Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.19 @ 19:39:19 Player: DreamCore Result: Destroyed by Heavy Explosive Trap Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (18) 90 Value Destroyed (329) 329 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4599 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 154/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Light Nuclear Core Improved Signal Interpreter System Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Airjet Airjet Combat Airjet Combat Airjet Improved Surge Thruster > --- UTILITY ---------- Medium Storage Unit Structural Scanner Enhanced Optical Array Cloak of Protection Hacking Suite Hacking Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core VTOL Module VTOL Module Improved Signal Interpreter Advanced ECM Suite Improved Light Armor Plating System Shield Remote Datajack [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Combat Airjet Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Improved Surge Thruster Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Makeshift Spear Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Remote Datajack Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . 1 . Propulsion 3 | . . . . . 2 . 1 Utility 4 | . . . . . 2 1 1 Weapon . | . . . . . . . . Parts Attached 42 | . 15 2 2 2 8 7 6 Power 8 | . 2 . . . 1 4 1 Engine 6 | . 2 . . . 1 2 1 Core 2 | . . . . . . 2 . Reactor . | . . . . . . . . Propulsion 9 | . 3 . 2 . 2 . 2 Treads . | . . . . . . . . Leg 3 | . 3 . . . . . . Wheel . | . . . . . . . . Hover 4 | . . . 2 . 2 . . Flight 2 | . . . . . . . 2 Utility 13 | . 3 . . 2 3 3 2 Device 7 | . 1 . . 1 1 3 1 Storage 1 | . 1 . . . . . . Processor 3 | . 1 . . 1 . . 1 Hackware 2 | . . . . . 2 . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 12 | . 7 2 . . 2 . 1 Energy Gun 3 | . 3 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | . 3 1 . . . . . Ballistic Cannon 1 | . 1 . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 Piercing Weapon 1 | . . 1 . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Corrupted Parts 1 | . 1 . . . . . . System Corruption 2 | . 2 . . . . . . Parts Lost 13 | . 5 . . . . . 8 Power 3 | . 1 . . . . . 2 Propulsion 5 | . 1 . . . . . 4 Utility 1 | . . . . . . . 1 Weapon 4 | . 3 . . . . . 1 Highest Loss Streak 8 | . 5 . . . . . 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 96 100 100 92 69 97 80 Engine 10 | . 14 14 14 14 9 7 5 Core 2 | . . . . . . 6 5 Leg 12 | . 27 28 23 . . . . Hover 14 | . . . 4 28 21 30 22 Device 7 | . 11 . . . 4 12 11 Storage 10 | . 14 14 14 14 9 7 5 Processor 5 | . 1 14 14 6 . . 5 Hackware 5 | . . . . . 7 15 11 Energy Gun 2 | . 5 10 . . . . . Ballistic Gun 8 | . 19 9 14 14 2 . . Special Weapon 2 | . . . . . 4 7 . Piercing Weapon 6 | . . 8 14 14 9 7 . Naked Turns 33 | . . . . . . . 33 Heaviest Build 42 | 12 22 19 18 18 23 39 42 Greatest Support 40 | 20 20 20 24 24 40 40 40 Greatest Overweight (x) 2 | . 1 . . . . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 Average Capacity 9 | . 9 10 10 10 10 10 9 Most Carried 10 | . 10 10 10 10 10 10 10 Average Carried 9 | . 8 9 9 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 6 10 10 10 9 9 10 4 Class Distribution -------------------- 36% | Scavenger-Mutant 25% | Mutant 24% | Hacker-Mutant 12% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Ninja | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Matter Collected 552 | 170 214 60 . 18 . 69 21 Remotely . | . . . . . . . . Salvage Created 453 | . 333 30 . . . 69 21 Parts 36 | . 25 5 . . . 5 1 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 15 | . 9 3 . . . 3 . Melee 3 | . . . . . . 3 . Guns 12 | . 9 3 . . . . . Classes Destroyed 5 | . 4 . . . . . 1 Worker 1 | . . . . . . . 1 Recycler 1 | . 1 . . . . . . Watcher 1 | . 1 . . . . . . Swarmer 12 | . 6 3 . . . 3 . Grunt 3 | . 3 . . . . . . Best Kill Streak 5 | . 5 3 . . . 3 1 Combat Bots Only 3 | . 3 3 . . . 3 . Max Kills in Single Turn 2 | . 2 1 . . . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Damage Taken 2740 | . 613 228 . . 37 324 1538 Core 1055 | . 93 36 . . 7 44 875 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 84 | 100 . . . 48 98 93 . Volleys Fired 50 | . 39 11 . . . . . Largest 2 | . 2 2 . . . . . Hottest 105 | . 105 105 . . . . . Shots Fired 83 | . 60 22 1 . . . . Gun 83 | . 60 22 1 . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 42 | . 41 . 1 . . . . Thermal 33 | . 11 22 . . . . . Explosive . | . . . . . . . . Electromagnetic 8 | . 8 . . . . . . Robot Hit Streak 7 | . 7 2 . . . . . Robot Miss Streak 8 | . 4 8 . . . . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 50 | . 38 7 . . . 3 2 Core Hits 24 | . 17 3 . . . 3 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 2 | . 1 . . . . 1 . Destroy 1 | . 1 . . . . . . Impale 1 | . . . . . . 1 . Melee Attacks 10 | . . 1 . . . 7 2 Impact . | . . . . . . . . Slashing 2 | . . . . . . . 2 Piercing 8 | . . 1 . . . 7 . Sneak Attacks 3 | . . 1 . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1029 | . 570 164 . . . 97 198 Guns 629 | . 538 91 . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 355 | . . 60 . . . 97 198 Ramming 45 | . 32 13 . . . . . Kinetic 345 | . 345 . . . . . . Thermal 195 | . 104 91 . . . . . Explosive . | . . . . . . . . Electromagnetic 89 | . 89 . . . . . . Impact . | . . . . . . . . Slashing 198 | . . . . . . . 198 Piercing 157 | . . 60 . . . 97 . Highest Corruption 2 | . 2 2 2 2 . . . Average Corruption 2 | . 2 2 2 2 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 20 | . 4 6 7 3 . . . Message Errors 5 | . 1 2 2 . . . . Matter Fused 5 | . 1 2 1 1 . . . Heat Flow Errors 6 | . . 2 3 1 . . . Parts Rejected 1 | . 1 . . . . . . Data Loss (major) 2 | . 1 . . 1 . . . Misfires 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 108 | . . 30 . . . . 78 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 108 | . . 30 . . . . 78 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 8 | . 6 2 . . . . . Kicked 8 | . 6 2 . . . . . Crushed . | . . . . . . . . Highest Temperature 285 | . 90 285 229 221 . . 18 Average Temperature 85 | . 30 118 97 116 . . 12 Received Heat Transfer 645 | . 282 24 . . . . 339 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 458 | . 235 223 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Peak Influence 215 | . 215 183 . 5 19 138 110 Initial 83 | . . 83 . . 1 8 . Average 51 | . 97 159 . 4 1 6 12 Maximum Alert Level 1 | . 1 . . . . . . Low Security (%) 97 | . 91 100 . 100 100 100 100 Level 1 2 | . 8 . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 1 . . . . 1 1 Investigation 1 | . . . . . . 1 . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Distress Signals 2 | . 1 . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 63 | . 18 6 . . 4 9 26 Peak Tracking Total 16 | . 6 3 . . 4 4 16 Tactical Retreats 11 | . 1 1 . . 1 2 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Traps Triggered 4 | . 1 . . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Machines Disabled 2 | . 2 . . . . . . Max in Single Turn 1 | . 1 . . . . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Machines Accessed 13 | . 5 . 2 1 2 2 1 Terminals 9 | . 5 . . 1 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 31 | . 14 . 2 3 6 5 1 Successful 10 | . 3 . 2 1 2 2 . Failed 21 | . 11 . . 2 4 3 1 Catastrophic 3 | . 2 . . 1 . . . Database Lockouts . | . . . . . . . . Manual 21 | . 9 . 1 2 5 4 . Terminals 27 | . 14 . . 3 6 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 3 . 2 1 2 1 . Record 1 | . . . 1 . . . . Robot Analysis 2 | . 2 . . . . . . Branch Access Points 2 | . . . . . 1 1 . Emergency Access Points 2 | . 1 . . . 1 . . Zone Layout 1 | . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . Report Inventory 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 5 . . 1 2 1 1 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Turns Passed 3334 | . 759 359 528 170 258 767 493 Spaces Moved 3419 | 1 503 260 479 217 330 1012 617 Core 66 | . . . . . . . 66 Treads . | . . . . . . . . Legs 1124 | 1 503 260 360 . . . . Wheels . | . . . . . . . . Hover 2183 | . . . 119 217 330 1012 505 Flight 46 | . . . . . . . 46 Fastest Speed 35 | 120 120 120 77 77 59 59 35 Average Speed 82 | 120 123 120 109 77 72 59 60 Slowest Speed 220 | 120 190 120 120 77 77 59 220 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 2 71 54 90 66 21 16 13 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 3 | . 1 1 1 . . . . Unknown Exits Taken 4 | 1 . . . 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Total 3829 | . 580 285 484 220 346 1177 737 Wait 235 | . 7 2 . . 2 130 94 Move 3412 | . 502 259 478 216 329 1011 617 Hop . | . . . . . . . . Pick Up 24 | . 5 3 2 . 2 11 1 Fast Attach 19 | . 9 2 . . 6 1 1 Attach 11 | . 2 . . 1 1 2 5 Detach 8 | . 2 . . 2 1 . 3 Swap 12 | . 4 . 2 1 1 4 . Drop 27 | . 4 5 2 . 4 11 1 Fire 50 | . 39 11 . . . . . Melee 10 | . . 1 . . . 7 2 Ram . | . . . . . . . . Kick 8 | . 6 2 . . . . . Crush . | . . . . . . . . Escape Stasis 13 | . . . . . . . 13 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 4) 610 | -10/Materials | Lost 5 parts (1p1n3w) 666 | -10/Materials | Discovered new exit (range 12) 715 | -10/Materials | Identified exit to Mines 760 | -10/Materials | Entered Mines 760 | -10/Mines | Discovered new exit (range 11) 772 | -10/Mines | Identified exit to Materials 898 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 954 | -10/Mines | Assembled infested the area 982 | -10/Mines | Build established: Scavenger-Mutant 1012 | -10/Mines | Learned Materials terminal intel 1089 | -10/Mines | Core integrity fell below 50% 1114 | -10/Mines | Discovered new exit (range 5) 1118 | -10/Mines | Identified exit to Exiles 1119 | -10/Mines | Entered Exiles 1148 | -10/Exiles | Met 8R-AWN 1169 | -10/Exiles | Met EX-HEX 1232 | -10/Exiles | Met EX-DEC 1294 | -10/Exiles | Visited The Gauntlet 1491 | -10/Exiles | Met EX-BIN 1507 | -10/Exiles | Aligned with FarCom system 1508 | -10/Exiles | Given EX-Vault access code 1541 | -10/Exiles | Opened EX-Vault 1552 | -10/Exiles | Found Cloak of Protection 1575 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1640 | -10/Exiles | Discovered new exit (range 11) 1647 | -10/Exiles | Identified exit to Mines 1647 | -10/Exiles | Left Exiles lab with Cloak of Protection 1647 | -10/Exiles | Entered Mines 1766 | -9/Mines | Learned location of Storage (-8) 1811 | -9/Mines | Discovered new exit (range 8) 1817 | -9/Mines | Entered Materials 1817 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1818 | -8/Materials | Identified exit to Storage 1819 | -8/Materials | Loaded intel: 12 terminal locations 2046 | -8/Materials | Discovered new exit (range 4) 2075 | -8/Materials | Entered Factory 2075 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2330 | -7/Factory | Build established: Hacker-Mutant 2634 | -7/Factory | Identified exit to Lower Caves 2817 | -7/Factory | Discovered new exit (range 14) 2842 | -7/Factory | Entered another Factory area 2842 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3140 | -6/Factory | Build established: Hacker-Ninja 3284 | -6/Factory | Released all parts (7) 3297 | -6/Factory | Core integrity fell below 50% 3316 | -6/Factory | Core integrity fell below 20% 3335 | -6/Factory | Destroyed by Heavy Explosive Trap Last Messages --------------- 03298_ U-05 Engineer lays Concrete. 03298_ K-01 Serf collects debris. 03299_ U-05 Engineer lays Concrete. 03300_ K-01 Serf collects debris. 03300_ Penetrated by Slug. 03302_ U-05 Engineer builds a Wall. 03302_ K-01 Serf collects debris. 03309_ C-30 ARC bursts open, deploying its payload. 03309_ H-66 Slayer unfolds itself. 03309_ Slug penetrates Wall. 03309_ Penetrated by Slug. 03310_ VTOL Module destroyed. 03312_ Slug penetrates Wall. 03312_ Penetrated by Slug. 03315_ Slug penetrates Wall. 03318_ Penetrated by Slug. 03323_ K-01 Serf destroyed. 03335_ Triggered Heavy Explosive Trap. 03335_ An explosion rips through the floor. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????BB??????????????????????????????????????? | | ?????????BB??????????????????????????????????????? | | ?????????????????###+###?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #####?????????????????????? | | ?????????????????# @ +?????????????????????? | | ?????????????????# #####?????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????### ###?????????????????????????? | | ???????????????????# #????????????####+######+#### | | ???????????????????# #????????????# | | ???????????????????# #????????????# | | ???????????????????#s#????????????# | | ???????????????????# ############## ghh = | | ???????????????????# s s % | | ???????????????????# ################+#+########## | | ???????????????????#Y#?????????????? ???###### | | ???????????????????# #??????????????"" 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"????## "" | | ????????????????????????????????????? ? ????## "" | | ????????????????????????????????????? ? ????## | | ????????????????????????????????????????????## | | ????????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 5 Evasion (%) 63 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed InsulatedAerolevAutocannon Manual? 0 Play Time 00:48:45 Cumulative 22.6 hours Start 2023.11.18 @ 20:07:49 End 2023.11.19 @ 19:39:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6667b7d1-c9fe-44dd-be69-a2458c90f0cd