3 | . . 3 . Impact 3 | . . 3 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 215 | . 62 54 99 Shots 9 | . 6 1 2 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 255 | . 204 193 255 Average Temperature 74 | . 76 56 117 Received Heat Transfer 504 | . 123 327 54 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 15 | . 1 14 . Impact Corruptions 16 | . . 16 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 903 | . 903 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 3 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 824 | . 198 824 506 Initial 321 | . . 21 321 Average 193 | . 66 271 375 Maximum Alert Level 3 | . . 3 2 Low Security (%) 71 | 100 100 55 . Level 1 15 | . . 23 68 Level 2 5 | . . 7 31 Level 3 8 | . . 13 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 3 5 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 5 | . 2 3 . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 75 | . 25 42 8 Peak Tracking Total 6 | . 4 6 6 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 4 | . 3 1 . Indirectly 2 | . 2 . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 12 | . . 12 . Reused 6 | . . 6 . Traps Extracted . | . . . . Installed . | . . . . Triggered 6 | . . 6 . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 13 | . 4 8 1 Max in Single Turn 2 | . 2 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 14 | . 4 10 . Terminals 10 | . 2 8 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 39 | . 10 29 . Successful 18 | . 5 13 . Failed 21 | . 5 16 . Catastrophic 5 | . 3 2 . Database Lockouts . | . . . . Manual 9 | . 1 8 . Terminals 31 | . 6 25 . Fabricators . | . . . . Repair Stations 5 | . 2 3 . Recycling Units 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 2 11 . Record 1 | . 1 . . Robot Analysis 2 | . . 2 . Prototype ID Bank 3 | . 1 2 . Emergency Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Locate Traps 2 | . . 2 . Reprogram Traps 2 | . . 2 . Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 2 . Scan Component 2 | . 1 1 . Repair 2 | . 1 1 . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 13 | . 4 9 . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 62 | . 36 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked 2 | . . 1 1 Non-combat 1 | . . 1 . Combat 1 | . . . 1 Robot Hacks Applied 4 | . . 3 1 parse_system 2 | . . 1 1 no_distress 1 | . . 1 . check_alert 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total 2 | . . 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 4084 | 75 1520 2364 125 Spaces Moved 1808 | 40 714 1010 44 Core 5 | 5 . . . Treads 190 | 35 155 . . Legs 1613 | . 559 1010 44 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 190 Average Speed 182 | 146 174 189 190 Slowest Speed 330 | 160 190 330 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | . 1 1 . Exploration Rate (%) 42 | 4 74 73 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 45 | . 7 25 13 Terrain Destroyed 284 | . 13 216 55 Melee 15 | . 5 10 . Projectile . | . . . . AOE 269 | . 8 206 55 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 2349 | 57 899 1326 67 Wait 188 | . 62 119 7 Move 1805 | 39 713 1009 44 Hop . | . . . . Pick Up 79 | 10 26 43 . Fast Attach . | . . . . Attach 33 | 7 6 19 1 Detach 4 | 1 1 2 . Swap 24 | . 9 14 1 Drop 37 | . 11 26 . Fire 95 | . 59 31 5 Melee 83 | . 12 62 9 Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Crushed by falling debris 312 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 16) 753 | -10/Materials | Identified exit to Mines 1127 | -10/Materials | Discovered new exit (range 15) 1472 | -10/Materials | Repaired Corrupted Transport Network Coupler 1550 | -10/Materials | Discovered new exit (range 15) 1596 | -10/Materials | Entered another Materials area 1596 | -9/Materials | Evolved 2 slots: Utility x2 1896 | -9/Materials | Build established: Infiltrator-Mutant 1967 | -9/Materials | Lost 4 parts (1p1n1u1w) 2181 | -9/Materials | Repaired Structural Scanner 2228 | -9/Materials | Build established: Mutant 2564 | -9/Materials | Discovered new exit (range 14) 3218 | -9/Materials | Discovered new exit (range 15) 3330 | -9/Materials | Discovered new exit (range 10) 3457 | -9/Materials | Core integrity fell below 50% 3467 | -9/Materials | Discovered new exit (range 15) 3596 | -9/Materials | First assault squad dispatched 3609 | -9/Materials | Crushed by falling debris 3960 | -9/Materials | Entered Mines 4009 | -9/Mines | Met a Derelict bent on vengeance 4047 | -9/Mines | Core integrity fell below 20% 4047 | -9/Mines | System corruption reached 10% 4085 | -9/Mines | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 04050_ The unstable cave ceiling collapses. 04051_ K-01 Serf cleans the Seismic Survey Station. 04053_ The unstable cave ceiling collapses. 04054_ Knocked back. 04055_ Seismic Survey Station disabled. 04055_ K-01 Serf destroyed. 04057_ System corrupted: Matter fused (-5). 04059_ Knocked back. 04073_ System corrupted: Component data lost. 04073_ Jacked B-36 Bruiser... >>parse_system Reading system data... 04074_ Datajack destroyed. 04074_ System corrupted by crushing effect (+4). 04074_ Knocked back. 04076_ The unstable cave ceiling collapses. 04076_ K-01 Serf destroyed. 04079_ Terrain Scanner destroyed. 04079_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????? | | ????????????????????###??????????????????????? | | ????????????????#######??????????????????????? | | ????????????????### #????#?????????????????? | | ???????????????? ??#########???????????? | | ?????????????????? $ ?#### ??????????? | | ?????????????????? ?? ???????????? | | ???????????????????# ?? %* #???????????? | | ??????????????????### ? % ###?? ??????? | | ???????????????????## #?? ##########??? | | ??????????????? ???### ## ######??? | | ??????????????? ??#?## #### ??? | | ???????????????????### # # #?? | | ????????????? ???### # ? ??? | | ??????????????? ???### %% # * " ""????? | | ????????????? ?? ?#?### " ""? ??? | | ?????????????????#?#### " """ ##? | | ????????????##??##??### # ##? | | ???????????????#?###?### # # """ """ ##? | | ?????????????##?#??#####gb### """ "?? ??? | | ???????????########??### @###### """ "?? ??? | | ??????????#########?#### ###### ??????? | | ?????????#### ####### ###?## """ "?????? | | ?????????### ##?### ##??## """ ""????? | | ?????????## ###### ###?## """ ""????? | | ?????????## #### = ##??#? ??????? | | ???????? ??# #### %#####??#######??????? | | ?????## #### ### !###?##########??????? | | ?????## #### """ ### #######???#?#?#?????? | | ?????## """ ## ######?#??#?????????? | | ??????????## """ ###??#??????????? | | ???????#?#### ##???#??????????? | | ?????????#?#### ### ##??????????????? | | ???????????###### #### ##?????? ???????? | | ???????#??##?##### #####? ###???"?????????? | | ?? ??#????????#### #####????#?? ???????????? | | ?? ??#???????#### ####????#???????????????? | | ??????? ??#??### ##????? ?#??????????????? | | ?????????????## ###???? ????? ???????????? | | ?????? ????#### #####????? ##??????????????? | | ? ? ?? ?????### #####?#? #??????????????????? | | ???? ?????#### ###???## #?#????????????????? | | ????? ? ??#### ####### ##?##??????????????? | | ????? ? #?### ####### ###????????????????? | | ??? ?????### ##?#???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed BlastAngularDeconstructor Manual? 0 Play Time 00:54:52 Cumulative 25.0 hours Start 2024.04.16 @ 22:01:33 End 2024.04.17 @ 21:23:54 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a72958df-0cd0-4815-bf59-0d7a86fa8dd1