Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.13 @ 17:15:38 Player: Robodude Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (69) 345 Value Destroyed (2342) 2342 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7047 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 205/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Hardened Heavy Armor Plating Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Large Storage Unit Advanced Signal Interpreter Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Cooling System Large Storage Unit Light Armor Plating Damper Plating [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Proton Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . 1 . . . 1 Utility 4 | . . . 1 . . . 1 1 . . 1 Weapon 1 | . . . 1 . . . . . . . . Parts Attached 73 | 6 11 3 6 1 1 6 15 6 1 6 11 Power 11 | 1 2 . 1 . 1 . 1 1 . 2 2 Engine 10 | 1 2 . 1 . 1 . 1 1 . 2 1 Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 17 | 2 1 2 . . . 3 6 2 . . 1 Treads 1 | . . . . . . . . . . . 1 Leg 16 | 2 1 2 . . . 3 6 2 . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 17 | 1 2 . 2 1 . . 4 2 . 1 4 Device 4 | . . . . . . . 2 . . 1 1 Storage 3 | 1 1 . . . . . . . . . 1 Processor 4 | . 1 . 1 . . . 1 1 . . . Hackware . | . . . . . . . . . . . . Protection 6 | . . . 1 1 . . 1 1 . . 2 Artifact . | . . . . . . . . . . . . Weapon 28 | 2 6 1 3 . . 3 4 1 1 3 4 Energy Gun 11 | . 5 1 . . . 2 2 . . . 1 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 8 | 2 . . 1 . . 1 1 1 . 1 1 Ballistic Cannon 5 | . 1 . . . . . 1 . . 2 1 Launcher 3 | . . . 2 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 . 1 1 1 Parts Lost 43 | . . 1 2 . . 4 14 . . 10 12 Power 7 | . . . 1 . . . 2 . . 2 2 Propulsion 9 | . . . . . . 2 4 . . 2 1 Utility 10 | . . . 1 . . . 2 . . 2 5 Weapon 17 | . . 1 . . . 2 6 . . 4 4 Highest Loss Streak 10 | . . 1 1 . . 3 5 . . 4 10 Average Slot Usage (%) 89 | . 97 99 95 100 100 93 89 82 80 73 57 Engine 9 | . 14 14 10 11 11 11 8 7 7 6 2 Leg 20 | . 28 28 22 22 22 18 21 23 20 12 . Device 1 | . . . . . . . 7 . . 2 4 Storage 10 | . 14 14 11 11 11 11 9 7 7 7 6 Processor 13 | . 12 14 10 11 11 11 9 23 23 23 19 Protection 5 | . . . 7 11 11 11 8 7 7 2 3 Energy Gun 8 | . 20 27 1 . . 8 6 . . . 4 Ballistic Gun 6 | . 4 . 10 11 11 11 7 13 14 6 3 Ballistic Cannon 2 | . 2 . . . . . 2 . . 9 1 Launcher 7 | . . . 20 22 22 11 7 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 61 | 11 29 29 34 34 34 31 32 31 31 56 61 Greatest Support 45 | 20 20 20 20 20 20 25 45 45 45 30 30 Greatest Overweight (x) 20 | 1 1 1 1 1 1 9 2 . 1 9 20 Average Overweight (x) 1 | . . 1 1 1 1 1 . . . 1 1 Largest Inventory Capacity 12 | 6 12 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 2 10 10 10 9 10 10 10 7 7 7 7 Average Carried 8 | 1 7 9 9 8 9 9 8 3 5 6 4 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 9 10 9 9 10 10 8 3 7 6 4 Class Distribution -------------------- 73% | Mutant 11% | Tank 6% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Matter Collected 1780 | 196 244 30 143 34 . 298 400 . 259 37 139 Remotely . | . . . . . . . . . . . . Salvage Created 2297 | . 388 160 442 . 38 214 572 . 289 103 91 Parts 99 | . 24 8 19 . . 7 30 . 7 1 3 Haulers Intercepted 1 | . . . 1 . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 56 | . 13 7 9 . . 7 12 . 1 3 4 Guns 29 | . 8 7 . . . 4 5 . 1 . 4 Cannons 8 | . 5 . . . . . . . . 3 . AOE 19 | . . . 9 . . 3 7 . . . . Classes Destroyed 12 | . 3 . 5 . . 1 2 . 1 . . Worker 4 | . . . 2 . . . 2 . . . . Builder 2 | . . . 1 . . . 1 . . . . Hauler 1 | . . . 1 . . . . . . . . Recycler 3 | . 1 . 2 . . . . . . . . Watcher 3 | . . . . . . . 3 . . . . Swarmer 13 | . 6 3 . . . . . . . . 4 Grunt 30 | . 7 4 4 . . 6 8 . . 1 . Brawler 2 | . . . 1 . . . 1 . . . . Duelist 1 | . . . . . . . 1 . . . . Sentry 7 | . . . 4 . . . 1 . . 2 . Hunter 2 | . . . . . . 1 1 . . . . Compactor 1 | . . . . . . . . . 1 . . Best Kill Streak 9 | . 5 3 9 . . 3 9 . 1 1 4 Combat Bots Only 6 | . 5 3 4 . . 3 6 . 1 1 4 Max Kills in Single Turn 4 | . 1 1 2 . . 2 4 . 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 1 . . 2 3 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Damage Taken 8155 | . 443 239 661 . 8 507 1501 . . 1764 3032 Core 2004 | . 82 52 138 . . 86 218 . . 575 853 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 53 | 100 . 46 . . . 44 60 . . 17 . Volleys Fired 188 | . 30 14 22 . 2 16 55 . 8 24 17 Largest 3 | . 2 2 3 . 3 3 3 . 2 3 3 Hottest 151 | . 130 130 86 . 86 118 130 . 51 124 151 Shots Fired 331 | . 60 23 35 . 6 34 86 . 16 46 25 Gun 221 | . 46 23 11 . 2 24 58 . 16 23 18 Cannon 55 | . 14 . . . . . 11 . . 23 7 Launcher 55 | . . . 24 . 4 10 17 . . . . Special . | . . . . . . . . . . . . Kinetic 168 | . 28 . 11 . 2 16 41 . 16 46 8 Thermal 103 | . 32 23 . . . 8 28 . . . 12 Explosive 55 | . . . 24 . 4 10 17 . . . . Electromagnetic 5 | . . . . . . . . . . . 5 Robot Hit Streak 15 | . 7 9 7 . . 4 8 . 10 15 9 Robot Miss Streak 13 | . 13 4 3 . . 2 6 . 1 2 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 229 | . 46 20 18 . . 17 58 . 13 36 21 Core Hits 205 | . 42 31 32 . 6 22 47 . 5 10 10 Critical Hits 4 | . . . . . . . . . . 4 . Critical Kills 2 | . . . . . . . . . . 2 . Critical Parts Destroyed 2 | . . . . . . . . . . 2 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6577 | . 527 235 1389 . 255 887 1765 . 247 961 311 Guns 2362 | . 330 235 129 . . 223 634 . 247 381 183 Cannons 859 | . 197 . . . . . 37 . . 504 121 Explosions 3273 | . . . 1260 . 255 664 1094 . . . . Melee . | . . . . . . . . . . . . Ramming 83 | . . . . . . . . . . 76 7 Kinetic 2155 | . 242 . 129 . . 173 423 . 247 885 56 Thermal 966 | . 285 235 . . . 50 248 . . . 148 Explosive 3273 | . . . 1260 . 255 664 1094 . . . . Electromagnetic 100 | . . . . . . . . . . . 100 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 24 | . 1 1 . . . . . 2 14 24 . Average Corruption 7 | . 1 1 . . . . . 2 9 16 . Corruption Purged . | . . . . . . . . . . . . Effects 55 | . 3 . . . . . . . 5 47 . Message Errors 10 | . 1 . . . . . . . 2 7 . Matter Fused 7 | . . . . . . . . . 1 6 . Heat Flow Errors 5 | . . . . . . . . . 1 4 . Energy Discharges 6 | . . . . . . . . . . 6 . Parts Rejected 1 | . . . . . . . . . 1 . . Data Loss (minor) 3 | . 1 . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . . . 1 . Misfires 2 | . . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . . 1 . Misdirections 5 | . . . . . . . . . . 5 . Targeting Errors 9 | . 1 . . . . . . . . 8 . Weapon Failures 5 | . . . . . . . . . . 5 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 113 | . . . 49 . . 20 8 . . 3 33 Projectiles 33 | . . . . . . . . . . . 33 Explosions 77 | . . . 49 . . 20 8 . . . . Melee 3 | . . . . . . . . . . 3 . Knockbacks 10 | . 5 . . . . . . . . 5 . Impact . | . . . . . . . . . . . . Kinetic 9 | . 4 . . . . . . . . 5 . Secondary 1 | . 1 . . . . . . . . . . Self-Inflicted Damage 406 | . . . 50 . 8 53 282 . . 13 . Shots 18 | . . . 2 . 1 4 11 . . . . Rammed 23 | . . . . . . . . . . 22 1 Targets Rammed 32 | . . . . . . . . . . 31 1 Kicked 9 | . . . . . . . . . . 9 . Crushed . | . . . . . . . . . . . . Highest Temperature 434 | . 434 348 59 . 24 232 433 . 120 373 . Average Temperature 112 | . 115 155 22 . 13 74 122 . 62 135 . Received Heat Transfer 1899 | . 84 105 210 . . 198 540 . . 519 243 Effects 7 | . 1 3 . . . . 1 . . 2 . Shutdowns 2 | . . . . . . . 1 . . 1 . Energy Bleed 1 | . . . . . . . . . . 1 . Interference 4 | . 1 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . 2 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1569 | . 365 305 . . . 111 463 . . . 325 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Peak Influence 310 | . 208 117 237 77 . 310 259 100 35 163 98 Average Influence 79 | . 83 83 84 77 . 155 95 85 25 72 28 Maximum Alert Level 1 | . 1 . 1 . . 1 1 . . . . Low Security (%) 93 | 100 91 100 96 100 . 74 83 100 100 100 100 Level 1 6 | . 8 . 3 . . 25 16 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 2 . 1 . . . 4 . . 6 1 Investigation 3 | . 1 . . . . . 1 . . 1 . Extermination 1 | . . . . . . . . . . 1 . Reinforcement 6 | . 1 . 1 . . . 2 . . 1 1 Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . . . 1 . . 3 . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Distress Signals 8 | . 3 . 1 . . . 2 1 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 116 | . 29 7 14 . . 8 26 1 6 10 15 Peak Tracking Total 5 | . 5 3 5 . . 3 5 2 5 3 5 Tactical Retreats 6 | . . . . . . 1 2 . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Traps Triggered 8 | . 2 . . . . . 1 2 . 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . 6 Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Machines Disabled 16 | . 1 . 3 . . 9 . . . 3 . Max in Single Turn 4 | . 1 . 1 . . 4 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Machines Accessed 18 | . 10 . 1 . 2 . 3 . . . 2 Terminals 11 | . 7 . . . . . 2 . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 57 | . 38 . 2 . 5 . 8 . . . 4 Successful 39 | . 26 . 2 . 5 . 4 . . . 2 Failed 18 | . 12 . . . . . 4 . . . 2 Catastrophic 1 | . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 32 | . 23 . . . 4 . 3 . . . 2 Terminals 40 | . 29 . . . . . 7 . . . 4 Fabricators . | . . . . . . . . . . . . Repair Stations 7 | . 7 . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 20 | . 11 . . . 5 . 2 . . . 2 Record 7 | . 1 . . . 5 . . . . . 1 Prototype ID Bank 2 | . 2 . . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 4 | . 3 . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . 6 . . . . . . . . . . Scan Component 3 | . 3 . . . . . . . . . . Repair 3 | . 3 . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . 2 . . . 1 . . . . Report Inventory 4 | . 2 . 1 . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 20 | . 18 . . . . . 2 . . . . Terminals 8 | . 7 . . . . . 1 . . . . Botnet 8 | . 7 . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 8 . . . . . 2 . . . 2 Full Trace Events 1 | . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . 3 . . . . . . . . . . Time 96 | . 96 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Total Allies 2 | . . . . . 1 . . . 1 . . Largest Group 1 | . . . . . 1 1 . . 1 . . Highest-Rated Group 31 | . . . . . 8 8 . . 31 . . Highest-Rated Ally 31 | . . . . . 8 8 . . 31 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 18 | . . . . . . 2 . . 16 . . Total Damage 274 | . . . . . . 20 . . 254 . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Turns Passed 7358 | 58 1501 719 544 68 1253 382 1095 121 176 698 743 Spaces Moved 4101 | 42 844 434 308 45 825 188 531 94 116 335 339 Core 93 | 13 . . . . . 10 . . . 20 50 Treads 289 | . . . . . . . . . . . 289 Legs 3719 | 29 844 434 308 45 825 178 531 94 116 315 . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 150 150 150 120 120 120 120 160 Average Speed 153 | 109 149 150 150 150 150 168 146 120 128 161 201 Slowest Speed 1050 | 120 150 150 150 150 150 500 180 120 150 500 1050 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 3 98 69 29 14 93 42 36 3 89 9 13 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug 16 | . . . . . 16 . . . . . . Terrain Destroyed 342 | . . . 142 . 29 63 105 . . 3 . Melee . | . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . 3 . AOE 339 | . . . 142 . 29 63 105 . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Total 4788 | 51 1024 479 358 46 836 222 761 102 128 408 373 Wait 322 | . 116 25 15 . . 9 150 . . 5 2 Move 4091 | 41 843 433 307 44 824 187 530 94 115 334 339 Hop . | . . . . . . . . . . . . Pick Up 37 | 3 13 2 4 1 1 1 7 . 1 1 3 Fast Attach 34 | 6 5 . 2 . . 4 5 1 1 4 6 Attach 25 | . 2 1 2 1 . . 9 3 . 2 5 Detach 7 | . 2 . 1 . . . 1 . 2 1 . Swap 14 | . 4 2 2 . 1 2 1 2 . . . Drop 26 | 1 9 2 3 . 1 3 3 2 1 1 . Fire 188 | . 30 14 22 . 2 16 55 . 8 24 17 Melee . | . . . . . . . . . . . . Ram 5 | . . . . . . . . . . 5 . Kick 26 | . . . . . . . . . . 26 . Crush 1 | . . . . . . . . . . . 1 Escape Stasis 5 | . . . . . . . . . . 5 . Rewire 7 | . . . . . 7 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 336 | -10/Materials | Identified exit to Mines 336 | -10/Materials | Identified exit to Materials 1076 | -10/Materials | Repaired Spread Laser 1108 | -10/Materials | Repaired Spread Laser 1142 | -10/Materials | Repaired Spread Laser 1560 | -10/Materials | Entered Mines 1607 | -10/Mines | Discovered exit to Materials (range 9) 1631 | -10/Mines | Learned location of 1 exit from Materials 1755 | -10/Mines | Assembled infested the area 1760 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1916 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2019 | -10/Mines | Core integrity fell below 50% 2039 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2042 | -10/Mines | Found Prototype Device 2043 | -10/Mines | Discovered exit to Materials (range 7) 2279 | -10/Mines | Entered Materials 2279 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2280 | -9/Materials | Identified exit to Materials 2681 | -9/Materials | Build established: Tank 2792 | -9/Materials | Discovered new exit (range 10) 2822 | -9/Materials | Identified exit to Mines 2823 | -9/Materials | Entered Mines 2838 | -9/Mines | Learned location of 1 exit from Materials 2884 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2885 | -9/Mines | Discovered new exit (range 5) 2890 | -9/Mines | Identified exit to Exiles 2891 | -9/Mines | Entered Exiles 2891 | -9/Exiles | Found Exiles lab destroyed 2915 | -9/Exiles | Discovered new exit (range 14) 2933 | -9/Exiles | Identified exit to Mines 3547 | -9/Exiles | Build established: Mutant 3998 | -9/Exiles | Learned location of Zion (-7) 4099 | -9/Exiles | Discovered exit to Mines (range 14) 4144 | -9/Exiles | Entered Mines 4144 | -8/Mines | Accompanied by 1 ally 4194 | -8/Mines | Discovered exit to Materials (range 5) 4416 | -8/Mines | Discovered exit to Materials (range 7) 4443 | -8/Mines | Core integrity fell below 50% 4462 | -8/Mines | Lost 3 parts (2n1w) 4526 | -8/Mines | Entered Materials 4526 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4527 | -8/Materials | Identified exit to Factory 4569 | -8/Materials | Identified Exp. Sensor Array 4906 | -8/Materials | Build established: Scavenger-Mutant 5224 | -8/Materials | Lost 5 parts (1p2n2w) 5423 | -8/Materials | Build established: Mutant 5497 | -8/Materials | Lost 5 parts (2n1u2w) 5596 | -8/Materials | Garrison activated, responded to threat 5610 | -8/Materials | Discovered exit to Factory (range 7) 5621 | -8/Materials | Entered Factory 5621 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5742 | -7/Factory | Sucked down chute 5742 | -7/Factory | Entered Waste 5743 | -7/Waste | Met a frightened Derelict 5756 | -7/Waste | Found Prototype Launcher 5756 | -7/Waste | Identified Scatter Rocket Array 5757 | -7/Waste | EMP discharged 5758 | -7/Waste | Spotted C-40 Crusher 5781 | -7/Waste | Destroyed C-40 Crusher 5784 | -7/Waste | Spotted C-40 Crusher 5786 | -7/Waste | Found Damper Plating 5824 | -7/Waste | Spotted C-40 Crusher 5857 | -7/Waste | EMP discharged 5857 | -7/Waste | System corruption reached 10% 5874 | -7/Waste | Spotted C-40 Crusher 5879 | -7/Waste | Spotted C-40 Crusher 5886 | -7/Waste | Spotted C-40 Crusher 5906 | -7/Waste | Discovered new exit (range 11) 5917 | -7/Waste | Identified exit to Factory 5918 | -7/Waste | Entered Factory 5966 | -7/Factory | Garrison activated, responded to threat 6401 | -7/Factory | Discovered new exit (range 4) 6404 | -7/Factory | Identified exit to Factory 6531 | -7/Factory | Lost 3 parts (1p1n1u) 6587 | -7/Factory | Core integrity fell below 50% 6607 | -7/Factory | Lost 4 parts (1n3w) 6615 | -7/Factory | Core integrity fell below 20% 6616 | -7/Factory | Entered another Factory area 6616 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7268 | -6/Factory | Core integrity fell below 50% 7300 | -6/Factory | Lost 10 parts (2p1n3u4w) 7311 | -6/Factory | Spotted B-75 Beast 7319 | -6/Factory | Core integrity fell below 20% 7359 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07327_ Slug penetrates Wall. 07332_ Penetrated by Slug. 07338_ Slug penetrates U-05 Engineer. 07342_ U-05 Engineer builds a Wall. 07344_ Penetrated by Slug. 07345_ U-05 Engineer builds a Wall. 07351_ Slug penetrates Wall. 07351_ Slug penetrates Matter Pump. 07351_ Critical hit. 07353_ K-01 Serf cleans the Subcomponent Replicator. 07354_ U-05 Engineer builds a Wall. 07355_ U-05 Engineer lays Concrete. 07357_ Slug penetrates G-50 Soldier. 07357_ Slug penetrates Wall. 07357_ Damper Plating destroyed. 07358_ K-01 Serf cleans the Subcomponent Replicator. 07358_ G-50 Soldier destroyed. 07358_ R-10 Processor collects Adv. Heat Sink. 07358_ Acquired 40 matter. 07358_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | #????? ????????????????????????????????????????? | | #?????? ???????????????????????????????????????? | | #??#####"#####??????????????????????????????????? | | ##??# ##########+####????????????????????? | | #??# ! #????????????????????? | | #??# #????????????????????? | | #??# #????????????????????? | | #??# #????????????????????? | | #??# " " "" """ #????????????????????? | | ###?# %% """ #????????????????????? | | #?# % % """ #????????????????????? | | #?# #????????????????????? | | #?# "" ""h #????????????????????? | | #?# ! "" ""%% #????????????????????? | | #?# [% "" ""% #????????????????????? | | #?# #????????????????????? | | #?# " "" """ ##????????????????????? | | #?# %"" "" """ """ ;?????????????????????? | | #?# %"" """ """ """ #?????????????????????? | | #?# #?????????????????????? | | #?# ##????????????????????? | | #?# #"""T"""# #?????????????????????? | | #/### ######### u #?????????????????????? | | #???????#u #?????????????????????? | | #???????# [g##????????????????????? | | #???????#u @g##????????????????????? | | / "" ! + R ??????????????????? | | ## "T # ??????????????? | | #? "" ?#BB k " #??????????? | | #? ???#BB """ """ "G" ???????????? | | #############???##u """ """ " "?????????????? | | #??????????????? A """ """ ?????????????? | | #??????????????# "" ""??!!?????????????? | | #??????????????### "? ""?????????????????? | | #????????????????# ?? ?????????????????? | | #????????????????# ???? ??????????????????? | | #???????????????? ?????? ?????????????????? | | #???????????????? ?????????????????????????? | | ????????????????? ?????????????????????????? | | ?????????????????????###?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 26 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 1200 Resistance: EM 90 Evasion (%) 40 Targeting Accuracy 11 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Everything Is Under Control Oops Shopping List System Compromised Troublemaker Challenges ------------ None Game ------ Seed PlasmaShadingCarapace Manual? 0 Play Time 01:27:18 Cumulative 10.9 hours Start 2019.11.13 @ 15:28:22 End 2019.11.13 @ 17:15:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6259906-f1df-45e2-a23e-e5156beb7d9d