Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.26 @ 12:21:16 // AFD2020/Player2 Player: Zargoosa Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (36) 180 Value Destroyed (1143) 1143 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2652) 2652 TOTAL SCORE: 7115 Bonus ------- Pacifist 200 High Alert Combat Kills 41 Follower Combat Kills 2384 Met Imprinter 300 Friendly Fire -273 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Warm (124) Movement Treading (237) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY (4) ------ Huge Storage Unit Advanced Targeting Computer Power Shielding Hardened Light Armor Plating > --- WEAPON (4) ------- Particle Gun Particle Gun Heavy Particle Cannon Improved Grenade Launcher > --- INVENTORY (25) --- Light Nuclear Core Micro Nuclear Core Makeshift Power Source Advanced Treads Advanced Treads Aluminum Leg Small Storage Unit Structural Scanner Advanced Visual Processing Unit Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Relay Coupler [Programmer] (64) Beam Rifle Light Cannon Flak Cannon Advanced Assault Cannon Grenade Launcher Great Maul Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Particle Gun Particle Gun Heavy Particle Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Makeshift Power Source Armored Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Aluminum Leg Small Storage Unit Structural Scanner Advanced Visual Processing Unit Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Power Shielding Hardened Light Armor Plating Improved Light Armor Plating Beam Rifle Light Cannon Flak Cannon Grenade Launcher Datajack Great Maul Chainsword [Rating: 43] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 2 | . . . . 2 . . . . Weapon 2 | . . 2 . . . . . . Parts Attached 56 | 5 2 9 1 16 12 . 4 7 Power 6 | 1 . 1 . 1 3 . . . Engine 5 | 1 . 1 . 1 2 . . . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 11 | 2 . 2 . 2 2 . . 3 Treads 11 | 2 . 2 . 2 2 . . 3 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 1 1 1 1 6 5 . 2 3 Device 2 | . 1 . . 1 . . . . Storage 2 | 1 . 1 . . . . . . Processor 3 | . . . 1 1 1 . . . Hackware 2 | . . . . . 2 . . . Protection 11 | . . . . 4 2 . 2 3 Artifact . | . . . . . . . . . Weapon 19 | 1 1 5 . 7 2 . 2 1 Energy Gun 9 | 1 1 3 . 3 1 . . . Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 5 | . . 2 . 3 . . . . Ballistic Cannon 2 | . . . . . 1 . 1 . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . Corrupted Parts 2 | . . . . . 2 . . . System Corruption 2 | . . . . . 2 . . . Parts Lost 10 | . . . . 4 1 . . 5 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . . 2 Utility 5 | . . . . 2 . . . 3 Weapon 3 | . . . . 2 1 . . . Highest Loss Streak 3 | . . . . 3 1 . . 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 99 | . 98 98 100 99 100 100 100 98 Engine 9 | . 14 11 11 8 7 7 7 7 Treads 24 | . 28 22 22 17 30 30 30 30 Device 5 | . 12 11 3 8 5 . . . Storage 9 | . 14 11 11 9 7 7 7 7 Processor 6 | . . . 7 8 7 7 7 7 Hackware 1 | . . . . . 1 7 7 2 Protection 5 | . . . . 9 7 7 7 11 Energy Gun 20 | . 28 31 33 13 9 15 15 15 Energy Cannon 4 | . . . . 5 7 7 7 7 Ballistic Gun 8 | . . 10 11 17 6 . . . Ballistic Cannon 1 | . . . . . 5 7 5 3 Peak Build Rating 43 | 5 7 24 24 34 42 42 43 43 Average Rating 30 | 4 6 16 24 30 40 42 42 41 On Entrance 24 | . 5 7 24 24 32 42 42 43 Naked Turns . | . . . . . . . . . Heaviest Build 118 | 9 11 98 98 106 114 111 111 118 Greatest Support 84 | 40 40 40 40 40 80 80 80 84 Greatest Overweight (x) 2 | 1 . 2 2 2 1 1 1 1 Average Overweight (x) 1 | . . 1 2 2 1 1 1 1 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 Average Capacity 24 | 7 8 24 25 25 25 25 25 25 Most Carried 25 | 7 6 24 24 25 25 25 25 25 Average Carried 22 | 4 3 13 24 24 24 25 24 23 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 Final Carried 25 | 7 4 24 24 25 25 25 25 20 Class Distribution -------------------- 44% | Gunner 25% | Scavenger-Gunner 17% | Skirmisher 6% | Scavenger-Tank 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Matter Collected 1318 | 215 . 199 13 525 132 . 48 186 Remotely . | . . . . . . . . . Salvage Created 1330 | . . 272 . 651 32 . . 375 Parts 74 | . . 22 . 32 3 . . 17 Haulers Intercepted 4 | . . 2 . 2 . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . 24 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Combat Hostiles Destroyed 26 | . . 3 . 10 1 . . 12 Guns 9 | . . 3 . 5 . . . 1 Cannons 9 | . . . . 5 1 . . 3 AOE 7 | . . . . . . . . 7 Classes Destroyed 9 | . . 4 . 3 1 . . 1 Worker 1 | . . . . . 1 . . . Builder 1 | . . . . 1 . . . . Hauler 4 | . . 2 . 2 . . . . Operator 2 | . . 2 . . . . . . Watcher 2 | . . . . 2 . . . . Swarmer 10 | . . . . 2 1 . . 7 Grunt 10 | . . 2 . 6 . . . 2 Sentry 5 | . . 1 . 2 . . . 2 Behemoth 1 | . . . . . . . . 1 Best Kill Streak 5 | . . 1 . 3 1 . . 5 Combat Bots Only 5 | . . 1 . 2 1 . . 5 Max Kills in Single Turn 3 | . . 1 . 1 1 . . 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . . . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Hostile Shots Fired 360 | . 6 36 5 86 89 . . 138 Missed 137 | . 3 14 3 32 36 . . 49 Damage Taken 3295 | . 42 348 32 1121 513 . . 1239 Core 518 | . 42 27 17 296 40 . . 96 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 7 | . . . . . . . . 7 Regen/Repaired (Parts) 288 | . . . . 234 . . 54 . Core Remaining (%) 61 | 100 78 . 53 13 . . . . Volleys Fired 87 | . . 20 1 32 3 . 1 30 Largest 4 | . . 4 3 4 4 . 3 4 Hottest 253 | . . 189 144 189 253 . 205 253 Shots Fired 258 | . . 69 3 117 10 . 3 56 Gun 199 | . . 69 3 98 4 . 2 23 Cannon 50 | . . . . 19 6 . 1 24 Launcher 9 | . . . . . . . . 9 Special . | . . . . . . . . . Kinetic 84 | . . 20 1 56 3 . . 4 Thermal 136 | . . 43 2 38 7 . 3 43 Explosive 9 | . . . . . . . . 9 Electromagnetic 29 | . . 6 . 23 . . . . Robot Hit Streak 11 | . . 8 1 8 6 . . 11 Robot Miss Streak 6 | . . 3 1 6 1 . . 3 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . Shots Hit Robots 142 | . . 41 1 59 6 . . 35 Core Hits 86 | . . 16 . 37 5 . . 28 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . . . 1 1 . . 3 Burn 2 | . . . . 1 . . . 1 Meltdown 1 | . . . . . . . . 1 Blast 2 | . . . . . 1 . . 1 Melee Attacks 10 | . . . . . . . 10 . Impact 10 | . . . . . . . 10 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3253 | 4 . 554 17 1249 149 . . 1280 Guns 1684 | . . 553 17 828 29 . . 257 Cannons 997 | . . . . 400 102 . . 495 Explosions 528 | . . . . . . . . 528 Melee . | . . . . . . . . . Ramming 44 | 4 . 1 . 21 18 . . . Kinetic 715 | . . 143 . 413 52 . . 107 Thermal 1620 | . . 328 17 551 79 . . 645 Explosive 528 | . . . . . . . . 528 Electromagnetic 346 | . . 82 . 264 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . 1 2 2 2 . Average Corruption 1 | . . . . 1 1 2 2 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 16 | . . . . 13 2 . 1 . Message Errors 2 | . . . . 2 . . . . Matter Fused 5 | . . . . 4 1 . . . Heat Flow Errors 3 | . . . . 3 . . . . Energy Discharges 2 | . . . . 2 . . . . Data Loss (minor) 3 | . . . . 2 1 . . . Alerts 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 12 | . . . . 9 . . . 3 Projectiles 9 | . . . . 9 . . . . Explosions 3 | . . . . . . . . 3 Melee . | . . . . . . . . . Knockbacks 2 | . . . . . 1 . . 1 Impact . | . . . . . . . . . Kinetic 2 | . . . . . 1 . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 8 | 1 . 1 . 2 4 . . . Targets Rammed 9 | 1 . 1 . 2 5 . . . Kicked . | . . . . . . . . . Crushed 1 | . . . . . 1 . . . Highest Temperature 647 | . . 347 87 647 177 . 129 381 Average Temperature 145 | . . 108 42 170 82 . 69 149 Received Heat Transfer 1038 | . 24 162 18 420 60 . . 354 Effects 31 | . . . . 27 . . . 4 Shutdowns 4 | . . . . 4 . . . . Energy Bleed 3 | . . . . 2 . . . 1 Interference 11 | . . . . 9 . . . 2 Matter Decay 4 | . . . . 4 . . . . Short Circuit 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . 1 . . . . Damage (major) 5 | . . . . 5 . . . . Damage (core) 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 6 | . . . . 4 . . . 2 Heat Transferred 3093 | . . 782 37 999 148 . . 1127 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Peak Influence 685 | . 82 653 216 685 485 . . . Initial 311 | . . 34 216 . 311 . . . Average 227 | . 27 378 50 298 327 . . . Maximum Alert Level 2 | . . 2 1 2 2 . . . Low Security (%) 44 | 100 100 8 84 34 . . . . Level 1 38 | . . 61 15 36 87 . . . Level 2 17 | . . 30 . 29 12 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 1 3 . 5 4 . . 1 Investigation 5 | . 1 . . 2 1 . . 1 Extermination 3 | . . . . . 3 . . . Reinforcement 5 | . . 3 . 2 . . . . Assault 1 | . . . . 1 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Distress Signals 6 | . 1 2 . 3 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 125 | . 2 32 3 47 13 . . 28 Peak Tracking Total 9 | . 2 9 3 5 4 . . 6 Tactical Retreats 4 | . . 2 . 2 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Traps Triggered 2 | . 1 . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . 1 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Machines Disabled 6 | . . . . 3 . . . 3 Max in Single Turn 1 | . . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Machines Accessed 17 | . 3 4 . 7 2 . . 1 Terminals 16 | . 3 4 . 6 2 . . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 54 | . 7 12 . 26 4 . . 5 Successful 23 | . 2 5 . 10 1 . . 5 Failed 31 | . 5 7 . 16 3 . . . Catastrophic 5 | . 1 . . 3 1 . . . Database Lockouts . | . . . . . . . . . Manual 36 | . 6 12 . 17 1 . . . Terminals 47 | . 7 12 . 19 4 . . 5 Fabricators . | . . . . . . . . . Repair Stations 7 | . . . . 7 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . . 1 . 1 1 . . 5 Record 6 | . . . . . 1 . . 5 Branch Access Points 2 | . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . . . . 5 . . . . Scan Component 3 | . . . . 3 . . . . Repair 2 | . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 10 | . 2 4 . 4 . . . . Terminals 10 | . 2 4 . 4 . . . . Track 3 | . 1 1 . 1 . . . . Botnet 7 | . 1 3 . 3 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 2 2 . 7 2 . . 1 Full Trace Events 4 | . 1 . . 1 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . Time 76 | . . . . 76 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . Machine Destruction 1 | . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Total Allies 3 | . 1 . 2 . . . . . Largest Group 3 | . 1 1 3 3 1 1 1 1 Highest-Rated Group 112 | . 57 65 110 112 98 94 97 97 Highest-Rated Ally 98 | . 57 65 65 92 98 94 97 97 Total Orders . | . . . . . . . . . Ally Attacks 246 | . 11 46 7 100 29 . . 53 Total Damage 7280 | . 229 1569 78 2796 1014 . . 1594 Kills 95 | . 2 30 3 32 15 . . 13 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . . 3 . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Turns Passed 11659 | 134 257 1391 2526 3069 1003 25 2122 1132 Spaces Moved 3904 | 75 156 419 765 852 383 11 832 411 Core 5 | 5 . . . . . . . . Treads 3899 | 70 156 419 765 852 383 11 832 411 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 330 330 250 250 250 237 Average Speed 283 | 154 160 308 330 330 250 250 250 246 Slowest Speed 330 | 160 160 330 330 330 250 250 250 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 6 32 37 99 67 8 5 65 44 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . 2 . . . . . Known Exits Taken 2 | . . 1 1 . . . . . Unknown Exits Taken 6 | 1 1 . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 76 | . . . . 3 1 . . 72 Melee . | . . . . . . . . . Projectile 4 | . . . . 3 1 . . . AOE 72 | . . . . . . . . 72 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Total 4275 | 90 165 464 766 1033 412 10 852 483 Wait 151 | 3 2 2 . 108 3 . 2 31 Move 3896 | 74 155 418 764 851 382 10 831 411 Hop . | . . . . . . . . . Pick Up 42 | 7 2 14 . 12 4 . 2 1 Fast Attach 12 | 5 1 2 . 4 . . . . Attach 13 | . 1 . . 4 3 . . 5 Detach . | . . . . . . . . . Swap 31 | . . 7 1 8 9 . 4 2 Drop 22 | . 4 . . 12 3 . 2 1 Fire 87 | . . 20 1 32 3 . 1 30 Melee 10 | . . . . . . . 10 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 9 | 1 . 1 . 2 5 . . . Escape Stasis 2 | . . . . . . . . 2 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 7) 392 | -10/Materials | Entered another Materials area 392 | -9/Materials | Evolved 2 slots: Weapon x2 751 | -9/Materials | Identified exit to Mines 762 | -9/Materials | Build established: Skirmisher 1783 | -9/Materials | Entered Mines 1859 | -9/Mines | Discovered new exit (range 14) 2090 | -9/Mines | Learned Materials security intel 2222 | -9/Mines | Learned location of Zion (-7) 2513 | -9/Mines | Discovered new exit (range 9) 2550 | -9/Mines | Identified exit to Materials 2855 | -9/Mines | Build established: Gunner 4309 | -9/Mines | Entered Materials 4309 | -8/Materials | Accompanied by 2 allies 4309 | -8/Materials | Evolved 2 slots: Utility x2 4314 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4623 | -8/Materials | Lost 3 parts (2u1w) 6392 | -8/Materials | Repaired Arm. Treads 6431 | -8/Materials | Repaired Lgt. Deuterium Engine 7139 | -8/Materials | Core integrity fell below 50% 7271 | -8/Materials | Core integrity fell below 20% 7274 | -8/Materials | Discovered new exit (range 16) 7378 | -8/Materials | Entered Factory 7378 | -7/Factory | Evolved 2 slots: Propulsion x2 8349 | -7/Factory | Discovered new exit (range 4) 8381 | -7/Factory | Entered Lower Caves 8382 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8406 | -7/Lower Caves | Entered Zion 8437 | -7/Zion | Build established: Scavenger-Gunner 8533 | -7/Zion | System corruption cleaned by Quarantine Array 9301 | -7/Zion | Found Relay Coupler [Programmer] 9454 | -7/Zion | Met Imprinter 10493 | -7/Zion | Discovered new exit (range 14) 10528 | -7/Zion | Entered Proximity Caves 10788 | -6/Proximity Caves | Learned 8 Factory zone layouts 10889 | -6/Proximity Caves | Attracted the attention of an 0b10 base 10960 | -6/Proximity Caves | Learned location of 2 exits from Lower Caves 10960 | -6/Proximity Caves | Learned Factory terminal intel 11204 | -6/Proximity Caves | Core integrity fell below 50% 11350 | -6/Proximity Caves | Build established: Scavenger-Tank 11503 | -6/Proximity Caves | Spotted B-75 Beast 11504 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 11505 | -6/Proximity Caves | Destroyed B-75 Beast 11549 | -6/Proximity Caves | Lost 3 parts (1n2u) 11658 | -6/Proximity Caves | Core integrity fell below 20% 11660 | -6/Proximity Caves | Core destroyed Last Messages --------------- 11518_ Imp. Light Armor Plating destroyed. 11520_ Player 2 attaches Lrg. Battery. 11520_ U-05 Engineer lays Concrete. 11523_ Y-54 Guardian destroyed. 11523_ U-05 Engineer lays Concrete. 11529_ R-10 Processor collects Imp. Deuterium Engine. 11529_ U-05 Engineer lays Concrete. 11533_ R-10 Processor collects Imp. Heat Sink. 11546_ Triggered Stasis Trap. 11546_ A bubble of rippling energy engulfs the area. 11546_ Field strength at 70. 11548_ Field strength at 40. 11549_ Field strength at 10. 11550_ Stasis field depleted. 11556_ U-05 Engineer lays Concrete. 11595_ Acquired 76 matter. 11634_ Overheating: Energy bleed (-49). 11655_ G-50 Soldier destroyed. 11660_ Base Generator explodes. 11660_ Hvy. Laser fries itself beyond repair. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ?????????????????????###### ######??????????????? | | #????????????????????# #??????????????? | | #?????????? ?????????# #??????????????? | | #?????????? #????????# #???? ?????????? | | #?????????# #????????# #??? ??????????? | | #?????????# ###??##### ###++??????????? | | ??????????# ???? =% ???????????? | | #?????????# ??????? ?????????????? | | ##????????# #????????# #??????????????? | | #???###### #####???## #??????????????? | | ##???# #???# @ #??????????????? | | ###?# ##???# #??????????????? | | ### %#???# @ Y #??????????????? | | # + ^ #????###### ## ###??????????????? | | + ^ #?????????# #???????????????????? | | + ########### #???????????????????? | | + #???????????????????? | | + #???????????????????? | | #### ^ ###########+#####????????????????? | | #??# #?????#%%% %%%#????????????????? | | #??# #?????#%%% %%%#????????????????? | | #??#####% #####?????#%%% %%%#????????????????? | | #??????# #?????????#%%% %%%#????????????????? | | #??????####?????????## #????????????????? | | #????????????????????### ## #????????????????? | | #??????????????????????####?###????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Power Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Slots Evolved 6 | . 2 . 2 2 . . . . Power 1 | . . . . 1 . . . . Propulsion 3 | . 1 . 1 1 . . . . Utility 2 | . 1 . 1 . . . . . Weapon . | . . . . . . . . . Parts Attached 76 | . 9 28 3 18 7 . 2 9 Parts Lost 20 | . . 4 1 2 2 . . 11 Damage Taken 4209 | . 88 790 31 1171 333 . . 1796 Core 899 | . 11 143 . 181 66 . . 498 Player 2/Cogmind (%) 63 | . 20 84 . 37 62 . . 83 Absorbed by Shields . | . . . . . . . . . Damage Inflicted 7074 | . 229 1569 57 2611 1014 . . 1594 Player 2/Cogmind (%) 68 | . 100 73 77 67 87 . . 55 Combat Hostiles Destroyed 77 | . 2 21 2 27 12 . . 13 Player 2/Cogmind (%) 74 | . 100 87 100 72 92 . . 52 Game ------ Seed SmartbombMolecularStripper Manual? 0 Play Time 00:55:23 Cumulative 20.0 hours Start 2025.02.26 @ 11:27:18 End 2025.02.26 @ 12:21:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 22 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f62c3de-d738-499e-b1a4-7c1d42f5071e