Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 16:58:02 Player: Fusha Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (205) 1025 Value Destroyed (10617) 10617 Prototype IDs (21) 420 Alien Tech Used (2) 400 Bonus (4479) 4479 TOTAL SCORE: 25541 Bonus ------- High Alert Combat Kills 521 Follower Combat Kills 1069 Entered Garrisons 800 Used RIF Installer 2000 Met Zhirov 300 Friendly Fire -211 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 64/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Fusion Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Machine Analyzer Advanced Sensor Array 0b10 Decoder Chip [Skirmisher] Improved Core Shielding Improved Focal Shield Ghost Barrier Relay Coupler [Heavy] > --- WEAPON ----------- Field Laser Plasma Rifle Nova Cannon Cooled Nova Cannon Linear Accelerator Advanced Remote Datajack > --- INVENTORY -------- Quantum Reactor Advanced Energy Well Matter Compressor Improved Core Shielding High-powered Tractor Beam Compact HERF Cannon Compact HERF Cannon Powered Hammer Power Sword Power Sword [Rating: 140] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Carbon-fiber Leg Treads Advanced Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Salvage Targeting Computer Hackware Relay Coupler [Hunter] Protection Hardened Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Linear Accelerator Launcher Smartbomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Tes Slots Evolved 16 | . . 2 2 . . 2 . . . 2 . . 2 . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . . . . 2 . . . 2 . . 2 . . 2 . . . . . 1 . Weapon 4 | . . . 2 . . . . . . . . . . . . . . . . . 1 1 . Parts Attached 272 | 6 2 15 2 6 3 7 20 8 13 2 7 . 25 23 5 56 2 1 5 4 45 4 11 Power 19 | 1 . 4 . . . . 1 . 1 . . . 2 2 1 2 . . 1 . 3 . 1 Engine 9 | 1 . 4 . . . . 1 . . . . . 1 1 1 . . . . . . . . Core 5 | . . . . . . . . . 1 . . . 1 1 . 2 . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . 1 . 3 . 1 Propulsion 71 | 2 1 3 . 4 1 3 8 . 4 . 1 . 4 8 1 18 . . . . 12 . 1 Treads 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Leg 61 | 2 1 3 . 4 1 3 8 . 4 . 1 . 4 8 1 9 . . . . 12 . . Wheel 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 64 | 1 1 1 . . . 4 2 4 2 2 2 . 5 3 1 16 . . 4 2 10 2 2 Device 38 | . 1 . . . . 3 1 2 2 . . . 3 3 . 11 . . 3 1 7 1 . Storage 5 | 1 . . . . . . . 1 . . . . . . . 2 . . . . 1 . . Processor 6 | . . . . . . . . 1 . . . . 1 . . 1 . . . 1 2 . . Hackware 10 | . . . . . . . 1 . . 2 2 . 1 . 1 2 . . . . . . 1 Protection 5 | . . 1 . . . 1 . . . . . . . . . . . . 1 . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 118 | 2 . 7 2 2 2 . 9 4 6 . 4 . 14 10 2 20 2 1 . 2 20 2 7 Energy Gun 45 | . . 1 . . . . . 4 5 . 2 . 8 4 2 10 1 . . . 6 1 1 Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 Ballistic Gun 33 | 2 . 2 2 2 1 . 8 . . . . . 4 3 . 2 . . . 1 6 . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . Launcher 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . Special Weapon 18 | . . . . . 1 . . . . . 1 . 2 3 . 4 1 1 . 1 3 1 . Impact Weapon 4 | . . 3 . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 8 | . . . . . . . 1 . . . . . . . . 2 . . . . 3 . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . Unidentified Prototypes 12 | . . 3 . . . . . . . . . . . 1 . 1 . . 5 . . . 2 Parts Lost 81 | . . 1 . . . . 6 . . . 2 . 8 4 . 24 . . . . 17 . 19 Power 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Propulsion 22 | . . . . . . . . . . . . . 2 2 . 11 . . . . 2 . 5 Utility 24 | . . . . . . . 1 . . . 1 . 2 . . 7 . . . . 7 . 6 Weapon 32 | . . 1 . . . . 4 . . . 1 . 4 2 . 6 . . . . 7 . 7 Highest Loss Streak 17 | . . 1 . . . . 2 . . . 1 . 2 2 . 6 . . . . 5 . 17 To Critical Strikes 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 97 | . 96 94 100 99 100 99 97 99 100 100 99 100 94 98 100 91 100 100 99 100 95 97 66 Engine 4 | . 14 10 9 9 9 7 6 7 4 . . . . 2 3 2 . . . . . . . Core 1 | . . . . . . . . . 2 6 6 6 4 2 1 2 5 5 2 . . . . Leg 24 | . 28 38 36 36 36 29 30 30 30 26 26 26 19 21 23 11 21 21 21 21 18 17 10 Device 12 | . 10 1 . . . 15 16 14 15 13 11 6 10 11 11 16 21 21 18 15 16 19 12 Storage 7 | . 14 11 9 9 9 7 7 7 7 6 6 6 5 5 5 6 10 10 10 8 4 4 2 Processor 2 | . . . . . . . . . . . . . 1 5 2 3 5 5 5 6 8 8 5 Hackware 11 | . . . . . . . 1 7 7 20 21 26 27 23 26 23 15 15 15 15 10 8 5 Protection 2 | . . 9 9 9 9 7 3 . . . . . . . . . . . 1 5 3 3 2 Energy Gun 11 | . . 1 . . . . . 23 29 26 24 20 19 15 19 16 9 6 5 4 7 13 6 Ballistic Gun 12 | . 28 14 36 35 36 30 29 5 . . . . 2 5 3 . 10 10 10 14 8 3 . Naked Turns 22 | . . . . . . . . . . . . . . . . . . . . . . . 22 Heaviest Build 87 | 14 15 24 30 33 33 37 37 39 45 45 45 41 50 45 41 49 51 51 60 60 72 78 87 Greatest Support 100 | 20 20 43 43 58 58 58 55 40 60 60 60 55 65 70 65 95 95 95 95 75 100 85 85 Greatest Overweight (x) 10 | . . . . . . 1 . . 1 . . . 1 1 . 10 . . . . 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 10 | 1 4 8 7 8 8 8 8 10 10 9 10 8 9 10 10 10 9 10 10 10 10 10 10 Average Carried 8 | . 2 6 6 7 7 7 7 8 9 8 8 8 7 9 9 8 8 9 9 9 8 9 7 Final Capacity 10 | 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 1 4 8 6 8 8 8 8 10 10 8 8 8 7 10 10 8 9 10 10 10 10 10 1 Class Distribution -------------------- 32% | Bothacker-Gunner 16% | Scavenger-Gunner 10% | Commander-Tank 7% | Mutant 7% | Tank 6% | Bothacker-Skirmisher 6% | Scavenger-Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Commander-Tank | -8/Garrison Commander-Tank | -8/Materials Commander-Tank | -7/Factory Tank | -7/Garrison Bothacker-Gunner | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Gunner | -6/Factory Bothacker-Gunner | -6/Lower Caves Bothacker-Gunner | -6/Lower Caves Bothacker-Gunner | -5/Factory Scavenger-Skirmisher | -5/Garrison Bothacker-Skirmisher | -5/Factory Bothacker-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Testing Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Tes Matter Collected 6313 | 249 277 226 . 19 288 353 1000 279 130 . 363 . 359 444 60 725 136 44 . 253 972 76 60 Remotely 98 | . . . . . . . . . . . . . . . . . . . . . 98 . . Salvage Created 11215 | 67 341 399 . 19 158 303 1071 495 670 . 293 . 1038 937 114 2862 24 113 . 192 1516 132 471 Parts 434 | 1 21 27 . . 12 9 43 14 17 . 13 . 28 37 2 95 1 6 . 10 72 7 19 Haulers Intercepted 7 | . 1 2 . . 1 . 1 . . . . . . . . 2 . . . . . . . Recyclers Shooed 5 | . . 1 . . . . . . . . . . 1 . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . 12 . . . . . 3 . . 4 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Tes Combat Hostiles Destroyed 158 | . 6 8 . . 1 3 19 9 16 . 10 . 9 20 2 27 1 . . 2 17 2 6 Melee 6 | . . . . . . . . . . . . . . . . 4 . . . . 2 . . Guns 133 | . 5 6 . . 1 3 19 9 16 . 10 . 7 20 2 18 1 . . 2 11 1 2 Cannons 5 | . . . . . . . . . . . . . . . . . . . . . 3 . 2 AOE 6 | . 1 2 . . . . . . . . . . . . . 3 . . . . . . . Classes Destroyed 18 | 1 6 1 . . 1 1 3 . . . 1 . 1 1 . . . 1 . 1 . . . Worker 6 | . 1 1 . . . . . . . . . . 1 . . 2 . . . . 1 . . Builder 3 | . 1 1 . . . . . . . . . . . . . 1 . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 2 . . 1 . 1 . . . . . . . . 2 . . . . . . . Recycler 15 | 1 . . . . . 1 . 1 . . . . 3 . . 8 . . . . 1 . . Mechanic 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Watcher 13 | . 2 2 . . 2 . . 2 . . . . 3 . . . . . . . 2 . . Swarmer 25 | . . 2 . . . . 4 2 4 . 7 . . 5 . . 1 . . . . . . Cutter 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Grunt 56 | . 6 6 . . . . 6 2 11 . . . 3 6 1 8 . . . . 6 . 1 Brawler 5 | . . . . . . . 2 . 1 . . . . 1 . . . . . . 1 . . Duelist 7 | . . . . . . 1 4 . . . . . . 1 1 . . . . . . . . Sentry 19 | . . . . . 1 2 . 4 . . . . 4 2 . 1 . . . . 2 1 2 Hunter 8 | . . . . . . . 2 . . . . . . . . 1 . . . . 2 . 3 Programmer 30 | . . . . . . . 1 1 . . . . 2 2 . 17 . . . . 6 1 . Samaritan 5 | . . . . . . . . . . . . . . . . . . 2 . 3 . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 6 | 1 5 6 . . 1 1 3 3 6 . 4 . 5 5 2 4 1 . . 1 4 1 5 Combat Bots Only 6 | . 2 5 . . 1 1 3 2 6 . 4 . 4 5 2 3 1 . . 1 3 1 5 Max Kills in Single Turn 3 | 1 2 3 . . 1 1 2 1 2 . 1 . 3 1 1 2 1 1 . 1 2 1 2 Gunslinging 1 | . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . Exploded 2 | . 1 2 . . . . . . . . . . . . . 1 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Tes Hostile Shots Fired 1068 | . 23 35 . . 9 15 111 51 33 . 41 . 85 59 3 215 4 6 . . 161 5 212 Missed 319 | . 8 7 . . 2 6 45 20 11 . 8 . 27 21 2 65 . 2 . . 43 1 51 Damage Taken 14757 | . 249 294 . 84 116 235 1439 263 341 . 485 . 1181 769 18 2847 57 79 . . 2703 93 3504 Core 2775 | . 81 30 . . . 12 89 11 47 . 57 . 119 61 . 482 . . . . 306 25 1455 Absorbed by Shields 37 | . . . . . . . . . . . . . 37 . . . . . . . . . . Redirected to Shielding 297 | . . . . . . . . . . . . . . . . . . . . . 153 . 144 Ignored by Resistances 172 | . . . . . . . . . . . . . . . . 94 . . . . 64 14 . Regen/Repaired (Parts) 46 | . 46 . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 67 92 . . 100 . . . 77 . . 93 . . 82 . . . . 52 76 . . Volleys Fired 525 | 4 37 26 . 2 11 11 66 16 26 . 19 . 31 57 6 99 5 15 . 25 47 3 19 Largest 6 | 2 2 2 . 4 4 4 4 4 4 . 4 . 4 4 4 4 4 1 . 4 5 6 5 Hottest 417 | 40 40 60 . 92 107 107 107 320 334 . 334 . 334 270 234 319 233 88 . 181 354 417 367 Shots Fired 1586 | 8 74 51 . 8 41 34 234 64 86 . 62 . 107 181 23 297 8 15 . 35 192 18 48 Gun 1488 | 8 74 50 . 8 40 34 234 64 86 . 58 . 103 179 23 281 4 13 . 35 162 12 20 Cannon 61 | . . . . . . . . . . . . . . . . . . . . . 27 6 28 Launcher 7 | . . 1 . . . . . . . . . . . . . 6 . . . . . . . Special 30 | . . . . . 1 . . . . . 4 . 4 2 . 10 4 2 . . 3 . . Kinetic 656 | 8 74 36 . 8 40 34 234 8 . . . . 24 52 5 . 1 1 . 12 108 6 5 Thermal 867 | . . 14 . . . . . 56 86 . 58 . 79 127 18 281 3 12 . 23 56 12 42 Explosive 7 | . . 1 . . . . . . . . . . . . . 6 . . . . . . . Electromagnetic 26 | . . . . . . . . . . . . . . . . . . . . . 25 . 1 Robot Hit Streak 30 | 2 11 7 . 6 8 7 15 20 25 . 14 . 30 16 6 11 2 5 . 8 9 9 10 Robot Miss Streak 6 | 4 3 2 . . 5 2 3 6 6 . 5 . 6 5 2 4 1 1 . 5 5 2 2 Penetration Max 1 | . . . . . 1 1 1 . . . . . . . . . . . . . 1 . . Secondary Targets 18 | . . 1 . . . . 1 . 5 . 3 . 3 1 1 1 . . . . 2 . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . 1 . 1 . 1 1 1 1 . . . . 1 . . Shots Hit Robots 977 | 4 47 36 . 3 17 20 119 44 49 . 46 . 78 97 14 200 4 11 . 19 121 12 36 Core Hits 489 | 2 20 19 . 2 8 7 53 40 46 . 25 . 55 43 5 86 1 4 . 8 48 3 14 Critical Kills 11 | . . 1 . . . 1 . . . . . . . . . 6 . . . . 1 . 2 Critical Parts Destroyed 7 | . 1 1 . . . . 1 . . . . . . . . 4 . . . . . . . Critical Strikes 37 | . 1 2 . . . 1 1 . . . . . . 2 2 19 . . . 1 4 1 3 Burn 17 | . . . . . . . . . . . . . . 2 2 8 . . . 1 2 1 1 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 15 | . 1 1 . . . 1 1 . . . . . . . . 10 . . . . 1 . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Smash 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 41 | . . 1 . . . . 1 . . . . . . . . 21 . . . . 5 . 13 Thermal 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Impact 5 | . . 1 . . . . . . . . . . . . . . . . . . . . 4 Slashing 35 | . . . . . . . . . . . . . . . . 21 . . . . 5 . 9 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . 1 . . . . . . . . . . . . . 5 . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 Damage Inflicted 23892 | 54 811 720 . 41 293 413 2028 1072 1106 . 1019 . 1817 2193 290 6147 22 261 . 597 3436 370 1202 Guns 19766 | 54 619 466 . 41 293 413 2028 1072 1106 . 1019 . 1817 2193 290 4307 22 261 . 597 2686 173 309 Cannons 1310 | . . . . . . . . . . . . . . . . . . . . . 524 197 589 Explosions 1293 | . 192 131 . . . . . . . . . . . . . 970 . . . . . . . Melee 1523 | . . 123 . . . . . . . . . . . . . 870 . . . . 226 . 304 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6894 | 54 619 324 . 41 293 413 2028 69 . . . . 319 696 67 . 22 . . 57 1709 118 65 Thermal 13642 | . . 142 . . . . . 1003 1106 . 1019 . 1498 1497 223 4307 . 261 . 540 997 252 797 Explosive 1293 | . 192 131 . . . . . . . . . . . . . 970 . . . . . . . Electromagnetic 540 | . . . . . . . . . . . . . . . . . . . . . 504 . 36 Impact 242 | . . 123 . . . . . . . . . . . . . . . . . . . . 119 Slashing 1281 | . . . . . . . . . . . . . . . . 870 . . . . 226 . 185 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . 1 1 . . . . . . . 2 3 3 15 15 15 15 15 11 . . Average Corruption 7 | . . . . 1 1 . . . . . . . 1 2 3 6 15 15 15 15 7 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 193 | . . . . 2 3 . . . . . . . . 22 5 47 24 16 15 35 24 . . Message Errors 53 | . . . . 1 1 . . . . . . . . 7 3 10 9 1 2 11 8 . . Matter Fused 35 | . . . . . . . . . . . . . . 2 . 11 5 2 2 8 5 . . Heat Flow Errors 27 | . . . . 1 . . . . . . . . . 3 . 9 1 5 3 4 1 . . Energy Discharges 26 | . . . . . 1 . . . . . . . . 2 1 4 4 5 5 2 2 . . Parts Fused 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . Data Loss (minor) 13 | . . . . . . . . . . . . . . 2 . 4 2 1 1 3 . . . Data Loss (major) 11 | . . . . . . . . . . . . . . 2 . 1 1 . 1 1 5 . . Misfires 7 | . . . . . . . . . . . . . . . . 3 1 1 . 1 1 . . Alerts 7 | . . . . . 1 . . . . . . . . 2 . 1 . . 1 1 1 . . Weapon Failures 12 | . . . . . . . . . . . . . . 2 1 3 1 1 . 3 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 214 | . . 123 . . . . . . . . . . . . . 91 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 9 | . . . . . . . . . . . . . . . . 9 . . . . . . . Melee 205 | . . 123 . . . . . . . . . . . . . 82 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 85 | . . . . 85 . . . . . . . . . . . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 464 | . 16 464 . 244 85 43 95 217 236 . 323 . 207 302 228 418 176 187 158 217 341 65 357 Average Temperature 74 | . 6 105 . 85 31 18 26 62 65 . 78 . 61 68 116 114 101 96 63 106 72 31 175 Received Heat Transfer 1971 | . 126 138 . . 36 12 216 75 72 . 60 . 225 135 9 330 . 18 . . 267 9 243 Effects 10 | . . . . . . . . 1 . . . . . . . 6 . . . . 1 . 2 Shutdowns 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . 1 . . . . . . . . . . . . . . . . . . 3 . . Impact Corruptions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . . . . . . . . . 2 . . 4 . . . . 1 1 2 Combat Hostiles 8 | . . . . . . . . . . . . . 2 . . 2 . . . . 1 1 2 Parts Melted 106 | . . . . . . . 1 15 3 . 6 . 16 10 1 43 . . . 7 1 . 3 Heat Transferred 25102 | . . 300 . . . . . 2250 2281 . 2122 . 3199 2674 581 7672 . 370 . 666 1477 459 1051 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Tes Peak Influence 1065 | 5 175 255 35 515 525 216 1065 658 946 496 . . 166 397 245 196 . . . . 541 208 183 Initial 558 | . 3 27 35 25 250 124 133 558 347 496 . . 11 2 207 21 . . . . 452 147 117 Average 303 | . 86 104 35 267 394 108 613 504 701 496 . . 50 216 199 49 . . . . 340 185 122 Maximum Alert Level 3 | . . 1 . 2 2 1 3 2 3 2 . . . 1 1 . . . . . 2 1 . Low Security (%) 45 | 100 100 79 100 31 . 93 10 . . . . . 100 32 10 100 . . . . 7 68 100 Level 1 20 | . . 20 . 41 47 6 10 12 3 . . . . 67 89 . . . . . 57 31 . Level 2 23 | . . . . 27 52 . 31 87 53 100 . . . . . . . . . . 34 . . Level 3 10 | . . . . . . . 47 . 42 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 1 . . . 2 . 3 . . . . 5 . . 6 . . . . 4 . 3 Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Extermination 10 | . . . . . . 1 . 1 . . . . 1 . . 4 . . . . 3 . . Reinforcement 6 | . 2 . . . . . . . . . . . 1 . . 2 . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 9 | . . . . . . 1 . 2 . . . . 3 . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Tes Distress Signals 8 | . . . . . . 1 . . . . . . 3 . . 2 . . . . 2 . . Communications Jammed 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Distress Signals 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Times Spotted 261 | . 10 16 . . 8 6 34 10 23 . 11 . 31 22 2 38 4 3 . 3 27 2 11 Peak Tracking Total 11 | . 4 5 . . 3 2 4 2 6 . 4 . 11 5 2 6 5 4 . 2 5 1 8 Tactical Retreats 12 | . . . . . . . 1 . 2 . . . 1 1 . 2 . . . . 4 . 1 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Tes Traps Triggered 16 | . 1 1 . 5 . . 3 . 2 . . . . 3 . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 28 | . . . . . . . . . 28 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Tes Machines Disabled 16 | . 1 . . 3 . 2 4 . 1 . . . . 1 . . . . . . . . 4 Max in Single Turn 2 | . 1 . . 2 . 1 1 . 1 . . . . 1 . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Relay 7 | . . . . 1 . . 4 . 1 . . . . 1 . . . . . . . . . Phase Generator 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Tes Machines Accessed 54 | . 4 4 1 3 4 8 2 4 . 3 1 . 1 . 2 7 . . 9 . . . 1 Terminals 28 | . 3 3 . 3 4 4 2 1 . 2 . . . . 1 4 . . . . . . 1 Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 1 . . . . . . . . . . . . 1 1 . . . . . . . Recycling Units 5 | . . . . . . 1 . 2 . 1 . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . . 1 . 1 . . . . 1 . . 1 . . . . . . . Total Hacks 143 | . 12 10 2 4 11 18 5 6 . 4 1 . 1 . 5 14 . . 48 . . . 2 Successful 90 | . 7 8 1 . 4 9 . 1 . 1 1 . 1 . 3 6 . . 48 . . . . Failed 53 | . 5 2 1 4 7 9 5 5 . 3 . . . . 2 8 . . . . . . 2 Catastrophic 17 | . 1 2 . 3 2 2 3 2 . . . . . . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 50 | . 10 7 . . 7 7 . 5 . 5 . . . . 2 7 . . . . . . . Terminals 68 | . 10 9 . 4 11 12 5 1 . 3 . . . . 3 8 . . . . . . 2 Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations 6 | . 2 1 . . . . . . . . . . . . 2 1 . . . . . . . Recycling Units 12 | . . . . . . 3 . 4 . 1 . . . . . 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 2 . . 1 . 1 . . . . 1 . . 1 . . . . . . . Terminal Hacks 60 | . 2 5 . . 1 2 . . . . 1 . . . 1 . . . 48 . . . . Record 36 | . . . . . . . . . . . . . . . . . . . 36 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 6 | . 1 1 . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . 1 . . . 2 . . . . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . Scan Component 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . . 1 . 1 . . . . 1 . . 1 . . . . . . . Unlock Access 4 | . . . 1 . . 1 . 1 . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 19 | . 3 3 . . 3 4 . . . 1 . . . . 1 4 . . . . . . . Terminals 15 | . 3 3 . . 3 2 . . . . . . . . 1 3 . . . . . . . Track 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Botnet 14 | . 3 3 . . 3 2 . . . . . . . . 1 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 2 . . . 1 . . . . . 1 . . . . . . . Monitor 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Reject 3 | . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 3 4 . 3 4 6 2 3 . 2 . . . . 2 5 . . . . . . 1 Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . 81 . . . . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Tes Used RIF Installer 4 | . . . . 1 . . 1 . 1 . . . . 1 . . . . . . . . . Coupler Efficiency 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 19 | . . . . . . . . . . . . . 2 2 . 8 3 1 . . 3 . . Non-combat 5 | . . . . . . . . . . . . . . . . 4 . 1 . . . . . Combat 14 | . . . . . . . . . . . . . 2 2 . 4 3 . . . 3 . . Robot Hacks Applied 19 | . . . . . . . . . . . . . 2 2 . 8 3 1 . . 3 . . parse_system 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . no_distress 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . find_station 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . overwrite_iff 10 | . . . . . . . . . . . . . 1 2 . 3 3 . . . 1 . . formatsys_high 3 | . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . Relay Couplers Released 34 | . . . . 5 . . 20 . 5 . . . . 4 . . . . . . . . . Machine Destruction 31 | . . . . 5 . . 17 . 5 . . . . 4 . . . . . . . . . Programmers 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Attached 8 | . . . . . . . 1 . . 2 1 . 1 . 1 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 25 | . . . . 14 . . 6 . 3 . 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Tes Total Allies 39 | . . . . 14 . 1 6 . 3 . 2 . 2 2 . 4 3 . . . 2 . . Largest Group 14 | . . . . 14 14 11 5 . 3 . 2 . 1 1 . 1 1 . . . 1 . . Highest-Rated Group 189 | . . . . 189 189 144 157 . 129 . 56 . 41 29 . 56 12 . . . 137 . . Highest-Rated Ally 137 | . . . . 21 21 21 43 . 43 . 31 . 41 29 . 56 12 . . . 137 . . Total Orders 4 | . . . . . . 1 3 . . . . . . . . . . . . . . . . STAY 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 184 | . . . . . 31 34 44 . 32 . 7 . 7 11 . 5 7 . . . 6 . . Total Damage 4156 | . . . . . 672 636 1039 . 918 . 152 . 128 123 . 191 50 . . . 247 . . Kills 33 | . . . . . 6 6 10 . 7 . 1 . . 1 . . 1 . . . 1 . . Allies Corrupted 5 | . . . . . . 2 . . 1 . . . . . . 1 . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Tes Robot Analysis Total 6 | . 1 1 . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . 2 . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 24 | . . . . . . . . . . . . . . . . . . . . . 18 4 2 Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Patrols 13 | . . . . . . . . . . . . . . . . . . . . . 10 2 1 Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Guards 7 | . . . . . . . . . . . . . . . . . . . . . 6 1 . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Tes Turns Passed 16482 | 75 663 513 11 979 445 751 1725 1021 1421 96 1062 8 909 903 449 2044 517 404 384 685 1011 96 310 Spaces Moved 10153 | 46 414 287 7 722 290 521 1104 710 936 79 816 7 336 516 347 851 412 310 246 499 517 42 138 Core 59 | 6 . . . . . . . . . . . . . . . 4 . . . . . . 49 Treads 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Legs 10006 | 40 414 287 7 722 290 521 1104 710 936 79 816 7 336 516 347 762 412 310 246 499 517 42 86 Wheels 51 | . . . . . . . . . . . . . . . . 51 . . . . . . . Hover 30 | . . . . . . . . . . . . . . . . 30 . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Fastest Speed 40 | 50 120 120 120 120 120 110 120 120 120 120 120 120 120 120 120 90 120 120 120 120 120 120 40 Average Speed 124 | 110 120 120 120 120 120 119 120 120 126 120 120 120 148 121 120 150 120 120 120 120 121 120 133 Slowest Speed 550 | 120 120 120 120 120 120 190 120 120 190 120 120 120 190 190 120 550 120 120 120 120 190 120 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 34 | 5 69 31 2 97 31 12 80 16 51 3 87 4 8 41 9 12 61 50 62 59 8 2 17 Regions Visited 23 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Known Exits Taken 5 | . . 1 1 . . 1 . 1 . . . . 1 . . . . . . . . . . Unknown Exits Taken 14 | 1 1 . . . 1 . . . . 1 1 1 . . 1 1 1 1 1 1 1 1 . Scrap Searched 11 | . . . . . . . . . . . 3 . . . . . 1 3 . 4 . . . Spaces Dug 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Terrain Destroyed 202 | . 16 2 . 87 8 1 2 1 . . 5 . 1 . . 31 1 . . 10 30 1 6 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 66 | . . . . . 8 1 1 1 . . 5 . 1 . . 1 1 . . 10 30 1 6 AOE 135 | . 16 2 . 87 . . . . . . . . . . . 30 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Zhi Pro Res Res Tes Total 12860 | 59 505 405 9 834 363 626 1357 831 1111 80 849 6 661 689 369 1391 430 328 335 555 782 78 207 Wait 1387 | 3 50 48 . 15 51 80 65 75 67 . 3 . 250 77 2 318 11 . 72 22 133 25 20 Move 10134 | 45 413 286 7 721 289 521 1103 710 935 78 815 6 336 515 346 850 411 309 245 498 516 41 138 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 120 | 1 3 13 . 7 4 2 15 8 6 . 2 . 4 8 3 18 1 2 3 2 12 3 3 Fast Attach 127 | 6 1 8 . 2 . 2 6 7 2 . 1 . 15 8 2 33 . . 7 2 20 2 3 Attach 59 | . . 3 2 . . 2 5 . . 2 1 . 4 4 . 13 . . . . 13 2 8 Detach 12 | . . . . . . 1 . . . . . . 1 . . 5 . . . . 5 . . Swap 88 | . 1 4 . 4 3 3 9 1 11 . 5 . 6 11 3 10 2 1 . 2 12 . . Drop 183 | . . 16 . 11 5 4 22 14 15 . 1 . 14 9 7 27 . 1 8 4 19 2 4 Fire 525 | 4 37 26 . 2 11 11 66 16 26 . 19 . 31 57 6 99 5 15 . 25 47 3 19 Melee 37 | . . 1 . . . . 1 . . . . . . . . 18 . . . . 5 . 12 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . 4 . 10 . . . . . . . . . . . . . . Rewire 146 | . . . . 72 . . 61 . 11 . 2 . . . . . . . . . . . . Trap 28 | . . . . . . . . . 28 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac / [*Fac]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Upp / Gar) -5/Garrison -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: [*Res] / [*Qua]) -2/Research -2/Testing History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 7) 517 | -10/Materials | Repaired Aluminum Leg 692 | -10/Materials | Discovered new exit (range 16) 739 | -10/Materials | Entered another Materials area 739 | -9/Materials | Evolved 2 slots: Propulsion x2 1059 | -9/Materials | Discovered new exit (range 10) 1078 | -9/Materials | Identified exit to Materials 1252 | -9/Materials | Entered another Materials area 1252 | -8/Materials | Evolved 2 slots: Weapon x2 1263 | -8/Materials | Identified exit to Garrison 1263 | -8/Materials | Entered Garrison 1263 | -8/Garrison | Discovered recently destroyed garrison 1284 | -8/Garrison | Installed Relay Interface Framework 1526 | -8/Garrison | Discovered new exit (range 8) 1559 | -8/Garrison | Build established: Tank 1567 | -8/Garrison | Phase Generator disabled 1705 | -8/Garrison | Garrison Relay disabled 1855 | -8/Garrison | Discovered new exit (range 12) 1885 | -8/Garrison | Discovered new exit (range 3) 1926 | -8/Garrison | Build established: Commander-Tank 2194 | -8/Garrison | Discovered new exit (range 12) 2242 | -8/Garrison | Entered Materials 2242 | -8/Materials | Accompanied by 14 allies 2395 | -8/Materials | Lost 3 allies 2651 | -8/Materials | Discovered new exit (range 16) 2687 | -8/Materials | Entered Factory 2687 | -7/Factory | Accompanied by 10 allies 2687 | -7/Factory | Evolved 2 slots: Utility x2 2948 | -7/Factory | Fabricated K-01 Serf (x1) 3324 | -7/Factory | Lost 3 allies 3380 | -7/Factory | Garrison activated, responded to threat 3434 | -7/Factory | Identified exit to Garrison 3438 | -7/Factory | Entered Garrison 3438 | -7/Garrison | Accompanied by 3 allies 3488 | -7/Garrison | Triggered checkpoint 3698 | -7/Garrison | Triggered checkpoint 3701 | -7/Garrison | Build established: Tank 3752 | -7/Garrison | Triggered checkpoint 3830 | -7/Garrison | Triggered checkpoint 4001 | -7/Garrison | Discovered new exit (range 10) 4040 | -7/Garrison | Triggered checkpoint 4180 | -7/Garrison | Discovered new exit (range 9) 4200 | -7/Garrison | Triggered checkpoint 4324 | -7/Garrison | Triggered checkpoint 4350 | -7/Garrison | Garrison Relay disabled 4556 | -7/Garrison | Triggered checkpoint 4640 | -7/Garrison | Triggered checkpoint 4717 | -7/Garrison | Discovered new exit (range 9) 4756 | -7/Garrison | Phase Generator disabled 4770 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 4787 | -7/Garrison | Lost 3 allies 4933 | -7/Garrison | Build established: Scavenger-Skirmisher 4993 | -7/Garrison | Garrison Relay disabled 5086 | -7/Garrison | Garrison Relay disabled 5139 | -7/Garrison | Garrison Relay disabled 5163 | -7/Garrison | Entered Factory 5405 | -7/Factory | Build established: Bothacker-Skirmisher 5718 | -7/Factory | Build established: Bothacker-Gunner 6055 | -7/Factory | Garrison activated, responded to threat 6184 | -7/Factory | Identified exit to Garrison 6184 | -7/Factory | Entered Garrison 6214 | -7/Garrison | Triggered checkpoint 6252 | -7/Garrison | Discovered new exit (range 5) 6358 | -7/Garrison | Triggered checkpoint 6602 | -7/Garrison | Triggered checkpoint 6660 | -7/Garrison | Triggered checkpoint 6851 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 6908 | -7/Garrison | Garrison Relay disabled 6994 | -7/Garrison | Triggered checkpoint 7132 | -7/Garrison | Discovered new exit (range 8) 7185 | -7/Garrison | Triggered checkpoint 7605 | -7/Garrison | Entered Factory 7605 | -6/Factory | Evolved 2 slots: Utility x2 7696 | -6/Factory | Discovered new exit (range 4) 7701 | -6/Factory | Entered Lower Caves 7866 | -6/Lower Caves | Learned Factory emergency access door positions 8153 | -6/Lower Caves | Encountered a Warlord checkpoint 8498 | -6/Lower Caves | Attacked by a faux Warlord 8755 | -6/Lower Caves | Discovered new exit (range 5) 8763 | -6/Lower Caves | Entered another Lower Caves area 8768 | -6/Lower Caves | Discovered new exit (range 3) 8771 | -6/Lower Caves | Entered Factory 8771 | -5/Factory | Evolved 2 slots: Utility x2 8772 | -5/Factory | Identified exit to Upper Caves 9371 | -5/Factory | Garrison activated, responded to threat 9492 | -5/Factory | Garrison activated, responded to threat 9674 | -5/Factory | Cargo convoy interrupted 9680 | -5/Factory | Identified exit to Garrison 9680 | -5/Factory | Entered Garrison 9729 | -5/Garrison | Expanded RIF knowledge: Hotswap 10048 | -5/Garrison | Triggered checkpoint 10196 | -5/Garrison | Triggered checkpoint 10231 | -5/Garrison | Build established: Scavenger-Skirmisher 10330 | -5/Garrison | Discovered new exit (range 12) 10366 | -5/Garrison | Triggered checkpoint 10437 | -5/Garrison | Garrison Relay disabled 10583 | -5/Garrison | Entered Factory 10756 | -5/Factory | Build established: Bothacker-Skirmisher 11015 | -5/Factory | Discovered new exit (range 15) 11032 | -5/Factory | Entered another Factory area 11032 | -4/Factory | Evolved 2 slots: Utility x2 11129 | -4/Factory | Build established: Bothacker-Gunner 11428 | -4/Factory | Lost 4 parts (1n2u1w) 11932 | -4/Factory | Lost 3 parts (2n1w) 12042 | -4/Factory | Lost 3 parts (3n) 12278 | -4/Factory | Lost 3 parts (1n1u1w) 12332 | -4/Factory | Lost 6 parts (1n2u3w) 12479 | -4/Factory | System corruption reached 10% 12658 | -4/Factory | Build established: Scavenger-Gunner 13038 | -4/Factory | Discovered new exit (range 6) 13076 | -4/Factory | Entered Upper Caves 13127 | -4/Upper Caves | Learned Research interactive machine intel 13568 | -4/Upper Caves | Lost 3 allies 13581 | -4/Upper Caves | Discovered new exit (range 11) 13593 | -4/Upper Caves | Entered another Upper Caves area 13655 | -4/Upper Caves | Learned Research emergency access door positions 13986 | -4/Upper Caves | Discovered new exit (range 10) 13997 | -4/Upper Caves | Entered Zhirov 13997 | -4/Zhirov | Discovered new exit (range 3) 14019 | -4/Zhirov | Met Zhirov 14050 | -4/Zhirov | Learned location of Quarantine (-3) 14050 | -4/Zhirov | Learned location of Testing (-2) 14050 | -4/Zhirov | Learned location of Command (-1) 14075 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14099 | -4/Zhirov | Found Alien Artifact 14099 | -4/Zhirov | Identified Integrated Dissipator 14099 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14121 | -4/Zhirov | Found Alien Artifact 14121 | -4/Zhirov | Identified Transdimensional Reconstructor 14121 | -4/Zhirov | Warped through subspace 14381 | -4/Zhirov | Entered Proximity Caves 14487 | -3/Proximity Caves | Spotter reported a threat 14499 | -3/Proximity Caves | Spotter reported a threat 14652 | -3/Proximity Caves | Spotter reported a threat 14841 | -3/Proximity Caves | Spotted B-86 Titan 15051 | -3/Proximity Caves | Discovered new exit (range 12) 15066 | -3/Proximity Caves | Entered Research 15066 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 15068 | -3/Research | Loaded intel: 40 interactive machine locations 15344 | -3/Research | Search patrols dispatched 15425 | -3/Research | Lost 5 parts (2u3w) 15508 | -3/Research | Lost 3 parts (1n1u1w) 15700 | -3/Research | Build established: Scavenger-Tank 15952 | -3/Research | System corruption reached 10% 15955 | -3/Research | Discovered new exit (range 16) 15988 | -3/Research | Lost 3 parts (1p1n1u) 16073 | -3/Research | Discovered new exit (range 16) 16077 | -3/Research | Entered another Research area 16077 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 16111 | -2/Research | Discovered new exit (range 15) 16173 | -2/Research | Entered Testing 16187 | -2/Testing | Found Prototype Energy Cannon 16187 | -2/Testing | Identified Cld. Nova Cannon 16242 | -2/Testing | Found Prototype Hackware 16242 | -2/Testing | Identified Ghost Barrier 16389 | -2/Testing | Released all parts (11) 16428 | -2/Testing | Lost 17 parts (1p5n6u5w) 16442 | -2/Testing | Core integrity fell below 50% 16454 | -2/Testing | Spotted Striker 16476 | -2/Testing | Core integrity fell below 20% 16482 | -2/Testing | Released all parts (2) 16483 | -2/Testing | Destroyed by Striker with Plasma Lance Last Messages --------------- 16452_ Penetrated by Slug. 16454_ Extracted 49 energy. 16455_ Penetrated by Slug. 16456_ Y-72 Warden suffers critical hit (Meltdown). 16456_ Y-72 Warden destroyed. 16457_ Extracted 49 energy. 16460_ Slug penetrates Wall. 16462_ Matter Neutralizer destroyed. 16463_ Extracted 19 energy. 16463_ Enh. Quantum Rifle destroyed. 16463_ Penetrated by Slug. 16463_ Slug penetrates Wall. 16465_ Extracted 15 energy. 16466_ Extracted 13 energy. 16475_ Critical hit (Impale). 16478_ Penetrated by Slug. 16478_ Slug penetrates Wall. 16480_ Acquired 35 matter. 16482_ Released Com. HERF Cannon. 16482_ Released Powered Hammer. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????++??????????????????????????? | | ?????????????? ??????????????????????????? | | ?????????????? ??????????????????????????? | | ?????????????# ??????????????????????????? | | ?????????????# ??????????????????????????? | | ?????????????# ??????????????????????????? | | ?????????????# ??????????????????????????? | | ?????????????# #?????????????????????????? | | ?????????????# #?????????????????????????? | | ?????????????# ########??????????????????? | | ?????????????# #!%%]/ #??????????????????? | | ?????????????# [#KY*= #??????????????????? | | ?????????????#[=%=@" " #??????????????????? | | ?????????????#![#!=""" #??????????????????? | | ?????????????# !#%"""" #??????????????????? | | ?????????????# +[""" #??????????????????? | | ?????????????# ########??????????????????? | | ?????????????# #??????????????????? | | ?????????????# #??????????????????? | | ?????????????######## #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# ########???????????? | | ????????????????????+ #???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ????????????????????# """ #???????????? | | ????????????????????# """ #???????????? | | ????????????????????# """ #???????????? | | ????????????????????# """ #???????????? | | ??????????????????### "" #???????????? | | ??????????????????#"" "" #???????????? | | ??????????????????#"" #???????????? | | ??????????????????#"" #???????????? | | ??????????????????#G #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Coolant Potential 80 Energy Generation 39 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 25 Resistance: TH 25 Core Shielding 30 Power Shielding 90 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 1 Particle Charging 30 Salvage Targeting 3 Defensive Hacking 20 Relay Coupler Types 5 Relay Coupler Value 147 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Assimilation Complete Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed HellfireAbsorptionHumpback Manual? 0 Play Time 03:43:25 Cumulative 102.0 hours Start 2024.04.28 @ 12:03:31 End 2024.04.28 @ 16:58:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43bd8dbd-1fcc-472e-b2b7-0bad22b6d185