Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.18 @ 18:25:28 Player: atomicthumbs Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1586) 1586 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 4461 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 35 Friendly Fire -3 Cogmind --------- Core Integrity 0/700 Matter 0/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Weapon Cycler (fused) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Makeshift Salvage Targeting Computer Improved Shield Generator Heavy Plasma Cannon Advanced Assault Cannon Ripper Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Active Sensor Suite > --- WEAPON ----------- Heavy Ion Cannon Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Heavy Armor Plating Hacking Suite Hacking Suite [Rating: 55] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Micro Nuclear Core Propulsion Subdweller Monowheel Treads Spiked Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Scrap Shield Device Weapon Cycler Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Scrap Shield Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Slots Evolved 6 | . . . 4 2 . Power 1 | . . . . 1 . Propulsion 2 | . . . 2 . . Utility 2 | . . . 1 1 . Weapon 1 | . . . 1 . . Parts Attached 104 | 7 8 12 52 21 4 Power 10 | 2 1 1 4 2 . Engine 6 | 2 1 1 2 . . Core 4 | . . . 2 2 . Reactor . | . . . . . . Propulsion 32 | 2 3 4 19 4 . Treads 1 | . . . 1 . . Leg 7 | . 2 1 4 . . Wheel 7 | 2 1 3 1 . . Hover 16 | . . . 12 4 . Flight 1 | . . . 1 . . Utility 30 | 1 3 2 15 8 1 Device 12 | . 1 . 4 7 . Storage 3 | 1 2 . . . . Processor 3 | . . . 3 . . Hackware 4 | . . . 4 . . Protection 8 | . . 2 4 1 1 Artifact . | . . . . . . Weapon 32 | 2 1 5 14 7 3 Energy Gun 2 | 1 . . . . 1 Energy Cannon 8 | . . 1 7 . . Ballistic Gun 10 | 1 . 4 4 1 . Ballistic Cannon 5 | . . . 1 3 1 Launcher 5 | . 1 . . 3 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . 2 . . Unidentified Prototypes 5 | . . . 5 . . Parts Lost 35 | . 2 2 17 6 8 Power 6 | . 1 1 2 1 1 Propulsion 11 | . 1 . 6 3 1 Utility 7 | . . . 4 1 2 Weapon 11 | . . 1 5 1 4 Highest Loss Streak 8 | . 2 2 8 5 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 75 | . 92 84 79 82 21 Engine 7 | . 14 13 4 4 . Core 2 | . . . 3 6 1 Leg 3 | . 3 5 5 . . Wheel 10 | . 24 22 4 . . Hover 8 | . . . 16 21 . Device 5 | . 7 . 2 14 9 Storage 1 | . 14 . . . . Processor 3 | . . . 11 . . Hackware 2 | . . . 3 6 . Protection 6 | . . 13 3 4 . Energy Gun 2 | . 14 2 . . . Energy Cannon 4 | . . 5 10 . . Ballistic Gun 10 | . 4 19 10 8 . Ballistic Cannon 1 | . . . . 3 5 Launcher 2 | . 9 1 . 7 1 Peak Build Rating 55 | 6 7 19 55 49 36 Average Rating 24 | 4 6 16 32 41 12 On Entrance 17 | . 6 7 19 40 32 Naked Turns . | . . . . . . Heaviest Build 51 | 14 16 34 48 51 32 Greatest Support 60 | 26 26 40 60 44 18 Greatest Overweight (x) 6 | . . 1 2 2 6 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 15 8 5 5 5 Average Capacity 5 | 6 8 5 5 5 5 Most Carried 8 | 6 8 6 5 5 5 Average Carried 4 | 2 7 4 3 4 3 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 6 | 6 6 5 5 5 5 Class Distribution -------------------- 41% | Mutant 25% | Subdweller-Mutant 9% | Hacker-Tank 7% | Tank 5% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Tank | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Matter Collected 1619 | 270 159 194 695 253 48 Remotely . | . . . . . . Salvage Created 1668 | . 292 . 1139 237 . Parts 106 | . 28 . 58 20 . Haulers Intercepted 5 | . 2 . 3 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . 11 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Combat Hostiles Destroyed 28 | . 7 . 15 5 1 Guns 9 | . 1 . 5 3 . Cannons 12 | . . . 10 1 1 AOE 7 | . 6 . . 1 . Classes Destroyed 14 | . 6 . 6 1 1 Worker 1 | . 1 . . . . Builder 2 | . 1 . 1 . . Hauler 5 | . 2 . 3 . . Recycler 2 | . . . 2 . . Operator 2 | . 1 . 1 . . Watcher 7 | . 2 . 4 1 . Swarmer 2 | . . . 2 . . Grunt 14 | . 7 . 7 . . Duelist 1 | . . . 1 . . Sentry 4 | . . . 2 2 . Hunter 2 | . . . 2 . . Programmer 3 | . . . . 3 . Heavy 1 | . . . 1 . . Behemoth 1 | . . . . . 1 Best Kill Streak 9 | . 9 . 4 1 1 Combat Bots Only 5 | . 5 . 3 1 1 Max Kills in Single Turn 2 | . 2 . 2 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Hostile Shots Fired 438 | . 17 28 161 124 108 Missed 133 | . 7 12 28 39 47 Damage Taken 5123 | . 214 478 2166 1281 984 Core 1225 | . 11 55 455 230 474 Absorbed by Shields . | . . . . . . Ignored by Resistances 4 | . . . . . 4 Core Remaining (%) 63 | 100 . 73 17 . . Volleys Fired 128 | . 19 6 66 24 13 Largest 3 | . 2 2 3 3 3 Hottest 195 | . 70 60 195 98 126 Shots Fired 269 | . 36 12 150 53 18 Gun 129 | . 22 12 61 34 . Cannon 119 | . . . 89 17 13 Launcher 21 | . 14 . . 2 5 Special . | . . . . . . Kinetic 140 | . 3 12 61 51 13 Thermal 89 | . . . 89 . . Explosive 21 | . 14 . . 2 5 Electromagnetic 19 | . 19 . . . . Robot Hit Streak 8 | . 5 4 8 8 4 Robot Miss Streak 6 | . 4 5 5 6 1 Penetration Max 1 | . . . 1 . . Secondary Targets . | . . . . . . Shots Hit Robots 149 | . 14 8 88 27 12 Core Hits 88 | . 18 2 47 16 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 1 . 1 2 Destroy 1 | . . 1 . . . Blast 3 | . . . . 1 2 Melee Attacks 9 | . . . 9 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 9 | . . . 9 . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Follow-up Attacks . | . . . . . . Damage Inflicted 4596 | . 895 160 2206 789 546 Guns 1276 | . 142 160 652 322 . Cannons 2031 | . . . 1495 261 275 Explosions 1127 | . 753 . . 103 271 Melee 16 | . . . 16 . . Ramming 146 | . . . 43 103 . Kinetic 1705 | . 35 160 652 583 275 Thermal 1495 | . . . 1495 . . Explosive 1127 | . 753 . . 103 271 Electromagnetic 107 | . 107 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 16 | . . . 16 . . Highest Corruption 9 | . . . 1 9 9 Average Corruption 7 | . . . 1 6 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 23 | . . . 1 8 14 Message Errors 7 | . . . 1 1 5 Matter Fused 4 | . . . . 2 2 Heat Flow Errors 3 | . . . . 1 2 Energy Discharges 2 | . . . . 1 1 Parts Rejected 1 | . . . . 1 . Parts Fused 1 | . . . . . 1 Data Loss (minor) 4 | . . . . 1 3 Data Loss (major) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 70 | . 21 . 35 14 . Projectiles 42 | . . . 35 7 . Explosions 28 | . 21 . . 7 . Melee . | . . . . . . Knockbacks 6 | . . . . 6 . Impact 3 | . . . . 3 . Kinetic 3 | . . . . 3 . Secondary . | . . . . . . Self-Inflicted Damage 219 | . 101 . 11 107 . Shots 3 | . 2 . . 1 . Rammed 31 | . . . 5 26 . Targets Rammed 37 | . . . 11 26 . Kicked 6 | . . . 6 . . Crushed . | . . . . . . Highest Temperature 698 | . 60 3 535 698 263 Average Temperature 147 | . 17 3 147 230 63 Received Heat Transfer 996 | . 66 78 729 81 42 Effects 27 | . . . 8 19 . Shutdowns 5 | . . . 1 4 . Energy Bleed 5 | . . . 2 3 . Interference 3 | . . . . 3 . Matter Decay 6 | . . . 2 4 . Short Circuit 2 | . . . . 2 . Damage (minor) 2 | . . . . 2 . Damage (major) 2 | . . . 2 . . Damage (core) 2 | . . . 1 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 2072 | . . . 2072 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Peak Influence 432 | . 432 . 182 304 . Initial 71 | . . . . 71 . Average 125 | . 186 . 73 179 . Maximum Alert Level 2 | . 2 . . 1 . Low Security (%) 80 | 100 40 . 100 69 . Level 1 19 | . 57 . . 30 . Level 2 . | . 2 . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 . 4 2 . Investigation 2 | . 1 . 1 . . Extermination 2 | . . . . 2 . Reinforcement 4 | . 1 . 3 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 2 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Distress Signals 4 | . 1 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 10 10 37 11 7 Peak Tracking Total 7 | . 4 6 7 5 4 Tactical Retreats 4 | . . . 2 1 1 Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Traps Triggered 2 | . . . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Machines Disabled 8 | . 4 . 1 3 . Max in Single Turn 2 | . 2 . 1 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Machines Accessed 14 | . 2 1 6 4 1 Terminals 7 | . 2 . 4 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . . . 1 1 . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 39 | . 6 4 20 8 1 Successful 21 | . 2 4 9 5 1 Failed 18 | . 4 . 11 3 . Catastrophic 3 | . 1 . 2 . . Database Lockouts . | . . . . . . Manual 15 | . 4 1 10 . . Terminals 23 | . 6 . 15 2 . Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 3 | . . . 2 1 . Scanalyzers 4 | . . . . 4 . Garrison Access 1 | . . . . 1 . Terminal Hacks 14 | . 2 4 6 1 1 Record 6 | . . 4 2 . . Robot Analysis 1 | . 1 . . . . Open Door 1 | . . . . . 1 Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . 1 . . . . Alert Level 2 | . . . 2 . . Unreport Threat 1 | . . . 1 . . Registered Components 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks 3 | . . . 2 1 . Report Inventory 1 | . . . 1 . . Retrieve Matter 2 | . . . 1 1 . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 10 | . 2 . 6 2 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 232 | . . . 232 . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 16 | . . . 16 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders . | . . . . . . Ally Attacks 5 | . . . 5 . . Total Damage 62 | . . . 62 . . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Turns Passed 3549 | 55 316 1083 960 692 443 Spaces Moved 3010 | 47 284 898 881 555 345 Core 324 | 8 . . . . 316 Treads 14 | . . . 14 . . Legs 206 | . 23 130 53 . . Wheels 1224 | 39 261 768 156 . . Hover 1242 | . . . 658 555 29 Flight . | . . . . . . Fastest Speed 43 | 50 80 110 43 45 50 Average Speed 95 | 83 86 114 70 97 117 Slowest Speed 350 | 100 120 190 260 180 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 47 39 55 9 32 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 177 | . 104 . 34 17 22 Melee . | . . . . . . Projectile 38 | . . . 34 4 . AOE 139 | . 104 . . 13 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Total 3469 | 58 315 947 1102 674 373 Wait 41 | . 1 . 20 20 . Move 3005 | 46 283 897 880 554 345 Hop . | . . . . . . Pick Up 56 | 5 1 10 28 7 5 Fast Attach 55 | 6 4 6 25 14 . Attach 33 | . 2 3 17 7 4 Detach 12 | . 1 1 2 6 2 Swap 16 | 1 2 3 10 . . Drop 72 | . 2 17 33 16 4 Fire 128 | . 19 6 66 24 13 Melee 9 | . . . 9 . . Ram 29 | . . . 3 26 . Kick 6 | . . . 6 . . Crush 2 | . . . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 5 | . . 4 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: Fac x3 / Sto x2 / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 10) 249 | -10/Materials | Discovered new exit (range 7) 255 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 5) 372 | -10/Materials | Entered Subcaves 552 | -10/Subcaves | Ambushed by swarm of Subdwellers 710 | -10/Subcaves | Discovered new exit (range 13) 839 | -10/Subcaves | Build established: Subdweller-Mutant 1158 | -10/Subcaves | Visited Clippyterm 1162 | -10/Subcaves | Learned Factory trap positions 1162 | -10/Subcaves | Learned 40 Factory zone layouts 1455 | -10/Subcaves | Entered Materials 1455 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1568 | -8/Materials | Lost 5 parts (1p2n1u1w) 1665 | -8/Materials | Lost 3 parts (1u2w) 1763 | -8/Materials | Core integrity fell below 50% 1829 | -8/Materials | Lost 8 parts (1p3n2u2w) 1925 | -8/Materials | Discovered new exit (range 4) 2114 | -8/Materials | Discovered new exit (range 14) 2136 | -8/Materials | Found Prototype Device 2162 | -8/Materials | Identified Active Sensor Suite 2227 | -8/Materials | Identified exit to Factory 2312 | -8/Materials | Core integrity fell below 20% 2415 | -8/Materials | Entered Factory 2415 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2416 | -7/Factory | Identified exit to Factory 2416 | -7/Factory | Identified exit to Storage 2416 | -7/Factory | Identified exit to Lower Caves 2417 | -7/Factory | Loaded intel: 66 trap records 2447 | -7/Factory | Discovered exit to Lower Caves (range 3) 2646 | -7/Factory | Build established: Hacker-Tank 2951 | -7/Factory | Lost 5 parts (1p2n1u1w) 3107 | -7/Factory | Entered Lower Caves 3134 | -7/Lower Caves | Spotted B-75 Beast 3208 | -7/Lower Caves | Core integrity fell below 50% 3234 | -7/Lower Caves | Lost 8 parts (1p1n2u4w) 3303 | -7/Lower Caves | Destroyed B-75 Beast 3459 | -7/Lower Caves | Build established: Mutant 3464 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3526 | -7/Lower Caves | Core integrity fell below 20% 3550 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03344_ Acquired 2 matter. 03350_ Acquired 1 matter. 03351_ System corrupted: Heat flow error (+297). 03358_ Acquired 4 matter. 03361_ Acquired Hvy. Plasma Cannon. 03363_ Acquired Med. Reflective Plating. 03369_ System corrupted: Heat flow error (+239). 03377_ The unstable cave ceiling collapses. 03384_ System corrupted: Component data lost. 03423_ System corrupted: Matter fused (-9). 03430_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 03433_ Dropped Med. Reflective Plating. 03434_ Acquired Mak. Salvage Targeting Computer. 03438_ Dropped Imp. Heat Sink. 03438_ Acquired Ripper. 03464_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 03489_ Dropped Transmission Jammer. 03490_ System corrupted: Component data lost. 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