Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.17 @ 17:08:14 Player: ZOT Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (57) 285 Value Destroyed (1660) 1660 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (158) 158 TOTAL SCORE: 5223 Bonus ------- Aligned with FarCom 300 Friendly Fire -142 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 92/100 System Corruption 1% Temperature Cool (18) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Trap Scanner Improved Melee Analysis Suite > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (5) ---- Advanced Weight Redist. System Improved Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Titanium Leg VSS Leg Improved Carbon-fiber Leg Gravmag System Gravmag System > --- UTILITY ---------- Trap Scanner Advanced Targeting Computer Improved Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Remote Datajack Axe > --- INVENTORY -------- Micro Nuclear Core Advanced Weight Redist. System Improved Signal Interpreter Improved Terrain Scan Processor Improved EM Pulse Cannon [Rating: 46] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Gravmag System Utility Advanced Targeting Computer Device Cloak of Protection Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Great Maul Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Concussive RPG Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power 1 | . . . 1 . . . . . Propulsion 3 | . . . . . . . 1 2 Utility 2 | . . . 1 . . . 1 . Weapon . | . . . . . . . . . Parts Attached 62 | 7 . 5 9 2 1 3 15 20 Power 13 | 1 . 1 2 1 . 1 3 4 Engine 6 | 1 . 1 2 1 . . 1 . Core 7 | . . . . . . 1 2 4 Reactor . | . . . . . . . . . Propulsion 19 | 2 . 1 5 1 . . 5 5 Treads . | . . . . . . . . . Leg 16 | 2 . 1 5 1 . . 5 2 Wheel . | . . . . . . . . . Hover 3 | . . . . . . . . 3 Flight . | . . . . . . . . . Utility 14 | 2 . . 1 . 1 1 4 5 Device 9 | 2 . . . . 1 1 2 3 Storage . | . . . . . . . . . Processor 4 | . . . 1 . . . 1 2 Hackware 1 | . . . . . . . 1 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 16 | 2 . 3 1 . . 1 3 6 Energy Gun 5 | 1 . 1 1 . . . . 2 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 2 | 1 . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . 1 . . . . . . Special Weapon 4 | . . . . . . . 1 3 Impact Weapon 2 | . . 1 . . . . 1 . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 36 | . . . 2 3 . 1 13 17 Power 7 | . . . 1 . . 1 2 3 Propulsion 10 | . . . . . . . 4 6 Utility 9 | . . . . 2 . . 4 3 Weapon 10 | . . . 1 1 . . 3 5 Highest Loss Streak 10 | . . . 1 2 . 1 10 10 To Critical Strikes 1 | . . . . 1 . . . . Average Slot Usage (%) 83 | . 100 97 94 87 74 98 65 82 Engine 11 | . 14 14 17 22 22 11 4 . Core 5 | . . . . . . 10 6 12 Leg 21 | . 28 28 22 22 22 22 17 22 Hover 1 | . . . . . . . . 5 Device 15 | . 28 28 22 17 8 21 15 11 Processor 9 | . . . 11 11 11 11 6 9 Hackware 1 | . . . . . . . 2 6 Energy Gun 1 | . 14 6 10 3 . . . . Ballistic Gun 2 | . 14 8 . . . 10 2 . Impact Weapon 8 | . . 12 11 11 11 11 7 1 Slashing Weapon 1 | . . . . . . . 2 6 Naked Turns 39 | . . . . . . . 39 . Heaviest Build 29 | 8 8 13 16 21 26 28 29 26 Greatest Support 57 | 20 20 22 26 28 28 28 41 57 Greatest Overweight (x) 3 | . . . . . . . 3 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 4 5 5 5 5 5 5 5 Average Carried 4 | 2 4 4 4 4 5 5 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 5 5 5 5 5 5 5 Class Distribution -------------------- 68% | Mutant 21% | Assassin 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Assassin | -8/Mines Assassin | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Matter Collected 916 | 274 . 91 90 20 . 121 85 235 Remotely . | . . . . . . . . . Salvage Created 2258 | 131 . 168 365 167 . 230 480 717 Parts 93 | 9 . 7 17 8 . 12 11 29 Haulers Intercepted 1 | . . . . . . . 1 . Recyclers Shooed 2 | 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 42 | . . 2 8 3 . 8 9 12 Melee 21 | . . . 5 . . 4 2 10 Guns 2 | . . 1 . . . 1 . . Cannons 1 | . . . . . . . . 1 AOE 1 | . . 1 . . . . . . Classes Destroyed 14 | 2 . 1 5 2 . . 3 1 Worker 2 | . . . 1 . . 1 . . Builder 1 | . . . . 1 . . . . Tunneler 3 | 3 . . . . . . . . Hauler 1 | . . . . . . . 1 . Recycler 5 | 1 . 1 . . . 1 1 1 Watcher 2 | . . . 1 . . . . 1 Swarmer 9 | . . . 3 . . 6 . . Cutter 2 | . . . . . . . 2 . Grunt 17 | . . 2 1 2 . 2 3 7 Brawler 2 | . . . . 1 . . 1 . Duelist 1 | . . . 1 . . . . . Sentry 7 | . . . 3 . . . 2 2 Hunter 2 | . . . . . . . 1 1 Programmer 2 | . . . . . . . . 2 Thug 1 | . . . 1 . . . . . Best Kill Streak 3 | 1 . 2 3 2 . 3 3 3 Combat Bots Only 3 | . . 2 3 2 . 3 3 2 Max Kills in Single Turn 1 | 1 . 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . 1 . . . . . . Melee 1 | . . . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Damage Taken 3872 | . . 22 460 163 . 237 1232 1758 Core 1322 | . . 10 67 22 . 82 439 702 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 68 | 100 . 96 . . . 57 20 . Volleys Fired 59 | 15 . 3 7 . . 6 2 26 Largest 2 | 2 . 2 1 . . 1 1 1 Hottest 100 | 60 . 20 40 . . 20 100 69 Shots Fired 71 | 26 . 4 7 . . 6 2 26 Gun 52 | 26 . 3 7 . . 6 . 10 Cannon 4 | . . . . . . . . 4 Launcher 1 | . . 1 . . . . . . Special 14 | . . . . . . . 2 12 Kinetic 21 | 12 . 3 . . . 6 . . Thermal 32 | 14 . . 2 . . . 2 14 Explosive 1 | . . 1 . . . . . . Electromagnetic 9 | . . . 5 . . . . 4 Robot Hit Streak 7 | 3 . 6 3 . . 1 . 7 Robot Miss Streak 3 | 3 . . 1 . . 2 2 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 137 | 15 . 4 19 9 . 13 28 49 Core Hits 49 | 5 . 7 7 3 . 4 3 20 Critical Kills 5 | . . . 1 1 . 1 2 . Critical Parts Destroyed 16 | . . . 5 3 . 4 4 . Critical Strikes 28 | . . . 6 4 . 5 8 5 Burn 2 | . . . . . . . . 2 Destroy 1 | . . . . . . 1 . . Smash 21 | . . . 6 4 . 4 7 . Sever 4 | . . . . . . . 1 3 Melee Attacks 117 | . . . 18 10 . 18 39 32 Impact 80 | . . . 18 10 . 18 34 . Slashing 37 | . . . . . . . 5 32 Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . 1 1 . 2 2 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4668 | 173 . 127 752 587 . 608 1166 1255 Guns 435 | 173 . 38 68 . . 19 . 137 Cannons 89 | . . 12 . . . . . 77 Explosions 77 | . . 77 . . . . . . Melee 4033 | . . . 684 587 . 589 1166 1007 Ramming . | . . . . . . . . . Kinetic 154 | 97 . 38 . . . 19 . . Thermal 268 | 76 . . 21 . . . . 171 Explosive 77 | . . 77 . . . . . . Electromagnetic 124 | . . . 47 . . . . 77 Impact 2975 | . . 12 684 587 . 589 1103 . Slashing 1070 | . . . . . . . 63 1007 Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . 5 5 5 10 1 Average Corruption 4 | . . . . 5 5 5 9 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 51 | . . . . 1 26 15 7 2 Message Errors 15 | . . . . 1 9 2 2 1 Matter Fused 12 | . . . . . 6 5 1 . Heat Flow Errors 7 | . . . . . 3 4 . . Energy Discharges 9 | . . . . . 4 2 3 . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 2 | . . . . . 1 1 . . Data Loss (major) 2 | . . . . . 2 . . . Alerts 2 | . . . . . 1 . . 1 Misdirections 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 1073 | . . . 345 155 . 239 332 2 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 1073 | . . . 345 155 . 239 332 2 Knockbacks 8 | . . . 2 2 . 2 2 . Impact 8 | . . . 2 2 . 2 2 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 264 | 15 . . 20 . 156 264 21 90 Average Temperature 71 | 10 . . 6 . 66 111 12 26 Received Heat Transfer 1287 | . . 12 102 36 . 90 486 561 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 26 | . . . 5 1 . 8 11 1 Impact Corruptions 39 | . . . 10 5 . 10 14 . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 2 | . . . . . . . . 2 Heat Transferred 780 | 175 . . 50 . . . . 555 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Peak Influence 274 | 20 13 65 262 104 . 160 274 267 Initial 56 | . 13 4 25 49 . . 56 33 Average 93 | 9 13 56 119 63 . 118 136 75 Maximum Alert Level 1 | . . . 1 . . . 1 1 Low Security (%) 87 | 100 100 100 71 100 . 100 70 88 Level 1 12 | . . . 28 . . . 29 11 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . . 1 . . . . 6 2 Investigation 2 | . . 1 . . . . . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 3 | . . . . . . . 3 . Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Distress Signals 1 | . . . . . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 88 | . . 3 19 10 . 19 18 19 Peak Tracking Total 13 | . . 2 5 13 . 4 7 5 Tactical Retreats 10 | . . . 2 . . 5 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Accessed 17 | . . 1 5 . 4 . 1 6 Terminals 10 | . . . 4 . . . 1 5 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 81 | . . 1 14 . 49 . 1 16 Successful 64 | . . 1 5 . 49 . 1 8 Failed 17 | . . . 9 . . . . 8 Catastrophic 2 | . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . Manual 21 | . . . 9 . 2 . 1 9 Terminals 24 | . . . 10 . . . 1 13 Fabricators 3 | . . . . . . . . 3 Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . 4 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 62 | . . 1 4 . 49 . 1 7 Record 53 | . . . . . 49 . . 4 Open Door 1 | . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . Dispatch Records 1 | . . . . . . . . 1 Zone Layout 4 | . . . 2 . . . 1 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . . . 1 . . . . 1 Terminals 2 | . . . 1 . . . . 1 Assimilate 2 | . . . 1 . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . . . 5 . . . 1 5 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 4 | . . . . . . . . 4 Non-combat 3 | . . . . . . . . 3 Combat 1 | . . . . . . . . 1 Robot Hacks Applied 6 | . . . . . . . . 6 parse_system 2 | . . . . . . . . 2 no_distress 3 | . . . . . . . . 3 find_chute 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Turns Passed 3828 | 186 9 138 447 261 782 583 461 961 Spaces Moved 2587 | 108 8 96 299 173 649 375 249 630 Core 163 | 8 . . . . . . 84 71 Treads . | . . . . . . . . . Legs 2333 | 100 8 96 299 173 649 375 165 468 Wheels . | . . . . . . . . . Hover 91 | . . . . . . . . 91 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 105 105 120 120 120 50 50 Average Speed 114 | 114 120 106 110 120 120 120 106 109 Slowest Speed 200 | 120 120 120 120 120 120 120 200 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 7 5 22 28 38 93 70 26 18 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . . . 2 1 . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 3 | . . . . 2 . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 7 | . . 6 . . . . 1 . Melee . | . . . . . . . . . Projectile 1 | . . . . . . . 1 . AOE 6 | . . 6 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total 3155 | 144 7 129 374 206 651 465 363 816 Wait 274 | 4 . 18 33 19 . 64 48 88 Move 2579 | 107 7 95 298 172 648 374 248 630 Hop . | . . . . . . . . . Pick Up 40 | 11 . 3 3 2 . . 12 9 Fast Attach 24 | . . 3 1 . 1 3 3 13 Attach 23 | 7 . . 2 1 . . 11 2 Detach . | . . . . . . . . . Swap 15 | . . 2 6 1 . . 1 5 Drop 23 | . . 5 6 1 . . . 11 Fire 59 | 15 . 3 7 . . 6 2 26 Melee 116 | . . . 18 10 . 18 38 32 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . 2 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 14) 187 | -11/Junkyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 8) 196 | -10/Materials | Entered Mines 199 | -10/Mines | Met a Derelict shopkeep closing up shop 233 | -10/Mines | Discovered new exit (range 6) 272 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 301 | -10/Mines | Build established: Mutant 334 | -10/Mines | Entered Materials 334 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 491 | -9/Materials | Identified exit to Mines 781 | -9/Materials | Entered Mines 803 | -9/Mines | Met a Derelict bent on vengeance 838 | -9/Mines | Learned location of Storage (-8) 841 | -9/Mines | Assembled infested the area 859 | -9/Mines | Build established: Scavenger-Mutant 865 | -9/Mines | Met 8R-AWN 1036 | -9/Mines | Discovered new exit (range 5) 1042 | -9/Mines | Entered Exiles 1074 | -9/Exiles | Welcomed by 8R-AWN 1104 | -9/Exiles | Met EX-HEX 1146 | -9/Exiles | Met EX-BIN 1161 | -9/Exiles | Aligned with FarCom system 1162 | -9/Exiles | Given EX-Vault access code 1225 | -9/Exiles | Opened EX-Vault 1231 | -9/Exiles | Found Prototype Device 1231 | -9/Exiles | Identified Cloak of Protection 1258 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1290 | -9/Exiles | Build established: Mutant 1300 | -9/Exiles | Learned location of Zion (-6) 1310 | -9/Exiles | Met EX-DEC 1356 | -9/Exiles | Discovered new exit (range 10) 1478 | -9/Exiles | Visited The Gauntlet 1687 | -9/Exiles | Learned about 8R-AWN's background 1824 | -9/Exiles | Left Exiles lab with Cloak of Protection 1824 | -9/Exiles | Entered Mines 2141 | -8/Mines | Build established: Assassin 2390 | -8/Mines | Discovered new exit (range 13) 2407 | -8/Mines | Entered Materials 2407 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2619 | -8/Materials | Garrison activated, responded to threat 2653 | -8/Materials | System corruption reached 10% 2698 | -8/Materials | Core integrity fell below 50% 2727 | -8/Materials | Lost 10 parts (1p3n4u2w) 2844 | -8/Materials | Discovered new exit (range 12) 2868 | -8/Materials | Entered Factory 2868 | -7/Factory | Evolved 2 slots: Propulsion x2 2879 | -7/Factory | Identified exit to DSF 2983 | -7/Factory | Build established: Mutant 3690 | -7/Factory | Lost 3 parts (1n2u) 3728 | -7/Factory | Core integrity fell below 50% 3768 | -7/Factory | Core integrity fell below 20% 3794 | -7/Factory | Lost 10 parts (2p4n1u3w) 3829 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03735_ Y-54 Guardian heat short circuits Lgt. Treads. 03736_ Melted Imp. Light Armor Plating. 03736_ Y-54 Guardian suffers critical hit (Burn). 03739_ The unstable cave ceiling collapses. 03739_ Hacking Suite destroyed. 03739_ Field Laser destroyed. 03740_ Y-54 Guardian heat damages core (-16). 03746_ Acquired Adv. Targeting Computer. 03748_ Acquired Plasma Cutter. 03749_ System corrupted: IFF burst signal emitted. 03763_ Plasma Cutter destroyed. 03767_ Fusion Modulator explodes. 03767_ Nuclear Reactor explodes. 03767_ R-06 Scavenger destroyed. 03767_ Fusion Modulator explodes. 03767_ R-06 Scavenger destroyed. 03775_ K-01 Serf cleans the Fabricator. 03779_ Acquired Hvy. Laser. 03789_ Acquired Plasma Cutter. 03829_ Plasma Cutter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???? ??????????????????????????????????? "?????? | | ???# ?????????????????????^???????????? 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""" """ #?????# #?????# #?????????? | | ???# # """ "" #???### ###???# #?????????? | | #??# # #???# #???# #?????????? | | #??# ######+##+###???# [ ##### #?????????? | | #### ###### w ####### ! #?????????? | | ##### #?????????? | | % % ####### ! #???# #?????????? | | #?????#######???# ########### | | #???????????????# # # | | #???????????????# # """ """ # | | % ###?????????????# # """ """ # | | #?????????????# # """ """ # | | #????########## + # | | #### ### !|#????# # # # | | #####+### "F"" |#????# """ # # = # | | # """ #????# """ # # ! # | | """ """ # % ######@ """ # ########### | | """ """ # Y # #?????????? | | """ """ # #### ###### """ # #?????????? | | # #??#####????# """ + ########??? | | ! # #???????????# """ # # #??? | | #####% #???????????# # # #??? | | ##??# ###################### # """#??? | | = #??#% %%% # """#??? | | #??# ######## ###### # """#??? | | #### ##?????# #????# # #??? | | T#######+###### ####+###### | | ^^ ^ # # ! | | ^ ^ ## """ # #### | | % ## """ # """ """ """ """ #??? | | /#####+## ## """ # """ """ """ """ #??? | | # ## # """ """ """ """ #??? | | """" """" # ## / + """ """ """ """ #??? | | """" """" # ## """""" # #??? | | """" """" # ## """""" # ] ! #??? | | """" """" # """""" # ###############??? | | #% # ?"""""" # ##############???? | | #### # ? # # !! #???? | | # % # # """ * #???? | | # ############# # """"" #???? | | # #????????#### + """"" ! #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Cloak Strength 5 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One root@ Challenges ------------ None Game ------ Seed MobileMeleeBuckler Manual? 0 Play Time 01:08:30 Cumulative 59.1 hours Start 2023.07.17 @ 12:13:08 End 2023.07.17 @ 17:08:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 37 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 446e46ab-5f6d-4f0a-879f-40fd8007d70e