Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.21 @ 00:56:30 Player: H0-R5E Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (195) 975 Value Destroyed (7685) 7685 Prototype IDs (65) 1300 Alien Tech Used (3) 600 Bonus (2592) 2592 TOTAL SCORE: 20252 Bonus ------- High Alert Combat Kills 312 Follower Combat Kills 521 Entered Garrisons 200 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 680 Friendly Fire -421 Cogmind --------- Core Integrity 1027/1300 Matter 300/300 Energy 220/220 System Corruption 22% Temperature Cool (0) Movement Core (1350) Ox26 Location -3/Research Parts ------- > --- POWER (2) -------- Multi-Antimatter Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Experimental Targeting Computer Advanced Component Analysis Suite > --- WEAPON (4) ------- Precision Phase Gun Hypervelocity Railgun Shock Maul > --- INVENTORY (20) --- Medium Storage Unit Advanced Weight Redist. System Long-range Sensor Array Recoil Nullifier Advanced Reaction Control System Improved Shield Generator Improved Hacking Suite Improved Hacking Suite Advanced Component Analysis Suite Gamma Rifle Vortex Rifle (9) Faulty Precision Phase Gun Precision Phase Gun Vortex Shotgun (5) Nova Cannon Smartbomb Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Multi-Antimatter Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Hovering Siege-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Advanced Energy Well Enhanced Optical Array Advanced Signal Interpreter Experimental Targeting Computer Advanced ECM Suite Thermal Barrier Advanced Component Analysis Suite > --- WEAPON ----------- Cooled Phase Gun Compact HERF Cannon Nova Cannon Hypervelocity Railgun > --- INVENTORY -------- Medium Storage Unit Advanced Weight Redist. System Long-range Sensor Array Recoil Nullifier Advanced Reaction Control System Improved Shield Generator Improved Hacking Suite Improved Hacking Suite Vortex Rifle Precision Phase Gun Precision Phase Gun Precision Phase Gun Vortex Shotgun Smartbomb Launcher Improved Plasma Cutter Shock Maul Shock Maul [Rating: 164] Favorites ----------- Power Constructs Engine Improved Deuterium Engine Power Core Fusion Compressor Reactor Constructs Propulsion Gravmag System Treads Improved Heavy Siege Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Armored Scrap Engine Storage Medium Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Light Armor Plating Weapon Force Lance Energy Gun Constructs Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Chainsword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . 2 2 2 . . . 4 . . . . 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . 1 . . . . . . . . . . Utility 8 | . . 1 1 2 . . . 2 . . . . 1 . . . . 1 Weapon 2 | . . . . . . . . . . . . . 1 . . . . 1 Parts Attached 246 | 7 16 32 19 31 18 9 6 16 1 3 6 8 21 2 . 6 3 42 Power 20 | 1 2 5 2 1 2 . . . . . 2 1 2 . . . . 2 Engine 11 | 1 2 5 2 1 . . . . . . . . . . . . . . Core 6 | . . . . . 2 . . . . . 1 1 2 . . . . . Reactor 3 | . . . . . . . . . . . 1 . . . . . . 2 Propulsion 40 | 2 5 7 4 4 6 . 1 4 . . . . 1 . . 2 . 4 Treads 2 | . . . . . . . . . . . . . . . . . . 2 Leg 9 | 2 5 1 . . . . . . . . . . . . . . . 1 Wheel 3 | . . 3 . . . . . . . . . . . . . . . . Hover 26 | . . 3 4 4 6 . 1 4 . . . . 1 . . 2 . 1 Flight . | . . . . . . . . . . . . . . . . . . . Utility 103 | 2 3 8 4 14 7 3 3 7 . 2 3 6 14 2 . 2 3 20 Device 63 | 1 1 3 . 10 5 3 2 5 . . . 3 7 2 . 2 3 16 Storage 13 | 1 1 3 . . . . 1 . . 1 2 . 1 . . . . 3 Processor 9 | . . 2 . . 1 . . 2 . 1 . 1 1 . . . . 1 Hackware 9 | . . . 2 2 . . . . . . . 2 3 . . . . . Protection 9 | . 1 . 2 2 1 . . . . . 1 . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 83 | 2 6 12 9 12 3 6 2 5 1 1 1 1 4 . . 2 . 16 Energy Gun 14 | . . 2 . . . 1 . . . . . . . . . 2 . 9 Energy Cannon 14 | . 3 5 2 . . . . . . . . . . . . . . 4 Ballistic Gun 10 | 2 1 1 4 . . . . . . . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 16 | . 2 2 2 3 1 3 1 1 1 . . . . . . . . . Special Weapon 4 | . . 2 1 . . . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 6 | . . . . 3 1 . 1 1 . . . . . . . . . . Piercing Weapon 12 | . . . . 3 1 2 . 1 . 1 . 1 3 . . . . . Special Melee Weapon 6 | . . . . 3 . . . 1 . . 1 . 1 . . . . . Unidentified Prototypes 19 | . . 3 . . 1 1 . . . . 6 1 . . . 5 . 2 Corrupted Parts 3 | . . . . . . . . . . . . 2 1 . . . . . System Corruption 11 | . . . . . . . . . . . . 7 4 . . . . . Parts Lost 44 | . 2 6 1 4 3 4 . . 1 1 . . 1 . . 1 3 17 Power 5 | . 1 1 . . . . . . . . . . . . . . . 3 Propulsion 13 | . . 3 . 3 1 1 . . . . . . . . . . 1 4 Utility 17 | . 1 1 . 1 2 3 . . 1 . . . . . . 1 2 5 Weapon 9 | . . 1 1 . . . . . . 1 . . 1 . . . . 5 Highest Loss Streak 7 | . 2 3 1 1 1 3 . . 1 1 . . 1 . . 1 3 7 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 85 | . 97 96 92 96 88 85 86 82 78 78 77 81 81 78 78 82 77 74 Engine 3 | . 12 10 9 7 1 . . . . . . . . . . . . . Core 3 | . . . . . 5 7 7 5 5 5 5 5 5 10 10 9 5 . Reactor 2 | . . . . . . . . . 3 5 5 5 3 . . . 5 7 Leg 3 | . 28 14 . . . . . . . . . . . . . . . . Wheel 1 | . . 10 13 . . . . . . . . . . . . . . . Hover 14 | . . 6 17 26 19 25 30 25 17 17 17 17 15 15 15 15 15 8 Device 12 | . 2 5 . 12 7 11 17 21 23 20 13 13 12 14 15 14 17 17 Storage 8 | . 14 15 10 7 7 7 7 5 5 10 9 7 4 5 5 5 5 7 Processor 7 | . . 10 5 . 5 7 7 10 9 6 11 11 9 10 10 10 10 13 Hackware 5 | . . . 14 18 16 7 . . . . . . 11 5 5 5 1 . Protection 2 | . 11 . 3 5 6 2 . . . . 3 5 1 5 5 5 . . Energy Gun 2 | . . 1 . . . . . 2 3 5 5 5 . . . 4 5 7 Energy Cannon 3 | . 10 12 8 1 . . . . . . . . . . . . . 1 Ballistic Gun 2 | . 16 5 6 . . . . 1 1 . . . . . . . . 1 Slashing Weapon 1 | . . . . 5 7 3 . 1 . . . . . . . . . . Piercing Weapon 3 | . . . . 1 6 5 7 4 3 . . 1 8 10 10 10 10 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 15 22 33 34 38 35 33 34 37 53 54 43 46 43 39 38 45 57 101 Greatest Support 150 | 20 20 42 36 36 36 36 36 49 49 43 41 41 55 55 55 59 59 150 Greatest Overweight (x) 10 | 2 1 10 2 2 1 1 . 1 1 1 1 1 . . . 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 Average Capacity 10 | 5 9 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 12 Most Carried 18 | 4 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 18 Average Carried 9 | 1 9 9 9 9 9 9 9 9 10 9 9 10 8 9 9 9 8 10 Final Capacity 20 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 Final Carried 18 | 4 10 10 10 10 10 9 10 10 10 10 10 10 10 9 9 10 8 18 Scrap Engine Consumption 86 | . . . . . . . 14 15 3 2 1 1 20 . . 10 2 18 Constructs Created 6 | . . . . . . . . 1 2 . . . . . . 1 . 2 Constructs Modified 26 | . . . . . . . . 3 2 2 . 1 8 . . 2 1 7 Class Distribution -------------------- 38% | Mutant 12% | Hacker-Mutant 8% | Scout 8% | Hacker-Gladiator 8% | Scavenger-Mutant 7% | Assassin 6% | Gunner 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Gladiator | -7/Storage Mutant | -7/Garrison Mutant | -7/Recycling Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Mutant | -4/Warlord Assassin | -3/Proximity Caves Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 3663 | 246 435 461 331 274 306 185 70 118 1 57 . 43 449 20 . 60 36 571 Remotely 10 | . . . . . . . 10 . . . . . . . . . . . Salvage Created 7947 | 159 491 719 458 336 928 311 211 45 161 133 . . 982 336 . 339 151 2187 Parts 387 | 14 33 53 29 18 41 14 10 3 10 5 . . 52 15 . 8 6 76 Haulers Intercepted 9 | . 1 2 . . 5 . . . . . . . . . . . . 1 Recyclers Shooed 9 | . 1 5 . . . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . 12 5 . . . 15 . . 7 . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 125 | . 14 17 10 10 9 11 . . 5 3 . . 9 4 . 4 2 27 Melee 36 | . . . . 3 8 5 . . 2 . . . 9 4 . . 2 3 Guns 31 | . 7 4 2 . . . . . . 1 . . . . . 2 . 15 Cannons 15 | . 3 6 2 . . . . . . . . . . . . . . 4 AOE 38 | . 4 7 6 7 1 6 . . 3 2 . . . . . . . 2 Classes Destroyed 20 | 2 4 4 1 2 1 1 . . . . . . 1 1 . 2 . 1 Worker 18 | . 1 1 1 2 6 . . . . . . . 4 . . . . 3 Builder 5 | . . 1 3 . 1 . . . . . . . . . . . . . Tunneler 6 | 4 . . . . . . . . . . . . 1 . . . . 1 Hauler 9 | . 1 2 . . 5 . . . . . . . . . . . . 1 Recycler 15 | 1 1 2 2 . 1 . 3 . . . . . 2 . . . . 3 Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . Mechanic 2 | . . . . . . . . . . . . . 2 . . . . . Operator 2 | . . 1 . . . . . 1 . . . . . . . . . . Drone 1 | . . . . . . 1 . . . . . . . . . . . . Watcher 11 | . . 1 1 . 1 . . 1 . . . . 4 . . . . 3 Swarmer 31 | . 6 6 3 3 . . . . 3 . . . 5 . . 1 . 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 Grunt 49 | . 8 8 2 4 1 8 . . 2 3 . . . 4 . 1 . 8 Brawler 3 | . . . 1 . . . . . . . . . . . . . . 2 Duelist 2 | . . . . 1 . . . . . . . . . . . . . 1 Sentry 19 | . . 3 4 1 6 2 . . . . . . 1 . . . 1 1 Hunter 1 | . . . . . 1 . . . . . . . . . . . . . Programmer 16 | . . . . 1 1 . . . . . . . 3 . . . 1 10 Striker 1 | . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . 1 . . Thug 2 | . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 9 | 5 4 9 9 5 7 6 1 1 3 3 . . 5 4 . 3 1 6 Combat Bots Only 7 | . 4 7 4 4 4 6 . . 3 3 . . 4 4 . 3 1 3 Max Kills in Single Turn 4 | 1 4 3 3 3 2 2 1 1 3 2 . . 1 1 . 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . 4 2 2 3 1 2 . . 3 2 . . . . . . . 2 Melee 1 | . . . . 1 1 1 . . 1 . . . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Hostile Shots Fired 939 | . 67 76 53 61 178 92 . 4 24 18 . 12 46 44 2 43 9 210 Missed 305 | . 18 20 12 18 61 49 . 2 7 4 . 4 19 20 1 20 2 48 Damage Taken 10302 | . 686 663 663 597 620 531 . 27 364 266 . 177 539 514 28 337 498 3792 Core 1417 | . 112 141 170 93 113 141 . 12 32 41 . 39 93 45 . 29 83 273 Absorbed by Shields 652 | . . . . 8 390 36 . . . . . . . . . 56 . 162 Reduced by Siege Mode 420 | . . . . . . . . . . . . . . . . . . 420 Redirected to Shielding 229 | . 52 . . . . . . . . . . 20 . 57 . 100 . . Ignored by Resistances 566 | . . . . . . . . . . . . . . . . 253 . 313 Regen/Repaired (Parts) 1431 | . . . . 136 . . . . 23 136 . . 619 . . 264 20 233 Core Remaining (%) 71 | 100 55 64 69 . . . 50 . . . . 81 . . . . 78 . Volleys Fired 284 | 11 47 62 35 7 3 13 . 8 2 2 . . 1 . . 18 . 75 Largest 4 | 2 2 2 2 1 1 1 . 1 2 2 . . 1 . . 1 . 4 Hottest 273 | 40 90 128 100 30 30 65 . 50 109 109 . . 70 . . 48 . 273 Shots Fired 496 | 22 93 108 52 7 3 13 . 8 4 4 . . 1 . . 18 . 163 Gun 316 | 22 57 46 17 . . 2 . 7 2 2 . . 1 . . 18 . 142 Cannon 127 | . 33 50 23 . . . . . . . . . . . . . . 21 Launcher 43 | . 3 5 9 7 3 11 . 1 2 2 . . . . . . . . Special 10 | . . 7 3 . . . . . . . . . . . . . . . Kinetic 165 | 22 57 33 17 . . . . 7 . . . . . . . . . 29 Thermal 198 | . 33 70 26 . . 2 . . 2 2 . . 1 . . . . 62 Explosive 43 | . 3 5 9 7 3 11 . 1 2 2 . . . . . . . . Electromagnetic 60 | . . . . . . . . . . . . . . . . 18 . 42 Entropic 30 | . . . . . . . . . . . . . . . . . . 30 Robot Hit Streak 17 | 3 12 14 14 2 2 3 . 2 . 3 . . . . . 4 . 17 Robot Miss Streak 8 | 3 2 3 1 2 1 1 . 4 7 8 . . . . . 3 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 468 | 10 59 63 33 16 39 19 3 6 4 3 . . 41 14 . 10 4 144 Core Hits 296 | 6 27 35 34 22 24 28 1 3 8 6 . . 19 8 . 9 2 64 Critical Kills 3 | . . . . . . . . . . . . . . . . . . 3 Critical Parts Destroyed 17 | . 1 1 . . . . . . . . . . . . . . . 15 Critical Strikes 50 | . 1 1 . 2 8 3 . 2 2 . . . 7 . . . 1 23 Burn 1 | . . . . . . . . . . . . . . . . . . 1 Destroy 10 | . 1 1 . . . . . . . . . . . . . . . 8 Corrupt 3 | . . . . . . . . . . . . . . . . . . 3 Smash 9 | . . . . . . . . . . . . . . . . . . 9 Sever 3 | . . . . 2 . 1 . . . . . . . . . . . . Impale 23 | . . . . . 8 2 . 2 2 . . . 7 . . . 1 1 Detonate 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 269 | . . . . 34 50 26 3 5 4 . . 1 62 18 4 6 17 39 Impact 32 | . . . . . . . . . . . . . . . . . . 32 Slashing 36 | . . . . 25 8 3 . . . . . . . . . . . . Piercing 191 | . . . . 7 42 23 3 3 4 . . 1 56 18 4 6 17 7 Sneak Attacks 42 | . . . . 3 13 . 3 1 1 . . . 14 2 . . . 5 Combat Hostiles 3 | . . . . . . . . . 1 . . . . 1 . . . 1 Follow-up Attacks 10 | . . . . 1 1 2 . . . . . . 4 1 . . 1 . Damage Inflicted 20909 | 156 1249 1851 1674 1062 2295 1608 365 151 552 399 . . 1948 686 . 639 196 6078 Guns 5814 | 156 479 432 263 . . . . 44 . 59 . . . . . 586 . 3795 Cannons 1852 | . 388 512 217 . . . . . . . . . . . . . . 735 Explosions 5117 | . 382 879 1193 547 267 923 . 51 397 340 . . . . . . . 138 Melee 8061 | . . . . 515 2028 685 365 56 155 . . . 1948 686 . 22 196 1405 Ramming 41 | . . 4 1 . . . . . . . . . . . . 31 . 5 Kinetic 1497 | 156 479 351 263 . . . . 44 . . . . . . . . . 204 Thermal 3090 | . 388 617 217 . . . . . . 59 . . . . . . . 1809 Explosive 4952 | . 382 879 1193 520 267 923 . 51 397 340 . . . . . . . . Electromagnetic 1802 | . . . . 27 . . . . . . . . . . . 586 . 1189 Impact 1149 | . . . . . . . . . . . . . . . . . . 1149 Slashing 441 | . . . . 326 40 75 . . . . . . . . . . . . Piercing 6471 | . . . . 189 1988 610 365 56 155 . . . 1948 686 . 22 196 256 Entropic 1466 | . . . . . . . . . . . . . . . . . . 1466 Highest Corruption 22 | . 1 6 1 . . . . . . . . 7 4 . . 1 7 22 Average Corruption 4 | . 1 4 1 . . . . . . . . 6 2 . . 1 3 6 Corruption Purged 15 | . . . . . . . . . . . . . 5 . . . 3 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 71 | . 3 16 1 . . . . . . . . . 2 . . . 17 32 Message Errors 16 | . 1 3 . . . . . . . . . . . . . . 3 9 Matter Fused 15 | . 2 3 . . . . . . . . . . 1 . . . 3 6 Heat Flow Errors 6 | . . 1 1 . . . . . . . . . . . . . 1 3 Energy Discharges 9 | . . 2 . . . . . . . . . . 1 . . . 4 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 3 Parts Fused 2 | . . 1 . . . . . . . . . . . . . . 1 . Data Loss (minor) 7 | . . 1 . . . . . . . . . . . . . . 3 3 Data Loss (major) 7 | . . 3 . . . . . . . . . . . . . . 2 2 Misfires 2 | . . . . . . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . 2 . . . . . . . . . . . . . . . 1 Overload Shots 2 | . . . . . . . . . . . . . . . . . . 2 Effects 1 | . . . . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . . . 1 Overflow Damage 1978 | . 18 41 35 53 336 70 160 8 77 . . . 429 57 . . 90 604 Projectiles 32 | . 10 . . . . . . . . . . . . . . . . 22 Explosions 177 | . 8 41 35 . 6 10 . . 77 . . . . . . . . . Melee 1769 | . . . . 53 330 60 160 8 . . . . 429 57 . . 90 582 Knockbacks 8 | . . . . . . . . . . . . . . . . . . 8 Impact 8 | . . . . . . . . . . . . . . . . . . 8 Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 350 | . . 21 113 50 32 21 . . 82 . . . . . . 15 . 16 Shots 12 | . . 1 4 2 1 1 . . 2 . . . . . . . . 1 Rammed 4 | . . . 1 . . . . . . . . . . . . 2 . 1 Targets Rammed 5 | . . 1 1 . . . . . . . . . . . . 2 . 1 Kicked 1 | . . 1 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 576 | . 147 238 285 12 . 44 . . 108 147 . . 18 11 . 26 192 576 Average Temperature 87 | . 54 55 70 6 . 19 . . 51 78 . . 13 11 . 9 105 130 Received Heat Transfer 1986 | . 345 312 189 138 175 127 . . 72 57 . 48 9 142 . 84 18 270 Effects 16 | . . . . . . . . . . . . . . . . . . 16 Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 Interference 10 | . . . . . . . . . . . . . . . . . . 10 Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . . . . . . . 2 Siege Activations 4 | . . . . . . . . . . . . . . . . . . 4 Total Turns 127 | . . . . . . . . . . . . . . . . . . 127 Longest Duration 58 | . . . . . . . . . . . . . . . . . . 58 Robots Corrupted 5 | . . . . . . . . . . . . . . . . 2 . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . 2 . 1 Parts Fried 11 | . . . . . . . . . . . . . . . . 1 . 10 Impact Corruptions 14 | . . . . . . . . . . . . . . . . . . 14 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 2 . . . . . . . . . . . . . . . 2 Heat Transferred 4592 | . 814 1308 370 . . . . . . 100 . . . . . . . 2000 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Peak Influence 726 | 25 283 465 266 426 351 726 496 552 . . . . 234 . . . . 544 Initial 326 | . 16 68 39 120 27 122 326 307 . . . . . . . . . 300 Average 256 | 13 146 326 121 201 159 436 416 443 . . . . 108 . . . . 387 Maximum Alert Level 3 | . 1 2 1 2 1 3 2 2 . . . . 1 . . . . 2 Low Security (%) 40 | 100 88 11 65 41 70 4 . . . . . . 87 . . . . 2 Level 1 36 | . 11 55 34 57 29 39 32 34 . . . . 12 . . . . 48 Level 2 22 | . . 32 . . . 47 67 65 . . . . . . . . . 49 Level 3 . | . . . . . . 8 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . . 4 1 5 2 . . 3 . . . . 3 . . . . 7 Investigation 8 | . . 2 . 2 . . . 2 . . . . 1 . . . . 1 Extermination 10 | . . . . 2 1 . . 1 . . . . 2 . . . . 4 Reinforcement 6 | . . 2 1 1 1 . . . . . . . . . . . . 1 Assault 1 | . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 13 | . . 3 1 . 4 . . 1 . . . . 1 . . 1 . 2 Communications Jammed 28 | . . . . . . . . . . . . . 26 . . . 1 1 Distress Signals 27 | . . . . . . . . . . . . . 26 . . . . 1 Times Spotted 262 | . 21 35 15 22 14 12 2 11 9 5 . 3 27 4 1 26 4 51 Peak Tracking Total 12 | . 6 8 5 5 3 8 2 5 5 3 . 3 6 4 1 12 2 6 Tactical Retreats 20 | . 1 . . 2 . 1 . 1 . 1 . . 2 . 1 . . 11 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 13 | . 1 2 1 . . 1 . . . . . . 2 . . . . 6 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . 1 . . . . Triggered 17 | . . . . . . . . . . . . 1 . . 1 10 5 . Objects Rigged 5 | . . . 1 4 . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 30 | . 1 3 3 11 2 6 . 2 . . . 1 . . . . . 1 Max in Single Turn 2 | . 1 1 1 1 1 1 . 2 . . . 1 . . . . . 1 Garrison Relay 3 | . . . . . . 3 . . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 92 | . 8 8 8 19 7 3 8 3 . . 4 1 6 . . 11 . 6 Terminals 51 | . 6 6 7 13 5 3 4 2 . . . . 2 . . . . 3 Fabricators 3 | . . . . 2 . . . . . . . . 1 . . . . . Repair Stations 3 | . . . . 2 . . . . . . . . 1 . . . . . Recycling Units 13 | . 2 1 . 2 1 . 4 1 . . . . 1 . . . . 1 Scanalyzers 4 | . . 1 1 . . . . . . . . . . . . . . 2 Garrison Access 2 | . . . . . 1 . . . . . . . 1 . . . . . Total Hacks 328 | . 42 28 44 79 18 7 21 7 . . 17 1 24 . . 33 . 7 Successful 193 | . 20 15 28 41 10 3 8 . . . 17 1 16 . . 33 . 1 Failed 132 | . 21 13 15 37 8 4 13 7 . . . . 8 . . . . 6 Catastrophic 22 | . 3 2 2 6 1 . 3 1 . . . . . . . . . 4 Database Lockouts 3 | . 1 . 1 1 . . . . . . . . . . . . . . Manual 147 | . 29 11 28 46 8 1 7 3 . . . . 10 . . 1 . 3 Terminals 197 | . 32 20 40 61 14 7 10 5 . . . . 4 . . . . 4 Fabricators 13 | . . . . 6 . . . . . . . . 7 . . . . . Repair Stations 11 | . . . . 6 . . . . . . . . 5 . . . . . Recycling Units 39 | . 10 3 . 6 2 . 11 2 . . . . 4 . . . . 1 Scanalyzers 11 | . . 5 4 . . . . . . . . . . . . . . 2 Garrison Access 6 | . . . . . 2 . . . . . . . 4 . . . . . Terminal Hacks 111 | . 11 6 17 18 5 2 1 . . . 17 1 . . . 33 . . Record 22 | . . . 1 . . . . . . . 5 1 . . . 15 . . Part Schematic 8 | . . . 1 3 . . . . . . 4 . . . . . . . Robot Schematic 3 | . 1 . . 1 . . 1 . . . . . . . . . . . Robot Analysis 12 | . 4 1 1 2 . . . . . . 4 . . . . . . . Prototype ID Bank 26 | . 2 1 1 1 . . . . . . 4 . . . . 17 . . Open Door 5 | . . . . . 3 1 . . . . . . . . . 1 . . Level Access Points 2 | . . . 1 1 . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . . . . Emergency Access Points 3 | . . . 1 1 . 1 . . . . . . . . . . . . Terminal Index 4 | . 1 1 1 1 . . . . . . . . . . . . . . Alert Level 4 | . 1 1 1 . 1 . . . . . . . . . . . . . Unreport Threat 8 | . . 2 2 3 1 . . . . . . . . . . . . . Locate Traps 4 | . 2 . 1 1 . . . . . . . . . . . . . . Patrol Status 2 | . . . 1 1 . . . . . . . . . . . . . . Recall Extermination 1 | . . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . 3 . . . . . . . . 6 . . . . . Load Schematic 4 | . . . . 1 . . . . . . . . 3 . . . . . Build 5 | . . . . 2 . . . . . . . . 3 . . . . . Repair Station Hacks 10 | . . . . 6 . . . . . . . . 4 . . . . . Scan Component 5 | . . . . 3 . . . . . . . . 2 . . . . . Repair 5 | . . . . 3 . . . . . . . . 2 . . . . . Recycling Unit Hacks 7 | . 2 . . 1 . . 3 . . . . . 1 . . . . . Retrieve Components 7 | . 2 . . 1 . . 3 . . . . . 1 . . . . . Scanalyzer 7 | . . 4 2 . . . . . . . . . . . . . . 1 Insert Component 4 | . . 2 1 . . . . . . . . . . . . . . 1 Analyze 3 | . . 2 1 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 48 | . 7 5 9 13 4 1 4 . . . . . 5 . . . . . Terminals 35 | . 4 4 9 10 3 1 2 . . . . . 2 . . . . . Track 8 | . . 1 3 2 1 1 . . . . . . . . . . . . Assimilate 4 | . . . 1 3 . . . . . . . . . . . . . . Botnet 18 | . 3 3 3 3 2 . 2 . . . . . 2 . . . . . Detonate 2 | . . . 1 1 . . . . . . . . . . . . . . Operators 3 | . 1 . 1 1 . . . . . . . . . . . . . . Fabricators 2 | . . . . 1 . . . . . . . . 1 . . . . . Prioritize 2 | . . . . 1 . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 3 1 . 2 1 . 2 . . . . . 2 . . . . . Reject 7 | . 2 1 . 1 1 . 1 . . . . . 1 . . . . . Recyclers 4 | . 1 . . 1 . . 1 . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 7 8 8 16 5 2 7 3 . . . . 4 . . . . 6 Full Trace Events 12 | . 3 1 1 2 . . 2 1 . . . . 1 . . . . 1 Feedback Events 2 | . 1 . . 1 . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . 1 . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . 1 . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . 1 . . 1 . . 1 . . . . . . . . . . . Robots Built 7 | . . . . . . . . . . . . . 7 . . . . . Authchips 3 | . . . . . . . . . . . . . 3 . . . . . Time 156 | . . . . . . . . . . . . . 156 . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . . . 15 . . . . . Part Schematics Acquired 11 | . . 2 2 3 . . . . . . 4 . . . . . . . Parts Built 2 | . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 153 | . . . . 153 . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . 10 . . . . . . . . . . . . . . Parts Repaired 5 | . . . . 3 . . . . . . . . 2 . . . . . Time 161 | . . . . 85 . . . . . . . . 76 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . 10 . . 2 . . 4 . . . . . 6 . . . . . Parts Scanalyzed 3 | . . 2 1 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 2 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . 2 . . . 2 . . . . 3 . . . . . Non-combat 7 | . . . . 2 . . . 2 . . . . 3 . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 9 | . . . . 2 . . . 2 . . . . 5 . . . . . parse_system 2 | . . . . . . . . 1 . . . . 1 . . . . . find_chute 3 | . . . . 1 . . . 1 . . . . 1 . . . . . find_fabricator 2 | . . . . 1 . . . . . . . . 1 . . . . . find_dsf 1 | . . . . . . . . . . . . . 1 . . . . . find_recycling 1 | . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 13 | . . . . . . 13 . . . . . . . . . . . . Machine Destruction 13 | . . . . . . 13 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . 1 . . . . . . . . . . . 1 . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 15 | . . . . 3 . 4 . . . . . . 7 . . 1 . . Largest Group 7 | . . . . 1 1 3 2 2 1 1 . . 7 1 . 1 . . Highest-Rated Group 214 | . . . . 34 10 214 175 175 95 95 . . 131 23 . 65 . . Highest-Rated Ally 95 | . . . . 34 10 95 95 95 95 95 . . 23 23 . 65 . . Total Orders 24 | . . . . 2 6 . . 6 . . . . 10 . . . . . STAY 11 | . . . . 1 4 . . 1 . . . . 5 . . . . . FOLLOW 7 | . . . . 1 2 . . 2 . . . . 2 . . . . . AID 3 | . . . . . . . . . . . . . 3 . . . . . EXPLORE 3 | . . . . . . . . 3 . . . . . . . . . . Ally Attacks 64 | . . . . 1 . 21 8 9 5 6 . . 14 . . . . . Total Damage 2098 | . . . . 478 . 174 473 297 231 198 . . 247 . . . . . Kills 25 | . . . . 4 . 3 4 5 4 2 . . 3 . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Robot Analysis Total 12 | . 4 1 1 2 . . . . . . 4 . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . 1 1 . 3 . 1 1 . . . Drone Launches 3 | . . . . . . . . 3 . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 11061 | 130 1034 1049 583 996 614 453 229 318 227 272 131 306 1069 185 134 600 826 1905 Spaces Moved 10176 | 67 550 744 599 1027 401 576 458 472 237 349 180 385 1047 257 239 842 549 1197 Core 16 | 13 . 3 . . . . . . . . . . . . . . . . Treads 274 | . . . . . . . . . . . . . . . . . . 274 Legs 812 | 54 550 208 . . . . . . . . . . . . . . . . Wheels 550 | . . 322 228 . . . . . . . . . . . . . . . Hover 8524 | . . 211 371 1027 401 576 458 472 237 349 180 385 1047 257 239 842 549 923 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 34 | 50 120 72 48 48 38 38 40 34 45 43 43 43 43 52 52 45 54 54 Average Speed 73 | 122 152 103 64 63 98 40 40 36 84 73 64 74 52 52 52 52 89 97 Slowest Speed 550 | 150 190 550 185 176 116 102 42 111 106 106 106 106 53 52 52 106 104 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 53 | 5 81 62 52 34 48 83 93 15 41 68 61 66 16 52 52 90 77 29 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 7 | . . . . . . . . . 1 . 3 1 . 1 . 1 . . Known Exits Taken 9 | . . . 1 1 1 . . 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . . . . 1 . 1 1 1 1 . . . . . . Scrap Searched 9 | . . . . . . . . . . 2 . 2 . 1 . . 4 . Spaces Dug 80 | . . 6 8 26 . 17 . . . . . . 7 . 3 4 8 1 Terrain Destroyed 482 | . 24 44 73 49 20 151 . 14 25 30 . . 7 . 3 5 8 29 Melee 42 | . . . . 19 . . . . . . . . 7 . 3 4 8 1 Projectile 24 | . . 6 12 . . . . . 1 . . . . . . 1 . 4 AOE 416 | . 24 38 61 30 20 151 . 14 24 30 . . . . . . . 24 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 12765 | 89 657 894 737 1306 523 745 503 598 253 359 194 397 1452 280 241 971 851 1715 Wait 1520 | 1 23 35 61 193 49 110 22 82 7 2 1 1 302 3 . 57 287 284 Move 10158 | 66 549 743 598 1026 401 574 457 471 236 348 179 384 1046 256 238 842 548 1196 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 89 | 4 9 7 9 7 3 1 8 4 1 1 1 . 10 . . 4 . 20 Fast Attach 84 | 7 4 15 6 4 5 . . 7 . 1 7 3 5 . . 6 . 14 Attach 45 | . . 5 3 3 1 2 2 2 . 2 1 . 8 . . . 2 14 Detach 22 | . . 2 1 . . 1 . 2 . 2 . . 2 . . 2 . 10 Swap 120 | . 12 12 10 24 12 7 4 7 1 . . 6 8 2 . . 1 14 Drop 101 | . 13 12 13 8 7 1 7 10 2 1 5 2 1 1 . 9 . 9 Fire 284 | 11 47 62 35 7 3 13 . 8 2 2 . . 1 . . 18 . 75 Melee 243 | . . . . 33 42 23 3 5 4 . . 1 55 17 3 6 13 38 Ram 2 | . . . 1 . . . . . . . . . . . . 1 . . Kick 1 | . . 1 . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . 1 Escape Stasis 66 | . . . . . . 13 . . . . . . 13 . . . . 40 Rewire 28 | . . . . 1 . . . . . . . . 1 . . 26 . . Trap 1 | . . . . . . . . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2) -7/Storage -7/Garrison (discovered 3 exits: *Rec x3) -7/Recycling -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 1 exit: Tes) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 16) 551 | -10/Materials | Central database locked down 782 | -10/Materials | Discovered new exit (range 11) 931 | -10/Materials | Derelicts attacked the area 940 | -10/Materials | Discovered new exit (range 15) 1165 | -10/Materials | Entered another Materials area 1165 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1169 | -9/Materials | Discovered new exit (range 11) 1225 | -9/Materials | Identified exit to Mines 1344 | -9/Materials | Met 8R-AWN 1361 | -9/Materials | Build established: Scavenger-Mutant 1541 | -9/Materials | Discovered exit to Mines (range 16) 1643 | -9/Materials | Destroyed 7 combat bots 1646 | -9/Materials | Lost 3 parts (3n) 1889 | -9/Materials | Discovered new exit (range 15) 2045 | -9/Materials | Discovered new exit (range 16) 2214 | -9/Materials | Entered another Materials area 2214 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2309 | -8/Materials | Build established: Mutant 2370 | -8/Materials | Identified exit to Factory 2631 | -8/Materials | Build established: Hacker-Mutant 2794 | -8/Materials | Central database locked down 2797 | -8/Materials | Entered Factory 2797 | -7/Factory | Evolved 2 slots: Utility x2 2994 | -7/Factory | Fabricated Force Lance (x1) 3087 | -7/Factory | Repaired Gravmag System? 3191 | -7/Factory | Repaired Imp. Light Armor Plating 3314 | -7/Factory | Identified exit to Storage 3314 | -7/Factory | Identified exit to Lower Caves 3427 | -7/Factory | Discovered new exit (range 7) 3458 | -7/Factory | Hacking Suite fried by hacking feedback 3470 | -7/Factory | Central database locked down 3540 | -7/Factory | Fabricated System Shield (x1) 3571 | -7/Factory | Identified exit to Factory 3688 | -7/Factory | Repaired Gravmag System 3793 | -7/Factory | Entered Storage 3793 | -7/Storage | Accompanied by 1 ally 4256 | -7/Storage | Build established: Hacker-Gladiator 4407 | -7/Storage | Identified exit to Garrison 4407 | -7/Storage | Entered Garrison 4429 | -7/Garrison | Phase Generator disabled 4481 | -7/Garrison | Triggered checkpoint 4543 | -7/Garrison | Garrison Relay disabled 4558 | -7/Garrison | Discovered new exit (range 15) 4612 | -7/Garrison | Lost 3 parts (1n2u) 4663 | -7/Garrison | Triggered checkpoint 4716 | -7/Garrison | Rescued a captive Derelict 4718 | -7/Garrison | Rescued a captive Derelict 4738 | -7/Garrison | Garrison Relay disabled 4755 | -7/Garrison | Discovered new exit (range 10) 4775 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4813 | -7/Garrison | Triggered checkpoint 4820 | -7/Garrison | Garrison Relay disabled 4841 | -7/Garrison | Discovered new exit (range 12) 4842 | -7/Garrison | Found embedded Infiltrators 4860 | -7/Garrison | Entered Recycling 4860 | -7/Recycling | Accompanied by 2 allies 4862 | -7/Recycling | Found Scrap Engine 4899 | -7/Recycling | Build established: Mutant 5070 | -7/Recycling | Discovered new exit (range 16) 5089 | -7/Recycling | Entered Factory 5089 | -5/Factory | Accompanied by 2 allies 5089 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5182 | -5/Factory | Discovered new exit (range 6) 5315 | -5/Factory | Discovered new exit (range 16) 5386 | -5/Factory | Identified exit to Upper Caves 5407 | -5/Factory | Entered Upper Caves 5407 | -5/Upper Caves | Accompanied by 1 ally 5439 | -5/Upper Caves | Met a Warlord Commander 5440 | -5/Upper Caves | Learned location of Warlord (-4) 5441 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 5442 | -5/Upper Caves | Found Encrypted Comm Array 5539 | -5/Upper Caves | Learned location of 1 exit from Factory 5566 | -5/Upper Caves | Discovered new exit (range 9) 5634 | -5/Upper Caves | Entered another Upper Caves area 5634 | -5/Upper Caves | Accompanied by 1 ally 5733 | -5/Upper Caves | Discovered new exit (range 11) 5884 | -5/Upper Caves | Learned Factory terminal intel 5902 | -5/Upper Caves | Discovered new exit (range 8) 5906 | -5/Upper Caves | Entered Zhirov 5906 | -5/Zhirov | Discovered new exit (range 3) 5922 | -5/Zhirov | Learned location of Quarantine (-2) 5922 | -5/Zhirov | Learned location of Testing (-3) 5922 | -5/Zhirov | Learned location of Command (-1) 5934 | -5/Zhirov | Found Alien Artifact 5934 | -5/Zhirov | Identified Integrated Reactor 5934 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5940 | -5/Zhirov | Found Alien Artifact 5940 | -5/Zhirov | Identified Transdimensional Reconstructor 5940 | -5/Zhirov | Warped through subspace 6037 | -5/Zhirov | Entered Proximity Caves 6229 | -4/Proximity Caves | Learned Research garrison access intel 6236 | -4/Proximity Caves | Learned Research garrison access intel 6271 | -4/Proximity Caves | Found Alien Artifact 6271 | -4/Proximity Caves | Identified Dimensional Node Initializer 6271 | -4/Proximity Caves | Initialized slip node 6326 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6327 | -4/Proximity Caves | Discovered new exit (range 10) 6343 | -4/Proximity Caves | Entered Factory 6343 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6344 | -4/Factory | Identified exit to Research 6345 | -4/Factory | Loaded intel: 28 terminal locations 6430 | -4/Factory | Discovered new exit (range 8) 6592 | -4/Factory | Repaired Fusion Compressor 6619 | -4/Factory | Repaired Med. Storage Unit 6763 | -4/Factory | Fabricated M-28 Smith (x1) 6812 | -4/Factory | Fabricated L-31 Rogue (x3) 6862 | -4/Factory | Fabricated L-31 Rogue (x3) 7118 | -4/Factory | Lost 4 allies 7314 | -4/Factory | Identified exit to Upper Caves 7412 | -4/Factory | Entered Upper Caves 7412 | -4/Upper Caves | Accompanied by 1 ally 7481 | -4/Upper Caves | Encountered a Warlord checkpoint 7586 | -4/Upper Caves | Discovered new exit (range 14) 7592 | -4/Upper Caves | Identified exit to Upper Caves 7597 | -4/Upper Caves | Entered another Upper Caves area 7599 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7720 | -4/Upper Caves | Discovered new exit (range 10) 7725 | -4/Upper Caves | Identified exit to Warlord 7731 | -4/Upper Caves | Entered Warlord 7800 | -4/Warlord | Build established: Scout 7807 | -4/Warlord | Visited the Vortex Lab 7811 | -4/Warlord | Found Prototype Energy Gun 7811 | -4/Warlord | Identified Vortex Rifle 7816 | -4/Warlord | Found Prototype Energy Gun 7816 | -4/Warlord | Identified Vortex Shotgun 7827 | -4/Warlord | Warlord's base attacked by MAIN.C 7875 | -4/Warlord | Learned Factory scanalyzer intel 7875 | -4/Warlord | Learned Armory fabricator intel 7876 | -4/Warlord | Learned 4 Armory zone layouts 7876 | -4/Warlord | Learned 4 Research zone layouts 7876 | -4/Warlord | Learned 4 Quarantine zone layouts 7876 | -4/Warlord | Learned Armory trap positions 7876 | -4/Warlord | Learned Testing trap positions 7876 | -4/Warlord | Learned Armory stockpile data 7977 | -4/Warlord | Met Warlord 8013 | -4/Warlord | Found Prototype Device 8013 | -4/Warlord | Identified Thermal Barrier 8019 | -4/Warlord | Found Prototype Processor 8142 | -4/Warlord | Lost 3 allies 8177 | -4/Warlord | Warlord forces counterattacked 8229 | -4/Warlord | Spotted B-90 Cyclops 8259 | -4/Warlord | P-80 Master assimilated allied 8C-0EQ(g) 8291 | -4/Warlord | Spotted Striker 8298 | -4/Warlord | Spotted Executioner 8305 | -4/Warlord | Destroyed Executioner 8307 | -4/Warlord | Destroyed Striker 8309 | -4/Warlord | Build established: Mutant 8318 | -4/Warlord | Discovered new exit (range 12) 8324 | -4/Warlord | Identified exit to Proximity Caves 8331 | -4/Warlord | Lost 10 allies 8331 | -4/Warlord | Entered Proximity Caves 8513 | -3/Proximity Caves | Spotter reported a threat 8641 | -3/Proximity Caves | Crushed by falling debris 8672 | -3/Proximity Caves | Lost 3 parts (1n2u) 8895 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8941 | -3/Proximity Caves | Build established: Assassin 9000 | -3/Proximity Caves | Spotted B-86 Titan 9101 | -3/Proximity Caves | Spotter reported a threat 9143 | -3/Proximity Caves | Discovered exit to Research (range 14) 9157 | -3/Proximity Caves | Entered Research 9157 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9158 | -3/Research | Identified exit to Testing 9160 | -3/Research | Loaded intel: 4 garrison access locations 9160 | -3/Research | Identified Exp. Targeting Computer 9537 | -3/Research | Lost 4 parts (2p2w) 9907 | -3/Research | Search patrols dispatched 10083 | -3/Research | Build established: Scout 10640 | -3/Research | Build established: Gunner 10657 | -3/Research | First assault squad dispatched 10759 | -3/Research | System corruption reached 10% 10800 | -3/Research | Lost 7 parts (1p1n4u1w) 10840 | -3/Research | Spotted B-86 Titan 11062 | -3/Research | Self-destructed Last Messages --------------- 11033_ Destroyed Imp. Antigrav System. 11033_ P-80 Master system corrupted by crushing effect. 11033_ P-80 Master knocked back. 11034_ P-80 Master misfires. 11036_ HV Slug penetrates P-80 Master. 11036_ HV Slug penetrates Wall. 11038_ P-80 Master heat damages Gamma Rifle. 11039_ P-80 Master suffers critical hit (Smash). 11039_ Destroyed Imp. Antigrav System. 11039_ Destroyed Adv. Heat Sink. 11039_ P-80 Master system corrupted by crushing effect. 11039_ P-80 Master knocked back. 11042_ X