Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 21:10:05 Player: Wintermute Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (23) 115 Value Destroyed (596) 596 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3131 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 500/550 Matter 75/300 Energy 72/125 System Corruption 0% Temperature Cool (0) Movement Flying (112) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (5) --- Flight Unit Flight Unit VTOL Module > --- UTILITY (3) ------ Small Storage Unit Light Armor Plating System Shield > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (8) ---- Medium Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Light Assault Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Structural Scanner > --- WEAPON ----------- Remote Datajack Remote Datajack > --- INVENTORY -------- Light Ion Engine Light Ion Engine Medium Storage Unit Advanced Weight Redist. System System Shield Light Cannon [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 3 | . . 2 . 1 . . Utility 1 | . . . . 1 . . Weapon . | . . . . . . . Parts Attached 49 | 7 12 12 . 6 6 6 Power 8 | 1 2 3 . . 1 1 Engine 8 | 1 2 3 . . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 20 | 2 7 6 . . 3 2 Treads . | . . . . . . . Leg 7 | 2 5 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 13 | . 2 6 . . 3 2 Utility 6 | 2 . 1 . 2 . 1 Device 3 | 1 . 1 . 1 . . Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware 1 | . . . . 1 . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 15 | 2 3 2 . 4 2 2 Energy Gun 1 | . 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 2 1 . . . . . Ballistic Cannon 3 | . 1 1 . 1 . . Launcher 3 | . . 1 . 1 1 . Special Weapon 4 | . . . . 2 1 1 Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 6 | . . . . . 2 4 Power 1 | . . . . . . 1 Propulsion 5 | . . . . . 2 3 Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 2 | . . . . . 2 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 98 100 100 85 86 84 Engine 11 | . 13 11 11 9 9 9 Leg 10 | . 27 . . . . . Flight 25 | . . 43 44 36 39 38 Device 9 | . 14 11 11 11 2 . Storage 11 | . 14 11 11 9 9 9 Hackware 2 | . . . . 2 9 9 Protection 1 | . . . . . . 7 Ballistic Gun 12 | . 23 11 11 2 . . Ballistic Cannon 2 | . 2 8 . 4 . . Launcher 3 | . . 2 11 4 9 2 Special Weapon 2 | . . . . 6 9 5 Peak Build Rating 20 | 7 7 12 11 20 17 20 Average Rating 10 | 5 6 9 11 15 16 15 On Entrance 10 | . 7 7 11 11 17 17 Naked Turns . | . . . . . . . Heaviest Build 17 | 13 13 13 13 15 15 17 Greatest Support 25 | 20 20 16 16 25 20 20 Greatest Overweight (x) 3 | . . 3 . . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 5 8 8 8 8 8 8 Average Carried 6 | 3 7 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 5 8 8 7 8 8 5 Class Distribution -------------------- 48% | Scavenger-Sprinter 46% | Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Garrison Scavenger-Sprinter | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Matter Collected 595 | 282 78 156 55 . 24 . Remotely . | . . . . . . . Salvage Created 401 | 83 114 160 . . 44 . Parts 49 | 9 14 13 . . 13 . Haulers Intercepted 4 | . . 4 . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 13 | . 6 . . . 7 . Guns 6 | . 6 . . . . . AOE 7 | . . . . . 7 . Classes Destroyed 5 | 1 2 2 . . . . Builder 1 | . . 1 . . . . Tunneler 3 | 3 . . . . . . Hauler 4 | . . 4 . . . . Watcher 2 | . 1 1 . . . . Swarmer 13 | . 6 . . . 7 . Best Kill Streak 7 | 2 5 4 . . 7 . Combat Bots Only 7 | . 4 . . . 7 . Max Kills in Single Turn 3 | 1 1 3 . . 3 . Gunslinging . | . . . . . . . Exploded 3 | . . . . . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Hostile Shots Fired 87 | . 31 6 . . 16 34 Missed 37 | . 11 3 . . 5 18 Damage Taken 554 | . 172 30 44 . 133 175 Core 75 | . 25 . . . 7 43 Absorbed by Shields . | . . . . . . . Core Remaining (%) 96 | 100 90 . 100 . . . Volleys Fired 38 | 6 15 7 . . 9 1 Largest 2 | 2 2 2 . . 1 1 Hottest 60 | 40 60 55 . . 30 5 Shots Fired 64 | 12 30 12 . . 9 1 Gun 47 | 12 30 5 . . . . Cannon 5 | . . 5 . . . . Launcher 8 | . . 2 . . 6 . Special 4 | . . . . . 3 1 Kinetic 51 | 12 29 10 . . . . Thermal . | . . . . . . . Explosive 8 | . . 2 . . 6 . Electromagnetic 1 | . 1 . . . . . Robot Hit Streak 13 | 6 13 4 . . 2 3 Robot Miss Streak 3 | 1 3 1 . . 1 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 40 | 8 21 6 . . 3 2 Core Hits 31 | 5 9 9 . . 8 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 893 | 67 198 250 . . 253 125 Guns 291 | 67 193 31 . . . . Cannons 55 | . . 55 . . . . Explosions 417 | . . 164 . . 253 . Melee 125 | . . . . . . 125 Ramming 5 | . 5 . . . . . Kinetic 331 | 67 178 86 . . . . Thermal . | . . . . . . . Explosive 417 | . . 164 . . 253 . Electromagnetic 15 | . 15 . . . . . Impact 125 | . . . . . . 125 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 1 | . . . . . 1 . Projectiles . | . . . . . . . Explosions 1 | . . . . . 1 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 16 | . . . . . 16 . Shots 1 | . . . . . 1 . Rammed . | . . . . . . . Targets Rammed 2 | . 2 . . . . . Kicked 2 | . 2 . . . . . Crushed . | . . . . . . . Highest Temperature 28 | . 20 28 . . 9 9 Average Temperature 7 | . 15 13 . . 6 4 Received Heat Transfer 27 | . . . . . 9 18 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Peak Influence 318 | 15 276 243 94 36 318 311 Initial 154 | . 9 116 94 36 23 154 Average 142 | 4 211 136 94 36 138 200 Maximum Alert Level 1 | . 1 1 . . 1 1 Low Security (%) 68 | 100 39 94 100 100 55 52 Level 1 31 | . 60 5 . . 44 47 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . 1 . . . 2 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . 1 . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Distress Signals 3 | . 2 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 53 | . 16 10 . . 11 16 Peak Tracking Total 10 | . 7 10 . . 6 9 Tactical Retreats 7 | . 2 1 . . 1 3 Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Traps Triggered 3 | . 2 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Disabled 3 | . . 1 . . 2 . Max in Single Turn 1 | . . 1 . . 1 . Garrison Relay 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Accessed 11 | . 1 4 1 1 . 4 Terminals 8 | . 1 4 . . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . 1 . . Total Hacks 36 | . 2 8 1 1 . 24 Successful 23 | . . 3 1 1 . 18 Failed 13 | . 2 5 . . . 6 Catastrophic 4 | . 1 1 . . . 2 Database Lockouts . | . . . . . . . Manual 4 | . . 2 . . . 2 Terminals 17 | . 2 8 . . . 7 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 17 | . . . . . . 17 Garrison Access 1 | . . . . 1 . . Terminal Hacks 6 | . . 3 1 . . 2 Record 1 | . . 1 . . . . Open Door 1 | . . . 1 . . . Branch Access Points 1 | . . 1 . . . . Dispatch Records 1 | . . . . . . 1 Assault Status 1 | . . 1 . . . . Recall Investigation 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 16 | . . . . . . 16 Insert Component 8 | . . . . . . 8 Analyze 8 | . . . . . . 8 Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 4 . . . 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . . . . . . 8 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 8 | . . . . . . 8 Part Schematics Acquired 8 | . . . . . . 8 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . . 1 1 Non-combat . | . . . . . . . Combat 2 | . . . . . 1 1 Robot Hacks Applied 2 | . . . . . 1 1 parse_system 2 | . . . . . 1 1 Relay Couplers Released 10 | . . . . . 10 . Machine Destruction 10 | . . . . . 10 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Turns Passed 826 | 118 261 150 59 37 90 111 Spaces Moved 1254 | 75 154 326 196 34 164 305 Core 4 | 4 . . . . . . Treads . | . . . . . . . Legs 225 | 71 154 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1025 | . . 326 196 34 164 305 Fastest Speed 27 | 50 120 29 29 29 27 27 Average Speed 46 | 116 120 32 29 29 30 28 Slowest Speed 300 | 120 120 300 29 29 114 32 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 6 | . . 1 1 . . 4 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 4 42 35 51 5 31 35 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 14 | . . 3 . . 10 1 Melee 1 | . . . . . . 1 Projectile . | . . . . . . . AOE 13 | . . 3 . . 10 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Total 1424 | 92 201 356 197 59 195 324 Wait 42 | . 11 . . 16 11 4 Move 1237 | 74 153 323 193 34 163 297 Hop 6 | . . 1 1 . . 4 Pick Up 25 | 5 6 6 1 2 1 4 Fast Attach 23 | 7 5 5 . . 5 1 Attach 7 | . 1 . . 2 . 4 Detach 1 | . . . . 1 . . Swap 19 | . 6 7 . 4 1 1 Drop 22 | . 2 7 2 . 5 6 Fire 38 | 6 15 7 . . 9 1 Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick 2 | . 2 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 16) 380 | -10/Materials | Entered another Materials area 380 | -9/Materials | Evolved 2 slots: Propulsion x2 505 | -9/Materials | Identified exit to Mines 530 | -9/Materials | Entered Mines 539 | -9/Mines | Met a Derelict bent on vengeance 567 | -9/Mines | Discovered new exit (range 12) 580 | -9/Mines | Discovered new exit (range 16) 584 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 589 | -9/Mines | Entered Materials 589 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 626 | -8/Materials | Identified exit to Garrison 626 | -8/Materials | Entered Garrison 692 | -8/Garrison | Build established: Scavenger-Sprinter 696 | -8/Garrison | Triggered checkpoint 697 | -8/Garrison | Destroyed 7 combat bots 702 | -8/Garrison | Triggered checkpoint 710 | -8/Garrison | Discovered new exit (range 10) 712 | -8/Garrison | Garrison Relay disabled 716 | -8/Garrison | Entered Materials 827 | -8/Materials | Self-destructed Last Messages --------------- SECURING TERMINAL." 00805_ Connecting with Terminal... >>Enumerate(Squads) Retrieving dispatch records... Found 26 active squads: 10x Security 5x Surveillance 5x Patrol 6x Transport 00805_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00809_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 00824_ Lgt. Ion Engine destroyed. 00824_ Jacked S-10 Pest... >>parse_system Reading system data... 00826_ Flight Unit destroyed. 00827_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. Map ----- +----------------------------------------------------+ | # ## #????# #????????????????????????? | | # ## #????# ####?????????????????????? | | # ## ##???# """ """ / #?????????????????????? | | # # #???# """ """ ####?????????????????????? | | #???# """ """ #????????????????????????? | | T #???# """ #????????????????????????? | | #???#! ! 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Weight Redist. System | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Flight Unit | -8/Materials | Scanalyzed Remote Datajack | -8/Materials | Scanalyzed Lgt. Assault Rifle | -8/Materials | Scanalyzed VTOL Module | -8/Materials | Scanalyzed Sml. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingThermalSaw Manual? 0 Play Time 00:33:01 Cumulative 4.4 hours Start 2024.09.21 @ 20:35:22 End 2024.09.21 @ 21:10:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a85ae802-5eff-46d9-8812-0b2b249e213c