Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 07:04:40 Player: javashane Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (281) 281 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1941 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 214/300 Energy 0/100 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (3) ------ Small Storage Unit Signal Interpreter ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Flight Unit Cesium-ion Thruster Cesium-ion Thruster Heat Sink Medium Storage Unit Compact Battery (200) Utility Shielding Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit ECM Suite Core Shielding > --- WEAPON ----------- Beam Rifle Assault Rifle > --- INVENTORY -------- Flight Unit Flight Unit Cesium-ion Thruster Heat Sink Medium Storage Unit Large Battery Signal Interpreter Utility Shielding [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Cesium-ion Thruster Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 23 | . 1 22 . Power 1 | . . 1 . Engine 1 | . . 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | . . 7 . Treads . | . . . . Leg 2 | . . 2 . Wheel . | . . . . Hover . | . . . . Flight 5 | . . 5 . Utility 12 | . 1 11 . Device 3 | . 1 2 . Storage 3 | . . 3 . Processor 2 | . . 2 . Hackware . | . . . . Protection 4 | . . 4 . Artifact . | . . . . Weapon 3 | . . 3 . Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 4 . Power 2 | . . 2 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 3 | . . 3 . To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 93 93 45 Engine 10 | . 14 10 . Leg 11 | . 28 3 . Flight 17 | . . 26 18 Device 8 | . 8 8 9 Storage 11 | . 14 10 9 Processor 2 | . . 2 9 Protection 6 | . . 10 . Energy Gun 10 | . 14 10 . Ballistic Gun 10 | . 14 9 . Naked Turns 22 | . . 22 . Heaviest Build 27 | 11 12 27 7 Greatest Support 30 | 20 20 30 10 Greatest Overweight (x) 5 | . . 5 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 8 15 8 Average Capacity 8 | 8 8 8 8 Most Carried 12 | 6 8 12 7 Average Carried 7 | 6 7 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 6 7 Class Distribution -------------------- 51% | Mutant 48% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 393 | 200 49 144 . Remotely 16 | . 16 . . Salvage Created 357 | . 131 226 . Parts 25 | . 7 18 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 11 | . 3 8 . Guns 11 | . 3 8 . Classes Destroyed 4 | . 1 3 . Watcher 1 | . . 1 . Swarmer 6 | . . 6 . Grunt 3 | . 3 . . Sentry 2 | . . 2 . Best Kill Streak 3 | . 1 3 . Combat Bots Only 3 | . 1 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 113 | . 18 95 . Missed 42 | . 4 38 . Damage Taken 922 | . 189 731 2 Core 419 | . 32 387 . Absorbed by Shields . | . . . . Redirected to Shielding 20 | . . 20 . Core Remaining (%) 63 | 100 87 3 . Volleys Fired 35 | . 13 22 . Largest 2 | . 2 2 . Hottest 60 | . 60 60 . Shots Fired 68 | . 26 42 . Gun 68 | . 26 42 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 33 | . 13 20 . Thermal 35 | . 13 22 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | . 6 6 . Robot Miss Streak 4 | . 2 4 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 45 | . 19 26 . Core Hits 22 | . 7 15 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 548 | . 225 318 5 Guns 534 | . 225 309 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 14 | . . 9 5 Kinetic 302 | . 126 176 . Thermal 232 | . 99 133 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 5 | . . 3 2 Shots . | . . . . Rammed 9 | . . 5 4 Targets Rammed 9 | . . 5 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 96 | . 96 27 . Average Temperature 30 | . 43 11 . Received Heat Transfer 330 | . 108 222 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 525 | . 225 300 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 261 | . 69 261 81 Initial 51 | . . 13 51 Average 82 | . 37 110 63 Maximum Alert Level 1 | . . 1 . Low Security (%) 91 | 100 100 86 100 Level 1 8 | . . 13 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 7 30 3 Peak Tracking Total 8 | . 4 8 2 Tactical Retreats 6 | . . 5 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 2 1 Terminals 5 | . 2 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 3 2 1 Successful 5 | . 3 1 1 Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 6 | . 3 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 1 1 Record 1 | . 1 . . Robot Analysis 1 | . 1 . . Dispatch Records 1 | . . 1 . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1743 | 3 551 1022 167 Spaces Moved 1425 | 3 370 953 99 Core 155 | . . 58 97 Treads . | . . . . Legs 441 | 3 370 68 . Wheels . | . . . . Hover . | . . . . Flight 829 | . . 827 2 Fastest Speed 29 | 120 120 29 32 Average Speed 67 | 120 120 38 147 Slowest Speed 445 | 120 120 445 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 15 | . . 15 . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 2 59 63 6 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2121 | 2 455 1547 117 Wait 599 | . 56 530 13 Move 1394 | 2 369 924 99 Hop 13 | . . 13 . Pick Up 24 | . 9 14 1 Fast Attach 15 | . 1 14 . Attach 2 | . . 2 . Detach 1 | . . 1 . Swap 6 | . . 6 . Drop 23 | . 7 16 . Fire 35 | . 13 22 . Melee . | . . . . Ram 9 | . . 5 4 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 16) 329 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 13) 555 | -10/Materials | Entered another Materials area 555 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 654 | -9/Materials | Discovered new exit (range 15) 945 | -9/Materials | Discovered new exit (range 8) 959 | -9/Materials | Build established: Sprinter 1506 | -9/Materials | Lost 3 parts (1p1n1w) 1511 | -9/Materials | Released all parts (6) 1540 | -9/Materials | Core integrity fell below 50% 1555 | -9/Materials | Core integrity fell below 20% 1576 | -9/Materials | Discovered new exit (range 6) 1577 | -9/Materials | Identified exit to Materials 1577 | -9/Materials | Entered another Materials area 1577 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1744 | -8/Materials | Self-destructed Last Messages --------------- 01565_ Acquired ECM Suite. 01576_ EXIT=FOUND 01577_ EXIT=IDENTIFIED: MATERIALS PARAMETERS=POWER+1,PROPULSION+1 LOCATION=MATERIALS GOAL=ESCAPE 01595_ Acquired Cesium-ion Thruster. 01608_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 5P layout... Downloaded map data. 01624_ T-07 Excavator is excavating. 01624_ W-25 Informer sends out distress signal. 01665_ T-07 Excavator is excavating. 01693_ Slammed into A-02 Transporter. 01696_ Cesium-ion Thruster broken. 01696_ Destabilizing: Short circuit. 01709_ Slammed into T-07 Excavator. 01709_ Destabilizing: System corrupted (+1). 01732_ Slammed into W-25 Informer. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???############??????????????????????????????????? | | ???# # #########??????????????????????????? | | ???# # # ##########?????????????????? | | ???# # # T + ##!!!!##????????????????? | | ???# + + ## #! !#????????????????? | | ???# # ##+####### # #????????????????? | | ???# # ## #?????# # ######+#?????????? | | ???######## ##+##????# @ ??? | | ?######### # ##??# ######## ??? | | ? # #??# #??????????????????? | | ? # #??# #??????????????????? | | ? # #### #??????????????????? | | ?#########! # #??????????????????? | | ? #?????######## ### #??????????????????? | | ?" #??????????????###?# #??????????????????? | | ?" #??????????????????# #??????????????????? | | ?" #??????????????????# ???????????????? | | ? #??????????????????# ###+#####??????????????? | | ? #??????????????????##### ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Core Shielding 20 Utility Shielding 33 Evasion (%) 64 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeRecoilExoskeleton Manual? 0 Play Time 00:25:44 Cumulative 26.8 hours Start 2024.04.12 @ 15:59:11 End 2024.05.03 @ 07:04:40 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 43 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d399b63-7336-436c-be32-ce2c1190550c