Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.11 @ 02:57:25 // Winter2019/RPGLIKE Player: bugsniper Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1242) 1242 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4342 Bonus ------- None Cogmind --------- Core Integrity 62/600 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Critical (535) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (2+1) ------ Light Ion Engine Light Ion Engine > --- PROPULSION (3+1) - Light Treads Spiked Treads (+) Cargo Legs > --- UTILITY (3+3) ---- Scrap Shield Tractor Beam Rainbow Chip (+) > --- WEAPON (3+1) ----- Subdweller Laser Beam Cannon Subdweller Machine Gun Makeshift Hammer (+) > --- INVENTORY (3) ---- Light Armor Plating Subdweller Laser Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Spiked Treads Cargo Legs > --- UTILITY ---------- Scrap Shield Tractor Beam Rainbow Chip > --- WEAPON ----------- Subdweller Laser Subdweller Laser Beam Cannon Makeshift Hammer > --- INVENTORY -------- Subdweller Machine Gun Subdweller Shrapnel Launcher [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Cargo Legs Wheel Subdweller Monowheel Utility Tractor Beam Device Tractor Beam Processor Rainbow Chip Protection Scrap Shield Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 7 | 2 . 1 1 3 . Power 1 | . . . . 1 . Propulsion 2 | 1 . . . 1 . Utility 2 | . . 1 . 1 . Weapon 2 | 1 . . 1 . . Parts Attached 25 | 3 2 3 12 4 1 Power 2 | . . . . 2 . Engine 2 | . . . . 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . . 3 1 . Treads 4 | 2 . . 1 1 . Leg 1 | . . . 1 . . Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . 1 2 2 1 . Device 3 | . 1 1 . 1 . Storage . | . . . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 11 | 1 1 1 7 . 1 Energy Gun 3 | . . . 3 . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon 1 | . . 1 . . . Launcher 2 | . . . 2 . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . 2 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Backups 2 | . . 1 2 2 3 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . 1 Weapon 1 | . . 1 2 2 2 Tool/Special . | . . . . . . Unused Backups 1 | . . . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 84 | . 92 100 84 69 70 Engine 11 | . 16 14 8 10 11 Treads 18 | . 33 28 15 11 11 Leg 2 | . . . 2 5 5 Wheel 1 | . . . 3 . . Device 11 | . 8 16 13 4 5 Processor 3 | . . . 5 5 5 Protection 4 | . . 10 2 5 5 Energy Gun 7 | . . . 10 11 8 Energy Cannon 6 | . 3 14 4 5 5 Ballistic Gun 2 | . 29 . . . 1 Ballistic Cannon 5 | . . 13 6 . . Launcher 2 | . . . 4 . . Impact Weapon 3 | . . . 5 5 5 Peak Build Rating 48 | 5 6 7 46 48 48 Average Rating 27 | 4 5 6 29 47 48 On Entrance 19 | 3 5 6 7 45 48 Naked Turns . | . . . . . . Heaviest Build 42 | 8 11 13 42 41 39 Greatest Support 55 | 40 40 40 55 55 55 Greatest Overweight (x) 1 | . . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 3 | . 1 2 3 3 3 Average Capacity 2 | . . 1 2 3 3 Most Carried 3 | . 1 2 3 3 3 Average Carried 2 | . . 1 2 2 3 Final Capacity 3 | . 1 2 3 3 3 Final Carried 3 | . 1 2 3 3 3 Class Distribution -------------------- 30% | Mutant 29% | Subdweller-Gunner 21% | Tank 8% | Subdweller-Tank 6% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -10/Subcaves Subdweller-Gunner | -9/Recycling Commander-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -7 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 1365 | 200 52 188 487 336 102 Remotely 724 | . . 188 482 30 24 Salvage Created 2000 | . 50 510 131 1168 141 Parts 99 | . 9 23 16 44 7 Haulers Intercepted . | . . . . . . Recyclers Shooed 13 | . . . . 13 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . 9 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 29 | . 3 2 15 7 2 Guns 8 | . 3 . . 3 2 Cannons 7 | . . 2 1 4 . AOE 14 | . . . 14 . . Classes Destroyed 11 | . 2 3 3 2 1 Worker 2 | . . 2 . . . Tunneler 5 | . . 4 . . 1 Recycler 15 | . . 5 . 10 . Turret 2 | . . . 2 . . Watcher 2 | . 2 . . . . Swarmer 9 | . 3 2 4 . . Grunt 7 | . . . 4 2 1 Brawler 1 | . . . . . 1 Protector 2 | . . . . 1 1 Sentry 4 | . . . . 4 . Subdweller 7 | . . . 7 . . Best Kill Streak 5 | . 3 2 4 5 2 Combat Bots Only 4 | . 2 1 4 2 2 Max Kills in Single Turn 3 | . 1 1 3 2 2 Gunslinging . | . . . . . . Exploded 3 | . . . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -7 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 181 | . 13 6 111 10 41 Missed 71 | . 3 2 52 1 13 Hits 110 | . 10 4 59 9 28 Melee 1 | . . . . . 1 Projectile 109 | . 10 4 59 9 27 Critical Strikes 2 | . . . 1 . 1 Damage Taken 1505 | . 88 32 587 123 675 Core 1106 | . 66 22 410 70 538 Absorbed by Shields 14 | . . . . . 14 Redirected to Core 721 | . 66 22 373 70 190 Redirected to Shielding 2 | . . 2 . . . Ignored by Resistances 96 | . . . 60 9 27 Core Remaining (%) 100 | 100 . . . 100 . Volleys Fired 161 | . 10 36 53 52 10 Largest 3 | . 2 2 3 3 3 Hottest 180 | . 40 90 180 180 150 Shots Fired 261 | . 20 66 75 78 22 Gun 80 | . 20 . 8 36 16 Cannon 152 | . . 66 38 42 6 Launcher 29 | . . . 29 . . Special . | . . . . . . Kinetic 86 | . 20 30 26 . 10 Thermal 163 | . . 36 37 78 12 Explosive 12 | . . . 12 . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 2 7 8 8 4 Robot Miss Streak 3 | . 2 3 2 3 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 138 | . 9 34 41 42 12 Core Hits 77 | . 6 13 28 21 9 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 2 | . . . 1 1 . Destroy 1 | . . . . 1 . Blast 1 | . . . 1 . . Melee Attacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4018 | . 109 644 2086 861 318 Guns 795 | . 109 . 63 357 266 Cannons 1578 | . . 644 378 504 52 Explosions 1645 | . . . 1645 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1424 | . 109 295 859 . 161 Thermal 1741 | . . 349 374 861 157 Explosive 853 | . . . 853 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 150 | . . 21 104 25 . Projectiles 63 | . . 21 17 25 . Explosions 87 | . . . 87 . . Melee . | . . . . . . Knockbacks 3 | . . 3 . . . Impact . | . . . . . . Kinetic 3 | . . 3 . . . Secondary . | . . . . . . Self-Inflicted Damage 59 | . . . 59 . . Shots 3 | . . . 3 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 616 | . . 94 150 616 595 Average Temperature 111 | . . 28 61 132 312 Received Heat Transfer 430 | . 9 . 210 36 175 Effects 25 | . . . . 10 15 Shutdowns 4 | . . . . 3 1 Energy Bleed 1 | . . . . 1 . Interference 4 | . . . . 3 1 Matter Decay 3 | . . . . 2 1 Short Circuit 2 | . . . . . 2 Damage (minor) 2 | . . . . 1 1 Damage (major) 5 | . . . . . 5 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 2 . Heat Transferred 3223 | . . 740 741 1512 230 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 94 | . 57 60 . 94 40 Initial 88 | . . . . 88 3 Average 20 | . 15 6 . 33 6 Influence Increases 1009 | . 92 195 340 332 50 Destroy 0b10 Robot/C 460 | . 60 40 200 120 40 Destroy 0b10 Robot/NC 125 | . 10 55 . 60 . Destroy Leader 54 | . 14 10 20 . 10 Successful Hack 24 | . 8 . . 16 . Disable Machine 195 | . . 60 . 135 . Destroy Structure 1 | . . . . 1 . Lose Combat Pursuer 150 | . . 30 120 . . Influence Decreases 969 | . 92 195 154 509 19 Entered New Map 104 | . . . . 98 6 Time Decay 865 | . 92 195 154 411 13 Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 9 4 19 3 5 Peak Tracking Total 6 | . 2 3 6 1 5 Tactical Retreats 5 | . . 1 4 . . Traps | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -7 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled 19 | . . 4 6 9 . Max in Single Turn 2 | . . 1 2 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 11 | . 2 . 4 5 . Terminals 6 | . 2 . . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 35 | . 5 . 16 14 . Successful 27 | . 3 . 16 8 . Failed 8 | . 2 . . 6 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . 2 . . 1 . Terminals 16 | . 5 . . 11 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 24 | . 2 . 16 6 . Record 13 | . . . 13 . . Prototype ID Bank 2 | . . . . 2 . Open Door 1 | . . . 1 . . Branch Access Points 1 | . 1 . . . . Alert Level 1 | . . . . 1 . Maintenance Status 1 | . . . . 1 . Transport Status 1 | . . . . 1 . Zone Layout 2 | . 1 . . 1 . Proto ID Catalog 1 | . . . 1 . . Release Object 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 . . 1 . Terminals 2 | . 1 . . 1 . Botnet 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . . 3 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . 3 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 7 | . . . . 7 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -7 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies 7 | . . . . 7 . Largest Group 7 | . . . . 7 7 Highest-Rated Group 115 | . . . . 115 115 Highest-Rated Ally 27 | . . . . 27 27 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Active Infowar (turns) 1610 | . . 216 1394 . . Seismic 1610 | . . 216 1394 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 2 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -7 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 5030 | 15 311 1131 2175 1303 95 Spaces Moved 2738 | 8 171 612 1321 597 29 Core . | . . . . . . Treads 1930 | 4 171 612 866 253 24 Legs 808 | 4 . . 455 344 5 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 160 160 130 130 130 Average Speed 159 | 140 160 160 149 176 221 Slowest Speed 240 | 160 160 160 160 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 2 34 87 42 90 1 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 4 | . . 1 3 . . Spaces Dug 27 | . . . 27 . . Terrain Destroyed 198 | . . . 198 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 198 | . . . 198 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Total 3161 | 11 190 697 1446 776 41 Wait 106 | . 6 43 13 43 1 Move 2733 | 7 170 611 1320 596 29 Hop . | . . . . . . Pick Up 14 | . 1 2 10 1 . Fast Attach 16 | 3 2 2 5 4 . Attach 5 | . . . 4 1 . Detach . | . . . . . . Swap 14 | . . 1 12 . 1 Drop 19 | 1 1 2 13 2 . Fire 161 | . 10 36 53 52 10 Melee 1 | . . . 1 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 63 | . . . . 63 . Trap . | . . . . . . Miscellaneous 29 | . . . 15 14 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 7 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 16 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Identified exit to Mines 268 | -10/Materials | Discovered new exit (range 3) 303 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered Mines 352 | -10/Mines | Upgraded with Utility slot (x1) 364 | -10/Mines | Discovered new exit (range 11) 396 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 568 | -10/Mines | Discovered new exit (range 12) 683 | -10/Mines | Learned Materials non-interactive machine intel 910 | -10/Mines | Found a hidden stash of uninstalled traps 1127 | -10/Mines | Learned location of Storage (-9) 1458 | -10/Mines | Entered Subcaves 1460 | -10/Subcaves | Reached level 2 1470 | -10/Subcaves | Upgraded with Weapon slot (x1) 1489 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1753 | -10/Subcaves | Build established: Tank 2007 | -10/Subcaves | Visited 4L-MR0's lab 2030 | -10/Subcaves | Found Rainbow Chip 2032 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 2267 | -10/Subcaves | Discovered new exit (range 14) 2557 | -10/Subcaves | Learned Materials non-interactive machine intel 2566 | -10/Subcaves | Build established: Derelict-Tank 2776 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2881 | -10/Subcaves | Build established: Tank 2908 | -10/Subcaves | A Subdweller sparked back to life 2967 | -10/Subcaves | Found Cargo Legs 2969 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 3048 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 3154 | -10/Subcaves | Learned Materials trap positions 3215 | -10/Subcaves | Reached level 3 3236 | -10/Subcaves | Build established: Subdweller-Tank 3571 | -10/Subcaves | Discovered new exit (range 15) 3607 | -10/Subcaves | Visited Clippyterm 3610 | -10/Subcaves | Identified exit to Materials 3610 | -10/Subcaves | Learned location of Section 7 (-2) 3633 | -10/Subcaves | Entered Recycling 3635 | -9/Recycling | Reached level 4 3646 | -9/Recycling | Upgraded with Propulsion slot (x1) 3667 | -9/Recycling | Build established: Subdweller-Gunner 3703 | -9/Recycling | Upgraded with Power slot (x1) 3852 | -9/Recycling | Upgraded with Utility slot (x1) 4646 | -9/Recycling | Discovered new exit (range 17) 4936 | -9/Recycling | Entered Factory 4936 | -7/Factory | Accompanied by 7 allies 4938 | -7/Factory | Reached level 5 5025 | -7/Factory | Reached level 6 5029 | -7/Factory | Core integrity fell below 50% 5031 | -7/Factory | Core integrity fell below 20% 5031 | -7/Factory | Self-destructed Last Messages --------------- 05020_ Overheating: Short circuit. 05021_ Overheating: Core damaged (-60). 05023_ Overheating: Cargo Legs damaged (-232). 05023_ Overheating: Sub. Laser damaged (-28). 05023_ Overheating: Lgt. Treads damaged (-71). 05024_ Acquired 2 matter. 05024_ Overheating: Broken Lgt. Ion Engine damaged (-10). 05024_ Overheating: Tractor Beam damaged (-9). 05025_ Overheating: System interference. 05025_ Tractor Beam temporarily disabled. 05025_ Reached level 6. 05025_ G-47 Trooper destroyed. 05026_ Overheating: Beam Cannon damaged (-54). 05026_ Acquired 2 matter. 05029_ Overheating: Core damaged (-120). 05030_ Sub. Machine Gun broken. 05030_ Overheating: Short circuit. 05030_ Acquired 2 matter. 05031_ Overheating: Core damaged (-108). 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""" """ ????????????? | | ?????????????????# """ """ #???????????? | | ?????????????????# #???????????? | | ?????????????????# #???????????? | | ?????????????????# #???????????? | | ?????????????????# #???????????? | | ?????????????????? ????????????? | | ??????????????????#########????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 17 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 5 Resistance: TH 5 Resistance: EX 5 Power Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 5 Defensive Hacking 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Levels Raised 5 | . . . 2 1 2 XP Earned 10585 | 3000 350 1050 2100 2335 1750 XP Spent 7450 | 1000 450 1000 2700 2300 . Upgrades 19 | 2 2 2 9 4 . Power Slot 1 | . . . . 1 . Propulsion Slot 2 | 1 . . . 1 . Utility Slot 2 | . . 1 . 1 . Weapon Slot 2 | 1 . . 1 . . Inventory Capacity 3 | . 1 1 1 . . Sight Range 1 | . . . 1 . . Hack Attack % 1 | . 1 . . . . Hack Defense % 1 | . . . . 1 . KI Resistance % 1 | . . . 1 . . TH Resistance % 1 | . . . 1 . . EX Resistance % 1 | . . . 1 . . KI Damage % 1 | . . . 1 . . TH Damage % 1 | . . . 1 . . EX Damage % 1 | . . . 1 . . Protomatter Created 315 | . 21 . 154 102 38 Integrity Restored 568 | . . . 272 296 . Core 568 | . . . 272 296 . Protomatter Decayed 80 | . 21 2 57 . . Game ------ Seed LightGhostMantle Manual? 0 Play Time 00:43:25 Cumulative 436.6 hours Start 2025.08.11 @ 01:08:44 End 2025.08.11 @ 02:57:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 252 Rogue 252 Adventurer 0 Explorer 0 Win Type - Total 11 Types 10/0/1/0/0/0/0/0/0/0 Lore% 72 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba54ac13-de0c-47e3-a168-ebc0c48a1156