Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.29 @ 16:53:36 Player: dp-fld Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (142) 710 Value Destroyed (4449) 4449 Prototype IDs (220) 4400 Alien Tech Used (0) 0 Bonus (4370) 4370 TOTAL SCORE: 18129 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 251 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -57 Cogmind --------- Core Integrity 0/850 Matter 1/300 Energy 99/100 System Corruption 1% Temperature Cool (15) Movement Flying (54) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Medium Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY (6) ------ Experimental Signal Interpreter Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Rocket Array LU-1G1's Laser Shovel Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Sensor Array Experimental Signal Interpreter Improved Heavy Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Coil Gun LU-1G1's Laser Shovel > --- INVENTORY -------- Medium Treads Medium Treads Armored Huge Wheel VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit ECM Suite Improved Hacking Suite Improved System Shield Improved Trap Extractor Heavy Laser Improved Assault Rifle Rocket Launcher Rocket Array Plasma Cutter Thermal Lance [Rating: 76] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Aerolev Unit Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Experimental Signal Interpreter Hackware Improved System Shield Protection Medium Armor Plating Weapon Minigun Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Rocket Array Special Weapon LU-1G1's Laser Shovel Impact Weapon Maul Piercing Weapon Thermal Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 6 . . . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 2 . . . . Utility 4 | . . . . . . . 4 . . . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 116 | 1 15 5 24 14 . 9 34 . 4 2 8 Power 13 | . 2 . 2 3 . 2 2 . 1 . 1 Engine 9 | . 2 . 2 3 . 1 . . 1 . . Core 2 | . . . . . . 1 . . . . 1 Reactor 2 | . . . . . . . 2 . . . . Propulsion 48 | . 5 . 14 5 . 3 10 . 3 2 6 Treads 36 | . 3 . 13 3 . 3 8 . 3 1 2 Leg 1 | . . . . . . . 1 . . . . Wheel 5 | . 2 . 1 . . . 1 . . 1 . Hover 1 | . . . . 1 . . . . . . . Flight 5 | . . . . 1 . . . . . . 4 Utility 24 | . 3 2 1 3 . 1 13 . . . 1 Device 12 | . 1 2 . . . . 9 . . . . Storage 5 | . 1 . . 2 . 1 1 . . . . Processor 1 | . . . . . . . 1 . . . . Hackware 1 | . . . . . . . . . . . 1 Protection 5 | . 1 . 1 1 . . 2 . . . . Artifact . | . . . . . . . . . . . . Weapon 31 | 1 5 3 7 3 . 3 9 . . . . Energy Gun 3 | . 2 . . . . . 1 . . . . Energy Cannon 3 | . . . . . . . 3 . . . . Ballistic Gun 13 | 1 2 2 4 2 . . 2 . . . . Ballistic Cannon 2 | . 1 . 1 . . . . . . . . Launcher 4 | . . . 1 . . 1 2 . . . . Special Weapon 2 | . . . . 1 . 1 . . . . . Impact Weapon 2 | . . . 1 . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . Unidentified Prototypes 11 | . . . 3 3 . 1 4 . . . . Parts Lost 24 | . 1 . 2 . . 1 6 . . 3 11 Power 3 | . . . . . . . 1 . . 1 1 Propulsion 11 | . 1 . 1 . . . 3 . . . 6 Utility 7 | . . . 1 . . 1 2 . . 1 2 Weapon 3 | . . . . . . . . . . 1 2 Highest Loss Streak 10 | . 1 . 1 . . 1 2 . . 3 10 To Critical Strikes . | . . . . . . . . . . . . Average Backups 19 | 6 8 13 14 18 23 24 23 19 19 18 17 Power . | 1 . . . 1 2 1 1 . . . . Propulsion 6 | 4 3 4 3 5 9 8 5 9 9 8 8 Utility 4 | . 2 5 5 4 5 4 6 4 4 4 3 Weapon 5 | 1 1 3 4 5 5 7 7 4 4 3 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 33 | . 7 1 5 6 . 6 4 . 2 . 2 Power 5 | . 1 . . 1 . 1 2 . . . . Propulsion 7 | . 2 . . 2 . 1 . . 2 . . Utility 12 | . 2 . 2 1 . 3 2 . . . 2 Weapon 9 | . 2 1 3 2 . 1 . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 99 99 93 99 93 86 85 70 47 Engine 7 | . 14 14 11 11 11 11 . . 1 4 . Reactor 1 | . . . . . . . 5 6 4 . . Treads 24 | . 19 28 32 22 22 25 28 20 20 12 12 Wheel 4 | . 1 . . 10 11 7 1 6 6 9 5 Device 8 | . 7 14 8 . . . 20 13 13 13 10 Storage 9 | . 14 14 11 11 11 11 6 6 6 6 5 Processor 1 | . . . . . . . 1 6 6 6 6 Protection 6 | . 6 . 2 10 11 11 6 6 6 4 . Energy Gun 1 | . 10 4 . . . . 2 6 6 2 . Energy Cannon 2 | . . . . . . . 10 6 5 2 . Ballistic Gun 17 | . 10 18 28 30 24 28 2 6 5 2 . Ballistic Cannon 1 | . 6 4 3 . . . . . . . . Peak Build Rating 76 | 6 9 13 22 27 24 29 76 73 75 72 48 Average Rating 34 | 6 7 11 19 22 22 24 57 73 73 63 42 On Entrance 32 | 6 6 9 13 21 24 17 26 73 73 72 47 Avg Prop Armor Cover (%) 13 | . . . 12 11 13 12 10 12 12 10 24 Naked Turns . | . . . . . . . . . . . . Heaviest Build 128 | 13 32 32 48 104 104 105 128 82 82 75 53 Greatest Support 140 | 20 40 40 63 40 12 60 121 28 28 56 140 Greatest Overweight (x) 8 | . . . 3 8 8 8 4 2 2 2 1 Average Overweight (x) 2 | . . . . 5 7 6 1 2 2 1 . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 20 20 20 20 Average Capacity 20 | 8 10 15 15 21 25 25 23 20 20 20 18 Most Carried 25 | 6 11 15 15 25 25 25 25 20 20 20 20 Average Carried 19 | 6 8 14 14 18 23 24 23 20 20 18 17 Final Capacity 25 | 8 15 15 15 25 25 25 20 20 20 20 5 Final Carried 25 | 6 11 15 15 23 25 24 20 20 20 20 3 Class Distribution -------------------- 33% | Tank 26% | Mutant 12% | Skirmisher 10% | Scavenger-Mutant 5% | Scavenger-Gunner 5% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Tank | -9/Storage Tank | -9/Recycling Tank | -9/Scraptown Scavenger-Mutant | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Matter Collected 4093 | 210 220 64 1331 534 . 629 829 17 160 . 99 Remotely . | . . . . . . . . . . . . Salvage Created 5242 | . 455 142 1292 763 . 443 1874 . 141 48 84 Parts 277 | . 34 12 89 39 . 12 73 . 10 . 8 Haulers Intercepted 13 | . 1 . 6 5 . . 1 . . . . Recyclers Shooed 3 | . 1 . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . 20 . . 5 . 9 Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Combat Hostiles Destroyed 105 | . 11 5 29 9 . 6 32 . 5 4 4 Melee 4 | . . . . . . . 4 . . . . Guns 65 | . 11 3 24 9 . 6 7 . 2 . 3 Cannons 20 | . . 2 5 . . . 11 . 1 . 1 AOE 12 | . . . . . . . 6 . 2 4 . Classes Destroyed 17 | . 5 1 4 1 . 3 1 . 2 . . Worker 5 | . . . 2 . . . 3 . . . . Builder 6 | . . 1 2 . . . 3 . . . . Tunneler 5 | . 2 1 . . . . 2 . . . . Hauler 13 | . 1 . 6 5 . . 1 . . . . Recycler 3 | . 1 . . 1 . . 1 . . . . Watcher 3 | . . . . 1 . . 2 . . . . Swarmer 31 | . 6 3 6 3 . . 6 . 3 . 4 Grunt 40 | . 5 2 12 5 . . 16 . . . . Brawler 2 | . . . 1 . . . 1 . . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 15 | . . . 9 3 . . 3 . . . . Hunter 1 | . . . . . . . . . 1 . . Programmer 6 | . . . . . . . 6 . . . . Enhanced Grunt 4 | . . . . . . . . . . 4 . Explorer 1 | . . . . . . 1 . . . . . Guru 1 | . . . . . . 1 . . . . . Scrapper 4 | . . . . . . 4 . . . . . Thief 1 | . . . . . . . . . 1 . . Best Kill Streak 8 | . 3 4 6 3 . 6 8 . 3 4 3 Combat Bots Only 6 | . 3 3 5 3 . 6 4 . 3 4 3 Max Kills in Single Turn 5 | . 1 1 2 2 . 1 5 . 2 1 1 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 2 | . . . . . . . 2 . 2 1 . Melee 1 | . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Hostile Shots Fired 794 | . 77 16 104 29 . 29 267 . 39 13 220 Missed 226 | . 27 5 27 11 . 2 75 . 14 4 61 Hits 568 | . 50 11 77 18 . 27 192 . 25 9 159 Melee 9 | . . . 4 . . . . . 4 . 1 Projectile 559 | . 50 11 73 18 . 27 192 . 21 9 158 Critical Strikes 25 | . 1 . 6 1 . 1 10 . 1 . 5 Damage Taken 8531 | . 505 132 1024 298 . 623 2379 . 427 442 2701 Core 1252 | . 166 10 93 30 . 87 154 . 50 43 619 Absorbed by Shields 557 | . . . . . . . 557 . . . . Regen/Repaired (Parts) 156 | . . . . 86 . . 70 . . . . Core Remaining (%) 58 | 100 . 29 . . . 47 . . . . . Volleys Fired 369 | . 58 11 81 38 . 26 124 . 16 5 10 Largest 3 | . 2 2 3 3 . 3 3 . 3 2 2 Hottest 222 | . 95 95 115 75 . 83 222 . 167 78 91 Shots Fired 854 | . 108 22 226 95 . 54 287 . 43 7 12 Gun 631 | . 106 17 200 95 . 44 132 . 28 . 9 Cannon 199 | . 2 5 26 . . . 150 . 13 . 3 Launcher 24 | . . . . . . 10 5 . 2 7 . Special . | . . . . . . . . . . . . Kinetic 549 | . 69 17 225 95 . 44 76 . 14 . 9 Thermal 281 | . 39 5 1 . . . 206 . 27 . 3 Explosive 24 | . . . . . . 10 5 . 2 7 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 18 | . 9 9 18 7 . 12 8 . 9 10 10 Robot Miss Streak 7 | . 3 4 6 5 . 3 7 . 3 1 2 Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 6 | . 3 . . 1 . 1 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 . . . . Shots Hit Robots 510 | . 61 16 150 51 2 28 165 . 26 4 7 Core Hits 283 | . 27 9 61 21 . 16 92 . 9 40 8 Critical Kills 6 | . . . 1 . . . 5 . . . . Critical Parts Destroyed 4 | . . . 2 . . . 2 . . . . Critical Strikes 16 | . 2 1 3 . . . 9 . 1 . . Burn 6 | . 2 1 . . . . 2 . 1 . . Meltdown 3 | . . . . . . . 3 . . . . Destroy 4 | . . . 3 . . . 1 . . . . Smash 3 | . . . . . . . 3 . . . . Melee Attacks 46 | . . . 4 10 2 3 26 . . 1 . Thermal 1 | . . . . . . . . . . 1 . Impact 42 | . . . 4 10 . 2 26 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 7 | . . . 1 1 2 1 1 . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12713 | . 679 322 2830 1069 . 626 4953 . 645 1450 139 Guns 6603 | . 661 244 2386 925 . 451 1555 . 304 . 77 Cannons 2518 | . 17 78 342 . . . 1830 . 206 . 45 Explosions 2710 | . . . . . . 175 1106 . 135 1294 . Melee 822 | . . . 89 130 . . 447 . . 156 . Ramming 60 | . 1 . 13 14 . . 15 . . . 17 Kinetic 5878 | . 286 243 2728 925 . 451 1034 . 134 . 77 Thermal 3497 | . 392 79 . . . . 2449 . 376 156 45 Explosive 2612 | . . . . . . 175 1008 . 135 1294 . Electromagnetic . | . . . . . . . . . . . . Impact 666 | . . . 89 130 . . 447 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . 4 4 4 . 1 1 1 1 1 Average Corruption 2 | . . . 3 4 4 . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 128 | . . . 63 36 1 . . 3 12 4 9 Message Errors 33 | . . . 20 8 . . . 1 1 2 1 Matter Fused 30 | . . . 16 8 . . . 1 3 . 2 Heat Flow Errors 13 | . . . 5 2 1 . . . 3 1 1 Energy Discharges 8 | . . . 2 3 . . . . 1 . 2 Parts Rejected 1 | . . . 1 . . . . . . . . Parts Fused 2 | . . . 1 1 . . . . . . . Data Loss (minor) 21 | . . . 9 6 . . . 1 2 1 2 Data Loss (major) 6 | . . . 4 1 . . . . 1 . . Misfires 5 | . . . 1 2 . . . . 1 . 1 Alerts 3 | . . . . 3 . . . . . . . Weapon Failures 6 | . . . 4 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 335 | . . . 74 13 . . 152 . . 96 . Projectiles 40 | . . . . . . . 40 . . . . Explosions 6 | . . . . . . . 6 . . . . Melee 289 | . . . 74 13 . . 106 . . 96 . Knockbacks 4 | . 1 . 2 . . . 1 . . . . Impact 1 | . . . . . . . 1 . . . . Kinetic 3 | . 1 . 2 . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 76 | . . . . 5 . 37 12 . . 22 . Shots 3 | . . . . . . 1 1 . . 1 . Rammed 17 | . 1 . 2 2 . . 2 . . . 10 Targets Rammed 18 | . 1 . 2 2 . . 3 . . . 10 Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . Highest Temperature 448 | . 271 72 266 166 262 215 448 . 184 235 229 Average Temperature 66 | . 75 41 44 32 141 101 85 . 70 98 74 Received Heat Transfer 2407 | . 177 57 387 78 . 310 792 . . . 606 Effects 2 | . 1 . . . . . 1 . . . . Shutdowns 1 | . . . . . . . 1 . . . . Energy Bleed 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . 1 . . . 1 . . . . Impact Corruptions 5 | . . . 1 1 . . 3 . . . . Robots Melted 5 | . . . . . . . 5 . . . . Combat Hostiles 4 | . . . . . . . 4 . . . . Parts Melted 25 | . 1 1 . . . 6 12 . 4 . 1 Heat Transferred 6560 | . 1221 259 . . . . 4109 . 777 120 74 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Maximum Alert Level 2 | . 1 . 1 1 . . 2 . . . . Low Security (%) 77 | 100 97 100 73 99 100 . 59 . . . . Level 1 20 | . 2 . 26 . . . 34 . . . . Level 2 2 | . . . . . . . 5 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 583 | . 207 70 305 199 62 . 583 . . . . Initial 125 | . . . 17 125 52 . . . . . . Average 111 | . 73 15 103 93 37 . 153 . . . . Influence Increases 3808 | . 403 130 892 761 30 60 1237 . 100 . 195 Destroy 0b10 Robot/C 2080 | . 220 100 580 360 . . 660 . 80 . 80 Destroy 0b10 Robot/NC 200 | . 20 10 50 45 . 15 60 . . . . Destroy Leader 562 | . 62 20 172 122 . . 156 . 20 . 10 Allied During Kill 87 | . . . . 87 . . . . . . . Successful Hack 165 | . 25 . 49 37 . . 54 . . . . Select Force Hacks 30 | . . . . . 30 . . . . . . Disable Machine 225 | . . . 15 105 . . 105 . . . . Destroy Structure 99 | . 1 . 11 5 . . 82 . . . . Lose Combat Pursuer 360 | . 75 . 15 . . 45 120 . . . 105 Influence Decreases 3741 | . 403 85 640 924 162 28 691 395 285 . 128 Entered New Map 569 | . . . 28 172 82 2 34 215 36 . . Time Decay 2502 | . 307 85 492 502 80 16 537 180 249 . 54 Lost Part 174 | . 10 . 20 . . 10 60 . . . 74 Lost Ally 160 | . . . . 100 . . 60 . . . . Purge Threat 336 | . 86 . 100 150 . . . . . . . Squads Dispatched 25 | . 3 . 4 5 . . 13 . . . . Investigation 5 | . 1 . 1 1 . . 2 . . . . Extermination 7 | . . . . . . . 7 . . . . Reinforcement 10 | . 2 . 3 1 . . 4 . . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Distress Signals 9 | . 1 . 5 2 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 211 | . 27 5 59 21 . 18 56 . 5 4 16 Peak Tracking Total 8 | . 4 3 7 5 . 5 4 . 3 4 8 Tactical Retreats 12 | . 2 . 1 . . 1 5 . . . 3 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Traps Triggered 9 | . 1 . 4 . . . 4 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 29 | . . 1 28 . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . Reprogrammed 2 | . . 1 1 . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted 1 | . . 1 . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 1 1 1 1 1 1 Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Machines Disabled 20 | . . . 1 7 . 5 7 . . . . Max in Single Turn 2 | . . . 1 1 . 1 2 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Machines Accessed 64 | . 7 1 11 13 2 6 17 1 2 4 . Terminals 35 | . 5 . 9 10 1 . 9 1 . . . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations 4 | . . . 1 2 . . 1 . . . . Recycling Units 6 | . 2 . . 1 1 . 2 . . . . Scanalyzers 3 | . . . 1 . . . 2 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 205 | . 22 1 36 25 7 42 38 1 2 31 . Successful 136 | . 11 1 18 11 3 42 16 1 2 31 . Failed 68 | . 11 . 18 14 4 . 21 . . . . Catastrophic 15 | . . . 3 5 . . 7 . . . . Database Lockouts 1 | . . . . . . . 1 . . . . Manual 67 | . 15 . 25 10 4 . 13 . . . . Terminals 89 | . 18 . 29 18 3 . 20 1 . . . Fabricators 7 | . . . . . . . 7 . . . . Repair Stations 7 | . . . 1 4 . . 2 . . . . Recycling Units 14 | . 4 . . 3 4 . 3 . . . . Scanalyzers 10 | . . . 6 . . . 4 . . . . Garrison Access 2 | . . . . . . . 2 . . . . Terminal Hacks 102 | . 3 1 8 7 1 42 6 1 2 31 . Record 54 | . . . . . . 42 . 1 . 11 . Part Schematic 12 | . . . . . . . . . . 12 . Robot Schematic 5 | . . . . . . . . . . 5 . Robot Analysis 3 | . . . . . 1 . 2 . . . . Prototype ID Bank 12 | . 1 . 4 2 . . 2 . . 3 . Open Door 6 | . . 1 . 3 . . . . 2 . . Branch Access Points 1 | . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . Unreport Threat 3 | . 1 . 1 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Hauler Manifests 3 | . . . 1 1 . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . Network Status 2 | . . . . . . . 2 . . . . Repair Station Hacks 4 | . . . . 4 . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . Repair 2 | . . . . 2 . . . . . . . Recycling Unit Hacks 3 | . 2 . . . 1 . . . . . . Retrieve Components 3 | . 2 . . . 1 . . . . . . Scanalyzer 4 | . . . 3 . . . 1 . . . . Retrieve Study 4 | . . . 3 . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 20 | . 6 . 7 . 1 . 6 . . . . Terminals 16 | . 6 . 7 . . . 3 . . . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 3 | . . . 1 . . . 2 . . . . Operators 1 | . . . . . . . 1 . . . . Skim 11 | . 5 . 6 . . . . . . . . Fabricators 2 | . . . . . . . 2 . . . . Liberate 1 | . . . . . . . 1 . . . . Haulers 1 | . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . 1 . . . . Patch 1 | . . . . . . . 1 . . . . Recycling Units 1 | . . . . . 1 . . . . . . Tunnel 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 40 | . 6 . 11 8 1 . 14 . . . . Full Trace Events 3 | . . . . 1 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 12 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . . 2 . . . 1 . . . . Parts Repaired 2 | . . . . 2 . . . . . . . Time 70 | . . . . 70 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 14 | . 13 . . . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 3 | . . . . . 2 1 . . . . . Non-combat . | . . . . . . . . . . . . Combat 3 | . . . . . 2 1 . . . . . Robot Hacks Applied 3 | . . . . . 2 1 . . . . . parse_system 3 | . . . . . 2 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Total Allies 14 | . 1 . . 10 . . 3 . . . . Largest Group 10 | . 1 1 . 10 1 1 3 . . . . Highest-Rated Group 88 | . 10 10 . 88 8 8 60 . . . . Highest-Rated Ally 20 | . 10 10 . 16 8 8 20 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 107 | . . . . 103 . . 4 . . . . Total Damage 933 | . . . . 801 . . 132 . . . . Kills 12 | . . . . 11 . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 3 | . . . . . . 3 . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Active Infowar (turns) 8288 | . . 276 1898 . . . 3364 379 986 335 1050 Sensors 3752 | . . . . . . . 1002 379 986 335 1050 Traps 2363 | . . . . . . . 2363 . . . . Seismic 4415 | . . 276 1898 . . . 2241 . . . . Robot Analysis Total 154 | . . . . . 1 . 2 . . 151 . Derelict Logs Recovered 6 | . . 1 . . . . . 2 2 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Turns Passed 17217 | 4 1200 389 2605 1450 167 4826 3468 379 986 390 1353 Spaces Moved 8514 | 3 672 211 1339 675 79 2184 1484 292 661 254 660 Core 72 | . . . . . . . . . . . 72 Treads 3893 | . 487 211 1207 56 . 600 904 . . 19 409 Legs 137 | 3 134 . . . . . . . . . . Wheels 4326 | . 51 . 132 619 79 1584 580 292 661 235 93 Hover . | . . . . . . . . . . . . Flight 86 | . . . . . . . . . . . 86 Fastest Speed 50 | 120 80 160 135 135 195 195 130 130 130 100 50 Average Speed 175 | 120 145 160 157 181 205 210 189 130 130 130 177 Slowest Speed 260 | 120 160 160 160 240 210 220 228 130 130 260 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 Potential Cave-ins 6 | . . . . . . 6 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 63 | 2 96 49 95 91 15 91 43 47 77 77 81 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 32 | . 1 . 3 . 1 . . 2 . 25 . Known Exits Taken 7 | . . 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . . 1 1 . . . . . Scrap Searched 6 | . . . . . . 6 . . . . . Spaces Dug 147 | . . . 3 2 . 121 19 . . . 2 Terrain Destroyed 302 | . . . 5 2 . 142 84 . 19 48 2 Melee 16 | . . . 3 2 . . 11 . . . . Projectile 22 | . . . 2 . . . 20 . . . . AOE 228 | . . . . . . 108 53 . 19 48 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Total 9994 | 3 800 240 1667 814 83 2363 1855 291 756 304 818 Wait 575 | . 25 4 134 25 . 95 91 . 63 20 118 Move 8501 | 2 671 210 1338 674 78 2183 1483 291 660 253 658 Hop 1 | . . . . . . . . . . . 1 Pick Up 96 | . 16 6 15 16 . 16 20 . 2 4 1 Fast Attach 36 | . 1 . 7 4 . 3 16 . 1 2 2 Attach 35 | . 1 . 5 4 . 3 4 . . 6 12 Detach 18 | . . . 3 4 2 . 1 . . 5 3 Swap 111 | 1 13 6 21 13 1 17 29 . 9 . 1 Drop 127 | . 14 2 29 16 . 17 34 . 5 8 2 Fire 369 | . 58 11 81 38 . 26 124 . 16 5 10 Melee 46 | . . . 4 10 2 3 26 . . 1 . Ram 1 | . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . Crush 17 | . 1 . 2 1 . . 3 . . . 10 Escape Stasis 24 | . . . . . . . 24 . . . . Rewire . | . . . . . . . . . . . . Trap 29 | . . 1 28 . . . . . . . . Miscellaneous 8 | . . . . 8 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 307 | -10/Materials | Core integrity fell below 50% 381 | -10/Materials | Discovered new exit (range 4) 610 | -10/Materials | Discovered new exit (range 14) 651 | -10/Materials | Discovered new exit (range 7) 748 | -10/Materials | Discovered new exit (range 10) 898 | -10/Materials | Learned Storage stockpile data 1029 | -10/Materials | Identified exit to Subcaves 1029 | -10/Materials | Learned location of 2 exits from Materials 1089 | -10/Materials | Learned 2 Mines zone layouts 1155 | -10/Materials | Learned location of Recycling (-9) 1205 | -10/Materials | Entered Mines 1205 | -10/Mines | Accompanied by 1 ally 1206 | -10/Mines | Met a Derelict bent on vengeance 1206 | -10/Mines | Identified exit to Materials 1279 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1564 | -10/Mines | Learned 2 Materials zone layouts 1594 | -10/Mines | Entered Materials 1594 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1595 | -9/Materials | Identified exit to Materials 1595 | -9/Materials | Identified exit to Mines 2281 | -9/Materials | Build established: Scavenger-Gunner 2287 | -9/Materials | Discovered new exit (range 7) 2706 | -9/Materials | Identified exit to Storage 2986 | -9/Materials | Learned Storage emergency access door positions 3093 | -9/Materials | Learned location of 1 exit from Storage 3096 | -9/Materials | Learned Storage stockpile data 3096 | -9/Materials | Build established: Gunner 3097 | -9/Materials | Learned Recycling recycling unit intel 3099 | -9/Materials | Learned location of Mines (-9) 3111 | -9/Materials | Learned Storage terminal intel 3803 | -9/Materials | Build established: Tank 4199 | -9/Materials | Entered Storage 4200 | -9/Storage | Identified exit to Recycling 4203 | -9/Storage | Loaded intel: 15 terminal locations 4932 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5139 | -9/Storage | Garrison activated, responded to threat 5231 | -9/Storage | Repaired Med. Armor Plating 5240 | -9/Storage | Lost 6 allies 5256 | -9/Storage | Repaired Minigun 5502 | -9/Storage | Used back door to open Recycling access 5649 | -9/Storage | Entered Recycling 5649 | -9/Recycling | Accompanied by 1 ally 5650 | -9/Recycling | Loaded intel: 7 recycling unit locations 5763 | -9/Recycling | Scanned before Scraplab entrance 5796 | -9/Recycling | Entered Scraplab 5812 | -9/Recycling | Discovered new exit (range 2) 5816 | -9/Recycling | Entered Scraptown 5816 | -9/Scraptown | Accompanied by 1 ally 5816 | -9/Scraptown | System corruption cleaned by C-Scrubber 6074 | -9/Scraptown | Build established: Mutant 6227 | -9/Scraptown | Discovered new exit (range 13) 6412 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6433 | -9/Scraptown | Visited Cyclists 6747 | -9/Scraptown | Visited Cave Peace 6814 | -9/Scraptown | Visited Junk Repository 6886 | -9/Scraptown | Build established: Tank 6892 | -9/Scraptown | Visited TADAMA 6908 | -9/Scraptown | Visited Symbiants 6957 | -9/Scraptown | Visited UFD Registry 6986 | -9/Scraptown | Registered with UFD as "Fiberbank" 7062 | -9/Scraptown | Visited Abandonware Association 7085 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 7152 | -9/Scraptown | Visited Scrapoid Research Area 7200 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7209 | -9/Scraptown | Found DCF Scrap (30 items) 7263 | -9/Scraptown | Visited Infowarlord's Domain 7328 | -9/Scraptown | Visited LU-1G1's Boring Crew 7368 | -9/Scraptown | Visited Observation Area 7456 | -9/Scraptown | Visited Science Guys 7501 | -9/Scraptown | Visited Modified Component R&D 7706 | -9/Scraptown | Entered Cyclist Reading Room 7757 | -9/Scraptown | Visited IN-MT5's Study 8404 | -9/Scraptown | Discovered new exit (range 5) 9319 | -9/Scraptown | Found Exp. Signal Interpreter 9490 | -9/Scraptown | Met Optimus 9490 | -9/Scraptown | Accepted into 0bPrime 9729 | -9/Scraptown | Civil war broke out across Scraptown 9740 | -9/Scraptown | Found Prototype Special Weapon 9741 | -9/Scraptown | Identified LU-1G1's Laser Shovel 9806 | -9/Scraptown | Lost 8 allies 9900 | -9/Scraptown | Found Prototype Piercing Weapon 9921 | -9/Scraptown | Lost 4 allies 10005 | -9/Scraptown | Lost 3 allies 10013 | -9/Scraptown | Optimus destroyed in the chaos of civil war 10580 | -9/Scraptown | Core integrity fell below 50% 10642 | -9/Scraptown | Entered Factory 10642 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 10902 | -6/Factory | Identified Thermal Lance 11067 | -6/Factory | Discovered new exit (range 4) 11414 | -6/Factory | Build established: Scavenger-Mutant 11929 | -6/Factory | Central database locked down 12416 | -6/Factory | Discovered new exit (range 6) 12867 | -6/Factory | Build established: Scavenger-Tank 12934 | -6/Factory | Allied Derelicts emerged from ambush trap array 12960 | -6/Factory | Spotted B-75 Beast 13458 | -6/Factory | Found Prototype Launcher 13458 | -6/Factory | Identified Rocket Array 13695 | -6/Factory | Build established: Skirmisher 14024 | -6/Factory | Discovered new exit (range 4) 14031 | -6/Factory | Identified exit to Lower Caves 14110 | -6/Factory | Entered Lower Caves 14286 | -6/Lower Caves | Learned location of Extension (-4) 14351 | -6/Lower Caves | Entered a destroyed Warlord outpost 14422 | -6/Lower Caves | Discovered new exit (range 12) 14434 | -6/Lower Caves | Identified exit to Lower Caves 14489 | -6/Lower Caves | Entered another Lower Caves area 14594 | -6/Lower Caves | Learned 8 Factory zone layouts 14676 | -6/Lower Caves | Discovered new exit (range 14) 14693 | -6/Lower Caves | Identified exit to Factory 14933 | -6/Lower Caves | Encountered a Warlord checkpoint 15112 | -6/Lower Caves | Learned Factory terminal intel 15421 | -6/Lower Caves | Discovered new exit (range 10) 15432 | -6/Lower Caves | Identified exit to Data Miner 15475 | -6/Lower Caves | Entered Data Miner 15475 | -6/Data Miner | Discovered new exit (range 6) 15513 | -6/Data Miner | Met Data Miner 15537 | -6/Data Miner | Learned location of Section 7 (-3) 15537 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15557 | -6/Data Miner | Received God Mode back door access code from Data Miner 15751 | -6/Data Miner | Interfaced with the Data Conduit 15800 | -6/Data Miner | Lost 3 parts (1p1u1w) 15862 | -6/Data Miner | Identified exit to Proximity Caves 15865 | -6/Data Miner | Entered Proximity Caves 15911 | -5/Proximity Caves | Build established: Mutant 16956 | -5/Proximity Caves | Core integrity fell below 50% 17004 | -5/Proximity Caves | Learned 4 Factory zone layouts 17061 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17129 | -5/Proximity Caves | Core integrity fell below 20% 17166 | -5/Proximity Caves | Lost 10 parts (1p6n1u2w) 17217 | -5/Proximity Caves | Spotted B-75 Beast 17218 | -5/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 17103_ Slug penetrates Wall. 17104_ Penetrated by Slug. 17104_ Med. Treads destroyed. 17105_ Penetrated by Slug. 17108_ Slug penetrates Wall. 17123_ Dropped Hcp. Storage Unit. 17128_ Acquired Imp. Flight Unit. 17128_ Critical hit (Burn: +37). 17130_ Slug penetrates Wall. 17130_ Acquired Imp. System Shield. 17130_ Lgt. Nuclear Core destroyed. 17133_ Penetrated by Slug. 17134_ Spk. Medium Treads destroyed. 17135_ Slug penetrates Wall. 17135_ Spk. Medium Treads destroyed. 17137_ Slug penetrates Wall. 17137_ Penetrated by Slug. 17168_ Slug penetrates Wall. 17175_ LU-1G1's Laser Shovel disintegrates Wall. 17179_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #????## | | ???????????????????????????????????????## ###### | | ??????????????????????????????????????## | | ???????????????????????????????????? | | ????????????????????????????????????? #### | | ??????????????????????????????????????? ???# ### | | ??????????????????????????????????????? ???#???# | | ??????????????????????????????????????? ???????? | | ???????????????????????? ???????????????????????? | | ??????????????????????$B ???????????????????????# | | ???????????????????# BB #?????????????????????## | | ?????????????????## ##??????????????????## | | ??????????????? ## #?????????????????## | | ?????????????? #?????????????????# | | ?????????????? ###???????????????# | | ????????????? ???????????????# | | ????????????? #???????????????## | | ???????????? #????????????????### | | ???????????? ???????????????????# | | ???????????? #???????????????????? | | ????????????# #???????????????????? | | ???????????## ###?????????????????? | | ?????????? ##????????????????? | | ?????????? ######???????????? | | ?????????????# @ #???????????? | | ????????????# ## #?????####??? | | ????????????????# ## ### #????## ##?? | | ????????????????# ???### ##?# ###### ##? | | ???????????????????????### #??# # ## | | ?????????????????????????## ##??# | | ??????????????????????????#####???##### | | ??????????????????????????????????????## ## | | ???????????????????????????????????????##########? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Utility Shielding 33 Evasion (%) 59 Recoil Reduction 5 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 58% | -9/Storage Minigun | 71% | -9/Storage Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Lgt. Deuterium Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- My Bad Tune-up Challenges ------------ None Game ------ Seed SpectralWeaponsBoregun Manual? 0 Play Time 02:25:32 Cumulative 601.3 hours Start 2025.12.26 @ 16:24:10 End 2025.12.29 @ 16:53:36 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 142 Adventurer 0 Explorer 39 Win Type - Total 17 Types 13/1/1/1/0/0/0/0/0/1 Lore% 82 Gallery% 74 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d830a02-a24d-4989-8dd2-e8f611dfdcda