Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 00:25:02 Player: Zeia Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (54) 270 Value Destroyed (1877) 1877 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (705) 705 TOTAL SCORE: 6832 Bonus ------- Follower Combat Kills 105 Registered with UFD 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads Improved Treads Airjet Improved Airjet > --- UTILITY (6) ------ Large Storage Unit Improved Targeting Computer Melee Analysis Suite Improved Melee Analysis Suite Thermal Shield Hacking Suite > --- WEAPON (3) ------- Great Axe Companion Sword Heavy Pick > --- INVENTORY (15) --- Large Matter Pod (150) Deep Structural Scanner Recoil Nullifier Hacking Drone Bay (1/1) Bomb Factory No. 2 Phasing AFG Heavy Assault Rifle Heavy Machine Gun KE Penetrator Long-range Missile Launcher Heavy Hammer Self-destruct Interrupter (50) Self-destruct Interrupter (37) GAL Module Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Scrap Suit Large Storage Unit Advanced Sensor Array Advanced Melee Analysis Suite Improved Light Armor Plating > --- WEAPON ----------- Magnetic Acceleration Cannon Chainsword Companion Sword > --- INVENTORY -------- Compact Wheel Gravmag System Scrap Suit Huge Storage Unit Large Matter Pod Deep Structural Scanner Heavy Assault Rifle Battle Rifle Heavy Machine Gun Grenade Launcher Grenade Launcher CPS Tube Vortex Trap DRS Beacon [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Companion Sword Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Companion Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 8 . . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . . . 4 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 106 | 7 4 10 4 12 43 3 12 8 3 Power 17 | 1 2 . 1 2 8 . 3 . . Engine 11 | 1 2 . 1 2 4 . 1 . . Core 6 | . . . . . 4 . 2 . . Reactor . | . . . . . . . . . . Propulsion 29 | 2 . 3 2 3 11 1 4 2 1 Treads 12 | 2 . 1 2 3 2 . . 1 1 Leg . | . . . . . . . . . . Wheel 8 | . . 2 . . 3 1 2 . . Hover 9 | . . . . . 6 . 2 1 . Flight . | . . . . . . . . . . Utility 28 | 2 1 . . 4 11 1 3 4 2 Device 13 | 1 . . . 1 7 . 1 3 . Storage 5 | 1 1 . . 2 1 . . . . Processor 5 | . . . . . 2 1 . . 2 Hackware 1 | . . . . . . . . 1 . Protection 4 | . . . . 1 1 . 2 . . Artifact . | . . . . . . . . . . Weapon 32 | 2 1 7 1 3 13 1 2 2 . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 14 | 2 1 5 1 3 2 . . . . Ballistic Cannon 4 | . . . . . 2 . 2 . . Launcher 5 | . . 2 . . 3 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . Slashing Weapon 6 | . . . . . 4 . . 2 . Piercing Weapon 1 | . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . 1 2 . Parts Lost 36 | . 1 4 1 . 17 . 12 . 1 Power 11 | . 1 . 1 . 4 . 5 . . Propulsion 11 | . . 2 . . 5 . 4 . . Utility 8 | . . . . . 6 . 1 . 1 Weapon 6 | . . 2 . . 2 . 2 . . Highest Loss Streak 12 | . 1 2 1 . 12 . 6 . 1 To Critical Strikes 1 | . . . . . 1 . . . . Average Slot Usage (%) 88 | . 99 99 99 97 84 82 81 73 77 Engine 8 | . 13 14 13 13 5 13 4 . . Core 1 | . . . . . 5 . 6 . . Treads 14 | . 28 17 12 27 9 . . 6 7 Wheel 3 | . . 10 15 . 4 12 14 . . Hover 4 | . . . . . 8 6 3 13 13 Device 11 | . 14 14 14 9 13 13 10 11 7 Storage 9 | . 14 14 14 13 6 6 6 6 6 Processor 3 | . . . . . 2 9 13 7 15 Hackware 1 | . . . . . . . . 6 6 Protection 2 | . . . . 4 6 . 2 . . Ballistic Gun 14 | . 28 27 28 26 7 . . . . Slashing Weapon 5 | . . . . . 6 13 11 13 13 Piercing Weapon 1 | . . . . . . 2 6 6 6 Peak Build Rating 65 | 9 10 12 14 23 65 62 62 59 52 Average Rating 35 | 5 9 10 13 19 50 57 56 55 49 On Entrance 27 | . 9 10 12 14 23 55 62 34 52 Naked Turns . | . . . . . . . . . . Heaviest Build 113 | 12 29 32 33 100 113 54 55 55 36 Greatest Support 90 | 40 40 40 40 50 90 44 54 17 23 Greatest Overweight (x) 15 | . . . . 3 15 1 2 3 2 Average Overweight (x) . | . . . . . . 1 . 2 1 Largest Inventory Capacity 25 | 8 15 15 15 25 25 15 15 15 15 Average Capacity 16 | 7 14 15 15 18 15 15 15 15 15 Most Carried 25 | 6 15 15 15 25 25 15 15 15 15 Average Carried 15 | 4 13 14 14 17 13 14 13 13 14 Final Capacity 25 | 8 15 15 15 25 15 15 15 15 15 Final Carried 25 | 6 15 15 15 25 15 15 11 15 15 Class Distribution -------------------- 59% | Mutant 30% | Gladiator 4% | Skirmisher 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Gladiator | -6/Zion Derelict-Gladiator | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Matter Collected 2136 | 210 187 297 65 330 696 40 192 89 30 Remotely . | . . . . . . . . . . Salvage Created 1826 | 14 274 278 50 . 827 77 226 . 80 Parts 110 | 3 22 22 3 . 43 3 11 . 3 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 33 | . . 16 . . . 2 14 . 1 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Combat Hostiles Destroyed 45 | . 6 9 1 . 20 3 5 . 1 Melee 16 | . . . . . 9 3 3 . 1 Guns 19 | . 6 9 1 . 3 . . . . Cannons 5 | . . . . . 3 . 2 . . AOE 5 | . . . . . 5 . . . . Classes Destroyed 12 | 1 2 3 1 . 4 . 1 . . Worker 2 | . . . . . 2 . . . . Builder 1 | . . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . Recycler 2 | . . . . . 2 . . . . Turret 2 | . . 2 . . . . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 17 | . . 4 . . 10 3 . . . Grunt 15 | . 6 . . . 6 . 3 . . Sentry 4 | . . . 1 . 2 . . . 1 Hunter 2 | . . . . . . . 2 . . Programmer 2 | . . . . . 2 . . . . Subdweller 5 | . . 5 . . . . . . . Best Kill Streak 7 | 1 3 6 1 . 7 3 2 . 1 Combat Bots Only 6 | . 3 4 1 . 6 3 2 . 1 Max Kills in Single Turn 3 | 1 1 2 1 . 3 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . . . . . 2 . . . . Melee 1 | . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Hostile Shots Fired 561 | . 37 69 8 . 272 40 112 . 23 Missed 158 | . 8 30 2 . 75 13 24 . 6 Damage Taken 5562 | . 325 524 95 . 2546 356 1489 . 227 Core 1076 | . 71 115 32 . 485 63 199 . 111 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 7 | . . . . . . . . . 7 Regen/Repaired (Parts) 103 | . . . . . 30 . . 73 . Core Remaining (%) 56 | 100 . . . 12 . . . . . Volleys Fired 108 | 1 28 30 5 . 35 . 9 . . Largest 3 | 2 2 2 2 . 3 . 2 . . Hottest 97 | 40 40 60 40 . 93 . 97 . . Shots Fired 207 | 2 56 52 10 . 69 . 18 . . Gun 153 | 2 56 44 10 . 41 . . . . Cannon 41 | . . . . . 23 . 18 . . Launcher 13 | . . 8 . . 5 . . . . Special . | . . . . . . . . . . Kinetic 194 | 2 56 44 10 . 64 . 18 . . Thermal . | . . . . . . . . . . Explosive 13 | . . 8 . . 5 . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 23 | 1 23 18 3 . 10 . 3 . . Robot Miss Streak 3 | . 2 2 1 . 3 . 3 . . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 204 | 1 45 43 7 . 71 9 23 . 5 Core Hits 94 | 1 17 21 2 . 40 3 8 . 2 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 4 | . . . . . 1 . 3 . . Critical Strikes 6 | . . . . . 2 . 4 . . Destroy 5 | . . . . . 1 . 4 . . Blast 1 | . . . . . 1 . . . . Melee Attacks 76 | . . . . . 36 14 21 . 5 Impact 1 | . . . . . . 1 . . . Slashing 74 | . . . . . 36 13 20 . 5 Piercing 1 | . . . . . . . 1 . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 7 | . . . . . 2 1 4 . . Damage Inflicted 5675 | 13 447 592 73 . 3213 377 748 . 212 Guns 1418 | 13 447 415 73 . 470 . . . . Cannons 645 | . . . . . 479 . 166 . . Explosions 1138 | . . 177 . . 961 . . . . Melee 2474 | . . . . . 1303 377 582 . 212 Ramming . | . . . . . . . . . . Kinetic 2063 | 13 447 415 73 . 949 . 166 . . Thermal 322 | . . . . . 322 . . . . Explosive 816 | . . 177 . . 639 . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 2447 | . . . . . 1303 377 555 . 212 Piercing 27 | . . . . . . . 27 . . Highest Corruption 2 | . . . . . 2 2 2 2 . Average Corruption 2 | . . . . . 2 2 2 2 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 35 | . . . . . 13 8 12 2 . Message Errors 7 | . . . . . 2 1 4 . . Matter Fused 7 | . . . . . 3 2 1 1 . Heat Flow Errors 5 | . . . . . 2 1 1 1 . Energy Discharges 3 | . . . . . 2 1 . . . Parts Rejected 2 | . . . . . . 1 1 . . Data Loss (minor) 8 | . . . . . 2 2 4 . . Data Loss (major) 2 | . . . . . 1 . 1 . . Misfires 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 284 | . . . . . 220 64 . . . Projectiles 12 | . . . . . 12 . . . . Explosions 84 | . . . . . 84 . . . . Melee 188 | . . . . . 124 64 . . . Knockbacks 6 | . . . . . 5 . 1 . . Impact . | . . . . . . . . . . Kinetic 5 | . . . . . 4 . 1 . . Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 157 | . . . . . 157 . . . . Shots 3 | . . . . . 3 . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 206 | . 12 . 2 . 179 206 52 186 . Average Temperature 40 | . 6 . 2 . 43 110 20 99 . Received Heat Transfer 841 | . 180 150 27 . 177 40 237 . 30 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . Heat Transferred 200 | . . . . . 200 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Peak Influence 309 | 5 199 . 106 . 309 . . . . Initial 3 | . 3 . 2 . . . . . . Average 88 | . 45 . 27 . 119 . . . . Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 83 | 100 100 . 100 . 74 . . . . Level 1 16 | . . . . . 25 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . 1 . . . 4 . . . . Investigation 1 | . . . . . 1 . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 2 | . 1 . . . 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Distress Signals 1 | . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 83 | . 9 15 3 . 37 7 10 . 2 Peak Tracking Total 6 | . 4 4 2 . 6 3 3 . 2 Tactical Retreats 9 | . 1 3 . . 1 2 2 . . Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Traps Triggered 2 | . . . . . 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . 1 . . . . 1 . . Most Traps Carried 1 | . . . . 1 1 . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Machines Disabled 8 | . . 4 . . 4 . . . . Max in Single Turn 3 | . . 3 . . 3 . . . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Machines Accessed 27 | . 2 . 5 7 12 1 . . . Terminals 16 | . 2 . 5 . 8 1 . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 102 | . 6 . 15 47 33 1 . . . Successful 77 | . 3 . 8 47 18 1 . . . Failed 25 | . 3 . 7 . 15 . . . . Catastrophic 5 | . 1 . 1 . 3 . . . . Database Lockouts . | . . . . . . . . . . Manual 36 | . 5 . 8 . 23 . . . . Terminals 49 | . 6 . 15 . 27 1 . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 59 | . 1 . 4 47 6 1 . . . Record 44 | . . . 1 40 2 1 . . . Robot Analysis 6 | . . . . 6 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 2 | . . . 1 . 1 . . . . Reinforcement Status 1 | . . . . . 1 . . . . Zone Layout 3 | . 1 . . . 2 . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 16 | . 2 . 4 . 10 . . . . Terminals 15 | . 2 . 4 . 9 . . . . Botnet 9 | . 2 . 4 . 3 . . . . Skim 6 | . . . . . 6 . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . Fedlink 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 1 . 5 . 8 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 14 . Parts Built 1 | . . . . . 1 . . . . Authchips . | . . . . . . . . . . Time 152 | . . . . . 152 . . . . Total Part Build Rating 5 | . . . . . 5 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Total Allies 1 | . . . 1 . . . . . . Largest Group 1 | . . . 1 1 1 . . . . Highest-Rated Group 34 | . . . 34 34 34 . . . . Highest-Rated Ally 34 | . . . 34 34 34 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 2 | . . . 2 . . . . . . Total Damage 329 | . . . 329 . . . . . . Kills 5 | . . . 5 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Robot Analysis Total 6 | . . . . 6 . . . . . Derelict Logs Recovered 8 | . . . . 4 . 2 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Turns Passed 14386 | 127 749 1139 702 4187 2723 758 924 2936 141 Spaces Moved 8459 | 69 232 761 516 2344 1765 622 770 1304 76 Core 198 | 1 . . . 192 5 . . . . Treads 3632 | 68 232 405 193 2152 573 . . . 9 Legs . | . . . . . . . . . . Wheels 2720 | . . 356 323 . 703 622 716 . . Hover 1909 | . . . . . 484 . 54 1304 67 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 105 105 50 108 115 93 111 131 Average Speed 155 | 158 160 134 125 175 131 115 102 223 156 Slowest Speed 800 | 160 160 160 160 240 800 115 171 251 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 54 | 6 28 32 84 95 37 76 84 88 11 Regions Visited 9 Branch Regions 7 Pre-discovered Areas 8 | . . . . 5 1 . . 2 . Known Exits Taken 3 | . . . . . 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . Scrap Searched 22 | . . 6 . 5 . 3 3 4 1 Spaces Dug 2 | . . . . . . 1 1 . . Terrain Destroyed 122 | . . 11 . . 97 1 13 . . Melee 2 | . . . . . . 1 1 . . Projectile 19 | . . . . . 7 . 12 . . AOE 101 | . . 11 . . 90 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Total 9428 | 82 560 827 560 2412 2057 646 858 1333 93 Wait 516 | . 285 13 21 8 134 2 46 . 7 Move 8450 | 68 231 760 515 2343 1764 621 769 1303 76 Hop . | . . . . . . . . . . Pick Up 99 | 6 9 9 1 31 21 4 2 14 2 Fast Attach 38 | 7 1 . 1 8 15 2 3 . 1 Attach 34 | . . 4 . 1 15 1 5 6 2 Detach 4 | . . . . 1 1 . . 2 . Swap 34 | . 3 6 3 3 13 . 4 2 . Drop 64 | . 3 5 2 17 25 4 2 6 . Fire 108 | 1 28 30 5 . 35 . 9 . . Melee 68 | . . . . . 34 12 17 . 5 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 12 | . . . 12 . . . . . . Trap . | . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 13) 128 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 16) 575 | -10/Materials | Discovered new exit (range 10) 877 | -10/Materials | Entered Subcaves 1127 | -10/Subcaves | Core integrity fell below 50% 1175 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1215 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1231 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1355 | -10/Subcaves | Discovered new exit (range 13) 1422 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2016 | -10/Subcaves | Entered Recycling 2144 | -9/Recycling | Discovered new exit (range 8) 2238 | -9/Recycling | Core integrity fell below 20% 2434 | -9/Recycling | Scanned before Scraplab entrance 2698 | -9/Recycling | Entered Scraplab 2714 | -9/Recycling | Discovered new exit (range 3) 2718 | -9/Recycling | Entered Scraptown 2718 | -9/Scraptown | Accompanied by 1 ally 3019 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3024 | -9/Scraptown | Learned Research security intel 3026 | -9/Scraptown | Learned Factory security intel 3056 | -9/Scraptown | Discovered new exit (range 5) 3173 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3717 | -9/Scraptown | Visited Assassins FH 3749 | -9/Scraptown | Visited Cyclists 3805 | -9/Scraptown | Visited Symbiants 3855 | -9/Scraptown | Visited Spacefarers 3943 | -9/Scraptown | Visited TADAMA 3978 | -9/Scraptown | Visited Shadow of the Wyrm 4045 | -9/Scraptown | Visited Fellowship of the Rings 4364 | -9/Scraptown | Visited UFD Registry 4364 | -9/Scraptown | Registered with UFD as "Plasmarigger" 4401 | -9/Scraptown | Visited Curators Association 4426 | -9/Scraptown | Visited Science Guys 4449 | -9/Scraptown | Visited Analyses Database 4765 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4786 | -9/Scraptown | Found DCF Scrap (27 items) 4818 | -9/Scraptown | Visited Scrap Suit Storage 4852 | -9/Scraptown | Visited Abandonware Association 4866 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 4874 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 4916 | -9/Scraptown | Visited Sword Containment 4974 | -9/Scraptown | Visited Derelict Rescue Squad 4990 | -9/Scraptown | Found DRS Beacon 5113 | -9/Scraptown | Found Scrap Suit 5116 | -9/Scraptown | Found Scrap Suit 5193 | -9/Scraptown | Visited Cartography Club 5339 | -9/Scraptown | Learned location of Warlord (-5) 5339 | -9/Scraptown | Learned location of Archives (-5) 5339 | -9/Scraptown | Learned location of Armory (-4) 5339 | -9/Scraptown | Learned location of Quarantine (-2) 5339 | -9/Scraptown | Learned 8 Materials zone layouts 5339 | -9/Scraptown | Learned 12 Factory zone layouts 5339 | -9/Scraptown | Learned 12 Research zone layouts 5339 | -9/Scraptown | Learned 8 Access zone layouts 5339 | -9/Scraptown | Learned 12 Lower Caves zone layouts 5339 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 5339 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 5339 | -9/Scraptown | Learned Materials emergency access door positions 5339 | -9/Scraptown | Learned location of 2 exits from Factory 5339 | -9/Scraptown | Learned location of 1 exit from Research 5339 | -9/Scraptown | Learned location of 2 exits from Upper Caves 5356 | -9/Scraptown | Found Deep Structural Scanner 6895 | -9/Scraptown | Discovered new exit (range 5) 6905 | -9/Scraptown | Entered Factory 6905 | -6/Factory | Accompanied by 1 ally 6905 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 6906 | -6/Factory | Identified exit to Lower Caves 6907 | -6/Factory | Identified exit to Factory 7654 | -6/Factory | Fabricated Antimatter Cannon? 8309 | -6/Factory | Build established: Gladiator 8518 | -6/Factory | Learned Extension stockpile data 8624 | -6/Factory | Learned 2 Upper Caves zone layouts 8663 | -6/Factory | Core integrity fell below 50% 8698 | -6/Factory | Lost 12 parts (2p4n4u2w) 8710 | -6/Factory | Learned 2 Proximity Caves zone layouts 9149 | -6/Factory | Build established: Skirmisher 9628 | -6/Factory | Entered Lower Caves 9629 | -6/Lower Caves | Identified exit to Lower Caves 9633 | -6/Lower Caves | Learned 8 Factory zone layouts 9767 | -6/Lower Caves | Build established: Mutant 10021 | -6/Lower Caves | Encountered a Warlord checkpoint 10148 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10279 | -6/Lower Caves | Build established: Gladiator 10309 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10352 | -6/Lower Caves | Learned location of 1 exit from Factory 10386 | -6/Lower Caves | Entered another Lower Caves area 10763 | -6/Lower Caves | Learned 4 Factory zone layouts 10962 | -6/Lower Caves | Spotted B-75 Beast 11040 | -6/Lower Caves | Encountered a Warlord checkpoint 11051 | -6/Lower Caves | Build established: Scavenger-Gladiator 11210 | -6/Lower Caves | Core integrity fell below 20% 11232 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11233 | -6/Lower Caves | Lost 6 parts (3p3n) 11256 | -6/Lower Caves | Activated DRS Beacon 11258 | -6/Lower Caves | Discovered new exit (range 13) 11287 | -6/Lower Caves | Lost 3 parts (1u2w) 11308 | -6/Lower Caves | Identified exit to Zion 11310 | -6/Lower Caves | Entered Zion 11401 | -6/Zion | Given the Hacking Drone Bay 11405 | -6/Zion | Found Prototype Device 11482 | -6/Zion | System corruption cleaned by Quarantine Array 11603 | -6/Zion | Build established: Gladiator 11856 | -6/Zion | Found Prototype Device 11867 | -6/Zion | Identified Hacking Drone Bay 11868 | -6/Zion | Identified Phasing AFG 12193 | -6/Zion | Learned location of 1 exit from Factory 13371 | -6/Zion | Turned away by Imprinter 13630 | -6/Zion | Found GAL Module 14114 | -6/Zion | Discovered new exit (range 10) 14180 | -6/Zion | Found Prototype Device 14246 | -6/Zion | Entered Proximity Caves 14275 | -5/Proximity Caves | Spotted B-75 Beast 14343 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14387 | -5/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 14180_ Acquired Prototype Device. 14189_ Dropped Proton Missile Launcher. 14195_ Acquired Imp. Targeting Computer. LOCATION=UNKNOWN GOAL=ESCAPE Loading 26 Proximity Caves zones... 14276_ Scrap Suit destroyed. 14320_ Searching scrap... 14320_ Found Recoil Nullifier. 14320_ Found 32 Matter. 14321_ Acquired 20 matter. 14322_ Acquired Recoil Nullifier. 14342_ Penetrated by Slug. 14343_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 14355_ Penetrated by Slug. 14363_ Y-64 Sentinel destroyed. 14364_ Acquired Imp. Treads. 14368_ Acquired KE Penetrator. 14369_ Acquired 10 matter. 14376_ Adv. Heat Sink fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#########????????????? | | ????????????????????????????# #????????????? | | ????????????????????##??????# #????????????? | | ????????????????????# #?????# #??????????### | | ??????????????????#### #????# #?????????## | | ????????????????### ###;###?# $ #????????## | | ????????????????# ### #????????# | | ???????????????## ####@;## #????????##### | | ??????????????## #### % ###????????????# | | ??????????????# ######;;BB##????????###???? | | ??????????????# ## #??????#BB##??????### ##??# | | ??????????????# ##### #??????# #???#### ##?# | | ??????????????## #???#%#??????# #??## ### | | ???????????????# #???# #??????## ##### ## | | ???????????????# #???# #??####?# ### | | ???????????????# #???# #?## ### | | ???????????????# #???# #?# #### ### | | ??????????????## ##### ### #??## #?# | | ??????????????# ## ###?### #### | | ??????????????# ## #???##### | | ??????????????# " " #### #??????# | | ??????????????# """ "" #??## ##??????# ## | | ??????????????# """" "" #???#### ##???????# #? | | ??????????????# "" " ####???# ###????????# #? | | ??????????????# ###?###???????#### #? | | ??????????????# #??????????## ## | | ??????????????####### ##?????????# # | | ??????????????????## ##???###### # | | ?????????????????## ### ##??# ## | | ?????????????????# ##?## #??## | | ?????????????????##### ##???#####???# | | ???????????????????### ##???????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Resistance: TH 20 Evasion (%) 50 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Energy Well | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Fission Core | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Point Defense System | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive R-10 Processor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Antimatter Cannon | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed DerelictZhirovBattery Manual? 0 Play Time 02:14:09 Cumulative 36.6 hours Start 2024.08.13 @ 02:06:26 End 2024.08.14 @ 00:25:02 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5974d6b-8c8e-40c0-beea-2fcd09919874