Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.15 @ 18:17:32 Player: Xaria Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (134) 670 Value Destroyed (2548) 2548 Prototype IDs (76) 1520 Alien Tech Used (3) 600 Bonus (7254) 7254 TOTAL SCORE: 23492 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 106 Follower Combat Kills 86 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -138 Cogmind --------- Core Integrity 1268/1600 Matter 215/300 Energy 346/350 System Corruption 4% Temperature Cool (8) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (8) --- Field Propulsion Array Field Propulsion Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY (14) ----- Experimental Coolant Injector Medium Storage Unit ECM Suite Hacking Suite Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- Vortex Rail > --- INVENTORY (10) --- Power Maul Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Coolant Injector Medium Storage Unit Structural Scanner Improved Targeting Computer Precision Matter Filter Layered Light Armor Plating Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite System Shield Makeshift System Shield > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Light Angular Momentum Engine Field Propulsion Array Impulse Thruster Array Transdimensional Reconstructor Vortex Rail Field Lobotomy Kit Improved Plasma Cutter RU-N14's Throwing Claymores [Rating: 130] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . Utility 12 | . . . 1 . . . 1 1 . . . . 1 . . . . 2 . . . . 2 . . . . 1 . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 197 | 1 14 7 43 7 2 . 35 14 2 . 3 4 5 1 3 1 4 3 2 . 8 . 2 . . 7 . 5 1 10 4 9 Power 15 | . 2 1 4 . . . 3 . . . . . . . . . . 1 . . . . . . . 1 . . . 1 1 1 Engine 10 | . 2 1 3 . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . Core 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 65 | . 3 3 26 . . . 13 5 . . . . 2 . . . . . . . 1 . . . . . . 4 . 3 1 4 Treads 35 | . 2 2 22 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | . 1 1 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . 1 . . . 1 5 . . . . 2 . . . . . . . 1 . . . . . . 4 . 3 1 4 Utility 68 | 1 3 2 6 2 2 . 5 7 2 . 1 4 3 1 3 1 4 2 . . 6 . 2 . . 4 . 1 . 5 1 . Device 33 | 1 2 1 1 1 . . 2 . 2 . 1 4 2 1 3 1 4 1 . . . . . . . 3 . . . 2 1 . Storage 7 | . 1 . . . 1 . . 2 . . . . . . . . . . . . 3 . . . . . . . . . . . Processor 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . Hackware 7 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 . . Protection 18 | . . 1 5 1 1 . 3 2 . . . . . . . . . . . . 3 . . . . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | . 6 1 7 5 . . 14 2 . . 2 . . . . . . . 2 . 1 . . . . 2 . . 1 1 1 4 Energy Gun 6 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 21 | . 3 1 6 3 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 6 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . 1 2 Impact Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 10 | . . . . . . . 5 2 . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 3 . . . 1 . . . 1 . . . . . . . 1 . 3 . . . . 3 . . 1 2 . 2 Parts Lost 26 | . 2 1 4 2 . . 2 . . . . . . . . . . . . . . . . . . 1 1 . 2 . 4 7 Power 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 Propulsion 8 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 Utility 8 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 Weapon 5 | . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 5 | . 2 1 2 2 . . 1 . . . . . . . . . . . . . . . . . . 1 1 . 1 . 3 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 98 99 100 100 99 91 92 92 92 92 92 93 93 93 93 94 94 94 94 94 94 94 94 94 93 76 75 73 75 58 Engine 6 | . 13 14 9 . . . . 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 . . 3 Core 2 | . . . . 11 11 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 18 | . 13 17 28 33 33 33 26 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 13 10 4 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . 36 38 38 38 38 39 40 40 40 40 35 35 35 35 35 31 31 31 31 30 19 19 17 16 15 Device 11 | . 14 11 11 11 11 11 17 7 7 7 7 7 6 6 6 6 6 11 11 11 11 11 10 10 10 10 10 9 7 6 12 8 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Hackware 6 | . . . . . . . . 14 15 15 15 15 19 20 20 20 20 23 23 23 23 23 31 31 31 31 31 28 28 26 30 23 Protection 6 | . . 2 10 10 11 11 9 4 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 5 4 4 4 2 . Energy Gun 3 | . 18 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | . 9 14 20 20 22 22 16 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 . . Peak Build Rating 130 | 7 9 13 21 21 20 20 26 41 43 41 44 44 53 51 54 54 53 58 68 58 64 58 67 68 68 80 69 98 102 130 125 118 Average Rating 30 | 6 8 10 18 18 19 20 23 36 41 41 41 42 49 51 53 53 51 57 58 58 58 58 66 67 68 68 67 95 98 120 118 106 On Entrance 50 | 6 7 9 13 21 19 20 20 24 41 41 41 44 44 53 51 54 53 53 58 58 58 58 58 67 68 68 68 63 98 99 125 112 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 14 91 95 98 95 95 95 96 96 24 24 24 24 25 24 24 24 24 25 25 25 33 23 23 23 23 24 23 24 31 31 33 41 Greatest Support 64 | 20 20 40 60 60 60 60 60 26 26 26 26 26 32 32 32 32 32 32 32 32 34 34 34 34 34 34 34 53 53 64 60 61 Greatest Overweight (x) 9 | . 5 5 9 1 1 1 9 9 . . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) 1 | . 4 4 3 1 1 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 15 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 20 | 8 24 25 25 25 25 25 25 11 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 25 | 6 20 25 25 25 25 25 25 22 9 9 10 10 10 10 10 10 10 10 10 10 14 10 9 10 10 10 10 10 10 10 10 10 Average Carried 18 | 6 14 21 24 23 24 25 24 10 9 9 9 10 9 10 10 10 10 9 9 10 10 10 8 9 10 9 9 9 9 9 9 8 Final Capacity 25 | 8 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 25 | 6 18 25 25 24 25 25 22 9 9 9 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 9 10 10 9 10 9 1 Class Distribution -------------------- 41% | Mutant 31% | Scavenger-Mutant 17% | Hacker-Sprinter 6% | Wizard-Sprinter 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Mutant | -3/Quarantine Wizard-Mutant | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 3837 | 210 426 309 1170 280 . . 642 180 20 10 20 . 90 20 . . 41 69 . 20 90 . 20 . . . . 110 . 110 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5585 | 84 527 206 1863 358 . . 1010 237 . . . . 258 . . . . 182 . . 386 . 133 . . . . 283 . . 58 . Parts 320 | 6 48 15 128 16 . . 61 9 . . . . 8 . . . . 10 . . 4 . 3 . . . . 5 . . 7 . Haulers Intercepted 14 | . 2 . 6 . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | 1 . 3 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . . 1 . . . . 4 . 3 . . . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 73 | . 11 5 30 11 . . 14 . . . . . . . . . . . . . . . . . . . . . . . 2 . Guns 66 | . 9 5 30 8 . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . AOE 6 | . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Classes Destroyed 15 | 2 7 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Worker 11 | . 1 . 5 . . . 3 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Builder 5 | . 3 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 5 | 1 2 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 14 | . 2 . 6 . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 13 | 1 . . 3 . . . 2 1 . . . . 2 . . . . 1 . . . . 1 . . . . 2 . . . . Operator 4 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 11 | . 3 . 5 . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Swarmer 28 | . 9 1 10 2 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 23 | . 2 2 11 5 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 15 | . . 2 8 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 4 2 7 2 . . 5 3 . . . . 1 . . . . 2 . . . . 1 . . . . 2 . . 3 . Combat Bots Only 4 | . 3 2 4 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . . 2 . Max Kills in Single Turn 2 | 1 2 1 1 2 . . 2 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Hostile Shots Fired 676 | . 60 22 172 48 . . 64 . 5 10 . 3 . . . . 9 . 4 . . 9 . 8 . 2 22 . 39 6 80 113 Missed 281 | . 12 3 62 14 . . 19 . 4 4 . 3 . . . . 6 . 3 . . 5 . 6 . 1 14 . 25 3 40 57 Damage Taken 6067 | . 438 271 1282 597 . . 556 . 18 104 . . . . . . 40 66 20 . . 67 . 41 . 26 167 . 347 71 948 1008 Core 1081 | . 131 33 113 42 . . 51 . 18 23 . . . . . . 13 . . . . 24 . . . . 39 . 54 50 230 260 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 66 | . . . 66 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . 34 . . . 61 90 . . . . 94 . . . . 98 . . . . 97 . . . . 96 . 86 . 80 79 Volleys Fired 321 | 6 66 18 129 26 . . 57 . . . . . . . . . . . . . . . . . . . . . . . 4 15 Largest 2 | 2 2 2 2 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Hottest 80 | 80 80 73 73 46 . . 46 . . . . . . . . . . . . . . . . . . . . . . . . 45 Shots Fired 601 | 12 126 36 248 46 . . 114 . . . . . . . . . . . . . . . . . . . . . . . 4 15 Gun 576 | 12 122 36 248 40 . . 114 . . . . . . . . . . . . . . . . . . . . . . . . 4 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . 4 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 11 Kinetic 444 | . 38 18 234 40 . . 114 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 80 | 6 36 18 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Explosive 14 | . 4 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Electromagnetic 54 | 6 48 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 17 | 4 8 17 15 6 . . 11 . . . . . . . . . . . . . . . . . . . . . . . 7 12 Robot Miss Streak 7 | 2 7 1 4 4 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 1 . 7 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 402 | 8 60 27 167 26 . . 76 12 . . . . 3 . . . . 4 . . 9 . 1 . . . . 3 . . 1 5 Core Hits 193 | 3 29 12 71 14 . . 36 5 . . . . 1 . . . . 1 . . 3 . 1 . . . . 2 . . 15 . Critical Kills 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . 1 2 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Burn 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 141 | . . . . . . . 16 19 9 . 1 2 15 . 1 . 6 14 4 2 9 2 7 1 1 . 1 9 4 4 3 11 Impact 19 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 3 11 Slashing 122 | . . . . . . . 11 19 9 . 1 2 15 . 1 . 6 14 4 2 9 2 7 1 1 . 1 9 4 4 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . 1 4 . . . . 2 . . . . 3 . . . . 1 . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9877 | 106 1076 345 2617 504 . . 1216 742 . . . . 258 . . . . 399 . . 932 . 79 . . . . 209 . . 1355 39 Guns 5427 | 106 798 345 2617 372 . . 1150 . . . . . . . . . . . . . . . . . . . . . . . . 39 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1721 | . 278 . . 132 . . . . . . . . . . . . . . . . . . . . . . . . . . 1311 . Melee 2685 | . . . . . . . 66 742 . . . . 258 . . . . 399 . . 932 . 79 . . . . 209 . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4431 | . 290 156 2463 372 . . 1150 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 796 | 54 399 189 154 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1580 | . 137 . . 132 . . . . . . . . . . . . . . . . . . . . . . . . . . 1311 . Electromagnetic 302 | 52 250 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2729 | . . . . . . . 66 742 . . . . 258 . . . . 399 . . 932 . 79 . . . . 209 . . 44 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Highest Corruption 6 | . 1 1 . . . . . . . . . . . . . . . . . . . 1 . 2 2 2 . . . . 6 4 Average Corruption 1 | . 1 1 . . . . . . . . . . . . . . . . . . . 1 . 1 2 2 . . . . 3 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 25 | . 10 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Message Errors 7 | . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Matter Fused 10 | . 4 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 772 | . 9 . . 9 . . 26 39 . . . . 143 . . . . 179 . . 305 . . . . . . 54 . . 8 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 26 | . 9 . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Melee 746 | . . . . . . . 26 39 . . . . 143 . . . . 179 . . 305 . . . . . . 54 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 18 | . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 221 | 54 120 221 91 17 . . 6 2 5 4 . . 57 36 51 57 99 6 . 6 16 32 4 . . 1 44 . 174 . 1 . Average Temperature 28 | 21 39 62 20 8 . . 3 1 5 4 . . 18 20 19 30 36 6 . 6 5 9 4 . . 1 20 . 80 . 1 . Received Heat Transfer 1080 | . 72 108 357 68 . . 189 . . 9 . . . . . . . . . . . 9 . . . 9 64 . 60 . 90 45 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2179 | 125 833 703 518 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Peak Influence 1998 | 10 179 70 453 352 . . 203 158 . . . . 44 . . . . 114 . . . . 83 . . . . 395 1744 1247 1998 1472 Initial 1198 | . 6 31 . 176 . . . 77 . . . . 28 . . . . 37 . . . . . . . . . 363 222 1100 701 1198 Average 224 | 5 85 27 202 223 . . 87 114 . . . . 40 . . . . 60 . . . . 31 . . . . 376 1655 1199 1686 1307 Maximum Alert Level 5 | . . . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 5 4 5 4 Low Security (%) 73 | 100 100 100 57 35 . 100 97 100 . . . . 100 . . . . 100 . . . . 100 . . . . . . . . . Level 1 13 | . . . 23 64 . . 2 . . . . . . . . . . . . . . . . . . . . 100 . . . . Level 2 5 | . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . 100 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . 99 . Squads Dispatched 33 | . 2 . 2 1 . . 6 1 . 1 . . 1 . . . . . . . . . . . . . 1 . 6 . 6 6 Investigation 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 9 | . 2 . 2 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 Assault 14 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 6 . 6 . Garrison 6 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 22 | . 1 . 5 1 . . 3 . . . . . . . . . . . . . . . . . . . 1 . 1 5 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 316 | . 24 5 52 14 . . 28 3 8 10 . 3 1 . . . 6 1 2 . . 3 2 4 . 2 20 . 32 13 48 35 Peak Tracking Total 27 | . 3 2 7 4 . . 6 2 8 12 . 3 1 . . . 3 1 2 . . 3 1 5 . 2 13 . 18 7 27 18 Tactical Retreats 32 | . 1 . 4 1 . . 3 . 3 2 . 1 . . . . 2 . . . . . . 1 . . 3 . 1 3 4 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 4 | . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . 2 3 2 . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 12 | . 2 1 . 2 . . 1 . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 2 Max in Single Turn 1 | . 1 1 . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 1 Garrison Access 5 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 81 | . 7 . 9 . 2 . 8 3 . . . . 7 . . 4 . 4 1 . 8 . 3 1 . 17 . 4 . 1 . 2 Terminals 38 | . 6 . 7 . . . 6 2 . . . . 5 . . . . 3 . . . . 2 . . . . 4 . 1 . 2 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Total Hacks 264 | . 19 . 28 . 2 . 25 5 . . . . 16 . . 30 . 20 1 . 47 . 9 1 . 39 . 15 . 3 . 4 Successful 197 | . 10 . 15 . 2 . 8 4 . . . . 9 . . 30 . 12 1 . 47 . 6 1 . 39 . 9 . 3 . 1 Failed 67 | . 9 . 13 . . . 17 1 . . . . 7 . . . . 8 . . . . 3 . . . . 6 . . . 3 Catastrophic 10 | . 2 . 2 . . . 3 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 87 | . 13 . 15 . 1 . 15 3 . . 1 . 13 . . . . 8 1 . . . 2 . . 1 . 14 . . . . Terminals 123 | . 18 . 21 . . . 18 3 . . . . 14 . . . . 19 . . . . 8 . . . . 15 . 3 . 4 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . 2 . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 3 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Terminal Hacks 163 | . 9 . 5 . 2 . 3 1 . . . . 2 . . 30 . 10 1 . 47 . 3 1 . 39 . 6 . 3 . 1 Record 77 | . . . . . 1 . . . . . . . . . . 11 . 3 . . 35 . . . . 26 . . . 1 . . Part Schematic 16 | . . . . . . . . . . . . . 1 . . 11 . . . . 4 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 13 | . 5 . . . . . . . . . . . . . . . . 2 . . 4 . 2 . . . . . . . . . Prototype ID Bank 18 | . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . 11 . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 6 | . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . Machine Index 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Locate Traps 9 | . 2 . 2 . . . 1 . . . . . . . . . . 2 . . . . . . . . . 2 . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Seal Access 4 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Unauthorized Hacks 22 | . 1 . 5 . . . 3 2 . . . . 5 . . . . 1 . . . . 2 . . . . 3 . . . . Terminals 20 | . 1 . 4 . . . 3 1 . . . . 5 . . . . 1 . . . . 2 . . . . 3 . . . . Assimilate 4 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Botnet 16 | . 1 . 4 . . . 2 . . . . . 4 . . . . 1 . . . . 1 . . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reject 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 7 . 8 . . . 7 1 . . . . 6 . . . . 3 . . . . 2 . . . . 4 . 1 . 1 Full Trace Events 5 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 3 . . . . 5 . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 50 | . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . . . . . 15 . 1 . . 11 . . . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 52 | . . . 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . 2 . . . 9 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 11 | . . . . . . . 1 1 . . . . 3 . . . . . . . . . 1 . . . . . . . . 5 Largest Group 3 | . . . . . . . 1 1 1 . . . 2 2 . . . . . . . . 1 . . . . . . . . 3 Highest-Rated Group 129 | . . . . . . . 10 26 26 . . . 40 40 . . . . . . . . 10 . . . . . . . . 129 Highest-Rated Ally 69 | . . . . . . . 10 26 26 . . . 20 20 . . . . . . . . 10 . . . . . . . . 69 Total Orders 6 | . . . . . . . . 1 . . . . 5 . . . . . . . . . . . . . . . . . . . STAY 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . ROAM 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Total Damage 1028 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1028 Kills 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Field Lobotomies 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Robot Analysis Total 13 | . 5 . . . . . . . . . . . . . . . . 2 . . 4 . 2 . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . . . . 2 1 3 . . . . 2 . . 1 . 2 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 14065 | 61 1817 1281 3032 963 949 219 1878 259 207 87 331 105 250 312 81 21 149 137 124 74 115 127 92 72 56 215 101 117 127 270 189 247 Spaces Moved 14108 | 35 911 624 1054 326 394 92 679 545 559 310 1134 294 519 244 230 78 448 341 388 271 265 336 257 273 214 802 380 232 330 681 444 418 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1765 | . . 77 666 326 394 92 210 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 62 | 35 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2292 | . 884 547 388 . . . 469 4 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9989 | . . . . . . . . 541 559 310 1134 294 519 244 230 78 448 341 388 271 265 336 257 273 214 802 380 232 330 681 444 418 Fastest Speed 25 | 120 120 175 200 240 240 240 215 28 28 28 28 28 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 34 33 33 27 Average Speed 81 | 120 173 192 232 240 240 240 223 29 28 28 28 28 25 27 25 25 25 25 25 25 25 25 25 25 25 25 25 33 34 34 33 31 Slowest Speed 480 | 120 175 320 480 240 240 240 480 215 28 28 28 28 28 28 25 25 28 25 25 25 25 25 25 25 25 25 28 34 34 36 37 35 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . 1 1 . . 1 . . . . . . . . . . 5 . . . . . 2 6 3 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 51 | 4 97 95 78 59 89 36 62 14 63 57 87 46 20 50 43 69 52 11 63 57 62 65 11 46 43 95 71 9 53 17 61 16 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 13 | . . 2 . . 1 . . . . 1 2 . . . . 1 1 . . . 3 1 . . . 1 . . . . . . Known Exits Taken 10 | . . . 1 . . . 1 1 . . . . 1 . . . . 1 . . . 1 1 . . . . 1 . 1 1 . Unknown Exits Taken 22 | 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 . . . Scrap Searched 25 | . . 3 . . . . . . 2 2 1 1 . 1 5 . 2 . 2 1 . 1 . . 2 . 2 . . . . . Spaces Dug 112 | . . . . . . . 11 5 9 . . 2 11 . 1 . 6 10 3 2 . 2 5 1 1 . 1 6 2 4 19 11 Terrain Destroyed 219 | . 36 . . 28 . . 11 5 9 . . 2 11 . 1 . 6 10 3 2 . 2 5 1 1 . 1 6 2 4 61 12 Melee 95 | . . . . . . . 11 5 9 . . 2 11 . 1 . 6 10 3 2 . 2 5 1 1 . 1 6 2 4 2 11 Projectile 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 AOE 120 | . 36 . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . 56 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total 15739 | 41 1023 668 1394 459 398 91 904 613 588 309 1145 308 607 488 249 78 468 365 407 272 296 375 268 274 214 816 381 259 335 704 469 473 Wait 752 | . 5 2 106 100 . . 73 15 20 . . 10 63 244 16 . 11 . 8 . . 38 7 . . 1 . 3 2 . 16 12 Move 14037 | 34 910 623 1053 325 393 91 678 542 556 309 1133 291 518 243 229 77 447 340 387 270 264 335 246 272 213 801 379 231 325 671 438 413 Hop 17 | . . . . . . . . 1 1 . . 1 . . . . . . . . . . 5 . . . . . 2 3 2 2 Pick Up 108 | . 19 11 25 1 1 . 16 4 . . 3 . 4 . . . . 5 2 . 5 . 1 1 . . 1 2 . 5 1 1 Fast Attach 54 | 1 3 3 10 . 2 . 5 1 . . 2 . . . . . . . 2 . 5 . . . . 6 . 3 1 7 2 1 Attach 62 | . 5 2 12 2 . . 9 7 . . . . 2 . . . . 3 . . 2 . 2 . . 1 . 2 1 3 2 7 Detach 11 | . . 1 2 . . . . 1 . . 1 . . . . . . . . . . . . . . 2 . 2 . 2 . . Swap 84 | . 6 2 21 5 . . 21 6 2 . 1 4 3 1 3 1 4 . . . 2 . . . . . . . . . . 2 Drop 144 | . 9 6 36 . 2 . 29 17 . . 4 . 2 . . . . 3 4 . 9 . . . . 5 . 7 . 9 1 1 Fire 321 | 6 66 18 129 26 . . 57 . . . . . . . . . . . . . . . . . . . . . . . 4 15 Melee 141 | . . . . . . . 16 19 9 . 1 2 15 . 1 . 6 14 4 2 9 2 7 1 1 . 1 9 4 4 3 11 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 62 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 3) 767 | -10/Materials | Discovered new exit (range 15) 866 | -10/Materials | Discovered new exit (range 12) 1316 | -10/Materials | Discovered new exit (range 16) 1404 | -10/Materials | Core integrity fell below 50% 1765 | -10/Materials | Discovered new exit (range 10) 1879 | -10/Materials | Entered Mines 1885 | -10/Mines | Met a Derelict bent on vengeance 1935 | -10/Mines | Discovered new exit (range 9) 1972 | -10/Mines | Learned location of Storage (-9) 2132 | -10/Mines | Learned location of Zion (-7) 2150 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2153 | -10/Mines | Found Prototype Device 2161 | -10/Mines | Discovered new exit (range 9) 3160 | -10/Mines | Entered Materials 3160 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3487 | -9/Materials | Build established: Scavenger-Mutant 4049 | -9/Materials | Discovered new exit (range 12) 4165 | -9/Materials | Repaired Lgt. Armor Plating 4192 | -9/Materials | Repaired Seismic Detector 4356 | -9/Materials | Identified exit to Mines 4356 | -9/Materials | Identified exit to Storage 4845 | -9/Materials | Discovered new exit (range 16) 6192 | -9/Materials | Entered Mines 6198 | -9/Mines | Assembled infested the area 6203 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6348 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6436 | -9/Mines | Learned 2 Materials zone layouts 6462 | -9/Mines | Build established: Mutant 6937 | -9/Mines | Discovered new exit (range 15) 7145 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7145 | -9/Mines | Discovered new exit (range 5) 7155 | -9/Mines | Entered Exiles 7220 | -9/Exiles | Met 8R-AWN 7254 | -9/Exiles | Met EX-HEX 7333 | -9/Exiles | Met EX-BIN 7362 | -9/Exiles | Aligned with FarCom system 7364 | -9/Exiles | Given EX-Vault access code 7422 | -9/Exiles | Opened EX-Vault 7436 | -9/Exiles | Found Field Lobotomy Kit 7483 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7557 | -9/Exiles | Met EX-DEC 7749 | -9/Exiles | Visited The Gauntlet 8080 | -9/Exiles | Discovered new exit (range 12) 8104 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 8104 | -9/Exiles | Entered Mines 8227 | -8/Mines | Discovered new exit (range 8) 8323 | -8/Mines | Entered Materials 8323 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8324 | -8/Materials | Identified exit to Factory 8432 | -8/Materials | Garrison activated, responded to threat 9088 | -8/Materials | Build established: Scavenger-Mutant 10201 | -8/Materials | Entered Factory 10201 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10362 | -7/Factory | Discovered new exit (range 5) 10365 | -7/Factory | Identified exit to Lower Caves 10460 | -7/Factory | Entered Lower Caves 10460 | -7/Lower Caves | Accompanied by 1 ally 10499 | -7/Lower Caves | Build established: Hacker-Sprinter 10661 | -7/Lower Caves | Discovered new exit (range 7) 10667 | -7/Lower Caves | Entered another Lower Caves area 10676 | -7/Lower Caves | Encountered a Warlord checkpoint 10685 | -7/Lower Caves | Discovered new exit (range 4) 10699 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10710 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10751 | -7/Lower Caves | Discovered new exit (range 12) 10754 | -7/Lower Caves | Entered Zion 10763 | -7/Zion | Found CR-A16's Pointy Stick 10773 | -7/Zion | Discovered new exit (range 15) 10784 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10810 | -7/Zion | Identified exit to Deep Caves 10822 | -7/Zion | Found Prototype Special Weapon 10822 | -7/Zion | Identified RU-N14's Throwing Claymores 10838 | -7/Zion | Learned location of Armory (-3) 10839 | -7/Zion | Received a visual enhancement algorithm 10860 | -7/Zion | Learned location of Data Miner (-6) 10969 | -7/Zion | Rebuked by Imprinter 11085 | -7/Zion | Entered Proximity Caves 11086 | -6/Proximity Caves | Learned Factory non-interactive machine intel 11094 | -6/Proximity Caves | Learned Factory terminal intel 11110 | -6/Proximity Caves | Spotted B-75 Beast 11143 | -6/Proximity Caves | Learned Factory stockpile data 11186 | -6/Proximity Caves | Discovered new exit (range 8) 11190 | -6/Proximity Caves | Entered Factory 11190 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11191 | -6/Factory | Identified exit to Extension 11193 | -6/Factory | Loaded intel: 209 non-interactive machine locations 11194 | -6/Factory | Loaded intel: 28 terminal locations 11332 | -6/Factory | Discovered new exit (range 5) 11340 | -6/Factory | Identified exit to Lower Caves 11403 | -6/Factory | Fabricated R-10 Processor (x2) 11440 | -6/Factory | Entered Lower Caves 11440 | -6/Lower Caves | Accompanied by 2 allies 11441 | -6/Lower Caves | Encountered a Warlord checkpoint 11509 | -6/Lower Caves | Discovered new exit (range 6) 11752 | -6/Lower Caves | Entered another Lower Caves area 11832 | -6/Lower Caves | Discovered new exit (range 4) 11833 | -6/Lower Caves | Entered Data Miner 11833 | -6/Data Miner | Discovered new exit (range 6) 11838 | -6/Data Miner | Met Data Miner 11845 | -6/Data Miner | Learned location of Section 7 (-3) 11845 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11847 | -6/Data Miner | Received God Mode back door access code from Data Miner 11854 | -6/Data Miner | Entered Proximity Caves 11956 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11984 | -5/Proximity Caves | Learned location of 2 exits from Factory 12000 | -5/Proximity Caves | Discovered new exit (range 7) 12003 | -5/Proximity Caves | Entered Factory 12003 | -5/Factory | Evolved 2 slots: Utility x2 12004 | -5/Factory | Identified exit to Upper Caves 12004 | -5/Factory | Identified exit to Factory 12095 | -5/Factory | Discovered exit to Factory (range 4) 12140 | -5/Factory | Entered Upper Caves 12184 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 12186 | -5/Upper Caves | Found Prototype Special Weapon 12186 | -5/Upper Caves | Identified Molecular Deconstructor 12261 | -5/Upper Caves | Discovered new exit (range 13) 12264 | -5/Upper Caves | Entered another Upper Caves area 12267 | -5/Upper Caves | Learned location of 1 exit from Factory 12318 | -5/Upper Caves | Encountered a Warlord checkpoint 12337 | -5/Upper Caves | Discovered new exit (range 5) 12338 | -5/Upper Caves | Entered Zhirov 12338 | -5/Zhirov | Discovered new exit (range 3) 12343 | -5/Zhirov | Met Zhirov 12349 | -5/Zhirov | Learned location of Quarantine (-3) 12349 | -5/Zhirov | Learned location of Testing (-2) 12349 | -5/Zhirov | Learned location of Command (-1) 12353 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12361 | -5/Zhirov | Found Alien Artifact 12361 | -5/Zhirov | Identified Integrated Reactor 12361 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12417 | -5/Zhirov | Found Alien Artifact 12453 | -5/Zhirov | Entered Proximity Caves 12539 | -4/Proximity Caves | Spotted B-86 Titan 12546 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12576 | -4/Proximity Caves | Discovered exit to Factory (range 5) 12579 | -4/Proximity Caves | Learned Research emergency access door positions 12580 | -4/Proximity Caves | Entered Factory 12580 | -4/Factory | Evolved 2 slots: Utility x2 12581 | -4/Factory | Identified exit to Upper Caves 12594 | -4/Factory | Discovered new exit (range 5) 12672 | -4/Factory | Entered Upper Caves 12725 | -4/Upper Caves | Attracted the attention of an 0b10 base 12741 | -4/Upper Caves | Discovered new exit (range 7) 12744 | -4/Upper Caves | Entered another Upper Caves area 12758 | -4/Upper Caves | Learned Research trap positions 12796 | -4/Upper Caves | Discovered new exit (range 6) 12800 | -4/Upper Caves | Entered Warlord 12813 | -4/Warlord | System corruption cleaned by Quarantine Array 12827 | -4/Warlord | Learned Research security intel 12827 | -4/Warlord | Learned Factory repair station intel 12827 | -4/Warlord | Learned 4 Testing zone layouts 12827 | -4/Warlord | Learned 4 Access zone layouts 12827 | -4/Warlord | Learned 4 Armory zone layouts 12863 | -4/Warlord | Met Warlord 12869 | -4/Warlord | Opened Warlord's prototype stash 12870 | -4/Warlord | Found Prototype Device 12870 | -4/Warlord | Identified System Purifier 12888 | -4/Warlord | Warlord's base attacked by MAIN.C 12900 | -4/Warlord | Build established: Wizard-Sprinter 12946 | -4/Warlord | Found Prototype Energy Gun 12946 | -4/Warlord | Identified Vortex Rail 13007 | -4/Warlord | Opened side exit 13012 | -4/Warlord | Discovered new exit (range 9) 13015 | -4/Warlord | Entered Proximity Caves 13040 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13084 | -3/Proximity Caves | Spotter reported a threat 13085 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 13087 | -3/Proximity Caves | Spotter reported a threat 13115 | -3/Proximity Caves | Discovered new exit (range 7) 13116 | -3/Proximity Caves | Entered Research 13116 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13117 | -3/Research | Loaded intel: 93 trap records 13131 | -3/Research | Discovered new exit (range 5) 13141 | -3/Research | Identified exit to Armory 13141 | -3/Research | Identified exit to Quarantine 13233 | -3/Research | Entered Quarantine 13234 | -3/Quarantine | Maximum security lockdown engaged 13245 | -3/Quarantine | Cryocooling Duct disabled 13253 | -3/Quarantine | Discovered new exit (range 14) 13257 | -3/Quarantine | Found Alien Artifact 13257 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 13257 | -3/Quarantine | Warped through subspace 13260 | -3/Quarantine | Ambient heat levels rising (+20) 13318 | -3/Quarantine | Cryocooling Duct disabled 13333 | -3/Quarantine | Ambient heat levels rising (+20) 13360 | -3/Quarantine | Entered Research 13360 | -2/Research | Warlord forces began assault on 0b10 13360 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13374 | -2/Research | Identified exit to Testing 13374 | -2/Research | Identified exit to Access 13419 | -2/Research | Build established: Wizard-Mutant 13470 | -2/Research | Research machine network offline 13628 | -2/Research | Spotted Executioner 13629 | -2/Research | Spotted Striker 13630 | -2/Research | Entered Testing 13631 | -2/Testing | Maximum security lockdown engaged 13690 | -2/Testing | Spotted PH-5AS553WP71 13796 | -2/Testing | Lost 3 parts (1p1n1u) 13801 | -2/Testing | Discovered exit to Access (range 14) 13813 | -2/Testing | Spotted PY-U0AQJEEQ0Q 13819 | -2/Testing | Entered Access 13819 | -1/Access | Evolved 2 slots: Utility x2 13839 | -1/Access | Identified exit to Surface 13844 | -1/Access | Garrison activated, responded to threat 13971 | -1/Access | Assimilated S-43 Plague with FLK Orb 13975 | -1/Access | Assimilated H-88 Terminator with FLK Orb 13978 | -1/Access | Assimilated S-43 Plague with FLK Orb 13985 | -1/Access | Incoming investigation squad redirected 14000 | -1/Access | Assimilated Y-72 Warden with FLK Orb 14003 | -1/Access | Assimilated L-61 Swordsman with FLK Orb 14033 | -1/Access | Identified Transdimensional Reconstructor 14033 | -1/Access | Warped through subspace 14044 | -1/Access | Lost 5 allies 14059 | -1/Access | Spotted B-99 Colossus 14059 | -1/Access | Spotted B-99 Colossus 14065 | -1/Access | Lost 5 parts (1p3n1w) 14066 | *** | Escaped! Last Messages --------------- 14033_ Warped through subspace. 14034_ Penetrated by Slug. 14034_ Field Propulsion Array destroyed. 14034_ Slug penetrates Wall. 14035_ Identified Exp. Q-thruster. 14036_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A011. 14059_ Slug penetrates Wall. 14059_ Penetrated by Slug. 14059_ Slug penetrates Earth. 14059_ Triggered Shock Trap. 14059_ The floor emits a surge of raw power. 14059_ System corrupted (+2). 14060_ Slug penetrates Wall. 14062_ Vortex penetrates Sealed Heavy Doors. 14062_ Vortex penetrates Sealed Barrier. 14062_ Slug penetrates Sealed Heavy Doors. [Achievement: 20k Club] [Achievement: Epsilon Run] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ????????????? ?????????????? ?????????????????# | | ????????????? ???????????????#/#+################ | | """"" ####? ???????????????# # | | """" #???? ???????????????# # | | " #???# #??????????????# # | | #???# #??????????????# # | | #???# #??????????????## ###### ##### # | | #########???# #?????????#######/###??#+#???# # | | ????????????# #?????????# #????????# "# | | ????????????# #????###### #????????# | | ??????????### ###### # " #????????# | | ??????????# # """ #????????# | | ??????????# + """ #????????+ | | ??????????# ####### # " #????????# ## | | ??????????# #?????###### #????????# #? | | ??????????# h#??????????# #????????# #? | | ??????????# #??????????# #????????# #? | | ??????????# #??????????###########????????# #? | | ??????????# #?????????????????????????????# #? | | ??????????# #######"?????#####??#########?# #? | | ??????????#[g"""T""""?????? "??" #?# #? | | ??????????#!% "" """"??????? "??" BB ### #? | | ??????????#%*%=%[ " ?"""""" "??" BB #"# #? | | ??????????#!!%%== " " " """" #? | | ??????????#%!=[* " "" % ## | | ??????????#%/[! " " @" " """" "# | | ??????????#==[! "??" " "??" % ## | | ??????????#%=* "??"""""" "??" BB ### #? | | ??????????# ! "??????? "??" BB #?# #? | | ??????????# "??????? "??" #?# ## | | ??????????# #######"???????###??#########?# | | ??????????# ??????????????????????????????# | | ??????????# ??????????????????????????????# | | ??????????# ??????????????????????????????# | | ??????????# ??????????????????????????????#### ## | | ??????????+ ?????????????????????????????????# #? | | ??????????# ?????????????????????????????????# #? | | ??????????? ?????????????????????????????????# #? | | ??????????????????????????????????????????????# #? | | ??????????????????????????????????????????????# #? | | ??????????????????????????????????????????????# #? | | ??????????????????????????????????????????????# #? | | ??????????????????????????????????????????????# #? | | ??????????????????????????????????????????????# #? | | ??????????????????????????????????????????????# #? | | ######????????????????????????????????????????# #? | | #???# ###+#############+############### ## | | #????? T | | #?????"" | | ! #??????????########+#+####+#+############# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 35 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Core Shielding 40 Evasion (%) 73 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 56 Defensive Hacking 21 Item Schematics ----------------- Adv. Terrain Scanner | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Flak Gun | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Greatsword | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Imp. Thermal Shield | -6/Factory | Hacked Lgt. Antimatter Reactor | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Adv. System Shield | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ R-10 Processor | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor High-powered Transdimensional Reconstructor Transdimensional Reconstructor Achievements -------------- 20k Club Achiever Backstab Cya! Dangerous Findings Denied? Epsilon Run Hunted Knowing Is Half The Battle My Command Is Your Wish Oh No You Don't! Quantum Hacking Reappropriation Respectable Loadout Slippery One Challenges ------------ None Game ------ Seed FlakTimingDatajack Manual? 0 Play Time 04:57:22 Cumulative 16.2 hours Start 2024.10.15 @ 08:48:58 End 2024.10.15 @ 18:17:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 15 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8948241-e352-4472-bd3b-8b6af4cdac46