Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.02 @ 00:12:49 Player: Bert Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (2037) 2037 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 5449 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 711/850 Matter 300/300 Energy 406/445 System Corruption 7% Temperature Cool (0) Movement Rolling (100) Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Cooled Ion Engine > --- PROPULSION (4) --- Compact Wheel Armored Huge Wheel > --- UTILITY (6) ------ Advanced Heat Sink Advanced Heat Sink Large Storage Unit Hacking Suite > --- WEAPON (3) ------- Beam Rifle > --- INVENTORY (15) --- Cooled Ion Engine Light Nuclear Core Compact Wheel Compact Wheel Improved Heat Sink Shock Rifle Heavy EM Shotgun Particle Gun Particle Gun Field Laser Heavy Particle Gun Heavy Particle Gun Heavy Laser Heavy Laser Heavy Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine Cooled Ion Engine > --- PROPULSION ------- Compact Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Light Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Beam Rifle Heavy Particle Gun > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Wheel Compact Wheel Improved Heat Sink Shock Rifle Heavy EM Shotgun Particle Gun Particle Gun Field Laser Heavy Particle Gun Heavy Particle Gun Heavy Laser Heavy Laser [Rating: 50] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 1 . . 1 Utility 4 | . . 1 2 . 1 Weapon 1 | . . . . 1 . Parts Attached 50 | 6 1 15 9 6 13 Power 6 | 1 . 2 . 1 2 Engine 6 | 1 . 2 . 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . 3 1 1 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 9 | 2 . 3 1 1 2 Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 1 4 4 1 8 Device 7 | . 1 3 1 . 2 Storage 5 | 1 . 1 1 . 2 Processor . | . . . . . . Hackware 1 | . . . 1 . . Protection 6 | . . . 1 1 4 Artifact . | . . . . . . Weapon 16 | 2 . 6 4 3 1 Energy Gun 15 | 2 . 5 4 3 1 Energy Cannon . | . . . . . . Ballistic Gun 1 | . . 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 1 . 1 Corrupted Parts 2 | . . . . . 2 System Corruption 6 | . . . . . 6 Parts Lost 12 | . . 5 1 . 6 Power 1 | . . 1 . . . Propulsion 4 | . . 2 1 . 1 Utility 3 | . . . . . 3 Weapon 4 | . . 2 . . 2 Highest Loss Streak 3 | . . 2 1 . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 92 90 95 84 92 Engine 10 | . 14 10 9 7 12 Wheel 22 | . 28 32 25 15 19 Device 14 | . 7 16 18 15 13 Storage 8 | . 14 11 9 7 5 Hackware 4 | . . . 7 7 6 Protection 7 | . . . 8 7 12 Energy Gun 20 | . 28 17 18 23 20 Peak Build Rating 50 | 6 7 14 28 39 50 Average Rating 31 | 4 6 10 24 35 46 On Entrance 14 | . 6 7 12 28 36 Naked Turns . | . . . . . . Heaviest Build 53 | 14 15 22 40 43 53 Greatest Support 60 | 32 32 48 48 44 60 Greatest Overweight (x) 1 | . . 1 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 8 10 15 15 25 Average Capacity 13 | 6 8 9 12 15 15 Most Carried 15 | 5 8 10 15 15 15 Average Carried 11 | 3 5 7 12 13 14 Final Capacity 15 | 8 8 10 15 15 15 Final Carried 15 | 3 7 6 14 13 15 Class Distribution -------------------- 41% | Scavenger-Tank 25% | Mutant 18% | Hacker-Tank 8% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 724 | 210 50 154 90 48 172 Remotely . | . . . . . . Salvage Created 3041 | . 207 445 658 67 1664 Parts 157 | . 9 21 48 6 73 Haulers Intercepted 2 | . . 1 . . 1 Recyclers Shooed 3 | . . . 1 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 39 | . 2 5 12 2 18 Guns 32 | . 2 5 10 2 13 AOE 6 | . . . 2 . 4 Classes Destroyed 12 | . 3 2 3 1 3 Worker 3 | . . . . . 3 Builder 6 | . . . 2 . 4 Hauler 2 | . . 1 . . 1 Recycler 5 | . 1 1 . . 3 Mechanic 1 | . . . 1 . . Operator 1 | . . . . 1 . Watcher 6 | . 2 1 1 . 2 Swarmer 9 | . . . 3 2 4 Grunt 14 | . 2 . 6 . 6 Sentry 11 | . . 5 3 . 3 Hunter 1 | . . . . . 1 Programmer 4 | . . . . . 4 Best Kill Streak 10 | . 4 2 10 2 6 Combat Bots Only 5 | . 2 2 4 2 5 Max Kills in Single Turn 2 | . 2 1 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 277 | . 18 53 33 7 166 Missed 103 | . 5 18 8 3 69 Damage Taken 2203 | . 146 412 253 45 1347 Core 375 | . 42 159 35 . 139 Absorbed by Shields . | . . . . . . Ignored by Resistances 629 | . 45 115 75 14 380 Regen/Repaired (Parts) 24 | . 24 . . . . Core Remaining (%) 87 | 100 83 60 93 100 . Volleys Fired 137 | . 10 34 26 5 62 Largest 3 | . 2 2 2 3 3 Hottest 171 | . 80 80 115 171 171 Shots Fired 308 | . 20 50 50 12 176 Gun 308 | . 20 50 50 12 176 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 3 | . . 3 . . . Thermal 202 | . . 43 26 10 123 Explosive . | . . . . . . Electromagnetic 103 | . 20 4 24 2 53 Robot Hit Streak 51 | . 4 37 51 2 24 Robot Miss Streak 2 | . 1 1 1 1 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 3 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 245 | . 14 46 43 6 136 Core Hits 137 | . 7 14 31 5 80 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 1 . 1 . 5 Burn 6 | . . . 1 . 5 Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5142 | . 328 580 1006 92 3136 Guns 4098 | . 189 537 834 92 2446 Cannons . | . . . . . . Explosions 994 | . 139 43 172 . 640 Melee . | . . . . . . Ramming 50 | . . . . . 50 Kinetic 48 | . . 48 . . . Thermal 3208 | . 139 483 473 57 2056 Explosive . | . . . . . . Electromagnetic 1836 | . 189 49 533 35 1030 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 32 | . . . . . 32 Message Errors 9 | . . . . . 9 Matter Fused 5 | . . . . . 5 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 6 | . . . . . 6 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 65 | . 20 . . . 45 Projectiles . | . . . . . . Explosions 59 | . 20 . . . 39 Melee 6 | . . . . . 6 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 518 | . 13 24 30 . 451 Shots 12 | . 1 1 2 . 8 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 250 | . 250 9 23 . 234 Average Temperature 61 | . 127 6 15 . 26 Received Heat Transfer 519 | . 96 144 90 . 189 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 12 | . 3 . 2 . 7 Impact Corruptions 1 | . . . . . 1 Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 20 | . . 1 . 1 18 Heat Transferred 6367 | . 200 1000 978 148 4041 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 12 | . 2 1 3 . 6 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 450 | . 103 218 450 110 429 Initial 97 | . . 36 15 97 39 Average 168 | . 61 110 138 62 281 Maximum Alert Level 2 | . . 1 2 . 2 Low Security (%) 61 | 100 100 78 75 100 21 Level 1 36 | . . 21 20 . 72 Level 2 2 | . . . 4 . 5 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . . . 1 . 10 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 5 | . . . 1 . 4 Assault . | . . . . . . Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . . 1 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 5 9 16 6 38 Peak Tracking Total 6 | . 3 4 6 3 6 Tactical Retreats 8 | . . . 2 2 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 2 | . . . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 9 | . 1 . 1 . 7 Max in Single Turn 5 | . 1 . 1 . 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 14 | . 4 4 . 3 3 Terminals 11 | . 3 3 . 2 3 Fabricators . | . . . . . . Repair Stations 3 | . 1 1 . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 40 | . 15 8 . 9 8 Successful 20 | . 5 6 . 6 3 Failed 20 | . 10 2 . 3 5 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 10 | . 4 1 . 2 3 Terminals 33 | . 12 6 . 7 8 Fabricators . | . . . . . . Repair Stations 7 | . 3 2 . 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 3 5 . 5 3 Robot Analysis 1 | . . 1 . . . Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . . . . 1 . Emergency Access Points 1 | . . . . . 1 Terminal Index 1 | . 1 . . . . Repair Station Index 1 | . . . . . 1 Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . . . 1 . Locate Traps 2 | . 1 1 . . . Hauler Manifests 2 | . . 1 . 1 . Registered Components 1 | . . . . . 1 Zone Layout 3 | . 1 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 1 . 1 . Scan Component 3 | . 1 1 . 1 . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 11 | . 4 3 . 1 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3386 | 107 242 563 420 656 1398 Spaces Moved 2411 | 88 179 412 266 595 871 Core 21 | 21 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2390 | 67 179 412 266 595 871 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 93 100 96 Average Speed 98 | 88 100 100 101 100 96 Slowest Speed 115 | 100 100 115 115 108 115 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 36 29 17 14 19 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 80 | . 2 4 7 . 67 Melee . | . . . . . . Projectile . | . . . . . . AOE 80 | . 2 4 7 . 67 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3181 | 117 222 519 371 650 1302 Wait 448 | 15 27 27 44 27 308 Move 2406 | 87 178 411 265 594 871 Hop . | . . . . . . Pick Up 89 | 9 6 17 18 9 30 Fast Attach . | . . . . . . Attach 40 | 6 1 13 5 5 10 Detach 9 | . . 4 2 1 2 Swap 10 | . . 2 4 1 3 Drop 40 | . . 11 7 8 14 Fire 137 | . 10 34 26 5 62 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 337 | -10/Materials | Repaired Com. Wheel 350 | -10/Materials | Entered another Materials area 350 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 908 | -9/Materials | Discovered new exit (range 3) 913 | -9/Materials | Entered another Materials area 913 | -8/Materials | Evolved 2 slots: Utility x2 1105 | -8/Materials | Discovered new exit (range 16) 1209 | -8/Materials | Discovered new exit (range 15) 1333 | -8/Materials | Entered Factory 1333 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1665 | -7/Factory | Build established: Hacker-Tank 1726 | -7/Factory | Identified exit to Lower Caves 1726 | -7/Factory | Identified exit to Factory 1989 | -7/Factory | Entered another Factory area 1989 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2170 | -6/Factory | Garrison activated, responded to threat 2341 | -6/Factory | Build established: Scavenger-Tank 2999 | -6/Factory | Garrison activated, responded to threat 3387 | -6/Factory | Self-destructed Last Messages --------------- 03341_ U-05 Engineer builds a Wall. 03342_ Dropped Hvy. Laser. 03342_ Acquired Hvy. Laser. 03348_ Slug penetrates Wall. 03348_ Imp. Light Armor Plating destroyed. 03348_ Slug penetrates Wall. 03355_ U-05 Engineer destroyed. 03355_ Slug penetrates Wall. 03356_ System corrupted: FCS attempts to trigger Hvy. Particle Gun. 03356_ System corrupted: Hvy. Particle Gun misfires. 03370_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03375_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 03376_ System corrupted: Energy discharge (-178). 03380_ Penetrated by Slug. 03380_ Com. Wheel destroyed. 03380_ Slug penetrates Wall. 03381_ Penetrated by Slug. 03384_ Hvy. Particle Gun destroyed. 03386_ Hvy. EM Shotgun destroyed. 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"T #??????????????????? | | ????????????? #??????????????????? | | ????????????############# #??????????????????? | | ????????????????????????###+###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeSigixVibroblade Manual? 0 Play Time 00:32:22 Cumulative 29.8 hours Start 2024.09.01 @ 18:02:09 End 2024.09.02 @ 00:12:49 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 60 Rogue 0 Adventurer 60 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bad59e0-df2e-453f-ad99-df07436909ee