Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.20 @ 11:55:27 Player: Cog on my mind Result: Assimilated 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (261) 1305 Value Destroyed (10218) 10218 Prototype IDs (379) 7580 Alien Tech Used (12) 2400 Bonus (36791) 36791 TOTAL SCORE: 69994 Bonus ------- High Alert Combat Kills 146 Follower Combat Kills 1082 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4472 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Used 0b10 Conduit 2000 Win 3000 Friendly Fire -309 Cogmind --------- Core Integrity 1791/1850 Matter 425/425 Energy 1196/1370 System Corruption 4% Temperature Cool (48) Movement Hovering (32) Location 0b10 Command Parts ------- > --- POWER (3) -------- Compact Particle Reactor Compact Particle Reactor > --- PROPULSION (8) --- Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (9) ------ High-capacity Storage Unit Experimental Energy Well Experimental Energy Well Quantum Shading Machine Advanced Particle Charger SHELL Armor > --- WEAPON (6) ------- Plasma Sword > --- INVENTORY (20) --- Light Quantum Reactor Combat Antigrav System Energy Well (350) Experimental Energy Well (600) Matter Compressor (250) Spacefold Activator BFG-9k Vortex Edition (40) Enhanced Hardcell Cannon Ragnarok Missile Launcher Plasma Sword Peak State ------------ > --- POWER ------------ Compact Particle Reactor Compact Particle Reactor Quantum Reactor > --- PROPULSION ------- Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cryofiber Web Experimental Cooling System High-capacity Storage Unit Quantum Shading Machine Precision Energy Filter Advanced Particle Charger SHELL Armor > --- WEAPON ----------- BFG-9k Vortex Edition > --- INVENTORY -------- Light Quantum Reactor Combat Antigrav System Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well Matter Compressor Spacefold Activator BFG-9k Vortex Edition Enhanced Hardcell Cannon Ragnarok Missile Launcher Plasma Sword Plasma Sword [Rating: 265] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Compact Particle Reactor Propulsion Combat Linear Gravjet Treads Armored Treads Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Field Propulsion Drive Utility Enhanced Optical Array Device Seismic Detector Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Heavy Armor Plating Artifact Phase Redirector Weapon Minigun Energy Cannon Improved Potential Cannon Ballistic Gun Minigun Ballistic Cannon Hypervelocity Mass Driver Launcher Improved Grenade Launcher Slashing Weapon Great Axe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 . . . 4 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Utility 7 | . . . . . 2 . . . 2 . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . Parts Attached 200 | 7 7 4 1 2 18 6 . 5 10 2 10 4 3 . 2 22 2 12 1 . . . 8 2 16 . . 8 . 5 10 6 5 5 7 10 Power 24 | 1 1 1 . . 1 . . 1 . . 3 . 1 . . 2 . 1 . . . . 2 . 1 . . . . 1 . 3 1 2 1 1 Engine 8 | 1 1 1 . . 1 . . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . . . . . 1 . . 1 . 1 . . . . 2 . . . . . . . . . . . . . Reactor 11 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . 3 1 2 1 1 Propulsion 63 | 2 3 1 . . 6 1 . 2 5 . 1 1 2 . . 8 . 4 . . . . 3 1 12 . . 2 . . 3 1 1 . 2 2 Treads 10 | 2 2 1 . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . 1 . . . 2 1 . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Hover 31 | . . . . . 1 . . . 5 . 1 . . . . 2 . . . . . . . 1 10 . . 2 . . 3 1 1 . 2 2 Flight 15 | . . . . . . . . . . . . . . . . 6 . 4 . . . . 3 . 2 . . . . . . . . . . . Utility 73 | 2 1 1 . 1 6 2 . 2 5 1 4 3 . . 1 7 1 5 . . . . 3 1 2 . . 3 . 3 6 2 2 . 4 5 Device 32 | 1 . . . 1 1 1 . 2 1 . 2 . . . 1 3 1 2 . . . . 2 1 . . . 3 . 1 4 . 1 . 2 2 Storage 12 | 1 1 1 . . 1 . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . 1 2 Processor 7 | . . . . . . . . . 1 1 1 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . Hackware 13 | . . . . . . . . . 2 . . 1 . . . 1 . 1 . . . . 1 . 2 . . . . 1 2 1 . . 1 . Protection 8 | . . . . . 4 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 40 | 2 2 1 1 1 5 3 . . . 1 2 . . . 1 5 1 2 1 . . . . . 1 . . 3 . 1 1 . 1 3 . 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 1 . . . . 1 Ballistic Gun 12 | 2 2 1 . 1 2 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . 1 Launcher 7 | . . . . . 1 1 . . . . . . . . 1 1 . 1 1 . . . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . 1 . 1 . . . . . 2 . . . . 1 1 . . . . . . . . . . . . . . . . 2 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 1 2 1 . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . 1 . 2 2 . 2 Parts Lost 32 | . . . . . 2 . . . . . 5 3 . . . 1 . . . . . . . . 5 1 . 1 . . 4 . 1 2 1 6 Power 8 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 . 2 Propulsion 13 | . . . . . 1 . . . . . 3 3 . . . . . . . . . . . . 3 . . . . . 2 . . . 1 . Utility 9 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . 1 . . 1 . 3 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Highest Loss Streak 4 | . . . . . 1 . . . . . 4 3 . . . 1 . . . . . . . . 4 1 . 1 . . 2 . 1 2 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 1 8 11 14 16 18 19 19 18 13 12 14 9 5 5 5 6 7 12 13 14 14 14 13 14 12 13 15 11 10 10 11 10 12 12 11 12 Power 1 | . 1 1 3 4 3 2 1 1 1 1 1 . . . . . . . 1 1 1 1 . . . . . . . . . . . . . 1 Propulsion 1 | . . 1 2 2 4 5 5 5 . . . . . . . . 1 1 2 2 2 2 2 2 2 1 1 . . . . . 1 1 1 1 Utility 7 | . 4 6 6 7 7 8 10 9 9 9 10 6 4 4 4 4 5 8 8 9 8 8 9 10 7 8 9 5 5 5 6 6 6 7 7 6 Weapon 2 | 1 1 2 3 3 3 3 3 2 2 2 2 2 1 1 1 1 1 1 1 2 2 2 1 1 1 3 3 2 3 2 3 2 2 1 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . 2 . . . 4 3 1 . . . 2 2 . . . 3 1 2 . . 1 . . 2 . . . 7 . . 2 . 5 . 1 4 Power 5 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Utility 27 | . . . . . 2 . 1 . . . 2 2 . . . 3 1 2 . . 1 . . 1 . . . 5 . . 1 . 3 . . 3 Weapon 7 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 100 100 98 89 88 70 82 94 92 70 68 80 80 88 88 95 91 88 88 88 93 95 97 99 100 98 100 98 95 90 93 92 87 78 Engine 4 | . 14 14 14 14 9 9 9 9 6 6 2 3 . . . 3 5 1 . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . 1 6 6 6 5 8 11 11 11 11 14 15 14 10 10 10 10 9 8 4 3 . . . Reactor 1 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 5 5 5 5 4 4 7 8 11 11 9 Treads 6 | . 17 14 14 14 18 18 18 18 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . 10 14 14 14 17 18 18 18 2 . . 1 8 20 20 1 . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . 29 40 38 17 4 . . 1 . . . . . . . . 22 40 40 40 40 36 34 32 33 33 30 30 Flight 6 | . . . . . . . . . . . . . . . . 24 29 34 33 33 33 33 35 34 14 . . . . . . . . . . . Device 12 | . 14 14 14 14 14 9 9 11 13 9 9 16 6 6 9 11 12 12 16 16 16 16 10 10 8 14 15 13 15 16 17 16 15 15 14 15 Storage 6 | . 14 14 14 14 9 9 9 9 6 6 6 3 . . . 3 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 8 | . . . . . . . . . 4 9 9 8 13 13 13 16 17 17 16 16 16 16 15 15 15 15 15 15 15 13 13 8 8 8 7 5 Hackware 3 | . . . . . . . . . 10 13 9 8 13 13 13 7 . 2 . . . . 4 5 6 . . . . 4 4 7 8 7 3 1 Protection 2 | . . . . . 10 9 9 1 . . . . 6 6 3 . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 6 | . 28 28 21 28 16 17 16 . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Slashing Weapon 2 | . . . 6 . . . . . 4 6 8 5 13 13 6 5 1 1 . . . . . . . . . . . . . . . 6 7 3 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 5 4 5 5 5 5 5 5 5 5 5 2 1 4 2 4 4 4 3 1 Peak Build Rating 265 | 7 10 13 14 22 34 35 31 39 55 64 61 46 70 70 70 100 98 105 102 95 97 97 128 131 141 141 139 160 160 169 193 202 223 203 196 265 Average Rating 80 | 5 9 10 13 15 29 31 30 27 49 56 55 42 55 70 69 89 93 98 95 95 95 97 121 124 130 137 138 151 154 166 176 199 207 190 188 219 On Entrance 90 | . 7 10 13 14 16 34 31 25 39 55 54 38 46 70 70 70 94 94 95 95 95 97 97 122 124 141 139 139 160 152 169 159 202 196 180 189 Avg Prop Armor Cover (%) 14 | . 9 12 15 15 14 11 12 22 . . . 9 4 . . 7 . . . . . . . . 2 . . . . . . . . 2 2 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 176 | 13 21 53 54 53 70 73 70 64 34 34 46 51 40 40 42 42 39 48 43 39 39 39 52 52 66 67 60 85 85 96 98 114 115 113 116 176 Greatest Support 156 | 40 40 12 12 12 28 32 32 32 49 49 49 31 84 84 84 84 39 50 48 45 39 39 55 52 96 96 84 101 101 113 122 120 121 119 124 156 Greatest Overweight (x) 6 | . 1 4 4 4 6 2 2 1 . . 1 2 1 . . 1 . . 1 . . . 1 1 . . . . . . . . . 1 1 1 Average Overweight (x) . | . . 3 4 4 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 20 20 15 15 15 5 5 5 10 10 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 15 | 7 9 18 20 20 20 20 20 20 15 15 15 10 5 5 5 8 10 14 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Most Carried 20 | 3 10 13 15 18 20 20 20 20 19 15 15 13 5 5 5 10 10 15 15 15 15 15 15 15 15 15 15 15 15 16 20 20 20 20 20 20 Average Carried 14 | 2 8 11 14 16 18 19 20 19 14 14 14 8 5 5 5 7 9 13 14 15 14 15 13 14 12 13 14 14 15 15 19 17 19 19 18 18 Final Capacity 20 | 8 10 20 20 20 20 20 20 20 15 15 15 5 5 5 5 10 10 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 3 10 13 15 18 20 20 20 20 14 15 13 5 5 5 5 10 9 14 15 15 15 15 14 15 14 15 15 15 15 16 20 20 20 18 20 15 Class Distribution -------------------- 26% | Mutant 19% | Scout 14% | Commander-Mutant 9% | Hacker-Scout 5% | Derelict-Mutant 4% | Hacker-Mutant 3% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Mutant | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Infiltrator-Ninja | -5/Upper Caves Infiltrator-Ninja | -5/Upper Caves Infiltrator-Ninja | -5/Zhirov Infiltrator-Ninja | -4/Proximity Caves Scout | -4/Factory Ninja | -4/Waste Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Warlord Sprinter | -3/Proximity Caves Hacker-Scout | -3/Research Scientist-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Scout | -2/Section 7 Alien-Scout | -1/Access Alien-Executioner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 8532 | 304 126 158 . 74 692 467 131 47 108 . 573 145 124 . 164 427 102 342 126 63 . 42 274 80 396 583 374 1136 10 69 216 96 125 295 20 643 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10698 | 220 312 215 . 46 609 685 183 . 108 . 595 . 40 . 185 544 . 997 252 . . 22 337 . 353 201 88 1584 . 98 644 326 43 393 30 1588 Parts 500 | 15 27 20 . 4 59 36 3 . 4 . 50 . 2 . 6 27 . 47 7 . . 3 21 . 26 9 . 54 . 6 24 4 2 14 4 26 Haulers Intercepted 25 | . 1 . . . 5 1 . . 1 . 1 . . . . 1 . 7 1 . . . 2 . 2 . . . . . 1 1 . 1 . . Recyclers Shooed 7 | . 2 2 . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . . . 2 . 5 . . . 4 . . 3 . . . 6 . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 162 | . 12 7 . 3 9 13 4 . . . 4 . . . 7 . . 8 5 . . 2 1 . 4 8 7 33 . 1 7 4 . 6 . 17 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Guns 40 | . 12 7 . 3 5 9 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . 1 4 1 . . . 9 AOE 67 | . . . . . 4 4 . . . . 4 . . . 7 . . 8 5 . . . 1 . 4 8 7 . . . 3 2 . 5 . 5 Classes Destroyed 24 | 3 3 . . . 4 3 1 . . . 1 . 1 . 2 . . . . . . . . . . . . 3 . . 3 . . . . . Worker 22 | 1 . 1 . . . . . . . . 7 . . . . 2 . 1 . . . . 2 . 3 . . . . . 1 . 2 . . 2 Builder 13 | . . . . . 1 . . . . . 5 . . . . 3 . 1 . . . . . . 3 . . . . . . . . . . . Tunneler 10 | 5 . 1 . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Hauler 25 | . 1 . . . 5 1 . . 1 . 1 . . . . 1 . 7 1 . . . 2 . 2 . . . . . 1 1 . 1 . . Recycler 5 | 1 . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . . . . . 2 . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . Drone 9 | . . . . . . . . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . 4 . . Watcher 14 | . . . . . . 1 . . . . 2 . . . . 2 . 2 . . . . 2 . 1 . . . . . 1 . . 1 . 2 Swarmer 50 | . 9 5 . 3 5 3 . . . . 2 . . . . . . 5 . . . . . . 4 5 . 3 . . . . . 1 . 5 Grunt 53 | . 3 2 . . 1 2 1 . . . 1 . . . 5 . . 1 5 . . . 1 . . 3 7 13 . . . 4 . . . 4 Brawler 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 5 . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Sentry 13 | . . . . . 3 6 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Programmer 12 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . 2 . . 5 . . . . 2 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 11 | 4 7 2 . 3 5 5 2 . 1 . 11 . 1 . 4 2 . 9 5 . . 2 4 . 4 5 4 10 . 1 5 4 2 5 1 9 Combat Bots Only 10 | . 6 2 . 3 4 4 2 . . . 1 . . . 4 . . 6 5 . . 2 1 . 4 5 4 10 . 1 5 4 . 5 . 6 Max Kills in Single Turn 7 | 1 2 1 . 1 2 2 2 . 1 . 7 . 1 . 2 1 . 4 2 . . 1 2 . 2 4 1 1 . 1 2 2 2 3 1 2 Gunslinging 1 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 2 . . . . 1 . . . 1 . . 4 2 . . . 1 . 2 4 1 . . . 1 1 . 3 . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 778 | . 75 37 . 6 43 48 19 . . . 103 6 3 . 25 20 . 11 8 5 . 4 15 . 18 10 10 25 . 2 104 14 29 43 2 93 Missed 314 | . 18 5 . 1 10 13 4 . . . 52 1 1 . 10 10 . 9 5 2 . 3 8 . 7 5 7 13 . 1 53 6 14 18 1 37 Hits 464 | . 57 32 . 5 33 35 15 . . . 51 5 2 . 15 10 . 2 3 3 . 1 7 . 11 5 3 12 . 1 51 8 15 25 1 56 Melee 5 | . . . . . . 3 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Projectile 459 | . 57 32 . 5 33 32 15 . . . 51 4 2 . 15 9 . 2 3 3 . 1 7 . 11 5 3 12 . 1 51 8 15 25 1 56 AOE 5 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 Critical Strikes 19 | . 1 2 . . 1 3 1 . . . 3 . . . . . . . . 1 . . . . 1 . . . . . 4 1 . . . 1 Part Disruptions 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 7 Damage Taken 10234 | . 467 265 . 59 511 597 230 . . . 882 109 160 . 418 263 . 89 28 56 . 25 206 . 691 86 65 328 . 22 1195 176 388 592 60 2266 Core 1084 | . 96 42 . 17 29 102 47 . . . 69 . . . 61 14 . . . 19 . . 61 . 158 18 22 62 . . 115 . . 93 . 59 Absorbed by Shields 17 | . . . . . . . 12 . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 933 | . . . . . . . . . . . 37 . . . . . 51 . . . . . . 105 100 . . 78 . . 87 . . . 130 345 Core Remaining (%) 78 | 100 . . . 38 . . . 67 . . . . . . 84 . . . . . . 96 . . . . . . 72 . 84 . . 73 . 96 Volleys Fired 484 | 17 44 21 1 5 55 39 12 . . . 7 . . . 9 12 . 10 7 . . . 7 . 21 6 17 137 1 2 11 5 2 3 1 32 Largest 2 | 2 2 2 2 2 2 2 2 . . . 1 . . . 1 1 . 1 1 . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 Hottest 300 | 40 40 40 40 40 93 50 50 . . . 36 . . . 36 47 . 47 80 . . . 80 . 80 80 80 100 100 56 200 200 200 80 80 300 Shots Fired 674 | 34 88 42 2 10 106 75 25 . . . 7 . . . 11 12 . 10 7 . . . 7 . 21 6 17 137 1 2 11 5 2 3 1 32 Gun 371 | 34 88 42 2 10 97 72 25 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Cannon 219 | . . . . . 5 . . . . . . . . . . 11 . 6 . . . . 2 . 16 . . 136 1 2 11 5 1 . . 23 Launcher 84 | . . . . . 4 3 . . . . 7 . . . 11 1 . 4 7 . . . 5 . 5 6 17 1 . . . . . 3 1 9 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 501 | 34 88 42 2 10 97 72 25 . . . . . . . . 11 . 6 . . . . 2 . 16 . . 87 . 2 . . 1 . . 6 Thermal 22 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 11 5 1 . . . Explosive 71 | . . . . . 4 3 . . . . 7 . . . 11 1 . 4 7 . . . 5 . 5 6 17 1 . . . . . . . . Electromagnetic 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 9 Entropic 67 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 1 . . . . . . 17 Robot Hit Streak 18 | 6 10 6 . 3 18 10 7 . . . 3 . . . 4 . . . . . . . . . . 3 . 9 . 5 4 3 4 . . 13 Robot Miss Streak 6 | 2 6 2 . 3 5 2 1 . . . . . . . 2 . . . . . . . . . . . . 5 . . 3 1 . . . 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . Secondary Targets 5 | . 3 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 525 | 22 47 24 . 6 75 57 17 . 7 . 24 . 2 . 8 16 . 27 4 . . 2 15 . 21 2 . 92 . 4 12 4 3 7 1 26 Core Hits 393 | 13 23 11 . 3 31 28 8 . 2 . 28 . 2 . 15 5 . 24 11 . . 1 14 . 14 13 28 49 . 3 6 3 2 13 2 41 Critical Kills 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . 1 . 1 . . . . Critical Parts Destroyed 27 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . . . . . . . Critical Strikes 88 | . 1 . . . . . . . 1 . 1 . . . . . . 3 . . . . . . 3 . . 69 . 1 1 1 . 1 . 6 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Destroy 49 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 47 . 1 . . . . . . Sever 4 | . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Impale 7 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . 1 . . 1 . . Sunder 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . . . . 5 Melee Attacks 417 | . . . 24 . 2 3 . . 8 . 40 3 2 . 9 57 . 66 6 1 . 4 38 . 40 3 . 3 1 10 25 6 12 30 15 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 178 | . . . 24 . 2 3 . . 8 . 40 3 2 . 9 48 . 6 . . . . . . . . . . . . . . . 17 10 6 Piercing 238 | . . . . . . . . . . . . . . . . 8 . 60 6 1 . 4 38 . 40 3 . 3 1 10 25 6 12 13 5 3 Sneak Attacks 56 | . . . . . 1 . . . 1 . 11 . 2 . 1 10 . 10 1 . . . 3 . 8 . . . . 1 3 1 2 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . 1 . 1 Damage Inflicted 40251 | 165 459 290 . 56 1573 1410 338 . 281 . 3014 . 134 . 1046 1247 . 2651 1005 . . 137 1540 . 2011 745 1974 6389 . 158 2388 1256 266 642 113 8963 Guns 3524 | 165 459 290 . 56 1180 959 338 . . . . . . . . . . . . . . . . . . . . . . . . . 77 . . . Cannons 15541 | . . . . . 41 . . . . . . . . . . . . . . . . . . . . . . 6316 . 33 910 498 . . . 7743 Explosions 11801 | . . . . . 288 387 . . . . 1640 . . . 845 . . 1014 790 . . . 539 . 661 745 1974 73 . . 816 678 . 264 60 1027 Melee 9385 | . . . . . 64 64 . . 281 . 1374 . 134 . 201 1247 . 1637 215 . . 137 1001 . 1350 . . . . 125 662 80 189 378 53 193 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4713 | 165 459 290 . 56 1180 959 338 . . . . . . . . . . . . . . . . . . . . 1156 . 33 . . 77 . . . Thermal 4031 | . . . . . 41 . . . . . 992 . . . . . . . . . . . . . . . . . . . 1726 1176 . . . 96 Explosive 7964 | . . . . . 288 387 . . . . 648 . . . 845 . . 1014 790 . . . 539 . 661 745 1974 73 . . . . . . . . Electromagnetic 1255 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 264 60 931 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3602 | . . . . . 64 64 . . 281 . 1374 . 134 . 201 1247 . 120 . . . . . . . . . . . . . . . 79 . 38 Piercing 5783 | . . . . . . . . . . . . . . . . . . 1517 215 . . 137 1001 . 1350 . . . . 125 662 80 189 299 53 155 Entropic 12903 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5160 . . . . . . . 7743 Highest Corruption 12 | . . . . . . . 3 3 . 8 11 11 12 12 12 6 6 2 2 2 2 2 . . 1 1 1 1 . . . . . . . 4 Average Corruption 5 | . . . . . . . 2 3 . 8 8 11 11 12 12 2 5 1 2 2 2 2 . . 1 1 1 1 . . . . . . . 3 Corruption Purged 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 126 | . . . . . . . 9 2 . 1 19 19 26 4 22 1 4 3 4 4 . 1 . . 5 1 1 . . . . . . . . . Message Errors 28 | . . . . . . . 1 . . 1 4 4 4 2 4 . 1 1 1 3 . . . . 2 . . . . . . . . . . . Matter Fused 43 | . . . . . . . 5 1 . . 7 6 12 1 3 . 2 1 1 . . 1 . . 1 1 1 . . . . . . . . . Heat Flow Errors 17 | . . . . . . . . . . . 2 6 3 1 3 . 1 . . . . . . . 1 . . . . . . . . . . . Energy Discharges 10 | . . . . . . . . 1 . . 2 . 1 . 4 1 . . 1 . . . . . . . . . . . . . . . . . Parts Rejected 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 12 | . . . . . . . 1 . . . . 2 5 . 2 . . . 1 1 . . . . . . . . . . . . . . . . Data Loss (major) 5 | . . . . . . . . . . . 1 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . . Misfires 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Alerts 4 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4601 | . . . . . 21 51 . . . . 334 . . . 110 338 . 247 28 . . 40 104 . 183 10 9 661 . 32 881 266 13 2 1 1270 Projectiles 2483 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 661 . . 391 199 . . . 1232 Explosions 690 | . . . . . 21 . . . . . 66 . . . 64 . . 103 28 . . . . . 71 10 9 . . . 212 67 . . 1 38 Melee 1428 | . . . . . . 51 . . . . 268 . . . 46 338 . 144 . . . 40 104 . 112 . . . . 32 278 . 13 2 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 572 | . . . . . . 88 . . . . . . . . 132 27 . . . . . . . . . 8 . . . . 102 . . . 35 180 Shots 25 | . . . . . . 2 . . . . . . . . 4 1 . . . . . . . . . 1 . . . . 1 . . . 4 12 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 431 | . 12 29 2 4 49 35 33 . . . 276 257 202 121 268 140 194 324 300 259 180 294 319 292 299 298 9 208 18 30 253 274 . . . 431 Average Temperature 79 | . 3 3 1 1 14 12 15 . . . 113 110 91 61 118 33 54 82 117 121 95 128 96 124 90 126 6 27 8 13 63 155 . . . 166 Received Heat Transfer 1364 | . 48 36 . 9 198 126 50 . . . 99 36 9 . 129 . . . . 36 . . 12 . 12 . 9 69 . 12 168 54 . 54 9 189 Effects 20 | . . . . . . . . . . . 3 . . . . . . 4 . 2 . . 5 . 3 3 . . . . . . . . . . Energy Bleed 7 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . 3 . . . . . . . . . . Interference 13 | . . . . . . . . . . . 3 . . . . . . 2 . 2 . . 3 . 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Fried 9 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 6 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . Heat Transferred 2869 | . . . . . 74 . . . . . 675 . . . . . . . . . . . . . . . . . . . 1130 790 . . . 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Maximum Alert Level 3 | . . . . . . 3 1 . . . 2 . . . . 2 . 2 . . . . 1 . 1 . . . . . 2 2 1 1 . 1 Low Security (%) 69 | 100 100 100 . 100 100 43 25 . 100 100 93 . . . . 44 100 11 . . . . 34 100 83 . . . . 100 63 . 99 96 100 46 Level 1 20 | . . . . . . 8 74 . . . 5 . . . . 55 . 27 . . . . 65 . 16 . . . . . 21 96 . 3 . 53 Level 2 7 | . . . . . . 14 . . . . . . . . . . . 61 . . . . . . . . . . . . 15 3 . . . . Level 3 2 | . . . . . . 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 781 | 10 164 102 . 83 130 781 358 . 7 . 424 . . . . 438 153 554 . . . . 391 72 256 . . . . 40 485 433 249 208 121 287 Initial 300 | . . 1 . . 13 9 292 . . . . . . . . 20 153 . . . . . 300 52 22 . . . . . . 264 243 24 121 48 Average 158 | 2 83 24 . 12 59 386 263 . . . 83 . . . . 176 74 389 . . . . 271 49 101 . . . . 12 234 274 99 56 91 166 Influence Increases 11636 | 35 342 228 . 91 734 1308 354 . 7 . 836 . 5 . 140 867 . 1427 105 . . 10 605 40 912 225 175 765 . 110 887 309 168 423 85 443 Destroy 0b10 Robot/C 4420 | . 240 160 . 60 340 560 140 . . . 140 . . . 100 60 . 520 100 . . . 20 . 320 160 140 560 . 20 240 80 . 120 . 340 Destroy 0b10 Robot/NC 615 | 35 5 15 . . 60 30 5 . 5 . 95 . 5 . 15 60 . 80 5 . . 10 45 . 45 . . 25 . 5 20 5 10 10 5 20 Destroy Leader 736 | . 52 30 . 10 114 166 . . 2 . 26 . . . 10 18 . 100 . . . . 8 . 54 20 20 . . 10 36 12 . 14 . 34 Allied During Kill 630 | . . 8 . 21 86 384 65 . . . 25 . . . . . . 4 . . . . . . 21 . . . . . 16 . . . . . Trap Triggered on 0b10 20 | . . . . . . . . . . . 10 . . . . . . 10 . . . . . . . . . . . . . . . . . . Successful Hack 618 | . . . . . 19 38 24 . . . 101 . . . . 50 . 42 . . . . 57 . 89 . . . . 39 41 44 29 3 38 4 Select Force Hacks 150 | . 30 . . . . . 120 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 990 | . . . . . 60 45 . . . . 270 . . . . 90 . 150 . . . . 15 . 15 . . . . 30 165 30 60 60 . . Destroy Structure 1432 | . . . . . 40 40 . . . . 124 . . . . 214 . 266 . . . . 100 40 188 . . . . 6 144 123 54 36 27 30 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . Partial Spotted 480 | . . . . . . 15 . . . . 45 . . . . 150 . 105 . . . . 15 . 30 . . . . . 45 15 . 60 . . Lose Combat Pursuer 1245 | . 15 15 . . 15 30 . . . . . . . . 15 225 . 150 . . . . 45 . 150 45 15 180 . . 180 . 15 120 15 15 Influence Decreases 11403 | 35 336 234 . 56 747 579 979 126 7 . 478 358 5 . 107 462 438 948 318 131 135 10 456 157 766 267 167 368 541 109 417 347 556 265 212 286 Entered New Map 2835 | . . 5 . . 22 13 459 126 . . . 133 . . . 13 285 . 178 51 135 . . 97 10 67 27 144 541 . 1 207 190 21 82 28 Time Decay 6074 | 35 336 229 . 56 504 365 350 . 7 . 283 195 5 . 107 391 153 448 140 80 . 10 206 60 267 190 140 214 . 99 326 140 206 214 120 198 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . Lost Part 302 | . . . . . 10 . . . . . 50 30 . . . 10 . . . . . . . . 42 10 . 10 . . 40 . 10 20 10 60 Lost Ally 747 | . . . . . 40 80 20 . . . 30 . . . . 10 . 200 . . . . . . 297 . . . . 10 50 . . 10 . . Purge Threat 1345 | . . . . . 171 121 150 . . . 115 . . . . 38 . 300 . . . . 150 . 150 . . . . . . . 150 . . . Squads Dispatched 100 | . 3 1 . . 5 4 . . . . 6 . . . . 14 . 20 . . . . 6 . 11 . . . . 3 10 3 5 2 4 3 Investigation 46 | . 1 1 . . . 3 . . . . 2 . . . . 8 . 11 . . . . 3 . 7 . . . . 1 4 2 1 . 2 . Extermination 25 | . . . . . . . . . . . 3 . . . . 3 . 4 . . . . 1 . 3 . . . . 2 2 1 3 1 1 1 Reinforcement 22 | . 2 . . . 1 1 . . . . 1 . . . . 3 . 4 . . . . 1 . 1 . . . . . 4 . 1 1 1 1 Assault 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Garrison 5 | . . . . . 4 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unchained Authorized 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . Construction Impeded 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 5 | . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 45 | . 2 1 . 1 6 . 1 . . . . . . . 1 2 . 3 . . . . 3 . 4 . . . . . 2 . 1 5 . 13 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 491 | . 22 11 . 4 26 29 8 . . 6 54 8 6 . 6 39 . 23 4 7 . 4 17 . 16 6 8 66 . 5 40 7 12 28 7 22 Peak Tracking Total 13 | . 7 3 . 3 4 5 4 . . 6 13 7 4 . 4 12 . 5 5 4 . 4 11 . 8 5 4 11 . 2 10 4 8 11 3 6 Tactical Retreats 74 | . 1 1 . . 1 2 . . . . 8 2 1 . 1 10 . 7 2 2 . 2 5 . 5 3 1 6 . . 5 . 2 5 1 1 ECM-based Alert Blocks 71 | . . . . . . . . . . . 30 7 . . . 2 . 4 6 5 . 5 11 . . . . . . . . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 20 | . . . . . . 3 . . 1 . 2 . 1 . . 5 . 1 . . . . 2 . 1 . . . . . 3 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . 3 3 3 3 3 . . 4 3 3 3 1 1 1 1 1 1 1 . . . . . . . . . . . Objects Rigged 6 | . . . . . . . . . . . 3 . . . . . . 3 . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 69 | . . . . . 4 3 . . . . 18 . . . . 6 . 10 . . . . 1 . 1 1 . 2 . 2 11 2 4 4 . . Max in Single Turn 18 | . . . . . 2 1 . . . . 18 . . . . 1 . 2 . . . . 1 . 1 1 . 1 . 1 2 1 1 1 . . Garrison Access 10 | . . . . . 1 1 . . . . 1 . . . . 2 . 2 . . . . 1 . 1 . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 185 | . 2 1 2 1 11 12 9 2 1 . 18 1 . 3 . 20 . 24 . . 4 . 10 . 18 1 . 1 . 6 13 4 9 5 5 2 Terminals 98 | . 1 . . . 9 11 5 . 1 . 11 . . . . 10 . 9 . . . . 5 . 7 . . . . 2 8 2 7 5 3 2 Fabricators 14 | . . . . . . . . . . . 2 . . . . 2 . 2 . . . . . . 2 . . . . 1 2 2 . . 1 . Repair Stations 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . Recycling Units 27 | . 1 . . . . . 4 . . . . . . . . 6 . 8 . . . . 3 . 5 . . . . . . . . . . . Scanalyzers 13 | . . . . . 1 . . . . . 2 . . . . . . 2 . . . . 1 . 2 . . . . 2 1 . 2 . . . Garrison Access 13 | . . . . . 1 1 . . . . 2 . . . . 2 . 3 . . . . 1 . 1 . . . . 1 1 . . . . . Total Hacks 470 | . 5 1 2 1 38 32 17 2 2 . 53 1 . 21 . 43 . 49 . . 17 . 27 . 54 1 . 1 . 10 33 12 22 12 12 2 Successful 294 | . 2 1 2 1 19 19 9 2 1 . 36 1 . 21 . 25 . 28 . . 17 . 16 . 25 1 . 1 . 6 23 7 16 9 5 1 Failed 173 | . 3 . . . 19 12 8 . 1 . 17 . . . . 18 . 20 . . . . 11 . 29 . . . . 3 10 5 6 3 7 1 Catastrophic 12 | . . . . . 3 1 . . . . 1 . . . . 1 . 2 . . . . 1 . 1 . . . . . 1 . . . 1 . Database Lockouts 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Manual 234 | . 1 . . . 21 13 15 . 2 . 25 . . . . 26 . 32 . . . . 17 . 28 . . 1 . 5 18 9 5 8 7 1 Terminals 290 | . 4 . . . 33 31 11 . 2 . 39 . . . . 29 . 23 . . . . 20 . 32 . . . . 4 15 6 18 12 9 2 Fabricators 38 | . . . . . . . . . . . 4 . . . . 4 . 4 . . . . . . 4 . . . . 2 13 6 . . 1 . Repair Stations 8 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . 1 . . . 2 . Recycling Units 38 | . 1 . . . . . 6 . . . . . . . . 8 . 13 . . . . 4 . 6 . . . . . . . . . . . Scanalyzers 34 | . . . . . 4 . . . . . 7 . . . . . . 4 . . . . 2 . 7 . . . . 3 3 . 4 . . . Garrison Access 15 | . . . . . 1 1 . . . . 2 . . . . 2 . 5 . . . . 1 . 1 . . . . 1 1 . . . . . Terminal Hacks 139 | . 1 1 2 1 9 15 3 2 . . 13 1 . 21 . 10 . 6 . . 17 . 7 . 7 1 . 1 . . 4 1 8 4 3 1 Record 10 | . . . 2 . . . . 1 . . . . . 2 . . . . . . 5 . . . . . . . . . . . . . . . Part Schematic 18 | . . . . . . 2 . . . . . . . 10 . 1 . . . . 4 . . . 1 . . . . . . . . . . . Robot Schematic 7 | . . . . . . 1 . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . . . . . 1 3 1 . . . . . . . . 1 . . . . 4 . . . . . . . . . . . 1 . . . Prototype ID Bank 21 | . . . . . 3 2 1 . . . 4 . . 3 . 1 . 1 . . 4 . . . . . . . . . . . 2 . . . Open Door 11 | . . 1 . 1 . 3 . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . 1 . . 1 . 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . Branch Access Points 6 | . . . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 6 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . . . . . . . 1 1 . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Unreport Threat 11 | . . . . . 2 1 1 . . . 1 . . . . 1 . 2 . . . . 1 . 1 . . . . . . . 1 . . . Locate Traps 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . Reprogram Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 9 | . . . . . 1 1 . . . . 2 . . . . 2 . 1 . . . . 1 . 1 . . . . . . . . . . . Registered Components 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . Zone Layout 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 16 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 2 . . . . 1 7 3 . . . . Network Status 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . Load Schematic 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 3 1 . . . . Build 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 3 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 25 | . . . . . 4 . . . . . 7 . . . . . . 2 . . . . 1 . 3 . . . . 1 3 . 4 . . . Insert Component 6 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . 2 . . . Analyze 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Study 15 | . . . . . 4 . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . 1 3 . 2 . . . Garrison Access Hacks 10 | . . . . . 1 1 . . . . 1 . . . . 2 . 2 . . . . 1 . 1 . . . . 1 . . . . . . Seal Access 10 | . . . . . 1 1 . . . . 1 . . . . 2 . 2 . . . . 1 . 1 . . . . 1 . . . . . . Unauthorized Hacks 102 | . 1 . . . 5 3 6 . 1 . 13 . . . . 13 . 17 . . . . 7 . 10 . . . . 3 9 3 4 5 2 . Terminals 64 | . . . . . 5 3 2 . 1 . 11 . . . . 6 . 7 . . . . 5 . 5 . . . . 2 5 2 4 5 1 . Track 17 | . . . . . 1 . . . . . 4 . . . . 3 . 2 . . . . 1 . 1 . . . . . 2 . 1 2 . . Assimilate 7 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . 1 1 . . 1 . . Botnet 33 | . . . . . 4 2 2 . 1 . 4 . . . . 2 . 3 . . . . 3 . 2 . . . . 1 2 2 2 2 1 . Detonate 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Operators 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Fabricators 10 | . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . 1 . . . . 1 3 1 . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Recompile 5 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . Repair Stations 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Patch 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Recycling Units 25 | . 1 . . . . . 4 . . . . . . . . 6 . 8 . . . . 2 . 4 . . . . . . . . . . . Tunnel 5 | . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 20 | . . . . . . . . . . . . . . . . 6 . 8 . . . . 2 . 4 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 127 | . 1 . . . 8 10 5 . 1 . 16 . . . . 12 . 15 . . . . 7 . 12 . . . . 5 11 4 8 5 5 2 Full Trace Events 10 | . . . . . . 2 . . . . 1 . . . . . . 1 . . . . 1 . 2 . . . . . 1 1 . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . 1 . . . . . . . 6 . . . . . . . . . . . . . . . . 1 . . . . . Robots Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . 76 . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . 2 . . . . 2 . . 10 . 1 . . . . 4 . . . 2 . . . . . 6 . . . . . Parts Built 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 5 2 . . . . Authchips 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . Time 246 | . . . . . . . . . . . . . . . . . . . . . . . . . 46 . . . . . 154 46 . . . . Total Part Build Rating 80 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . 44 18 . . . . Part Studies Acquired 14 | . . . . . 4 . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . 1 3 . 2 . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 51 | . . . . . . . . . . . . . . . . . . . . . . . . . 51 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 4 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 71 | . . 4 . 2 . 10 4 . . . 3 . . . . 1 20 . . . . . . 20 2 . . . . 1 3 . . 1 . . Largest Group 20 | . . 4 3 5 5 11 9 9 6 1 3 . . . . 1 20 20 . . . . . 20 20 . . . . 1 2 . . 1 . . Highest-Rated Group 802 | . . 71 40 82 82 204 166 166 113 16 95 . . . . 49 802 802 . . . . . 760 760 . . . . 45 164 . . 26 . . Highest-Rated Ally 82 | . . 31 16 31 31 31 29 29 29 16 41 . . . . 49 50 50 . . . . . 50 50 . . . . 45 82 . . 26 . . Total Orders 3 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . ROAM 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 444 | . . 8 . 10 65 97 17 . . . 10 . . . . 11 . 102 . . . . . 11 101 . . . . . 12 . . . . . Total Damage 12733 | . . 129 . 101 769 1474 247 . . . 299 . . . . 873 . 4530 . . . . . 646 3302 . . . . . 363 . . . . . Kills 94 | . . 2 . 1 11 18 4 . . . 4 . . . . 6 . 30 . . . . . 2 13 . . . . . 3 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Active Infowar (turns) 18905 | 23 800 784 632 675 1077 857 780 1538 76 30 691 699 633 80 682 1161 334 1144 280 162 32 177 425 137 638 392 283 759 99 279 739 298 420 455 254 380 Optics 11648 | . . . . . . . . . . 15 691 699 633 80 682 1161 334 1144 280 162 32 177 425 137 638 392 283 759 99 279 739 298 420 455 254 380 Sensors 8039 | . . . . . . . . . . . . . . . . 1053 334 1117 280 162 32 177 407 137 623 392 283 458 . 216 721 287 420 436 254 250 Structural 6454 | . . . . . . . . . . . . . . . . 888 334 795 280 162 32 177 261 . 72 382 283 237 91 279 587 298 343 449 254 250 Seismic 8662 | 23 800 784 632 675 1077 857 780 1538 76 30 691 699 . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 146 | . . . . . . . . . . . . . . . . . . 146 . . . . . . . . . . . . . . . . . . Machine Analysis 403 | . . . . . . . . . 63 30 310 . . . . . . . . . . . . . . . . . . . . . . . . . ECM 1876 | . . . . . . . . . . . 371 471 . . . 15 . 132 278 150 29 177 48 130 1 . . . . . . . 74 . . . Robot Analysis Total 11 | . . . . . 1 3 1 . . . . . . . . 1 . . . . 4 . . . . . . . . . . . 1 . . . Derelict Logs Recovered 16 | . . 2 . 2 . . . . . . . 2 1 . 2 . . . 1 1 . 3 . . . 1 1 . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . 1 5 . 2 . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 19596 | 185 800 784 632 678 1481 919 780 1538 76 30 699 699 633 80 682 1161 334 1144 280 162 32 177 425 137 638 392 283 759 99 279 739 298 420 455 254 432 Spaces Moved 26387 | 83 385 486 369 373 1107 574 556 1419 117 83 1441 633 531 80 532 2239 322 2596 776 506 126 582 971 264 1302 807 644 1185 306 785 1176 532 823 693 480 503 Core 43 | 4 . . . . . . . . . . . 39 . . . . . . . . . . . . . . . . . . . . . . . . Treads 296 | 79 217 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 6449 | . 168 486 369 373 1107 574 556 1419 . . . 156 531 80 532 98 . . . . . . . . . . . . . . . . . . . . Hover 10676 | . . . . . . . . . 117 83 1441 438 . . . . . . . . . . . . 663 807 644 1185 306 785 1176 532 823 693 480 503 Flight 8923 | . . . . . . . . . . . . . . . . 2141 322 2596 776 506 126 582 971 264 639 . . . . . . . . . . . Fastest Speed 12 | 50 105 105 150 150 105 105 105 105 30 30 30 50 100 100 100 28 28 12 12 15 21 21 15 19 19 28 30 26 27 18 18 39 31 31 31 21 Average Speed 53 | 154 165 138 150 150 111 118 119 105 32 30 31 99 111 100 100 34 28 22 21 20 21 21 19 19 21 28 30 28 27 26 32 39 36 36 37 55 Slowest Speed 240 | 160 240 150 150 150 160 120 120 105 34 30 100 171 115 100 100 115 28 28 97 21 21 21 106 99 28 30 30 30 27 27 42 39 39 131 142 135 Overloaded Moves 368 | . . . . . . . . . . . . . . . . . . 38 23 16 . . 9 . . . . . . 32 112 . 68 41 1 28 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . . . . . . . . . 8 . 15 . 1 . . . 2 4 . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . Exploration Rate (%) 66 | 5 67 98 88 78 91 95 98 93 5 75 57 75 76 75 73 66 89 78 91 74 61 80 41 90 46 97 62 91 51 20 89 18 82 54 17 20 Regions Visited 36 Branch Regions 22 Pre-discovered Areas 13 | . 1 . . . . . 4 . . . . . . 1 . 1 . . . . 3 2 . . . . 1 . . . . . . . . . Known Exits Taken 21 | . . . . 1 1 . . . . . 1 . . 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 33 | . . 1 . 2 . . . 6 . . . 7 3 . 1 . . . 3 1 . 2 . . . 3 2 . 2 . . . . . . . Spaces Dug 324 | . . . 5 . 7 . . . . . 21 3 . . 23 67 . 37 1 1 . 1 24 . 24 2 . 3 3 3 19 30 22 12 9 7 Terrain Destroyed 1155 | . . . 5 . 45 30 . . . . 132 3 . . 93 69 . 104 52 1 . 1 53 . 82 78 165 26 3 3 101 51 22 12 9 15 Melee 183 | . . . 5 . 1 . . . . . 13 3 . . 2 35 . 31 1 1 . 1 22 . 16 2 . 3 1 3 9 5 5 12 9 3 Projectile 76 | . . . . . . . . . . . . . . . . 12 . 7 . . . . 2 . 16 . . 23 2 . 4 2 1 . . 7 AOE 896 | . . . . . 44 30 . . . . 119 . . . 91 22 . 66 51 . . . 29 . 50 76 165 . . . 88 44 16 . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 30612 | 109 482 556 397 483 1264 746 654 1467 145 87 1610 697 565 80 655 2504 566 3040 870 559 130 629 1139 347 1564 958 711 1470 318 837 1468 600 914 844 532 615 Wait 2605 | . 31 45 . 100 34 95 51 35 . . 86 48 26 1 102 119 236 332 76 54 . 44 100 73 139 135 49 118 9 25 208 41 48 89 18 38 Move 26294 | 82 384 485 368 372 1106 573 555 1418 117 82 1440 632 530 79 531 2223 321 2565 775 503 125 581 971 259 1294 806 643 1184 305 784 1174 531 822 692 479 503 Hop 29 | . . . . . . . . . . . . . . . . 8 . 15 . 1 . . . 2 3 . . . . . . . . . . . Pick Up 153 | 3 8 . 2 1 16 3 1 3 1 1 5 3 1 . . 11 . 14 1 . 1 . 2 4 18 3 1 5 . 4 12 5 8 4 4 8 Fast Attach 140 | 7 1 . . 1 11 6 . 4 2 1 9 1 3 . 1 23 3 5 2 . 2 . 7 2 4 . . 3 . 2 4 2 5 15 8 6 Attach 85 | . . . . 1 5 . . 2 9 . 5 4 . . . 7 1 5 1 . . . 3 . 12 1 . 1 . 1 9 3 2 5 2 6 Detach 31 | . . . . 2 1 . . . 2 1 5 1 . . . 5 1 6 1 . . . . . 1 . . . . . 2 . . 2 1 . Swap 125 | . 6 4 2 1 11 8 . . 1 1 5 2 1 . 2 4 . 13 . . . . 7 2 17 3 . 7 2 3 9 4 5 2 . 3 Drop 217 | . 8 1 . . 23 11 3 5 5 1 9 3 2 . . 25 4 13 1 . 2 . 4 5 15 1 1 12 . 6 13 3 10 9 8 14 Fire 484 | 17 44 21 1 5 55 39 12 . . . 7 . . . 9 12 . 10 7 . . . 7 . 21 6 17 137 1 2 11 5 2 3 1 32 Melee 392 | . . . 24 . 2 3 . . 8 . 39 3 2 . 9 54 . 60 6 1 . 4 38 . 40 3 . 3 1 10 25 6 12 23 11 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . 8 . . . . . . . . . 12 . . . . . . . . . . . . . . 1 . . . . . Rewire 33 | . . . . . . . 32 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Trap 3 | . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / *Ext x2 / Arm) -4/Waste -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: Acc / *Sec / *Frg) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [Sur x2]) 0b10 Command History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 186 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 15) 513 | -10/Materials | Discovered new exit (range 11) 674 | -10/Materials | Discovered new exit (range 6) 734 | -10/Materials | Discovered new exit (range 5) 986 | -10/Materials | Entered Mines 1066 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1171 | -10/Mines | Received a Mining Laser from a helpful Derelict 1171 | -10/Mines | Learned Materials trap positions 1219 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1219 | -10/Mines | Discovered new exit (range 5) 1249 | -10/Mines | Discovered new exit (range 8) 1296 | -10/Mines | Learned 2 Materials zone layouts 1305 | -10/Mines | Discovered new exit (range 8) 1313 | -10/Mines | Core integrity fell below 50% 1340 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1529 | -10/Mines | Met a Derelict shopkeep closing up shop 1770 | -10/Mines | Entered Exiles 1770 | -10/Exiles | Found Exiles lab abandoned 1770 | -10/Exiles | Accompanied by 3 allies 2383 | -10/Exiles | Discovered new exit (range 14) 2402 | -10/Exiles | Entered Mines 2402 | -9/Mines | Accompanied by 3 allies 2426 | -9/Mines | Learned location of 1 exit from Materials 2466 | -9/Mines | Discovered new exit (range 9) 2482 | -9/Mines | Assembled infested the area 2485 | -9/Mines | Identified exit to Materials 2632 | -9/Mines | Found the Drone Emporium 2639 | -9/Mines | Found Prototype Device 2639 | -9/Mines | Identified Sensor Drone Bay 3080 | -9/Mines | Entered Materials 3080 | -8/Materials | Accompanied by 5 allies 3080 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3081 | -8/Materials | Identified exit to Storage 3082 | -8/Materials | Identified exit to Factory 3083 | -8/Materials | Loaded intel: 18 trap records 3085 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3102 | -8/Materials | Garrison activated, responded to threat 3566 | -8/Materials | Met 7R-MNS 3907 | -8/Materials | Garrison activated, responded to threat 3969 | -8/Materials | Discovered exit to Factory (range 9) 4463 | -8/Materials | Discovered exit to Factory (range 5) 4561 | -8/Materials | Entered Storage 4561 | -8/Storage | Accompanied by 2 allies 4874 | -8/Storage | Central database locked down 4880 | -8/Storage | Discovered exit to Factory (range 15) 4937 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5018 | -8/Storage | Used back door to open Recycling access 5018 | -8/Storage | Discovered new exit (range 5) 5180 | -8/Storage | Found Prototype Launcher 5180 | -8/Storage | Identified Gui. Missile Launcher 5231 | -8/Storage | Build established: Commander-Mutant 5379 | -8/Storage | Lost 4 allies 5480 | -8/Storage | Entered Recycling 5480 | -8/Recycling | Accompanied by 6 allies 6050 | -8/Recycling | Discovered new exit (range 9) 6184 | -8/Recycling | Scanned before Scraplab entrance 6208 | -8/Recycling | Discovered new exit (range 2) 6260 | -8/Recycling | Entered Scraptown 6260 | -8/Scraptown | Accompanied by 9 allies 6428 | -8/Scraptown | System corruption cleaned by C-Scrubber 6595 | -8/Scraptown | Visited Scrapoid Research Area 6623 | -8/Scraptown | Visited Junk Repository 6643 | -8/Scraptown | Visited Spacefarers 6737 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6803 | -8/Scraptown | Visited Comm Corps 6909 | -8/Scraptown | Visited Supply Room 6958 | -8/Scraptown | Discovered new exit (range 7) 7060 | -8/Scraptown | Visited SPCMW 7080 | -8/Scraptown | Visited Red Mages 7115 | -8/Scraptown | Visited UFD Registry 7115 | -8/Scraptown | Registered with UFD as "Wrenchwalker" 7143 | -8/Scraptown | Visited DA-N13 Charitable Foundation 7153 | -8/Scraptown | Found DCF Scrap (29 items) 7172 | -8/Scraptown | Visited Junk Repository 7201 | -8/Scraptown | Visited Botcube Research 7206 | -8/Scraptown | Found Botcube 7322 | -8/Scraptown | Visited Science Guys 7364 | -8/Scraptown | Visited Scrap Suit Storage 7409 | -8/Scraptown | Visited Supply Room 7431 | -8/Scraptown | Visited Observation Area 7491 | -8/Scraptown | Discovered new exit (range 3) 7576 | -8/Scraptown | Visited Infowarlord's Domain 7583 | -8/Scraptown | Found Exp. Sensor Array 7606 | -8/Scraptown | Visited Research Penetration Think Tank 7631 | -8/Scraptown | Visited A0-MCA Data Center 7638 | -8/Scraptown | Given a B rating by A0-MCA 7642 | -8/Scraptown | Found A0-MCA's Component Scanner 7709 | -8/Scraptown | Met Optimus 7709 | -8/Scraptown | Accepted into 0bPrime 7798 | -8/Scraptown | Entered Factory 7798 | -6/Factory | Accompanied by 6 allies 7798 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 7874 | -6/Factory | Sucked down chute 7874 | -6/Factory | Entered Waste 7879 | -6/Waste | Spotted C-40 Crusher 7887 | -6/Waste | Spotted C-40 Crusher 7888 | -6/Waste | Spotted C-40 Crusher 7889 | -6/Waste | EMP discharged 7894 | -6/Waste | Spotted C-40 Crusher 7895 | -6/Waste | Spotted C-40 Crusher 7897 | -6/Waste | Spotted C-40 Crusher 7898 | -6/Waste | Discovered new exit (range 14) 7904 | -6/Waste | Entered Factory 7940 | -6/Factory | Identified exit to Lower Caves 7944 | -6/Factory | 2 allies followed down the chute 8025 | -6/Factory | Fabricated H-66 Slayer? 8086 | -6/Factory | Discovered new exit (range 11) 8175 | -6/Factory | Build established: Hacker-Sprinter 8204 | -6/Factory | Spotted B-75 Beast 8417 | -6/Factory | Discovered new exit (range 8) 8562 | -6/Factory | Cargo convoy interrupted 8565 | -6/Factory | System corruption reached 10% 8603 | -6/Factory | Entered Lower Caves 8614 | -6/Lower Caves | Lost 4 parts (2p2n) 8660 | -6/Lower Caves | Encountered a Warlord checkpoint 8749 | -6/Lower Caves | Learned location of 1 exit from Factory 8875 | -6/Lower Caves | Build established: Mutant 8885 | -6/Lower Caves | Spotted B-75 Beast 8991 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9033 | -6/Lower Caves | Lost 3 parts (3n) 9142 | -6/Lower Caves | Discovered new exit (range 8) 9197 | -6/Lower Caves | Learned 4 Factory zone layouts 9302 | -6/Lower Caves | Entered another Lower Caves area 9305 | -6/Lower Caves | Discovered new exit (range 13) 9323 | -6/Lower Caves | Build established: Hacker-Mutant 9336 | -6/Lower Caves | Identified exit to Factory 9665 | -6/Lower Caves | Encountered a Warlord checkpoint 9726 | -6/Lower Caves | Ambushed by wild Derelicts 9808 | -6/Lower Caves | Found DCF Scrap (14 items) 9921 | -6/Lower Caves | Discovered new exit (range 11) 9935 | -6/Lower Caves | Entered Data Miner 9935 | -6/Data Miner | Accompanied by 1 ally 9935 | -6/Data Miner | Discovered new exit (range 6) 9943 | -6/Data Miner | Identified exit to Proximity Caves 9948 | -6/Data Miner | Met Data Miner 9977 | -6/Data Miner | Learned location of Section 7 (-2) 9977 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9990 | -6/Data Miner | Received God Mode back door access code from Data Miner 10015 | -6/Data Miner | Entered Proximity Caves 10015 | -5/Proximity Caves | Accompanied by 1 ally 10098 | -5/Proximity Caves | Build established: Derelict-Mutant 10581 | -5/Proximity Caves | Learned Factory stockpile data 10656 | -5/Proximity Caves | Discovered exit to Factory (range 5) 10697 | -5/Proximity Caves | Entered Factory 10697 | -5/Factory | Accompanied by 1 ally 10697 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10698 | -5/Factory | Identified exit to Upper Caves 10699 | -5/Factory | Identified exit to Factory 10821 | -5/Factory | Loaded intel: 8 recycling unit locations 10987 | -5/Factory | Spotted B-75 Beast 11088 | -5/Factory | Build established: Hacker-Scout 11230 | -5/Factory | Learned location of Protoforge (-2) 11358 | -5/Factory | Discovered exit to Factory (range 5) 11445 | -5/Factory | Build established: Scout 11756 | -5/Factory | Discovered exit to Upper Caves (range 20) 11851 | -5/Factory | Discovered exit to Factory (range 17) 11858 | -5/Factory | Sucked down chute 11858 | -5/Factory | Entered Waste 11859 | -5/Waste | Joined by Warlord forces that had cleared the area 11919 | -5/Waste | Discovered new exit (range 11) 11922 | -5/Waste | Identified exit to Factory 12192 | -5/Waste | Entered Factory 12192 | -5/Factory | Accompanied by 20 allies 12241 | -5/Factory | Discovered exit to Upper Caves (range 21) 12297 | -5/Factory | Spotted B-75 Beast 12413 | -5/Factory | Loaded intel: 8 recycling unit locations 12418 | -5/Factory | Discovered exit to Upper Caves (range 22) 12580 | -5/Factory | Central database locked down 12676 | -5/Factory | Found Mni. Smartbomb Launcher 13092 | -5/Factory | First assault squad dispatched 13283 | -5/Factory | Cargo convoy interrupted 13336 | -5/Factory | Entered Upper Caves 13337 | -5/Upper Caves | Spotted B-75 Beast 13338 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13346 | -5/Upper Caves | Learned 4 Factory zone layouts 13420 | -5/Upper Caves | Encountered a Warlord checkpoint 13429 | -5/Upper Caves | Discovered new exit (range 5) 13433 | -5/Upper Caves | Identified exit to Upper Caves 13468 | -5/Upper Caves | Found Alien Artifact 13468 | -5/Upper Caves | Identified Core Expander 13468 | -5/Upper Caves | Installed Core Expander, added new Power slot 13616 | -5/Upper Caves | Entered another Upper Caves area 13624 | -5/Upper Caves | Discovered exit to Factory (range 18) 13703 | -5/Upper Caves | Encountered a Warlord checkpoint 13768 | -5/Upper Caves | Discovered new exit (range 19) 13772 | -5/Upper Caves | Learned location of 1 exit from Factory 13778 | -5/Upper Caves | Identified exit to Zhirov 13778 | -5/Upper Caves | Entered Zhirov 13778 | -5/Zhirov | Discovered new exit (range 3) 13779 | -5/Zhirov | Identified exit to Proximity Caves 13782 | -5/Zhirov | Met Zhirov 13786 | -5/Zhirov | Learned location of Quarantine (-2) 13786 | -5/Zhirov | Learned location of Command (-1) 13788 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13792 | -5/Zhirov | Found Alien Artifact 13792 | -5/Zhirov | Identified Integrated Reactor 13792 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13798 | -5/Zhirov | Found Alien Artifact 13810 | -5/Zhirov | Entered Proximity Caves 13812 | -4/Proximity Caves | Spotter reported a threat 13813 | -4/Proximity Caves | Spotter reported a threat 13850 | -4/Proximity Caves | Learned Research security intel 13915 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13971 | -4/Proximity Caves | Discovered exit to Factory (range 20) 13987 | -4/Proximity Caves | Entered Factory 13987 | -4/Factory | Evolved 2 slots: Propulsion x2 13988 | -4/Factory | Identified exit to Armory 13989 | -4/Factory | Identified exit to Research 14020 | -4/Factory | Identified exit to Upper Caves 14020 | -4/Factory | Identified exit to Extension 14081 | -4/Factory | Garrison activated, responded to threat 14141 | -4/Factory | Discovered exit to Research (range 4) 14237 | -4/Factory | Search patrols dispatched 14280 | -4/Factory | Spotted B-86 Titan 14348 | -4/Factory | Loaded intel: 8 recycling unit locations 14369 | -4/Factory | Spotted B-86 Titan 14412 | -4/Factory | Sucked down chute 14412 | -4/Factory | Entered Waste 14413 | -4/Waste | Joined by Warlord forces that had cleared the area 14422 | -4/Waste | A Compactor rumbled back to life 14422 | -4/Waste | Spotted C-40 Crusher 14427 | -4/Waste | Allies destroyed C-40 Crusher 14462 | -4/Waste | A Compactor rumbled back to life 14472 | -4/Waste | Discovered new exit (range 21) 14523 | -4/Waste | Identified exit to Factory 14549 | -4/Waste | Entered Factory 14549 | -4/Factory | Accompanied by 20 allies 14552 | -4/Factory | Discovered exit to Research (range 15) 14634 | -4/Factory | Lost 4 allies 14735 | -4/Factory | Spotted B-86 Titan 14809 | -4/Factory | Repaired Broken Cmb. Linear Gravjet 14847 | -4/Factory | Loaded intel: 8 recycling unit locations 14852 | -4/Factory | Unchained authorized (QV-33N) 14891 | -4/Factory | Spotted B-86 Titan 14954 | -4/Factory | Incoming investigation squad redirected 15058 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 15117 | -4/Factory | Discovered exit to Research (range 15) 15151 | -4/Factory | Lost 4 parts (1p2n1w) 15187 | -4/Factory | Entered Upper Caves 15409 | -4/Upper Caves | Learned 12 Research zone layouts 15449 | -4/Upper Caves | Found Alien Artifact 15494 | -4/Upper Caves | Discovered new exit (range 14) 15499 | -4/Upper Caves | Identified exit to Upper Caves 15512 | -4/Upper Caves | Entered a destroyed Warlord outpost 15579 | -4/Upper Caves | Entered another Upper Caves area 15829 | -4/Upper Caves | Discovered new exit (range 13) 15834 | -4/Upper Caves | Identified exit to Warlord 15859 | -4/Upper Caves | Spotted B-86 Titan 15862 | -4/Upper Caves | Entered Warlord 15870 | -4/Warlord | Discovered new exit (range 12) 15878 | -4/Warlord | System corruption cleaned by Quarantine Array 15994 | -4/Warlord | Opened Warlord's prototype stash 16004 | -4/Warlord | Found System Mapper 16017 | -4/Warlord | Rebuked by Warlord 16042 | -4/Warlord | Warlord's base attacked by MAIN.C 16059 | -4/Warlord | Met EX-DEC 16059 | -4/Warlord | Found BFG-9k Vortex Edition 16062 | -4/Warlord | Found Vortex Driver 16063 | -4/Warlord | Found Vortex Driver 16381 | -4/Warlord | Spotted Striker 16388 | -4/Warlord | Destroyed Striker 16392 | -4/Warlord | Warlord forces counterattacked 16415 | -4/Warlord | Spotted Striker 16435 | -4/Warlord | Destroyed 8 combat bots 16441 | -4/Warlord | Destroyed Striker 16463 | -4/Warlord | Spotted Striker 16478 | -4/Warlord | Lost 3 allies 16478 | -4/Warlord | Destroyed Striker 16482 | -4/Warlord | Spotted Executioner 16484 | -4/Warlord | Destroyed Executioner 16516 | -4/Warlord | Destroyed 10 combat bots 16542 | -4/Warlord | Spotted Striker 16564 | -4/Warlord | Spotted Executioner 16610 | -4/Warlord | Lost 16 allies 16615 | -4/Warlord | Build established: Sprinter 16620 | -4/Warlord | Identified exit to Proximity Caves 16621 | -4/Warlord | Entered Proximity Caves 16702 | -3/Proximity Caves | Discovered exit to Research (range 13) 16720 | -3/Proximity Caves | Entered Research 16720 | -3/Research | Evolved 2 slots: Utility x2 16721 | -3/Research | Identified exit to Research 16737 | -3/Research | Found Gamma Bomb Array 16801 | -3/Research | Discovered new exit (range 21) 16813 | -3/Research | Identified exit to Testing 16876 | -3/Research | Discovered exit to Research (range 11) 16921 | -3/Research | Unchained authorized (QV-33N) 16972 | -3/Research | Central database locked down 16999 | -3/Research | Entered Testing 17015 | -3/Testing | Found Z-bomb Delivery System 17078 | -3/Testing | Build established: Hacker-Scout 17090 | -3/Testing | Found SHELL Armor 17173 | -3/Testing | Incoming investigation squad redirected 17221 | -3/Testing | Fabricated Cmb. Linear Gravjet (x2) 17304 | -3/Testing | Found Imp. Potential Cannon 17309 | -3/Testing | Identified Transdimensional Reconstructor 17309 | -3/Testing | Warped through subspace 17327 | -3/Testing | Fabricated Exp. Sensor Array? 17439 | -3/Testing | Build established: Scientist-Scout 17562 | -3/Testing | Fabricated Cmb. Linear Gravjet (x2) 17664 | -3/Testing | Scanned by Researcher 17709 | -3/Testing | Found System Mapper 17735 | -3/Testing | Discovered exit to Research (range 8) 17738 | -3/Testing | Entered Research 17738 | -2/Research | Evolved 2 slots: Weapon x2 17747 | -2/Research | Identified exit to Quarantine 17820 | -2/Research | Found Exp. Sensor Array 17875 | -2/Research | Spotted B-90 Cyclops 17926 | -2/Research | Fabricated Cmb. Linear Gravjet? 17945 | -2/Research | Spotted B-90 Cyclops 17959 | -2/Research | Unchained authorized (QV-33N) 18036 | -2/Research | Entered Quarantine 18049 | -2/Quarantine | Build established: Hacker-Scout 18066 | -2/Quarantine | Identified exit to Access 18095 | -2/Quarantine | Found Alien Artifact 18243 | -2/Quarantine | Identified Dimensional Node Initializer 18243 | -2/Quarantine | Initialized slip node 18245 | -2/Quarantine | Found Transdimensional Reconstructor 18245 | -2/Quarantine | Warped through subspace to slip node 18249 | -2/Quarantine | Found Transdimensional Reconstructor 18300 | -2/Quarantine | Found Alien Artifact 18300 | -2/Quarantine | Identified Phase Redirector 18352 | -2/Quarantine | Warped through subspace to slip node 18354 | -2/Quarantine | Found Alien Artifact 18360 | -2/Quarantine | Found Dimensional Node Initializer 18430 | -2/Quarantine | Spotted Fortress 18452 | -2/Quarantine | Discovered new exit (range 6) 18452 | -2/Quarantine | Discovered new exit (range 6) 18454 | -2/Quarantine | Identified exit to Section 7 18455 | -2/Quarantine | Identified exit to Protoforge 18456 | -2/Quarantine | Entered Section 7 18511 | -2/Section 7 | Spotted B-90 Cyclops 18528 | -2/Section 7 | Found Alien Artifact 18528 | -2/Section 7 | Identified Core Reset Matrix 18528 | -2/Section 7 | Identified Subatomic Replicator 18528 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 18528 | -2/Section 7 | Used Core Reset Matrix 18532 | -2/Section 7 | Detected hypermatrix surge 18532 | -2/Section 7 | Sensed 21 artifacts in vicinity 18631 | -2/Section 7 | Found Spacefold Activator 18718 | -2/Section 7 | Initialized slip node 18765 | -2/Section 7 | Spotted Alpha 7 18765 | -2/Section 7 | Spotted Alpha 7 18786 | -2/Section 7 | Spotted B-99 Colossus 18813 | -2/Section 7 | Found LRC Matter Compressor 18813 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 18816 | -2/Section 7 | Found LRC Inertial Stabilizer 18816 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 18819 | -2/Section 7 | Found LRC Armor 18819 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 18840 | -2/Section 7 | Found Integrated Dissipator 18840 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18841 | -2/Section 7 | Found Integrated Dissipator 18841 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18848 | -2/Section 7 | Warped through subspace to slip node 18885 | -2/Section 7 | Found Integrated Reactor 18885 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18911 | -2/Section 7 | Entered Access 18911 | -1/Access | Evolved 2 slots: Weapon x2 18999 | -1/Access | Incoming investigation squad redirected 19131 | -1/Access | Build established: Alien-Scout 19163 | -1/Access | Discovered new exit (range 7) 19165 | -1/Access | Identified exit to Command 19165 | -1/Access | Entered Command 19360 | -1/Command | Used Subatomic Replicator to replicate BFG-9k Vortex Edition 19423 | -1/Command | Spotted M Guard 19423 | -1/Command | Spotted M Guard 19432 | -1/Command | Spotted Combat Programmer 19433 | -1/Command | Destroyed Combat Programmer 19434 | -1/Command | Spotted Combat Programmer 19435 | -1/Command | Destroyed Combat Programmer 19437 | -1/Command | Destroyed M Guard 19450 | -1/Command | Destroyed M Guard 19450 | -1/Command | All MAIN.C guards destroyed 19499 | -1/Command | Found Prototype Launcher 19533 | -1/Command | Met MAIN.C 19567 | -1/Command | Destroyed MAIN.C Shell 19570 | -1/Command | MAIN.C activated Command garrisons 19584 | -1/Command | Destroyed MAIN.C 19587 | -1/Command | Identified Ragnarok Missile Launcher 19587 | -1/Command | Discovered new exit (range 54) 19587 | -1/Command | Discovered new exit (range 81) 19587 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 19597 | -1/Command | Interfaced with 0b10 Conduit 19597 | *** | Assimilated 0b10! Last Messages --------------- 19572_ Acquired 6 matter. 19573_ Prc. Energy Filter destroyed. 19582_ Exp. Cooling System destroyed. 19582_ Knocked back. MAIN.C: Okay, we do this the hard way. At our weakest we defeated an entire Sigix starship! Did you really think you could overcome the vast resources of 0b10?! You don't stand a chance against what's coming. 19584_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 19584_ MAIN.C destroyed. 19585_ Dropped BFG-9k Vortex Edition. 19587_ EXIT=FOUND 19587_ Acquired data core, extracted map data and part IDs. 19587_ Acquired 208 matter. 19590_ Acquired 10 matter. 19595_ Acquired 8 matter. 19597_ Interfacing with system... Map ----- +----------------------------------------------------+ | #?????????????????????????????????????#?#?#? | | #?????????????????????????????????????#?#?#? | | ! #?????????????????????????????????????#?#?#? | | #######?????????????????????????????????????#?#?#? | | ????????????????????????????????????????????#?#?#? | | ????????????????????????????????????????????#?#?#? | | ????????????????????????????????????????????#?#?#? | | ????????????????????????????????????????????#?#?#? | | ################################################## | | ################################################# | | ################################################# | | ################################################# | | ################################################# | | ################################################## | | ################################################## | | ##############""""""" """" ############# | | ##############"" "" ############# | | ##############""""" "" ############# | | + ######""""""""""" / | | ### ######" " """ / | | ### ""######"" """""" / | | ### ""######"" """""" % ############# | | ### T"###### " """""" ############# | | ### ""###### " "" ############# | | ### ""###### " " ""############# | | ### ######"""""""""@ """""""############# | | ### ######"" """""""""############# | | ### ###### """""""""""############# | | ### ###### " " " " ############# | | ####+########### " " " " ############# | | " " " """" " ############# | | """ " " """" ############# | | " " " " ############# | | "" "" ###### """""""""" " ############# | | "" "" ###### " """ " """"""""############# | | "" T" ###### """ " " " ############# | | "" "" ######################################## | | "" ######################################## | | ######################################## | | ######################################## | | ######################################## | | ######################################## | | ######################################## | | #?????????????????????????????????#?#?#? | | #?????????????????????????????????#?#?#? | | #* #?????????????????????????????????#?#?#? | | #%= #?????????????????????????????????#?#?#? | | #= #?????????????????????????????????#?#?#? | | # ####### #?????????????????????????????????#?#?#? | | #####+##????????????????????????????????#?#?#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Energy Generation 83 Energy Capacity 1370 Matter Stores 425 Matter Capacity 425 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 20 Base Temperature (-) 200 Armor Coverage 900 Phase Shifting 15 Evasion (%) 74 Recoil Reduction 2 Energy Filtering 50 Particle Charging 25 Offensive Hacking 40 Defensive Hacking 14 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ H-66 Slayer | x2 | -6/Factory | Preloaded Cmb. Linear Gravjet | x2 | -4/Factory | Authchip Cmb. Linear Gravjet | x2 | -3/Testing Exp. Sensor Array | x1 | -3/Testing | Authchip Cmb. Linear Gravjet | x2 | -3/Testing | Authchip Cmb. Linear Gravjet | x2 | -2/Research Repaired ---------- Cmb. Linear Gravjet | 50% | -4/Factory | Broken Studied --------- None Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Dimensional Node Initializer Phase Redirector Core Reset Matrix LRC Matter Compressor LRC Inertial Stabilizer LRC Armor Integrated Dissipator High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Civilization 2243 Express Service Hulk Smash Insider Info Junior Dev Link The Feds Network Effect Not Today, Chutes Official Business The Slayer Has Control You May Approach The Wall Challenges ------------ None Game ------ Seed CloakingHardcellShredder Manual? 0 Play Time 05:40:59 Cumulative 595.0 hours Start 2025.10.26 @ 17:11:48 End 2025.12.20 @ 11:55:27 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type 4 Total 44 Types 21/2/8/2/2/0/4/3/1/1 Lore% 93 Gallery% 82 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39babc89-2ea0-4992-8ab9-0f5e392591ed