Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.08 @ 19:18:14 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (157) 785 Value Destroyed (5559) 5559 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2192) 2192 TOTAL SCORE: 15316 Bonus ------- High Alert Combat Kills 92 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 1150/1150 Matter 251/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (9) ------ High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Target Analyzer Layered Heavy Armor Plating Relay Coupler [NC] (21) > --- WEAPON (5) ------- Autogun Autogun Coil Gun KE Penetrator Enhanced Coil Gun > --- INVENTORY (20) --- Micro Fission Core Advanced Signal Interpreter Improved Kinecellerator Improved Weapon Cycler Layered Heavy Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Damper Plating Long-range Tractor Beam Heavy Assault Rifle Autogun Heavy Machine Gun Heavy Machine Gun Improved Remote Datajack Power Sword Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Target Analyzer Layered Heavy Armor Plating Relay Coupler [NC] > --- WEAPON ----------- Autogun Autogun Coil Gun KE Penetrator Enhanced Coil Gun > --- INVENTORY -------- Micro Fission Core Advanced Signal Interpreter Improved Weapon Cycler Layered Heavy Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Damper Plating Dynamic Insulation System Long-range Tractor Beam Heavy Assault Rifle Autogun Heavy Machine Gun Heavy Machine Gun Improved Remote Datajack Power Sword [Rating: 87] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Target Analyzer Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Special Weapon Remote Datajack Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Fac Was Fac Gar Fac Fac Slots Evolved 12 | . . . . . 4 . . . 2 2 . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . . . . . . . Utility 7 | . . . . . 1 . . . 1 2 . . 1 . . . . 2 Weapon 3 | . . . . . 2 . . . . . . . 1 . . . . . Parts Attached 140 | 6 15 . 1 . 12 7 23 4 9 5 5 . 17 14 7 14 1 . Power 13 | 1 3 . . . 2 . 3 . 1 . . . 1 1 . . 1 . Engine 10 | 1 3 . . . 2 . 3 . 1 . . . . . . . . . Core 2 | . . . . . . . . . . . . . 1 . . . 1 . Reactor 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 33 | 2 5 . . . 2 2 4 2 2 2 1 . 6 3 1 1 . . Treads 33 | 2 5 . . . 2 2 4 2 2 2 1 . 6 3 1 1 . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 29 | 1 4 . 1 . 3 . 5 . 1 2 1 . 3 3 1 4 . . Device 10 | . 1 . . . 2 . 1 . . 2 . . . 2 1 1 . . Storage 7 | 1 2 . 1 . . . 2 . . . . . 1 . . . . . Processor 3 | . . . . . . . . . . . . . 2 1 . . . . Hackware 1 | . . . . . . . . . 1 . . . . . . . . . Protection 8 | . 1 . . . 1 . 2 . . . 1 . . . . 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 65 | 2 3 . . . 5 5 11 2 5 1 3 . 7 7 5 9 . . Energy Gun 5 | . 2 . . . . . 3 . . . . . . . . . . . Energy Cannon 2 | . . . . . . 2 . . . . . . . . . . . . Ballistic Gun 53 | 2 1 . . . 5 3 8 2 4 1 3 . 6 5 4 9 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . 2 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 . . . 1 . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 2 . . . . . . 1 . 1 . . . Parts Lost 14 | . 1 . . . 4 3 2 . . . 2 . 1 1 . . . . Power 3 | . 1 . . . 1 . 1 . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . 1 . . . . . Utility 2 | . . . . . 1 . . . . . 1 . . . . . . . Weapon 6 | . . . . . 1 2 1 . . . 1 . . 1 . . . . Highest Loss Streak 2 | . 1 . . . 2 2 2 . . . 2 . 1 1 . . . . Average Slot Usage (%) 94 | . 99 100 89 85 86 89 92 99 100 100 100 100 100 95 87 86 82 . Engine 7 | . 13 14 14 14 9 9 9 9 7 6 6 6 1 . . . . . Treads 24 | . 27 28 28 28 24 26 27 27 30 26 26 26 23 18 11 11 11 . Device 5 | . 2 . . . 4 9 4 . . 13 13 13 11 11 11 6 . . Storage 14 | . 18 28 17 14 9 9 13 18 15 13 13 13 11 11 11 11 11 . Processor 2 | . . . . . . . . . . . . . 5 10 11 11 11 . Hackware 2 | . . . . . . . . . 7 6 6 6 5 5 5 5 5 . Protection 4 | . 7 . . . 4 . 2 9 7 6 6 6 5 . . 3 5 . Energy Gun 2 | . 9 . . . . . 10 6 . . . . . . . . . . Ballistic Gun 26 | . 18 28 28 28 35 28 24 29 29 26 26 26 28 28 27 28 29 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 12 21 21 89 89 100 97 129 92 95 99 99 93 97 100 102 121 121 . Greatest Support 140 | 40 46 40 40 40 60 60 62 62 90 90 90 90 90 140 140 140 140 . Greatest Overweight (x) 2 | . . . 2 2 2 2 2 1 1 1 1 1 1 1 . . 1 . Average Overweight (x) . | . . . 1 2 1 1 1 1 1 1 1 1 1 . . . . . Largest Inventory Capacity 32 | 6 10 10 24 24 24 24 32 20 20 20 20 20 20 20 20 20 20 . Average Capacity 18 | 4 7 10 19 24 24 24 24 20 20 20 20 20 20 20 20 20 20 . Most Carried 29 | 4 10 10 14 18 20 22 29 20 20 20 20 19 20 20 20 20 20 . Average Carried 16 | 2 6 10 11 16 16 18 22 19 19 19 19 19 19 18 20 19 19 . Final Capacity 24 | 6 10 10 24 24 24 24 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 21 | 4 10 10 14 18 20 21 20 20 20 20 19 19 17 20 20 20 20 20 Class Distribution -------------------- 40% | Scavenger-Gunner 25% | Scavenger-Tank 20% | Mutant 8% | Hauler-Mutant 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Fac Was Fac Gar Fac Fac Matter Collected 5586 | 262 318 33 20 66 471 163 472 145 172 235 417 . 960 737 225 890 . . Remotely 218 | . . . . . . . . . . . . . . . . 218 . . Salvage Created 8134 | 96 519 33 . 150 796 213 1201 190 240 406 478 . 1141 1378 344 864 85 . Parts 352 | 1 36 4 . 10 37 12 55 16 16 21 21 . 42 22 16 40 3 . Haulers Intercepted 6 | . 2 . . . 1 . 3 . . . . . . . . . . . Recyclers Shooed 5 | . 1 . . 1 1 . . . . . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . 21 . . . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Fac Was Fac Gar Fac Fac Combat Hostiles Destroyed 133 | . 13 3 . 4 13 9 19 9 5 4 14 . 13 5 3 18 1 . Guns 131 | . 13 3 . 4 13 8 18 9 5 4 14 . 13 5 3 18 1 . Cannons 1 | . . . . . . 1 . . . . . . . . . . . . AOE 1 | . . . . . . . 1 . . . . . . . . . . . Classes Destroyed 15 | 1 3 . . 1 1 . 4 . 2 1 . . . 1 . 1 . . Worker 2 | . . . . . . . 1 . . . . . 1 . . . . . Builder 3 | . . . . . . . . . . 1 . . . . 2 . . . Hauler 6 | . 2 . . . 1 . 3 . . . . . . . . . . . Recycler 10 | 1 1 . . 1 1 . 2 . . 1 . . 2 . 1 . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . Operator 2 | . . . . . . . 1 . . . . . 1 . . . . . Swarmer 50 | . 6 3 . 3 . 7 2 8 3 . 10 . . . . 8 . . Grunt 52 | . 7 . . . 10 2 9 . . 3 4 . 8 . 3 6 . . Brawler 3 | . . . . 1 1 . . . . . . . . . . 1 . . Duelist 2 | . . . . . . . 1 . . . . . . . . 1 . . Sentry 16 | . . . . . 2 . 6 1 1 1 . . 3 . . 1 1 . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . Programmer 3 | . . . . . . . . . 1 . . . 2 . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . Compactor 5 | . . . . . . . . . . . . . . 5 . . . . Best Kill Streak 12 | 1 4 3 . 4 9 4 9 4 3 5 10 . 6 3 2 12 1 . Combat Bots Only 12 | . 4 3 . 3 4 4 4 4 3 3 10 . 5 3 2 12 1 . Max Kills in Single Turn 2 | 1 1 1 . 1 1 2 1 2 1 1 2 . 1 1 1 2 1 . Gunslinging 1 | . . . . . . 1 . 1 . . 1 . . . . 1 . . Exploded 1 | . . . . . . . 1 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Fac Was Fac Gar Fac Fac Damage Taken 6793 | . 386 122 . 101 791 222 832 335 163 265 1061 . 854 48 96 1472 45 . Core 524 | . 18 19 . . 16 35 60 42 35 . 142 . 63 . 18 76 . . Absorbed by Shields 13 | . . . . . . 13 . . . . . . . . . . . . Reduced by Siege Mode 89 | . . . . . . . . . . . . . . . . 89 . . Core Remaining (%) 86 | 100 . . . 85 . . . 72 95 . . 83 . . . . 84 . Volleys Fired 349 | 3 54 7 . 11 39 20 42 14 6 12 24 . 38 33 9 36 1 . Largest 5 | 2 2 2 . 2 4 4 4 4 4 4 4 . 5 5 5 5 5 . Hottest 141 | 40 85 40 . 40 96 131 136 141 97 97 102 . 127 134 134 141 139 . Shots Fired 1319 | 6 106 14 . 22 151 68 167 56 24 48 96 . 189 152 42 172 6 . Gun 1299 | 6 106 14 . 22 151 54 163 56 24 48 96 . 189 150 42 172 6 . Cannon 18 | . . . . . . 14 4 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . 2 . . . . Kinetic 1206 | 6 63 14 . 22 151 54 123 46 24 48 96 . 189 150 42 172 6 . Thermal 75 | . 43 . . . . 14 18 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 36 | . . . . . . . 26 10 . . . . . . . . . . Robot Hit Streak 29 | 3 9 9 . 9 16 9 13 6 11 8 11 . 26 29 12 14 3 . Robot Miss Streak 6 | 1 4 4 . 4 4 6 2 5 3 2 4 . 4 2 2 6 1 . Penetration Max 1 | . . . . . . . . . . 1 . . 1 1 . 1 . . Secondary Targets 35 | . 4 1 . 2 1 1 1 3 2 2 5 . 2 . 1 10 . . Max Gunslinging Chain 2 | . 1 1 . 1 1 1 1 1 1 1 1 . 1 . 1 2 . . Shots Hit Robots 901 | 4 66 7 . 14 110 29 115 30 14 30 76 . 131 121 31 121 2 . Core Hits 358 | 2 22 5 . 7 41 13 54 10 9 16 47 . 54 24 11 41 2 . Critical Hits 39 | . . . . . . . 1 1 . . 1 . 12 10 3 10 1 . Critical Kills 15 | . . . . . . . . . . . . . 5 2 2 5 1 . Critical Parts Destroyed 14 | . . . . . . . 1 . . . 1 . 6 1 1 4 . . Melee Attacks 18 | . . . . . . . . . 2 . . . 4 . 12 . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 18 | . . . . . . . . . 2 . . . 4 . 12 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 14174 | 55 847 70 . 203 1321 278 1824 360 297 493 1078 . 2177 2269 816 2021 65 . Guns 13060 | 55 809 59 . 183 1321 216 1342 360 270 493 1078 . 2154 2269 365 2021 65 . Cannons 102 | . . . . . . 62 40 . . . . . . . . . . . Explosions 413 | . . . . . . . 413 . . . . . . . . . . . Melee 451 | . . . . . . . . . . . . . . . 451 . . . Ramming 148 | . 38 11 . 20 . . 29 . 27 . . . 23 . . . . . Kinetic 12315 | 55 440 59 . 183 1321 216 984 342 270 493 1078 . 2154 2269 365 2021 65 . Thermal 1024 | . 369 . . . . 62 593 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 236 | . . . . . . . 218 18 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 451 | . . . . . . . . . . . . . . . 451 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . . . . . . . . . 4 31 31 31 31 . Average Corruption 25 | . . . . . . . . . . . . . 4 19 31 31 31 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 215 | . . . . . . . . . . . . . 7 39 48 104 17 . Message Errors 17 | . . . . . . . . . . . . . 2 . 4 7 4 . Matter Fused 15 | . . . . . . . . . . . . . 2 1 6 4 2 . Heat Flow Errors 5 | . . . . . . . . . . . . . . 2 . 1 2 . Energy Discharges 14 | . . . . . . . . . . . . . 1 3 3 7 . . Parts Rejected 3 | . . . . . . . . . . . . . . . 3 . . . Data Loss (minor) 10 | . . . . . . . . . . . . . . 2 2 4 2 . Data Loss (major) 5 | . . . . . . . . . . . . . . 2 . 2 1 . Misfires 3 | . . . . . . . . . . . . . . 1 1 . 1 . Alerts 4 | . . . . . . . . . . . . . . . 3 1 . . Misdirections 15 | . . . . . . . . . . . . . . 1 4 6 4 . Targeting Errors 109 | . . . . . . . . . . . . . 1 23 20 64 1 . Weapon Failures 15 | . . . . . . . . . . . . . 1 4 2 8 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 178 | . . . . . . . 35 . . . . . . . 143 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 34 | . . . . . . . 34 . . . . . . . . . . . Melee 144 | . . . . . . . 1 . . . . . . . 143 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 45 | . . . . . . . 45 . . . . . . . . . . . Shots 1 | . . . . . . . 1 . . . . . . . . . . . Rammed 17 | . 9 2 . 3 . . 2 . . . . . 1 . . . . . Targets Rammed 20 | . 10 2 . 3 . . 2 . 1 . . . 2 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . . . . . . . 1 . . . 1 . . . . . Highest Temperature 365 | . 222 . . . 313 96 224 365 63 38 29 . 60 177 21 270 265 . Average Temperature 66 | . 76 . . . 87 37 64 119 28 16 9 . 13 35 10 81 96 . Received Heat Transfer 1605 | . 132 . . 6 324 27 333 27 12 90 210 . 216 . 45 174 9 . Effects 3 | . . . . . 2 . . 1 . . . . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . 3 . . Total Turns 53 | . . . . . . . . . . . . . . . . 53 . . Longest Duration 34 | . . . . . . . . . . . . . . . . 34 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 1669 | . 925 . . . . 111 633 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Fac Was Fac Gar Fac Fac Peak Influence 469 | 5 177 90 . 120 290 463 461 469 421 264 . . 251 87 154 436 275 . Initial 264 | . 3 5 . . . 188 225 264 245 122 . . 124 87 53 4 228 134 Average 179 | 3 45 37 . 35 151 329 312 372 296 208 . . 142 79 113 256 252 . Maximum Alert Level 2 | . . . . . 1 2 2 2 2 1 . . 1 . . 2 1 . Low Security (%) 54 | 100 100 100 . 100 56 9 . . . 28 . . 72 100 100 50 . . Level 1 38 | . . . . . 43 73 90 55 89 71 . . 27 . . 8 100 . Level 2 7 | . . . . . . 17 9 44 10 . . . . . . 40 . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 4 . . . 3 . 3 . 1 2 . . 2 . . . . . Investigation 4 | . 1 . . . . . 1 . . 2 . . . . . . . . Extermination 1 | . . . . . . . . . . . . . 1 . . . . . Reinforcement 6 | . 3 . . . . . 2 . . . . . 1 . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . 3 . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Fac Was Fac Gar Fac Fac Distress Signals 13 | . 1 . . 1 3 . 6 . . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 202 | . 31 3 . 6 20 11 38 9 9 4 15 . 24 5 4 22 1 . Peak Tracking Total 11 | . 3 2 . 4 4 4 5 4 3 3 11 . 4 3 2 9 1 . Tactical Retreats 13 | . 2 . . 2 1 2 1 . . . . . 3 . . 2 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Fac Was Fac Gar Fac Fac Traps Triggered 13 | . 1 . . . . 7 1 1 . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Fac Was Fac Gar Fac Fac Machines Disabled 9 | . . . . 1 1 2 2 . . . . . 1 . 1 1 . . Max in Single Turn 1 | . . . . 1 1 1 1 . . . . . 1 . 1 1 . . Garrison Access 2 | . . . . . . . . . 1 . . . 1 . . . . . Garrison Relay 2 | . . . . . . 2 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Fac Was Fac Gar Fac Fac Machines Accessed 26 | . 6 . 1 . 2 . 4 . 4 2 . . 5 . 1 . 1 . Terminals 13 | . 5 . . . . . 3 . 2 1 . . 2 . . . . . Fabricators 3 | . . . . . . . . . . 1 . . 2 . . . . . Repair Stations 3 | . 1 . . . . . . . 1 . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . . . 1 . 1 . . . Total Hacks 72 | . 27 . 1 . 3 . 14 . 5 7 . . 11 . 1 . 3 . Successful 34 | . 12 . 1 . 3 . 6 . 2 3 . . 5 . 1 . 1 . Failed 37 | . 14 . . . . . 8 . 3 4 . . 6 . . . 2 . Catastrophic 5 | . 2 . . . . . 2 . . 1 . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 30 | . 13 . . . . . 10 . . 4 . . 3 . . . . . Terminals 45 | . 19 . . . . . 13 . 3 4 . . 6 . . . . . Fabricators 7 | . . . . . . . . . . 3 . . 4 . . . . . Repair Stations 12 | . 8 . . . . . . . 1 . . . . . . . 3 . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . . . 1 . 1 . . . Terminal Hacks 15 | . 6 . 1 . . . 4 . 1 1 . . 2 . . . . . Record 1 | . . . 1 . . . . . . . . . . . . . . . Part Schematic 2 | . 1 . . . . . 1 . . . . . . . . . . . Prototype ID Bank 3 | . 2 . . . . . 1 . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . 1 1 . . 1 . . . . . Unreport Threat 3 | . 2 . . . . . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 2 . . 2 . . . . . Load Schematic 2 | . . . . . . . . . . 1 . . 1 . . . . . Build 2 | . . . . . . . . . . 1 . . 1 . . . . . Repair Station Hacks 6 | . 5 . . . . . . . . . . . . . . . 1 . Scan Component 4 | . 3 . . . . . . . . . . . . . . . 1 . Repair 2 | . 2 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . 1 . . . 1 . 1 . . . Unlock Access 3 | . . . . . 1 . 1 . . . . . . . 1 . . . Seal Access 2 | . . . . . . . . . 1 . . . 1 . . . . . Unauthorized Hacks 2 | . 1 . . . . . 1 . . . . . . . . . . . Terminals 2 | . 1 . . . . . 1 . . . . . . . . . . . Track 2 | . 1 . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 6 . . . . . 2 . 2 2 . . 4 . 1 . 1 . Full Trace Events 2 | . . . . . . . . . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . 1 . 1 . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . 2 . . 2 . . . . . Matter 292 | . . . . . . . . . . 146 . . 146 . . . . . Time 72 | . . . . . . . . . . 36 . . 36 . . . . . Total Part Build Rating 12 | . . . . . . . . . . 6 . . 6 . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Fac Was Fac Gar Fac Fac Used RIF Installer 3 | . . . . . . 1 . 1 . . . . . . . 1 . . Signal Jammer 1 | . . . . . . . . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . 2 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . 2 . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . 2 . . . . ignore_targets 2 | . . . . . . . . . . . . . . 2 . . . . Relay Couplers Released 9 | . . . . . . 9 . . . . . . . . . . . . Machine Destruction 9 | . . . . . . 9 . . . . . . . . . . . . Attached 1 | . . . . . . . . . 1 . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Fac Was Fac Gar Fac Fac Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Fac Was Fac Gar Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Fac Was Fac Gar Fac Fac Turns Passed 8784 | 122 1315 271 435 400 289 441 954 295 705 292 582 58 1152 277 435 481 280 . Spaces Moved 4027 | 65 653 154 227 178 74 192 389 134 368 121 282 33 474 93 226 200 164 . Core 2 | 2 . . . . . . . . . . . . . . . . . . Treads 4025 | 63 653 154 227 178 74 192 389 134 368 121 282 33 474 93 226 200 164 . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 180 180 160 175 176 176 181 181 181 160 160 160 160 . Average Speed 174 | 156 160 160 185 200 185 181 182 175 176 180 181 181 186 169 160 160 167 . Slowest Speed 200 | 160 160 160 200 200 200 200 200 175 176 181 181 181 187 185 160 160 180 . Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 87 39 59 35 14 33 46 45 13 3 44 8 26 75 11 29 5 . Regions Visited 18 Branch Regions 5 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . . 1 1 . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . 1 . . 1 . . . . 1 . Scrap Searched 3 | . . . . 1 . . . . . . 2 . . . . . . . Spaces Dug 12 | . . . . . . . . . 2 . . . 4 . 6 . . . Terrain Destroyed 62 | . . . . . 1 . 37 . 2 . 1 . 6 1 9 3 2 . Melee 12 | . . . . . . . . . 2 . . . 4 . 6 . . . Projectile 14 | . . . . . 1 . 1 . . . 1 . 2 1 3 3 2 . AOE 36 | . . . . . . . 36 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Fac Was Fac Gar Fac Fac Total 5094 | 77 815 164 243 198 135 245 552 166 413 176 314 32 682 162 265 285 170 . Wait 312 | . 59 2 . 1 5 9 30 6 5 36 2 . 127 6 7 17 . . Move 4013 | 64 652 153 226 177 74 191 389 133 367 120 281 32 474 92 226 199 163 . Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 108 | 4 11 . 12 5 4 4 36 2 10 1 . . 6 5 1 5 2 . Fast Attach 30 | 6 5 . 1 . 2 . 2 2 . . . . 2 4 4 1 1 . Attach 28 | . . . . . 6 4 4 1 2 2 2 . 3 2 . 2 . . Detach . | . . . . . . . . . . . . . . . . . . . Swap 83 | . 10 . . . 4 4 17 1 7 3 3 . 12 8 3 11 . . Drop 118 | . 14 . 4 1 1 . 30 5 13 2 2 . 14 12 3 14 3 . Fire 349 | 3 54 7 . 11 39 20 42 14 6 12 24 . 38 33 9 36 1 . Melee 18 | . . . . . . . . . 2 . . . 4 . 12 . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 20 | . 10 2 . 3 . . 2 . 1 . . . 2 . . . . . Escape Stasis 15 | . . . . . . 13 . 2 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison -8/Materials -8/Garrison -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory -5/Garrison -5/Factory -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 845 | -10/Materials | Discovered new exit (range 12) 942 | -10/Materials | Discovered new exit (range 16) 1081 | -10/Materials | Central database locked down 1120 | -10/Materials | Discovered new exit (range 8) 1340 | -10/Materials | Repaired Lgt. Treads 1367 | -10/Materials | Repaired Lgt. Treads 1438 | -10/Materials | Entered Mines 1525 | -10/Mines | Found a hidden stash of uninstalled traps 1594 | -10/Mines | Learned location of Zion (-7) 1594 | -10/Mines | Discovered new exit (range 6) 1703 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1703 | -10/Mines | Discovered new exit (range 5) 1709 | -10/Mines | Entered Exiles 1730 | -10/Exiles | Discovered new exit (range 15) 1749 | -10/Exiles | Met 8R-AWN 1777 | -10/Exiles | Met EX-HEX 1907 | -10/Exiles | Met EX-DEC 1975 | -10/Exiles | Met EX-BIN 2122 | -10/Exiles | Build established: Hauler-Mutant 2128 | -10/Exiles | Discovered new exit (range 10) 2144 | -10/Exiles | Entered Mines 2155 | -9/Mines | Met a Derelict bent on vengeance 2229 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2528 | -9/Mines | Discovered new exit (range 5) 2544 | -9/Mines | Entered Materials 2544 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2598 | -8/Materials | Garrison activated, responded to threat 2833 | -8/Materials | Identified exit to Garrison 2833 | -8/Materials | Entered Garrison 2843 | -8/Garrison | Installed Relay Interface Framework 2962 | -8/Garrison | Triggered checkpoint 2999 | -8/Garrison | Garrison Relay disabled 3105 | -8/Garrison | Build established: Scavenger-Gunner 3123 | -8/Garrison | Discovered new exit (range 9) 3142 | -8/Garrison | Triggered checkpoint 3198 | -8/Garrison | Garrison Relay disabled 3274 | -8/Garrison | Entered Materials 4228 | -8/Materials | Identified exit to Garrison 4228 | -8/Materials | Entered Garrison 4233 | -8/Garrison | Build established: Scavenger-Tank 4300 | -8/Garrison | Triggered checkpoint 4426 | -8/Garrison | Triggered checkpoint 4486 | -8/Garrison | Discovered new exit (range 10) 4516 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 4523 | -8/Garrison | Entered Factory 4523 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4775 | -7/Factory | Garrison activated, responded to threat 5035 | -7/Factory | Discovered new exit (range 6) 5092 | -7/Factory | Identified exit to Lower Caves 5228 | -7/Factory | Entered another Factory area 5228 | -6/Factory | Evolved 2 slots: Utility x2 5279 | -6/Factory | Fabricated Arm. Treads (x2) 5356 | -6/Factory | Identified exit to Lower Caves 5520 | -6/Factory | Entered Lower Caves 5635 | -6/Lower Caves | Identified exit to Lower Caves 5833 | -6/Lower Caves | Destroyed 10 combat bots 6102 | -6/Lower Caves | Entered another Lower Caves area 6137 | -6/Lower Caves | Discovered new exit (range 14) 6160 | -6/Lower Caves | Entered Factory 6160 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6290 | -5/Factory | Fabricated Arm. Treads (x2) 6451 | -5/Factory | Build established: Scavenger-Gunner 6566 | -5/Factory | Identified exit to Upper Caves 7312 | -5/Factory | Sucked down chute 7312 | -5/Factory | Entered Waste 7327 | -5/Waste | EMP discharged 7327 | -5/Waste | System corruption reached 10% 7364 | -5/Waste | Spotted C-40 Crusher 7386 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7386 | -5/Waste | Destroyed C-40 Crusher 7396 | -5/Waste | Destroyed C-40 Crusher 7409 | -5/Waste | Found Unknown Protection 7412 | -5/Waste | Spotted C-40 Crusher 7427 | -5/Waste | EMP discharged 7444 | -5/Waste | Destroyed C-40 Crusher 7460 | -5/Waste | Destroyed C-40 Crusher 7462 | -5/Waste | Spotted C-40 Crusher 7477 | -5/Waste | Destroyed C-40 Crusher 7500 | -5/Waste | Found Unknown Protection 7527 | -5/Waste | EMP discharged 7527 | -5/Waste | System corruption reached 30% 7571 | -5/Waste | Discovered new exit (range 12) 7589 | -5/Waste | Entered Factory 8024 | -5/Factory | Identified exit to Garrison 8024 | -5/Factory | Entered Garrison 8032 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 8215 | -5/Garrison | Spotted B-75 Beast 8228 | -5/Garrison | Destroyed B-75 Beast 8254 | -5/Garrison | Triggered checkpoint 8301 | -5/Garrison | Triggered checkpoint 8336 | -5/Garrison | Destroyed 12 combat bots 8358 | -5/Garrison | Spotted B-75 Beast 8487 | -5/Garrison | Discovered new exit (range 10) 8505 | -5/Garrison | Entered Factory 8732 | -5/Factory | Discovered new exit (range 4) 8785 | -5/Factory | Entered another Factory area 8785 | -4/Factory | Evolved 2 slots: Utility x2 8785 | -4/Factory | Self-destructed Last Messages --------------- 08676_ Current location identified: Factory >>Scan(Hvy. Treads) Scanning Hvy. Treads... Ready to Repair: Hvy. Treads Rating: 6 Time: 28 08686_ System corrupted: Component data lost. 08704_ K5V :FOBTS >SUY:96KQW=JV> |NZY1WL 2 08712_ Dropped Antimatter Reactor. 08712_ Acquired Mic. Fission Core. 08720_ ZECXOYZODAPFOKCGN:V8UVEYLX44VLKXG3F 08732_ EXIT=FOUND 08748_ Dropped Dynamic Insulation System. 08754_ System corrupted: Heat flow error (+158). 08765_ Acquired Imp. Kinecellerator. 08777_ System corrupted: Substantial component data lost. PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????####+##### #######+####????? | | ???? #????? | | ???? #????? | | ???? @ #????? | | ???? #????? | | ???? #????? | | ??????####+#############+####????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 6 EM Shielding 2 Armor Coverage 600 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 40 Target Analysis 6 Recoil Reduction 4 Relay Coupler Types 27 Relay Coupler Value 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lgt. Treads | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -6/Factory Arm. Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperAlloyTrap Manual? 0 Play Time 00:42:38 Cumulative 644.9 hours Start 2020.10.08 @ 18:25:16 End 2020.10.08 @ 19:18:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 981 Rogue 981 Adventurer 0 Explorer 0 Win Type - Total 62 Types 38/1/8/11/4/0/0/0/0 Lore% 94 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed79a5f1-9a2a-46a7-b186-e7abed5b672a