Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.07 @ 20:19:35 Player: Flerik Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (590) 590 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2305 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 181/300 Energy 93/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Sensor Array Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Propulsion Shielding Hacking Suite EM Pulse Gun Hammer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Terrain Scan Processor Targeting Computer > --- WEAPON ----------- Improved Medium Laser Grenade Launcher > --- INVENTORY -------- Light Ion Engine Sensor Array Propulsion Shielding EM Pulse Gun Light Assault Rifle Gauss Cannon Hammer [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Terrain Scan Processor Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 26 | 8 2 6 10 Power 3 | 2 . . 1 Engine 3 | 2 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 3 . 3 1 Treads 1 | . . 1 . Leg 2 | 2 . . . Wheel 1 | 1 . . . Hover 1 | . . . 1 Flight 2 | . . 2 . Utility 6 | 1 1 1 3 Device 2 | . . 1 1 Storage 2 | 1 1 . . Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 1 2 5 Energy Gun 4 | 2 . 1 1 Energy Cannon . | . . . . Ballistic Gun 2 | . 1 . 1 Ballistic Cannon 1 | . . . 1 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 9 | . 2 1 6 Power 1 | . 1 . . Propulsion 3 | . . 1 2 Utility 1 | . . . 1 Weapon 4 | . 1 . 3 Highest Loss Streak 4 | . 2 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 59 | . 75 43 42 Engine 6 | . 12 . . Leg 11 | . 19 3 . Flight 1 | . . 1 6 Device 2 | . . 3 5 Storage 12 | . 14 11 8 Processor 3 | . . . 15 Energy Gun 17 | . 25 11 3 Ballistic Gun 1 | . 2 1 1 Impact Weapon 2 | . . 8 . Naked Turns . | . . . . Heaviest Build 14 | 14 14 11 11 Greatest Support 20 | 20 20 20 8 Greatest Overweight (x) 3 | . 1 3 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 8 | 2 5 7 8 Average Carried 4 | . 3 6 7 Final Capacity 8 | 8 8 8 5 Final Carried 6 | 2 4 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 436 | 190 94 33 119 Remotely . | . . . . Salvage Created 659 | . 303 117 239 Parts 28 | . 11 9 8 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 17 | . 5 6 6 Guns 13 | . 5 6 2 Cannons 1 | . . . 1 AOE 3 | . . . 3 Classes Destroyed 5 | . 2 2 1 Builder 1 | . . . 1 Hauler 1 | . 1 . . Swarmer 5 | . . 5 . Grunt 11 | . 5 . 6 Sentry 1 | . . 1 . Best Kill Streak 4 | . 3 4 4 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1844 | . 319 596 929 Core 1000 | . 86 354 560 Absorbed by Shields . | . . . . Core Remaining (%) 58 | 100 65 11 . Volleys Fired 68 | . 20 25 23 Largest 2 | . 2 2 2 Hottest 96 | . 80 96 86 Shots Fired 92 | . 39 26 27 Gun 78 | . 39 26 13 Cannon 5 | . . . 5 Launcher 9 | . . . 9 Special . | . . . . Kinetic 25 | . 12 . 13 Thermal 30 | . . 25 5 Explosive 9 | . . . 9 Electromagnetic 28 | . 27 1 . Robot Hit Streak 10 | . 5 5 10 Robot Miss Streak 2 | . 2 2 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 58 | . 26 17 15 Core Hits 38 | . 10 7 21 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 3 1 Burn 3 | . . 3 . Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1416 | . 320 293 803 Guns 719 | . 320 293 106 Cannons 142 | . . . 142 Explosions 555 | . . . 555 Melee . | . . . . Ramming . | . . . . Kinetic 273 | . 77 . 196 Thermal 345 | . . 293 52 Explosive 555 | . . . 555 Electromagnetic 243 | . 243 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . 6 . . Message Errors 2 | . 2 . . Heat Flow Errors 1 | . 1 . . Parts Rejected 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 44 | . . . 44 Projectiles . | . . . . Explosions 44 | . . . 44 Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 161 | . . . 161 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 232 | . 232 21 29 Average Temperature 72 | . 98 15 18 Received Heat Transfer 780 | . 159 135 486 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 962 | . . 851 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 243 | . 137 175 243 Initial 73 | . . . 73 Average 81 | . 56 95 163 Maximum Alert Level 1 | . . . 1 Low Security (%) 89 | 100 100 100 44 Level 1 10 | . . . 55 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 9 14 11 Peak Tracking Total 6 | . 4 5 6 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 2 | . . . 2 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 1 . 2 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 5 | . 2 . 3 Successful 4 | . 2 . 2 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 1 . 1 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 1 | . . . 1 Record 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Recyclers 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 840 | 71 403 208 158 Spaces Moved 557 | 51 233 111 162 Core 84 | 4 . 24 56 Treads 31 | . . 31 . Legs 307 | 43 233 31 . Wheels 4 | 4 . . . Hover . | . . . . Flight 131 | . . 25 106 Fastest Speed 37 | 50 120 37 37 Average Speed 113 | 111 146 129 56 Slowest Speed 200 | 120 190 200 117 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 48 14 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 61 | . . . 61 Melee . | . . . . Projectile 3 | . . . 3 AOE 58 | . . . 58 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 672 | 61 257 148 206 Wait 2 | 1 . 1 . Move 554 | 50 232 110 162 Hop . | . . . . Pick Up 9 | 1 3 2 3 Fast Attach 14 | 7 1 3 3 Attach 10 | . 1 2 7 Detach 6 | . . 2 4 Swap 2 | 1 . 1 . Drop 7 | 1 . 2 4 Fire 68 | . 20 25 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 16) 475 | -10/Materials | Entered another Materials area 475 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 605 | -9/Materials | Core integrity fell below 50% 633 | -9/Materials | Core integrity fell below 20% 679 | -9/Materials | Discovered new exit (range 10) 683 | -9/Materials | Entered another Materials area 683 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 805 | -8/Materials | Core integrity fell below 50% 825 | -8/Materials | Core integrity fell below 20% 841 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00824_ Critical hit (Burn: +37). 00825_ U-05 Engineer lays Concrete. 00825_ Slug penetrates G-47 Trooper. 00825_ G-47 Trooper Particle Gun blasted off. 00825_ G-47 Trooper knocked back. 00826_ U-05 Engineer lays Concrete. 00826_ Targeting Computer destroyed. 00827_ U-05 Engineer lays Concrete. 00827_ Slug penetrates G-47 Trooper. 00827_ G-47 Trooper destroyed. 00828_ U-05 Engineer lays Concrete. 00831_ Slug penetrates G-47 Trooper. 00832_ U-05 Engineer lays Concrete. 00835_ Dropped Gauss Cannon. 00835_ U-05 Engineer lays Concrete. 00836_ Dropped Sml. Storage Unit. 00836_ U-05 Engineer lays Concrete. 00841_ Acquired 5 matter. 00841_ U-05 Engineer builds a Wall. 00841_ Acquired 39 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????????# ????????????????? | | ?????????????????????# ????????????????? | | ?????????????????????# #?#####?????????? | | ?????????????????????# ###;;;####??????? | | ?????????????????????+ % g ???????? | | ?????????????????????# t#######???? | | ?????????????????????#"""@u %# ???? | | ?????????????????????#"Y g %+ ??? | | ?????????????????????#"""g %# ? # | | ????????????????????## # | | ????????????????????# # | | ????????????????##### [% # | | ????????????????# # # # | | ????????????????# # % u # | | ????????????????? # ########? | | ????????????????#!] # !] ? | | ??????###########!] # ? | | ??????# ##! # ] g # ? | | ??????# """## # !!! # """ ?? | | ??????# R"###+## !!! # """"???? | | ??????# """# !!! #? """????? | | ??????# + #? "??????? | | ??????# """ # +?????????? | | ??????# """ ###"""##+#" ########??? | | ??????# """ ## " [ #??? | | ??????# ## * # ! #??? | | ??????########### = " #??? | | ????????????????# # [= T ! =#??? | | ????????????????# " #??? | | ????????????????# #??? | | ????????????????# #######??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 110 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniPoweredClaw Manual? 0 Play Time 00:11:24 Cumulative 52.5 hours Start 2022.10.07 @ 20:09:52 End 2022.10.07 @ 20:19:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 84 Adventurer 1 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 47 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ccadaac-e2a9-4c92-8717-9eb0b6d43725