Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.13 @ 17:43:50 Player: zapruda Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (95) 475 Value Destroyed (2668) 2668 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (114) 114 TOTAL SCORE: 5057 Bonus ------- High Alert Combat Kills 114 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 85/100 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Advanced Visual Processing Unit Improved Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Improved Heat Sink Advanced Weight Redist. System Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Improved Hover Unit Improved Hover Unit Medium Storage Unit Precision Beam Rifle [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 77 | 6 23 32 16 Power 10 | 1 2 6 1 Engine 9 | 1 2 6 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 22 | 2 4 10 6 Treads 3 | 2 . . 1 Leg 5 | . . 3 2 Wheel . | . . . . Hover 14 | . 4 7 3 Flight . | . . . . Utility 17 | 1 9 4 3 Device 7 | . 4 2 1 Storage 4 | 1 3 . . Processor 3 | . 1 1 1 Hackware 3 | . 1 1 1 Protection . | . . . . Artifact . | . . . . Weapon 28 | 2 8 12 6 Energy Gun 14 | . 4 8 2 Energy Cannon 6 | . 4 2 . Ballistic Gun 5 | 2 . 1 2 Ballistic Cannon 1 | . . 1 . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . 1 3 1 Parts Lost 29 | . 1 13 15 Power 3 | . . 1 2 Propulsion 9 | . . 5 4 Utility 5 | . . 3 2 Weapon 12 | . 1 4 7 Highest Loss Streak 5 | . 1 4 5 Average Slot Usage (%) 91 | . 98 92 78 Engine 10 | . 14 10 6 Treads 2 | . 8 . . Leg 4 | . . 5 7 Hover 14 | . 19 14 5 Device 14 | . 7 19 7 Storage 1 | . 6 . . Processor 10 | . 4 10 17 Hackware 10 | . 8 10 16 Energy Gun 7 | . 4 12 . Energy Cannon 7 | . 18 3 2 Ballistic Gun 2 | . 4 . 9 Ballistic Cannon 2 | . . 4 2 Naked Turns . | . . . . Heaviest Build 19 | 12 19 16 16 Greatest Support 40 | 40 40 29 22 Greatest Overweight (x) 4 | . 1 1 4 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 6 8 4 4 Average Capacity 4 | 5 5 4 4 Most Carried 8 | 3 8 4 4 Average Carried 3 | 1 4 3 1 Final Capacity 6 | 6 4 4 4 Final Carried 4 | 2 4 3 . Class Distribution -------------------- 73% | Mutant 17% | Scavenger-Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1440 | 256 319 593 272 Remotely . | . . . . Salvage Created 3390 | 28 833 2045 484 Parts 187 | 2 47 108 30 Haulers Intercepted 6 | . 2 4 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 69 | . 17 43 9 Guns 38 | . 5 28 5 Cannons 27 | . 12 14 1 AOE 3 | . . . 3 Classes Destroyed 12 | 1 6 5 . Worker 1 | . . 1 . Builder 5 | . 1 3 1 Tunneler 1 | 1 . . . Hauler 6 | . 2 4 . Recycler 2 | . . 1 1 Operator 6 | . 3 2 1 Watcher 5 | . 2 3 . Swarmer 9 | . 3 4 2 Grunt 46 | . 14 27 5 Brawler 1 | . . 1 . Duelist 3 | . . 2 1 Sentry 10 | . . 9 1 Best Kill Streak 8 | 1 8 8 4 Combat Bots Only 7 | . 7 5 3 Max Kills in Single Turn 3 | 1 2 2 3 Gunslinging 1 | . . 1 . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3632 | . 549 1410 1673 Core 885 | . 107 221 557 Absorbed by Shields . | . . . . Core Remaining (%) 67 | 100 57 44 . Volleys Fired 278 | 2 81 154 41 Largest 2 | 2 2 2 2 Hottest 136 | 40 136 122 103 Shots Fired 510 | 4 149 281 76 Gun 294 | 4 49 175 66 Cannon 215 | . 100 106 9 Launcher 1 | . . . 1 Special . | . . . . Kinetic 166 | 4 30 61 71 Thermal 343 | . 119 220 4 Explosive . | . . . . Electromagnetic 1 | . . . 1 Robot Hit Streak 25 | 2 9 25 10 Robot Miss Streak 6 | 1 6 3 2 Penetration Max . | . . . . Secondary Targets 5 | . . 3 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 346 | 3 83 206 54 Core Hits 128 | 1 31 70 26 Critical Hits 10 | . 4 6 . Critical Kills 3 | . 1 2 . Critical Parts Destroyed 7 | . 3 4 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5807 | 25 1370 3303 1109 Guns 3177 | 25 478 1928 746 Cannons 2372 | . 892 1366 114 Explosions 235 | . . . 235 Melee . | . . . . Ramming 23 | . . 9 14 Kinetic 1901 | 25 328 748 800 Thermal 3728 | . 1042 2546 140 Explosive . | . . . . Electromagnetic 155 | . . . 155 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . 1 11 3 Average Corruption 6 | . 1 10 2 Corruption Purged . | . . . . Effects 15 | . . 12 3 Message Errors 3 | . . 2 1 Matter Fused 2 | . . 2 . Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . 1 . Data Loss (minor) 3 | . . 2 1 Data Loss (major) 1 | . . 1 . Misdirections 1 | . . 1 . Targeting Errors 2 | . . 2 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 6 | . 6 . . Projectiles 6 | . 6 . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . 4 . Impact . | . . . . Kinetic 4 | . . 4 . Secondary . | . . . . Self-Inflicted Damage 45 | . . 4 41 Shots 2 | . . . 2 Rammed 10 | . . 1 9 Targets Rammed 10 | . . 1 9 Kicked . | . . . . Crushed . | . . . . Highest Temperature 360 | . 315 360 99 Average Temperature 74 | . 86 67 38 Received Heat Transfer 1551 | . 261 552 738 Effects 6 | . 3 3 . Energy Bleed 2 | . . 2 . Interference 2 | . 2 . . Matter Decay 1 | . . 1 . Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 10 | . 3 7 . Heat Transferred 7809 | . 2109 5439 261 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 540 | 5 407 540 356 Initial 225 | . 3 108 225 Average 279 | 2 226 328 264 Maximum Alert Level 2 | . 2 2 1 Low Security (%) 20 | 100 36 7 24 Level 1 62 | . 59 62 75 Level 2 16 | . 4 29 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 5 7 2 Investigation 7 | . 2 5 . Extermination . | . . . . Reinforcement 7 | . 3 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 2 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 107 | . 29 53 25 Peak Tracking Total 9 | . 6 4 9 Tactical Retreats 5 | . . 3 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 1 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . . 1 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . 4 1 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 15 | . 6 9 . Terminals 12 | . 5 7 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 54 | . 14 40 . Successful 42 | . 11 31 . Failed 12 | . 3 9 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 40 | . 12 28 . Fabricators . | . . . . Repair Stations 11 | . 2 9 . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 30 | . 9 21 . Record 2 | . 2 . . Prototype ID Bank 3 | . . 3 . Emergency Access Points 1 | . . 1 . Terminal Index 1 | . 1 . . Alert Level 5 | . . 5 . Unreport Threat 3 | . . 3 . Locate Traps 1 | . . 1 . Disarm Traps 1 | . . 1 . Dispatch Records 1 | . 1 . . Transport Status 2 | . 1 1 . Investigation Status 1 | . . 1 . Reinforcement Status 1 | . 1 . . Hauler Manifests 4 | . 1 3 . Registered Components 1 | . . 1 . Zone Layout 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks 10 | . 2 8 . Scan Component 5 | . 1 4 . Repair 5 | . 1 4 . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 6 6 . Full Trace Events 7 | . 2 5 . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . 1 4 . Time 194 | . 38 156 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3032 | 90 827 1587 528 Spaces Moved 2100 | 47 696 1140 217 Core 75 | 3 . 4 68 Treads 146 | 44 89 . 13 Legs 307 | . . 251 56 Wheels . | . . . . Hover 1572 | . 607 885 80 Flight . | . . . . Fastest Speed 50 | 50 56 56 50 Average Speed 81 | 152 71 70 153 Slowest Speed 250 | 160 160 150 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 4 89 75 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . . 2 Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile . | . . . . AOE 2 | . . . 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2908 | 62 876 1638 332 Wait 356 | . 41 278 37 Move 2097 | 46 695 1139 217 Hop . | . . . . Pick Up 55 | 8 17 20 10 Fast Attach 17 | . 5 10 2 Attach 40 | 6 5 16 13 Detach 1 | . . 1 . Swap 20 | . 13 6 1 Drop 34 | . 19 13 2 Fire 278 | 2 81 154 41 Melee . | . . . . Ram 4 | . . . 4 Kick 4 | . . 1 3 Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Destroyed 7 combat bots 318 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 13) 395 | -10/Materials | Discovered new exit (range 9) 542 | -10/Materials | Discovered new exit (range 14) 658 | -10/Materials | Discovered new exit (range 15) 731 | -10/Materials | Discovered new exit (range 15) 782 | -10/Materials | Repaired Imp. Heat Sink 918 | -10/Materials | Entered another Materials area 918 | -9/Materials | Evolved 2 slots: Utility x2 1121 | -9/Materials | Repaired Imp. Hover Unit 1155 | -9/Materials | Repaired Imp. Hover Unit 1216 | -9/Materials | Repaired Prc. Beam Rifle 1654 | -9/Materials | Repaired Imp. Hover Unit 1697 | -9/Materials | Discovered new exit (range 16) 1919 | -9/Materials | Discovered new exit (range 5) 2311 | -9/Materials | System corruption reached 10% 2337 | -9/Materials | Core integrity fell below 50% 2357 | -9/Materials | Lost 4 parts (1n3u) 2505 | -9/Materials | Entered another Materials area 2505 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2781 | -8/Materials | Lost 3 parts (3n) 2926 | -8/Materials | Core integrity fell below 50% 2949 | -8/Materials | Lost 5 parts (1p1u3w) 2960 | -8/Materials | Core integrity fell below 20% 2995 | -8/Materials | Lost 4 parts (1n1u2w) 3033 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02965_ Acquired Lgt. Nuclear Core. 02965_ U-05 Engineer lays Concrete. 02968_ Acquired Aluminum Leg. 02968_ U-05 Engineer lays Concrete. 02969_ Penetrated by Slug. 02972_ Slug penetrates G-47 Trooper. 02993_ System corrupted: Component data lost. 02994_ Slammed into K-01 Serf. 02999_ K-01 Serf cleans the Nuclear Reactor. 03005_ Slammed into R-06 Scavenger. 03005_ Destabilizing: System interference. 03005_ Adv. Visual Processing Unit temporarily disabled. 03005_ Imp. Targeting Computer temporarily disabled. 03006_ Slammed into R-06 Scavenger. 03008_ Lgt. Nuclear Core destroyed. 03019_ System corrupted: Heat flow error (+126). 03026_ Slug penetrates Wall. 03027_ Acquired 1 matter. 03031_ Acquired Katana. 03031_ S-10 Pest misfires. 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Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalLatentNanovents Manual? 0 Play Time 00:34:42 Cumulative 20.7 hours Start 2021.07.13 @ 17:13:08 End 2021.07.13 @ 17:43:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 30 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c1e8185-b340-4c9b-96c2-b00cab15ba9d