Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.10.13 @ 17:17:13 Player: VR-DUX Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (225) 1125 Value Destroyed (7375) 7375 Prototype IDs (63) 1260 Alien Tech Used (1) 200 Bonus (-447) -447 TOTAL SCORE: 19813 Bonus ------- High Alert Combat Kills 262 Follower Combat Kills 348 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -7957 Cogmind --------- Core Integrity 1600/1600 Matter 180/300 Energy 1169/1175 System Corruption 0% Temperature Cool (15) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Ion Engine Micro Antimatter Reactor > --- PROPULSION (11) -- Xenon Bombardment Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY (9) ------ Advanced Power Amplifier Large Storage Unit Assembled Biocell Array Improved Terrain Scan Processor Assembled Alloy Armor Deep Network Scanner System Shield Improved System Shield Advanced System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon > --- INVENTORY (15) --- Light Quantum Reactor Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Improved Cooling System Medium Storage Unit Transdimensional Reconstructor Transdimensional Reconstructor Vortex Rail (40) Vortex Rail (33) Heavy Missile Launcher Vortex Catalyst Activator (5) Peak State ------------ > --- POWER ------------ Light Ion Engine Assembled Flux Generator > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Enhanced Biometal Leg Assembled Alloy Leg Assembled Alloy Leg Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Assembled Biocell Array Machine Analyzer Improved Terrain Scan Processor Advanced Transmission Jammer Assembled Alloy Armor Deep Network Scanner GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Light Ion Engine Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Advanced Power Amplifier Medium Storage Unit Advanced Signal Interpreter Graphene Brace Transdimensional Reconstructor Transdimensional Reconstructor Vortex Rail Vortex Rail Heavy Missile Launcher Vortex Catalyst Activator [Rating: 172] Favorites ----------- Power Assembled Flux Generator Engine Ion Engine Power Core Neutrino Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Armored Treads Leg Assembled Alloy Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Large Storage Unit Device GOLEM Unit Storage Large Storage Unit Processor Machine Analyzer Hackware Makeshift Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun EM Pulse Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Powered Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Propulsion 9 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . 2 2 2 Utility 7 | . . . . . 2 1 . . . . . 1 . . . . 2 . . . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 221 | 1 15 6 1 5 42 24 6 . 23 12 3 5 . . . 2 3 2 9 5 2 7 1 4 13 1 3 15 11 Power 17 | . 1 . 1 . 3 1 . . 1 1 . 1 . . . . . . 1 . . 1 . 1 1 . 1 1 2 Engine 10 | . 1 . 1 . 3 . . . 1 1 . 1 . . . . . . . . . . . . . . 1 1 . Core 4 | . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Propulsion 56 | . 6 1 . . 10 3 . . 3 . 1 2 . . . . . 1 3 2 1 . . 2 4 . 2 12 3 Treads 27 | . 6 1 . . 8 . . . 2 . . 2 . . . . . 1 3 . 1 . . 2 1 . . . . Leg 10 | . . . . . . . . . . . 1 . . . . . . . . 2 . . . . 2 . 2 3 . Wheel 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . 3 . . 1 . . . . . . . . . . . . . . . 1 . . 9 3 Utility 69 | 1 4 2 . 3 7 8 . . 14 5 2 2 . . . 2 3 1 2 . . 4 1 . 1 1 . 1 5 Device 37 | 1 2 . . 2 3 4 . . 10 1 2 2 . . . 1 2 . 1 . . 3 1 . . 1 . . 1 Storage 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Processor 9 | . . . . . 1 3 . . . . . . . . . . 1 1 1 . . 1 . . . . . 1 . Hackware 6 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . 3 Protection 14 | . 1 2 . 1 1 1 . . 4 3 . . . . . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 79 | . 4 3 . 2 22 12 6 . 5 6 . . . . . . . . 3 3 1 2 . 1 7 . . 1 1 Energy Gun 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 5 | . 3 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 23 | . 1 2 . . 11 5 3 . 1 . . . . . . . . . . . . . . . . . . . . Launcher 18 | . . . . 1 5 1 2 . 2 3 . . . . . . . . 2 1 . . . . 1 . . . . Special Weapon 11 | . . . . . . . . . . . . . . . . . . . . 1 1 2 . 1 6 . . . . Impact Weapon 12 | . . 1 . 1 4 2 . . 1 2 . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 6 | . . . . . 2 3 1 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 1 . . . 2 1 . . . . . . . . . 4 . . . . 5 . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Lost 37 | . 2 1 . . 7 1 . . . 1 . . . . . 1 . 1 16 . . 1 . . 1 . 1 4 . Power 5 | . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . 1 1 . Propulsion 13 | . . . . . 4 1 . . . . . . . . . . . . 5 . . . . . 1 . . 2 . Utility 11 | . . . . . . . . . . 1 . . . . . 1 . 1 7 . . . . . . . . 1 . Weapon 8 | . 2 1 . . 2 . . . . . . . . . . . . . 3 . . . . . . . . . . Highest Loss Streak 11 | . 1 1 . . 5 1 . . . 1 . . . . . 1 . 1 11 . . 1 . . 1 . 1 2 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 99 99 100 100 80 74 76 76 74 68 80 86 86 86 83 85 87 87 71 84 84 86 83 86 83 89 84 80 80 Engine 4 | . 14 14 14 14 8 6 . . 2 6 7 7 . . . . . . . . . . . . . . . 5 4 Core 1 | . . . . . . . 7 7 4 . . . . . . . . . . . . 2 . 2 5 5 1 . . Reactor 2 | . . . . . . . . . . . . 2 6 6 6 6 5 5 4 5 5 5 5 5 4 5 4 2 3 Treads 9 | . 23 28 28 28 19 . . . . . . 5 13 13 13 13 11 10 5 7 2 5 5 4 1 . . . . Leg 12 | . 3 . . . . . . . . . 16 20 20 20 20 20 17 17 10 17 23 21 21 20 23 26 30 21 . Flight 3 | . . . . . . 13 15 15 14 15 8 3 . . . . . . . . . . . . . . . 10 35 Device 11 | . 13 3 . 10 8 6 7 7 11 6 8 13 13 13 13 11 17 17 14 17 17 17 15 15 12 10 9 6 5 Storage 10 | . 14 14 14 14 14 7 7 7 7 7 10 13 13 13 13 13 11 11 10 11 11 10 10 10 9 10 9 8 8 Processor 4 | . . . . . 2 7 15 15 6 . . . . . . . 4 4 5 5 5 7 10 10 10 10 9 8 5 Hackware 2 | . . . . . 2 7 7 7 3 . 7 6 6 6 6 6 5 5 1 . . . . . 2 5 4 4 12 Protection 4 | . . 10 14 3 3 6 . . 6 14 4 . . . . 1 . . 3 5 5 5 4 5 5 5 4 4 4 Energy Cannon 5 | . . . . . . . . . . . 4 13 13 13 9 13 11 11 6 10 9 9 10 9 4 10 9 5 2 Ballistic Gun 1 | . 13 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 6 23 28 14 12 8 7 7 4 . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 4 1 . . . 5 10 9 . . . . . . . 2 . . . . . 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 15 31 32 32 32 37 35 33 31 50 50 57 93 93 93 93 99 98 99 99 99 99 105 99 113 113 112 112 101 54 Greatest Support 218 | 20 40 40 40 40 60 55 54 54 54 54 80 80 80 80 80 80 80 80 80 110 110 110 110 110 145 145 195 218 61 Greatest Overweight (x) 25 | . 1 . . . 8 . . . . . . 1 1 1 1 1 1 3 25 1 . . . 1 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . 1 1 . 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 11 13 13 15 15 15 14 13 15 15 15 15 12 Average Carried 13 | 6 11 14 14 14 14 14 12 14 14 13 14 14 15 14 15 13 10 11 9 9 14 12 13 12 13 15 14 13 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 12 14 15 13 15 15 15 15 15 15 12 11 13 6 15 15 13 13 12 15 15 15 12 12 Class Distribution -------------------- 39% | Golem 30% | Mutant 7% | Hacker-Golem 6% | Scavenger-Mutant 4% | Hacker-Mutant 4% | Commander-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Commander-Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Zhirov Hacker-Golem | -3/Proximity Caves Hacker-Golem | -3/Research Hacker-Mutant | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 4177 | 210 591 352 28 60 728 141 376 . 88 356 55 22 . 81 . 15 40 38 88 293 . 87 . 94 122 34 113 165 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8359 | 130 1014 497 . 40 940 220 301 49 . 191 18 22 . 123 . 252 165 561 710 . 680 329 . 659 303 . 763 392 . Parts 381 | 3 66 41 . 9 55 18 4 2 . 7 2 2 . 10 . 11 15 15 17 . 26 17 . 17 2 . 31 11 . Haulers Intercepted 9 | . 2 . . . 4 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . Recyclers Shooed 5 | . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 105 | . . . . . . . 5 . . . 2 . . 10 . 13 . 11 19 . 30 . . 14 1 . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 146 | . 19 11 . 3 17 5 3 . . 4 3 . . 4 . 5 1 9 14 . 20 11 . 13 . . 2 2 . Guns 17 | . 14 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 75 | . 5 8 . . 7 1 . . . . . . . 4 . 5 1 9 8 . 10 3 . 10 . . 2 2 . AOE 54 | . . . . 3 10 4 3 . . 4 3 . . . . . . . 6 . 10 8 . 3 . . . . . Classes Destroyed 20 | 2 6 1 . . 4 1 . 1 . 1 . . . . . 2 . 1 . . 1 . . . . . . . . Worker 11 | . 2 2 . . 3 . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . Builder 19 | . 1 2 . 1 2 6 . . . . . . . . . . 4 . . . . 1 . . . . 2 . . Tunneler 6 | 1 . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . . . 4 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . Recycler 16 | 1 3 2 . . 4 1 . . . . . . . . . . . . . . . . . . . . 4 1 . Operator 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 7 | . 3 . . . 2 1 . . . . . . . . . . . . . . . 1 . . . . . . . Swarmer 36 | . 3 3 . 3 . 4 . . . . 3 . . 3 . . . 1 . . 2 5 . 9 . . . . . Grunt 64 | . 16 6 . . 12 . 3 . . . . . . . . 1 . 3 6 . 8 3 . 4 . . . 2 . Brawler 7 | . . . . . 1 . . . . . . . . . . . . 1 3 . 2 . . . . . . . . Duelist 5 | . . . . . 2 . . . . . . . . . . . . . 2 . 1 . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sentry 8 | . . . . . 2 . . . . . . . . . . . 1 1 2 . 1 1 . . . . . . . Hunter 8 | . . . . . . . . . . . . . . . . 2 . 2 1 . 1 . . . . . 2 . . Programmer 9 | . . . . . . 1 . . . . . . . 1 . 1 . . . . 4 2 . . . . . . . Enhanced Grunt 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Z-Light 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 11 | 2 4 10 . 3 11 11 3 . . 2 3 1 . 3 . 2 3 5 5 . 11 5 . 4 3 . 3 1 . Combat Bots Only 11 | . 3 4 . 3 9 4 3 . . 2 3 . . 3 . 2 1 3 5 . 11 5 . 4 . . 2 1 . Max Kills in Single Turn 5 | 1 1 1 . 3 3 5 2 1 . 2 2 1 . 1 . 1 1 1 1 . 3 4 . 2 2 . 2 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 3 2 2 . . 2 2 . . . . . . . 1 . 2 3 . 2 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . Z-Imprinter (-7/Deep Caves) Perun (-4/Zhirov) Zhirov (-4/Zhirov) Svarog (-4/Zhirov) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 11300 | . 737 339 . 24 604 155 78 . . 592 16 . . 117 . 760 121 814 2963 47 628 534 . 882 580 . 359 950 . Core 1408 | . 152 74 . 12 97 . 30 . . 59 . . . . . 60 23 39 601 . 27 17 . 49 . . 54 114 . Absorbed by Shields 76 | . . . . . . . . . . . . . . . . . . . . 44 32 . . . . . . . . Redirected to Shielding 43 | . 4 2 . 2 . . . . . 35 . . . . . . . . . . . . . . . . . . . Ignored by Resistances 743 | . . . . . . . . . . . . . . . . . . . 9 19 145 110 . 192 123 . 77 68 . Regen/Repaired (Parts) 584 | . 137 . . . . . . . 442 . . . . . . . . . . 5 . . . . . . . . . Core Remaining (%) 77 | 100 . . . 4 82 . . . . . 87 . . . . 92 . . . . 31 . . . . 94 95 92 100 Volleys Fired 555 | 5 102 36 . 1 53 20 7 . . 11 10 12 . 9 . 17 12 20 47 2 29 26 . 27 36 . 41 26 6 Largest 2 | 2 2 2 . 1 2 2 2 . . 2 2 2 . 2 . 2 2 2 2 2 2 2 . 2 2 . 2 2 1 Hottest 120 | 80 80 74 . 30 74 74 74 . . 69 69 50 . 50 . 50 50 50 69 50 50 50 . 50 50 . 50 50 120 Shots Fired 994 | 10 203 71 . 1 86 32 10 . . 14 20 24 . 18 . 35 24 40 73 4 50 44 1 48 53 . 83 44 6 Gun 199 | 10 158 16 . . . 4 . . . 4 . . . . . . . . . . . . . . . . . 7 . Cannon 673 | . 45 55 . . 69 20 7 . . . 16 24 . 18 . 35 24 40 49 4 42 36 1 44 18 . 83 37 6 Launcher 72 | . . . . 1 17 8 3 . . 10 4 . . . . . . . 24 . . . . . 5 . . . . Special 50 | . . . . . . . . . . . . . . . . . . . . . 8 8 . 4 30 . . . . Kinetic 329 | . 154 71 . . 69 24 7 . . 4 . . . . . . . . . . . . . . . . . . . Thermal 477 | . . . . . . . . . . . 16 24 . 18 . 35 24 40 49 4 42 36 1 44 18 . 83 37 6 Explosive 117 | . . . . 1 17 8 3 . . 10 4 . . . . . . . 24 . 8 8 . 4 30 . . . . Electromagnetic 59 | 10 49 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 7 . Robot Hit Streak 23 | 5 13 6 . . 8 10 4 . . 1 . . . 1 . 5 5 23 16 18 7 17 . 22 17 . 11 6 3 Robot Miss Streak 10 | 1 5 2 . . 5 6 1 . . 4 . 8 . 10 . 4 1 2 2 2 4 3 . 2 2 . 3 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 523 | 8 132 41 . 1 46 17 7 4 . 4 . . . 4 . 19 12 29 55 2 29 23 . 30 25 . 22 11 2 Core Hits 392 | 3 56 23 . 3 60 20 10 1 . 17 4 1 . 4 . 5 5 12 35 . 34 19 . 19 45 . 12 4 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . 3 1 . 1 1 . . . . . . . . . . . . . . . 1 2 . 1 4 . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 4 | . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 4 . . . . Melee Attacks 55 | . . 1 . 1 11 28 3 5 . 5 . . . . . . . . 1 . . . . . . . . . . Impact 36 | . . 1 . 1 5 23 . . . 5 . . . . . . . . 1 . . . . . . . . . . Slashing 19 | . . . . . 6 5 3 5 . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . 1 1 1 3 4 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30405 | 170 1674 739 . 208 2567 1033 591 252 . 1092 290 48 . 267 . 958 556 1321 2661 71 4060 2748 . 1948 5483 . 1077 502 89 Guns 1437 | 101 1140 132 . . . 26 . . . 38 . . . . . . . . . . . . . . . . . . . Cannons 12279 | . 534 607 . . 785 168 80 . . . . 48 . 267 . 958 556 1321 1576 71 1126 977 . 1293 244 . 1077 502 89 Explosions 13783 | 69 . . . 149 1721 767 316 . . 982 290 . . . . . . . 1085 . 2649 1411 . 565 3779 . . . . Melee 711 | . . . . 59 61 72 195 252 . 72 . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3115 | . 1279 739 . . 785 194 80 . . 38 . . . . . . . . . . . . . . . . . . . Thermal 10174 | 69 . . . . . . . . . . . 48 . 267 . 958 556 1321 1576 71 1126 977 . 1293 244 . 1077 502 89 Explosive 13127 | . . . . 149 1721 767 316 . . 982 290 . . . . . . . 1085 . 2649 1411 . 565 3192 . . . . Electromagnetic 496 | 101 395 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 131 | . . . . 59 . . . . . 72 . . . . . . . . . . . . . . . . . . . Slashing 2775 | . . . . . 61 72 195 252 . . . . . . . . . . . . 285 360 . 90 1460 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 587 | . . . . . . . . . . . . . . . . . . . . . . . . . 587 . . . . Highest Corruption 6 | . . . . . . 1 1 1 1 . . . . 2 2 2 . 3 3 3 . 5 5 5 6 6 1 5 . Average Corruption 3 | . . . . . . 1 1 1 1 . . . . 1 2 2 . 3 3 3 . 4 5 5 5 6 1 4 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . 1 . Effects 155 | . . . . . . . 2 . . . . . . 7 4 10 . 15 15 1 . 4 9 26 33 11 6 12 . Message Errors 38 | . . . . . . . . . . . . . . 3 1 3 . 5 5 . . 1 1 7 8 1 . 3 . Matter Fused 30 | . . . . . . . . . . . . . . . . 1 . 5 1 . . 1 . 7 8 2 1 4 . Heat Flow Errors 24 | . . . . . . . . . . . . . . 1 . 2 . 2 3 . . . 3 4 3 5 1 . . Energy Discharges 14 | . . . . . . . 1 . . . . . . 2 1 1 . . 3 . . . 2 1 2 . 1 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Parts Fused 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Data Loss (minor) 27 | . . . . . . . 1 . . . . . . 1 1 . . 2 2 1 . 2 1 4 7 2 1 2 . Data Loss (major) 10 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 4 . 1 2 . Misfires 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . Alerts 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1527 | 18 4 . . 59 119 17 119 81 . 6 . . . 20 . 57 110 45 70 . 235 196 . 145 128 . 43 36 19 Projectiles 897 | . 4 . . . 9 . . . . . . . . 20 . 57 110 45 55 . 125 167 . 145 62 . 43 36 19 Explosions 350 | 18 . . . . 89 17 . . . 6 . . . . . . . . 15 . 110 29 . . 66 . . . . Melee 280 | . . . . 59 21 . 119 81 . . . . . . . . . . . . . . . . . . . . . Knockbacks 18 | . 7 4 . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . 7 3 . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 310 | . . . . 4 67 101 . . . 52 . . . . . . . . 86 . . . . . . . . . . Shots 11 | . . . . 1 3 3 . . . 1 . . . . . . . . 3 . . . . . . . . . . Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 215 | 72 90 78 . . 120 40 72 . . 32 30 . . 116 . 215 . 199 212 . . . 144 173 178 152 98 99 52 Average Temperature 33 | 33 19 30 . . 28 17 23 . . 15 15 . . 58 . 104 . 84 93 . . . 64 67 73 80 50 41 24 Received Heat Transfer 2470 | . 342 188 . . 306 . 45 . . 27 . . . . . 18 18 135 819 4 199 75 . 195 81 . . 18 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . . . . . . . . 3 . . . . . 1 . . 2 . 1 2 . 1 . . 1 1 . Heat Transferred 5605 | 100 . . . . . . . . . . . 25 . 125 . 500 300 725 875 50 575 475 . 775 131 . 575 300 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 968 | 10 265 191 . 98 426 313 . . . . . 204 . . . . 389 . . . . 968 . . . . 120 201 134 Initial 632 | . 6 56 . . 37 112 . . . . . . . . . . 300 . . . . 632 . . . . . 67 29 Average 181 | 6 142 43 . 93 290 133 . . . . . 123 . . . . 332 . . . . 800 . . . . 50 76 61 Maximum Alert Level 3 | . 1 . . . 2 1 . . . . . 1 . . . . 1 . . . . 3 . . . . . 1 . Low Security (%) 67 | 100 69 100 . 100 16 81 . . . . . 96 . . . . . . . . . . . . . . 100 94 100 Level 1 24 | . 30 . . . 73 18 . . . . . 3 . . . . 100 . . . . . . . . . . 5 . Level 2 3 | . . . . . 9 . . . . . . . . . . . . . . . . 31 . . . . . . . Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . 68 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 3 . . . 5 2 . . . . . 2 . . . . 1 . 1 . 1 1 . . . . 3 1 1 Investigation 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Extermination 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Reinforcement 7 | . 1 . . . 2 1 . . . . . 1 . . . . 1 . . . . . . . . . . 1 . Assault 3 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Construction Impeded 5 | . . . . . 2 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 17 | . 4 1 . . 3 1 . . . . . . . . . 1 . . . . . . . . . . 1 6 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 271 | . 32 11 . 3 23 10 4 . . 53 1 2 . 3 . 7 2 9 16 12 28 15 . 14 5 . 3 12 6 Peak Tracking Total 38 | . 4 3 . 3 7 7 4 . . 38 3 1 . 2 . 4 2 3 8 10 11 6 . 4 3 . 2 5 4 Tactical Retreats 13 | . 2 1 . . 1 . . . . 1 . . . . . . . . 1 . 1 2 . 1 . . . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 7 | . 1 . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . 1 . . . . . . . . 2 . . 1 15 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 21 | . . 1 . . 4 4 . . . . . 2 . . . . . . . . . 5 . . 4 . 1 . . Max in Single Turn 2 | . . 1 . . 1 2 . . . . . 1 . . . . . . . . . 2 . . 1 . 1 . . Garrison Access 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 57 | . 7 1 2 . 9 9 . . . . . . . . 4 . 1 . . 5 . 2 . . 7 . 6 1 3 Terminals 27 | . 5 . . . 6 4 . . . . . . . . . . 1 . . . . 2 . . . . 5 1 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 . . Total Hacks 168 | . 18 1 2 . 20 18 . . . . . . . . 28 . 2 . . 10 . 4 . . 46 . 13 1 5 Successful 105 | . 5 1 2 . 4 2 . . . . . . . . 28 . 2 . . 10 . 2 . . 46 . 2 . 1 Failed 62 | . 12 . . . 16 16 . . . . . . . . . . . . . . . 2 . . . . 11 1 4 Catastrophic 16 | . 1 . . . 2 4 . . . . . . . . . . . . . . . 1 . . . . 5 1 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 55 | . 11 . 1 . 12 8 . . 5 . . . . . . . . . . 1 . 3 . . . . 11 1 2 Terminals 57 | . 12 . . . 14 8 . . . . . . . . . . 2 . . . . 4 . . . . 11 1 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 3 . . . 3 6 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 3 4 . . . . . . . . . . . . . . . . . . . . 2 . . Terminal Hacks 98 | . 3 1 2 . 2 . . . . . . . . . 28 . 2 . . 10 . 2 . . 46 . 1 . 1 Record 58 | . . . 1 . . . . . . . . . . . 11 . 2 . . 9 . 1 . . 34 . . . . Part Schematic 14 | . . . . . . . . . . . . . . . 10 . . . . . . . . . 4 . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . Open Door 3 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 8 . . . 9 8 . . . . . . . . . . . . . . . 1 . . . . 6 1 3 Full Trace Events 7 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . . . . 10 . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . 10 5 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . Machine Destruction 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 13 | . . 1 . . . . . . 6 . . . . . . 1 . . . 5 . . . . . . . . . Largest Group 6 | . . 1 . . . . . . 6 6 . . . . . 1 . . . 5 4 . . . . . . . . Highest-Rated Group 304 | . . 31 . . . . . . 304 304 . . . . . 96 . . . 245 196 . . . . . . . . Highest-Rated Ally 96 | . . 31 . . . . . . 96 96 . . . . . 96 . . . 65 65 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 109 | . . . . . . . . . . 69 . . . . . 10 . . . 8 22 . . . . . . . . Total Damage 2355 | . . . . . . . . . . 1372 . . . . . 272 . . . 193 518 . . . . . . . . Kills 12 | . . . . . . . . . . 5 . . . . . 2 . . . 1 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 15 | . . 2 . . . . . . 1 . 1 . . 2 . 2 . 2 1 . 1 . 2 1 . . . . . Drone Launches 16 | . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 19828 | 46 1392 1187 793 161 1362 667 222 103 879 793 684 337 242 488 193 789 251 905 1350 1138 644 491 366 953 1335 411 790 643 213 Spaces Moved 13708 | 25 647 650 493 69 643 1143 451 230 1867 1070 347 158 131 248 88 196 103 451 407 732 203 279 167 291 369 347 520 708 675 Core 19 | . . . . . 3 . . . . . . . . . . . . . 16 . . . . . . . . . . Treads 2185 | . 525 650 493 69 443 . . . 4 . . . . . . . . 1 . . . . . . . . . . . Legs 5105 | 25 122 . . . . . . . . . 6 158 131 248 88 196 103 450 391 732 203 279 167 291 369 347 520 279 . Wheels 197 | . . . . . 197 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6202 | . . . . . . 1143 451 230 1863 1070 341 . . . . . . . . . . . . . . . . 429 675 Fastest Speed 8 | 120 120 160 160 160 115 39 39 39 39 39 39 143 186 186 143 186 186 180 143 120 120 120 120 120 116 118 118 8 17 Average Speed 100 | 120 153 160 160 160 152 40 39 39 39 39 40 156 186 186 152 186 186 185 222 143 120 120 120 159 124 118 118 71 25 Slowest Speed 1300 | 120 240 160 160 160 450 50 39 39 165 39 143 186 186 186 186 190 186 400 1300 180 120 120 120 175 175 118 118 128 35 Overloaded Moves 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 1 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 48 | 3 94 85 92 13 56 39 68 33 82 67 62 5 36 49 71 40 3 57 70 90 46 11 38 53 69 46 17 28 22 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 10 | . . 1 1 . . . . . . . . . . . 1 . . . . 2 . . 1 1 3 . . . . Known Exits Taken 11 | . . . . . 1 1 1 1 1 . 1 1 . . . . 1 . . . 1 1 . . . . 1 . . Unknown Exits Taken 18 | 1 1 1 1 1 . . . . . 1 . . 1 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 . Scrap Searched 28 | . . 1 . . . . 5 2 4 . 2 . . 3 . 2 . 3 3 . . . . 1 . 2 . . . Spaces Dug 165 | . . . . . 9 27 . 1 . 4 8 18 . 4 . . 4 4 . . . 11 . . . . 46 26 3 Terrain Destroyed 1053 | 6 . 4 . 8 106 70 21 1 . 77 51 20 . 13 . 15 12 11 75 2 95 85 1 103 187 . 52 34 4 Melee 41 | . . . . . 9 27 . 1 . 4 . . . . . . . . . . . . . . . . . . . Projectile 252 | . . 4 . . 1 . . . . . 16 20 . 13 . 15 12 11 12 2 20 16 1 14 5 . 52 34 4 AOE 760 | 6 . . . 8 96 43 21 . . 73 35 . . . . . . . 63 . 75 69 . 89 182 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 18686 | 30 855 724 500 115 911 1269 479 235 2016 1424 873 227 130 258 148 589 139 482 779 820 556 391 334 734 1194 348 614 801 711 Wait 3824 | . 65 24 . 38 142 25 7 . 97 306 501 44 . . 58 370 19 5 308 20 317 71 162 404 750 . 45 35 11 Move 13668 | 24 646 649 492 68 642 1138 450 229 1866 1069 346 157 130 247 87 195 102 450 406 731 202 278 166 290 368 346 519 703 672 Hop 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 1 Pick Up 113 | . 17 3 2 1 11 14 4 1 9 9 4 3 . 1 . . 1 3 . 9 . 3 . . 7 . 4 4 3 Fast Attach 63 | 1 3 1 . . 17 . . . 5 2 . 2 . . . . . 1 . 2 1 1 . 3 6 1 2 9 6 Attach 72 | . 4 2 1 . 7 7 . . 10 3 3 3 . . . 2 1 1 8 2 1 1 . . 4 . 1 6 5 Detach 28 | . . . . . 2 . . . 6 1 3 1 . . . . . . 2 3 1 1 1 . 5 . . . 2 Swap 87 | . 8 3 . 5 18 17 6 . 8 7 . . . . . . 2 . 1 1 . 5 1 1 4 . . . . Drop 168 | . 10 4 5 1 8 15 2 . 15 11 6 5 . 1 3 5 2 2 6 7 5 5 4 9 14 1 2 15 5 Fire 555 | 5 102 36 . 1 53 20 7 . . 11 10 12 . 9 . 17 12 20 47 2 29 26 . 27 36 . 41 26 6 Melee 55 | . . 1 . 1 11 28 3 5 . 5 . . . . . . . . 1 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 . Rewire 43 | . . . . . . . . . . . . . . . . . . . . 43 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / *Qua x2) -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 2) 47 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 309 | -10/Materials | Central database locked down 322 | -10/Materials | Discovered new exit (range 15) 608 | -10/Materials | Discovered new exit (range 15) 857 | -10/Materials | Core integrity fell below 50% 862 | -10/Materials | Repaired Lgt. Treads 944 | -10/Materials | Discovered new exit (range 7) 1289 | -10/Materials | Discovered new exit (range 14) 1300 | -10/Materials | Derelicts attacked the area 1439 | -10/Materials | Entered Mines 1462 | -10/Mines | Discovered new exit (range 11) 1541 | -10/Mines | Met a Derelict bent on vengeance 1558 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1558 | -10/Mines | Discovered new exit (range 5) 1665 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1703 | -10/Mines | Core integrity fell below 20% 1846 | -10/Mines | Learned location of 1 exit from Materials 1926 | -10/Mines | Learned location of Zion (-7) 1940 | -10/Mines | Discovered new exit (range 9) 1959 | -10/Mines | Found the Drone Emporium 1968 | -10/Mines | Found Prototype Device 2094 | -10/Mines | Received a Mining Laser from a helpful Derelict 2384 | -10/Mines | Excavation squad dispatched 2384 | -10/Mines | A large section of the Mines collapsed 2626 | -10/Mines | Entered Exiles 2655 | -10/Exiles | Discovered new exit (range 15) 2708 | -10/Exiles | Met 8R-AWN 2734 | -10/Exiles | Met EX-HEX 2782 | -10/Exiles | Met EX-BIN 2836 | -10/Exiles | Aligned with FarCom system 2838 | -10/Exiles | Given EX-Vault access code 2882 | -10/Exiles | Opened EX-Vault 2894 | -10/Exiles | Found Flying Fortress v7 2927 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3041 | -10/Exiles | Met EX-DEC 3078 | -10/Exiles | Visited The Gauntlet 3403 | -10/Exiles | Discovered new exit (range 11) 3419 | -10/Exiles | Left Exiles lab with Flying Fortress v7 3419 | -10/Exiles | Entered Mines 3420 | -9/Mines | Assembled infested the area 3492 | -9/Mines | Discovered new exit (range 5) 3580 | -9/Mines | Entered Materials 3580 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3580 | -8/Materials | Identified Bomb Drone Bay 3581 | -8/Materials | Identified exit to Factory 3764 | -8/Materials | Garrison activated, responded to threat 3821 | -8/Materials | Destroyed 9 combat bots 3829 | -8/Materials | Lost 5 parts (1p2n2w) 4107 | -8/Materials | Build established: Scavenger-Mutant 4445 | -8/Materials | Discovered exit to Factory (range 10) 4942 | -8/Materials | Entered Factory 4942 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5131 | -7/Factory | Discovered new exit (range 12) 5136 | -7/Factory | Identified exit to Factory 5290 | -7/Factory | Discovered exit to Factory (range 13) 5601 | -7/Factory | Discovered new exit (range 16) 5606 | -7/Factory | Identified exit to Lower Caves 5609 | -7/Factory | Entered Lower Caves 5781 | -7/Lower Caves | Build established: Mutant 5790 | -7/Lower Caves | Discovered new exit (range 7) 5794 | -7/Lower Caves | Identified exit to Lower Caves 5831 | -7/Lower Caves | Entered another Lower Caves area 5832 | -7/Lower Caves | Encountered a Warlord checkpoint 5902 | -7/Lower Caves | Discovered new exit (range 14) 5907 | -7/Lower Caves | Identified exit to Zion 5934 | -7/Lower Caves | Entered Zion 5959 | -7/Zion | Discovered new exit (range 14) 6003 | -7/Zion | System corruption cleaned by Quarantine Array 6018 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6034 | -7/Zion | Gained Derelict followers 6082 | -7/Zion | Given the Hacking Drone Bay 6083 | -7/Zion | Found Prototype Device 6084 | -7/Zion | Identified Hacking Drone Bay 6113 | -7/Zion | Given A8's code to call for help 6133 | -7/Zion | Identified exit to Deep Caves 6134 | -7/Zion | Learned Factory terminal intel 6138 | -7/Zion | Gained Derelict followers 6148 | -7/Zion | Visited the Megawrench Repair Shop 6163 | -7/Zion | Found Prototype Device 6163 | -7/Zion | Identified Bomb Factory No. 2 6249 | -7/Zion | Received a hallucinogenic algorithm 6691 | -7/Zion | Megawrench repaired 9 parts 6709 | -7/Zion | Opened final containment barrier to the Deep Caves 6715 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6717 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6719 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6813 | -7/Zion | Entered Deep Caves 6813 | -7/Deep Caves | Accompanied by 6 allies 6998 | -7/Deep Caves | Attacked by Z-Imprinter 7008 | -7/Deep Caves | Allies destroyed Z-Imprinter 7089 | -7/Deep Caves | Z-Facility disabled 7228 | -7/Deep Caves | Discovered new exit (range 7) 7407 | -7/Deep Caves | Found Surveybot 24 Chip 7409 | -7/Deep Caves | Found Surveybot 24 Scanner 7555 | -7/Deep Caves | Spotted as-95945 7558 | -7/Deep Caves | Exposed GOLEM chamber 7559 | -7/Deep Caves | Triggered Deep Caves wall 7563 | -7/Deep Caves | Found GOLEM Unit 7564 | -7/Deep Caves | Found GOLEM Unit 7566 | -7/Deep Caves | Found GOLEM Unit 7606 | -7/Deep Caves | Entered Proximity Caves 7696 | -6/Proximity Caves | Learned 8 Factory zone layouts 7726 | -6/Proximity Caves | Discovered exit to Factory (range 9) 7877 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8290 | -6/Proximity Caves | Entered Factory 8290 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8291 | -6/Factory | Identified exit to Lower Caves 8292 | -6/Factory | Loaded intel: 24 terminal locations 8339 | -6/Factory | Build established: Golem 8506 | -6/Factory | Discovered exit to Lower Caves (range 3) 8627 | -6/Factory | Entered Lower Caves 8843 | -6/Lower Caves | Discovered new exit (range 15) 8869 | -6/Lower Caves | Entered another Lower Caves area 8879 | -6/Lower Caves | Encountered a Warlord checkpoint 9013 | -6/Lower Caves | Learned 8 Factory zone layouts 9045 | -6/Lower Caves | Learned location of 1 exit from Factory 9348 | -6/Lower Caves | Discovered new exit (range 4) 9357 | -6/Lower Caves | Entered Data Miner 9357 | -6/Data Miner | Discovered new exit (range 6) 9393 | -6/Data Miner | Met Data Miner 9420 | -6/Data Miner | Learned location of Section 7 (-3) 9420 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9447 | -6/Data Miner | Received God Mode back door access code from Data Miner 9550 | -6/Data Miner | Entered Proximity Caves 9553 | -5/Proximity Caves | Spotter reported a threat 9721 | -5/Proximity Caves | Escorted by Enhanced Grunt 9721 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9775 | -5/Proximity Caves | Spotter reported a threat 9792 | -5/Proximity Caves | Ambushed by research squad 9879 | -5/Proximity Caves | Learned Factory garrison access intel 9938 | -5/Proximity Caves | Discovered new exit (range 13) 10339 | -5/Proximity Caves | Entered Factory 10339 | -5/Factory | Evolved 2 slots: Utility x2 10340 | -5/Factory | Identified exit to Factory 10341 | -5/Factory | Identified exit to Upper Caves 10342 | -5/Factory | Loaded intel: 4 garrison access locations 10590 | -5/Factory | Entered Upper Caves 10762 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10962 | -5/Upper Caves | Learned Factory terminal intel 11125 | -5/Upper Caves | Learned Factory garrison access intel 11288 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 11479 | -5/Upper Caves | Discovered new exit (range 7) 11495 | -5/Upper Caves | Entered another Upper Caves area 11497 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11693 | -5/Upper Caves | Learned Factory trap positions 11846 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11929 | -5/Upper Caves | Lost 11 parts (1p3n5u2w) 11987 | -5/Upper Caves | Core integrity fell below 50% 12833 | -5/Upper Caves | Discovered new exit (range 5) 12845 | -5/Upper Caves | Entered Warlord 12896 | -5/Warlord | Discovered new exit (range 9) 12980 | -5/Warlord | System corruption cleaned by Quarantine Array 13358 | -5/Warlord | Met Warlord 13383 | -5/Warlord | Warlord's base attacked by MAIN.C 13385 | -5/Warlord | Opened Warlord's prototype stash 13410 | -5/Warlord | Found Prototype Reactor 13424 | -5/Warlord | Build established: Commander-Golem 13478 | -5/Warlord | Found Prototype Launcher 13480 | -5/Warlord | Found Prototype Energy Gun 13482 | -5/Warlord | Found Prototype Energy Gun 13484 | -5/Warlord | Identified Vortex Rail (x2) 13486 | -5/Warlord | Identified Vortex Catalyst Activator 13550 | -5/Warlord | Found Prototype Special Weapon 13552 | -5/Warlord | Found Prototype Special Weapon 13557 | -5/Warlord | Found Prototype Special Weapon 13558 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x3) 13561 | -5/Warlord | Found RU-N14's Throwing Claymores v3 13566 | -5/Warlord | Found RU-N14's Throwing Claymores v3 13733 | -5/Warlord | Warlord forces counterattacked 13803 | -5/Warlord | Learned Factory garrison access intel 13803 | -5/Warlord | Learned Armory scanalyzer intel 13803 | -5/Warlord | Learned 4 Armory zone layouts 13803 | -5/Warlord | Learned 4 Research zone layouts 13803 | -5/Warlord | Learned location of Quarantine (-3) 13941 | -5/Warlord | Spotted Striker 13957 | -5/Warlord | Allies destroyed Striker 13983 | -5/Warlord | Spotted Striker 13983 | -5/Warlord | Spotted Striker 13983 | -5/Warlord | Entered Proximity Caves 13983 | -4/Proximity Caves | Accompanied by 4 allies 14021 | -4/Proximity Caves | P-70 Sage assimilated allied Slayer 6b 14055 | -4/Proximity Caves | Spotter reported a threat 14062 | -4/Proximity Caves | Spotter reported a threat 14115 | -4/Proximity Caves | Spotter reported a threat 14204 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14257 | -4/Proximity Caves | Destroyed 11 combat bots 14317 | -4/Proximity Caves | Build established: Golem 14627 | -4/Proximity Caves | Entered Factory 14627 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14628 | -4/Factory | Loaded intel: 104 trap records 14629 | -4/Factory | Loaded intel: 28 terminal locations 14630 | -4/Factory | Loaded intel: 4 garrison access locations 14854 | -4/Factory | Identified exit to Upper Caves 14854 | -4/Factory | Identified exit to Extension 14921 | -4/Factory | Search patrols dispatched 15118 | -4/Factory | Entered Upper Caves 15134 | -4/Upper Caves | Encountered a Warlord checkpoint 15303 | -4/Upper Caves | Discovered new exit (range 9) 15484 | -4/Upper Caves | Entered another Upper Caves area 16030 | -4/Upper Caves | Discovered new exit (range 5) 16437 | -4/Upper Caves | Entered Zhirov 16437 | -4/Zhirov | Discovered new exit (range 3) 16462 | -4/Zhirov | Met Zhirov 16485 | -4/Zhirov | Learned location of Testing (-2) 16485 | -4/Zhirov | Learned location of Command (-1) 16510 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16646 | -4/Zhirov | Found Alien Artifact 16646 | -4/Zhirov | Identified Integrated Dissipator 16646 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16661 | -4/Zhirov | Found Alien Artifact 16868 | -4/Zhirov | Attacked by Zhirov 16887 | -4/Zhirov | Destroyed Perun 16893 | -4/Zhirov | Destroyed Zhirov 16899 | -4/Zhirov | Destroyed Svarog 17032 | -4/Zhirov | Found Prototype Hackware 17032 | -4/Zhirov | Identified Deep Network Scanner 17041 | -4/Zhirov | Found Alien Artifact 17055 | -4/Zhirov | Cloak Generator disabled 17373 | -4/Zhirov | Build established: Hacker-Mutant 17527 | -4/Zhirov | Identified Vortex Chain Reactor 17772 | -4/Zhirov | Entered Proximity Caves 17891 | -3/Proximity Caves | Build established: Hacker-Golem 18167 | -3/Proximity Caves | Discovered new exit (range 10) 18183 | -3/Proximity Caves | Entered Research 18183 | -3/Research | Evolved 2 slots: Propulsion x2 18184 | -3/Research | Identified exit to Armory 18184 | -3/Research | Identified exit to Quarantine 18651 | -3/Research | Discovered exit to Quarantine (range 8) 18822 | -3/Research | Identified exit to Research 18849 | -3/Research | Incoming investigation squad redirected 18973 | -3/Research | Entered another Research area 18973 | -2/Research | Warlord forces began assault on 0b10 18973 | -2/Research | Evolved 2 slots: Propulsion x2 19043 | -2/Research | Crushed by falling debris 19083 | -2/Research | Research machine network offline 19339 | -2/Research | Borebot progress halted 19418 | -2/Research | Spotted Striker 19450 | -2/Research | Discovered new exit (range 13) 19483 | -2/Research | Identified exit to Testing 19552 | -2/Research | Crushed by falling debris 19573 | -2/Research | Spotted Executioner 19574 | -2/Research | Spotted Striker 19582 | -2/Research | Discovered exit to Testing (range 10) 19610 | -2/Research | Discovered new exit (range 16) 19616 | -2/Research | Entered Access 19616 | -1/Access | Evolved 2 slots: Propulsion x2 19811 | -1/Access | Incoming investigation squad redirected 19828 | -1/Access | Discovered new exit (range 6) 19829 | *** | Escaped! Last Messages --------------- 19693_ K-01 Serf cleans the Wave Collapse Detector. 19694_ Connecting with Terminal... 19696_ K-01 Serf cleans the Wave Collapse Detector. 19707_ Dropped Adv. Transmission Jammer. 19709_ Acquired System Shield. 19759_ K-01 Serf cleans the Wave Collapse Detector. 19766_ Destroyed Imp. Ion Engine. 19780_ Dropped Cld. Nuclear Pulse Thruster. 19781_ Acquired Field Propulsion Array. 19784_ Acquired Cld. Nuclear Pulse Thruster. 19795_ Triggered Alarm Trap. 19795_ An alarm sounds. 19795_ ALERT: Alarm triggered, dispatching investigation squad. 19811_ ALERT: Higher priority target reported, redirecting investigation. 19827_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 19828_ The Access Shell folds into the floor. 19828_ EXIT=FOUND [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????? ?? ???????????????????????????????????? | | ?????????? "" ???????????????????????????????????? | | ?????????? T" ???????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ##????????# #???????????????????????????????????? | | #????????# #???????????????????????????????????? | | #????????# #???????????????????????????????????? | | #????????+ #???????????????????????????????????? | | #????????# #???????????????????????????????????? | | #????????# #???????????????????????????????????? | | #????????# #???????????????????????????????????? | | #????????# #???????????????????????????????????? | | #????????# #???????????????????????????????????? | | #????????# #???????????????????????????????????? | | ########### #???????????????????????????????????? | | #???????????????????????????????????? | | # ######### #???????????????????????????????????? | | # #???????# #???????????????????????????????????? | | # #???????# #?????###???????????????????????????? | | # #???????# ####### ##########??????????????????? | | #+#######?# """T""" "??????????????????? | | #?# """ """ "????BB????????????? | | #?# "????BB????????????? | | " #?# "??????????????????? | | """" #?# "" "??????????????????? | | """"" #?# @" "??????????????????? | | """"" #?# "??????????????????? | | """" #?# "????BB????????????? | | " #?# "????BB????????????? | | #?# "??????????????????? | | #?# ####### ##########??????????????????? | | #?# ??????###???????????????????????????? | | #?# ????????????????????????????????????? | | #?# ????????????????????????????????????? | | #?# ????????????????????????????????????? | | #?# ????????????????????????????????????? | | +########## #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | +############????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | """""" !#??????????????????????????????????????? | | """""" #??????????????????????????????????????? | | """""" #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 59 Energy Capacity 1340 Matter Stores 442 Matter Capacity 450 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 16 Power Amplification 30 Corruption Containment 8 Corruption Block 12 Armor Coverage 625 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Utility Shielding 66 Evasion (%) 66 Recoil Reduction 3 Offensive Hacking 25 Defensive Hacking 36 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Omniscient Cartographer Overachiever That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed AluminumPlasmaMicroactuators Manual? 0 Play Time 05:19:05 Cumulative 176.0 hours Start 2023.10.12 @ 11:51:24 End 2023.10.13 @ 17:17:13 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 53 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aacbbf98-a8a4-4e14-9477-ea1abf5c3acf