Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.26 @ 00:01:57 Player: Vriska Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (55) 275 Value Destroyed (2342) 2342 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1816) 1816 TOTAL SCORE: 10013 Bonus ------- High Alert Combat Kills 16 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 148 Friendly Fire -148 Cogmind --------- Core Integrity 0/1150 Matter 11/300 Energy 190/190 System Corruption 1% Temperature Cool (30) Movement Treading (145) Location -4/Armory Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (5) --- Biometal Heavy Treads > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- Light Antimatter Cannon > --- INVENTORY (5) ---- Precision Matter Filter Compact Mass Driver Peak State ------------ > --- POWER ------------ Backup Power III Backup Power III > --- PROPULSION ------- Makeshift Flight Unit Makeshift Flight Unit Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Makeshift Trap Scanner Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Hacking Suite > --- WEAPON ----------- Heavy Riot Gun Compact Mass Driver Compact Mass Driver Vortex Catalyst Activator > --- INVENTORY -------- Makeshift Flight Unit Precision Matter Filter Makeshift Light Armor Plating System Shield Compact Mass Driver [Rating: 100] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Fission Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Flight Unit Cooled Q-thruster Utility Advanced Visual Processing Unit Device Makeshift Trap Scanner Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Barrage Gun Energy Gun Lightning Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Barrage Gun Ballistic Cannon Compact Mass Driver Launcher Long-range Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp War Pro Fac Arm Slots Evolved 12 | . . . . 8 2 . . . 2 . Power 1 | . . . . 1 . . . . . . Propulsion 3 | . . . . 2 . . . . 1 . Utility 5 | . . . . 3 1 . . . 1 . Weapon 3 | . . . . 2 1 . . . . . Parts Attached 87 | 5 3 1 8 13 19 5 8 3 3 19 Power 11 | 1 . 1 1 2 2 . 1 1 . 2 Engine 8 | 1 . 1 1 2 1 . 1 1 . . Core 1 | . . . . . 1 . . . . . Reactor 2 | . . . . . . . . . . 2 Propulsion 27 | 2 . . 2 5 6 2 1 1 . 8 Treads 3 | . . . . . 2 . . . . 1 Leg 14 | 2 . . 2 5 2 . 1 . . 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 10 | . . . . . 2 2 . 1 . 5 Utility 19 | . 2 . 2 3 5 2 1 . 3 1 Device 3 | . . . . . 1 . 1 . 1 . Storage . | . . . . . . . . . . . Processor 9 | . 1 . 1 3 2 . . . 1 1 Hackware 2 | . . . . . . 1 . . 1 . Protection 5 | . 1 . 1 . 2 1 . . . . Artifact . | . . . . . . . . . . . Weapon 30 | 2 1 . 3 3 6 1 5 1 . 8 Energy Gun 3 | . . . . 1 . . 2 . . . Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 9 | 2 . . 2 1 1 1 . 1 . 1 Ballistic Cannon 11 | . . . 1 . 2 . 1 . . 7 Launcher 4 | . 1 . . 1 1 . 1 . . . Special Weapon 2 | . . . . . 1 . 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 4 . 1 . 1 2 Corrupted Parts 1 | . . . . . . . 1 . . . System Corruption 6 | . . . . . . . 6 . . . Parts Lost 33 | . . . 3 . 17 . 1 7 3 2 Power 7 | . . . 1 . 3 . 1 2 . . Propulsion 9 | . . . . . 3 . . 3 1 2 Utility 6 | . . . 1 . 3 . . 1 1 . Weapon 11 | . . . 1 . 8 . . 1 1 . Highest Loss Streak 5 | . . . 3 . 5 . 1 4 2 1 To Critical Strikes 1 | . . . . . 1 . . . . . Average Backups 4 | . 2 4 4 2 4 5 4 4 4 3 Power . | . 1 . . . . . . . . . Propulsion . | . . . . . . . 1 . 1 . Utility 2 | . . 1 3 1 2 2 2 3 1 1 Weapon 1 | . . 2 1 . . 2 . . 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 13 | . . . 6 3 3 . 1 . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 9 | . . . 3 2 3 . 1 . . . Weapon 4 | . . . 3 1 . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 88 100 99 85 87 62 82 63 31 29 Engine 9 | . 14 14 13 10 8 . 6 2 . . Leg 17 | . 28 28 27 20 18 . . . . 1 Flight 4 | . . . . . . 18 23 14 4 2 Processor 20 | . 9 14 14 25 27 26 23 21 17 15 Hackware 1 | . . . . . . 1 5 5 7 3 Protection 7 | . 7 14 14 6 4 3 2 3 . . Ballistic Gun 11 | . 20 14 19 8 8 3 2 2 . 1 Ballistic Cannon 3 | . . . . 6 2 5 9 8 1 3 Launcher 4 | . 7 14 7 . 5 . . . . . Special Weapon 1 | . . . . . 2 . 1 2 . . Peak Build Rating 100 | 5 10 11 18 60 72 67 100 84 47 58 Average Rating 40 | 4 7 10 14 44 63 61 77 61 31 28 On Entrance 33 | . 5 10 11 18 60 59 66 82 36 20 Avg Prop Armor Cover (%) 4 | . . . 5 . 11 4 4 2 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 51 | 6 13 13 16 42 51 14 30 27 6 26 Greatest Support 75 | 20 20 20 29 66 66 22 30 30 10 75 Greatest Overweight (x) 2 | . . . 1 . 1 . 2 1 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 4 5 5 5 5 5 5 5 5 4 Average Carried 4 | . 2 4 4 2 4 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 5 3 5 4 5 4 5 5 2 Class Distribution -------------------- 42% | Mutant 15% | Derelict-Gunner 11% | Derelict-Sprinter 9% | Scientist-Gunner 8% | Derelict-Mutant 4% | Scavenger-Gunner 3% | Sprinter 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Derelict-Gunner | -6/Factory Scientist-Gunner | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Scr Fac Fac Upp War Pro Fac Arm Matter Collected 2279 | 227 62 28 217 277 496 48 444 325 30 125 Remotely . | . . . . . . . . . . . Salvage Created 1778 | . 38 49 264 433 537 . 93 271 . 93 Parts 93 | . 4 4 11 18 33 . . 15 . 8 Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 19 | . . . 2 . . . . 17 . . Prevented 1 | . . . . . . . . 1 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp War Pro Fac Arm Combat Hostiles Destroyed 49 | . 1 2 3 7 19 . 1 12 . 4 Guns 14 | . 1 . 1 3 4 . . 4 . 1 Cannons 21 | . . . 2 4 3 . 1 8 . 3 AOE 14 | . . 2 . . 12 . . . . . Classes Destroyed 15 | . 2 1 2 4 3 . 1 1 . 1 Worker 2 | . 1 . . . 1 . . . . . Builder 1 | . . . . . 1 . . . . . Tunneler 1 | . . . . . 1 . . . . . Hauler 1 | . . . . 1 . . . . . . Swarmer 16 | . 1 . . . 6 . . 9 . . Saboteur 1 | . . . . . . . . . . 1 Grunt 13 | . . . . 4 7 . . . . 2 Brawler 1 | . . . . . . . 1 . . . Duelist 2 | . . . . . 1 . . . . 1 Sentry 4 | . . . . 2 1 . . 1 . . Hunter 2 | . . . . . . . . 2 . . Programmer 5 | . . . . 1 4 . . . . . Subdweller 2 | . . 2 . . . . . . . . Guru 1 | . . . 1 . . . . . . . Scrapper 3 | . . . 3 . . . . . . . Best Kill Streak 8 | . 2 2 3 3 8 . 1 5 . 2 Combat Bots Only 8 | . 1 2 3 3 8 . 1 5 . 2 Max Kills in Single Turn 3 | . 1 2 1 1 3 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 2 . . 3 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Upp War Pro Fac Arm Hostile Shots Fired 528 | . 11 1 25 48 160 . 17 114 65 87 Missed 194 | . 5 1 3 23 49 . 12 38 38 25 Hits 334 | . 6 . 22 25 111 . 5 76 27 62 Melee 24 | . . . . . . . . . . 24 Projectile 310 | . 6 . 22 25 111 . 5 76 27 38 AOE 3 | . . . . . . . 3 . . . Critical Strikes 19 | . . . 2 . 5 . . 1 . 11 Part Disruptions 2 | . . . . . 1 . 1 . . . Damage Taken 6914 | . 56 22 401 304 2607 . 321 1195 493 1515 Core 1945 | . 11 . . 30 352 . 27 372 447 706 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 21 | . . . . . . . 21 . . . Core Remaining (%) 78 | 100 . . 95 96 . . . 24 . . Volleys Fired 123 | . 8 2 13 20 39 . 5 25 . 11 Largest 5 | . 1 2 2 4 5 . 4 3 . 4 Hottest 233 | . 20 50 65 150 168 . 233 168 . 204 Shots Fired 288 | . 8 3 26 65 83 . 15 57 . 31 Gun 137 | . 8 1 18 45 41 . 5 15 . 4 Cannon 135 | . . . 8 20 28 . 10 42 . 27 Launcher 16 | . . 2 . . 14 . . . . . Special . | . . . . . . . . . . . Kinetic 243 | . 8 1 26 48 64 . 10 55 . 31 Thermal 5 | . . . . . 5 . . . . . Explosive 16 | . . 2 . . 14 . . . . . Electromagnetic 24 | . . . . 17 . . 5 2 . . Robot Hit Streak 11 | . 2 1 5 11 7 . 4 4 . 8 Robot Miss Streak 4 | . 1 1 4 3 4 . 1 3 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 167 | . 5 1 13 44 45 . 11 27 . 21 Core Hits 105 | . 3 2 5 20 42 . 5 15 . 13 Critical Kills 3 | . . . . . 1 . . 2 . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 5 | . . . . . 3 . . 2 . . Destroy 4 | . . . . . 2 . . 2 . . Blast 1 | . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6627 | . 70 116 288 977 3047 . 362 963 . 804 Guns 1748 | . 70 . 221 588 582 . 71 132 . 84 Cannons 2780 | . . . 67 389 521 . 291 831 . 681 Explosions 1969 | . . 116 . . 1853 . . . . . Melee . | . . . . . . . . . . . Ramming 130 | . . . . . 91 . . . . 39 Kinetic 4119 | . 70 . 288 757 998 . 291 950 . 765 Thermal 105 | . . . . . 105 . . . . . Explosive 1969 | . . 116 . . 1853 . . . . . Electromagnetic 304 | . . . . 220 . . 71 13 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . 1 . 7 7 7 6 . 1 Average Corruption 6 | . . . 1 . 6 7 6 6 . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 49 | . . . . . 25 1 11 11 . 1 Message Errors 10 | . . . . . 6 . 3 1 . . Matter Fused 10 | . . . . . 6 . 2 2 . . Heat Flow Errors 3 | . . . . . 1 . . 1 . 1 Energy Discharges 7 | . . . . . 3 . 3 1 . . Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . 4 . 2 1 . . Data Loss (major) 6 | . . . . . 3 1 . 2 . . Misfires 5 | . . . . . 2 . 1 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 221 | . . . . . 120 . . 94 . 7 Projectiles 101 | . . . . . . . . 94 . 7 Explosions 120 | . . . . . 120 . . . . . Melee . | . . . . . . . . . . . Knockbacks 26 | . . . . 1 2 . . 7 . 16 Impact 2 | . . . . . 1 . . . . 1 Kinetic 21 | . . . . 1 1 . . 7 . 12 Secondary 3 | . . . . . . . . . . 3 Self-Inflicted Damage 239 | . . 22 . . 206 . . . . 11 Shots 7 | . . 1 . . 6 . . . . . Rammed 12 | . . . . . 1 . . . . 11 Targets Rammed 22 | . . . . . 11 . . . . 11 Kicked 10 | . . . . . 10 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 513 | . . . 181 359 278 . 279 513 . 260 Average Temperature 129 | . . . 82 139 77 . 84 228 . 120 Received Heat Transfer 943 | . 18 . 180 129 378 . . 9 36 193 Effects 9 | . . . . 1 4 . . 4 . . Shutdowns 1 | . . . . . . . . 1 . . Energy Bleed 2 | . . . . 1 . . . 1 . . Interference 4 | . . . . . 4 . . . . . Short Circuit 2 | . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . 4 . . . . . . . Heat Transferred 111 | . . . . . 111 . . . . . Parts Sabotaged 5 | . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp War Pro Fac Arm Maximum Alert Level 2 | . . . . . 2 . . . 1 1 Low Security (%) 58 | 100 100 . . 100 32 . . . 65 45 Level 1 41 | . . . . . 66 . . . 34 54 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 411 | . 30 . . 81 411 . . . 271 263 Initial 127 | . . . . . 18 . . . 81 127 Average 138 | . 5 . . 23 206 . . . 140 196 Influence Increases 2133 | . 35 . . 188 997 . 95 360 240 218 Destroy 0b10 Robot/C 880 | . 20 . . 140 380 . 20 240 . 80 Destroy 0b10 Robot/NC 25 | . 5 . . 5 15 . . . . . Destroy Leader 142 | . 10 . . 42 60 . . 30 . . Successful Hack 29 | . . . . . 29 . . . . . Disable Machine 90 | . . . . . 90 . . . . . Destroy Structure 307 | . . . . 1 288 . . . . 18 Partial Spotted 15 | . . . . . . . . . . 15 Lose Combat Pursuer 645 | . . . . . 135 . 75 90 240 105 Influence Decreases 1898 | . 35 . . 150 624 183 290 263 109 244 Entered New Map 617 | . . . . . 20 153 228 33 49 134 Time Decay 981 | . 35 . . 150 434 30 52 160 30 90 Lost Part 300 | . . . . . 170 . 10 70 30 20 Squads Dispatched 12 | . 1 . . 1 6 . . 1 . 3 Investigation 1 | . . . . . . . . . . 1 Extermination 3 | . . . . . 2 . . . . 1 Reinforcement 7 | . 1 . . 1 4 . . . . 1 Assault 1 | . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . Stealth | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Upp War Pro Fac Arm Distress Signals 4 | . 1 . . . 2 . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 174 | . 10 2 5 8 41 . 38 19 29 22 Peak Tracking Total 20 | . 3 2 3 2 8 . 12 8 20 12 Tactical Retreats 18 | . . . 1 . 6 . 3 3 2 3 Traps | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp War Pro Fac Arm Traps Triggered 5 | . . . . . 3 . 2 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Scr Fac Fac Upp War Pro Fac Arm Machines Disabled 6 | . . . . . 6 . . . . . Max in Single Turn 4 | . . . . . 4 . . . . . Garrison Access 2 | . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Upp War Pro Fac Arm Machines Accessed 31 | . . . 9 3 8 1 9 . . 1 Terminals 4 | . . . . . 3 . . . . 1 Fabricators 1 | . . . . 1 . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 2 | . . . . 1 1 . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 2 | . . . . 1 1 . . . . . Total Hacks 129 | . . . 69 5 29 1 21 . . 4 Successful 116 | . . . 69 2 19 1 21 . . 4 Failed 12 | . . . . 3 9 . . . . . Catastrophic 2 | . . . . 1 1 . . . . . Database Lockouts 1 | . . . . . 1 . . . . . Manual 1 | . . . . . . . 1 . . . Terminals 10 | . . . . . 6 . . . . 4 Fabricators 1 | . . . . 1 . . . . . . Repair Stations 3 | . . . . . 3 . . . . . Recycling Units 4 | . . . . 2 2 . . . . . Scanalyzers 17 | . . . . . 17 . . . . . Garrison Access 3 | . . . . 2 1 . . . . . Terminal Hacks 98 | . . . 69 . 3 1 21 . . 4 Record 81 | . . . 63 . 3 . 11 . . 4 Robot Analysis 6 | . . . 6 . . . . . . . Prototype ID Bank 9 | . . . . . . . 9 . . . Open Door 2 | . . . . . . 1 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . Report Inventory 1 | . . . . 1 . . . . . . Scanalyzer 13 | . . . . . 13 . . . . . Insert Component 4 | . . . . . 4 . . . . . Analyze 4 | . . . . . 4 . . . . . Retrieve Study 5 | . . . . . 5 . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . Seal Access 2 | . . . . 1 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . . . . 3 5 . . . . 1 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 5 . . . . . Parts Repaired . | . . . . . . . . . . . Time 50 | . . . . . 50 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Scr Fac Fac Upp War Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Upp War Pro Fac Arm Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp War Pro Fac Arm Active Infowar (turns) 5204 | . 142 247 1909 587 1306 73 790 150 . . Optics 5204 | . 142 247 1909 587 1306 73 790 150 . . Traps 239 | . . . . . . . 239 . . . Decoding 1564 | . . . . 587 977 . . . . . Robot Analysis Total 6 | . . . 6 . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Decoded 0b10 Intel 77 | . . . . 36 41 . . . . . Items 77 | . . . . 36 41 . . . . . Exploration | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Scr Fac Fac Upp War Pro Fac Arm Turns Passed 5765 | 42 208 247 1910 587 1306 74 790 329 79 193 Spaces Moved 5863 | 32 137 183 1478 411 974 112 1307 750 253 226 Core 187 | 6 . . . . 53 . . . 13 115 Treads 68 | . . . . . 65 . . . . 3 Legs 3068 | 26 137 183 1478 411 820 . 1 . . 12 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2540 | . . . . . 36 112 1306 750 240 96 Fastest Speed 21 | 50 120 120 110 120 21 27 33 27 27 26 Average Speed 81 | 106 120 120 123 120 108 38 41 31 28 48 Slowest Speed 240 | 120 120 120 190 120 240 52 235 82 50 145 Overloaded Moves 181 | . . . . . 9 . . . 172 . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 7 | . . . . . . . 3 . 4 . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 4 28 17 85 9 24 29 94 89 10 14 Regions Visited 10 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 6 | . . . 4 . . 1 . 1 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 230 | . . 21 3 1 163 . 2 33 . 7 Melee . | . . . . . . . . . . . Projectile 60 | . . . 3 1 14 . 2 33 . 7 AOE 170 | . . 21 . . 149 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Upp War Pro Fac Arm Total 6601 | 37 171 207 1545 461 1158 140 1544 801 254 283 Wait 397 | . 20 19 23 3 84 21 212 11 . 4 Move 5840 | 31 136 182 1477 410 973 111 1300 749 245 226 Hop 6 | . . . . . . . 3 . 3 . Pick Up 45 | 1 3 2 8 8 11 1 3 5 2 1 Fast Attach 65 | 5 3 . 7 8 12 4 8 2 1 15 Attach 28 | . . . 3 4 9 1 4 1 2 4 Detach 2 | . . . . . . 1 1 . . . Swap 2 | . . 1 . 1 . . . . . . Drop 64 | . 1 1 14 7 12 1 8 8 1 11 Fire 123 | . 8 2 13 20 39 . 5 25 . 11 Melee . | . . . . . . . . . . . Ram 7 | . . . . . . . . . . 7 Kick 10 | . . . . . 10 . . . . . Crush 5 | . . . . . 1 . . . . 4 Escape Stasis 7 | . . . . . 7 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 3 exits: Rec / *Scr x2) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Arm) -4/Armory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 21 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Met a group of wandering Federalists 110 | -10/Materials | Discovered new exit (range 11) 213 | -10/Materials | Lost 4 allies 234 | -10/Materials | Discovered new exit (range 10) 251 | -10/Materials | Entered Subcaves 252 | -10/Subcaves | Continued accompanying wandering Federalists (1) 252 | -10/Subcaves | Approached by a straggling Scientist 261 | -10/Subcaves | Identified exit to Recycling 314 | -10/Subcaves | Build established: Mutant 418 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 427 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 483 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 498 | -10/Subcaves | Entered Scraptown 618 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 873 | -8/Scraptown | Visited Cave Peace 921 | -8/Scraptown | Visited The Evicted 1207 | -8/Scraptown | Discovered new exit (range 5) 1268 | -8/Scraptown | Visited Comm Corps 1325 | -8/Scraptown | Visited Cyclists 1360 | -8/Scraptown | Visited Assassins FH 1444 | -8/Scraptown | Visited UFD Registry 1461 | -8/Scraptown | Visited Shadow of the Wyrm 1477 | -8/Scraptown | Visited Fellowship of the Rings 1857 | -8/Scraptown | Registered with UFD as "Arccoil" 1939 | -8/Scraptown | Entered Cyclist Reading Room 2017 | -8/Scraptown | Visited Curators Association 2054 | -8/Scraptown | Visited Infowarlord's Domain 2093 | -8/Scraptown | Visited Research Penetration Think Tank 2162 | -8/Scraptown | Met Optimus 2162 | -8/Scraptown | Accepted into 0bPrime 2230 | -8/Scraptown | Visited Scrapoid Pod Storage 2242 | -8/Scraptown | Civil war broke out across Scraptown 2310 | -8/Scraptown | Visited Analyses Database 2388 | -8/Scraptown | Lost 3 parts (1p1u1w) 2389 | -8/Scraptown | Discovered new exit (range 5) 2408 | -8/Scraptown | Entered Factory 2408 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 2835 | -6/Factory | Build established: Derelict-Gunner 2930 | -6/Factory | Discovered new exit (range 15) 2995 | -6/Factory | Entered another Factory area 2995 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3165 | -5/Factory | Central database locked down 3422 | -5/Factory | Destroyed 8 combat bots 3529 | -5/Factory | Build established: Scientist-Gunner 4009 | -5/Factory | Lost 5 parts (1n1u3w) 4049 | -5/Factory | Cargo convoy interrupted 4086 | -5/Factory | Lost 5 parts (2p1n2u) 4245 | -5/Factory | Lost 3 parts (3w) 4281 | -5/Factory | Discovered new exit (range 6) 4301 | -5/Factory | Identified exit to Upper Caves 4301 | -5/Factory | Entered Upper Caves 4371 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 4374 | -5/Upper Caves | Identified exit to Warlord 4375 | -5/Upper Caves | Entered Warlord 4432 | -5/Warlord | Discovered new exit (range 15) 4438 | -5/Warlord | Identified exit to Proximity Caves 4467 | -5/Warlord | System corruption cleaned by Quarantine Array 4529 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 4529 | -5/Warlord | Ran a Watcher feed algorithm 4629 | -5/Warlord | Learned Armory emergency access door positions 4629 | -5/Warlord | Learned Testing stockpile data 4629 | -5/Warlord | Learned 4 Quarantine zone layouts 4629 | -5/Warlord | Learned Factory scanalyzer intel 4721 | -5/Warlord | Warlord's base attacked by MAIN.C 4727 | -5/Warlord | Found Prototype Launcher 4727 | -5/Warlord | Identified Vortex Catalyst Activator 4795 | -5/Warlord | Rebuked by Warlord 4875 | -5/Warlord | P-70 Sage assimilated allied RM-GRQ(g) 4883 | -5/Warlord | Build established: Derelict-Sprinter 4883 | -5/Warlord | P-70 Sage assimilated allied 2F-YQT(m) 4907 | -5/Warlord | Lost 3 allies 5068 | -5/Warlord | Spotted B-86 Titan 5071 | -5/Warlord | Warlord forces counterattacked 5072 | -5/Warlord | Spotted B-75 Beast 5139 | -5/Warlord | Lost 18 allies 5165 | -5/Warlord | Entered Proximity Caves 5168 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5169 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 5203 | -4/Proximity Caves | Spotted B-86 Titan 5207 | -4/Proximity Caves | Lost 10 allies 5288 | -4/Proximity Caves | Learned 4 Research zone layouts 5349 | -4/Proximity Caves | Core integrity fell below 50% 5399 | -4/Proximity Caves | Lost 4 parts (1p1n1u1w) 5402 | -4/Proximity Caves | Learned 4 Research zone layouts 5489 | -4/Proximity Caves | Discovered new exit (range 6) 5490 | -4/Proximity Caves | Identified exit to Factory 5494 | -4/Proximity Caves | Entered Factory 5494 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5495 | -4/Factory | Loaded intel: 4 scanalyzer locations 5541 | -4/Factory | Discovered new exit (range 14) 5544 | -4/Factory | Identified exit to Research 5566 | -4/Factory | Discovered new exit (range 12) 5573 | -4/Factory | Identified exit to Armory 5573 | -4/Factory | Entered Armory 5680 | -4/Armory | Core integrity fell below 50% 5737 | -4/Armory | Core integrity fell below 20% 5766 | -4/Armory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- Cesium-ion Thruster destroyed. Acquired 10 matter. Acquired 1 matter. Acquired Quantum Reactor. Dropped Cesium-ion Thruster. Dropped Quantum Reactor. Acquired Biometal Heavy Treads. Acquired Lgt. Quantum Reactor. Critical hit (Burn: +50). Acquired Enh. Hardcell Cannon. Slug penetrates G-67 Veteran. Destroyed Imp. Concussive RPG. C-35 Carver knocked back. Slammed into C-35 Carver. Slug penetrates L-61 Swordsman. System corrupted: Heat flow error (+115). Enh. Hardcell Cannon severed. Slammed into C-35 Carver. Adv. KE Penetrator severed. Slammed into C-35 Carver. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##########?????????????? | | ??????????????????????????# ! #????########?? | | ??????????????????????????# """" ###### #?? | | ??????????????????????????# """" + + """" #?? | | ??????????????????## #### """" !!###### ### | | ??????????? !/ + """" ! ###### + | | ??????????? / # # + """" # | | ??????????? !! ########## # # | | ???????????? !! ??????????# ####/### | | ???????????? !! ??????###?# #### ## | | ????????????? F" ??????? ?# #] T | | ??????????????"" ??????? ?# #=##### | | ???????????????#### ???????? ?# # #???##/# | | ??????????????????# ??????#?# #?# % # #???#% | | ??????????????????# ?????? #?# #?# % #%#???#/ | | ??????????????????# ######;### ###;;;;# #???# "" | | ??????????????????###?# cc=g g g g #???# "? | | ??????????????????????#l @=g ######[="####??# "? | | ??????????????????????# cl]] #?# ]][ #??# "" | | ??????????????????????# [ #?# ]=][[[/#### | | ??????????????????????# #?# ] [![%" / | | ??????????????????????#####;####?# "### | | ???????????????????????????##????############?#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 33 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 65 Targeting Accuracy 14 Core Analysis 9 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Remote Datajack | -5/Factory | Scanalyzed Core Analyzer | -5/Factory | Scanalyzed Hrd. Medium Armor Plating | -5/Factory | Scanalyzed Carbon-fiber Leg | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lrn. Missile Launcher | -5/Factory | Hacked Imp. Carbon-fiber Leg | -5/Factory | Hacked Hvy. Machine Gun | -5/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Carbon-fiber Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? A Problem For Future Me Bob, First Of His Name Can't Catch Me Charge!!! Civilization 2243 Decoder Ring Jackpot Link The Feds Nice Directions, Buddy Novice Programmer Oh No You Don't! Plot Armor Respectable Loadout Strength In Numbers Uncivil War You Again Challenges ------------ None Game ------ Seed ThrowingAdvancedWings Manual? 0 Play Time 01:59:02 Cumulative 22.6 hours Start 2025.11.25 @ 21:40:04 End 2025.11.26 @ 00:01:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6fb21c37-62d4-4ce8-97f4-a73621bf3fae