Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.01 @ 10:27:07 Player: Hnefi Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (1202) 1202 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (191) 191 TOTAL SCORE: 3393 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 169 Cogmind --------- Core Integrity 0/550 Matter 248/300 Energy 100/100 System Corruption 0% Temperature Warm (147) Movement Core (700) Ox13 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Visual Processing Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Heavy Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit Advanced Targeting Computer Particle Gun Particle Gun Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Signal Interpreter Recoil Stabilizer > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Advanced Weight Redist. System Targeting Computer Particle Gun Particle Gun Ion Cannon Advanced EMP Blaster [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 27 | 7 3 5 8 4 Power 5 | 2 1 . 1 1 Engine 2 | 2 . . . . Core 3 | . 1 . 1 1 Reactor . | . . . . . Propulsion 8 | 2 . 2 4 . Treads . | . . . . . Leg 8 | 2 . 2 4 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 1 2 2 Device 2 | . 1 1 . . Storage 3 | 1 1 . . 1 Processor 3 | . . . 2 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 . 2 1 1 Energy Gun 1 | . . 1 . . Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 2 . . . . Ballistic Cannon 2 | . . 1 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 13 | . . 1 4 8 Power 2 | . . . . 2 Propulsion 8 | . . . 4 4 Utility 1 | . . 1 . . Weapon 2 | . . . . 2 Highest Loss Streak 8 | . . 1 4 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 96 100 96 92 Core 10 | . 11 11 9 8 Leg 33 | . 28 44 32 31 Device 9 | . 10 11 9 5 Storage 11 | . 14 11 9 9 Processor 7 | . . . 18 21 Energy Gun 2 | . . 7 1 . Ballistic Gun 13 | . 28 13 . . Ballistic Cannon 6 | . . . 16 16 Naked Turns . | . . . . . Heaviest Build 63 | 14 20 23 24 63 Greatest Support 45 | 20 20 40 45 45 Greatest Overweight (x) 2 | 2 . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 10 10 10 20 Average Capacity 10 | 7 8 10 10 13 Most Carried 11 | 2 7 10 10 11 Average Carried 7 | 1 5 8 9 9 Final Capacity 20 | 8 10 10 10 20 Final Carried 10 | 2 7 10 10 8 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 867 | 139 277 114 268 69 Remotely . | . . . . . Salvage Created 1124 | . 243 418 349 114 Parts 62 | . 23 23 15 1 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 32 | . 8 10 11 3 Guns 16 | . 8 8 . . Cannons 14 | . . . 11 3 AOE 2 | . . 2 . . Classes Destroyed 6 | . 3 1 1 1 Operator 1 | . . 1 . . Watcher 3 | . 2 1 . . Swarmer 8 | . 5 3 . . Grunt 21 | . 3 7 10 1 Duelist 2 | . . . . 2 Sentry 1 | . . . 1 . Best Kill Streak 8 | . 4 8 5 3 Combat Bots Only 8 | . 3 8 5 3 Max Kills in Single Turn 3 | . 1 3 2 1 Gunslinging 1 | . . 1 . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 249 | . 40 36 54 119 Missed 63 | . 17 10 14 22 Damage Taken 2196 | . 205 228 512 1251 Core 669 | . 55 54 53 507 Absorbed by Shields . | . . . . . Ignored by Resistances 624 | . 64 68 146 346 Core Remaining (%) 88 | 100 78 86 . . Volleys Fired 83 | . 22 16 27 18 Largest 2 | . 2 2 2 2 Hottest 99 | . 40 65 78 99 Shots Fired 165 | . 44 32 53 36 Gun 76 | . 44 32 . . Cannon 89 | . . . 53 36 Launcher . | . . . . . Special . | . . . . . Kinetic 151 | . 44 21 53 33 Thermal 3 | . . . . 3 Explosive . | . . . . . Electromagnetic 11 | . . 11 . . Robot Hit Streak 38 | . 9 14 38 16 Robot Miss Streak 4 | . 2 2 2 4 Penetration Max . | . . . . . Secondary Targets 6 | . 2 4 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 127 | . 30 26 46 25 Core Hits 67 | . 14 20 23 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 1 1 Blast 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2319 | . 372 449 979 519 Guns 730 | . 372 358 . . Cannons 1469 | . . . 953 516 Explosions 91 | . . 91 . . Melee . | . . . . . Ramming 29 | . . . 26 3 Kinetic 1962 | . 372 189 953 448 Thermal 159 | . . 91 . 68 Explosive . | . . . . . Electromagnetic 169 | . . 169 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 13 | . . 11 2 . Projectiles 2 | . . . 2 . Explosions 11 | . . 11 . . Melee . | . . . . . Knockbacks 30 | . . . 20 10 Impact 1 | . . . 1 . Kinetic 22 | . . . 13 9 Secondary 7 | . . . 6 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 7 | . . . 4 3 Kicked 6 | . . . 4 2 Crushed . | . . . . . Highest Temperature 321 | . 4 93 321 305 Average Temperature 98 | . 1 46 107 121 Received Heat Transfer 1242 | . 129 150 414 549 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 233 | . . 150 . 83 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 423 | . 213 341 423 304 Initial 151 | . . 4 122 151 Average 165 | . 138 124 259 204 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 58 | 100 48 80 37 58 Level 1 39 | . 51 19 51 41 Level 2 2 | . . . 11 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . 4 3 2 Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 5 | . . 3 2 . Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 4 | . 1 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 10 17 13 17 Peak Tracking Total 14 | . 3 5 6 14 Tactical Retreats 3 | . 1 . 1 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 3 | . . 1 1 1 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 8 | . 2 3 1 2 Terminals 8 | . 2 3 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 8 10 3 4 Successful 11 | . 4 4 1 2 Failed 14 | . 4 6 2 2 Catastrophic 6 | . . 4 1 1 Database Lockouts . | . . . . . Manual 19 | . 6 8 2 3 Terminals 25 | . 8 10 3 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 4 4 1 2 Record 10 | . 4 4 1 1 Open Door 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 3 1 . Full Trace Events 4 | . 2 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 5 | . . . . 5 Largest Group 5 | . . . . 5 Highest-Rated Group 155 | . . . . 155 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 21 | . . . . 21 Total Damage 362 | . . . . 362 Kills 5 | . . . . 5 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1340 | 50 439 351 266 234 Spaces Moved 809 | 34 289 235 127 124 Core 8 | 8 . . . . Treads . | . . . . . Legs 801 | 26 289 235 127 124 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 120 | 115 120 120 121 125 Slowest Speed 190 | 150 120 120 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 49 30 13 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 10 | . . 9 1 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE 9 | . . 9 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1002 | 41 337 275 188 161 Wait 27 | . 15 2 8 2 Move 805 | 33 288 234 126 124 Hop . | . . . . . Pick Up 34 | 1 7 12 10 4 Fast Attach 9 | 6 2 . . 1 Attach 17 | . 1 5 8 3 Detach 3 | . 1 . 1 1 Swap 1 | 1 . . . . Drop 16 | . 1 6 4 5 Fire 83 | . 22 16 27 18 Melee . | . . . . . Ram 1 | . . . . 1 Kick 6 | . . . 4 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 15) 490 | -10/Materials | Entered another Materials area 490 | -9/Materials | Evolved 2 slots: Propulsion x2 805 | -9/Materials | Destroyed 8 combat bots 811 | -9/Materials | Discovered new exit (range 4) 841 | -9/Materials | Entered another Materials area 841 | -8/Materials | Evolved 2 slots: Utility x2 1009 | -8/Materials | Lost 4 parts (4n) 1045 | -8/Materials | Discovered new exit (range 15) 1098 | -8/Materials | Build established: Scavenger-Mutant 1105 | -8/Materials | Identified exit to Storage 1107 | -8/Materials | Entered Storage 1109 | -8/Storage | Allied Derelicts emerged from ambush trap array 1193 | -8/Storage | Learned location of Armory (-3) 1205 | -8/Storage | Met a pair of Derelict thieves 1302 | -8/Storage | Lost 5 allies 1334 | -8/Storage | Core integrity fell below 50% 1339 | -8/Storage | Core integrity fell below 20% 1341 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01328_ Ion Cannon severed. 01328_ Penetrated by Slug. 01328_ Lgt. Nuclear Core destroyed. 01330_ Kicked H-55 Commando out of the way. 01331_ Acquired 27 matter. 01331_ Aluminum Leg destroyed. 01331_ Penetrated by Slug. 01331_ L-31 Rogue destroyed. 01332_ Critical hit (Burn: +37). 01332_ Kicked G-50 Soldier. 01332_ K-01 Serf collects debris. 01333_ Carbon-fiber Leg destroyed. 01333_ Critical hit (Burn: +37). 01334_ Penetrated by Slug. 01335_ Slammed into G-50 Soldier. 01335_ Destabilizing: Core damaged (-27). 01336_ K-01 Serf collects debris. 01337_ Slug penetrates Wall. 01339_ K-01 Serf collects debris. 01340_ U-05 Engineer builds a Wall. 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