Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.05 @ 09:12:34 Player: supa Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (67) 335 Value Destroyed (1512) 1512 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (768) 768 TOTAL SCORE: 4435 Bonus ------- High Alert Combat Kills 75 Follower Combat Kills 150 Met Imprinter 300 Was Imprinted 300 Friendly Fire -57 Cogmind --------- Core Integrity 0/400 Matter 113/300 Energy 40/160 System Corruption 0% Temperature Critical (578) Movement Core (350) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Armored Treads > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter Targeting Computer > --- WEAPON (2) ------- Field Laser Battle Cannon > --- INVENTORY (10) --- Hacking Drone Bay (0/1) Field Laser Heavy Assault Rifle Advanced EMP Blaster Mining Laser CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Targeting Computer Phasing AFG > --- WEAPON ----------- Battle Cannon Advanced EMP Blaster > --- INVENTORY -------- Light Nuclear Core High-capacity Matter Pod Hardened Light Armor Plating Hardened Light Armor Plating Field Laser Field Laser Light EM Pulse Cannon Heavy Assault Rifle Mining Laser CR-A16's Pointy Stick [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Targeting Computer Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Advanced EMP Blaster Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Battle Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 82 | 6 13 4 35 5 12 7 Power 10 | 1 2 1 3 . 2 1 Engine 5 | 1 1 1 1 . 1 . Core 5 | . 1 . 2 . 1 1 Reactor . | . . . . . . . Propulsion 19 | 2 4 . 6 2 5 . Treads 15 | 2 2 . 6 . 5 . Leg 2 | . 2 . . . . . Wheel 2 | . . . . 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 1 1 10 . 5 2 Device 7 | . . . 4 . 3 . Storage 2 | 1 . 1 . . . . Processor 5 | . 1 . 4 . . . Hackware . | . . . . . . . Protection 6 | . . . 2 . 2 2 Artifact . | . . . . . . . Weapon 33 | 2 6 2 16 3 . 4 Energy Gun 4 | . 1 . 2 . . 1 Energy Cannon 9 | . . . 7 1 . 1 Ballistic Gun 7 | 2 2 . 2 . . 1 Ballistic Cannon 5 | . 2 . 1 1 . 1 Launcher 7 | . 1 2 3 1 . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 2 . 2 . Parts Lost 9 | . 2 3 2 . . 2 Power 3 | . 1 1 . . . 1 Propulsion 1 | . . 1 . . . . Utility 2 | . . . 1 . . 1 Weapon 3 | . 1 1 1 . . . Highest Loss Streak 3 | . 1 3 2 . . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 94 91 91 100 99 99 Engine 3 | . 9 3 1 . 1 11 Core 7 | . 1 7 9 11 9 . Treads 13 | . 24 . 16 12 2 21 Leg 1 | . 3 22 1 . . . Wheel 6 | . . . . 9 19 . Device 5 | . . . 10 11 3 . Storage 11 | . 14 14 11 11 11 11 Processor 19 | . 12 14 18 22 22 22 Protection 3 | . . . 1 . 7 10 Energy Gun 2 | . 6 7 1 . . 3 Energy Cannon 3 | . . . 9 1 . . Ballistic Gun 5 | . 18 . 5 7 . . Ballistic Cannon 5 | . 2 13 1 3 11 10 Launcher 5 | . . 6 3 9 11 7 Peak Build Rating 31 | 6 9 9 18 20 31 26 Average Rating 16 | 5 6 7 15 18 22 25 On Entrance 11 | . 6 9 7 18 19 24 Naked Turns . | . . . . . . . Heaviest Build 44 | 13 15 21 29 25 44 31 Greatest Support 40 | 40 40 20 40 40 40 40 Greatest Overweight (x) 2 | . 1 2 2 2 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 Most Carried 10 | 3 8 8 10 10 10 10 Average Carried 9 | 1 6 7 9 10 9 9 Final Capacity 10 | 8 8 10 10 10 10 10 Final Carried 10 | 3 8 8 10 10 10 6 Class Distribution -------------------- 70% | Mutant 29% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 2211 | 272 590 125 612 161 191 260 Remotely . | . . . . . . . Salvage Created 2217 | 113 506 108 1118 174 60 138 Parts 141 | 3 25 4 97 7 . 5 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 Prevented 13 | . . . . . . 13 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 59 | . 8 14 29 6 . 2 Guns 14 | . 7 1 5 . . 1 Cannons 16 | . 1 1 10 3 . 1 AOE 29 | . . 12 14 3 . . Classes Destroyed 10 | 2 3 2 3 . . . Worker 10 | 1 2 . 7 . . . Tunneler 2 | . . 1 1 . . . Hauler 1 | . 1 . . . . . Recycler 1 | 1 . . . . . . Watcher 6 | . 3 . 3 . . . Swarmer 19 | . . . 15 4 . . Grunt 20 | . 8 2 8 1 . 1 Duelist 2 | . . . 1 1 . . Sentry 6 | . . . 5 . . 1 Assembled 12 | . . 12 . . . . Best Kill Streak 12 | 2 3 12 8 4 . 1 Combat Bots Only 12 | . 2 12 7 4 . 1 Max Kills in Single Turn 6 | 1 2 6 6 2 . 1 Gunslinging 1 | . 1 . . . . . Exploded 6 | . . 6 4 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 273 | . 71 40 65 24 . 73 Missed 76 | . 20 11 15 10 . 20 Damage Taken 2958 | . 639 425 621 175 . 1098 Core 630 | . 142 81 56 59 . 292 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 99 | . . . 99 . . . Core Remaining (%) 55 | 100 . 10 . . . . Volleys Fired 168 | 3 54 16 59 11 1 24 Largest 2 | 2 2 2 2 2 1 2 Hottest 123 | 40 75 75 123 79 39 119 Shots Fired 311 | 6 108 30 99 22 1 45 Gun 192 | 6 95 8 49 7 . 27 Cannon 88 | . 9 14 38 9 1 17 Launcher 27 | . 4 8 8 6 . 1 Special 4 | . . . 4 . . . Kinetic 181 | 6 82 14 49 11 1 18 Thermal 28 | . . . 6 . . 22 Explosive 12 | . 4 8 . . . . Electromagnetic 90 | . 22 8 44 11 . 5 Robot Hit Streak 12 | 2 9 4 12 8 3 7 Robot Miss Streak 4 | 1 3 3 3 2 . 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 177 | 3 65 15 53 14 1 26 Core Hits 123 | 3 26 31 46 7 1 9 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 6 | . 2 1 1 . 1 1 Destroy 1 | . . . 1 . . . Blast 4 | . 2 . . . 1 1 Corrupt 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4802 | 30 959 931 1795 546 18 523 Guns 1673 | 30 763 68 439 82 . 291 Cannons 1142 | . 116 101 572 169 18 166 Explosions 1983 | . 80 762 780 295 . 66 Melee . | . . . . . . . Ramming 4 | . . . 4 . . . Kinetic 1563 | 30 706 101 411 148 18 149 Thermal 681 | . 51 . 321 57 . 252 Explosive 791 | . 29 762 . . . . Electromagnetic 1763 | . 173 68 1059 341 . 122 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 3 3 1 1 1 . Average Corruption 1 | . 2 3 1 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 24 | . 9 . 11 4 . . Message Errors 6 | . 1 . 4 1 . . Matter Fused 7 | . 1 . 3 3 . . Heat Flow Errors 3 | . 1 . 2 . . . Energy Discharges 1 | . 1 . . . . . Parts Fused 1 | . 1 . . . . . Data Loss (minor) 3 | . 3 . . . . . Data Loss (major) 3 | . 1 . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 73 | . . 48 25 . . . Projectiles 8 | . . . 8 . . . Explosions 65 | . . 48 17 . . . Melee . | . . . . . . . Knockbacks 3 | . 2 1 . . . . Impact . | . . . . . . . Kinetic 3 | . 2 1 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 174 | . . 9 95 43 . 27 Shots 8 | . . 1 5 1 . 1 Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 623 | . 171 147 255 111 . 623 Average Temperature 129 | . 73 60 46 44 . 349 Received Heat Transfer 929 | . 420 122 111 24 . 252 Effects 39 | . . . . . . 39 Shutdowns 7 | . . . . . . 7 Energy Bleed 5 | . . . . . . 5 Interference 4 | . . . . . . 4 Matter Decay 7 | . . . . . . 7 Short Circuit 4 | . . . . . . 4 Damage (minor) 7 | . . . . . . 7 Damage (major) 3 | . . . . . . 3 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . 1 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1010 | . 100 . 324 50 . 536 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 9 | . 1 . 7 1 . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 661 | 10 115 141 661 170 . . Initial 117 | . 6 44 54 117 . . Average 164 | . 51 72 226 109 . . Maximum Alert Level 2 | . . . 2 . . . Low Security (%) 77 | 100 100 100 63 100 . . Level 1 6 | . . . 10 . . . Level 2 15 | . . . 25 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . 4 . . 1 Investigation 3 | . . . 3 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 89 | . 13 19 36 7 . 14 Peak Tracking Total 17 | . 3 17 8 4 . 6 Tactical Retreats 6 | . . . 3 1 . 2 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 5 | . 4 . 1 . . . Indirectly 1 | . . . 1 . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 7 | . 3 2 1 1 . . Max in Single Turn 1 | . 1 1 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 13 | . 2 . 11 . . . Terminals 9 | . 2 . 7 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 2 | . . . 2 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 41 | . 9 . 32 . . . Successful 18 | . 3 . 15 . . . Failed 23 | . 6 . 17 . . . Catastrophic 3 | . . . 3 . . . Database Lockouts . | . . . . . . . Manual 23 | . 3 . 15 . 5 . Terminals 28 | . 9 . 19 . . . Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units 7 | . . . 7 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 3 . 6 . . . Prototype ID Bank 1 | . 1 . . . . . Alert Level 2 | . 1 . 1 . . . Unreport Threat 2 | . . . 2 . . . Locate Traps 3 | . 1 . 2 . . . Recall Investigation 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . 3 . . . Scan Component 2 | . . . 2 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 5 | . . . 5 . . . Process 1 | . . . 1 . . . Report Inventory 2 | . . . 2 . . . Retrieve Matter 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 1 | . . . 1 . . . Insert Component 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 1 . 11 . . . Full Trace Events 3 | . . . 3 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter 91 | . . . 91 . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . 2 . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 150 | . . . . . 150 150 Highest-Rated Ally 40 | . . . . . 40 40 Total Orders . | . . . . . . . Ally Attacks 43 | . . . . . . 43 Total Damage 991 | . . . . . . 991 Kills 5 | . . . . . . 5 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . . 1 2 1 Drone Launches 1 | . . . . . 1 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 9196 | 251 1118 187 3545 674 2449 972 Spaces Moved 5230 | 119 577 78 1537 474 1916 529 Core 4 | 4 . . . . . . Treads 2946 | 115 492 . 1412 242 156 529 Legs 288 | . 85 78 125 . . . Wheels 1992 | . . . . 232 1760 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 160 90 90 165 Average Speed 147 | 156 154 152 189 129 109 165 Slowest Speed 260 | 160 190 260 260 160 260 165 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 8 80 19 62 89 93 46 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 6 | . . . . 1 4 1 Spaces Dug 2 | . . . 2 . . . Terrain Destroyed 78 | . 7 52 18 . . 1 Melee . | . . . . . . . Projectile 6 | . . 1 4 . . 1 AOE 72 | . 7 51 14 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 6413 | 179 693 117 2071 510 2260 583 Wait 840 | 43 35 17 398 21 305 21 Move 5224 | 118 576 77 1536 473 1915 529 Hop . | . . . . . . . Pick Up 51 | 9 11 2 18 . 11 . Fast Attach 14 | . 4 . 7 . 3 . Attach 23 | 6 2 2 5 . 5 3 Detach . | . . . . . . . Swap 51 | . 7 2 24 5 9 4 Drop 41 | . 4 1 23 . 11 2 Fire 168 | 3 54 16 59 11 1 24 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 252 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 16) 734 | -10/Materials | Discovered new exit (range 3) 894 | -10/Materials | Discovered new exit (range 14) 1218 | -10/Materials | Core integrity fell below 50% 1284 | -10/Materials | Discovered new exit (range 11) 1370 | -10/Materials | Entered Mines 1514 | -10/Mines | Lost 3 parts (1p1n1w) 1525 | -10/Mines | Discovered new exit (range 5) 1537 | -10/Mines | Assembled infested the area 1552 | -10/Mines | Core integrity fell below 20% 1557 | -10/Mines | Entered Materials 1557 | -9/Materials | Evolved 2 slots: Utility x2 1575 | -9/Materials | Destroyed 12 combat bots 3109 | -9/Materials | Discovered new exit (range 15) 3330 | -9/Materials | Identified exit to Materials 3737 | -9/Materials | Repaired Lgt. Treads 3761 | -9/Materials | Discovered new exit (range 9) 3774 | -9/Materials | Identified exit to Mines 3852 | -9/Materials | Destroyed 7 combat bots 3923 | -9/Materials | Discovered exit to Mines (range 12) 5102 | -9/Materials | Entered Mines 5113 | -9/Mines | Met a Derelict bent on vengeance 5287 | -9/Mines | Discovered exit to Materials (range 6) 5407 | -9/Mines | Discovered exit to Materials (range 13) 5491 | -9/Mines | Found DCF Scrap (14 items) 5579 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5580 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5586 | -9/Mines | Identified exit to Zion 5602 | -9/Mines | Found a hidden stash of uninstalled traps 5624 | -9/Mines | Learned location of Storage (-9) 5658 | -9/Mines | Learned Materials garrison access intel 5670 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5776 | -9/Mines | Entered Zion 5806 | -7/Zion | Given A8's code to call for help 5839 | -7/Zion | System corruption cleaned by Quarantine Array 5943 | -7/Zion | Identified exit to Proximity Caves 5961 | -7/Zion | Learned Factory security intel 6045 | -7/Zion | Found CR-A16's Pointy Stick 6080 | -7/Zion | Found Relay Coupler [Programmer] 6082 | -7/Zion | Found Relay Coupler [Programmer] 6087 | -7/Zion | Found Relay Coupler [Programmer] 6090 | -7/Zion | Found Relay Coupler [Programmer] 6093 | -7/Zion | Found Relay Coupler [Programmer] 6174 | -7/Zion | Found Prototype Device 6174 | -7/Zion | Identified Phasing AFG 6252 | -7/Zion | Received a visual enhancement algorithm 6791 | -7/Zion | Build established: Derelict-Mutant 7265 | -7/Zion | Met Imprinter 7322 | -7/Zion | Imprinted 7324 | -7/Zion | Declared Zion's savior 8054 | -7/Zion | Given the Hacking Drone Bay 8061 | -7/Zion | Found Prototype Device 8073 | -7/Zion | Identified Hacking Drone Bay 8225 | -7/Zion | Entered Proximity Caves 8225 | -6/Proximity Caves | Accompanied by 4 allies 8351 | -6/Proximity Caves | Spotted B-75 Beast 8387 | -6/Proximity Caves | Allies destroyed B-75 Beast 8489 | -6/Proximity Caves | Learned Factory emergency access door positions 8904 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9108 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9139 | -6/Proximity Caves | Core integrity fell below 50% 9174 | -6/Proximity Caves | Lost 3 allies 9192 | -6/Proximity Caves | Core integrity fell below 20% 9197 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 09185_ Overheating: Energy bleed (-5). 09186_ Overheating: Targeting Computer damaged (-2). 09186_ Overheating: Broken Arm. Treads damaged (-96). 09186_ Lgt. EM Pulse Cannon severed. 09187_ Overheating: Matter decay (-72). 09187_ Extracted 15 matter. 09188_ Overheating: Lyr. Medium Armor Plating damaged (-28). 09188_ Adv. Heat Sink fries itself beyond repair. 09188_ Lyr. Medium Armor Plating destroyed. 09189_ Overheating: Matter decay (-44). 09192_ Field Laser broken. 09192_ Overheating: Short circuit. 09193_ Power failure, Mak. Power Source shutdown. 09193_ Overheating: Matter decay (-25). 09193_ Hrd. Light Armor Plating severed. 09193_ Mak. Power Source destroyed. 09194_ Overheating: Matter decay (-36). 09197_ Overheating: System interference. 09197_ Targeting Computer temporarily disabled. 09197_ Battle Cannon temporarily disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####??#######????????########???????????????????? | | # #### ## ##??????## #???????????????????? | | ## #?###?## #???????????????????? | | ?## ### ### ## #???????????????????? | | #?####### #######???????????????????? | | ##??????# ##?????????????????????????? | | ##?????## ####??????????????????????????? | | ######## ##?????????????????????????????? | | ## #??????????????????????????????? | | ## ##??????????????????????????????? | | # #???####????????????????????????? | | ###### #??## ;#???????????????????????? | | ###### ##### ##??????????????????????? | | % ### ##?????????????????????? | | ## =@!#?????????????????????? | | ## % ]l % ??????????????? | | ## ###! ## g ??????????? | | ### ##?#%! ##??? ??????????? | | #####?? !%%#???????# ?????????? | | #### #????# = #?????????????????????? | | ???### #### #???# ! ?????????????????????? | | ?????## ##??## ##???##% ????????????????????? | | ??????# ##?????##?????#[% ???????????????????? | | ??????####????????????? !% ??????????????????? | | ???????????????????????###=%;## ?????????????????? | | ??????????????????????????% "???????????????????? | | ?????????????????????????? "???????????????????? | | ?????????????????????????? # "???????????????????? | | ??????????????????????????## "???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Quick And Dirty Robot Respite The One Challenges ------------ None Game ------ Seed StorageSigixSuit Manual? 0 Play Time 01:32:27 Cumulative 54.5 hours Start 2025.03.03 @ 22:00:24 End 2025.03.05 @ 09:12:34 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 1 Adventurer 1 Explorer 1 Win Type - Total 3 Types 1/0/2/0/0/0/0/0/0 Lore% 16 Gallery% 28 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 48x30 Zoom Use 92% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5193239d-de3d-4cd1-897f-628671faa6f3