Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 20:50:58 Player: THN-L0C Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (241) 1205 Value Destroyed (8218) 8218 Prototype IDs (54) 1080 Alien Tech Used (2) 400 Bonus (1557) 1557 TOTAL SCORE: 20960 Bonus ------- High Alert Combat Kills 424 Follower Combat Kills 827 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -294 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 9/100 System Corruption 41% Temperature Cool (2) Movement Hovering (60) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Antigrav Array > --- UTILITY (10) ----- Advanced Signal Interpreter Improved Target Analyzer Advanced Target Analyzer Advanced System Shield Improved System Guard > --- WEAPON (4) ------- Force Lance Enhanced Force Lance > --- INVENTORY (5) ---- Centrium Wheel Large Storage Unit Improved Thermal Shield Railgun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Multi-Antimatter Reactor > --- PROPULSION ------- Hovering Antigrav-QT Exoskeleton Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Gravity Neutralizer Advanced Signal Interpreter Improved Target Analyzer Advanced Target Analyzer Advanced ECM Suite Advanced System Shield Improved System Guard > --- WEAPON ----------- Fusion Bomb Launcher Force Lance Enhanced Force Lance > --- INVENTORY -------- Antimatter Reactor Centrium Wheel Advanced Cryofiber Web Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Improved Matter Compressor Improved Thermal Shield Experimental Thermal Shield Improved Hardlight Generator Transdimensional Reconstructor Compact HERF Cannon Railgun Compact Tesla Bomb Launcher Advanced Remote Datajack Lance [Rating: 147] Favorites ----------- Power Constructs Engine Ion Engine Power Core Micro Fission Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Constructs Utility Advanced Targeting Computer Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Makeshift Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . . . 4 . . 4 . . . . 2 . . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Utility 8 | . . . . . . . . 4 . . . . 1 . . . . 2 . . . . . . 1 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Attached 287 | 7 16 2 . 1 24 12 11 10 2 1 14 1 41 9 9 . 7 22 . 34 4 5 9 8 38 Power 16 | 1 3 . . . 1 1 2 1 . . . . 4 1 . . . . . . . . . 1 1 Engine 7 | 1 3 . . . 1 1 1 . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . 1 1 . . . . 4 1 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 35 | 2 1 1 . . 10 5 4 3 2 . 1 . . . . . . . . . . . . . 6 Treads 8 | 2 1 1 . . . 4 . . . . . . . . . . . . . . . . . . . Leg 12 | . . . . . 10 1 . . . . 1 . . . . . . . . . . . . . . Wheel 12 | . . . . . . . 4 2 2 . . . . . . . . . . . . . . . 4 Hover 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 143 | 2 6 . . 1 4 1 2 6 . 1 8 1 31 4 5 . 4 17 . 22 1 2 5 4 16 Device 80 | 1 3 . . 1 1 . 1 . . . . 1 25 1 2 . 1 12 . 16 1 1 2 3 8 Storage 11 | 1 3 . . . . . 1 2 . . . . 1 . . . . 1 . . . . 1 . 1 Processor 18 | . . . . . . . . 3 . . 1 . 2 . 1 . 1 2 . 1 . 1 . 1 5 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Protection 31 | . . . . . 3 1 . 1 . 1 7 . 3 3 2 . 2 2 . 5 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 93 | 2 6 1 . . 9 5 3 . . . 5 . 6 4 4 . 3 5 . 12 3 3 4 3 15 Energy Gun 4 | 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 Ballistic Gun 32 | . 1 . . . 7 2 1 . . . 5 . 1 2 2 . 1 . . 3 2 . 2 1 2 Ballistic Cannon 6 | . . . . . . 1 . . . . . . . 1 . . . 1 . 3 . . . . . Launcher 17 | . 1 1 . . 1 . 1 . . . . . . . 1 . 1 3 . 2 . . . 1 5 Special Weapon 3 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 Impact Weapon 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . . . . . . . . 5 . 1 . 1 1 . 4 1 1 1 1 1 Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 1 2 1 . . . 1 . 1 . . . . 1 . . . . 3 . 4 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . System Corruption 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Lost 71 | . 3 2 . . 3 2 9 . . . 3 . 1 . 4 . 1 1 . 6 . 1 . 4 31 Power 8 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . 1 4 Propulsion 15 | . . 1 . . 2 . 4 . . . . . . . 1 . . . . . . . . . 7 Utility 21 | . . . . . 1 . 1 . . . 1 . . . 1 . . . . 1 . 1 . 1 14 Weapon 27 | . 2 1 . . . 2 3 . . . 2 . . . 2 . 1 1 . 5 . . . 2 6 Highest Loss Streak 11 | . 1 2 . . 1 2 9 . . . 1 . 1 . 4 . 1 1 . 3 . 1 . 3 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 99 94 100 100 84 98 81 58 54 53 60 66 66 69 64 70 59 65 70 69 67 73 55 68 57 Engine 3 | . 13 14 14 14 9 9 6 . 6 1 2 6 . . . . . . . . . . . . . Core 3 | . . . . . . . 2 5 . 4 3 . 6 10 5 5 5 5 5 4 5 5 5 5 . Treads 6 | . 28 23 28 28 6 17 26 . 4 6 2 . . . . . . . . . . . . . . Leg 3 | . . . . . 17 18 . . . . 3 6 5 5 5 2 . . . 3 1 . . . . Hover 1 | . . . . . . . . 5 2 . . . . . . 2 5 5 5 1 3 5 5 5 1 Device 10 | . 14 14 14 14 1 . 2 6 6 6 6 12 13 9 8 11 11 19 21 17 21 21 11 10 11 Storage 6 | . 14 14 14 14 9 9 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 3 Processor 9 | . . . . . . . . 14 13 13 13 13 13 11 7 5 6 12 15 15 15 15 21 20 16 Protection 3 | . . . . . 6 9 6 4 6 6 5 . . 6 11 11 9 2 . 3 . . . . . Energy Gun 4 | . 19 . . . . . . . . . 6 13 5 . 5 5 . . 2 6 . . . . . Energy Cannon 2 | . . . . . . . . . . . 3 6 5 5 5 5 5 5 5 2 . 1 . 4 . Ballistic Gun 5 | . 6 1 . . 29 27 15 6 6 6 2 . . 1 4 11 5 5 5 1 7 10 . 6 . Launcher 1 | . . 11 14 14 1 . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 1 | . 1 14 14 14 2 6 . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 4 1 . . . 3 5 3 2 3 2 2 1 Peak Build Rating 147 | 7 8 8 12 14 43 43 66 86 86 85 92 82 99 105 104 105 105 119 124 139 127 132 126 130 147 Average Rating 76 | 5 7 7 10 13 32 40 42 80 82 83 78 81 90 103 99 103 94 113 119 126 122 129 104 120 118 On Entrance 75 | . 7 8 8 12 14 43 35 66 86 81 85 81 82 98 99 100 105 95 117 124 124 127 127 126 101 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 13 29 31 31 31 55 55 50 51 51 54 54 45 62 68 77 71 71 83 75 89 72 81 74 87 107 Greatest Support 140 | 40 40 40 40 40 60 86 86 63 39 30 122 122 134 122 122 121 140 140 140 140 140 140 140 140 104 Greatest Overweight (x) 11 | 3 . 1 . . 2 3 11 1 5 1 1 . . . . . . . . . . . . 1 2 Average Overweight (x) . | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 15 | 7 11 15 15 15 15 15 12 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 19 Most Carried 20 | 2 11 12 14 15 15 15 15 15 15 15 15 15 15 15 15 14 15 20 20 20 19 20 20 20 20 Average Carried 14 | . 5 10 13 14 14 14 12 11 14 14 14 15 14 14 14 14 14 17 20 18 17 18 19 19 17 Final Capacity 20 | 8 15 15 15 15 15 15 5 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 2 10 12 14 15 15 15 5 15 15 15 15 15 15 15 14 14 14 20 20 16 19 20 20 20 4 Scrap Engine Consumption 344 | . . . . . . . 16 11 5 9 114 5 33 13 12 . 8 19 3 41 1 5 1 5 43 Constructs Created 16 | . . . . . . . 1 1 . . 4 . 1 . 2 . . . 1 2 . . . 1 3 Constructs Modified 89 | . . . . . . . . 4 5 2 31 1 5 7 3 1 3 . . 6 3 . . 3 15 Class Distribution -------------------- 44% | Construct 21% | Mutant 14% | Gunner 10% | Skirmisher 6% | Infiltrator-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Commander-Skirmisher | -8/Storage Skirmisher | -8/Recycling Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Infiltrator-Construct | -4/Waste Construct | -4/Factory Infiltrator-Construct | -4/Upper Caves Construct | -4/Upper Caves Mutant | -4/Zhirov Gunner | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Matter Collected 9999 | 232 387 30 . 40 448 432 625 113 187 206 2876 34 382 486 255 . 166 204 . 965 426 95 388 497 525 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11341 | 38 557 173 . 185 505 544 646 113 204 214 3292 80 721 265 477 . 431 204 . 775 193 144 341 227 1012 Parts 669 | 7 29 7 . 8 31 33 20 11 10 11 250 3 28 11 8 . 22 13 . 70 5 7 3 10 72 Haulers Intercepted 7 | . . . . . 1 3 . . . . . . 2 . . . . . . . . . . . 1 Recyclers Shooed 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . . 2 7 . 1 . 9 11 . 12 . . . 1 2 . 7 . Prevented 5 | . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 156 | . 19 5 . 3 15 6 4 2 1 7 9 1 7 5 7 . 9 10 . 17 . 2 . 9 18 Melee 11 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 10 Guns 74 | . 12 . . . 15 6 1 2 1 7 6 1 2 2 4 . 3 1 . 8 . . . 3 . Cannons 22 | . 1 . . . . . 3 . . . 1 . 3 3 2 . 2 . . 4 . 2 . 1 . AOE 42 | . 4 3 . 3 . . . . . . . . . . 1 . 4 9 . 5 . . . 5 8 Classes Destroyed 25 | 1 4 . . 1 3 5 2 1 2 . 4 . . . . . 1 1 . . . . . . . Worker 13 | . 1 . . 1 . 5 . . . . . . . . . . . . . 3 . . . . 3 Builder 16 | . 1 . . . . 2 2 . . . . . . . . . . . . 6 . . . . 5 Tunneler 7 | 2 . 3 . . . . . . . . . . . . . . . . . 1 . . . . 1 Hauler 7 | . . . . . 1 3 . . . . . . 2 . . . . . . . . . . . 1 Recycler 12 | . . . . 1 1 . 6 . . . . . 1 . . . . . . 1 . . . . 2 Minesweeper 3 | . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . Mechanic 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . . 2 . 1 . . . . . . . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Swarmer 47 | . 6 3 . . 6 . . . . 7 . . . . . . 4 5 . 5 . . . 6 5 Cutter 9 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 6 Grunt 39 | . 13 2 . 3 5 2 . . . . . . . 2 6 . 1 2 . . . . . 2 1 Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 8 | . . . . . 3 1 1 . . . . 1 1 . . . . . . . . 1 . . . Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Programmer 34 | . . . . . . . . 2 1 . . . 6 3 . . 2 . . 12 . 1 . 1 6 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scientist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Scrapper 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Zionite 123 | . . . . . . . . . . . 123 . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Samaritan 5 | . . . . . . . . . 3 1 . . . . . . . . . . 1 . . . . Tinkerer 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Marauder 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Mutant 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . Best Kill Streak 12 | 1 5 3 . 5 3 9 7 1 2 4 9 1 2 2 3 . 4 5 . 12 . 1 . 5 8 Combat Bots Only 5 | . 4 3 . 3 3 5 3 1 1 4 2 1 2 2 3 . 4 5 . 5 . 1 . 5 3 Max Kills in Single Turn 7 | 1 3 3 . 3 2 2 3 1 1 1 2 1 1 1 1 . 1 4 . 7 1 1 . 3 4 Gunslinging 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 3 . 1 . . . . . . . . . . 1 . 1 4 . 3 . . . 3 2 Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1659 | . 94 10 . 5 60 33 46 8 2 10 351 6 56 37 89 . 46 37 . 122 . 26 . 175 446 Missed 526 | . 18 1 . 3 18 5 6 5 . 4 136 2 19 12 20 . 11 15 . 31 . 9 . 61 150 Damage Taken 23145 | . 842 109 . 22 611 676 964 47 30 91 3057 94 704 577 1383 . 603 701 . 2415 . 363 . 2399 7457 Core 3037 | . 143 . . 12 59 114 164 16 . 15 315 . 78 55 91 . 79 34 . 194 . 59 . 242 1367 Absorbed by Shields 30 | . . . . . . . . . . . . . . . . . . 30 . . . . . . . Redirected to Shielding 106 | . . . . . . . . . . . . . . 25 81 . . . . . . . . . . Ignored by Resistances 426 | . . . . . 37 . . . . . . . 21 . 50 . 43 55 . . . 15 . 205 . Regen/Repaired (Parts) 5794 | . . . . . 31 . . . 116 121 1721 . 392 243 74 . 246 71 . 830 581 . . 367 1001 Core Remaining (%) 59 | 100 . . . 38 . . 38 . . . . 59 . . . . 69 . . . . . . 54 . Volleys Fired 638 | 4 58 1 . 3 18 15 26 6 6 13 259 4 24 26 35 . 27 13 1 51 . 6 . 28 14 Largest 4 | 2 2 1 . 1 4 4 3 1 1 1 4 3 3 2 3 . 2 2 1 3 . 3 . 3 1 Hottest 190 | 100 120 30 . 30 112 112 106 60 60 60 135 173 171 151 188 . 154 127 62 157 . 145 . 190 77 Shots Fired 1125 | 8 111 1 . 3 72 43 41 6 6 13 420 10 50 40 57 . 44 19 1 98 . 18 . 50 14 Gun 814 | 8 105 . . . 72 41 23 6 6 13 285 8 26 19 47 . 34 7 1 74 . 13 . 25 1 Cannon 266 | . . . . . . 2 16 . . . 135 2 24 20 6 . 6 7 . 22 . 5 . 19 2 Launcher 40 | . 3 1 . 3 . . 2 . . . . . . . 4 . 4 5 . 2 . . . 6 10 Special 5 | . 3 . . . . . . . . . . . . 1 . . . . . . . . . . 1 Kinetic 729 | . 24 . . . 72 43 39 6 6 13 296 4 2 19 23 . 34 14 1 95 . 13 . 25 . Thermal 201 | 8 84 . . . . . . . . . 35 6 31 10 5 . . . . . . 3 . 19 . Explosive 40 | . 3 1 . 3 . . 2 . . . . . . . 4 . 4 5 . 2 . . . 6 10 Electromagnetic 153 | . . . . . . . . . . . 89 . 17 10 25 . 6 . . 1 . 2 . . 3 Robot Hit Streak 33 | 2 10 . . 9 11 5 14 9 15 8 33 3 24 12 16 . 7 3 . 8 . 13 . 5 5 Robot Miss Streak 7 | 1 5 . . . 7 4 5 2 1 4 5 2 2 3 2 . 3 2 . 4 . 2 . 3 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Secondary Targets 6 | . 1 . . . 1 . . . . . 1 . . . 2 . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . 1 . . . 1 . . . . 1 . . . . . Shots Hit Robots 898 | 5 69 6 . 3 58 46 38 6 6 13 317 7 47 38 41 . 29 8 . 59 6 16 10 26 44 Core Hits 574 | 2 35 3 . 8 76 42 27 5 9 9 160 3 24 15 21 . 16 13 . 34 1 7 4 16 44 Critical Kills 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Critical Parts Destroyed 13 | . 1 3 . . . 1 . . . . . . . . . . . . . 8 . . . . . Critical Strikes 43 | . 9 3 . . . 1 2 . . . 4 . . 1 . . 1 1 . 14 . 1 . . 6 Burn 11 | . 8 . . . . . . . . . 3 . . . . . . . . . . . . . . Destroy 12 | . . . . . . . . . . . . . . . . . . . . 12 . . . . . Blast 6 | . . . . . . . 2 . . . . . . 1 . . . 1 . 2 . . . . . Corrupt 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Smash 5 | . 1 3 . . . 1 . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 269 | . 5 6 . . 1 22 2 . . . . . 36 . 1 . 3 9 . 50 6 5 10 2 111 Impact 34 | . 5 6 . . 1 22 . . . . . . . . . . . . . . . . . . . Slashing 159 | . . . . . . . . . . . . . 36 . 1 . 3 9 . 50 6 5 10 2 37 Piercing 74 | . . . . . . . . . . . . . . . . . . . . . . . . . 74 Sneak Attacks 28 | . . 3 . . 1 10 2 . . . . . 1 . . . . . . 1 3 1 . . 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Damage Inflicted 34494 | 76 1104 368 . 289 1039 1796 1215 395 472 572 10277 179 1532 1048 1286 . 1283 1107 . 3406 387 446 696 1886 3635 Guns 16406 | 76 790 . . . 881 591 642 395 472 572 7839 84 614 242 781 . 654 44 . 1306 . 176 . 247 . Cannons 6340 | . . . . . . 19 313 . . . 2438 95 846 806 205 . 99 161 . 647 . 132 . 579 . Explosions 6722 | . 164 143 . 289 . 268 219 . . . . . . . 224 . 371 902 . 1278 . . . 1060 1804 Melee 4852 | . 100 225 . . 118 918 . . . . . . 72 . 76 . 159 . . 132 387 138 696 . 1831 Ramming 124 | . . . . . 40 . 41 . . . . . . . . . . . . 43 . . . . . Kinetic 16429 | . 144 . . . 881 610 955 395 472 572 8293 44 20 474 334 . 654 205 . 1953 . 176 . 247 . Thermal 4750 | 76 696 . . . . . . . . . 547 135 1147 498 179 . . 323 . 494 . 76 . 579 . Explosive 5905 | . 164 143 . 289 . 268 219 . . . . . . . 224 . 371 579 . 784 . . . 1060 1804 Electromagnetic 2434 | . . . . . . . . . . . 1437 . 293 76 473 . 99 . . . . 56 . . . Impact 1361 | . 100 225 . . 118 918 . . . . . . . . . . . . . . . . . . . Slashing 2063 | . . . . . . . . . . . . . 72 . 76 . 159 . . 132 387 138 696 . 403 Piercing 1428 | . . . . . . . . . . . . . . . . . . . . . . . . . 1428 Highest Corruption 41 | . . . . . . 2 3 . 1 1 1 1 2 7 7 7 6 2 . 14 14 15 15 21 41 Average Corruption 5 | . . . . . . 2 2 . 1 1 1 1 1 6 7 7 5 2 . 7 14 14 15 16 16 Corruption Purged 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 332 | . . . . . . 3 17 . 1 3 23 8 8 38 36 3 17 1 . 63 17 15 8 33 38 Message Errors 90 | . . . . . . . 5 . . 1 9 4 3 14 10 1 3 1 . 13 6 4 3 5 8 Matter Fused 69 | . . . . . . . 4 . . 1 2 . 1 7 6 . 3 . . 18 4 1 2 8 12 Heat Flow Errors 34 | . . . . . . 2 1 . . . 5 2 1 2 2 . 1 . . 3 2 4 . 6 3 Energy Discharges 43 | . . . . . . . 4 . . . 2 . 1 7 5 1 3 . . 9 2 . . 5 4 Parts Rejected 6 | . . . . . . . . . . . . . . 1 . . . . . 3 . . . 1 1 Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Data Loss (minor) 32 | . . . . . . . 2 . . . 1 1 1 1 5 . 3 . . 6 2 2 2 3 3 Data Loss (major) 16 | . . . . . . . 1 . 1 . 1 . . 3 2 1 2 . . 3 . . . 2 . Misfires 9 | . . . . . . 1 . . . . 2 . . 1 3 . 1 . . . . 1 . . . Alerts 16 | . . . . . . . . . . 1 1 1 1 2 1 . . . . 2 1 3 . 1 2 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 5 Weapon Failures 6 | . . . . . . . . . . . . . . . 2 . 1 . . 2 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2108 | . 22 138 . . 93 349 . . . . 68 . 51 95 25 . 79 93 . 393 215 36 57 99 295 Projectiles 307 | . . . . . . . . . . . 68 . 49 95 25 . . . . 26 . . . 44 . Explosions 593 | . . . . . . . . . . . . . . . . . 52 93 . 307 . . . 55 86 Melee 1208 | . 22 138 . . 93 349 . . . . . . 2 . . . 27 . . 60 215 36 57 . 209 Knockbacks 39 | . 2 1 . . 1 1 . . . . 21 . . 4 . . . 2 . 7 . . . . . Impact 5 | . 2 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . Kinetic 32 | . . . . . . 1 . . . . 20 . . 3 . . . 2 . 6 . . . . . Secondary 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Self-Inflicted Damage 735 | . . . . . . 41 48 . . . . . . . 31 . . 95 . 333 . . . 75 112 Shots 14 | . . . . . . 1 2 . . . . . . . 1 . . 2 . 4 . . . 1 3 Rammed 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . . . . . 8 . 3 . . . . . . . . . . . . 1 . . . . . Kicked 9 | . . . . . 8 . . . . . . . . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 596 | 78 294 . . . 127 510 596 96 64 160 399 344 303 358 373 . 398 194 3 229 270 210 . 241 114 Average Temperature 101 | 39 68 . . . 43 208 204 43 25 69 80 152 129 148 104 . 129 76 2 101 147 85 . 97 42 Received Heat Transfer 2982 | . 390 45 . 12 261 108 532 . . . 380 18 18 12 411 . 24 39 . . . 36 . 277 419 Effects 23 | . 1 . . . . 2 13 . . . 4 . . 2 1 . . . . . . . . . . Shutdowns 5 | . . . . . . 2 3 . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . Interference 6 | . . . . . . . 1 . . . 3 . . 2 . . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . 1 4 . . 1 2 . . . . 2 . 1 . . . . . . . . . . . . Combat Hostiles 6 | . 1 2 . . . . . . . . 2 . 1 . . . . . . . . . . . . Parts Fried 20 | . 1 7 . . 1 4 . . . . 4 . 2 . 1 . . . . . . . . . . Impact Corruptions 22 | . 1 8 . . 3 10 . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Melted 29 | . 9 . . . . 2 . . . . 5 . 12 . 1 . . . . . . . . . . Heat Transferred 8602 | 222 2542 . . . . . . . . . 1908 259 1924 555 235 . . 200 . 350 . 74 . 333 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Peak Influence 860 | 10 288 219 . 92 325 783 382 488 . . . . 84 . . . . 860 192 649 . . . . 782 Initial 465 | . 6 101 . . 35 137 285 449 . . . . . . . . . 465 162 134 . . . . 270 Average 173 | 3 110 58 . 58 94 504 196 304 . . . . 25 . . . . 620 180 140 . . . . 387 Maximum Alert Level 3 | . 1 1 . . 1 3 1 2 . . . . . . . . . 3 . 2 . . . . 3 Low Security (%) 69 | 100 64 86 . 100 89 12 62 30 . . . . 100 . . . . . 100 89 . . . . 26 Level 1 16 | . 35 13 . . 10 23 37 29 . . . . . . . . . . . 5 . . . . 29 Level 2 10 | . . . . . . 40 . 40 . . . . . . . . . 66 . 5 . . . . 30 Level 3 3 | . . . . . . 23 . . . . . . . . . . . 33 . . . . . . 13 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 4 . . . 1 6 . 2 . . . . 5 . . . . 4 . 8 . . . 1 7 Investigation 8 | . 1 . . . 1 1 . . . . . . . . . . . 3 . 1 . . . . 1 Extermination 14 | . . . . . . . . 2 . . . . 4 . . . . . . 5 . . . . 3 Reinforcement 11 | . 3 . . . . 2 . . . . . . 1 . . . . 1 . 1 . . . . 3 Assault 5 | . . . . . . 3 . . . . . . . . . . . . . 1 . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 6 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . 3 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Distress Signals 17 | . 4 . . . 4 1 . . . . . . . . . . . 2 . 3 . . . . 3 Communications Jammed 74 | . . . . . . . . . . . . . 23 . . . . 1 . 50 . . . . . Distress Signals 74 | . . . . . . . . . . . . . 23 . . . . 1 . 50 . . . . . Times Spotted 466 | . 28 5 . 3 28 22 5 4 1 7 142 1 11 8 13 . 10 16 5 34 . 6 . 33 84 Peak Tracking Total 17 | . 5 3 . 3 5 6 5 1 1 4 9 1 2 3 5 . 4 6 5 6 . 2 . 14 17 Tactical Retreats 51 | . . . . . 5 . . . . 1 8 . . . 2 . . 3 . 4 . 2 . 9 17 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Traps Triggered 23 | . 1 . . . 3 3 . . . . . . 3 . 1 . . 2 . 4 . . . . 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . 1 3 . . . 4 . . . . . . . . . . . . . . . . Triggered 6 | . . . . . 3 . . . 1 1 . . . . . . . . . . . . . 1 . Most Traps Carried 3 | . . . . 3 3 . . . . . . . . . 1 1 1 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Machines Disabled 32 | . . . . . . 4 5 1 . . . . . . . . . 3 . 19 . . . . . Max in Single Turn 10 | . . . . . . 1 1 1 . . . . . . . . . 3 . 10 . . . . . Garrison Access 4 | . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Machines Accessed 71 | . 6 1 1 . 7 3 14 6 . 1 . . 9 . 1 . . 7 . 7 . . 4 . 4 Terminals 42 | . 6 1 . . 5 3 6 3 . . . . 7 . . . . 3 . 5 . . . . 3 Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . . . . . 7 1 . . . . . . . . . 2 . 1 . . . . . Scanalyzers 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 . . . . 2 . . . . 1 . 1 . . . . 1 Total Hacks 173 | . 20 3 1 . 22 6 36 9 . 1 . . 16 . 1 . . 18 . 15 . . 17 . 8 Successful 94 | . 11 2 1 . 12 2 23 4 . 1 . . 8 . 1 . . 8 . 4 . . 17 . . Failed 79 | . 9 1 . . 10 4 13 5 . . . . 8 . . . . 10 . 11 . . . . 8 Catastrophic 27 | . 2 1 . . . 1 3 2 . . . . 3 . . . . 3 . 7 . . . . 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 71 | . 20 4 1 . 14 1 9 5 . . . . 6 . . . . 4 . 6 . . . . 1 Terminals 98 | . 20 3 . . 14 6 16 5 . . . . 12 . . . . 7 . 10 . . . . 5 Fabricators 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Repair Stations 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Recycling Units 26 | . . . . . . . 18 1 . . . . . . . . . 6 . 1 . . . . . Scanalyzers 4 | . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . . . . 1 . . . . 4 . . . . 3 . 4 . . . . 3 Terminal Hacks 42 | . 2 2 1 . 1 2 8 . . 1 . . 3 . 1 . . 2 . 2 . . 17 . . Record 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . Part Schematic 8 | . . . . . . . 4 . . . . . . . . . . . . . . . 4 . . Robot Analysis 8 | . 2 2 . . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 5 | . . . . . . . 1 . . . . . . . . . . . . . . . 4 . . Open Door 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Scan Component 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 13 | . . . . . . . 9 1 . . . . . . . . . 3 . . . . . . . Report Inventory 8 | . . . . . . . 7 1 . . . . . . . . . . . . . . . . . Retrieve Components 5 | . . . . . . . 2 . . . . . . . . . . 3 . . . . . . . Scanalyzer 4 | . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Seal Access 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Unauthorized Hacks 24 | . 9 . . . 3 . 6 1 . . . . 3 . . . . . . 2 . . . . . Terminals 18 | . 9 . . . 3 . . 1 . . . . 3 . . . . . . 2 . . . . . Botnet 13 | . 4 . . . 3 . . 1 . . . . 3 . . . . . . 2 . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . Tunnel 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 6 1 . . 6 3 7 5 . . . . 8 . . . . 5 . 7 . . . . 4 Full Trace Events 10 | . 1 . . . 1 1 2 . . . . . . . . . . 3 . 1 . . . . 1 Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 1 . 4 1 . . . . . . . . . . . . . . 4 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . . . . . . . . 25 . . . . . . . Total Part Build Rating 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . 5 . . . . . . . . . . 2 . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 Non-combat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Total Allies 15 | . . 1 . . . 12 . . . . . . . 1 . . . . . . . . . . 1 Largest Group 10 | . . 1 . . . 10 . . . . . . . 1 1 . . . . . . . . . 1 Highest-Rated Group 173 | . . 31 . . . 173 . . . . . . . 85 85 . . . . . . . . . 116 Highest-Rated Ally 116 | . . 31 . . . 31 . . . . . . . 85 85 . . . . . . . . . 116 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 158 | . . . . . . 124 . . . . . . . 11 19 . . . . . . . . . 4 Total Damage 3108 | . . . . . . 1628 . . . . . . . 463 754 . . . . . . . . . 263 Kills 27 | . . . . . . 20 . . . . . . . 2 4 . . . . . . . . . 1 Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Robot Analysis Total 8 | . 2 2 . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . . 1 . 2 1 . 1 . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Turns Passed 29723 | 123 2339 1250 438 269 1554 594 1558 873 518 600 5102 1147 3180 1513 1226 169 629 586 113 2363 456 287 193 714 1929 Spaces Moved 21460 | 66 712 681 272 160 703 342 999 627 423 476 3645 893 2072 1071 865 172 804 744 171 2148 525 328 195 758 1608 Core 42 | 15 . . . . . . 27 . . . . . . . . . . . . . . . . . . Treads 5280 | 51 712 681 272 160 271 157 714 . 336 476 1450 . . . . . . . . . . . . . . Legs 8563 | . . . . . 432 185 . 21 . . 1864 893 2072 1071 865 52 . . . 1026 82 . . . . Wheels 648 | . . . . . . . 258 351 . . . . . . . . . . . . . . . . 39 Hover 5662 | . . . . . . . . 255 87 . 216 . . . . 120 804 744 171 1122 443 328 195 757 420 Flight 1265 | . . . . . . . . . . . 115 . . . . . . . . . . . . 1 1149 Fastest Speed 34 | 50 160 160 160 160 120 120 90 90 114 116 72 127 127 127 127 86 62 62 62 62 75 75 75 55 34 Average Speed 113 | 147 160 179 160 160 175 133 143 114 116 116 117 127 127 127 127 98 64 62 62 88 81 75 75 77 71 Slowest Speed 600 | 200 160 240 160 160 320 330 600 131 400 116 164 127 127 127 127 127 86 62 62 118 118 75 75 132 130 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 59 | 4 98 89 63 31 40 47 98 13 59 66 89 86 31 96 80 16 89 20 86 54 69 52 60 74 47 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 10 | . . . . . . . 6 . . . . . . . . . 1 . . . . . 3 . . Known Exits Taken 8 | . . . 1 . 1 1 . . . . . . 1 . . . . . . 1 . 1 1 1 . Unknown Exits Taken 15 | 1 1 1 . 1 . . 1 1 1 1 1 1 . 1 1 1 1 . . . 1 . . . . Scrap Searched 23 | . . 1 . 1 . . . . 3 2 3 3 . 4 3 . . . . . 1 1 . 1 . Spaces Dug 145 | . 1 . . . . 9 . . . . . . 34 . . . . 15 . 45 . . . 2 39 Terrain Destroyed 718 | . 19 6 . 14 . 27 15 . . 6 8 . 36 5 34 . 31 50 . 142 . 1 . 108 216 Melee 139 | . 1 . . . . 9 . . . . . . 34 . . . . 9 . 45 . . . 2 39 Projectile 59 | . . . . . . 1 11 . . 6 8 . 2 5 2 . 8 3 . 11 . 1 . 1 . AOE 520 | . 18 6 . 14 . 17 4 . . . . . . . 32 . 23 38 . 86 . . . 105 177 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Total 25652 | 80 1785 695 276 171 969 411 1096 782 450 527 4217 897 2512 1188 944 171 872 833 176 2444 543 352 225 841 2195 Wait 2692 | 2 987 2 . 1 194 . 31 126 10 31 249 . 318 80 31 . 26 26 5 140 1 7 . 39 386 Move 21436 | 65 711 680 271 159 702 341 998 626 422 475 3644 892 2071 1070 864 171 803 744 170 2147 524 327 194 757 1608 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 138 | 2 6 4 2 3 6 3 16 7 2 3 19 . 11 1 2 . 1 11 . 9 5 2 4 2 17 Fast Attach 71 | 7 1 . . . 16 . 6 4 . . 6 . 5 1 . . . 3 . 4 . . 4 1 13 Attach 61 | . 2 2 . . 2 1 3 3 1 . 2 . 3 1 2 . 3 8 . 7 3 1 1 2 14 Detach 37 | . . . . . 2 . 1 6 1 . 5 . 1 . 1 . 3 5 . 2 2 . 1 3 4 Swap 157 | . 13 . . 1 6 11 2 3 1 1 6 1 33 7 7 . 4 11 . 23 1 4 5 5 12 Drop 115 | . 2 . 3 3 11 3 8 1 3 4 27 . 10 2 1 . 2 3 . 9 1 . 6 2 14 Fire 638 | 4 58 1 . 3 18 15 26 6 6 13 259 4 24 26 35 . 27 13 1 51 . 6 . 28 14 Melee 258 | . 5 6 . . 1 22 2 . . . . . 36 . 1 . 3 9 . 50 6 5 10 2 100 Ram 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Kick 9 | . . . . . 8 . . . . . . . . . . . . . . 1 . . . . . Crush 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . 15 . . . . . . . . . . . . . . . . . . 13 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 8 | . . . . 1 3 . . . 4 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*War]) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Waste -4/Factory (discovered 2 exits: *Upp / [*Ext]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: [*Res] / Tes) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 1049 | -10/Materials | Discovered new exit (range 16) 1330 | -10/Materials | Discovered new exit (range 5) 1359 | -10/Materials | Discovered new exit (range 16) 1487 | -10/Materials | Discovered new exit (range 7) 2016 | -10/Materials | Discovered new exit (range 11) 2113 | -10/Materials | Core integrity fell below 50% 2463 | -10/Materials | Entered Mines 2633 | -10/Mines | Discovered new exit (range 3) 2676 | -10/Mines | Discovered new exit (range 15) 2988 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3076 | -10/Mines | Received a Mining Laser from a helpful Derelict 3449 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3705 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3707 | -10/Mines | Discovered new exit (range 5) 3713 | -10/Mines | Entered Exiles 3714 | -10/Exiles | Identified exit to Mines 3757 | -10/Exiles | Met 8R-AWN 3779 | -10/Exiles | Met EX-HEX 3822 | -10/Exiles | Met EX-BIN 3841 | -10/Exiles | Aligned with FarCom system 3843 | -10/Exiles | Given EX-Vault access code 3883 | -10/Exiles | Opened EX-Vault 3894 | -10/Exiles | Found XL Autogun Array 3928 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3984 | -10/Exiles | Met EX-DEC 4151 | -10/Exiles | Left Exiles lab with XL Autogun Array 4151 | -10/Exiles | Entered Mines 4280 | -9/Mines | Found a hidden stash of uninstalled traps 4346 | -9/Mines | Discovered new exit (range 7) 4397 | -9/Mines | Learned 2 Materials zone layouts 4420 | -9/Mines | Entered Materials 4420 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 4421 | -8/Materials | Identified exit to Factory 4925 | -8/Materials | Build established: Skirmisher 5441 | -8/Materials | Discovered new exit (range 13) 5720 | -8/Materials | Repaired Carbon-fiber Leg 5832 | -8/Materials | Identified exit to Storage 5974 | -8/Materials | Entered Storage 6002 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6223 | -8/Storage | Identified exit to Recycling 6301 | -8/Storage | Build established: Commander-Skirmisher 6330 | -8/Storage | Lost 5 allies 6374 | -8/Storage | First assault squad dispatched 6408 | -8/Storage | Used back door to open Recycling access 6433 | -8/Storage | Met a pair of Derelict thieves 6511 | -8/Storage | Lost 3 allies 6568 | -8/Storage | Entered Recycling 6687 | -8/Recycling | Build established: Skirmisher 6719 | -8/Recycling | Discovered new exit (range 5) 7564 | -8/Recycling | Scanned before Scraplab entrance 7586 | -8/Recycling | Entered Scraplab 7681 | -8/Recycling | Angered Scraplab inhabitants 7713 | -8/Recycling | Core integrity fell below 50% 7732 | -8/Recycling | Found Prototype Device 7732 | -8/Recycling | Identified Scrap Engine 7743 | -8/Recycling | Lost 9 parts (1p4n1u3w) 8126 | -8/Recycling | Entered Factory 8126 | -6/Factory | Evolved 4 slots: Utility x4 8421 | -6/Factory | Build established: Gunner 8476 | -6/Factory | Search patrols dispatched 8963 | -6/Factory | Discovered new exit (range 14) 8999 | -6/Factory | Entered Lower Caves 9447 | -6/Lower Caves | Discovered new exit (range 9) 9517 | -6/Lower Caves | Entered another Lower Caves area 9896 | -6/Lower Caves | Encountered a Warlord checkpoint 9904 | -6/Lower Caves | Discovered new exit (range 15) 10117 | -6/Lower Caves | Entered Zion 10189 | -6/Zion | Discovered new exit (range 15) 10337 | -6/Zion | System corruption cleaned by Quarantine Array 10341 | -6/Zion | Attacked by Zionites 10341 | -6/Zion | Spotted 59-UWT(B) 10341 | -6/Zion | Spotted OE-4VW(B) 10425 | -6/Zion | Destroyed 59-UWT(B) 10448 | -6/Zion | Destroyed OE-4VW(B) 12186 | -6/Zion | Build established: Construct 15219 | -6/Zion | Entered Proximity Caves 15221 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15624 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15734 | -5/Proximity Caves | Learned Factory stockpile data 16187 | -5/Proximity Caves | Discovered new exit (range 7) 16366 | -5/Proximity Caves | Entered Factory 16366 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17877 | -5/Factory | Discovered new exit (range 7) 19064 | -5/Factory | Identified exit to Upper Caves 19546 | -5/Factory | Entered Upper Caves 19600 | -5/Upper Caves | Learned location of 1 exit from Factory 20031 | -5/Upper Caves | Spotted B-75 Beast 20035 | -5/Upper Caves | Befriended a Behemoth using the annoying Tinkerer's hack 20574 | -5/Upper Caves | Learned Factory emergency access door positions 20679 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20771 | -5/Upper Caves | Discovered new exit (range 5) 21059 | -5/Upper Caves | Entered another Upper Caves area 21059 | -5/Upper Caves | Accompanied by 1 ally 21109 | -5/Upper Caves | Encountered a Warlord checkpoint 21118 | -5/Upper Caves | Discovered new exit (range 15) 21195 | -5/Upper Caves | Learned 12 Factory zone layouts 21771 | -5/Upper Caves | Spotted B-75 Beast 21833 | -5/Upper Caves | Destroyed B-75 Beast 22202 | -5/Upper Caves | Lost 4 parts (1n1u2w) 22255 | -5/Upper Caves | Discovered new exit (range 7) 22285 | -5/Upper Caves | Entered Warlord 22364 | -5/Warlord | Discovered new exit (range 15) 22419 | -5/Warlord | System corruption cleaned by Quarantine Array 22454 | -5/Warlord | Entered Proximity Caves 22551 | -4/Proximity Caves | Spotter reported a threat 22689 | -4/Proximity Caves | Spotter reported a threat 22697 | -4/Proximity Caves | Spotter reported a threat 22951 | -4/Proximity Caves | Spotted B-86 Titan 22987 | -4/Proximity Caves | Discovered new exit (range 9) 23083 | -4/Proximity Caves | Entered Factory 23083 | -4/Factory | Evolved 2 slots: Utility x2 23084 | -4/Factory | Identified exit to Upper Caves 23085 | -4/Factory | Identified exit to Research 23333 | -4/Factory | Search patrols dispatched 23369 | -4/Factory | Discovered exit to Upper Caves (range 8) 23461 | -4/Factory | Fabricated Signal Interpreter (x2) 23502 | -4/Factory | Found Fusion Bomb Launcher 23583 | -4/Factory | Search patrols dispatched 23669 | -4/Factory | Sucked down chute 23669 | -4/Factory | Entered Waste 23683 | -4/Waste | Spotted C-40 Crusher 23684 | -4/Waste | EMP discharged 23699 | -4/Waste | Spotted C-40 Crusher 23706 | -4/Waste | Spotted C-40 Crusher 23744 | -4/Waste | Spotted C-40 Crusher 23759 | -4/Waste | Spotted C-40 Crusher 23772 | -4/Waste | Discovered new exit (range 14) 23782 | -4/Waste | Entered Factory 23898 | -4/Factory | Build established: Infiltrator-Construct 24191 | -4/Factory | Discovered new exit (range 16) 24904 | -4/Factory | Build established: Construct 25195 | -4/Factory | System corruption reached 10% 25622 | -4/Factory | Lost 3 parts (1u2w) 25947 | -4/Factory | Build established: Infiltrator-Construct 26130 | -4/Factory | Discovered exit to Upper Caves (range 10) 26145 | -4/Factory | Entered Upper Caves 26376 | -4/Upper Caves | Encountered a Warlord checkpoint 26518 | -4/Upper Caves | Discovered new exit (range 11) 26601 | -4/Upper Caves | Entered another Upper Caves area 26620 | -4/Upper Caves | Discovered exit to Research (range 7) 26639 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 26871 | -4/Upper Caves | Discovered new exit (range 10) 26881 | -4/Upper Caves | Learned location of 1 exit from Research 26885 | -4/Upper Caves | Ambushed by wild Derelicts 26888 | -4/Upper Caves | Identified exit to Zhirov 26888 | -4/Upper Caves | Entered Zhirov 26890 | -4/Zhirov | Discovered new exit (range 3) 26904 | -4/Zhirov | Met Zhirov 26918 | -4/Zhirov | Learned location of Quarantine (-2) 26918 | -4/Zhirov | Learned location of Command (-1) 26925 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26936 | -4/Zhirov | Found Alien Artifact 26936 | -4/Zhirov | Identified Integrated Dissipator 26936 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 26950 | -4/Zhirov | Found Alien Artifact 27079 | -4/Zhirov | Identified exit to Proximity Caves 27081 | -4/Zhirov | Entered Proximity Caves 27373 | -3/Proximity Caves | Build established: Gunner 27503 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 27623 | -3/Proximity Caves | Lost 3 parts (1p1u1w) 27769 | -3/Proximity Caves | Discovered exit to Research (range 4) 27795 | -3/Proximity Caves | Entered Research 27795 | -3/Research | Spotted B-86 Titan 27795 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 27796 | -3/Research | Identified exit to Testing 27858 | -3/Research | Found Prototype Processor 27858 | -3/Research | Identified Exp. Signal Interpreter 27880 | -3/Research | Build established: Mutant 28045 | -3/Research | Found Prototype Device 28045 | -3/Research | Identified Exp. Thermal Shield 28533 | -3/Research | Build established: Hacker-Mutant 28700 | -3/Research | Spotted B-86 Titan 28701 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 28721 | -3/Research | Found Prototype Launcher 28721 | -3/Research | Identified Com. Tesla Bomb Launcher 28824 | -3/Research | Crushed by falling debris 28842 | -3/Research | Found Fusion Bomb Launcher 28855 | -3/Research | Lost 4 parts (3u1w) 29083 | -3/Research | System corruption reached 10% 29088 | -3/Research | Search patrols dispatched 29108 | -3/Research | Build established: Mutant 29273 | -3/Research | Lost 7 parts (1p2n2u2w) 29295 | -3/Research | Search patrols dispatched 29585 | -3/Research | Search patrols dispatched 29649 | -3/Research | Core integrity fell below 50% 29661 | -3/Research | System corruption reached 30% 29698 | -3/Research | Discovered new exit (range 11) 29703 | -3/Research | Core integrity fell below 20% 29716 | -3/Research | Lost 11 parts (2p2n5u2w) 29722 | -3/Research | Identified Transdimensional Reconstructor 29722 | -3/Research | Warped through subspace 29724 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 29691_ P-80 Master resets P-80 Master, system corruption cleaned. 29692_ R-10 Processor collects Imp. Hardlight Generator. 29692_ R-10 Processor collects Centrium Wheel. 29693_ R-10 Processor collects Exp. Thermal Shield. 29697_ System corrupted: Matter fused (-10). 29698_ EXIT=FOUND 29702_ Slug penetrates Wall. 29702_ Antiparticle Reservoir explodes. 29704_ K-01 Serf collects debris. 29711_ Sneak attack on U-05 Engineer. 29711_ U-05 Engineer destroyed. 29711_ K-01 Serf collects debris. 29714_ Acquired 10 matter. 29715_ System corrupted: Matter fused (-9). 29715_ Acquired 9 matter. 29722_ Identified Transdimensional Reconstructor. 29722_ Warped through subspace. 29723_ Centrium Wheel destroyed. 29723_ Antigrav Array destroyed. 29723_ K-01 Serf collects debris. 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System Restoration Module | -8/Recycling | Hacked Cesium-ion Thruster | -8/Recycling | Hacked Remote Datajack | -8/Recycling | Hacked Machine Analyzer | -6/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Signal Interpreter | x2 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Monster Challenges ------------ None Game ------ Seed AntimissileLauncherCompanion Manual? 0 Play Time 04:50:05 Cumulative 143.5 hours Start 2024.08.27 @ 13:48:13 End 2024.08.27 @ 20:50:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 64 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d87814b4-74ff-4c9d-893b-6ec799c5fcbf