Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.10 @ 01:17:52 Player: dhtilly Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (109) 545 Value Destroyed (2906) 2906 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (923) 923 TOTAL SCORE: 9614 Bonus ------- High Alert Combat Kills 123 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit EM Disruption Field Plasma Cannon KE Penetrator Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web Advanced Cooling System Medium Storage Unit Advanced Weight Redist. System EM Disruption Field Advanced Shield Generator Improved Recalibrator > --- WEAPON ----------- Variable Charge Gun Variable Charge Gun Power Sword > --- INVENTORY -------- Micro Fission Core Wheel Medium Storage Unit EM Disruption Field EM Disruption Field Plasma Cannon Heavy Machine Gun KE Penetrator [Rating: 69] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 3 | . . . 1 . . . 1 . . 1 . Utility 5 | . . . 1 . . . 1 2 . . 1 Weapon 1 | . . . . . . . . . . . 1 Parts Attached 115 | 6 8 6 27 1 . 7 21 . 12 12 15 Power 14 | 1 . 1 5 . . . 1 . 1 3 2 Engine 7 | 1 . 1 5 . . . . . . . . Core 7 | . . . . . . . 1 . 1 3 2 Reactor . | . . . . . . . . . . . . Propulsion 27 | 2 4 1 4 . . 2 6 . 3 3 2 Treads 6 | . 2 . 2 . . 1 . . . 1 . Leg . | . . . . . . . . . . . . Wheel 13 | 2 2 1 2 . . 1 1 . . 2 2 Hover . | . . . . . . . . . . . . Flight 8 | . . . . . . . 5 . 3 . . Utility 25 | 1 3 1 6 . . . 5 . 1 1 7 Device 9 | . . . . . . . 2 . . 1 6 Storage 4 | 1 2 . . . . . 1 . . . . Processor 2 | . . . . . . . . . 1 . 1 Hackware . | . . . . . . . . . . . . Protection 10 | . 1 1 6 . . . 2 . . . . Artifact . | . . . . . . . . . . . . Weapon 49 | 2 1 3 12 1 . 5 9 . 7 5 4 Energy Gun 15 | 1 1 2 5 . . . 2 . 1 1 2 Energy Cannon 3 | . . . . . . . . . 1 2 . Ballistic Gun 17 | 1 . 1 4 . . 3 5 . 2 . 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 12 | . . . 3 1 . 2 2 . 3 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . . . 1 . . Parts Lost 44 | . 3 5 4 . . 2 4 . 10 7 9 Power 7 | . . 1 1 . . . . . 1 2 2 Propulsion 19 | . 1 1 2 . . 2 2 . 3 4 4 Utility 8 | . 1 . 1 . . . 2 . 2 1 1 Weapon 10 | . 1 3 . . . . . . 4 . 2 Highest Loss Streak 7 | . 2 3 2 . . 2 2 . 5 7 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 88 96 99 100 100 95 81 84 76 63 67 Engine 9 | . 14 13 11 11 11 11 1 . . . . Core 2 | . . . . . . . 8 7 5 10 10 Treads 6 | . 1 . 10 11 11 11 2 . . . 2 Wheel 18 | . 25 28 21 22 22 17 8 . . 5 8 Flight 2 | . . . . . . . 13 30 30 11 . Device 2 | . . . . . . . 3 15 10 9 19 Storage 10 | . 14 14 11 11 11 11 9 7 7 6 4 Protection 13 | . 3 10 21 22 22 22 18 7 3 . . Energy Gun 11 | . 14 14 15 11 11 11 5 . . 2 7 Ballistic Gun 8 | . 14 14 6 7 . 10 9 15 7 . . Launcher 1 | . . . . 3 11 . 1 . 2 . . Naked Turns 32 | . . . . . . . . . . . 32 Heaviest Build 89 | 13 89 50 60 61 61 61 60 25 25 27 47 Greatest Support 56 | 20 40 32 32 26 26 26 50 29 29 56 47 Greatest Overweight (x) 9 | 3 8 1 3 2 2 6 9 . . 1 2 Average Overweight (x) 1 | . 1 1 1 2 2 2 . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 10 10 10 10 Average Capacity 17 | 7 17 20 20 20 20 20 13 10 10 10 9 Most Carried 20 | 4 19 19 20 20 20 20 20 9 10 10 10 Average Carried 15 | 2 11 16 18 20 19 19 12 9 8 7 7 Final Capacity 20 | 8 20 20 20 20 20 20 10 10 10 10 5 Final Carried 20 | 4 19 17 20 20 20 20 9 9 10 7 4 Class Distribution -------------------- 91% | Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Matter Collected 1808 | 248 133 54 241 151 . 136 408 . 8 241 188 Remotely 121 | . . . . . . . . . . 121 . Salvage Created 3090 | . 385 183 697 157 . 196 656 . 70 186 560 Parts 200 | . 26 12 49 5 . 18 47 . 22 8 13 Haulers Intercepted 7 | . 1 . 4 . . . 2 . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Combat Hostiles Destroyed 92 | . 12 4 20 4 . 11 19 . 8 6 8 Melee 8 | . . . . . . . . . . 5 3 Guns 51 | . 12 4 14 4 . 3 7 . 3 . 4 AOE 32 | . . . 6 . . 8 12 . 5 1 . Classes Destroyed 13 | . 5 1 2 . . 1 2 . 1 . 1 Worker 3 | . 1 . . . . . 1 . . . 1 Builder 2 | . . . . . . . 1 . . . 1 Tunneler 1 | . . . . . . 1 . . . . . Hauler 7 | . 1 . 4 . . . 2 . . . . Recycler 1 | . . . . . . . 1 . . . . Operator 1 | . 1 . . . . . . . . . . Watcher 2 | . . . 1 . . . 1 . . . . Swarmer 37 | . 8 . 6 . . 8 11 . . 4 . Cutter 8 | . . . . . . . . . 8 . . Grunt 32 | . 4 2 8 4 . 2 6 . . . 6 Brawler 1 | . . . . . . . . . . . 1 Duelist 2 | . . . 1 . . 1 . . . . . Sentry 12 | . . 2 5 . . . 2 . . 2 1 Best Kill Streak 7 | . 3 2 6 3 . 5 7 . 5 6 5 Combat Bots Only 6 | . 3 2 5 3 . 4 5 . 5 6 4 Max Kills in Single Turn 5 | . 1 1 2 1 . 4 5 . 1 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . 2 . . 4 4 . 1 1 . Melee 1 | . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Damage Taken 6583 | . 395 458 610 165 . 269 998 . 872 967 1849 Core 1884 | . 56 158 104 . . 46 141 . 180 196 1003 Absorbed by Shields 204 | . . . . . . . . . 48 . 156 Redirected to Shielding 84 | . . 11 46 . . 10 17 . . . . Regen/Repaired (Parts) 72 | . 28 . 44 . . . . . . . . Core Remaining (%) 66 | 100 . 14 . . . 62 74 . 74 76 . Volleys Fired 220 | . 47 12 61 8 . 14 35 . 15 4 24 Largest 3 | . 2 2 2 2 . 2 2 . 2 1 3 Hottest 180 | . 65 85 121 79 . 79 88 . 88 68 180 Shots Fired 399 | . 88 25 110 16 . 25 62 . 19 4 50 Gun 367 | . 88 25 104 16 . 22 55 . 10 . 47 Cannon 6 | . . . . . . . . . . 3 3 Launcher 26 | . . . 6 . . 3 7 . 9 1 . Special . | . . . . . . . . . . . . Kinetic 167 | . 47 13 40 8 . 11 33 . 7 . 8 Thermal 157 | . . 4 64 8 . 11 22 . 3 3 42 Explosive 26 | . . . 6 . . 3 7 . 9 1 . Electromagnetic 49 | . 41 8 . . . . . . . . . Robot Hit Streak 22 | . 9 11 16 8 . 22 6 . 6 1 15 Robot Miss Streak 5 | . 3 3 5 1 . 1 3 . 3 1 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . 3 1 . . . . 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . . Shots Hit Robots 298 | . 59 20 77 12 . 21 40 . 9 14 46 Core Hits 226 | . 23 17 80 6 . 16 41 . 15 6 22 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 2 | . 1 . . . . . 1 . . . . Burn 1 | . . . . . . . 1 . . . . Corrupt 1 | . 1 . . . . . . . . . . Melee Attacks 36 | . . . . . . . . . . 23 13 Impact . | . . . . . . . . . . . . Slashing 36 | . . . . . . . . . . 23 13 Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7649 | . 705 307 1377 191 . 774 1579 . 495 974 1247 Guns 3910 | . 671 217 979 191 . 346 629 . 86 . 791 Cannons 82 | . . . . . . . . . . 20 62 Explosions 2698 | . 34 70 398 . . 419 950 . 409 418 . Melee 921 | . . . . . . . . . . 536 385 Ramming 38 | . . 20 . . . 9 . . . . 9 Kinetic 1407 | . 270 71 226 91 . 155 372 . 69 . 153 Thermal 2564 | . 34 132 753 100 . 191 257 . 17 380 700 Explosive 2234 | . . . 398 . . 419 950 . 409 58 . Electromagnetic 485 | . 401 84 . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 921 | . . . . . . . . . . 536 385 Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . 1 1 . . . . . . . . 7 Average Corruption 1 | . 1 1 . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 10 | . 2 4 . . . . . . . . 4 Message Errors 3 | . 1 1 . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . 1 Heat Flow Errors 2 | . . 2 . . . . . . . . . Energy Discharges 2 | . 1 . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 Misfires 1 | . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 97 | . . . . . . . 52 . . 45 . Projectiles . | . . . . . . . . . . . . Explosions 60 | . . . . . . . 52 . . 8 . Melee 37 | . . . . . . . . . . 37 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 236 | . . 58 19 . . 4 39 . 112 . 4 Shots 9 | . . 1 1 . . . 3 . 4 . . Rammed 3 | . . 1 . . . 1 . . . . 1 Targets Rammed 3 | . . 1 . . . 1 . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 662 | . 79 183 287 240 . 298 364 . 4 9 662 Average Temperature 111 | . 27 70 85 111 . 140 155 . 2 5 225 Received Heat Transfer 1458 | . 102 180 264 84 . 54 306 . . 138 330 Effects 19 | . . . 2 . . 3 5 . . . 9 Shutdowns 1 | . . . . . . . 1 . . . . Energy Bleed 4 | . . . 1 . . 1 1 . . . 1 Interference 4 | . . . 1 . . 2 1 . . . . Matter Decay 1 | . . . . . . . 1 . . . . Short Circuit 3 | . . . . . . . 1 . . . 2 Damage (minor) 1 | . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . 3 Damage (core) 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 7 | . . . . . . 1 1 . . . 5 Heat Transferred 4027 | . 50 175 1086 222 . 407 629 . 37 237 1184 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Peak Influence 586 | . 304 75 309 176 . 268 586 147 294 562 535 Initial 275 | . . 15 . 76 . . . 147 102 146 275 Average 147 | . 109 43 138 150 . 72 209 147 165 372 379 Maximum Alert Level 2 | . 1 . 1 . . 1 2 . 1 2 2 Low Security (%) 73 | 100 81 100 70 100 . 99 51 100 70 44 . Level 1 19 | . 18 . 29 . . . 29 . 29 . 62 Level 2 7 | . . . . . . . 19 . . 55 37 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . Squads Dispatched 19 | . 1 . 2 . . . 2 1 4 2 7 Investigation 5 | . . . . . . . 2 1 . . 2 Extermination . | . . . . . . . . . . . . Reinforcement 9 | . 1 . 2 . . . . . 4 . 2 Assault 1 | . . . . . . . . . . 1 . Garrison 4 | . . . . . . . . . . 1 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Distress Signals 12 | . 3 . 4 . . . 3 . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 160 | . 29 4 28 6 . 8 25 . 13 16 31 Peak Tracking Total 13 | . 6 2 6 3 . 4 8 . 5 4 13 Tactical Retreats 15 | . 4 . 1 . . . 2 . 3 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Traps Triggered 9 | . 1 . 1 . . . 1 . 5 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Machines Disabled 10 | . . . 2 . . . 3 . . 5 . Max in Single Turn 4 | . . . 1 . . . 2 . . 4 . Garrison Access 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Machines Accessed 28 | . 8 1 5 . 1 . 4 2 . 4 3 Terminals 19 | . 7 1 3 . . . 2 2 . 2 2 Fabricators 1 | . . . . . . . . . . 1 . Repair Stations 3 | . 1 . 1 . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 2 . . . 1 Garrison Access . | . . . . . . . . . . . . Total Hacks 81 | . 23 3 23 . 1 . 10 5 . 8 8 Successful 40 | . 10 1 14 . 1 . 8 2 . 1 3 Failed 41 | . 13 2 9 . . . 2 3 . 7 5 Catastrophic 10 | . 5 1 . . . . . 1 . 1 2 Database Lockouts . | . . . . . . . . . . . . Manual 28 | . 10 2 9 . 1 . 2 2 . . 2 Terminals 55 | . 21 3 12 . . . 5 5 . 3 6 Fabricators 2 | . . . . . . . . . . 2 . Repair Stations 7 | . 2 . 2 . . . . . . 3 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 16 | . . . 9 . . . 5 . . . 2 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 24 | . 8 1 6 . 1 . 3 2 . 1 2 Record 2 | . . . 1 . . . . . . . 1 Robot Analysis 1 | . 1 . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . 1 . Level Access Points 1 | . 1 . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . Alert Level 7 | . 3 1 2 . . . . . . . 1 Unreport Threat 3 | . 1 . 1 . . . 1 . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . . . . . . Scan Component 2 | . 1 . 1 . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 12 | . . . 6 . . . 5 . . . 1 Insert Component 7 | . . . 3 . . . 3 . . . 1 Analyze 5 | . . . 3 . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . Hacking Detections 24 | . 7 1 5 . . . 3 1 . 4 3 Full Trace Events 5 | . 1 . . . . . 1 1 . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 3 . . . 2 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . Time 52 | . 26 . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 3 . . . 2 . . . 1 Part Schematics Acquired 5 | . . . 3 . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Turns Passed 5788 | 47 966 603 1282 288 288 952 446 19 206 224 467 Spaces Moved 4517 | 37 679 479 806 203 237 708 455 74 180 331 328 Core 76 | 8 . . . . . . 4 . . . 64 Treads 23 | . 15 . . . . . . . . 8 . Legs . | . . . . . . . . . . . . Wheels 3500 | 29 664 479 806 203 237 708 66 . . 44 264 Hover . | . . . . . . . . . . . . Flight 918 | . . . . . . . 385 74 180 279 . Fastest Speed 26 | 50 80 115 105 120 120 110 26 26 26 26 50 Average Speed 97 | 92 110 115 119 120 120 123 44 26 26 41 85 Slowest Speed 500 | 200 320 115 145 120 120 170 500 26 26 240 115 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 1 . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 48 | 3 91 88 62 26 61 97 39 4 91 9 13 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 4 | . . 1 1 . . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 . . 1 1 . 1 . . 1 . Scrap Searched 3 | . . 2 . . . 1 . . . . . Spaces Dug 13 | . . . 10 . . . . . . 3 . Terrain Destroyed 187 | . 4 3 41 . . 26 32 . 49 31 1 Melee 3 | . . . . . . . . . . 3 . Projectile 1 | . . . . . . . . . . . 1 AOE 183 | . 4 3 41 . . 26 32 . 49 28 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Total 5497 | 46 817 509 1025 231 243 757 647 73 317 379 453 Wait 382 | . 56 8 81 20 . 23 105 . 31 5 53 Move 4502 | 36 678 478 805 202 236 707 452 73 177 330 328 Hop 2 | . . . . . . . 1 . 1 . . Pick Up 90 | 4 21 4 26 . 2 3 11 . 5 3 11 Fast Attach 32 | 6 3 . 8 . . 1 4 . 1 5 4 Attach 49 | . 3 6 6 . . 1 12 . 7 6 8 Detach 16 | . 2 . 2 . . . 6 . 1 2 3 Swap 34 | . 2 . 13 1 . 5 5 . 4 1 3 Drop 56 | . 5 . 23 . 5 2 16 . . . 5 Fire 220 | . 47 12 61 8 . 14 35 . 15 4 24 Melee 36 | . . . . . . . . . . 23 13 Ram 3 | . . 1 . . . 1 . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 75 | . . . . . . . . . 75 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 15) 48 | -11/Junkyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 7) 229 | -10/Materials | Discovered new exit (range 8) 288 | -10/Materials | Identified exit to Materials 303 | -10/Materials | Build established: Mutant 611 | -10/Materials | Repaired Wheel 1014 | -10/Materials | Entered Mines 1029 | -10/Mines | Core integrity fell below 50% 1139 | -10/Mines | Learned 8 Materials zone layouts 1159 | -10/Mines | Core integrity fell below 20% 1191 | -10/Mines | Lost 3 parts (1n2w) 1223 | -10/Mines | Learned Materials stockpile data 1331 | -10/Mines | Discovered exit to Materials (range 10) 1426 | -10/Mines | Discovered exit to Materials (range 8) 1479 | -10/Mines | Learned location of Storage (-9) 1617 | -10/Mines | Entered Materials 1617 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1618 | -9/Materials | Identified exit to Mines 1618 | -9/Materials | Identified exit to Storage 1618 | -9/Materials | Identified exit to Materials 2080 | -9/Materials | Discovered exit to Materials (range 7) 2210 | -9/Materials | Repaired Ion Engine 2899 | -9/Materials | Entered Mines 2948 | -9/Mines | Discovered exit to Materials (range 11) 3090 | -9/Mines | Assembled infested the area 3095 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3181 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3183 | -9/Mines | Discovered new exit (range 5) 3187 | -9/Mines | Entered Exiles 3204 | -9/Exiles | Discovered new exit (range 15) 3220 | -9/Exiles | Met 8R-AWN 3239 | -9/Exiles | Met EX-HEX 3275 | -9/Exiles | Met EX-BIN 3294 | -9/Exiles | Aligned with FarCom system 3295 | -9/Exiles | Given EX-Vault access code 3336 | -9/Exiles | Opened EX-Vault 3358 | -9/Exiles | Found Flying Fortress v7 3383 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3422 | -9/Exiles | Met EX-DEC 3463 | -9/Exiles | Discovered new exit (range 12) 3475 | -9/Exiles | Left Exiles lab with Flying Fortress v7 3475 | -9/Exiles | Entered Mines 3505 | -8/Mines | Discovered exit to Materials (range 4) 3938 | -8/Mines | Discovered exit to Materials (range 15) 4427 | -8/Mines | Entered Materials 4427 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4827 | -8/Materials | Discovered new exit (range 16) 4873 | -8/Materials | Entered Factory 4873 | -7/Factory | Evolved 2 slots: Utility x2 4890 | -7/Factory | Identified exit to DSF 4892 | -7/Factory | Entered DSF 4913 | -7/DSF | Additional patrols routed to DSF 5016 | -7/DSF | Lost 5 parts (1p2u2w) 5082 | -7/DSF | Sterilization system engaged 5089 | -7/DSF | Discovered new exit (range 14) 5098 | -7/DSF | Entered Factory 5098 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5114 | -6/Factory | Lost 5 parts (3n2w) 5141 | -6/Factory | Build established: Sprinter 5190 | -6/Factory | Garrison activated, responded to threat 5284 | -6/Factory | Lost 7 parts (2p4n1u) 5302 | -6/Factory | Discovered new exit (range 12) 5322 | -6/Factory | Entered another Factory area 5322 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5457 | -5/Factory | Garrison activated, responded to threat 5613 | -5/Factory | Lost 3 parts (1p1n1u) 5733 | -5/Factory | Core integrity fell below 50% 5757 | -5/Factory | Released all parts (9) 5764 | -5/Factory | Core integrity fell below 20% 5779 | -5/Factory | Build established: Mutant 5787 | -5/Factory | Lost 5 parts (1p3n1w) 5789 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05749_ Lgt. Fission Core destroyed. 05751_ Penetrated by Slug. 05751_ Knocked back. 05752_ U-05 Engineer builds a Wall. 05756_ Wheel destroyed. 05756_ Knocked back. 05757_ Released Imp. Recalibrator. 05757_ Released Lgt. Fission Core. 05757_ Released EM Disruption Field. 05757_ Released Med. Storage Unit. 05757_ Released Adv. Weight Redist. System. 05757_ Released Cryofiber Web. 05757_ Released Variable Charge Gun. 05757_ Released Adv. Shield Generator. 05757_ Released Adv. Cooling System. 05758_ Dropped Hvy. Machine Gun. 05758_ R-10 Processor collects Variable Charge Gun. 05758_ Knocked back. 05759_ W-25 Informer sends out distress signal. 05762_ R-10 Processor collects Mic. Fission Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????g???????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????g????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?????????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????# ???????????????????????????? | | ???????????????????# ????????????????############ | | ???????????????????# ???????????????# | | ???????????????????+ ???????????????# """ !!? | | ???????????????????# ??????????????# """ ??? | | ???????????????????# ??????????????# """ ????? | | ???????????????????# ?????????????# ??????? | | ???????????????????# ###############+#######+# | | ???????????????????# @ R g | | ???????????????????# t ^ | | ??????????????????# | | ??????????????????#T | | ??????????????????## p | | ???????????????????# ################p### | | ?????????????????? s ???????# # | | ???????????????? s s ???????#! """ """ # | | ??????????????? s ???????# """ """ # | | ?????????????? ???????# """ """ + | | ?????????????? ???????# # | | ?????????????? #######???????# """ """ # | | ???????????????? ??????????????# """ """ # | | ????????????????????????????????# """ """ # | | ??????????????????????????????????? # | | ????????????????????????????????????"" """ # | | ?????????????????????????????????????" """ # | | ?????????????????????????????????????? """ # | | ????????????????????????????????????????? # | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 31 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 300 Resistance: EM 25 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 72 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Core Shielding | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Use The Force Challenges ------------ None Game ------ Seed NeutrinoKineticLance Manual? 0 Play Time 01:36:18 Cumulative 77.9 hours Start 2023.03.09 @ 22:56:04 End 2023.03.10 @ 01:17:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55668b2a-2cd4-4b67-b6e3-9bf7a1588282