Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 20:02:24 Player: DGSTER Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (82) 410 Value Destroyed (3521) 3521 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (142) 142 TOTAL SCORE: 8373 Bonus ------- Follower Combat Kills 162 Friendly Fire -20 Cogmind --------- Core Integrity 0/1000 Matter 169/300 Energy 47/100 System Corruption 17% Temperature Cool (0) Movement Hovering (60) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Antigrav System > --- UTILITY (10) ----- Advanced Signal Interpreter Salvage Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (5) ---- Arc Projector Wave Gun KE Penetrator Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Enhanced Flexi-carbon Leg Antigrav System > --- UTILITY ---------- Improved Cryofiber Web Improved Cooling System Large Storage Unit Gravity Neutralizer Advanced Signal Interpreter Salvage Targeting Computer Advanced Targeting Computer Improved Particle Charger Hardened Heavy Armor Plating > --- WEAPON ----------- Wave Gun Enhanced Gauss Cannon > --- INVENTORY -------- Fusion Compressor Neutrino Core Advanced Heat Sink Improved Terrain Scan Processor Advanced Targeting Computer Improved Target Analyzer Transmission Jammer Improved Light Armor Plating Improved Medium Armor Plating Arc Projector Magnetic Acceleration Cannon Enhanced Gauss Cannon Long-range Missile Launcher Heavy Pick [Rating: 81] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag Array Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Subdweller Machine Gun Energy Gun Thermic Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Slug Cannon Launcher Shock Bomb Launcher Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Slots Evolved 10 | . . . 4 2 . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . 2 . . . . Utility 8 | . . . 4 . . . 2 2 Weapon . | . . . . . . . . . Parts Attached 151 | 6 3 9 26 8 8 32 34 25 Power 23 | 1 . 3 4 . 1 5 5 4 Engine 11 | 1 . 3 4 . 1 2 . . Core 12 | . . . . . . 3 5 4 Reactor . | . . . . . . . . . Propulsion 36 | 2 . 1 6 3 3 7 8 6 Treads 12 | 2 . 1 . . . 5 4 . Leg 18 | . . . 6 3 3 2 2 2 Wheel . | . . . . . . . . . Hover 6 | . . . . . . . 2 4 Flight . | . . . . . . . . . Utility 41 | 1 3 1 7 2 1 11 9 6 Device 19 | . . . 2 1 1 9 4 2 Storage 3 | 1 2 . . . . . . . Processor 6 | . . . 1 1 . 1 1 2 Hackware 2 | . 1 . 1 . . . . . Protection 11 | . . 1 3 . . 1 4 2 Artifact . | . . . . . . . . . Weapon 51 | 2 . 4 9 3 3 9 12 9 Energy Gun 22 | 2 . . 4 1 1 2 10 2 Energy Cannon 3 | . . 1 . . . 2 . . Ballistic Gun 10 | . . 2 3 2 1 1 . 1 Ballistic Cannon 7 | . . . 1 . . 2 . 4 Launcher 4 | . . 1 1 . 1 . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 1 . Piercing Weapon 2 | . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 3 1 Corrupted Parts 1 | . . . 1 . . . . . System Corruption 6 | . . . 6 . . . . . Parts Lost 69 | . . 4 9 2 7 22 8 17 Power 9 | . . 1 2 . . 4 1 1 Propulsion 20 | . . 1 2 . 2 6 3 6 Utility 25 | . . . 4 1 2 8 3 7 Weapon 15 | . . 2 1 1 3 4 1 3 Highest Loss Streak 11 | . . 2 8 2 3 11 3 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 95 99 84 95 89 80 85 65 Engine 6 | . 14 14 8 7 7 3 . . Core 1 | . . . . . . 2 6 4 Treads 12 | . 28 27 3 . . 12 14 . Leg 9 | . . . 14 29 29 11 1 2 Hover 1 | . . . . . . . 3 6 Device 10 | . . . 8 6 13 16 19 17 Storage 8 | . 14 14 9 7 7 7 6 4 Processor 6 | . . . . 9 15 7 12 12 Hackware 3 | . 9 8 4 7 . . . . Protection 6 | . . 5 17 8 . 2 5 4 Energy Gun 9 | . 28 7 4 1 1 8 12 5 Energy Cannon 1 | . . 7 . . . 1 . . Ballistic Gun 5 | . . 13 10 5 7 1 . . Ballistic Cannon 1 | . . . 1 7 3 . . 2 Naked Turns . | . . . . . . . . . Heaviest Build 65 | 13 38 39 59 44 42 48 63 65 Greatest Support 83 | 40 40 40 40 65 67 83 83 60 Greatest Overweight (x) 12 | . . . 1 . 1 1 1 12 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 13 Most Carried 15 | 4 3 12 15 15 15 14 15 15 Average Carried 9 | 1 2 8 10 9 13 9 10 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 1 3 12 9 15 12 9 15 3 Class Distribution -------------------- 67% | Mutant 19% | Scavenger-Mutant 8% | Subdweller-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Subdweller-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Matter Collected 3021 | 199 91 115 400 165 265 421 905 460 Remotely 429 | . . . 138 . 145 146 . . Salvage Created 3824 | . 117 338 544 93 233 523 1503 473 Parts 153 | . 15 26 25 6 8 19 25 29 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 5 | . 1 . 2 . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 33 | . . 5 . . 7 21 . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 73 | . 1 8 11 2 7 11 23 10 Melee 7 | . . . . . . 3 1 3 Guns 39 | . 1 5 5 1 4 4 17 2 Cannons 17 | . . 3 3 1 3 4 . 3 AOE 3 | . . . 1 . . . . 2 Classes Destroyed 17 | . 5 3 4 1 . 3 1 . Worker 1 | . 1 . . . . . . . Builder 1 | . 1 . . . . . . . Tunneler 1 | . . . . . . . 1 . Hauler 1 | . 1 . . . . . . . Recycler 4 | . . . 1 . . . 2 1 Operator 1 | . 1 . . . . . . . Swarmer 17 | . . 1 . . 3 1 8 4 Grunt 21 | . 1 . 4 . 4 5 7 . Brawler 3 | . . . . . . 2 1 . Duelist 1 | . . . . . . 1 . . Sentry 8 | . . 1 1 1 . 1 4 . Specialist 3 | . . . 3 . . . . . Hunter 3 | . . . 2 . . . 1 . Programmer 9 | . . . . 1 . . 2 6 Heavy 1 | . . . 1 . . . . . Subdweller 6 | . . 6 . . . . . . Mutant 1 | . . . . . . 1 . . Best Kill Streak 5 | . 2 2 3 1 3 3 4 5 Combat Bots Only 5 | . 1 2 3 1 3 3 4 5 Max Kills in Single Turn 2 | . 1 1 1 1 1 1 2 2 Gunslinging 1 | . . . . . . . 1 . Exploded 2 | . . . 1 . . . . 2 Melee 1 | . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Hostile Shots Fired 896 | . 2 35 167 49 88 142 183 230 Missed 254 | . . 7 41 16 30 37 60 63 Damage Taken 10966 | . 22 596 2155 285 776 2255 1526 3351 Core 2269 | . 11 61 338 16 122 515 205 1001 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 4 | . . . 4 . . . . . Regen/Repaired (Parts) 91 | . . . . 91 . . . . Core Remaining (%) 58 | 100 . 71 38 . . 6 75 . Volleys Fired 251 | . 11 25 57 8 25 43 66 16 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 170 | . 90 110 110 76 97 134 170 136 Shots Fired 460 | . 22 49 101 16 45 74 130 23 Gun 368 | . 22 40 90 8 31 32 130 15 Cannon 84 | . . 9 8 8 10 42 . 7 Launcher 8 | . . . 3 . 4 . . 1 Special . | . . . . . . . . . Kinetic 181 | . . 18 68 16 38 29 . 12 Thermal 243 | . 22 31 6 . 3 45 130 6 Explosive 1 | . . . . . . . . 1 Electromagnetic 35 | . . . 27 . 4 . . 4 Robot Hit Streak 39 | . 4 13 11 5 3 11 39 23 Robot Miss Streak 5 | . 5 3 4 1 3 3 3 3 Penetration Max 1 | . . . . . . 1 . 1 Secondary Targets 8 | . . . 1 . 1 2 4 . Max Gunslinging Chain 1 | . . . 1 . 1 1 1 . Shots Hit Robots 341 | . 11 34 65 11 20 68 110 22 Core Hits 149 | . 7 12 22 3 14 28 46 17 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . Critical Strikes 35 | . . 2 1 2 . 6 23 1 Burn 26 | . . 2 . . . 1 23 . Destroy 3 | . . . 1 2 . . . . Blast 1 | . . . . . . 1 . . Sever 4 | . . . . . . 4 . . Impale 1 | . . . . . . . . 1 Melee Attacks 35 | . . . . . . 21 2 12 Impact . | . . . . . . . . . Slashing 21 | . . . . . . 21 . . Piercing 14 | . . . . . . . 2 12 Sneak Attacks 3 | . . . . . . . 1 2 Combat Hostiles 1 | . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7910 | . 142 604 1304 158 552 1774 2179 1197 Guns 4776 | . 140 462 973 82 312 466 2061 280 Cannons 1443 | . . 142 173 76 133 780 . 139 Explosions 698 | . . . 136 . 107 . . 455 Melee 938 | . . . . . . 528 88 322 Ramming 55 | . 2 . 22 . . . 30 1 Kinetic 2452 | . . 241 808 158 407 543 . 295 Thermal 3478 | . 140 363 69 . 38 703 2061 104 Explosive 455 | . . . . . . . . 455 Electromagnetic 532 | . . . 405 . 107 . . 20 Impact . | . . . . . . . . . Slashing 528 | . . . . . . 528 . . Piercing 410 | . . . . . . . 88 322 Highest Corruption 17 | . . . 6 1 1 8 . 17 Average Corruption 4 | . . . 6 1 1 5 . 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 46 | . . . . . 7 22 . 17 Message Errors 12 | . . . . . 2 4 . 6 Matter Fused 6 | . . . . . . 3 . 3 Heat Flow Errors 3 | . . . . . 1 2 . . Energy Discharges 5 | . . . . . . 3 . 2 Parts Rejected 2 | . . . . . 1 . . 1 Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 6 | . . . . . 3 2 . 1 Data Loss (major) 6 | . . . . . . 5 . 1 Misfires 2 | . . . . . . 1 . 1 Alerts 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 162 | . . . . . . . 23 139 Projectiles 2 | . . . . . . . . 2 Explosions 57 | . . . . . . . . 57 Melee 103 | . . . . . . . 23 80 Knockbacks 8 | . . . . 1 1 5 . 1 Impact . | . . . . . . . . . Kinetic 8 | . . . . 1 1 5 . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 395 | . . . 22 . 16 . 15 342 Shots 7 | . . . 2 . 1 . . 4 Rammed 5 | . 3 . . . . . 2 . Targets Rammed 12 | . 4 . 5 . . . 2 1 Kicked 6 | . . . 5 . . . . 1 Crushed 1 | . 1 . . . . . . . Highest Temperature 500 | . 90 6 263 164 299 500 66 232 Average Temperature 70 | . 35 2 55 65 111 129 20 111 Received Heat Transfer 1902 | . 12 9 333 66 270 717 330 165 Effects 1 | . . . . . . 1 . . Damage (major) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . Combat Hostiles 2 | . . . 2 . . . . . Parts Fried 3 | . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 7 | . . . . . . . 7 . Combat Hostiles 5 | . . . . . . . 5 . Parts Melted 43 | . . . . . 1 1 41 . Heat Transferred 10160 | . 372 927 148 . 74 1055 7436 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Peak Influence 300 | . 40 . 143 76 . . 240 300 Initial 102 | . . . . 20 . . 33 102 Average 76 | . 12 . 30 47 . . 132 179 Maximum Alert Level 1 | . . . . . . . 1 1 Low Security (%) 90 | 100 100 . 100 100 . . 80 67 Level 1 9 | . . . . . . . 19 32 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 1 . 4 3 . 1 7 2 Investigation 2 | . . . 1 . . . 1 . Extermination 4 | . . . . 1 . . 2 1 Reinforcement 8 | . 1 . 3 2 . . 1 1 Assault 1 | . . . . . . 1 . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Distress Signals 5 | . . . 4 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 125 | . 4 8 25 3 16 20 33 16 Peak Tracking Total 8 | . 1 2 5 2 7 8 5 6 Tactical Retreats 7 | . . . 1 . 3 1 . 2 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Traps Triggered 3 | . . 1 . . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Machines Disabled 10 | . . . 2 . . 1 1 6 Max in Single Turn 5 | . . . 1 . . 1 1 5 Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Machines Accessed 28 | . 6 . 8 4 . . 9 1 Terminals 18 | . 6 . 6 2 . . 4 . Fabricators 3 | . . . . 1 . . 1 1 Repair Stations 1 | . . . . 1 . . . . Recycling Units 3 | . . . 1 . . . 2 . Scanalyzers 2 | . . . 1 . . . 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 67 | . 18 . 25 6 . . 17 1 Successful 32 | . 9 . 12 4 . . 6 1 Failed 35 | . 9 . 13 2 . . 11 . Catastrophic 11 | . 2 . 4 1 . . 4 . Database Lockouts . | . . . . . . . . . Manual 16 | . 6 . 5 1 . . 4 . Terminals 48 | . 18 . 20 3 . . 7 . Fabricators 3 | . . . . 1 . . 1 1 Repair Stations 2 | . . . . 2 . . . . Recycling Units 5 | . . . 1 . . . 4 . Scanalyzers 6 | . . . 4 . . . 2 . Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 19 | . 9 . 7 1 . . 2 . Record 2 | . . . 2 . . . . . Robot Schematic 1 | . . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 3 | . 1 . 1 . . . 1 . Level Access Points 1 | . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . Alert Level 3 | . . . 2 . . . 1 . Unreport Threat 2 | . . . 2 . . . . . Locate Traps 1 | . 1 . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks 2 | . . . 1 . . . 1 . Report Inventory 2 | . . . 1 . . . 1 . Scanalyzer 6 | . . . 4 . . . 2 . Insert Component 3 | . . . 2 . . . 1 . Analyze 3 | . . . 2 . . . 1 . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 1 | . . . . 1 . . . . Terminals 1 | . . . . 1 . . . . Operators 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 6 . 5 2 . . 7 1 Full Trace Events 3 | . . . 2 . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . Robots Built 1 | . . . . . . . . 1 Authchips . | . . . . . . . . . Time 50 | . . . . . . . . 50 Total Robot Build Rating 5 | . . . . . . . . 5 Part Schematics Acquired 3 | . . . 2 . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 19 | . . . . 19 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . 1 . Part Schematics Acquired 3 | . . . 2 . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 6 | . . . . . . 6 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Total Allies 7 | . . . . . . 6 . 1 Largest Group 4 | . . . . . . 4 1 1 Highest-Rated Group 85 | . . . . . . 85 16 23 Highest-Rated Ally 32 | . . . . . . 32 16 23 Total Orders 1 | . . . . . . . . 1 STAY 1 | . . . . . . . . 1 Ally Attacks 39 | . . . . . . 31 8 . Total Damage 896 | . . . . . . 821 75 . Kills 8 | . . . . . . 7 1 . Allies Corrupted 1 | . . . . . . 1 . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 4 | . . 2 . . 1 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Turns Passed 8142 | 68 889 1195 1430 593 753 1136 1488 590 Spaces Moved 4327 | 39 452 671 585 407 547 532 724 370 Core 102 | 6 . . . . . . . 96 Treads 2008 | 33 452 671 88 . . 291 473 . Legs 1726 | . . . 497 407 547 241 . 34 Wheels . | . . . . . . . . . Hover 491 | . . . . . . . 251 240 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 120 122 122 123 111 50 Average Speed 151 | 143 160 160 197 122 124 155 155 110 Slowest Speed 650 | 160 160 160 240 122 190 250 240 650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 3 46 44 46 10 76 45 20 12 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 14 | . . 9 . . 2 3 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 78 | . . 1 5 3 2 . . 67 Melee . | . . . . . . . . . Projectile 14 | . . 1 5 3 2 . . 3 AOE 64 | . . . . . . . . 64 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Total 5455 | 51 595 741 761 490 585 744 980 508 Wait 411 | . 117 17 50 56 2 18 95 56 Move 4319 | 38 451 670 584 406 546 531 723 370 Hop . | . . . . . . . . . Pick Up 143 | 7 6 16 24 12 4 24 34 16 Fast Attach . | . . . . . . . . . Attach 117 | 6 3 5 19 6 7 27 25 19 Detach 13 | . . 1 . . . 3 8 1 Swap 34 | . . 4 7 2 1 5 9 6 Drop 50 | . 3 3 14 . . 3 16 11 Fire 251 | . 11 25 57 8 25 43 66 16 Melee 35 | . . . . . . 21 2 12 Ram 1 | . . . . . . . 1 . Kick 6 | . . . 5 . . . . 1 Crush 5 | . 4 . . . . . 1 . Escape Stasis . | . . . . . . . . . Rewire 69 | . . . . . . 69 . . Trap . | . . . . . . . . . Miscellaneous 1 | . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 4) 306 | -10/Materials | Build established: Mutant 373 | -10/Materials | Identified exit to Mines 578 | -10/Materials | Identified exit to Materials 944 | -10/Materials | Discovered new exit (range 10) 958 | -10/Materials | Entered Subcaves 962 | -10/Subcaves | Learned Materials garrison access intel 1054 | -10/Subcaves | Discovered new exit (range 9) 1382 | -10/Subcaves | Discovered new exit (range 11) 1532 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1667 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1817 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1890 | -10/Subcaves | Learned Materials stockpile data 2153 | -10/Subcaves | Entered Materials 2153 | -8/Materials | Evolved 4 slots: Utility x4 2155 | -8/Materials | Loaded intel: 1 garrison access location 2443 | -8/Materials | Build established: Subdweller-Mutant 3123 | -8/Materials | Build established: Mutant 3309 | -8/Materials | Core integrity fell below 50% 3370 | -8/Materials | Lost 8 parts (2p2n3u1w) 3432 | -8/Materials | Discovered new exit (range 7) 3583 | -8/Materials | Entered Factory 3583 | -7/Factory | Evolved 2 slots: Propulsion x2 3628 | -7/Factory | Repaired Carbon-fiber Leg 3667 | -7/Factory | Discovered new exit (range 8) 3802 | -7/Factory | Discovered new exit (range 15) 4176 | -7/Factory | Entered Lower Caves 4570 | -7/Lower Caves | Learned 4 Factory zone layouts 4631 | -7/Lower Caves | Lost 3 parts (1n2w) 4660 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4909 | -7/Lower Caves | Discovered new exit (range 15) 4929 | -7/Lower Caves | Entered another Lower Caves area 4988 | -7/Lower Caves | Identified exit to Factory 5208 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5246 | -7/Lower Caves | Lost 3 parts (2n1w) 5368 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5420 | -7/Lower Caves | Lost 4 allies 5434 | -7/Lower Caves | Lost 6 parts (1p4u1w) 5462 | -7/Lower Caves | Core integrity fell below 50% 5487 | -7/Lower Caves | Core integrity fell below 20% 5506 | -7/Lower Caves | Lost 11 parts (2p4n3u2w) 5949 | -7/Lower Caves | Build established: Scavenger-Mutant 6065 | -7/Lower Caves | Entered Factory 6065 | -6/Factory | Accompanied by 1 ally 6065 | -6/Factory | Evolved 2 slots: Utility x2 6886 | -6/Factory | Garrison activated, responded to threat 6937 | -6/Factory | Lost 3 parts (1n2u) 7441 | -6/Factory | Discovered new exit (range 10) 7485 | -6/Factory | Build established: Mutant 7553 | -6/Factory | Entered another Factory area 7553 | -5/Factory | Evolved 2 slots: Utility x2 7621 | -5/Factory | Fabricated A-15 Conveyor (x1) 7748 | -5/Factory | Lost 3 parts (1n2w) 7995 | -5/Factory | System corruption reached 10% 8048 | -5/Factory | Core integrity fell below 50% 8072 | -5/Factory | Lost 11 parts (1p3n6u1w) 8116 | -5/Factory | Core integrity fell below 20% 8143 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Destroyed Com. Wheel. R-10 Processor destroyed. Acquired 108 matter. System corrupted: Matter fused (-8). Slug penetrates Wall. Acquired Imp. Heat Sink. Dropped Neutrino Core. Dropped Imp. Heat Sink. Acquired Antigrav System. Penetrated by Slug. Slug penetrates Wall. Dropped Antigrav System. Acquired Antigrav System. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Antigrav System destroyed. Penetrated by Slug. Slug penetrates Assembly Bed. Assembly Bed disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #?????????????????##############????????????????? | | #?????????????????# ] #????????????????? | | #?????????????????# #????????????????? | | #?????????????????# """""" #????????????????? | | #?????????????????# """"""??????????????????? | | #?????????????????# """""" #????????????????? | | ###+####??????????# """"" #????????????????? | | #??????????# #????????????????? | | #??????????# """""" #????????????????? | | #??????????# ["""""" #????????????????? | | #??????????# ! " """" #????????????????? | | "" """ #??????????# |=="""""" #????????????????? | | "" """ #??????????# !%[@ !! #?????? ????????? | | "" """ ########???#######h####### ???????? | | #???????# = = ???????? | | "" """ #???????# |%! #####+??????????????? | | "" """ #???????# [ #???????????????????? | | "" """ #????#### #???????????????????? | | #????+ #???????????????????? | | "" """ #????# #???????????????????? | | "" """ ###### #???????????????????? | | "" """ #???????????????????? | | #???????????????????? | | "" """ !! ^ #???????????????????? | | ?" """ ! ^ #???????????????????? | | ?"?""" #???????????????????? | | ??? "" #### ##### ####???????????????????? | | ?" """ "" #??# #???# ?????????????????????? | | ?? """ "T #??# #???? ???????????????????? | | ????"" "" #??# #???? ??????????????????? | | ???? "" #??#+#????+### ?????????????????? | | ??? #????????????? ?????????????????? | | ??? ? ? #?????????????? ?????????????????? | | ????"????# #?????????????????????????????????? | | ?????????? ??????????????????????????????????? | | ?????????? ??????????????????????????????????? | | ?????????? ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 12 Base Temperature (-) 150 Armor Coverage 900 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Barrage Gun | -8/Materials | Scanalyzed Thermic Laser | -6/Factory | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked Fabricated ------------ A-15 Conveyor | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumArmageddonAutobeam Manual? 0 Play Time 01:08:16 Cumulative 25.1 hours Start 2024.04.25 @ 18:57:34 End 2024.04.25 @ 20:02:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 26 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e253d4ee-32e7-4b3d-bcc6-22a585096ffe