Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.21 @ 15:53:08 Player: TheGreatBorealis Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (2475) 2475 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (62) 62 TOTAL SCORE: 6522 Bonus ------- High Alert Combat Kills 62 Cogmind --------- Core Integrity 0/850 Matter 19/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Deuterium Engine Medium Storage Unit Flak Gun Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Recoil Stabilizer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Mini Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Angular Momentum Engine Improved Aluminum Leg Medium Storage Unit Medium Matter Pod Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Hover Unit Gravmag System Utility Medium Storage Unit Device Recoil Stabilizer Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion 3 | . . 2 . 1 . . . Utility 4 | . . . 1 1 2 . . Weapon 1 | . . . 1 . . . . Parts Attached 85 | . 9 26 21 27 . 2 . Power 10 | . 1 4 2 3 . . . Engine 10 | . 1 4 2 3 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 31 | . 2 11 10 7 . 1 . Treads 5 | . 2 1 1 1 . . . Leg 23 | . . 10 9 4 . . . Wheel . | . . . . . . . . Hover 2 | . . . . 2 . . . Flight 1 | . . . . . . 1 . Utility 11 | . 2 2 3 4 . . . Device 2 | . . . 1 1 . . . Storage 2 | . 1 1 . . . . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 6 | . 1 1 1 3 . . . Artifact . | . . . . . . . . Weapon 33 | . 4 9 6 13 . 1 . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 23 | . 3 7 6 7 . . . Ballistic Cannon 3 | . . . . 2 . 1 . Launcher 7 | . 1 2 . 4 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . Parts Lost 19 | . . 1 2 15 . 1 . Power 1 | . . . . 1 . . . Propulsion 13 | . . . 2 10 . 1 . Utility 3 | . . . . 3 . . . Weapon 2 | . . 1 . 1 . . . Highest Loss Streak 5 | . . 1 1 5 . 1 . Average Slot Usage (%) 84 | . 93 99 99 74 . . . Engine 8 | . 14 11 9 5 . . . Treads 8 | . 26 6 4 6 . . . Leg 22 | . 1 37 31 20 . . . Device 3 | . . . 7 5 . . . Storage 8 | . 14 11 9 5 . . . Protection 9 | . 8 11 9 9 . . . Energy Gun 1 | . 11 . . . . . . Ballistic Gun 18 | . 16 21 27 14 . . . Naked Turns 320 | . . . . 66 74 179 1 Heaviest Build 49 | 11 46 49 33 45 . . . Greatest Support 58 | 20 40 52 56 58 3 3 3 Greatest Overweight (x) 14 | . 1 1 . 14 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 14 | . 14 12 8 8 4 4 4 Average Capacity 8 | . 11 8 8 7 4 4 4 Most Carried 12 | . 12 12 8 8 4 4 4 Average Carried 7 | . 11 8 7 6 4 3 4 Final Capacity 12 | 6 12 8 8 4 4 4 4 Final Carried 12 | 6 12 8 8 4 4 4 4 Class Distribution -------------------- 56% | Mutant 25% | Scavenger-Tank 15% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Matter Collected 2307 | 200 131 636 670 634 . 36 . Remotely . | . . . . . . . . Salvage Created 2496 | . 320 782 665 729 . . . Parts 149 | . 15 47 41 46 . . . Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented 1 | . . . . . . 1 . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Combat Hostiles Destroyed 59 | . 7 21 13 18 . . . Melee 1 | . 1 . . . . . . Guns 46 | . 5 18 13 10 . . . Cannons 4 | . . . . 4 . . . AOE 8 | . 1 3 . 4 . . . Classes Destroyed 11 | . 4 3 1 3 . . . Worker 2 | . . 1 . 1 . . . Builder 3 | . . . . 3 . . . Hauler 1 | . . . . 1 . . . Recycler 1 | . 1 . . . . . . Watcher 3 | . 2 . . 1 . . . Swarmer 12 | . 3 6 . 3 . . . Grunt 26 | . 4 6 8 8 . . . Duelist 1 | . . 1 . . . . . Sentry 14 | . . 8 4 2 . . . Hunter 2 | . . . 1 1 . . . Programmer 4 | . . . . 4 . . . Best Kill Streak 5 | . 3 3 3 5 . . . Combat Bots Only 4 | . 3 3 3 4 . . . Max Kills in Single Turn 2 | . 1 2 1 2 . . . Gunslinging . | . . . . . . . . Exploded 2 | . 1 1 . 2 . . . Melee 1 | . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Damage Taken 5916 | . 381 1095 1015 2543 508 352 22 Core 1530 | . 70 141 96 367 508 326 22 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 73 | 100 72 64 82 47 . . . Volleys Fired 190 | . 27 66 40 56 . 1 . Largest 3 | . 2 2 3 3 . 1 . Hottest 104 | . 90 56 76 104 . 48 . Shots Fired 455 | . 51 121 120 162 . 1 . Gun 403 | . 49 115 120 119 . . . Cannon 33 | . . . . 32 . 1 . Launcher 19 | . 2 6 . 11 . . . Special . | . . . . . . . . Kinetic 407 | . 20 115 120 151 . 1 . Thermal 16 | . 16 . . . . . . Explosive 19 | . 2 6 . 11 . . . Electromagnetic 13 | . 13 . . . . . . Robot Hit Streak 18 | . 9 14 18 12 . . . Robot Miss Streak 4 | . 3 4 3 4 . . . Penetration Max . | . . . . . . . . Secondary Targets 4 | . 3 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 314 | . 30 86 93 105 . . . Core Hits 145 | . 16 38 34 56 . 1 . Critical Hits 5 | . . 3 2 . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 5 | . . 3 2 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6101 | . 626 1528 1287 2655 . 5 . Guns 4315 | . 446 1215 1287 1367 . . . Cannons 434 | . . . . 434 . . . Explosions 1274 | . 160 313 . 801 . . . Melee . | . . . . . . . . Ramming 78 | . 20 . . 53 . 5 . Kinetic 4550 | . 247 1215 1287 1801 . . . Thermal 72 | . 72 . . . . . . Explosive 1223 | . 137 313 . 773 . . . Electromagnetic 178 | . 150 . . 28 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . 8 . . . Average Corruption 4 | . . . . 4 . . . Corruption Purged . | . . . . . . . . Effects 11 | . . . . 11 . . . Message Errors 5 | . . . . 5 . . . Matter Fused 2 | . . . . 2 . . . Heat Flow Errors 1 | . . . . 1 . . . Energy Discharges 1 | . . . . 1 . . . Parts Rejected 1 | . . . . 1 . . . Data Loss (major) 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 31 | . . . . 31 . . . Projectiles 20 | . . . . 20 . . . Explosions 11 | . . . . 11 . . . Melee . | . . . . . . . . Knockbacks 4 | . . . . 4 . . . Impact 1 | . . . . 1 . . . Kinetic 3 | . . . . 3 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 122 | . 19 . . 101 . 2 . Shots 7 | . 1 . . 6 . . . Rammed 13 | . 6 . . 6 . 1 . Targets Rammed 18 | . 6 . . 11 . 1 . Kicked 5 | . . . . 5 . . . Crushed . | . . . . . . . . Highest Temperature 280 | . 280 51 108 253 . . . Average Temperature 52 | . 80 13 41 68 . . . Received Heat Transfer 1575 | . 84 357 405 690 27 . 12 Effects 6 | . 3 . . 3 . . . Interference 6 | . 3 . . 3 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . 1 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 198 | . 198 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Peak Influence 520 | . 164 354 267 520 283 . . Initial 208 | . . 42 149 109 208 . . Average 206 | . 80 172 177 321 223 . . Maximum Alert Level 2 | . . 1 1 2 1 . . Low Security (%) 47 | . 100 54 53 13 . . . Level 1 47 | . . 45 46 71 100 . . Level 2 4 | . . . . 14 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 3 2 . 7 1 . . Investigation 2 | . 1 . . . 1 . . Extermination 3 | . . . . 3 . . . Reinforcement 8 | . 2 2 . 4 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 2 | . . . . 2 . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Distress Signals 6 | . . 4 1 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 117 | . 13 35 19 29 8 9 4 Peak Tracking Total 6 | . 4 6 3 5 5 5 4 Tactical Retreats 10 | . . 1 3 3 1 2 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Traps Triggered 2 | . . . . 2 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . 4 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Machines Disabled 5 | . . 2 1 2 . . . Max in Single Turn 2 | . . 2 1 2 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Machines Accessed 17 | . 1 6 5 4 1 . . Terminals 14 | . 1 5 5 3 . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 50 | . 3 18 17 9 3 . . Successful 24 | . 2 12 8 2 . . . Failed 26 | . 1 6 9 7 3 . . Catastrophic 5 | . . . 1 3 1 . . Database Lockouts . | . . . . . . . . Manual 3 | . . 2 1 . . . . Terminals 41 | . 3 14 17 7 . . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . 3 . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . 4 . . . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 19 | . 2 7 8 2 . . . Robot Analysis 1 | . . . . 1 . . . Prototype ID Bank 5 | . 1 1 2 1 . . . Emergency Access Points 1 | . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . Alert Level 2 | . . 1 1 . . . . Unreport Threat 2 | . . 1 1 . . . . Locate Traps 1 | . . 1 . . . . . Reprogram Traps 1 | . 1 . . . . . . Dispatch Records 1 | . . 1 . . . . . Transport Status 1 | . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . Registered Components 1 | . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . 4 . . . . . Insert Component 2 | . . 2 . . . . . Analyze 2 | . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . Terminals 1 | . . 1 . . . . . Assimilate 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 1 5 4 4 1 . . Full Trace Events 2 | . 1 . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 10 | . . 10 10 . . . . Highest-Rated Ally 10 | . . 10 10 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Turns Passed 3911 | . 620 1105 734 1185 74 192 1 Spaces Moved 2374 | 1 260 579 363 680 148 342 1 Core 620 | . . . . 129 148 342 1 Treads 471 | . 240 105 . 126 . . . Legs 1277 | 1 20 474 363 419 . . . Wheels . | . . . . . . . . Hover 6 | . . . . 6 . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 120 120 50 50 50 50 Average Speed 113 | 120 168 131 120 118 50 50 50 Slowest Speed 750 | 120 180 180 120 750 50 50 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 28 | 2 51 56 27 22 7 57 2 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . 2 . Spaces Dug 1 | . . . . 1 . . . Terrain Destroyed 161 | . 24 50 2 85 . . . Melee . | . . . . . . . . Projectile 15 | . . . 2 13 . . . AOE 146 | . 24 50 . 72 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Total 3234 | . 392 822 581 930 147 361 1 Wait 477 | . 72 116 140 134 . 15 . Move 2367 | . 259 578 362 679 147 341 1 Hop . | . . . . . . . . Pick Up 27 | . 10 9 3 5 . . . Fast Attach 24 | . 4 5 4 10 . 1 . Attach 13 | . . 4 3 5 . 1 . Detach 3 | . 1 . 1 . . 1 . Swap 48 | . 5 17 14 12 . . . Drop 67 | . 8 27 14 18 . . . Fire 190 | . 27 66 40 56 . 1 . Melee . | . . . . . . . . Ram 1 | . . . . . . 1 . Kick 11 | . . . . 11 . . . Crush 6 | . 6 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 601 | -10/Materials | Discovered new exit (range 10) 621 | -10/Materials | Entered another Materials area 621 | -9/Materials | Evolved 2 slots: Propulsion x2 1704 | -9/Materials | Discovered new exit (range 12) 1726 | -9/Materials | Entered another Materials area 1726 | -8/Materials | Accompanied by 1 ally 1726 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1885 | -8/Materials | Discovered new exit (range 10) 2272 | -8/Materials | Discovered new exit (range 15) 2460 | -8/Materials | Entered Factory 2460 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2561 | -7/Factory | Build established: Scavenger-Tank 3341 | -7/Factory | Crushed by falling debris 3406 | -7/Factory | Lost 5 parts (5n) 3557 | -7/Factory | Discovered new exit (range 14) 3615 | -7/Factory | Build established: Mutant 3619 | -7/Factory | Core integrity fell below 50% 3645 | -7/Factory | Entered another Factory area 3645 | -6/Factory | Evolved 2 slots: Utility x2 3706 | -6/Factory | Core integrity fell below 50% 3711 | -6/Factory | Discovered new exit (range 16) 3719 | -6/Factory | Entered Lower Caves 3833 | -6/Lower Caves | Core integrity fell below 20% 3892 | -6/Lower Caves | Encountered a Warlord checkpoint 3905 | -6/Lower Caves | Discovered new exit (range 14) 3911 | -6/Lower Caves | Entered another Lower Caves area 3912 | -6/Lower Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 03735_ Acquired 25 matter. 03735_ Acquired Mak. Flight Unit. 03735_ Mak. Flight Unit destroyed. 03749_ Searching scrap... 03749_ Found Imp. Salvage Targeting Computer. 03749_ Found Lgt. Nuclear Core. 03749_ Found Mak. System Restoration Module. 03749_ Found 14 Matter. 03828_ Slug penetrates Wall. 03830_ Slammed into H-66 Slayer. 03830_ Destabilizing: Core damaged (-25). 03831_ Penetrated by Slug. 03834_ Slug penetrates Wall. 03860_ Penetrated by Slug. 03892_ PH-3Z5(M): "Unaware activity is slow around here lately. Bring on the action!" 03897_ Acquired 11 matter. 03905_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##??????????????????????????? | | ?????????????????????? #?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ???????????????????#??# ????????????????????????? | | ???????????????????# ?? ????????????????????????? | | ???????????????????? ? ????????????????????????? | | ????????????????????? ? ????????????????????????? | | ????????????????????? # ????????????????????????? | | ?????????????????????? # ##??????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #####??????????????????? | | ??????????????????????## @ ##?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# ggg #?????????????????? | | ??????????????????????# g ##?????????????????? | | ??????????????????????# ### #??????????????????? | | ??????????????????????# ??? #??????????????????? | | ??????????????????????# ???? #??????????????????? | | ??????????????????????# ???? #??????????????????? | | ??????????????????????# ?????#??????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????###????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Recoil Reduction 3 Matter Filtering 30 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalZioniteSystem Manual? 0 Play Time 00:39:27 Cumulative 97.9 hours Start 2021.10.21 @ 15:12:22 End 2021.10.21 @ 15:53:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 174 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 60 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a1975f4-2c4e-4322-86ff-a3e17abc0bb1